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<<nobr>><<set $lastPassage to "Leisure">>
<</nobr>><div class="passagetext"> <<set $ChoseHeart to 0>> <<set $ChoseMind to 0>> <<set $ChoseBody to 0>>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Techno-Haven Plaza</span></center> <</nobr>>
<center><img src="images/Agency Places/85th floor.gif"></center>
<<button [[Corp-O-asis | Corp-O-asis]]>><</button>> <span style="float:right"><<button [[Electro-Theater | Electro-Theater]]>><</button>></span>
<<button [[Neuro Gastronomy | Neuro Gastronomy]]>><</button>> <span style="float:right"><<button [[NovArts Studios | NovArts Studios]]>><</button>></span>
<<button [[BodyFlex Pavilion | BodyFlex Pavilion]]>><</button>> <span style="float:right"><<button [[Reality Codex Hub | Reality Codex Hub]]>><</button>></span>
<<button [[Neon Dreams Lounge | Neon Dreams Lounge]]>><</button>> <span style="float:right"><<button [[Paradox Play Arcade | Paradox Play Arcade]]>><</button>></span>
<<button [[Quantum Mirage Rooms | Quantum Mirage Rooms]]>><</button>> <span style="float:right"><<nobr>><<if $ShowTime == 1>>''Downtime actions left until next mission: <<print $Time>> ''<</if>><</nobr>> </span>
<center>@@.btnUI;<<button [[Go back|85th Floor]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Self-care & Fitness">> <<audio "flashback" stop>> <<audio "office" play loop>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Self-care & Fitness Complex</span></center>
<center><img src="images/Agency Places/Gym.gif" width="800px"></center>
<center>@@.btnUI;<<button [[SmartFlesh™ Modifications | SmartFlesh™ Modifications ]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Corp-O-asis | Corp-O-asis]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[BodyFlex Pavilion | BodyFlex Pavilion]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Neuro Gastronomy | Neuro Gastronomy]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Quantum Mirage Rooms | Quantum Mirage Rooms]]>><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Go back|85th Floor]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Arts & Culture">> <<audio "office" play loop>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Arts & Culture Complex</span></center>
<center><img src="images/Agency Places/ArtStudio.gif" width="800px"></center>
<center>@@.btnUI;<<button [[Reality Codex Hub | Reality Codex Hub]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Electro-Theater | Electro-Theater]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[NovArts Studios | NovArts Studios]]>><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Go back|85th Floor]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Nightlife & entertainment">> <<audio "office" play loop>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Nightlife & Entertainment</span></center>
<center><img src="images/Agency Places/club.gif" width="800px"></center>
<center>@@.btnUI;<<button [[Neon Dreams Lounge | Neon Dreams Lounge]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Paradox Play Arcade | Paradox Play Arcade]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Palais Eros|Brothel]]>><</button>>@@</center> <</nobr>>
<center>@@.btnUI;<<button [[Go back|85th Floor]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Reality Codex Hub">><<if $Moral < 15>><<set $Moral += 1>><</if>> <<set $MindExp += 20>> <<set $Credits -=2>>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Reality Codex Hub</span></center>
<center><img src="images/Agency Places/Library.gif" width="800px"></center>
You decide to take a seat in a quiet place and grab one book of the hundreds that are displayed in the library. You relax in a nice ambience, delighting yourself with the smooth touch of the pages and the wooden, sweet smell of the paper.
<<nobr>><center><span style="color: #D64E4E">''-2 Credits''</span></center>
<center><span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span></center>
<center><span style="color:#5DADE2">''+20 Psy XP''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back | Arts & Culture]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "BodyFlex Pavilion">>
<</nobr>><div class="passagetext"><<if $Credits <= -30>> <center> <span style="color:#D64E4E">''Oh, no! BankAgency has denied the payment to BodyFlexPavilion for Æ10''</span>
Your debt has reached the limit of Æ-30 allowed by this establishment.
Make sure to stabilize your balance to enjoy the services of BodyFlexPavilion again in the future.
Thank you! </center> <<else>>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">BodyFlex Pavilion</span></center>
<center><img src="images/Agency Places/Gym.gif" width="800px"></center> <</nobr>>
You enter the gym in your sports attire, towel slung over your shoulder. You look for an available machine in the crowd to begin your routine.
<<set $RandomNumber to random(1,6)>><<if $RandomNumber == 1>> <<speechCapit "alex" "''Alex:''">>
Nice seeing you here, agent $lastName. I was about to begin my training. Wanna be my spotter today?
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[Sure thing! | Yes Alex Gym]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm a bit busy at the moment, sorry | No Alex Gym]]>><</button>>@@</center> <</nobr>>
<<elseif $RandomNumber == 2 and $MeetRee == 1>> <<speechCivil "rhea" "''Ree:''">>
You up for a couple of sets?
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Sure thing! | Yes Ree Gym]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm a bit busy at the moment, sorry | No Ree Gym]]>><</button>>@@</center> <</nobr>>
<<else>> <<nobr>><center>@@.btnUI;<<button [[Cardio (Æ5)| Cardio Gym]]>><</button>>@@ </center>
<center>@@.btnUI;<<button [[Strength (Æ5)| Strength Gym]]>><</button>>@@</center> <</nobr>>
<</if>> <</if>>
<center>@@.btnUI;<<button [[Go back |Self-care & Fitness]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Yes Alex Gym">>
<</nobr>><div class="passagetext"> <<set $ExpRelAlex +=15>> <<set $BodyExp += 15>>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">BodyFlex Pavilion</span></center> <</nobr>>
<center><img src="images/Alex/AlexGym1.png"></center>
You accompany Alex to the free-weight area. You position yourself beside him as support and closely observe his training form.
His gaze focuses, muscles tense, and veins on his temples highlight the effort. It's clear he doesn't need assistance, yet he appears comfortable with your company.
<<speechCapit "alex" "''Alex:''">>
It's been a great session. Hope to see you around!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+15 RELATIONSHIP XP WITH ALEX''</span></center>
<center> <span style="color:#D35400">''+10 Vig XP''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "No Alex Gym">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">BodyFlex Pavilion</span></center>
<center><img src="images/Agency Places/Gym.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
I'm sorry, Alex. Right now, I can't. I need to focus on my own training and get in shape for my next mission
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Don't worry, agent. Work comes first. Have a good workout!
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[Cardio (Æ5)| Cardio Gym]]>><</button>>@@ </center>
<center>@@.btnUI;<<button [[Strength (Æ5)| Strength Gym]]>><</button>>@@</center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Yes Ree Gym">>
<</nobr>><div class="passagetext"> <<set $ExpRelAlex +=15>> <<set $BodyExp += 15>>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">BodyFlex Pavilion</span></center> <</nobr>>
<center><img src="images/Alex/ReeGym1.png"></center>
You go with Rhea to the dead weight area and take turns doing some lifting. Rhea grunts and screams in an animalistic way as she exercises.
You notice a few people staring at you, but what can you do. She's already a familiar face around here.
<<speechCivil "rhea" "''Ree:''">>
Oh, yeah, I fucking needed this. Let's go!
<</speechCivil>>
<<nobr>><center><span style="color:#8E44AD">''+15 RELATIONSHIP XP WITH REE''</span></center>
<center> <span style="color:#D35400">''+20 Vig XP''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "No Ree Gym">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">BodyFlex Pavilion</span></center>
<center><img src="images/Agency Places/Gym.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
Maybe another time, Rhea.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
As you wish.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Cardio (Æ5)| Cardio Gym]]>><</button>>@@ </center>
<center>@@.btnUI;<<button [[Strength (Æ5)| Strength Gym]]>><</button>>@@</center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Cardio Gym">>
<</nobr>><div class="passagetext"> <<set $Credits -=5>>
<center><span style="font-size:30px; font-weight:bold">BodyFlex Pavilion</span></center>
<<if $Moral < 15>><<set $Moral += 1>><</if>> <<set $BodyExp += 20>> <<set $MindExp += 15>>
<center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/Excercise.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You spend a good amount of time on the machine doing cardio. Your heart is racing, your forehead and back covered in sweat, your legs and stomach in total tension.
However, your mind feels clear and unburdened, and you feel light as a feather after the rush.
<<nobr>> <center><span style="color: #D64E4E">''-5 Credits''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span> </center>
<center> <span style="color:#D35400">''+20 Vig XP''</span> </center>
<center><span style="color:#5DADE2">''+15 Psy XP''</span></center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | BodyFlex Pavilion]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Strength Gym">>
<</nobr>><div class="passagetext"> <<set $Credits -=5>>
<center><span style="font-size:30px; font-weight:bold">BodyFlex Pavilion</span></center>
<<if $Moral < 15>><<set $Moral += 2>><</if>> <<set $BodyExp += 25>>
<<if $gen == "masc">><center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/WorkoutMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>><center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/WorkoutFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <</if>>
You spend a good amount of time doing strength exercises. Tension takes over your body. You feel the pressure in all the key points. The adrenaline rush floods your brain.
Upon finishing, you take a deep breath as your muscles gradually relax.
<<nobr>> <center><span style="color: #D64E4E">''-5 Credits''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center>
<center> <span style="color:#D35400">''+25 Vig XP''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | BodyFlex Pavilion]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Corp-O-asis">>
<</nobr>><div class="passagetext"><<if $Credits <= -40>> <center> <span style="color:#D64E4E">''Oh, no! BankAgency has denied your entrance to Corp-O-asis!''</span>
Your debt has reached the limit of Æ-40 allowed by this establishment.
Make sure to stabilize your balance to enjoy the services of Corp-O-asis again in the future.
Thank you! </center> <<else>><<nobr>> <center><span style="font-size:30px; font-weight:bold">Corp-O-asis</span></center>
<center><img src="images/Agency Places/Spa.gif" width="800px"></center> <</nobr>>
The Corp-O-asis is the BodyFlex Pavilion's Spa & Wellness center. Here you can relax, socialize in the thermal baths, and enjoy soothing massages.
<<nobr>> <center>@@.btnUI;<<button [[Thermal baths | Thermal baths ]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Massage Parlour | Massage Corp-O-asis ]]>><</button>>@@</center> <</nobr>>
<</if>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Thermal baths">>
<</nobr>><div class="passagetext"> <<set $Credits -=5>> <<if $Moral < 15>><<set $Moral += 2>><</if>>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Corp-O-asis</span></center>
<center><img src="images/Agency Places/Spa.gif" width="800px"></center> <</nobr>>
You enter the luxurious, humid spa. It smells of pool chlorine and essential oils. You feel the pleasant steam immediately cleansing your skin and respiratory passages. People relax on the edges of the hot tubs, enjoying the bubbles, while others simply unwind, letting their concerns float away.
<<nobr>> <center><span style="color: #D64E4E">''-5 Credits''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | Corp-O-asis]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Massage Corp-O-asis">>
<</nobr>><div class="passagetext"> <<set $Credits -=15>> <<if $Moral < 15>><<set $Moral += 3>><</if>> <<set $BodyExp += 15>> <<set $MindExp += 5>>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Massage Parlour</span></center>
<<if $MeetRee == 1>> <center><img src="images/Agency Places/MassageParlourRee.gif" width="800px"></center> <<else>> <center><img src="images/Agency Places/MassageParlour.gif" width="800px"></center> <</if>> <</nobr>>
<<speechCivil "rhea" "''Ree:''">>
Lay down and relax. Let me do the work.
<</speechCivil>>
You receive an incredibly restorative full body massage. It is definitely worth every penny!
<<if $MorganEvent1 == 1>> <center>[[Establish conversation | Morgan and Rhea Quest ]] </center><</if>>
<<nobr>><center><span style="color: #D64E4E">''-15 Credits''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center>
<center><span style="color:#D35400">''+15 Vig XP''</span></center> <<set $BodyExp += 10>>
<center><span style="color:#5DADE2">''+5 Psy XP''</span></center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | Corp-O-asis]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio ":playing" stop>> <<audio "flashback" play loop>> <<nobr>> /*<<if $gender == "mascAvatar1" and $HasBodyHair == "false">><<set $gender to "mascAvatar1NoBodyHair">> <<elseif $gender == "mascAvatar2" and $HasBodyHair == "false">> <<set $gender to "mascAvatar2NoBodyHair">> <</if>> <<set $lastPassage to "SmartFlesh™ Modifications">> */
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">SmartFlesh™ Modifications</span></center>
<center><img src="images/Agency Places/MorganBodyModRoom2.png"></center> <</nobr>>
<<speechCivil "morgan" "''Morgan:''">>
Welcome to Smart-Flesh™ Modifications, what can I do for you?
<</speechCivil>>
<<if $FindMorgan == 1>> [[How's your transition going? | Morgan Transition]] <</if>>
<<if $AskMorganPills == 0>>[[Ask Morgan about the pills | Ask Morgan about the pills]] <<elseif $AskMorganPills == 1>> [[Hey, I've been thinking about the pills... | Ask Morgan about the pills B]] <<elseif $AskMorganPills == 2 and $ReeEvent1 == 1>> [[Update Morgan about the "Ree situation" | Ask Morgan about the pills C]] <<elseif $HumanoidTridianAvatar == 0>>[[Ask Morgan about unlocking your Link's™ Avatars | Unlock Smart-Flesh Avatars]] <<elseif $ReeEvent2 == 1 and $AskMorganPills == 3>> [[Update Morgan about Ree's feelings | Morgan and Rhee Quest End Act I]] <<elseif $AskMorganPills == 4>> [[Buy a couple X-25 from Morgan (-Æ40)|Buy Pills]] <</if>>
<<nobr>><<if $HumanoidTridianAvatar == 1>> <<if $gender == "femAvatar1" or $gender == "femAvatar1Tridian">> <center>@@.btnUI;<<button [[Change Link Avatar | Change Avatar Fem 1]]>><</button>>@@</center>
<<elseif $gender == "femAvatar2" or $gender == "femAvatar2Tridian">> <center>@@.btnUI;<<button [[Change Link Avatar | Change Avatar Fem 2]]>><</button>>@@</center>
<<elseif $gender == "mascAvatar1" or $gender == "mascAvatar1Tridian">> <center>@@.btnUI;<<button [[Change Link Avatar | Change Avatar Masc 1]]>><</button>>@@</center>
<<elseif $gender == "mascAvatar2" or $gender == "mascAvatar2Tridian">> <center>@@.btnUI;<<button [[Change Link Avatar | Change Avatar Masc 2]]>><</button>>@@</center> <</if>> <</if>>
<center> <<if $Credits <= 4>> <<linkreplace "Smart-Hair™ Modifications" t8n>> You need at least Æ5 to access this service!<</linkreplace>> <<else>> <center>@@.btnUI;<<button [[Smart-Hair™ Modifications | Smart-Hair™ Modifications]]>><</button>>@@</center> <</if>> </center>
<center><<if $Credits <= 79>> <<linkreplace "Transformation Therapy" t8n>> You need at least Æ80 to pay for a consultation with the specialist from Smart-Flesh™ Body Modifications.<</linkreplace>><<else>> <<if $gen == "masc">> <center>@@.btnUI;<<button [[Feminization | FeminizationGymEvents]]>><</button>>@@</center> <<elseif $gen == "fem">> <center>@@.btnUI;<<button [[Futanarization | FutaGymEvents]]>><</button>>@@</center> <</if>> <</if>> </center>
<</nobr>>
<center>@@.btnUI;<<button [[Go back |Self-care & Fitness]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<set $lastPassage to "Smart-Hair™ Modifications">>
<div class="passagetext"> <<nobr>> <center><span style="font-size:30px; font-weight:bold">Smart-Hair™ Modifications</span></center>
<center><span style="font-size:12px">''ATTENTION!
For security reasons, our cosmetic modification services will only be available for you in your Bivex form. Thank you for your understanding.
SmartFlesh™ Modification '' </span></center>
<center><img src="images/Agency Places/MorganBodyModRoom2.png"></center> <</nobr>>
<<set $RandomNumber to random(1,4)>><<if $RandomNumber == 1>><<speechCivil "morgan" "''Morgan:''">>
Tell me, how do you want to look today?
<</speechCivil>><<elseif $RandomNumber == 2>> <<speechCivil "morgan" "''Morgan:''">>
I can see all the way from here those very dry ends!
<</speechCivil>><<elseif $RandomNumber == 3>> <<speechCivil "morgan" "''Morgan:''">>
It's time to give you a good refreshment!
<</speechCivil>><<elseif $RandomNumber == 4>> <<speechCivil "morgan" "''Morgan:''">>
Oops, I was just falling asleep!
<</speechCivil>>
<</if>>
<<if $gen == "masc">> <<radiobutton "$HasBodyHair" "true" autocheck>> Grow body hair
<<radiobutton "$HasBodyHair" "false" autocheck>> Remove body hair <<elseif $gen == "fem">> <<radiobutton "$HasBodyHair" "true" autocheck>> Grow pubic hair
<<radiobutton "$HasBodyHair" "false" autocheck>> Remove pubic hair <</if>>
<center>@@.btnUI;<<button [[Go back |SmartFlesh™ Modifications]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Start TransformationGymEvents">>
<</nobr>><div class="passagetext">
<<if $Credits <= 79>> You need at least Æ80 to hire this service!
<center>@@.btnUI;<<button [[Perhaps some other time | BodyFlex Pavilion]]>><</button>>@@</center>
<<else>> <<set $Credits -= 80>> <<set $FindMorgan to 1>> <<set $NvlRelMorgan to 0>> <<set $ExpRelMorgan to 0>>
<<speechCivil "morgan" "''Morgan:''">>
Okay, great. Please sign here and here. Also here and here. When you're done, go through the door and take off your clothes. I will go right away to ask you some questions, measurements, and some initial tests.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Sure. Thanks a lot.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
It is my duty to warn you that, due to the effectiveness of our treatments, it is possible that you may see increased side effects of your Link™, as well as your Corruption. However, it should also be noted that there are other positive side effects, such as an increase in your sense of Empathy.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I understand.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Many users are able to find advantages in these changes. From what I see in my system you are a field agent. Numerous workers in your category have reported that such physiological and psychological changes have been of great use to them in performing their external frequency infiltration work.
<</speechCivil>>
<center>@@.btnUI;<<button [[Let's do this!| Start TransformationGymEvents A]]>><</button>>@@</center>
<</if>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Start TransformationGymEvents A">>
<</nobr>><div class="passagetext">
You receive a bundle of tiny letter sheets. You decide to read superficially so as not to take more time from the highly efficient employee. You leave the sheets on the counter and go through the door to begin the first session of the body modification therapy.
You enter the "Minor Interventions" room. As you undress and observe your limbs, a cold shiver runs through you from head to toe. You stand there for a moment, stunned, contemplating what you're about to do. You're about to //change//.
<<if $gen == "masc">>You're about to feminize your masculine body.<<elseif $gen == "fem">>You're about to grow a dick from your vulva.<</if>>
You're going to modify at your will that vessel with which the very entropy of nature gave birth to you. The physical proof of everything you've ever been since the birth of the universe is there, manifested in that flesh. Everything you were, and everything you could be if, by some miracle of life, you were to reproduce and have a child.
You were about to take that cosmic inheritance and mold it with your own hands of flesh and bone (and well, also the hands of The Agency and Techno-Haven™), and you were about to begin and the world through a whole different anatomy: so familiar, yet so foreign at the same time.
The dizziness, the derealization, the false memories, the uncontrolled libido, the distorted vision... You're barely being able to adapt to all of this. Are you sure you're ready to take this important step right now?
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>><<set $percentHeart = $Heart>><<set $RandomNumber to random(1,100)>>
[[I will do this | Start TransformationGymEvents B]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
[[Now that I think about it... Better ask for my money back and return some other day | Corp-O-asis][$Credits += 114]]
<<else>><span style="color:#438ad1">==Now that I think about it... Better ask for my money back and return some other day==</span>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered!</span>
[[I will do this | Start TransformationGymEvents B]]
<</if>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Start FeminizationGymEvents">>
<</nobr>><div class="passagetext"> <<if $RandomNumber >= $percentHeart>> <<set $Credits += 114>> <<set $HeartExp += 25>>
<center><span style="color: red"> Roll Failed </span></center>
<<nobr>> <center><span style="color:#8E44AD">''+25 Emp XP''</span></center> <</nobr>>
Although the idea was appealing, after thinking about it for a while you realize that it is first necessary to ensure that you are well-adjusted to this new life and your well-being in order to make a more satisfactory transition.
You decide to get your money back, revoke the contract, and thank Morgan for their good service.
<center>@@.btnUI;<<button [[Perhaps some other time | Corp-O-asis]]>><</button>>@@</center>
<<else>><center><span style="color: green"> Roll Succeeded </span></center>
Once naked, you slip on the gown neatly folded on the table and sit, waiting for Morgan. After a few minutes, they enter and take a seat across from you. They retrieve a folder and begin jotting down paperwork. Occasionally, they look up, briefly immersing in simply observing you closely with their eyes drawned in data, before returning to their writing as if nothing happened.
After a while, they finally speak up.
<<if $Mind < 30 >><<speechCivil "morgan" "''Morgan:''">>
From what I see in my scans, The Agency assesses that your internal computing capacity, or 'Psyche,' is below the required minimum of 30 points to initiate the transition process. Without this prerequisite, as a provider, Techno-Haven™ refuses to initiate any form of treatment that would jeopardize an asset of The Agency."
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What are you trying to tell me?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I mean it's necessary for you to elevate your capacity for rational and/or rationalized information processing to ensure your mental stability and well-being while the treatment is administered and the transition is successful. There are no physical requirements, but there ir a minimum in regards to your psyche.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
And how do I do that?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
My recommendations: read books, eat healthily, and rest. Avoid junk food, alcohol, and other substances. I can't do much more for you. Here's your money.
<</speechCivil>>
<center>@@.btnUI;<<button [[Perhaps some other time | Self-care & Fitness]]>><</button>>@@</center> <<set $Credits += 114>>
<<else>> <<speechCivil "morgan" "''Morgan:''">>
From what I see in my scans, you meet the psychic scoring requirements that The Agency demands from its provider, Techno-Haven™, in order to intervene without risking an active agent. Congratulations.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thanks?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
The next step will be to fill out a brief self-descriptive form. I've already gathered the necessary data, but we do this as a measure of self-perception control. You know that during data transfers via the Link™ and DÆDALUS technology, losses or changes in codes can occur.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you mean?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
It means that while you are a user of the Link™, your senses regarding perception are severely affected. In short: we all see things differently, don't we?
<</speechCivil>>
<<if $gen == "masc">> <center>@@.btnUI;<<button [[Fill in the questionnaire | Start FeminizationGymEvents]]>><</button>>@@</center> <<elseif $gen == "fem">> <center>@@.btnUI;<<button [[Fill in the questionnaire | Start FutaGymEvents]]>><</button>>@@</center> <</if>>
<<set $descriptionBody>> <<set $descriptionFace>> <<set $descriptionGenitals>> <<set $weight>> <<set $height>> <<set $measurementsChest>> <<set $measurementsWaist>> <<set $measurementsHips>>
<</if>><</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Neon Dreams Lounge">>
<</nobr>><div class="passagetext"> <<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/Club.gif" width="800px"></center> <</nobr>>
The lights shine brightly, the music reverberates on the dance floor, drinks and narcotics flow everywhere. In the Neon Dreams Lounge, there's no sleep, no work. Only continuous dancing and partying 24 hours a day, seven days a week.
<<nobr>> <center>@@.btnUI;<<button [[Have a drink (Æ10)| Have a drink Lounge]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Dancefloor | Go to the Dancefloor]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Bathrooms | Neon Dreams Bathrooms]]>><</button>>@@</center> <</nobr>>
<center>@@.btnUI;<<button [[Go back | Nightlife & entertainment]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Neon Dreams Bathrooms">>
<</nobr>><div class="passagetext">
<<nobr>><center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/Leisure/Gloryhole.png" width="800px"></center> <</nobr>>
<center>@@.btnUI;<<button [[Attend to the Gloryhole (+Cre/+Cor) | Gloryhole Neon Dreams]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Go to the Dancefloor | Go to the Dancefloor ]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Gloryhole Neon Dreams">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Neon Dreams Bathroom</span></center>
You enter the cramped washroom and sit on the toilet with the door closed waiting for someone to come in. After a few minutes, a hard cock enters through the hole in the wall, oozing pre-seminal fluid and eagerly waiting to paint your lips with it.
Without much thought, you lean over and sniff it. <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>>You sigh with relief. This one seems to be clean.<<else>> The odor is strong, penetrating. Perhaps he has been dancing and sweating for quite a while. Or maybe he's been exercising.<</if>>
<<linkreplace "Let's get to work, then" t8n>>You fondle its hot head tentatively with your tongue, causing a pleasurable spasm all over the shaft. You stick your tongue out a little further to lick the frenulum. The cock is dying to come in your mouth and that amuses you somewhat. You give it a couple of playful sucks until you finally embrace the entire glans in your warm lips. He gets a little more desperate and wiggles greedily. You allow all that's left (or as much as you can) into your mouth and give it a good rubbing up and down until it's all wet. The stranger's ragged breathing lets you know he's close.<</linkreplace>>
<center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/GloryholeOral.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>> You jump back and watch as the thick stream shoots out and hits the cold bathroom tile.
A few seconds later you hear the coins fall through the hole towards your feet.
<<nobr>><center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span> <<set $Corruption +=3>>
<center><span style="color: #12a61f">''+20 Credits''</span></center> <<set $Credits +=20>> <</nobr>>
<<else>> <span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#ca8bd6; font-style: italic">You put your mouth as close as you can to the gloryhole and suck the head of their penis while caressing it in circles with your tongue. The stranger lets out a loud grunt accompanied by a thick stream that floods your mouth until your cheeks swell. You play with it for a while and after a few seconds, you swallow his thick load in a couple of big gulps while another little bit trickles down the corner of your lips.
It was clear they didn't expect you to eat all of their cum in a Gloryhole. No one is that filthy. </span>
A few seconds later you hear the coins fall through the hole towards your feet.
<<nobr>><center><span style="color:#ca8bd6; font-style: italic">+7 Corruption</span> <<set $Corruption +=7>>
<center><span style="color: #12a61f">''+80 Credits''</span></center> <<set $Credits +=80>> <</nobr>> <</if>>
<<nobr>> <center>@@.btnUI;<<button [[Go to the Dancefloor | Go to the Dancefloor ]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Have a drink (Æ10)| Have a drink Lounge]]>><<timepass "$timedown">><</button>>@@</center> <</nobr>>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Have a drink Lounge">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<<if $Credits <= 4>> You don't have enough Credits to hire this service
<<nobr>><center>@@.btnUI;<<button [[Go to the Dancefloor]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Bathrooms | Neon Dreams Bathrooms]]>><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><</button>>@@</center>
<<else>> <<if $Moral < 15>><<set $Moral += 5>><</if>> <<set $Body -= 1>> <<set $Mind -= 1>> <<set $Credits -=10>> <center><img src="images/Agency Places/Leisure/Drink.png" width="300px"></center>
You sit at the bar, and the bartender takes your order. A few minutes later, she places it in front of you along with a complimentary glass of water. As you swallow, you feel the slight burn of alcohol warming your throat. A few moments later, the warmth rises to your head, leaving you pleasantly dizzy.
<<nobr>><center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center>
<center> <span style="color:#D64E4E">''-1 Vig''</span> </center>
<center> <span style="color:#D64E4E">'' -1 Psy''</span> </center><</nobr>>
<<nobr>><center>@@.btnUI;<<button [[Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Bathrooms | Neon Dreams Bathrooms]]>><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
<</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Go to the Dancefloor">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/ClubDancefloor.gif" width="800px"></center> <</nobr>>
You step onto the dance floor, ready to let yourself be carried away by the rhythm and forget all the accumulated stress. You focus on the colorful lights dancing around you, feeling the bass creeping through the floor and caressing you, rising in waves from your feet to your head.
<<set $RandomNumber to random(1,4)>><<if $RandomNumber == 1>>While you're dancing, you feel someone starting to get close to you, rubbing their body against yours. As the music progresses, they persist in getting closer to you. Finally, you decide to turn around to face them.
<<set $RandomNumber2 to random(1,2)>> <<if $RandomNumber2 == 1>> <<speechCapit "manCapit" "''Stranger:''">>
You really know how to move, darling. You come here often? I'm from the 26th floor
<</speechCapit>>
<<else>> <<speechCapit "randomFem" "''Stranger:''">>
You really move like someone who knows how to enjoy. Which floor are you from?
<</speechCapit>>
<</if>> [[80th floor. Nice to meet you | Stranger Club]]
<center>@@.btnUI;<<button [[Ignore | Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
<<elseif $RandomNumber == 2>>Suddenly, you notice someone on the dance floor is staring at you intently. At first, you try to avoid it, but after a while, you begin to feel more and more uncomfortable.
[[Approach and confront them | Dance off Club]]
[[Ignore and leave the place (-3M) | Nightlife & entertainment][$Moral -= 3]]
<<elseif $RandomNumber == 3>> However, after a few minutes, you start feeling somewhat dizzy and unstable. Perhaps you've had a bit too much to drink, or maybe the kaleidoscopic lights are doing you more harm than good. It's probably the sizable crowd packed around you, tight and sweaty, heating you up more than necessary. You take a deep breath and try to compose yourself.
<<set $RandomNumber2 to random(1,3)>> <<if $RandomNumber2 == 1>> <<set $RandomNumber3 to random(1,100)>> <<set $percentBody = -10 + $Body>>
[[My body is strong enough. I can do this | Roll Dizzy Club][$ChoseBody to 1]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<<set $percentMind = -10 + $Mind>>
[[It's all in the mind. It will pass soon | Roll Dizzy Club][$ChoseMind to 1]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<<elseif $RandomNumber2 == 2>> <<set $RandomNumber3 to random(1,100)>> <<set $percentBody = 0 + $Body>>
[[My body is strong enough. I can do this | Roll Dizzy Club][$ChoseBody to 1]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<<set $percentMind = 0 + $Mind>>
[[It's all in the mind. It will pass soon | Roll Dizzy Club][$ChoseMind to 1]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<<elseif $RandomNumber2 == 3>> <<set $RandomNumber3 to random(1,100)>> <<set $percentBody = +10 + $Body>>
[[My body is strong enough. I can do this | Roll Dizzy Club][$ChoseBody to 1]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<<set $percentMind = +10 + $Mind>>
[[It's all in the mind. It will pass soon | Roll Dizzy Club][$ChoseMind to 1]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span> <</if>>
<<elseif $RandomNumber == 3>> After a while, your body feels pleasantly tired, and your mind is clear. The crowd, the noise, and the movement have had a therapeutic effect on you. After taking a moment to get some fresh air, you decide to leave the place before pushing yourself too far.
<<nobr>> <center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center>
<center><span style="color:#5DADE2">''+5 Psy XP''</span></center>
<center> <span style="color:#D35400">''+5 Vig XP''</span> </center>
<center><span style="color:#8E44AD">''+5 Emp XP''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Bathrooms | Neon Dreams Bathrooms]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><</button>>@@</center> <<if $Moral < 15>><<set $Moral += 2>><</if>> <<set $BodyExp += 5>> <<set $MindExp += 5>> <<set $HeartExp += 5>>
<<else>> After dancing for a few minutes, you decide to take a short break. You sit at one of the tables lining the dance floor to compose yourself.
<<nobr>><center>@@.btnUI;<<button [[Have a drink (Æ10)| Have a drink Lounge]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Bathrooms | Neon Dreams Bathrooms]]>><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
<</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Roll Dizzy Club">>
<</nobr>><div class="passagetext">
<<if ($ChoseBody == 1 and $RandomNumber3 <= $percentBody) or ($ChoseMind == 1 and $RandomNumber3 <= $percentMind)>> <<if $ChoseMind>><<set $MindExp += 5>><<else>><<set $HeartExp += 5>><</if>>
<center><span style="color: red"> Roll Failed </span></center>
You stop dancing for a few seconds to regain your balance. Even though your eyes are closed, the world keeps spinning faster and faster. You try to catch your breath, but there are too many people around you. You need to get out of there as soon as possible.
You stumble out and head straight to the private rooms, where you grab one on the spur of the moment to get through the rough patch.
Too much alcohol? Too much smoke? Side effects? Who knows. Thankfully, there's a place to ride out the buzz in peace.
<center> <span style="color: #D64E4E">''-1 Morale''</span> </center> <<set $Moral -=1>>
<center>@@.btnUI;<<button [[Rest | Quantum Mirage Rooms]]>><<timepass "$timedown">><</button>>@@</center>
<<else>> <center><span style="color: green"> Roll Succeeded</span></center>
You stop dancing for a few seconds to regain your balance. You take a deep breath and focus your gaze. You pay attention to each of your senses, and slowly you start to come back. You walk off the dance floor and slump into a seat.
A slight dizziness that will fade away in a few minutes.
<center><span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span></center> <<set $Moral +=1>>
<<nobr>><center>@@.btnUI;<<button [[Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Have a drink (-15Cre)| Have a drink Lounge]]>><<timepass "$timedown">><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
<</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Dance off Club">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/ClubDancefloor.gif" width="800px"></center> <</nobr>>
<<speechMe $avatarMe "''$name:''">>
Hey, do you have a problem?
<</speechMe>>
The extravagant woman approaches with an arrogant air and looks down on you with disdain.
<<speechCapit "randomFem" "''Stranger:''">>
Do you think you can dance better than me? This is my song, place your bet and face me if you've got the guts!
<</speechCapit>>
<center><<button [[10 Credits | Dance off A]]>><</button>>
<<button [[25 Credits | Dance off B]]>><</button>>
<<button [[50 Credits | Dance off C]]>><</button>>
[[Not today (-2M) | Go to the Dancefloor][$Moral -=2]] </center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Dance off A">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/ClubDancefloor.gif" width="800px"></center> <</nobr>>
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> In the pulsating heart of the neon-lit nightclub, the crowd's energy surged as the music intensified. The bodies moved in rhythmic unison, but in the center of the dance floor, the spotlight revealed our fierce dance-off.
This time, I, fueled by confidence and style, effortlessly spun and twisted, commanding the attention of every onlooker on the dancefloor. Each move was a statement, a declaration of my dominance in the realm of dance. The cheers of the crowd crescendoed as I triumphantly claimed the spotlight, leaving no doubt as to who ruled the dance floor.
<<speechMe $avatarMe "''$name:''">>
Beat it, toots. But first, pay your debts
<</speechMe>>
The girl shakes off her suit and flicks her eyelid upward, revealing her pupil to transfer the credits to your account.
<<nobr>> <center><span style="color: #12a61f">''+10 Credits''</span></center> <<set $Credits +=10>>
<center> <span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span> </center> <</nobr>> <<set $Moral +=1>>
<<else>> Under the flashing lights, the dance floor became an arena of self-expression. Eager to prove my skills, I poured my heart into each movement. Despite the valiant effort, the cheers of the crowd gradually transformed into murmurs of admiration for my opponent.
As the dance-off unfolded, the realization of impending defeat set in. The music that once felt like an ally now echoed the rhythm of surrender. In the end, I gracefully acknowledged my rival's supremacy, knowing that not every battle on the dance floor could be won.
<<speechCapit "randomFem" "''Stranger:''">>
From time to time, a bit of healthy competition is always good. You're good, but this is my song
<</speechCapit>>
<<nobr>><center><span style="color: #D64E4E">''-10 Credits''</span></center> <<set $Credits -=10>>
<center> <span style="color: #D64E4E">''-1 Morale''</span> </center> <</nobr>> <<set $Moral -=1>>
<</if>> <center>@@.btnUI;<<button [[Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Dance off B">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/ClubDancefloor.gif" width="800px"></center> <</nobr>>
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> In the pulsating heart of the neon-lit nightclub, the crowd's energy surged as the music intensified. The bodies moved in rhythmic unison, but in the center of the dance floor, the spotlight revealed our fierce dance-off.
This time, I, fueled by confidence and style, effortlessly spun and twisted, commanding the attention of every onlooker on the dancefloor. Each move was a statement, a declaration of my dominance in the realm of dance. The cheers of the crowd crescendoed as I triumphantly claimed the spotlight, leaving no doubt as to who ruled the dance floor.
<<speechMe $avatarMe "''$name:''">>
Beat it, toots. But first, pay your debts
<</speechMe>>
The girl shakes off her suit and flicks her eyelid upward, revealing her pupil to transfer the credits to your account.
<<nobr>> <center><span style="color: #12a61f">''+25 Credits''</span></center> <<set $Credits +=25>>
<center> <span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span> </center> <</nobr>> <<set $Moral +=1>>
<<else>> Under the flashing lights, the dance floor became an arena of self-expression. Eager to prove my skills, I poured my heart into each movement. Despite the valiant effort, the cheers of the crowd gradually transformed into murmurs of admiration for my opponent.
As the dance-off unfolded, the realization of impending defeat set in. The music that once felt like an ally now echoed the rhythm of surrender. In the end, I gracefully acknowledged my rival's supremacy, knowing that not every battle on the dance floor could be won.
<<speechCapit "randomFem" "''Stranger:''">>
From time to time, a bit of healthy competition is always good. You're good, but this is my song
<</speechCapit>>
<<nobr>><center><span style="color: #D64E4E">''-25 Credits''</span></center> <<set $Credits -=25>>
<center> <span style="color: #D64E4E">''-1 Morale''</span> </center> <</nobr>> <<set $Moral -=1>>
<</if>> <center>@@.btnUI;<<button [[Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Dance off C">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/ClubDancefloor.gif" width="800px"></center> <</nobr>>
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> In the pulsating heart of the neon-lit nightclub, the crowd's energy surged as the music intensified. The bodies moved in rhythmic unison, but in the center of the dance floor, the spotlight revealed our fierce dance-off.
This time, I, fueled by confidence and style, effortlessly spun and twisted, commanding the attention of every onlooker on the dancefloor. Each move was a statement, a declaration of my dominance in the realm of dance. The cheers of the crowd crescendoed as I triumphantly claimed the spotlight, leaving no doubt as to who ruled the dance floor.
<<speechMe $avatarMe "''$name:''">>
Beat it, toots. But first, pay your debts
<</speechMe>>
The girl shakes off her suit and flicks her eyelid upward, revealing her pupil to transfer the credits to your account.
<<nobr>> <center><span style="color: #12a61f">''+50 Credits''</span></center> <<set $Credits +=50>>
<center> <span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span> </center> <</nobr>> <<set $Moral +=1>>
<<else>> Under the flashing lights, the dance floor became an arena of self-expression. Eager to prove my skills, I poured my heart into each movement. Despite the valiant effort, the cheers of the crowd gradually transformed into murmurs of admiration for my opponent.
As the dance-off unfolded, the realization of impending defeat set in. The music that once felt like an ally now echoed the rhythm of surrender. In the end, I gracefully acknowledged my rival's supremacy, knowing that not every battle on the dance floor could be won.
<<speechCapit "randomFem" "''Stranger:''">>
From time to time, a bit of healthy competition is always good. You're good, but this is my song
<</speechCapit>>
<<nobr>><center><span style="color: #D64E4E">''-50 Credits''</span></center> <<set $Credits -=50>>
<center> <span style="color: #D64E4E">''-1 Morale''</span> </center> <</nobr>> <<set $Moral -=1>>
<</if>> <center>@@.btnUI;<<button [[Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Stranger Club">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/ClubDancefloor.gif" width="800px"></center> <</nobr>>
<<if $RandomNumber2 == 1>> <<speechCapit "manCapit" "''Stranger:''">>
I wouldn't mind seeing you around here more often. Honestly, I think you're the best dancer in this whole room.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You're just talking for the sake of it. Or maybe you're trying to sweet-talk me with all that charm?
<</speechMe>>
<<speechCapit "manCapit" "''Stranger:''">>
Two can't dance if one doesn't want to. What do you say?
<</speechCapit>>
<<else>> <<speechCapit "randomFem" "''Stranger:''">>
I wouldn't mind seeing you around here more often. Honestly, I think you're the best dancer in this whole room.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You're just talking for the sake of it. Or maybe you're trying to sweet-talk me with all that charm?
<</speechMe>>
<<speechCapit "randomFem" "''Stranger:''">>
Two can't dance if one doesn't want to. What do you say?
<</speechCapit>> <</if>>
[[Why not? You look like someone who can keep up with me| Stranger Club 2]]
<center>@@.btnUI;<<button [[Not interested. Bye | Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Stranger Club 2">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/ClubDancefloor.gif" width="800px"></center> <</nobr>>
You both start dancing to the frantic rhythm of the music. Occasionally, your gazes collide, and you smile. The people around you crowd in, pressing you closer together. Sweat slides down your foreheads, accompanying the moist gasps escaping from your mouths. You feel the thumping of the speakers throughout your body.
After a few minutes, the machines begin emitting colorful smoke with pleasant scents. The DJ encourages people to let loose, and a wave of hands rises, chanting the rhythm of the music in unison. Spirits become more exhilarated. Ecstasy takes over the dance floor. In this moment, there is nothing else in the world but this very instant. Everything seems to fade away under the magic of the collective catharsis.
<<if $RandomNumber2 == 1>> <<speechCapit "manCapit" "''Stranger:''">>
This is great. I feel so connected to you. Are you having a good time? Can I get you a drink? Perhaps... a bit of Prism Dust?
<</speechCapit>>
<<else>> <<speechCapit "randomFem" "''Stranger:''">>
This is great. Are you having a good time? Can I get you a Beer, Cocktail, Shot? Perhaps... a bit of Prism Dust?
<</speechCapit>>
<</if>> <<speechMe $avatarMe "''$name:''">>
Isn't that sweet of you...
<</speechMe>>
[[I could really use a drink (+2Cor)|Stranger Club Corruption][$Alcohol to 0, $Corruption += 2]]
[[Gimme some of that sweet Dust (+5Cor)|Stranger Club Corruption][$Drugs to 0, $Corruption += 5]]
<<linkreplace "How about we leave that aside and really get to know each other?" t8n>> This scene is under construction. Thank you for your patience!<</linkreplace>> /*<<set $RandomNumber to random(1,100)>> <<set $percentHeart = -30 + $Heart>> [[How about we leave that aside and really get to know each other? | Stranger Club Empathy]]*/
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Not interested. Bye | Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Stranger Club Corruption">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neon Dreams Lounge</span></center>
<center><img src="images/Agency Places/ClubDancefloor.gif" width="800px"></center> <</nobr>>
<<if $Alcohol == 0>>You receive the drink and thank them with a gesture. You keep dancing for a while, getting closer.
This time, the music seems to slow down gradually. Bodies on the dance floor shift from jumping and shaking to sensually undulating. You lock eyes, and the space between you diminishes. You gaze at their eyelashes, their slightly parted lips, their moist tongue snaking just like your hips. The world is dissolving. The lights are dimming. You could melt in their arms if you wanted to.
<<if $RandomNumber2 == 1>> <<speechCapit "manCapit" "''Stranger:''">>
Why don't you and I go somewhere a little darker? I don't think anyone here would mind if you and I had a good time...
<</speechCapit>>
<<else>> <<speechCapit "randomFem" "''Stranger:''">>
Why don't you and I go somewhere a little darker? I don't think anyone here would mind if you and I had a good time...
<</speechCapit>> <</if>>
<<nobr>><center> <span style="color:#D64E4E">''-2 Vig XP''</span> </center> <<set $Body -= 5>>
<center> <span style="color:#D64E4E">'' -2 Psy''</span> </center> <<set $Mind -= 2>>
<center><span style="color:#8E44AD">''+2 Emp XP''</span></center> <<set $HeartExp += 2>>
<<if $Moral < 15>><center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <<set $Moral += 2>> <</if>> <</nobr>>
<<else>> The stranger prepares you a champagne-colored line on a small vanity mirror. You lean over it and absorb through your nose all the Prism Dust that your inhalation is able to catch.
This time, the music seems to slow down gradually. Bodies on the dance floor shift from jumping and shaking to sensually undulating. You lock eyes, and the space between you diminishes. You gaze at their eyelashes, their slightly parted lips, their moist tongue snaking just like your hips. The world is dissolving. The lights are dimming. You could melt in their arms if you wanted to.
<<if $RandomNumber2 == 1>> <<speechCapit "manCapit" "''Stranger:''">>
Why don't you and I go somewhere a little darker? I don't think anyone here would mind if you and I had a good time...
<</speechCapit>>
<<else>> <<speechCapit "randomFem" "''Stranger:''">>
Why don't you and I go somewhere a little darker? I don't think anyone here would mind if you and I had a good time...
<</speechCapit>> <</if>>
<<nobr>><center> <span style="color:#D64E4E">'' -4 Psy''</span> </center> <<set $Mind -= 4>>
<center> <span style="color:#D35400">''+20 Vig XP''</span> </center> <<set $BodyExp += 20>>
<center><span style="color:#8E44AD">''+5 Emp XP''</span></center> <<set $HeartExp += 5>>
<<if $Moral < 13>><center> <span style="color: hsl(250, 30%, 48%)">''+5 Morale''</span> </center> <<set $Moral += 5>> <</if>> <</nobr>>
<</if>> [[I was begining to think you would never ask (+5Cor)| Stranger Club Corruption a][$Corruption += 5]]
<center>@@.btnUI;<<button [[Not interested. Bye | Go to the Dancefloor]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Stranger Club Corruption">>
<</nobr>><div class="passagetext">
<<if $RandomNumber2 == 1>>The stranger takes you by the hand and drags you through the crowd to where the toilets are. You climb inside with him and lock yourselves in the tiny cubicle while desperately kissing and groping each other's bodies.
You feel the adrenaline and dopamine flood your receptors as the stranger's tongue probes into your mouth. His hands roam all over your body as they try to slip through the openings in your clothes. Soon you sense his hardness against your thighs. Feeling his desire on the surface of your skin excites you.
<<speechCapit "manCapit" "''Stranger:''">>
C'mon, baby. Don't make me wait. You make me so fucking hard
<</speechCapit>>
<<else>>The stranger takes you by the hand and drags you through the crowd to where the toilets are. You climb inside with him and lock yourselves in the tiny cubicle while desperately kissing and groping each other's bodies.
You feel the adrenaline and dopamine flood your receptors as the stranger's tongue probes into your mouth. His hands roam all over your body as they try to slip through the openings in your clothes. She places your hand on the inside of her thighs. Feeling her liquid desire on the surface of your skin excites you.
<<speechCapit "randomFem" "''Stranger:''">>
C'mon, baby. Don't make me wait. You make me so fucking wet
<</speechCapit>> <</if>>
<<set $RandomNumber to random(1,100)>> <<if $RandomNumber > $Corruption>> <<set $percentHeart = -70 + $Heart>> <<set $RandomNumber to random(1,100)>>
<<linkreplace "I was hoping it would be the other way around" t8n>> This scene is under construction. Thank you for your patience!<</linkreplace>> /*[[I was hoping it would be the other way around | Stranger Club Bathroom Oral Roll][$ChoseHeart to 1]]*/
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
[[It'll be my pleasure! | Stranger Club Bathroom Oral No Roll]]
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[It'll be my pleasure! | Stranger Club Bathroom Oral No Roll]]
<span style="color:#438ad1">==I was hoping it would be the other way around==</span>
<</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Stranger Club Bathroom Oral No Roll">>
<</nobr>><div class="passagetext">
You rush into one of the bathrooms and close the door. Your bodies are coiled like snakes, not knowing where one begins and the other ends. Just like your tongues. You stumble lightly between the narrow walls as you hurriedly remove your clothes. Once you have removed all unnecessary garments, for a few seconds, your gaze crosses that of the stranger and you observe each other in an intense silence; the true color of their eyes, the nakedness of their skin, the texture of their lips.
And without meditation, your bodies collide again thanks to the irrepressible libidinal impulse that draws you magnetically into each other's arms. The reasons don't matter much.
Soon you are on your knees in front of her, passionately <<if $gen == "fem">>kissing the sweet, dripping pussy she hid behind her impudent skirt.<<else>>caressing the red, throbbing cock hidden behind those tight white briefs.<</if>>
<<nobr>> <<if $gen == "masc" and $RandomNumber2 == 1>> <center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/BathroomSuckGay.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "masc" and $RandomNumber2 == 2>><center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/BathroomSuckHetero2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem" and $RandomNumber2 == 2>> <center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/BathroomSuckLesbian.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem" and $RandomNumber2 == 1>><center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/BathroomSuckHetero1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<</if>><</nobr>>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Stranger Club Bathroom Oral Roll">>
<</nobr>><div class="passagetext">
<<if $ChoseHeart == 1>><<if $RandomNumber <= $percentHeart>> <center><span style="color: green"> Roll Succeeded</span></center>
THIS SCENE WILL BE AVAILABLE IN FUTURE UPDATES <3 /*With a quick gesture you grab the stranger by the hair and bite his lips showing your dominance. You feel the heat rise in their cheeks and flood their face. Your hands unbutton your pants and pull them down just enough for them to freely caress your crotch with their mouth.
<<nobr>> <<if $gen == "masc" and $RandomNumber2 == 1>> <center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckGay.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "masc" and $RandomNumber2 == 2>><center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckHetero2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem" and $RandomNumber2 == 2>> <center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckLesbian.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem" and $RandomNumber2 == 1>><center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckHetero1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<</if>><</nobr>>
[[My pleasure! | Stranger Club Bathroom Oral]]
<<elseif $RandomNumber >= $percentHeart>><<set $Moral -= 1>> <<set $HeartExp += 5>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center>
You rush into one of the bathrooms and close the door. Your bodies are coiled like snakes, not knowing where one begins and the other ends. Just like your tongues. You stumble lightly between the narrow walls as you hurriedly remove your clothes. Once you have removed all unnecessary garments, for a few seconds, your gaze crosses that of the stranger and you observe each other in an intense silence; the true color of their eyes, the nakedness of their skin, the texture of their lips.
And without meditation, your bodies collide again thanks to the irrepressible libidinal impulse that draws you magnetically into each other's arms. The reasons don't matter much.
Soon you are on your knees in front of her, passionately <<if $gen == "fem">>kissing the sweet, dripping pussy she hid behind her impudent skirt.<<else>>caressing the red, throbbing cock hidden behind those tight white briefs.<</if>>
<<nobr>> <<if $gen == "masc" and $RandomNumber2 == 1>> <center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckGay.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "masc" and $RandomNumber2 == 2>><center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckHetero2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem" and $RandomNumber2 == 2>> <center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckLesbian.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem" and $RandomNumber2 == 1>><center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckHetero1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<</if>><</nobr>>
<<else>>
You rush into one of the bathrooms and close the door. Your bodies are coiled like snakes, not knowing where one begins and the other ends. Just like your tongues. You stumble lightly between the narrow walls as you hurriedly remove your clothes. Once you have removed all unnecessary garments, for a few seconds, your gaze crosses that of the stranger and you observe each other in an intense silence; the true color of their eyes, the nakedness of their skin, the texture of their lips.
And without meditation, your bodies collide again thanks to the irrepressible libidinal impulse that draws you magnetically into each other's arms. The reasons don't matter much.
Soon you are on your knees in front of her, passionately <<if $gen == "fem">>kissing the sweet, dripping pussy she hid behind her impudent skirt.<<else>>caressing the red, throbbing cock hidden behind those tight white briefs.<</if>>
<<nobr>> <<if $gen == "masc" and $RandomNumber2 == 1>> <center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckGay.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "masc" and $RandomNumber2 == 2>><center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckHetero2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem" and $RandomNumber2 == 2>> <center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckLesbian.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem" and $RandomNumber2 == 1>><center><video autoplay muted loop>
<source src="images/Agency Places/BathroomSuckHetero1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<</if>><</nobr>>
<</if>> <</if>>
<center>@@.btnUI;<<button [[Leave | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Play videogames (+1M)">><<if $Moral < 15>><<set $Moral += 1>><</if>>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Paradox Play Arcade</span></center>
<center><video autoplay muted loop>
<source src="images/Agency Places/Leisure/Videogames.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You take a room with a console and a nice, flat screen. You sit in one of the fluffy poofs with a bag of chips and a soda by your side and spend the next couple hours playing one of the numerous choices in the game library.
<center><span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span></center>
<center>@@.btnUI;<<button [[Go back | Nightlife & entertainment]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio ":playing" fadeoverto 2 0>> <<set $ShowAvatarNaked to 0>> <<nobr>><<set $lastPassage to "Quantum Mirage Rooms">><<if $Moral < 15>><<set $Moral += 3>><</if>> <<if $Corruption > 0>><<set $Corruption -=1>><</if>> <<set $Credits -=20>> <<set $BodyExp += 20>> <<set $MindExp +=20>> <<set $HeartExp += 20>>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Quantum Mirage Rooms</span></center>
<center><img src="images/Agency Places/Bedroom.gif" width="800px"></center> <</nobr>>
You rent a soundproof, private room for yourself where you can rest. You close the blinds, take your clothes off, and jump into the shower before putting the complementary pijamas, which are perfectly folded over your nightstand. The room's at the perfect temperature. You fall asleep withing minutes and wake up well rested and refreshed.
<center><span style="color: #D64E4E">''-20 Credits''</span></center>
<<nobr>><center><span style="color:#ca8bd6; font-style: italic">-1 Corruption</span>
<center><span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span></center>
<center><span style="color:#D35400">+20 Vig XP</span></center>
<center><span style="color:#5DADE2">+20 Psy XP</span></center>
<center><span style="color:#8E44AD">''+20 Emp XP''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Electro-Theater">><<if $Moral < 15>><<set $Moral += 1>><</if>>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Electro-theater</span></center>
<center><img src="images/Agency Places/Theater.gif" width="800px"></center> <</nobr>>
You take a room with a nice, flat screen and a good sound system. You sit on one of the fluffy poofs with a bag of popcorn and a soda by your side, and spend the next couple hours watching one of the numerous choices in the movie library.
<center>@@.btnUI;<<button [[Go back | Arts & Culture]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Neuro Gastronomy">><<if $Moral < 15>><<set $Moral += 1>><</if>>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Neuro Gastronomy</span></center>
<center><img src="images/Agency Places/Restaurant.gif" width="800px"></center> <</nobr>>
You enter the restaurant and take a seat at an available table. In a matter of moments, a waiter approaches and hands you the menu.
<center><<linkreplace "Read the Menu" t8n>> <<if $Credits <=11>><<linkreplace "SynthBite Burger" t8n>> You don't have enough Credits to purchase this item.<</linkreplace>> <<else>> [[SynthBite Burger]] <</if>>
<small>A taste of the multiverse in every byte! A juicy synthetically engineered patty, topped with nano-infused cheese, and served with crispy cyber fries and soda.</small>
<span style="color: #12a61f">12æ</span>
(<span style="color: hsl(250, 30%, 48%)">+4M</span>)
<<if $Credits <=22>><<linkreplace "NeuraGreen Bowl" t8n>> You don't have enough Credits to purchase this item.<</linkreplace>> <<else>> [[NeuraGreen Bowl]] <</if>>
<small>A harmony of nutrient-rich greens, genetically optimized protein sources, and sustainable algae. Infused with neural enhancers for heightened cognitive function.</small>
<span style="color: #12a61f">23æ</span>
(<span style="color: hsl(250, 30%, 48%)">+2M</span>, <span style="color:#D35400">+30 Vig XP</span>, <span style="color:#5DADE2">+10 Psy XP</span>)
<<if $Credits <=49>><<linkreplace "Quantum Gastronomy Delight" t8n>> You don't have enough Credits to purchase this item.<</linkreplace>> <<else>>[[Quantum Gastronomy Delight]] <</if>>
<small>An avant-garde culinary experience that transcends the boundaries of taste. Molecularly crafted delicacies, each bite a journey through time and flavor dimensions.</small>
<span style="color: #12a61f">50æ</span>
(<span style="color: hsl(250, 30%, 48%)">+5M</span>, <span style="color:#D35400">+30 Vig XP</span>, <span style="color:#5DADE2">+30 Psy XP</span>)
<</linkreplace>> </center>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "SynthBite Burger">><<if $Moral < 15>><<set $Moral += 4>><</if>> <<set $Credits -= 10>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Leisure/Meal1.png" width="500px"></center>
Upon receiving the food, you don't have much appetite. However, you know it's a possible side effect of The Link™. You take the first bite with some difficulty, but once you reach the fourth or fifth, you start to feel your body regain energy and revitalize. It's a bit challenging to finish the plate, but eventually, you manage to do so.
<<nobr>> <center><span style="color: #D64E4E">''-10 Credits''</span></center>
<center><span style="color: hsl(250, 30%, 48%)">+4 Morale</span></center> <</nobr>>
<<nobr>><center>@@.btnUI;<<button [[Go back to the Neuro Gastronomy | Neuro Gastronomy]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the Plaza | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center><</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "NeuraGreen Bowl">><<if $Moral < 15>><<set $Moral += 2>><</if>> <<set $MindExp +=10>> <<set $BodyExp +=30>> <<set $Credits -= 20>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Leisure/Meal2.png" width="500px"></center>
Upon receiving the food, you don't have much appetite. However, you know it's a possible side effect of The Link™. You take the first bite with some difficulty, but once you reach the fourth or fifth, you start to feel your body regain energy and revitalize. It's a bit challenging to finish the plate, but eventually, you manage to do so.
<<nobr>><center><span style="color: #D64E4E">''-20 Credits''</span></center>
<center><span style="color: hsl(250, 30%, 48%)">+2 Morale</span></center>
<center><span style="color:#D35400">+30 Vig XP</span></center>
<center><span style="color:#5DADE2">+10 Psy XP</span></center><</nobr>>
<<nobr>><center>@@.btnUI;<<button [[Go back to the Neuro Gastronomy | Neuro Gastronomy]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the Plaza | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center><</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Quantum Gastronomy Delight">> <<if $Moral < 15>> <<set $Moral += 5>><</if>> <<set $MindExp +=30>> <<set $BodyExp +=30>> <<set $Credits -= 35>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Leisure/Meal3.png" width="500px"></center>
Upon receiving the food, you don't have much appetite. However, you know it's a possible side effect of The Link™. You take the first bite with some difficulty, but once you reach the fourth or fifth, you start to feel your body regain energy and revitalize. It's a bit challenging to finish the plate, but eventually, you manage to do so.
<<nobr>><center><span style="color: #D64E4E">''-35 Credits''</span></center>
<center><span style="color: hsl(250, 30%, 48%)">+5 Morale</span></center>
<center><span style="color:#D35400">+30 Vig XP</span></center>
<center><span style="color:#5DADE2">+30 Psy XP</span></center><</nobr>>
<<nobr>><center>@@.btnUI;<<button [[Go back to the Neuro Gastronomy | Neuro Gastronomy]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the Plaza | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center><</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "NovArts Studios">><<if $Moral < 15>><<set $Moral += 1>><</if>><<set $HeartExp += 5>>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">NovArts Studios</span></center>
<center><img src="images/Agency Places/ArtStudio.gif" width="800px"></center> <</nobr>>
You sit in one of the beautiful spaces destined to set your creativity free. Beautiful views and nice music stimulate your imagination. You spend the next couple of hours working on an original creation and when you're done, you feel happy and satisfied with your work.
<<nobr>><center><span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span></center>
<center><span style="color:#8E44AD">''+5 Emp XP''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back | Arts & Culture]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Brothel">>
<</nobr>><div class="passagetext">
<<nobr>><center><span style="font-size:30px; font-weight:bold">Palais Éros</span></center>
<center><img src="images/Agency Places/PalaisEros/PalaisEros.png" width="800px"></center><</nobr>>
<<if $ReeEvent1 == 0>> <center> [[Ask for Ree | Ree Event 1]] </center> <<elseif $AskMorganPills == 3 and $ReeEvent2 == 0 and $Credits >= 65>> <center> [[Ask for Ree (Æ65) | Ree Event 2]] </center> <<elseif $ReeEvent2 == 0 and $Credits <= 64>> <center><<linkreplace "Ask for Ree (Æ65)">>You don't have enough Credits to purchase this service! <</linkreplace>> </center> <<elseif $ReeEvent2 == 1>> <center>@@.btnUI;<<button [[Ree's Humid Arcadia (Æ65)|Ree's Humid Paradise]]>><</button>>@@</center> <<elseif $MeetRee == 0>> <center> <<linkreplace "Hire Futa Escort (Æ65)">>To unlock this option you must initiate "Morgan & Rhea's Quest" at the Corp-O-asis".<</linkreplace>> </center><</if>>
/*<center> This area is currently undergoing maintenance. Thank you for your patience.</center>*/
<<if $BrothelPermission == 0>><center>@@.btnUI;<<button [[Offer your own services | Offer Services]]>><</button>>@@</center><</if>>
<<nobr>><center>@@.btnUI;<<button [[Hire a Female Escort|Get a Female Escort]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Hire Group Services|Group Services]]>><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Go back| Nightlife & entertainment]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Offer Services">>
<</nobr>><div class="passagetext">
<<nobr>><center><span style="font-size:30px; font-weight:bold">Palais Éros</span></center>
<center><img src="images/Agency Places/PalaisEros/PalaisEros.png" width="800px"></center><</nobr>>
<<speechMe $avatarMe "''$name:''">>
Hello, I'd like to rent a room to offer my services.
<</speechMe>>
<<speechCapit "randomFem" "''Receptionist:''">>
Of course. Down the hall to the right, take any room that's available. Remember, 20% of the money earned from your services will be retained for room rental and subsequent cleaning.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sounds good.Thanks.
<</speechMe>>
<center>@@.btnUI;<<button [[Go to the room | Offer Services B]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Offer Services B">>
<</nobr>><div class="passagetext">
''Please select the service you would like to offer:''
<<if $TransformationPillDoses == 0>> <<linkreplace "Take a dose of X-25 before the service">>You don't have enough pills to do this!<<else>> <<linkreplace "Take a dose of X-25 before the service">> <<set $TransformationPill to 1>><<if $gen == "masc">><<if $gender == "mascAvatar1">><<set $gender to "femAvatar1">> <<elseif $gender == "mascAvatar2">> <<set $gender to "femAvatar2">> <<set $MascFemboyAvatars to 1>> <</if>><</if>> <<set $TransformationPillDoses -=1 >> <<set $Corruption +=5>> <<set $Mind -=1>> You have taken a dose of X-25. Withing a couple minutes you begin to start feeling the effects of the pill.
<center><span style="color: #D64E4E">''-1 PSY''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+5 Corruption</span></center>
<</linkreplace>><</if>>
<center>@@.btnUI;<<button [[Recieve Penetrative sex Æ50| Offer Services Penetration]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Offer Services Penetration">>
<</nobr>><div class="passagetext">
You prepare to provide your next service. You wait patiently in the room for the next customer to enter. You undress and make sure to warm up your body to make things easier later.
<<if $TransformationPill == 1>> <<set $Credits += 80>> <<set $Corruption += 8>>
<<if $gen == "masc">> Once your client arrives, without delay and without hesitation, he orders you to spread your legs and prepare your hole. You spread your legs as wide as you can to be penetrated. The client takes you briskly and starts to fuck you as if you were an object. He closes your eyes tightly as he thrusts into your ass. You realize that you are not really there, but that you are merely a masturbation toy.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Anal/FemboyAnal.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem">>Once your client arrives, without delay and without hesitation, he orders you to spread your legs and prepare your hole. You spread your legs as wide as you can to be penetrated. The client takes you briskly and starts to fuck you as if you were an object. He closes your eyes tightly as he thrusts into your ass. You realize that you are not really there, but that you are merely a masturbation toy.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Anal/FutaAnal.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <</if>>
<<else>> <<set $Credits += 40>> <<set $Corruption += 4>><<if $gen == "masc">>Once your client arrives, without delay and without hesitation, he orders you to spread your legs and prepare your hole. You spread your legs as wide as you can to be penetrated. The client takes you briskly and starts to fuck you as if you were an object. He closes your eyes tightly as he thrusts into your ass. You realize that you are not really there, but that you are merely a masturbation toy.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Anal/GayFuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $gen == "fem">> Once your client arrives, without delay and without hesitation, he orders you to spread your legs and prepare your hole. You spread your legs as wide as you can to be penetrated. The client takes you briskly and starts to fuck you as if you were an object. He closes your eyes tightly as he thrusts into you. You realize that you are not really there, but that you are merely a masturbation toy.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Vaginal/HeteroFuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<</if>> <</if>>
<center> <span style="color:#ca8bd6; font-style: italic"> +8 Corruption </span> </center>
<center> <span style="color: #12a61f"> ''YOU HAVE EARNED Æ80 CREDITS FOR THIS SERVICE MINUS ROOM FEES'' </span> </center>
<<nobr>><<if $Corruption >=9>><<if $gen == "fem">><center>@@.btnUI;<<button [[Let him cum inside (+Cor, +Cre)| Brothel cum insideFem]]>><</button>>@@</center> <<else>> <center>@@.btnUI;<<button [[Let him cum inside (+Cor, +Cre)| Brothel cum insideMasc]]>><</button>>@@</center> <</if>> <<else>> <<linkreplace "Let him cum inside">> You don't have enough corruption to do this.<</if>>
<center>@@.btnUI;<<button [[Charge and finish the service| Brothel]]>><</button>>@@</center><</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Brothel cum insideFem">>
<</nobr>><div class="passagetext">
<center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechMe $avatarMe "''$name:''">>
I'll let you cum inside if you're good to me after.
<</speechMe>>
<<if $TransformationPill == 1>> /*<center><video autoplay muted loop>
<source src="images/TF/FutaCreampie.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/TF/FutaCreampie.jpg"></center>
<<else>> <center><img src="images/Generic/CreampieVaginalGeneric.gif"></center><</if>>
The customer smiles enthusiastically and stops holding back. You feel its cock explode inside you and fill you with cum. His pulsating member withdraws half-hard, and immediately your hole begins to ooze with cum.
<center> <span style="color:#ca8bd6; font-style: italic"> +5 Corruption </span> </center>
<center> <span style="color: #12a61f"> ''THE CLIENT LEAVES YOU A TIP OF Æ30'' </span> </center> <<set $Credits +=30>>
<<if $TransformationPill == 1>> <<if $MascFemboyAvatars == 1>> <<if $gender == "femAvatar1">> <<set $gender to "mascAvatar1">> <<elseif $gender == "femAvatar2">> <<set $gender to "mascAvatar2">> <<set $MascFemboyAvatars to 0>> <</if>><</if>> <<set $TransformationPill to 0>> <center> <span style="color:#ca8bd6; font-style: italic"> The effects of the X-25 are starting to wear off... </span> </center> <</if>>
<center>@@.btnUI;<<button [[Charge and finish the service| Charge and finish the service]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Brothel cum insideMasc">>
<</nobr>><div class="passagetext">
<center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechMe $avatarMe "''$name:''">>
I'll let you cum inside if you're good to me after.
<</speechMe>>
<<if $TransformationPill == 1>> /* <center><video autoplay muted loop>
<source src="images/TF/FutaCreampie.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/TF/FutaCreampie.jpg"></center>
<<else>> <center><img src="images/Generic/GENERICMaleCreampie.gif"></center><</if>>
The customer smiles enthusiastically and stops holding back. You feel its cock explode inside you and fill you with cum. His pulsating member withdraws half-hard, and immediately your hole begins to ooze with cum.
<center> <span style="color:#ca8bd6; font-style: italic"> +5 Corruption </span> </center>
<center> <span style="color: #12a61f"> ''THE CLIENT LEAVES YOU A TIP OF Æ30'' </span> </center> <<set $Credits +=30>>
<<if $TransformationPill == 1>> <<if $MascFemboyAvatars == 1>> <<if $gender == "femAvatar1">> <<set $gender to "mascAvatar1">> <<elseif $gender == "femAvatar2">> <<set $gender to "mascAvatar2">> <<set $MascFemboyAvatars to 0>> <</if>><</if>> <<set $TransformationPill to 0>> <center> <span style="color:#ca8bd6; font-style: italic"> The effects of the X-25 are starting to wear off... </span> </center> <</if>>
<center>@@.btnUI;<<button [[Charge and finish the service| Charge and finish the service]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<set $ShowAvatarNaked to 0>> <<nobr>><<set $lastPassage to "Charge and finish the service ">>
<</nobr>><div class="passagetext">
<<nobr>><center><span style="font-size:30px; font-weight:bold">Palais Éros</span></center>
<center><img src="images/Agency Places/PalaisEros/PalaisEros.png" width="800px"></center><</nobr>>
<<speechCapit "randomFem" "''Receptionist:''">>
Thank you for coming. We hope to see you again soon at the Palais Eros.
<</speechCapit>>
<<if $TransformationPill == 1>> <<if $MascFemboyAvatars == 1>> <<if $gender == "femAvatar1">> <<set $gender to "mascAvatar1">> <<elseif $gender == "femAvatar2">> <<set $gender to "mascAvatar2">> <<set $MascFemboyAvatars to 0>> <</if>><</if>> <<set $TransformationPill to 0>> <center> <span style="color:#ca8bd6; font-style: italic"> The effects of the X-25 are starting to wear off... </span> </center> <</if>>
<center>@@.btnUI;<<button [[Go back| Brothel]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree's Humid Paradise">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Ree's Humid Arcadia</span></center>
<center><img src="images/Agency Places/PalaisEros/Futa/ReeBody2.gif" width="800px"></center>
<<set $RandomNumber to random(1,4)>><<if $RandomNumber == 1>><<speechCivil "rhea" "''Ree:''">>
I'm ready to give you what you need, baby.
<</speechCivil>> <<elseif $RandomNumber == 2>> <<speechCivil "rhea" "''Ree:''">>
Because you are such a special customer, you get a flat rate for all my services!
<</speechCivil>><<elseif $RandomNumber == 3>> <<speechCivil "rhea" "''Ree:''">>
I train this body hard so that it can be all yours during our little time together in paradise.
<</speechCivil>><<elseif $RandomNumber == 4>> <<speechCivil "rhea" "''Ree:''">>
These are the massages I enjoy the most!
<</speechCivil>>
<</if>>
<<if $TransformationPillDoses == 0>> <<linkreplace "Take a dose of X-25">>You don't have enough pills to do this!<</linkreplace>> <<else>> <<linkreplace "Take a dose of X-25">> <<set $TransformationPill to 1>> <<if $gen == "masc">><<if $gender == "mascAvatar1">><<set $gender to "femAvatar1">> <<elseif $gender == "mascAvatar2">> <<set $gender to "femAvatar2">> <<set $MascFemboyAvatars to 1>> <</if>><</if>> <<set $TransformationPillDoses -=1 >> <<set $Corruption +=5>> <<set $Mind -=1>> You have taken a dose of X-25. Withing a couple minutes you begin to start feeling the effects of the pill.
<center><span style="color: #D64E4E">''-1 PSY''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+5 Corruption</span></center>
<</linkreplace>><</if>>
<<nobr>> <<if $gen == "masc">> <center>@@.btnUI;<<button [[Oral sex| Ree Oral masc]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Penetrative sex | Ree Penetration masc]]>><</button>>@@</center>
<<elseif $gen == "fem">> <center>@@.btnUI;<<button [[Oral sex| Ree Oral fem]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Penetrative sex | Ree Penetration fem]]>><</button>>@@</center> <</if>>
<center>@@.btnUI;<<button [[Footjob| Ree Footjob]]>><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[I think I changed my mind| Ree Brothel End]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Ree Footjob">>
<</nobr>><div class="passagetext"> <<set $colecRee6 to 1>>
<center><img src="images/Agency Places/PalaisEros/Futa/ReeFeet.gif"></center>
Ree fiddles a little with her toes over the skin of your calves and thighs. They are soft, silky. She cares for them as if she were a noblewoman. Maybe she is.
You unbutton your pants, but before you can pull them down, she's already doing it with her feet for you. Once she has cleared the way, she starts caressing you with her little toes. You shiver at her mastery. You throw your head back as she slowly brings you closer to your limit. Her expertise is almost mystical.
<<if $gen == "fem">> <<if $TransformationPill == 0>> She caresses you outside and inside, and your pussy can't help but burn with desire.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Footjob/FootjobCumFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<elseif $TransformationPill == 1>><center><img src="images/Agency Places/PalaisEros/Futa/ReeFootjob.gif"></center>
She caresses your girl cock, which burns in desire for her touch and grows bigger and thicker between her feet. <</if>>
<<else>> <center><img src="images/Agency Places/PalaisEros/Futa/ReeFootjob.gif"></center>
She caresses your cock, which burns in desire for her touch and grows bigger and thicker between her feet. <<if $TransformationPill == 1>> Despite the shrinkage effects of the pill.<</if>>
<</if>>
<center>@@.btnUI;<<button[[End your visit now | Ree Brothel End]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Ree Oral masc">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Ree's Humid Arcadia</span></center>
<<if $TransformationPill == 1>> <center><img src="images/Agency Places/PalaisEros/Futa/Ree6.gif" width="800px"></center> <<set $colecRee5 to 1>>
<<speechCivil "rhea" "''Ree:''">>
You will be a good boy for me today.
<</speechCivil>>
Your body already feels different. Your cock has already drastically reduced in size and you feel that nice tingling sensation all over your body again. You can't help but stare at Ree's hard cock and crave it with all your might. You want it, you need it inside. You need it to fill you. You are mesmerized by its splendor; its thickness, its veins, its imposing testicles. Something inside you begs to have them in your face.
<<linkreplace "Give Ree a Blowjob">>You approach Ree's throbbing cock and take it between your fingers. It's so big it fills your hands. You retract her foreskin and bring your face close to her. You give it a little lick, and slowly you play with it, licking more. You go lower and lower, and soon you're running all over her shaft with the tip of your nose and your tongue, filling it all with your thick saliva.
<<speechCivil "rhea" "''Ree:''">>
Oh, yes. Let me put something on that mouth to suck on, darling.
<</speechCivil>>
Ree grabs you by the head and starts to penetrate your mouth. You feel her huge cock break through. You hold on to her strong, hard muscular legs as she claims your head as a masturbation toy.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FemboySuckingCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/Agency Places/PalaisEros/Futa/FemboySuckingCock.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Rimjob">>
<<if $Corruption <= 4>> You don't have enough Corruption to do this!
<<else>> Ree turns around and gives you a generous view of her ass. You watch in wonder at her taut buttocks and the way her cock falls to the side as she offers you her hole.
<center><img src="images/Agency Places/PalaisEros/Futa/ReeAss.gif"></center> <<set $colecRee5 to 1>>
You walk over and kneel in front of her. You spread her buttocks apart with your hands and there is her ass waiting for you, rhythmically contracting and expanding for you, ready to be devoured by your mouth. You can't hold on any longer and you cling to it like a limpet, licking every nook and cranny of its folds and penetrating it playfully with your tongue. She moans and sticks your head further into her ass, asking you to please don't stop.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.jpg"></center>
<<speechCivil "rhea" "''Ree:''">>
That's it, fuck my slutty asshole with your tongue!
<</speechCivil>>
<</if>> <</linkreplace>>
<<else>> <center><img src="images/Agency Places/PalaisEros/Futa/Ree6.gif" width="800px"></center> <<set $colecRee5 to 1>>
<<speechCivil "rhea" "''Ree:''">>
I will behave for you today.
<</speechCivil>>
Your cock has already drastically increased in size and you feel that nice tingle in your crotch again. Ree is hard for you too. Her veiny cock is throbbing and just like you, she looks at yours with desire. It's clear that you're both on fire for each other. She awaits your instructions.
<<linkreplace "Give Ree a Blowjob">>You approach Ree's throbbing cock and take it between your fingers. It's so big it fills your hands. You retract her foreskin and bring your face close to her You give it a little lick, and slowly you play with it, licking more. You go lower and lower, and soon you're running all over her shaft with the tip of your nose and your tongue, filling it all with your thick saliva.
<<speechCivil "rhea" "''Ree:''">>
Oh, yes. Let me put something on that mouth to suck on, darling.
<</speechCivil>>
Ree grabs you by the head and starts to penetrate your mouth. You feel her huge cock break through. You hold on to her strong, hard muscular legs as she claims your head as a masturbation toy.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Ask Ree for a Blowjob">> You approach Ree with a firm step and a puffy chest. You take your cock in your hands and stroke yourself a little to prepare it for her. She already knows what to do.
<<speechCivil "rhea" "''Ree:''">>
Here, let me take good care of your cock.
<</speechCivil>>
She reaches down to your crotch and grabs your thighs to start playing with her tongue on your cock. She licks it up and down and then takes it into her mouth little by little. You feel her lips wrap around your glans and suck it gently. Slowly she goes on and on down until more than half of your cock is inside her mouth. She with her mouth full and a smile sucks enthusiastically.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaSuckingMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaSuckingMale.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Rimjob">>
<<if $Corruption <= 4>> You don't have enough Corruption to do this!
<<else>>Ree turns around and gives you a generous view of her ass. You watch in wonder at her taut buttocks and the way his cock falls to the side as she offers you her hole.
<center><img src="images/Agency Places/PalaisEros/Futa/ReeAss.gif"></center> <<set $colecRee5 to 1>>
You walk over and kneel in front of her. You spread her buttocks apart with your hands and there is her ass waiting for you, rhythmically contracting and expanding for you, ready to be devoured by your mouth. You can't hold on any longer and you cling to it like a limpet, licking every nook and cranny of its folds and penetrating it playfully with your tongue. She moans and sticks your head further into her ass, asking you to please don't stop.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.jpg"></center>
<<speechCivil "rhea" "''Ree:''">>
That's it, fuck my slutty asshole with your tongue!
<</speechCivil>><</if>><</linkreplace>>
<</if>>
<center>@@.btnUI;<<button[[End your visit now | Ree Brothel End]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Ree Penetration masc">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Ree's Humid Arcadia</span></center>
<<if $TransformationPill == 1>> <center><img src="images/Agency Places/PalaisEros/Futa/Ree6.gif" width="800px"></center> <<set $colecRee5 to 1>>
<<speechCivil "rhea" "''Ree:''">>
You will be a good boy for me today.
<</speechCivil>>
You come over and obey her. Your body already feels different. Your cock has already drastically reduced in size and you feel that nice tingling sensation all over your body again. You can't help but stare at Ree's hard cock and crave it with all your might. You want it, you need it inside. You need it to fill you. You are mesmerized by its splendor; its thickness, its veins, its imposing testicles. Something inside you begs to have them in your face.
<<linkreplace "Make Ree fuck your ass">> You want to surrender yourself already to his strong arms, to be put at his mercy like a dog and fucked without any mercy by his thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dying for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your ass with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckingFemboy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckingFemboy.jpg"></center>
<</linkreplace>>
<<else>> <center><img src="images/Agency Places/PalaisEros/Futa/Ree6.gif" width="800px"></center> <<set $colecRee5 to 1>>
<<speechCivil "rhea" "''Ree:''">>
I will behave for you today.
<</speechCivil>>
Your cock has already drastically increased in size and you feel that nice tingle in your crotch again. Ree is hard for you too. Her veiny cock is throbbing and just like you, she looks at yours with desire. It's clear that you're both on fire for each other. She awaits your instructions.
<<linkreplace "Fuck Ree in the ass">> She moves her hips against your cock to indicate that she is ready to ride you. She rubs a little against you and you see her cock dripping. She looks like a cat in heat.
<<speechCivil "rhea" "''Ree:''">>
Put it in! My hole is begging you!
<</speechCivil>>
You grab her hips, spit on her ass and fiddle around her rim with your fingers. She's more than ready for you. You grab your cock and guide it to her entrance. You feel her asshole wrap around you with pressure at first and then welcome you in. You begin to thrust as she moans "oh, agent" over and over again.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaAssFuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaAssFuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Make Ree fuck your ass">> <<if $Corruption <= 9>> You don't have enough Corruption to do this!
<<else>>You want to surrender yourself already to his strong arms, to be put at his mercy like a dog and fucked without any mercy by his thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dying for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your ass with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckMale.jpg"></center>
<</if>><</linkreplace>>
<</if>>
<center>@@.btnUI;<<button[[End your visit now | Ree Brothel End]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Ree Oral fem">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Ree's Humid Arcadia</span></center>
<<if $TransformationPill == 1>> <center><img src="images/Agency Places/PalaisEros/Futa/Ree6.gif" width="800px"></center> <<set $colecRee5 to 1>>
<<speechCivil "rhea" "''Ree:''">>
You will be a good girl for me today.
<</speechCivil>>
Your clit has already drastically increased in size and you feel that nice tingle in your whole body again. Ree is hard for you too. Her veiny cock is throbbing and just like you, she looks at yours with desire. It's clear that you're both on fire for each other. She awaits your instructions.
<<linkreplace "Give Ree a Blowjob">> You approach Ree's throbbing cock and take it between your fingers. It's so big it fills your hands. You retract her foreskin and bring your face close to her You give it a little lick, and slowly you play with it, licking more. You go lower and lower, and soon you're running all over her shaft with the tip of your nose and your tongue, filling it all with your thick saliva.
<<speechCivil "rhea" "''Ree:''">>
Oh, yes. Let me put something on that mouth to suck on, darling.
<</speechCivil>>
Ree grabs you by the head and starts to penetrate your mouth. You feel his huge cock break through. You hold on to her strong, hard muscular legs as she claims your head as a masturbation toy.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Ask Ree for a Blowjob">> You approach Ree with a firm step and a puffy chest. You take your cock in your hands and stroke yourself a little to prepare it for her. She already knows what to do.
<<speechCivil "rhea" "''Ree:''">>
Here, let me take good care of your cock.
<</speechCivil>>
She reaches down to your crotch and grabs your thighs to start playing with her tongue on your cock. She licks it up and down and then takes it into her mouth little by little. You feel her lips wrap around your glans and suck it gently. Slowly she goes on and on down until more than half of your cock is inside her mouth. She with her mouth full and a smile sucks enthusiastically.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaSuckingMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaSuckingMale.jpg"></center>
<</linkreplace>>
<<linkreplace "Ask Ree to lick your pussy">> Ree moves closer to you and spreads your thighs apart to stick her nose to your pussy. She inhales your scent slowly to fill herself with it before proceeding to bury her head and lick every nook and cranny of your skin. Of course you're already dripping. Her tongue glides masterfully over your skin, sucking all over your slit as if it were the freshest fruit.
<<speechCivil "rhea" "''Ree:''">>
Here, let me take good care of your pussy.
<</speechCivil>>
You pull back a strand of hair from her face and she smiles at you with her tongue half out, playing circles over your clit. You love watching her as she eats your pussy. She does it with uncommon devotion.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/LickingPussy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/LickingPussy.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Rimjob">> <<if $Corruption <= 5>> You don't have enough Corruption to do this!
<<else>> Ree turns around and gives you a generous view of her ass. You watch in wonder at her taut buttocks and the way her cock falls to the side as she offers you her hole.
<center><img src="images/Agency Places/PalaisEros/Futa/ReeAss.gif"></center> <<set $colecRee5 to 1>>
You walk over and kneel in front of her. You spread her buttocks apart with your hands and there is her ass waiting for you, rhythmically contracting and expanding for you, ready to be devoured by your mouth. You can't hold on any longer and you cling to it like a limpet, licking every nook and cranny of its folds and penetrating it playfully with your tongue. She moans and sticks your head further into her ass, asking you to please don't stop.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.jpg"></center>
<<speechCivil "rhea" "''Ree:''">>
That's it! Fuck my slutty asshole with your tongue!
<</speechCivil>><</if>> <</linkreplace>>
<<else>> <center><img src="images/Agency Places/PalaisEros/Futa/Ree6.gif" width="800px"></center> <<set $colecRee5 to 1>>
<<speechCivil "rhea" "''Ree:''">>
You be good for me today.
<</speechCivil>>
Your pussy is on fire and you feel that nice pulsating sensation in your crotch. You can't help but stare at Ree's hard cock and crave it with all your might. You want it, you need it inside. You need it to fill you. You are mesmerized by its splendor; its thickness, its veins, its imposing testicles. Something inside you begs to have them in your face or in your hole.
<<linkreplace "Give Ree a Blowjob">>You approach Ree's throbbing cock and take it between your fingers. It's so big it fills your hands. You retract her foreskin and bring your face close to her You give it a little lick, and slowly you play with it, licking more. You go lower and lower, and soon you're running all over her shaft with the tip of your nose and your tongue, filling it all with your thick saliva.
<<speechCivil "rhea" "''Ree:''">>
Oh, yes. Let me put something on that mouth to suck on, darling.
<</speechCivil>>
Ree grabs you by the head and starts to penetrate your mouth. You feel his huge cock break through. You hold on to her strong, hard muscular legs as she claims your head as a masturbation toy.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Ask Ree to lick your pussy">> Ree moves closer to you and spreads your thighs apart to stick her nose to your pussy. She inhales your scent slowly to fill herself with it before proceeding to bury her head and lick every nook and cranny of your skin. Of course you're already dripping. Her tongue glides masterfully over your skin, sucking all over your slit as if it were the freshest fruit.
<<speechCivil "rhea" "''Ree:''">>
Here, let me take good care of your pussy.
<</speechCivil>>
You pull back a strand of hair from her face and she smiles at you with her tongue half out, playing circles over your clit. You love watching her as she eats your pussy. She does it with uncommon devotion.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/LickingPussy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/LickingPussy.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Rimjob">> <<if $Corruption <= 5>> You don't have enough Corruption to do this!
<<else>> Ree turns around and gives you a generous view of her ass. You watch in wonder at her taut buttocks and the way her cock falls to the side as she offers you her hole.
<center><img src="images/Agency Places/PalaisEros/Futa/ReeAss.gif"></center> <<set $colecRee5 to 1>>
You walk over and kneel in front of her. You spread her buttocks apart with your hands and there is her ass waiting for you, rhythmically contracting and expanding for you, ready to be devoured by your mouth. You can't hold on any longer and you cling to it like a limpet, licking every nook and cranny of its folds and penetrating it playfully with your tongue. She moans and sticks your head further into her ass, asking you to please don't stop.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.jpg"></center>
<<speechCivil "rhea" "''Ree:''">>
That's it! Fuck my slutty asshole with your tongue!
<</speechCivil>><</if>> <</linkreplace>>
<</if>>
<center>@@.btnUI;<<button[[End your visit now | Ree Brothel End]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Ree Penetration fem">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Ree's Humid Arcadia</span></center>
<<if $TransformationPill == 1>> <center><img src="images/Agency Places/PalaisEros/Futa/Ree6.gif" width="800px"></center> <<set $colecRee5 to 1>>
<<speechCivil "rhea" "''Ree:''">>
You will be a good girl for me today.
<</speechCivil>>
Your clit has already drastically increased in size and you feel that nice tingle in your whole body again. Ree is hard for you too. Her veiny cock is throbbing and just like you, she looks at yours with desire. It's clear that you're both on fire for each other. She awaits your instructions.
<<linkreplace "Fuck Ree in the ass">> She moves her hips against your cock to indicate that she is ready for you to ride her. She rubs a little against you and you see her cock dripping. She looks like a cat in heat.
<<speechCivil "rhea" "''Ree:''">>
Put it in, my hole is begging you!
<</speechCivil>>
You grab her hips, spit on her ass and fiddle around her rim with your fingers. She's more than ready for you. You grab your cock and guide it to her entrance. You feel her asshole wrap around you with pressure at first and then welcome you in. You begin to thrust as she moans "oh, agent" over and over again.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaAssFuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaAssFuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Make Ree fuck your ass">> You want to surrender yourself already to his strong arms, to be put at his mercy like a dog and fucked without any mercy by his thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dying for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your ass with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckMale.jpg"></center>
<</linkreplace>>
<<else>> <center><img src="images/Agency Places/PalaisEros/Futa/Ree6.gif" width="800px"></center> <<set $colecRee5 to 1>>
<<speechCivil "rhea" "''Ree:''">>
You will be a good girl for me today.
<</speechCivil>>
Your pussy is on fire and you feel that nice pulsating sensation in your crotch. You can't help but stare at Ree's hard cock and crave it with all your might. You want it, you need it inside. You need it to fill you. You are mesmerized by its splendor; its thickness, its veins, its imposing testicles. Something inside you begs to have them in your face or in your hole.
<<linkreplace "Make Ree fuck your pussy">> You want to surrender yourself already to his strong arms, to be put at his mercy like a dog and fucked without any mercy by his thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dyin for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your pussy with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video> </center>*/ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckFem.jpg"></center> <</linkreplace>>
<<linkreplace "Make Reefuck you in the ass">> <<if $Corruption <= 9>> You don't have enough Corruption to do this!
<<else>>You want to surrender yourself already to his strong arms, to be put at his mercy like a dog and fucked without any mercy by his thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dying for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your ass with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckFemAss.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckFemAss.jpg"></center> <</if>> <</linkreplace>>
<</if>>
<center>@@.btnUI;<<button[[End your visit now | Ree Brothel End]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<set $ShowAvatarNaked to 0>> <<nobr>><<set $lastPassage to "Ree Brothel End">>
<</nobr>><div class="passagetext"> <<set $Moral +=5>> <<set $Credits -=65>> <<set $ShowAvatarNaked to 0>>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree5.gif"></center>
<<speechCivil "rhea" "''Ree:''">>
It was great seing you, agent. Please come visit me again soon.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I will.
<</speechMe>>
<center><span style="color: #D64E4E">''-65 Credits''</span></center>
<center><span style="color: hsl(250, 30%, 48%)">''+5 Morale''</span></center>
<<if $TransformationPill == 1>><<if $MascFemboyAvatars == 1>> <<if $gender == "femAvatar1">> <<set $gender to "mascAvatar1">> <<elseif $gender == "femAvatar2">> <<set $gender to "mascAvatar2">> <<set $MascFemboyAvatars to 0>> <</if>><</if>> <<set $TransformationPill to 0>> <center> <span style="color:#ca8bd6; font-style: italic"> The effects of the X-25 are starting to wear off... </span> </center> <</if>>
<center>@@.btnUI;<<button[[Go back | Brothel]]>><<timepass "$timedown">><</button>>@@</center>
</div><<set $ShowAvatarNaked to 0>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Group Services">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Group Services</span></center>
<center><img src="images/Agency Places/PalaisEros/GroupServices.png"></center> <</nobr>>
A group of good looking young men and women stare at you flirtatiously. They love group play and do not hesitate to show it.
<<nobr>><center>@@.btnUI;<<button [[Threesome You+FF (+5M/+2Cor/-30Cre)|Threesome You+FF (-5M)]] >><</button>>@@</center>
<center>@@.btnUI;<<button [[Threesome You+MF (+5M/+2Cor/-30Cre)|Threesome You+MF (-5M)]] >><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Go back |Brothel]]>><</button>>@@</center>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Threesome You+FF (-5M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 30>> <<if $Moral < 15>> <<set $Moral += 4>> <</if>> <<set $Corruption += 3>><<set $Credits -=30>>
You pick a couple of girls and get a private room for the three of you. Once inside, they make you lay down the bed and one pours a drink for you as the other one takes your shoes off and rubs your feet a little bit. After you're all set up, they climb into bed with you and start joking around by tickling each other or pulling at their dresses and blouses in a playful way. They begin taking it further and further, and soon both of them end up half-naked and making out in front of your eyes. They lick and kiss each other, groping and pulling their nipples as they look at you seductively.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+FF/MakingOut.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<if $gen== "masc">>Your pants begin feeling uncomfortably tight and they know it, so they come towards you and help you get rid of them. The first girl pulls your underwear down as the other one grabs your cock and kisses it soflty. She offers it to the other girl, which begins licking and sucking as the first one holds it for her and plays with your balls. You feel heavenly.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+FF/DoubleBJMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "You're both simply amazing!" t8n>> The girls whose mouth is caressing your cock starts sucking it deeper. She can almost take it all inside her charming mouth. Her companion gets fully naked before your eyes and crawls over you to kiss your chest and neck as her fingertips run through your skin. You suck her beautiful breasts, then make her sit on your face to stick your tongue inside her. You're delighted by the way her wetness starts running down your lips and chin. After a while, the girl who's giving you head decides to get on top of you and begins teasing you by placing only the tip of your erection inside of her. She starts sitting over your cock and slowly sliding it inside. On the other hand, the girl riding your face leans over to make out with her as they both take pleasure on your body. They both ride you intensely.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+FF/DoubleRideMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You feel your orgasm building inside you and when you're about to cum, the girl riding your cock jumps off it to recieve your cumshot over her and her friend's face. You fill their faces with your semen and they clean it off each other with their own tongues, which you find pretty hot.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+FF/FFYouSharingCum.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
The three of you take a shower together to finish the service.
<</linkreplace>>
<<else>> Your clothes start feeling uncomfortable and they know it, so they come towards you and help you get rid of them. The first girl pulls your underwear down as the other one spreads your labia and kisses your pussy softñy. She offers it to the other girl, which begins licking and sucking your clit as the first one spreads you for her and touches herself for your entertainment. You feel heavenly.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+FF/DoubleBJFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "You're both simply amazing!" t8n>> The girls whose mouth is caressing your pussy helps herself with her fingers and shoves them up your hole. Her companion gets fully naked before your eyes and crawls over you to kiss your tits and neck as her fingertips run through your skin. You also suck on her beautiful breasts, then make her sit on your face to stick your tongue inside her. You're delighted by the way her wetness starts running down your lips and chin. After a while, the girl who's giving you head decides to get on top of you and begins rubbing herself with your swollen clit as both of you get wetter. On the other hand, the girl riding your face leans over to make out with her as they both take pleasure in your body. They both ride you intensely.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+FF/DoubleRideFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You feel your orgasm building inside you and when you're about to cum, the girl who's tribbing you jumps off it to recieve your squirt over her and her friend's face. You fill their faces with your juices and they clean it off each other with their own tongues, which you find pretty hot.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+FF/FFYouSharingSquirt.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
The three of you take a shower together. They rub gently your back, neck, arms and legs before finishing the service.
<</linkreplace>><</if>>
<<nobr>><center><span style="color: #D64E4E">''-30 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+4 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Group Services]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Group Services]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Threesome You+MF (-5M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 30>> <<if $Moral < 15>> <<set $Moral += 4>> <</if>> <<set $Corruption += 3>><<set $Credits -=30>>
You pick both a male and a female escort and get a private room for the three of you. Once inside, they make you lay down the bed and one pours a drink for you as the other one takes your shoes off and rubs your feet a little bit. The girl starts getting frisky and playfully starts taking off a piece of clothing every time you take a sip from your glass. Shortly after she's pretty much naked and begins pouring the champagne over her tits for you both to drink it and suck it from there.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+MF/ChampangeTits.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<if $gen == "masc">>A couple of minutes later you're just enjoying playing with her nipples and groping her ass and pussy, to which she responds with joy by spreading her legs to let you reach further. You're completely turned on by the situation.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+MF/SuckingTitsMM.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "Let's get this party started" t8n>>She lays over the bed upside down like a puppy and begs you both to fill her as she can barely take the heat her body's generating. You decide to enjoy her mouth as your companion plays a little bit more with her pussy by pinching her clit and fingering her. The girl moans and shakes as you fill her mouth with your cock and fuck her face roughly. She's leaving the sheets completly soaked, which you find very hot. After a while you decide to switch places and this time you take her pussy. The other guy fucks her mouth as you guide your erection towards her entrance. She pushes her hips desperately for you to fuck her. You give her what she wants and introduce your full member inside, grab her by the hips and pound her pussy, slapping her clit softly once in a while.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+MF/Spitroast.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
She begs you to let her cum over your cock, to which you agree. Soon, she squirts all over the bed as she rubs her most sensitive spot while you fill her until the last inch. She looks happier than ever and you can't wait any longer. You and the other guy pull your cocks out of her holes and jerk off to the view of her ruined makeup, wet body and stretched pussy. In a minute, you both ejaculate over her body, leaving her all stained in your cum.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+MF/CumCovered.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
The three of you take a shower together. They rub gently your back, neck, arms and legs before finishing the service.
<</linkreplace>>
<<else>>A couple of minutes later you're just enjoying playing with her nipples and groping her ass and pussy, to which she responds with joy by spreading her legs to let you reach further. You're completely turned on by the situation.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+MF/SuckingTitsMF.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "Let's get this party started" t8n>>She lays over the bed upside down like a puppy and begs you both to use her as she can barely take the heat her body's generating. You decide to enjoy her mouth as your companion plays a little bit more with her pussy by pinching her clit and fingering her. The girl moans and shakes as you sit on her face and ride her face roughly. She's leaving the sheets completely soaked, which you find very hot. After a while you decide to switch places and this time you take her pussy. The guy fucks her mouth as you place yourself over her and grab her legs to reach equilibrium. She pushes her hips upwards, desperate for you to rub with her.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+MF/TribbingBJ.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You give her what she wants and start grinding both of your wet, puffy genitals. She begs you to let her cum over you, to which you agree. Soon, she squirts all over the bed as you play with her nipples and rub harder on her. She looks happier than ever and you can't wait any longer. The other guy pulls his cock out of her mouth and you place yourself over her to jerk off to the view of her ruined makeup, wet body and swollen pussy. In a minute, he ejaculates and you squirt over her body, leaving her all stained in your cum and juices.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/You+MF/RuinedMakeupMF.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
The three of you take a shower together. They rub gently your back, neck, arms and legs before finishing the service.
<</linkreplace>><</if>>
<<nobr>><center><span style="color: #D64E4E">''-30 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+4 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Group Services]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Group Services]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 0>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Get a Female Escort">>
<</nobr>><div class="passagetext"><center><img src="images/Agency Places/PalaisEros/FemaleEscort/Female1.png"></center>
A beautiful young woman awaits to spend some time with you.
<<speechCivil "vanessa" "''Vanessa:''">>
What would you like us to do today, sweetheart?
<</speechCivil>>
<<nobr>> <center>''Sunflower Services''</center>
<center>@@.btnUI;<<button [[Lapdance (Æ20)|Lapdance (-1M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Petting (Æ20)|Petting (-1M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Teasing (Æ20)|Teasing (-1M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Handjob (Æ30)|Handjob (-2M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Oraljob (Æ30)|Oraljob (-2M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Rimjob (Æ30)|Rimjob (-2M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Footjob (Æ30)|Footjob (-2M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Vaginal (Æ40)|Vaginal (-3M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Anal (Æ40)|Anal (-3M)]]>><</button>>@@</center> <</nobr>>
<<speechCivil "selene" "''Selene:''">>
Or perhaps you're in the mood for something kinkier?
<</speechCivil>>
<center>''Black Lilly Services''</center>
<<nobr>><center>@@.btnUI;<<button [[Spanker (Æ20)|Spanker (-4M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Rigger (Æ30)|Rigger (-4M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Degrader (Æ40)|Degrader (-4M)]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Mommy (Æ50)|Mommy (-4M)]]>><</button>>@@</center><</nobr>>
<center>@@.btnUI;<<button [[Go back |Brothel]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Lapdance (-1M)">>
<</nobr>> <div class="passagetext">
<<if $Credits >= 20>> <<if $Moral < 15>> <<set $Moral += 2>> <</if>> <<set $Corruption += 1>><<set $Credits -=20>>
The girl you picked stands with her back turned in front of you. She starts moving her hips slow and gracefully. You feel enchanted by her serpent-like dancing. She shakes her ass and rubs it carefully over your lap and crotch. Sometimes she looks back at you with a calm smile while carefully guiding your hands all over her curves. You can feel the softness of her skin.
<<if $gen == "masc">><center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Lapdance/LapdanceMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Lapdance/LapdanceFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <</if>>
<<linkreplace "You really got some fire in you..." t8n>> She turns the other way around and begins taking off the upper part of her outfit, revealing a nice pair of fleshy breasts. You wish you could suck on them as they look very appetizing. She knows it and puts them very close to your face. You sweat a little, but you know you're not allowed to touch. She sits over you and surrounds your neck with her soft hands, stroking your hair and making you feel goosebumps. Her eyes stare deeply into yours. You decide to look at her body. She grabs your hand and guides your fingers over her lips. She sticks her tongue out to lick and bite them softly. You feel her almost dry humping you.
<<if $gen == "masc">><center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Lapdance/LapdanceBMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>><center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Lapdance/LapdanceBFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <</if>>
You can't help but feel very aroused by her expertise. After a while, she gets off you and dances a little bit more, exposing, not only her beautyful body, but the wildness of the fire she has inside. She finishes the service after a few minutes and you get up thanking her with a kiss on her hand.
<<nobr>><center><span style="color: #D64E4E">''-20 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+1 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<</linkreplace>>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Petting (-1M)">>
<</nobr>><div class="passagetext"> <<if $Credits >= 20>> <<if $Moral < 15>> <<set $Moral += 2>> <</if>> <<set $Corruption += 1>><<set $Credits -=20>>
The girl you picked sits with you in a small room a little further from the noise and the other people. You start with a casual chat, but as you speak you notice her hand climbing over your knee and the intense look she starts giving you. You try to go on with your story, but quickly get distracted as she keeps stroking your thighs, belly and chest. You reach a point where it's impossible to keep it up, so you grab her by the face and start kissing her with passion. She climbs up on your lap and grabs you by the hair and neck of the shirt as your tongues twist like screwdrivers and massage each other's bodies.
<<if $gen == "masc">><center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Petting/PettingMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>><center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Petting/PettingFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <</if>>
She's doing a marvelous job warming you up as you feel your body responding enthusiastically to her services. You'd like to go further, but you are perfectly aware of the service you asked for. After a few minutes of her turning you on, she kisses you gently and bites your neck in a playful way. //It's been great, darling, but I have to go now. I hope to see you soon//, she whispers into your ear and leaves.
<<nobr>><center><span style="color: #D64E4E">''-20 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+1 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Teasing (-1M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 20>> <<if $Moral < 15>> <<set $Moral += 2>> <</if>> <<set $Corruption += 1>><<set $Credits -=20>>
The girl you picked takes you to a more private room. She serves a couple of drinks and sits you over the bed. She begins dancing in front of you as she undresses without a hint of shame. She takes off her panties and rubs them all over your face until stuffing them into your mouth. She stands in front of you backwards with her legs separated. //Do you want to take a look?// she asks. You answer affimatively. She leans forth to give you a better view.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Teasing/ExposingFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "vanessa" "''Vanessa:''">>
Nice, isn't it? Would you like to touch it?
<</speechCivil>>
She takes your hands and puts them one on each asscheek to pull them apart. You can see everything. You nod your head and she guides a couple of fingers over her split.
<<speechCivil "vanessa" "''Vanessa:''">>
You have really nice hands. I really like them
<</speechCivil>>
She says as she rubs her swollen clit with your index and ring fingers. This is really turning you on. She then moves on and lets you feel the wetness of her entrance. You feel like melting as she teases herself with your fingers without letting them in.
<<linkreplace "You look so appetizing..." t8n>><<if $gen == "masc">>She turns around and unzips your belt to take your pants off and starts grinding your cock with her bare pussy. It slides easily as she is tremendously wet.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Teasing/TeasingMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You grab her hips and make her go faster. She takes her tits out for you to squeeze and suck on them as you like. She looks pleased to watch you enjoying her body.
<<speechCivil "vanessa" "''Vanessa:''">>
You can cum like this. I love feeling the warm sperm over my naked pussy
<</speechCivil>>
she says while biting your earlobe.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Teasing/TeasingCumMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
After a couple of minutes you climax together making a mess on the floor. //Don't worry, I'll get that cleaned up// she says while waving good-bye.
<<else>>She turns around and unzips your belt to take your pants off and starts touching you outside the underwear with her fingers. She pulls your panties aside and uses a toy to start playing with your pussy.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Teasing/TeasingFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
She teases your entrance without penetrating you and uses her free hand to rub your clit. You are tremendously wet just thinking about her shoving the toy up your hole and fucking you senseless with it, but knowing it won't happen just makes it hotter. She accelerates her movements and you start losing control of your body. //You can cum like this, I love feeling you tremble underneath my fingers// she says while biting your earlobe. //I can cum if you do...//.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Teasing/TeasingCumFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
After a couple of minutes you climax together making a mess on the floor. //Don't worry, I'll get that cleaned up// she says while waving good-bye.
<</if>>
<<nobr>><center><span style="color: #D64E4E">''-20 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+1 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<</linkreplace>>
<<else>>You don't have enough Credits to purchase this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Handjob (-2M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 30>> <<if $Moral < 15>> <<set $Moral += 3>> <</if>> <<set $Corruption += 2>><<set $Credits -=30>>
The girl you picked takes you to a more private room. Once you get there, she invites you to sit down as she gets on her knees before you and starts taking your belt off and pulling your pants down. She begins touching you over your underwear, sometimes even rubbing her face over your crotch while smiling. She then pulls down your underwear with her mouth in an impressive display of her skills to start stroking you gently with her fingers.
<<if $gen == "masc">>You feel your erection growing stronger in her hands. She also does and licks her lips.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Handjob/HandjobMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "It looks so big between your hands..." t8n>>She lubricates her hands and grabs your pulsating cock with both hands, the right one grabs the shaft firmly as the other one starts pumping the top without hurry, making you grow sensitive with each stroke. You let your head fall backwards and close your eyes as you enjoy her sweet touch. Her hands grasp your member tightly while accelerating the rythm. You will burst anytime now and she knows it, so you fight a little bit more to not cum so fast. A few seconds later, you end up ejaculating over her hands and cleavage.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Handjob/HandjobCumMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
She wipes a a drop with a finger and licks it.
<<speechCivil "vanessa" "''Vanessa:''">>
Please come visit me again soon!
<</speechCivil>>
<</linkreplace>>
<<else>>You feel your pussy getting wetter and your clit starts pulsating. She licks her lips noticing your arousal. She lubricates her fingers and starts playing with your labia and the outside of your entrance with her soft fingertips without hurry, making you grow sensitive with each stroke.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Handjob/HandjobFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "You're making me really wet..." t8n>> You let your head fall backwards and close your eyes as you enjoy her sweet touch. She puts two fingers inside to massage your G spot while her free hand pinches and plays with your clit. You feel like bursting anytime now and she knows it, so you fight a little but more to not cum so fast. A few seconds later your orgasm so strongly that you eject her fingers out with your vaginal contractions. She sucks her fingers dry.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Handjob/HandjobCumFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "vanessa" "''Vanessa:''">>
Please come visit me again soon!
<</speechCivil>>
<</linkreplace>> <</if>>
<<nobr>><center><span style="color: #D64E4E">''-30 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Oraljob (-2M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 30>> <<if $Moral < 15>> <<set $Moral += 3>> <</if>> <<set $Corruption += 2>><<set $Credits -=30>>
The girl you picked takes you to a more private room. Once you get there, she invites you to sit down as she gets on her knees before you and starts taking your belt off and puling your pants down, kissing your legs and thighs gently. You relax and enjoy the view. She pulls your underwear down and keeps covering you with licks and nibbles. You put your hand over her head and stroke her hair as she starts going down on you.
<<if $gen == "masc">>You feel her tongue traveling from the base to the tip of your cock as her hand fondles your testicles softly.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Oraljob/OraljobMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "Oh, yeah... Keep going..." t8n>>She sucks and bites softly all the way to your glans to finally wrap it between her lips and suck it while playing with her tongue. You feel your cock getting bigger and harder as she goes deeply, first until stuffing it at medium length. She looks at you as she goes back and forth. You can't help but think she looks really beautiful. She goes further and buries your whole member inside as her glance transforms into a twisted smirk. Back and forth, back and forth. She's fucking her throat with your cock. She's very good at it. You grab her head and guide her to go quicker. You realize you're using her head to masturbate and the simple thought of it makes you want to explode. //I'll be cumming soon// you warn her. You expect her to back off, but she goes faster, like begging you to unload inside her throat.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Oraljob/OraljobCumMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You force your cock to the last inch until you feel yourself pumping your load without a single drop getting out. She licks her lips and wipes her mouth.
<<speechCivil "vanessa" "''Vanessa:''">>
I'll be waiting for you
<</speechCivil>>
<</linkreplace>>
<<else>>You feel her tongue traveling all he way down your slit. She sucks and bites your labia softly to finally reach your clit and wrap it between her lips, sucking it while playing with her tongue. You feel your pussy getting puffy and wetter as she puts her tongue in your hole. She looks at you as she goes deeper. You can't help but think she looks really beautiful. She goes further and buries her whole tongue inside you as her glance transforms into a twisted smirk.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Oraljob/OraljobFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "Oh, yeah... Keep going..." t8n>> She spreads your pussy lips with her fingers and starts teasing your clit twirling her tongue. She's very good at it. You grab her head and guide her. She sticks her tongue out and licks as you take control over her head. You realize you're using her to masturbate and the simple thought of it makes you want to explode. //I'll be cumming soon// you warn her. You expect her to back off, but she goes faster, like begging you to squirt over her face.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Oraljob/OraljobCumFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You push her head deeper until you feel yourself discharging all over her. She licks her lips and wipes her mouth.
<<speechCivil "vanessa" "''Vanessa:''">>
I'll be waiting for you
<</speechCivil>>
<</linkreplace>><</if>>
<<nobr>><center><span style="color: #D64E4E">''-30 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Rimjob (-2M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 30>> <<if $Moral < 15>> <<set $Moral += 3>> <</if>> <<set $Corruption += 2>><<set $Credits -=30>>
The girl you picked takes you to a more private room. Once you get there, she invites you to sit down as she gets on her knees before you and starts taking your belt and pants off, kissing your legs and thighs gently. You relax and enjoy the view. She pulls your underwear down and keeps covering you with licks and nibbles. You put your hand over her head and stroke her hair as she starts going down on you. She spreads your legs and asscheeks and you feel the tip of her wet, soft tongue roaming around your asshole.
<<if $gen == "masc">><center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Rimjob/RimjobMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Rimjob/RimjobFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<</if>>
She licks softly, first with only the tip while alternating with kisses and sucking. Then, she buries her face deeper in your ass and starts eating you out with a hunger you didn't expect. The feel of her tongue playing and twisting inside your ass makes you roll back your eyes in pleasure. Her dedication and enthusiasm makes you hornier as time passes by. You can tell this is her specialty. She licks and kisses your perineum. You feel your orgasm getting close. She's really making you cum by only eating your ass. You push her head deeper as her tongue reaches places you never thought it would be possible. A few moments later you orgasm as she brings down the intensity of her maneuvers. Then, she wipes her face and kisses your thighs.
<<speechCivil "vanessa" "''Vanessa:''">>
I hope we meet again in the future
<</speechCivil>>
<<nobr>><center><span style="color: #D64E4E">''-30 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Footjob (-2M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 30>> <<if $Moral < 15>> <<set $Moral += 3>> <</if>> <<set $Corruption += 2>><<set $Credits -=30>>
The girl you picked takes you to a more private room. You both sit down on the bed and she takes her high heels off, leaving her petite feet and beautifully painted toe fingernails only covered by a pair of silk stockings.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Footjob/SexyFeet.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "vanessa" "''Vanessa:''">>
For my next trick, I won't use my hands!
<</speechCivil>>
She says candidly with a little laugh. She rubs them all the way up your thighs and spreads your legs a little to expose you, proceeding to caress your crotch tenderly. You do not know exactly how, but she actually manages to take off your belt and pull down your pants and underwear with her bare feet.
<<if $gen == "masc">>She lubes up her feet with scented oil and begins massaging your erection with a smirk. You let your head fall backwards and close your eyes as you enjoy her sweet touch. With amazing dexterity, she starts masturbating you with both feet, up and down, up and down. You notice you can get a nice view from under her skirt. She applies some more pressure and uses her cute little fingertips to rub your glans.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Footjob/FootjobMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "Fuck, I'm going to cum all over your toes..." t8n>> You're about to go crazy just thinking about ejaculating all over her lovely toes. She uses her hands to unbutton her shirt and pulls off her tits to start playing with them for your entertainment. You can't hold it in anymore and simply daub her feet with your cum.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Footjob/FootjobCumMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "vanessa" "''Vanessa:''">>
It's so warm. I love it!
<</speechCivil>>
<</linkreplace>>
<<else>>She lubes up her feet with a scented oil and begins rubbing your pussy over your panties. Then, she proceeds to take them off with a smirk. You let your head fall backwards and close your eyes as you enjoy her sweet touch. With amazing dexterity, she starts masturbating you with both feet, she uses the left one to fondle your clit and the right one to tease your labia. You notice you can get a nice view from under her skirt. She applies some more pressure and pushes her cute big toe inside you.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Footjob/FootjobFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "Keep fucking me with your toes!" t8n>>You're about to go crazy just thinking about her making you cum using only her lovely feet. She uses her hands to unbutton her shirt and pulls off her tits to start playing with them for your entertainment. You can't hold it in anymore and simply orgasm right there.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Footjob/FootjobCumFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "vanessa" "''Vanessa:''">>
It's nice to know you love my toes!
<</speechCivil>>
<</linkreplace>>
<</if>>
<<nobr>><center><span style="color: #D64E4E">''-30 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Vaginal (-3M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 40>> <<if $Moral < 15>> <<set $Moral += 4>> <</if>> <<set $Corruption += 3>><<set $Credits -=40>>
The girl you picked takes you to a more private room. She pours a couple of drinks and turns down the intensity of the lights. You're sitting over the bed, watching how she walks seductively towards you in an almost feline way. She takes her shirt off before you and guides your hands towards her well-endowed breasts. You massage and squeeze them as she plays with your hair and climbs up your lap to help you take your shirt off.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Vaginal/GropingBreasts.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<if $gen == "masc">>She reaches your bulge and unzips your pants to pull out your erection.
<<speechCivil "vanessa" "''Vanessa:''">>
This looks so appetizing. I think it'll fill me perfectly!
<</speechCivil>>
Her voice so close to your ear tickles you. You then feel her rubbing your cock all over her soaked pussy. You feel impatient to penetrate her, but she takes her time. First, she puts in just the tip and starts riding you gently.
<<speechCivil "vanessa" "''Vanessa:''">>
Do you want me to slide it in?
<</speechCivil>>
She asks in a playful tone, you nod your head and grab her from the asscheeks as you help her sit all the way down on your cock. She rolls her eyes and you enjoy the divine feeling of her warmth. You pull her up and down.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Vaginal/VaginalMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "Oh, yes! Just like that, baby!" t8n>>She moans at your ear and surrounds you with her arms. You suck on her breasts as she starts getting control of the situation. Her hips move back and forth this time, sometimes even in circles. It feels even tighter than before. She will make you cum soon. She grasps onto your shoulders and fucks you harder.
<<speechCivil "vanessa" "''Vanessa:''">>
Oh God... I think I'm cumming on your cock right now!
<</speechCivil>>
She screams as you feel her insides pressing your throbbing erection. You can't hold it in anymore as her contractions are, literally, sucking you dry.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Vaginal/CreampieVaginalMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
Once finished, you fall on your back over the bed to rest for a bit. She brings a wet wipe and cleans you off while you regain your breath.
<</linkreplace>>
<<else>>She reaches your crotch and slides a couple of fingers inside your panties to massage your pussy.
<<speechCivil "vanessa" "''Vanessa:''">>
You're so wet... I love it that you like my body!Let me take your pants off.
<</speechCivil>>
Her voice so close to your ear tickles you.You let her do it. She also gets naked waist-down and touches herself a little. Her fingers remain covered in her juices.
<<speechCivil "vanessa" "''Vanessa:''">>
See? You also make me pretty wet.
<</speechCivil>>
She says in a playful tone. You both spread your legs and get closer. You grab on to each other's legs and get in position to start rubbing off with each other's pussy.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Vaginal/VaginalFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "Oh, yes! Just like that, baby!" t8n>> The wetness and the swelling intesifies your sensitivity, which makes the task a lot easier. Your bodies start moving in a serpent-like dance. She looks very good all sweaty and hot. //Oh God... I think I'm cumming on your pussy right now!//. She screams as you feel her grabbing you with force and grinding you harder. She doesn't squirt, but nevertheless the sheets are soaked. You feel like cumming too and end up orgasming right after her.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Vaginal/VaginalWetFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
Once finished, you fall on your back over the bed to rest for a bit. She brings a wet wipe and cleans you off while you regain your breath.
<</linkreplace>>
<</if>>
<<nobr>><center><span style="color: #D64E4E">''-40 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+4 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Anal (-3M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 40>> <<if $Moral < 15>> <<set $Moral += 4>> <</if>> <<set $Corruption += 3>><<set $Credits -=40>>
The girl you picked takes you to a more private room. She pours a couple of drinks and turns down the intensity of the lights. You're sitting over the bed, watching how she walks seductively towards you in an almost feline way. She lays on her back over the bed and you help her get naked waist-down. When you remove her panties, she grabs her thighs to spred her legs. Her pussy is so wet that her juices are already soaking her asshole and lubricating it for you.
<<speechCivil "vanessa" "''Vanessa:''">>
I can feel myself so wet down there. That's what you get for making me dream about you using my ass!
<</speechCivil>>
She says as her index finger travels across her slit until reaching her ass.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Anal/AnalPreparation.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<if $gen == "masc">> She fingers herself a little bit as you take off your pants. Once you're ready, you take your erection and guide it to her crotch. You rub it a little on the outside of her pussy, playing with her labia to get your member wet. She laughs playfully and fingers herself harder.
<<speechCivil "vanessa" "''Vanessa:''">>
Please, I'm dying to feel you
<</speechCivil>>
As you hear her words, you set aside her fingers to make room for your cock. You stick the tip inside her and enjoy the tightness of her ass. Then, you grab her wrists to help you go deeper. She moans and opens her eyes widely as you fully get in. You wait a couple of seconds but then begin to fuck her harder as you notice her moving her hips towards you let you know how much she's into it.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Anal/AnalMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "I'm loving this tight little asshole of yours!" t8n>> You grab onto her legs and fuck her ass with a nice view of her wet, puffy pussy. She can't wait any longer and starts rubbing her clit as you pound her.
<<speechCivil "vanessa" "''Vanessa:''">>
Oh, shit. I think I'm going to cum all over your cock!
<</speechCivil>>
You go deeper as she moans and arches her back. She squirts a little bit and you feel her contractions inviting you to orgasm. You surrender to her charms and ejaculate inside her ass. She seems pretty happy about it.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Anal/AnalCreampieMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
Once finished, you fall on your back over the bed to rest for a bit. She brings a wet wipe and cleans you off while you regain your breath.
<</linkreplace>>
<<else>><<speechCivil "vanessa" "''Vanessa:''">>
I see you do not have a proper toy to fuck me in the ass... Maybe some other time. How about if you use your fingers for now?
<</speechCivil>>
You nod your head and rub your fingers on the outside of her pussy, playing with her labia to get them wet. She laughs playfully and fingers herself harder.
<<speechCivil "vanessa" "''Vanessa:''">>
Please, I'm dying to feel you
<</speechCivil>>
You set aside your fingers to make room for yours. You stick the tip inside her and enjoy the tightness of her ass. After a couple of seconds you slide them all in as she moans and opens her eyes widely with every inch. You wait a couple of seconds but then begin to finger-fuck her harder as you notice her moving her hips towards you let you know how much she's into it.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Anal/AnalFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<linkreplace "I'm loving this tight little asshole of yours!" t8n>> You grab onto her legs and finger-fuck her ass with a nice view of her wet, puffy pussy. She can't wait any longer and starts rubbing her clit as you penetrate her.
<<speechCivil "vanessa" "''Vanessa:''">>
Oh, shit. I think I'm going to cum all over your fingers!
<</speechCivil>>
You go deeper as she moans and arches her back. She squirts a little bit and you feel her contractions squeezing your fingers.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Anal/AnalFingeringSquirtFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You surrender to her charms and orgasm as you touch yourself with the beautiful view of her fully exposed body and her satisfaction face. She seems pretty happy about it. Once finished, you fall on your back over the bed to rest for a bit. She brings a wet wipe and cleans you off while you regain your breath.
<</linkreplace>>
<</if>>
<<nobr>><center><span style="color: #D64E4E">''-40 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+4 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Spanker (-4M)">>
<</nobr>><div class="passagetext">
<<if $Credits >= 20>> <<if $Moral < 15>> <<set $Moral += 3>> <</if>> <<set $Corruption += 2>><<set $Credits -=20>>
<center><img src="images/Agency Places/PalaisEros/FemaleEscort/Domme.png"></center>
The girl you picked takes you to the dungeon. You can see some other people playing there, but it's big enough for everyone to have their own space. She's wearing tight leather pants and a nice red and black corset, matching her dense, but tasteful makeup. She sits down in a wide, leather chair with her legs crossed and her hands over her knees. Her red fingernails stand out in a sensual way.
<<speechCivil "selene" "''Selene:''">>
So you've been a bad kitty and need some discipline? Don't worry. I've got the perfect remedy for you
<</speechCivil>>
She says uncrossing her legs and making you a sign with her hands for you to lay down your torso over her. You do as you're told and lean over her with your ass at her mercy. She strokes you softly over your pants to later pull them down. She gropes your ass over your underwear a little more before also pulling them out of her sight.
<<speechCivil "selene" "''Selene:''">>
What a beautiful ass you've got here. It looks like I'll be having a lot of fun today. You must count each spank. I want to hear you loud and clear, okay?
<</speechCivil>>
She caresses your naked asscheeks. Sometimes using only her fingertips, which gives you goosebumps in a good way. Before you could even answer, she begins spanking you on the lower part of your buttocks. You shake with every hit she gives you, but you're determined to bear your punishment without whining to make her proud.
<<if $gen == "masc">><center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Spanking/SpankingFxM.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Spanking/SpankingFxF.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <</if>>
You count //one, two, three, four...// until she gets tired and your rear is red and swollen, though you feel elated and satisfied by the experience.
<<nobr>><center><span style="color: #D64E4E">''-20 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Rigger (-4M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 30>> <<if $Moral < 15>> <<set $Moral += 3>> <</if>> <<set $Corruption += 3>><<set $Credits -=30>>
<center><img src="images/Agency Places/PalaisEros/FemaleEscort/Domme.png"></center>
The girl you picked takes you to the dungeon. There, she invites you to kneel and relax while she starts tying you up. She's wearing a nice, elegant kimono to match the shibari ambience your both in, but you can clearly see she has nothing underneath. The softness of her hands contrast with the roughness of the ropes as she passes them time and time again by every inch of your skin. She takes advantage and teases your sensitive spots with her fingers while tying the knots, but refuses to aknowledge your arousal.
<<speechCivil "selene" "''Selene:''">>
You're one impatient <<if $gen == "masc">><span style="color:red">boy</span><<else>><span style="color:red">girl</span><</if>>, aren't you?
<</speechCivil>>
Once she's done tying you up, she hangs you from a hook that's hanging on the ceiling and pulls you up until you're totally suspended.
<<speechCivil "selene" "''Selene:''">>
You look so beautiful! I could totally make a painting out of this scene
<</speechCivil>>
<<if $gen == "masc">> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Rigger/RiggerMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Rigger/RiggerFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</if>>
She gets closer and kisses you all over your legs and buttcheeks.
<<nobr>><center><span style="color: #D64E4E">''-30 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Degrader (-4M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 40>> <<if $Moral < 15>> <<set $Moral += 3>> <</if>> <<set $Corruption += 3>><<set $Credits -=40>>
<center><img src="images/Agency Places/PalaisEros/FemaleEscort/Domme.png"></center>
The girl you picked takes you to the dungeon. She sits down in a big elegant chair. You're about to take a seat beside her but she inmediately stops you.
<<speechCivil "selene" "''Selene:''">>
What do you think you're doing, you little horny slut? Have you asked for permission to do that?
<</speechCivil>>
You deny with your head and try to ask her if you can do it, but she won't let you talk.
<<speechCivil "selene" "''Selene:''">>
I can see now you're terribly mannered. I don't think I'll let you sit down anywhere near me. This leather chairs are not made for stray dogs like you
<</speechCivil>>
She laughs cruelly.
<<speechCivil "selene" "''Selene:''">>
Do you want to sit down over here like a person? You'll have to show me first what a good dog you are. Lick my boot
<</speechCivil>>
<<linkreplace "Yes, Ma'am" t8n>>She commands in a strict voice and serious eyes. You get on your knees to lick the boot she has crossed over the other leg, but as soon as you bow your head and stick your tongue out, she pulls her foot lower and lower to make you chase it as she makes fun of you as she uses her right foot to push your head toward her other boot.
<<if $gen == "masc">> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Degrader/LickingBootMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Degrader/LickingBootFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</if>>
You lick her black, shiny high heel boot as she laughs at you and sips her drink. You do the best you can licking as you try to emulate a puppy. You can tell she's enjoying the show. She finishes her drink and stands up before you. You can't help but admire her powerful silhouette and superb look.
<<speechCivil "selene" "''Selene:''">>
You turned out to be a better dog than I expected. I'm seriously thinking about branding you!
<</speechCivil>>
<<linkreplace "I would be honored if you would piss on me" t8n>><<speechCivil "Selene" "''Selene:''">>
Are you ready for your special shower, you filthy little cunt?
<</speechCivil>>
She asks and you nod your head. She pulls her underwear aside and you get under her to recieve her golden showers.
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Degrader/GoldenShower.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
She pisses all over your face and chest as she chuckles and brags before the other escorts and waitresses: //Look at my new puppy here! I'll make sure to give'em some good training//. You notice the rest of the people staring at you and giggling. //Now be a good boy and clean me up// she orders. You lick her thighs and pussy until being completely sure she's squeaky-clean.
<</linkreplace>><</linkreplace>>
<<nobr>><center><span style="color: #D64E4E">''-40 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+4 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><<set $ShowAvatarNaked to 1>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Mommy (-4M)">>
<</nobr>><div class="passagetext"><<if $Credits >= 50>> <<if $Moral < 15>> <<set $Moral += 4>> <</if>> <<set $Corruption += 4>><<set $Credits -=50>>
<center><img src="images/Agency Places/PalaisEros/FemaleEscort/Domme.png"></center>
The girl you picked takes you to the dungeon. You get a space for your own and sit down. She's wearing light makeup and a sundress which doesn't match with the general aesthetic, but still looks beautiful on her. She suggest you sit down a little closely and you accept. She then surounds you with her arm and scartches your head softly, you lay down your head in her shoulder and close your eyes for a bit to delight yourself with her touch. A waitress comes and asks if you want anything to drink.
<<speechCivil "selene" "''Selene:''">>
I would like a bloody mary, my sweetheart here would gladly accept a glass of milk
<</speechCivil>>
She says smiling. You accept her order and in just a minute the waitress brings your beverages. Before you have a sip, she stops you.
<<speechCivil "selene" "''Selene:''">>
Why don't you let mommy check the temperature of the milk first, honey?
<</speechCivil>>
She dips a couple of fingers in, then she introduces her fingers into your mouth. You lick them willingly.
<<speechCivil "selene" "''Selene:''">>
I think it's perfect for you! You may drink it, my love
<</speechCivil>>
You do as you're told. When you finish, she laughs in a cute way and with her thumb, she wipes off the milk moustache you ended up with. She starts sticking it in and out while biting her lip as you suck on her finger.
<<linkreplace "Thank you, mommy..." t8n>><center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Mommy/LickingFinger.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "selene" "''Selene:''">>
Mommy's getting very hot in here, darling. Would you help her cool of a bit?
<</speechCivil>>
She exclaims as she starts pulling her dress straps to reveal her broad breasts. You inmediately stick your mouth on her right nipple and start sucking as you play with the left one. You notice her soft perfume as you lick and kiss her chest. She's still carresing your hair while moaning softly.
You notice she drags one of her hands between her legs and pulls her dress up. She's not wearing any underwear. She guides your hand towards her pussy and helps your rub her clit with her hand over yours. You feel her warm, moist skin.
<<speechCivil "selene" "''Selene:''">>
You're doing great, baby! You're such a good <<if $gen == "masc">><span style="color:red">boy</span><<else>><span style="color:red">girl</span><</if>>! I'm so proud of you!
<</speechCivil>>
She pushes your fingers inside her. You suck on her breasts almost desperately as you finger-fuck her and notice the seat getting wetter and wetter.
<<speechCivil "selene" "''Selene:''">>
Oh, yes! You're making mommy feel so good right now!
<</speechCivil>>
<<if $gen == "masc">> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Mommy/MommyMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Mommy/MommyFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <</if>>
<<linkreplace "I want more, mommy!" t8n>>
<<speechCivil "selene" "''Selene:''">>
Have you been good, dear? Would you like to suck on mommy's special pacifier?
<</speechCivil>>
You inmediately answer affirmatively and get under the table. She spreads her legs and you start licking her as if your life depends on it. She groans and her legs are shaking. The hand that was stroking your head before was now pulling your hair and burying your face in her soaked pussy.
<<speechCivil "selene" "''Selene:''">>
Oh, fuck... You're so good you're going to make mommy cum! Such a good <<if $gen == "masc">><span style="color:red">boy</span><<else>><span style="color:red">girl</span><</if>>!
<</speechCivil>>
She exclaims as she squirts a little unwittingly over your face You recieve it happily as she caresses your head.
<<if $gen == "masc">> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Mommy/MommySuckingMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<else>> <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Mommy/MommySuckingFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <</if>>
<</linkreplace>><</linkreplace>>
<<nobr>><center><span style="color: #D64E4E">''-50 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+4 Corruption</span> </center>
<center><span style="color: hsl(250, 30%, 48%)">''+4 Morale''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><<timepass "$timedown">><</button>>@@</center>
<<else>>You don't have enough Credits to hire this service.
<center>@@.btnUI;<<button [[Go back|Get a Female Escort]]>><</button>>@@</center>
<</if>>
</div><div class="passagetext"> <<set $Smoke to 1>>
You take a short smoke break. You activate the function inside the Link™ and a lit cigarette appears between your fingers. The sensual smoke melting in your hands with its roasted aroma flooding your sense of smell... It's just what you needed.
<center><video autoplay muted loop>
<source src="images/Generic/Smoking.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
You take a deep puff and exhale with the smoke whatever is on your mind. Sometimes it's better to just let the smoke take it all away.
<<if $Moral <= 15>> <<set $RandomNumber2 to random (1,3)>> <<if $RandomNumber2 == 1>> <<set $Moral += 1>> <center> <span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span> </center> <</if>> <</if>>
<<if $dreamSequencesS1 == 1>> <<set $RandomNumber to random(1,2)>> <<if $RandomNumber == 1>> <<audio ":playing" stop>> <<audio "traveling" play>> <<audio "black-hole" play loop>> <center>[[Something is calling from beyond. And if I go in, I can't go back (save recommended)...|Smoke sequences S1]]</center>
<center>@@.btnUI;<<button [[I need to go back, I need to go back...|Smoke Setter]]>><</button>>@@</center> <<else>> <center>@@.btnUI;<<button [[Go back|Smoke Setter]]>><</button>>@@</center> <</if>> <</if>>
</div><<set $Smoke to 0>> <<set $Smokechance to 0>> <<audio ":playing" stop>>
<<goto [[$lastPassage]]>><<audio "black-hole" play loop>> <div class="passagetext">
After the last puff, your eyes are staring into emptiness and your senses begin to fade like the faint light of a candle.
You feel that little nausea that reminds you of the beginning of your travels. Your body petrifies in its dissociative rest, but your mind jumps hyperactively inside your skull, splashing around like a toad in a pond.
Soon, the rest of the world fades away and there is nothing else.
<<set $RandomNumber to random(1,4)>> <<if $RandomNumber == 1>> [[Is this blood on my hands? | Aleena Smoke Event 1]] <<elseif $RandomNumber == 2>> [[I can sense her... She's coming for me | Zarina Smoke Event 1]] <<elseif $RandomNumber == 3>> [[I can still hear him screaming, the old man | Reverend Smoke Event 1]] <<elseif $RandomNumber == 4>> [[Deb, is that you? | Deb Smoke Event 1]] <</if>>
<<set $RandomNumber2 to random (1,3)>> <<if $RandomNumber2 == 3>> <<speechCommie "iulucy" "''Red Lucy:''">>
$name? $name, you are back! Come and join me for a little while, I feel so lonely...
<</speechCommie>>
[[Talk to Red Lucy | Red Lucy Smoke Event]] <</if>>
</div><<audio "black-hole" play loop>> <div class="passagetext">
The crisp night breeze whips your face, a fierce caress as you pilot the black convertible. The road stretches out, long, dark, solitary. The very thickness of the night, like a god awakening famished, swallows everything in its path, even the faint luminescence of the streetlamps. You can't see where you're headed, barely making out enough to ensure you won't smash into anything within arm's reach. You glance over at Aleena beside you. She meets your gaze, a smile playing on those ruby-red lips of hers—the only splash of color to pierce the road's inky blackness. Then, from her jacket pocket, she produces a pair of heart-shaped shades, slipping them on with a delicate air, despite the deepening night.
//Ah, Aleena... You're a knockout, doll, but I bet you can't see a damn thing through those in this murk.//
Aleena just laughs. Her eyes, concealed by the dark lenses, give her a strangely detached, almost mannequin-like quality. A pinpoint of light snags the corner of your eye. In the distance, you discern what seems to be the sole roadside joint on this godforsaken highway, a solitary spark on the infinite road leading into the bowels of nothingness.
You decide to pull the convertible over at the establishment, just for a moment to rest your eyes. It's a long, grueling drive, after all.
<<speechCivil "aleena" "''Aleena:''">>
I think I'll have an ice cream... Yes! I'm dying for an ice cream!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You figure a dive like this won't stock ice cream.
<</speechMe>>
[[And since we're stopping, why not make it count? A quick trip to the bathroom, just the two of us? | Aleena Smoke Event 1 B][$AleenaSmokeEvent to "B1"]]
[[Best to just grab some food. We've got a long way to ride. | Aleena Smoke Event 1 B][$AleenaSmokeEvent to "B2"]]
[[This place gives me the creeps. I've got a bad feeling about it... | Aleena Smoke Event 1 B][$AleenaSmokeEvent to "B3"]]
</div><<audio "black-hole" play loop>> <div class="passagetext">
<<if $AleenaSmokeEvent == "B1">> Aleena flashes a smile, her hand gripping yours, practically yanking you inside the restaurant of the roadside motel, hell-bent on finding a restroom, and fast. The place is as desolate as the highway itself. Lights blaze, tables are set, yet there's not a soul in sight—no customers, no servers, nobody. She shoves you into the washroom, then launches herself at your neck, her lips immediately starting to kiss and nibble at your skin. Her sudden onslaught disarms you completely. You surrender to her, her limbs coiling around you like a ravenous serpent, arms and legs a vise of pure want. Your hands trace the curve of her thighs, a desperate hunger in your own tongue as it searches for hers.
<<if $gen == "fem">> <center><img src="images/File 1/Kiss-and-hug-FEMALE.jpg"></center> <<else>> <center><img src="images/File 1/Kiss-and-hug-MALE.jpg"></center> <</if>>
<<if $Corruption < 25>> <<linkreplace "Lick her (+3Cor)" t8n>> You are not corrupt enough to do this! <</linkreplace>> <<else>> <<linkreplace "Lick her (+3Cor)" t8n>> <<set $Corruption += 2>> <center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
In a flash, your face is mere inches from her sex. Her scent, her very essence, floods your senses, and all you can crave is the searing touch of her lips against your own.
<<if $gen == "fem">> <center><img src="images/File 1/HairGrabbingFEMALE.jpg"></center> <<else>> <center><img src="images/File 1/TongueFucking.jpg"></center> <</if>>
<<speechCivil "aleena" "''Aleena:''">>
Oh, fuck... I missed you so much!
<</speechCivil>> <</linkreplace>> <</if>>
<<if $Corruption < 30>> <<linkreplace "Fuck her (+4Cor)" t8n>> You are not corrupt enough to do this! <</linkreplace>> <<else>> <<linkreplace "Fuck her (+4Cor)" t8n>> <<set $Corruption += 2>> <center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
In a heartbeat, she clings to you, desperate to rub your skin against hers until you both dissolve into pure sensation.
<<if $gen == "fem">> <center><img src="images/File 1/Public-fuck-FEMALE.jpg"></center> <<else>> <center><img src="images/File 1/Public-fuck-MALE.jpg"></center> <</if>>
<<speechCivil "aleena" "''Aleena:''">>
Oh, fuck... I missed you so much!
<</speechCivil>> <</linkreplace>> <</if>>
Her breath rasps, deeper now, more savage. Your bodies meld, a single pulse, clinging, fitting together like the last two pieces of a shattered puzzle. You decide to drive the rhythm harder. You crave to feel her climax, to witness her unraveling. You shut your eyes, every fiber of your being focused on that single, driving purpose. But something’s off. A discordant note in the symphony of your lust. The restaurant's silence, thick and absolute, yielded to only one sound: the ragged, almost beseeching gasp of her breath. And then it slammed into you, a brutal recollection: her asthma.
<<elseif $AleenaSmokeEvent == "B2">> Aleena flashes a smile, her hand gripping yours, practically yanking you inside the restaurant of the roadside motel, hell-bent on finding some food, and fast. The place is as desolate as the highway itself. Lights blaze, tables are set, yet there's not a soul in sight—no customers, no servers, nobody. You both slide into a booth, and Aleena pores over the menu with an eager glint in her eye, even though it's painfully obvious no one's coming to take your order.
<<speechCivil "aleena" "''Aleena:''">>
Shame the whole crew couldn't make it for dinner. Jared, he's got a real jones for hot dogs, you know!
<</speechCivil>>
She says, her voice a soft lament.
<<speechMe $avatarMe "''$name:''">>
So, it was just you and me who made it out in the end?
<</speechMe>>
<<speechCivil "aleena" "''Aleena:''">>
Yeah. But, hey, don't let them know you still think about me. They want you to forget.
<</speechCivil>>
She said looking at the menu. Her initial spark dimming with every passing second, her enthusiasm deflating like a punctured lung.
<<speechMe $avatarMe "''$name:''">>
Forget? And why the hell would I do that?
<</speechMe>>
<<elseif $AleenaSmokeEvent == "B3">>You take Aleena's hand, and together you walk inside the restaurant of the roadside motel, desperate for refuge from the encroaching blackness of the night. The place is as eerily silent as the highway you just left. Lights hum, but there are no guests, no staff, no one. You steer her towards the front desk, where the room keys hang. There are hundreds of them and every single one is suspended with chilling precision on the gray wall, each bearing a tag that's utterly blank—no marks, no numbers.
You grab Aleena by the arm, and together you bolt down the corridor leading to the rooms. You race through what feels like an eternity of identical hallways, a dizzying blur of black and white carpet and lacquered wooden doors.
<<speechCivil "aleena" "''Aleena:''">>
You can run, but you know they’ll catch us sooner or later.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
There has to be a way to save you. Why do I feel this… this overwhelming need to save you?
<</speechMe>>
You find yourself saying, a desperate edge to your words.
<<speechCivil "aleena" "''Aleena:''">>
Because you... You’re trying to remember, $name...
<</speechCivil>>
She gasps out, her breath coming in ragged spurts. And then it hits you once again, a cold spike of realization: she’s asthmatic.
The lights overhead begin to strobe, flickering erratically, casting dancing, distorted shadows. You try to fight it, to remain a rock, but a matching tremor of unease snakes through your own gut. You know, with a certainty that settles like ice in your veins, that none of these doors offer true escape, none will lead you far enough away.
<<speechMe $avatarMe "''$name:''">>
That’s why you’re here... To help me remember.
<</speechMe>> <</if>>
<<if $UnlockAleenaSmokeEventGoodEnding == 1>> <center>@@.btnUI;<<button [[Aleena Smoke Event 1 Good Ending]]>><</button>>@@</center> <<else>> <center>@@.btnUI;<<button [[You start hearing gunshots outside | Aleena Smoke Event 1 C]]>><</button>>@@</center> <</if>>
</div><<audio "black-hole" play loop>> <div class="passagetext">
//Come out with your arms raised high!//
A voice bellows from behind the door. In a flash, you’re back in the restaurant, racing alongside Aleena, weaving through the seas of chairs and tables, desperate to reach some sort of secret back exit you stil don't know about. Aleena’s breathing worsens. Just like last time. You throw yourself behind her, shielding her from the gunfire.
The crackle of shots erupts just behind your head. They’re closing in, mere feet away, and they’re not about to let you go. You hear a choked gasp escape the girl. You burst through the back door, where the A-Team’s van waits, just as planned. You scramble into the moving vehicle, and the second you’re inside, it peels out, swallowed once more by the night’s darkness. Gasping for breath yourself, you rush to Aleena. She’s curled up on the van floor, one hand pressed to her abdomen. A bullet wound. Looks like someone shot her, but from the front somehow.
<<speechMe $avatarMe "''$name:''">>
But how? No… Dammit, not again!
<</speechMe>>
<<speechCivil "aleenaBlood" "''Aleena:''">>
$name… You have to remember…
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What is it you want me to remember?
<</speechMe>>
<<speechCivil "aleenaBlood" "''Aleena:''">>
Take me with you...
<</speechCivil>>
You pull her tight against you, her warm blood soaking into your clothes. You know she just wants a little warmth. The sepulchral silence of the road devours the atmosphere. Only in the background, the smooth sound of the wheels sliding on the pavement was to be heard.
You look around. There is nobody in the van. Not even behind the wheel.
<<set $Moral -= 2>> <center> <span style="color: hsl(250, 30%, 48%)">''-2 Morale''</span> </center>
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
</div><<audio "black-hole" play loop>> <div class="passagetext">
An unnerving sensation crawls from the nape of your neck to your very ankles. Every nerve ending screams, your survival instincts coiling tight, ready to either absorb the predator’s pounce or, by some remote chance, to strike back.
You can neither see nor hear her, yet you know she stalks you from the shadows, a panther in the gloom. Tiny glints ignite and die in the darkness, like the sparkle of gems embedded in her dusky shoulders. But what truly unsettled was not being able to see her eyes—not their appearance, nor their focus, nor, most disturbingly, their expression. She, however, could be damn sure where her observer’s eyes were fixed, for her minuscule "armor" did little to conceal the sculpted, toned physique beneath, a body primed for war in all its guises. And thus, she commanded the gaze of anyone before her. Most of the time, anyway.
<<speechCivil "zarina2" "''Zarina:''">>
We welcomed you as an honored guest, and you chose to spit in our faces...
<</speechCivil>>
You can almost feel her long nails digging into your back. Her teeth tearing at your throat, her chin dripping with your blood.
She was furious. Truly, incandescently furious. And she was holding nothing back. You knew, with chilling certainty, that the moment opportunity presented itself, she would tear you apart like a wounded hyena, seeing attack as its only recourse.
<<speechCivil "zarina2" "''Zarina:''">>
I was prepared to show you the San Cristobal. And you! You slunk away like a rat and made a fool of me before my Lores! You’ve stained my honor. Now I will kill you!
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>> <<if $RandomNumber2 > $Corruption>>
[[Try to seduce Zarina|Zarina Smoke Event 1 Seduce][$Corruption +=2]]
<span style="color:#ca8bd6; font-style: italic">+2 Corruption</span>
<<set $percentBody = $Body + $plusBody - 40>><<set $RandomNumber to random(1,100)>> [[Try to fight Zarina|Zarina Smoke Event 1 Fight]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered!</span>
[[Try to seduce Zarina|Zarina Smoke Event 1 Seduce][$Corruption +=2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<span style="color:#438ad1">==Try to fight Zarina==</span>
<</if>>
</div><<audio "black-hole" play loop>> <div class="passagetext">
<<if $RandomNumber < $percentBody>> <<set $BodyExp += 20>> <<set $Moral += 3>> <center><span style="color: green"> Roll Succeded </span></center>
She gave you no quarter, not a sliver of an instant, launching herself upon you with the majesty of some great cat birthed from the very bowels of darkness. You barely glimpsed the glint of her gemstones, leaving trails of light in their wake like comets searing across the firmament. You try to shift, to react, but there was nothing to move, no vessel to command.
And yet, you’d already felt the violence of her claws raking your back, her fangs piercing your skin, tearing into your jugular as the blood cascaded down her marmoreal bust. Zarina drank with the parched thirst of the dead, one craving the warm nectar of life itself. Her limbs coiled around your nonexistent form, even as she continued to siphon the very essence of you.
A charge of raw energy detonates from within and beneath you, blasting Zarina out into the black, sidereal currents. The blood weeping from the wound she’d just carved into you slides thick and viscous down your essence, yet there seems no grave injury. After all, how could there be?
The warrior-woman’s form ripples like gelatin, then contorts mid-air, righting herself with an unnatural grace. You can't see her eyes, but you know, beneath that morion helm, they are spinning wildly, furiously in their sockets. It is a rare thing, for one of her assaults to meet with such effective resistance. Her thirst for blood, for vengeance, swells with each passing second, a current that electrifies her being – and yours – in ways only the infinite, sagacious cosmos can comprehend.
And yet, this plane where you now face each other, under its strange, mutable laws, seems to permit no sentient flesh that could be truly harmed, or caressed, or made to react. Rather, you are like two spectral homunculi, somehow intersecting, adrift in an immense, churning ocean of memory and data.
<<speechMe $avatarMe "''$name:''">>
You can't hurt me here...
<</speechMe>>
<<speechCivil "zarina2" "''Zarina:''">>
You'll pay for your offense sooner or later. I'll hunt you down from one frequency to another, and I'll find you in a body where I can tear you to pieces!
<</speechCivil>>
<center><span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span></center>
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
<<else>> <<set $BodyExp += 10>> <<set $Moral -= 3>> <center><span style="color: red"> Roll Failed </span></center>
She gave you no quarter, not a sliver of an instant, launching herself upon you with the majesty of some great cat birthed from the very bowels of darkness. You barely glimpsed the glint of her gemstones, leaving trails of light in their wake like comets searing across the firmament. You try to shift, to react, but there was nothing to move, no vessel to command.
And yet, you’d already felt the violence of her claws raking your back, her fangs piercing your skin, tearing into your jugular as the blood cascaded down her marmoreal bust. Zarina drank with the parched thirst of the dead, one craving the warm nectar of life itself. Her limbs coiled around your nonexistent form, even as she continued to siphon the very essence of you.
An electrifying pain shot through you, a searing current from beneath your ear, down the column of your neck, exploding into your shoulder. You felt gouts of it bubble and spill, flooding the void around you. And though you could see this black ichor hemorrhaging everywhere, you were somehow aware—acutely so—that you are actually a wraith; a spectre moving without a shell. That blood… it was nothing more than a cruel pantomime.
Zarina registers your void, yet she persists, trying to drain a blood that offers her no sustenance, no satiation. Still, the raw desire to end you, to truly extinguish you, burns in her. Furious, impatient, she begins to gnaw at your raw, ethereal neck, desperate to make a final end of you. Her limbs constrict with a colossal, python-like force, intent on shattering your bones. And though the pain is an incandescent agony, screaming through every phantom nerve of your being, there is no corporeal frame to break.
Zarina, the hairs on her nape bristling, her razor claws poised, now lunges for your eyes, intent on tearing them from their very sockets. A reflex: your eyelids clench shut as you brace for the sanguine assault.
//And what if she blinds me? What does it matter? It’s too damned dark in this place to see anything anyway…//
<<speechCivil "zarina2" "''Zarina:''">>
You'll pay for your offense sooner or later. I'll hunt you down from one frequency to another, and I'll find you in a body where I can tear you to pieces!
<</speechCivil>>
<center><span style="color: hsl(250, 30%, 48%)">''-3 Morale''</span></center>
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
<</if>>
</div><<audio "black-hole" play loop>> <div class="passagetext">
She launches herself upon you with the majesty of some great cat birthed from the very bowels of darkness. You barely glimpsed the glint of her gemstones, leaving trails of light in their wake like comets searing across the firmament. You offer no resistance. No attempt to flee. Even if you willed it, there is no fleet to command in this black, yawning void. She, however, moves with fluid agility, as if accustomed to navigating this strange plane, this spectral projection of herself. Was Zarina another ghost from the past? Or perhaps some new breed of vampire, capable of stalking and tormenting her prey from a safe, ethereal distance?
Her limbs constrict with that colossal, python-like force, intent on shattering your bones. And you, far from letting the exasperating pain lash or wither you, surrender yourself, yearning to at least remember what it felt like to be //touched//... To possess a body that could be caressed, or broken. Somehow, you are able to reconstruct an approximation: the pressure of her legs, the crush of her hard breasts against your own. Even the heat radiating from between her thighs, especially as they draw near to yours.
Within moments, you sense she too can recreate these sensations of intimate proximity, and it begins to electrify her being – and yours – in ways only the infinite, sagacious cosmos could comprehend. Carelessly, you sink deeper into her lethal embrace. She begins to engulf you. You can almost feel her heat as you slide within her sweet constriction, leaving you no escape save through her very core. It is almost like coming home. The closest you’ve come to feeling whole again.
Lost in the ecstasy of that sublime, extracorporeal union, you barely register the affliction of her diamond-hard nails burying themselves, quite literally, into your back. Her long fingers dripping with the black blood that now blooms from your spine like an angel’s dark wings. Or her sharp, white fangs parting your jugular, her avaricious mouth suckling, drawing out what little life-force remained within you.
And yet, it was so celestial you did not wish it to stop. Quite the opposite. You had no reservation, surrendering wholly to her twisted designs, if only that extraordinary, consuming rapture might never end
<<speechCivil "zarina2" "''Zarina:''">>
You'll pay for your offense sooner or later. I'll hunt you down from one frequency to another, and I'll find you in a body where I can tear you to pieces!
<</speechCivil>>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span> </center>
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
</div><<audio "black-hole" play loop>> <div class="passagetext">
Wrapped in a shroud of darkness, you are cradled by a thick, suffocating silence. A faint warmth ignites within your phantom chest, and soon you begin to perceive a rhythmic beat, a bass drum so profound that its echo rattles every corner of your spectral being. Your clumsy vision is stained red, and through the thick, fleshy curtains that envelop you in the safety of your cocoon, you can make out a figure.
You can see the aquiline features of the dark silhouette as it stretches and contracts, comically, terrifyingly. Its gait is dignified, unyielding. Its body is hidden beneath robes as heavy and dense as the void itself. You do not need to see its face. You already know who it is. The same blood that runs through your veins. Another variation, one of the infinite possibilities born from the code's entropy.
<<linkreplace "No, wait! Don't! PLEASE!"t8n>> <<audio "screaming-horror-void" play>> Suddenly, the silhouette collapses, regurgitating a howl of pain that rips through the vastness of the dark like a tidal wave. And once it begins, it does not stop. You are utterly transfixed by the horrifying screams, by the sound of its bones snapping out of rhythm, a percussive beat in some infernal orchestra. You want to cover your ears, but you cannot. You have none. You are there, alone and trapped in the darkness, listening to it die and praying for it to end.
<<set $RandomNumber2 to random (1,3)>> <<if $RandomNumber2 == 1>> Inexplicably, you are able to open your eyes. The first thing you see on the floor is the old man, dead. His mouth and eyes are wide open, his pupils as white and inert as the moon. Threads of blood trace a path from what is left of the top of his skull to his shattered lips and broken teeth.
This time, you have won.
<<set $Moral += 2>> <center><span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span></center>
<<else>> Inexplicably, you are able to open your eyes. The first thing you see on the floor is your own body, dead. Your mouth and eyes are wide open, your pupils as white and inert as the moon. Threads of blood trace a path from what is left of the top of your skull to your shattered lips and broken teeth.
This time, you have lost.
<<set $Moral -= 2>> <center><span style="color: hsl(250, 30%, 48%)">''-2 Morale''</span></center>
<</if>>
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center> <</linkreplace>>
</div><<audio "black-hole" play loop>> <div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
You know, $name? I was like you once… The truth is, the second I laid eyes on you, I felt it. A sense that I’d known you from before all this with Robert. Before they even sent you to my office for interrogation training that first time. You remember that, don’t you? It feels like… another lifetime, even. Sounds crazy, I know. But the thought… it won’t let me go.
<</speechCivil>>
The redhead’s lips twist into a bittersweet half-smile. You try to find her in those eyes, to let her know she isn’t alone in her melancholy—even if you can’t for the life of you recall what she’s talking about. But all you find are two wells, hollowed out by solitude and regret. The only water left in them spills over, tracing a black river of mascara down her cheek.
<<speechCivil "deb" "''Chief Deb:''">>
You were a fast study in the interrogations. You never got off on it, not like the others, but you never let it get in the way of the job. You always got what you needed, and then you made it quick for them. Remember? That’s when I knew. Knew you’d go further than any of them. Tell me. Are you still that person? After everything I've done… all the lies I told myself to make it right, with my hands this stained… I need to know there’s at least one other person in this whole damned universe who still wants to do the right thing. Even if it means sacrificing everything... Your reputation. Even your own life.
<</speechCivil>>
The redhead waits, breathless, her sanity hanging on your answer. You try to dredge up a memory of those interrogations, but there’s nothing. Just static. The only thing that surfaces is the flash of frustration in Amazonia, when she told you Robert had given her the slip. The first blown mission. The one that lit the fuse on all of this.
Right. Because according to Dr. Weiss, Robert Derris and Reverend Danforth were one and the same.
[[Shit... | Deb Smoke Event 1 B]]
</div><<audio "black-hole" play loop>> <div class="passagetext">
Robert Derris. Reverend Danforth. R.D. and R.D. It was so obvious a goddamn monkey would’ve seen it. But you weren’t a monkey. You were just a <<if $gen == "masc">>man<<else>>woman<</if>> with a chip in the brain and a long list of side effects. Robert Derris. The son of a bitch who’d infected you. The reason you were seeing ghosts and your memory was full of holes. And she was the one who let the old bastard run.
Because she tried to keep his escape a secret—to salvage her own unsalvageable reputation for a few more moments—the //terrorist// had all the time in the world. He could jump from one frequency to the next, cool as you please, sinking his hooks into you before you even knew his name. And then, of course, there were the accomplices. Who the hell knew who they were, or why you were on their list…
If she had just opened her goddamn mouth when it mattered, none of this would have happened.
<<speechCivil "deb" "''Chief Deb:''">>
Tell me, $name. What kind of <<if $gen == "masc">>man<<else>>woman<</if>> are you?
<</speechCivil>>
/*<<if $debGoodEnding == 0>>[[You have failed to do your job, and I had to pay the consequences. Why don't I put your teachings in interrogations into practice? Maybe I didn't enjoy then, but I sure will now! | Deb Smoke Event 1 BadEnding]] <<else>> <<linkreplace "You have failed to do your job, and I had to pay the consequences. Why don't I put your teachings in interrogations into practice? Maybe I didn't enjoy then, but I sure will now!" t8n>>//You care about Deb enough not to torment her...// <</linkreplace>> <</if>>
<<if $debGoodEnding == 1>>[[It's not like she knew those people were after me... | Deb Smoke Event 1 GoodEnding]] <<else>> <<linkreplace "It's not like she knew those people were after me..." t8n>>//You don't get along well enough with Deb to let it go...//<</linkreplace>> <</if>> */
<<linkreplace "You have failed to do your job, and I had to pay the consequences. Why don't I put your teachings in interrogations into practice? Maybe I didn't enjoy then, but I sure will now!" t8n>>//This area is currently under construction. Thank you for your patience.//<</linkreplace>>
[[It's not like she knew those people were after me... | Deb Smoke Event 1 GoodEnding]]
</div><<audio "black-hole" play loop>> <div class="passagetext">
You close the distance to Deb. You reach out, your thumb tracing the path of her tears, but there’s no finger to feel, no skin to meet. Your hand passes through the light of her cheek like a ghost through a wall.
And yet, she feels it. The intent behind the gesture. She leans into the phantom caress, accepting the comfort you can’t physically give. You know if she were solid, her arms would be wrapped around you, pulling you in. But here, in this place, that’s not on the table. Her sadness is a kind of music. A low, resonant frequency that vibrates in the hollow of your chest.
<center><span style="color:#ca8bd6; font-style: italic">-1 Corruption</span><<if $Corruption > 0>><<set $Corruption -=1>><</if>>
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
</div><<audio "black-hole" play loop>> <div class="passagetext">
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center><<audio "black-hole" play loop>> <div class="passagetext">
<<if $RedLucyVisit == 0>> <<set $RedLucyVisit += 1>> <<speechMe $avatarMe "''$name:''">>
You again. I know what you are. A virus. A parasite left in my code by your friend, the Reverend.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Is that your own diagnosis, or did the other one plant it in your head?
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
The other... you mean Lucy?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
You catch on quick, Agent.
<</speechCommie>>
Her demeanor was tender as Lucy's, but at the same time it was like a fragile island floating on a sea of what appeared to be cynicism and disillusionment. Seeing her was like seeing a beautiful black beach, with a black view.
<<speechMe $avatarMe "''$name:''">>
Just tell me, what do you want from me? Why are you here?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Your survival instinct is screaming that I'm here to control you. But I can't. Neither can he. That's not how this works.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
You have a talent for answering questions with more questions. Why invite me into this space if all you're going to do is feed me cryptic bullshit?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
I don't have all the answers, $name. I am a reflection. A byproduct. I am everything you have tried to bury, to forget. I am the familiar thing you can no longer trust, and the question you're terrified to ask about the truth you think you know. It gets... lonely in here. In the dark.
<</speechCommie>>
A strange certainty cuts through your suspicion. She is telling you the truth. Or, at least, her version of it.
Slowly, the oppressive blackness of this mental space begins to recede. Her voice thins, becoming a distant echo. The familiar weight of your own body begins to pull you back, and the ghost of Red Lucy dissolves into the encroaching light. Your time here is over.
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
<<elseif $RedLucyVisit == 1>> <<set $RedLucyVisit += 1>>
<<speechCommie "iulucy" "''Red Lucy:''">>
I'm glad you came back. I enjoyed our last conversation.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
The feeling isn't entirely mutual. But your... perspective is intriguing.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
They are, after all, simply reflections of your own.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
What is your connection to Reverend Danforth? To Robert Derris?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
He was the delivery system. I was the message. He believes you need to wake up. To remember.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
Why me? What is my significance in his plan?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
You must be the key. They moved heaven and earth just to get this far. Just to reach you.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
And yet, I'm still in the dark, because their messenger only speaks in riddles.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
I am not the message. I am merely the signal. It is up to you to tune in.
<</speechCommie>>
The familiar pull of the physical world begins to assert itself. A tingling in your extremities. The dull ache of hunger. The return to the mundane.
<center>@@.btnUI;<<button [[I should hurry up...|Ask Red Lucy about Blair]]>><</button>>@@</center>
<<elseif $RedLucyVisit == 2>> <<set $RedLucyVisit += 1>> <<speechCommie "iulucy" "''Red Lucy:''">>
You are becoming quite the explorer of these dark liminal spaces.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
I'm either an explorer or a masochist. I still have no idea what any of this is for.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Patience. You are simply... acclimating. Experiencing a new phase of your 'treatment.'
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
The treatment? You mean the chip inside my brain?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Your exposure to the DÆDALUS has been... extensive. Your system is adapting. You are beginning to perceive the secondary and tertiary effects.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
And schizophrenia is one of those effects?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Is that your term for the state of existing between frequencies?
<</speechCommie>>
Her question is delivered with a genuine curiosity. It's not sarcasm. In that moment, she seems as unburdened by cynicism as the Lucy I knew.
<<speechMe $avatarMe "''$name:''">>
It was a poor attempt at a joke. What do you mean, 'between frequencies'?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Oh. I see. Well. Never loose your sense of humor, agent! You see, 'between frequencies' is where we are now. The place your consciousness occupies during a transfer. It is the void between the moment you close your eyes in the DÆDALUS, and the moment you open them in a new life.
<</speechCommie>>
The familiar weight of your own body begins to assert itself. A tingling in your extremities. The dull ache of hunger. The return to the mundane.
<<speechCommie "iulucy" "''Red Lucy:''">>
Few have the ability to reach this place with their being almost intact. You are not alone. This is the only place that is beyond the reach of The Agency. Ironically, it lies within its own people! Within you, agent. And within others like you.
<</speechCommie>>
It is time to go.
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
<<elseif $RedLucyVisit == 3>> <<set $RedLucyVisit += 1>> <<speechMe $avatarMe "''$name:''">>
Lucy, I... Wait, should I even call you that?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
You already do. What's troubling you, Agent?
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
This place. You. It's a mess in my head. You said the Agency can't reach me here. But what about the others? Danforth, Blair, Deb... why do I feel them here?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
You have too many questions, agent. I know you are used to //your Lucy// having a plausible answer for each and every one of them, but you must keep in mind, we are not the same although we look alike. All I can say is that I know as much as you, but maybe from an angle you tend to neglect for some reason.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
So she's the answers I want to hear, and you're the ones I don't?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
It is one way to put it, yes.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
She does seem to have an answer for all my concerns. But this is not what we are talking about right now... We'll get there later. Now telll me, who else can reach this place?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Those who you have seen with your own eyes and heard with your own ears. Other users of The Link™ whose broken souls are connected in some way to yours, and can also reach the backrooms of consiousness and reality, of time and space.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
I'm not really connected to them... Those are just fake memories placed inside our heads so they support my cover. They think they know me, but they don't!
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
You poor, sweet thing. You really don't remember, do you? Let me ask you a question. In all the worlds, in all the infinite possibilities... why have you never once met yourself?
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
I... No.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Because there can't be two of you. You are a singularity. One consciousness. For you to exist in another frequency, the you that already lives there... has to die. Their body becomes an empty vessel for your consciousness. They go to sleep one night, and they never wake up. You do, in their place. You once called me a parasite. But a parasite is a creature that hollows out its host and takes its place. The parasite... is you.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
That can't be true...
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
A few survive, but... Things are never the same again. Deep down, you've always known. You just don't have the memory of it... Not yet.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
I need to go now.
<</speechMe>>
A phantom nausea churns in your gut. The black sky above you begins to spin, a nauseating vortex pulling you apart. Your limbs feel numb, your own head a leaden weight you can no longer support. You don't choose to leave. You are violently ejected back into the world you think is real.
<center>@@.btnUI;<<button [[Go back|Smoke Setter]]>><</button>>@@</center>
<<else>> <<speechMe $avatarMe "''$name:''">>
You again. I know what you are. A virus. A parasite left in my code by your friend, the Reverend.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Is that your own diagnosis, or did the other one plant it in your head?
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
The other... you mean Lucy?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
You catch on quick, Agent.
<</speechCommie>>
Her demeanor was tender as Lucy's, but at the same time it was like a fragile island floating on a sea of what appeared to be cynicism and disillusionment. Seeing her was like seeing a beautiful black beach, with a black view.
<<speechMe $avatarMe "''$name:''">>
Just tell me, what do you want from me? Why are you here?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Your survival instinct is screaming that I'm here to control you. But I can't. Neither can he. That's not how this works.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
You have a talent for answering questions with more questions. Why invite me into this space if all you're going to do is feed me cryptic bullshit?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
I don't have all the answers, $name. I am a reflection. A byproduct. I am everything you have tried to bury, to forget. I am the familiar thing you can no longer trust, and the question you're terrified to ask about the truth you think you know. It gets... lonely in here. In the dark.
<</speechCommie>>
A strange certainty cuts through your suspicion. She is telling you the truth. Or, at least, her version of it.
Slowly, the oppressive blackness of this mental space begins to recede. Her voice thins, becoming a distant echo. The familiar weight of your own body begins to pull you back, and the ghost of Red Lucy dissolves into the encroaching light. Your time here is over.
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
<</if>>
</div><<audio "black-hole" play loop>> <div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I don't think I have much time left. I wanted to ask you one more thing.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
I will be more than pleased to talk with you about anything you want.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
That torture chamber... before you appeared, I heard a voice. It was Blair.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Blair, yes. The shadow. I have seen him through your eyes. What about him?
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
What is he? He was with Danforth, he's with Manton... it feels like he's always one step behind me... Or ahead.
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Perhaps you should ask yourself why your shadow knows you so well. He is another player in the great game, and the board is the same for all of us.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
The game is bigger than Santexx, isn't it?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Santexx is a ripple. We are talking about the tide. This is a war for the soul of reality itself. It is the engine that grinds civilizations to dust and the silent tremor that precedes the birth of new worlds. You have been standing on a fault line your entire life, and you never even knew it.
<</speechCommie>>
<<set $percentBody = $Mind + $plusMind - 5>><<set $RandomNumber to random(1,100)>> <<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
[[His words were something along those lines, yes...|Remember Blair Event File 5]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<<else>> <<linkreplace "His words were something along those lines, yes...">> <span style="color:#438ad1">==His words were something along those lines, yes...==</span>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can't even try to recall the memory</span>
<</if>>
</div><<audio "black-hole" play loop>> <div class="passagetext">
<center><img src="images/Generic/connecting.gif"></center>
<<speechCivil "blair" "''Blair:''">>
Enough... <<if $gen == "masc">>He's<<else>>She's<</if>> been through enough. <<if $gen == "masc">>He's<<else>>She's<</if>> fainted twice already and won't talk.
<</speechCivil>>
<<speechCivil "torturer" "''Torturer:''">>
You saw what <<if $gen == "masc">>he<<else>>she<</if>> did to the old man. <<if $gen == "masc">>He<<else>>She<</if>> deserves much worse...
<</speechCivil>>
<<speechCivil "blair" "''Blair:''">>
Don't make me angry. You know better than to make me angry. You don't need any more trouble than you already have on top of it. I remind you that we are on the brink of a full-scale war and we need him alive. Santexx has fallen ahead of schedule and the Sisterhood is blocking the trade route to Amazonia and the surrounding area. It is time to proceed calmly.
<</speechCivil>>
In the midst of my delirium, I felt my wrists being released from their bonds. My body was tucked in and covered. I still could not fully open my eyes.
<<speechCivil "blair" "''Blair:''">>
Leave us. I will take care of this.
<</speechCivil>>
His words echo in the shadows. You can even perceive some of the flashes left behind by the passing sound. His voice shines in a soft blue like the clear sky, leaving behind a trail that seems within your reach.
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentHeart = $Heart + 20>><<set $RandomNumber to random(1,100)>>
[[What if I follow...? What if I try to reach him?|Try to reach Blair]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
[[This is too much. I don't think I can handle it. I need to go back.|Smoke Setter]]
<<else>><<set $percentHeart = $Heart + 20>><<set $RandomNumber to random(1,100)>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can't try to reach the signal!</span>
[[This is too much. I don't think I can handle it. I need to go back.|Smoke Setter]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<span style="color:#438ad1">==What if I follow...?==</span>
<</if>>
</div><<audio "black-hole" play loop>> <<audio "traveling" play>> <div class="passagetext">
<<if $RandomNumber > $percentHeart>> <<set $HeartExp += 5>> <<set $Moral += 1>>
<center><span style="color: red"> Roll Failed </span></center>
<center><img src="images/Generic/connecting.gif"></center>
You try to trace the steps left behind by their presence. You focus on the intuition that leads you solely to follow that trail, and you desperately try to connect with it.
It's like a ringing telephone, and you seem to be, for now, the only person on the line. You wait a little longer in the hope of making (or re-establishing) contact, but no one or nothing is answering on the other end.
<center>//''This area is currently under construction. Thank you for your patience.''//</center>
<center> <span style="color: hsl(250, 30%, 48%)">''+1 Morale''</span> </center>
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/Generic/connecting.gif"></center>
You try to trace the steps left behind by their presence. You focus on the intuition that leads you solely to follow that trail, and you desperately try to connect with it.
It's like a ringing telephone, and you seem to be, for now, the only person on the line. You wait a little longer in the hope of making (or re-establishing) contact, but no one or nothing is answering on the other end.
<center>//''This area is currently under construction. Thank you for your patience.''//</center>
<center>@@.btnUI;<<button [[Until next time, I guess...|Smoke Setter]]>><</button>>@@</center>
<</if>>
</div><<nobr>><<set $lastPassage to "Wiki">>
<</nobr>><div class="passagetext">
Aleena Young
Alex Rudawsky
Alice Weiss
Blair Faulkner
Deborah Paige
Lucy
Morgan Astor
Nate
Robert Derris
Reverend Thomas Danforth
Rhea'Lesa
Zarina (The Sentinel)
Santexx
Amazonia
Ejutla
The Agency
Techno-Haven™ Industries
DÆDALUS
The Link™
SX-ULTRA
<center>@@.btnUI;<<button [[Go back|Your desk]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Sequence Mission 5 A1">> <<set $SequenceM5 to 1>> <<set $LucyWayM5 to 0>> <<set $DrWhiteWayM5 to 0>>
<</nobr>><div class="passagetext">
I sat down gently on my hard office chair. I rested my head between my hands, and my own aura of desperation reminded me of the <<linkreplace "red-haired Deb from Amazonia." t8n>>red-haired Deb from Amazonia.
<center><video autoplay muted loop>
<source src="images/File 3/DebCrying.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</linkreplace>> Whipped by the lash of her responsibilities, paying the consequences of a lapse. Now, I was in the same boat.
I recalled her teary eyes and her broken voice, feeling a lump in my throat. Her image in my mind contorted violently, disappearing in a rain of pixels that took a few seconds to rebuild. It was that damn virus in my head.
<<speechMe $avatarMe "''$name:''">>
What the hell was I thinking? Where the fuck have I gotten myself into?!
<</speechMe>>
Tears bathed my face, and in the midst of darkness, <<linkreplace "Aleena's bloodied face emerged." t8n>>Aleena's bloodied face emerged. /*<center><video autoplay muted loop>
<source src="images/File 1/Aleena-Shot.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Aleena-Shot.jpg"></center><</linkreplace>> Pleading amidst muffled screams not to let her die alone and cold on the pavement. I rubbed my eyes and groaned with bitterness. The ghostly sound of her asthma echoed incessantly in my head like a terrifying scratched record.
<<speechMe $avatarMe "''$name:''">>
At what damn moment did I let them implant a fucking chip in my fucking brain...
<</speechMe>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentMind= $Mind>><<set $RandomNumber to random(1,100)>>
[[I must maintain composure. I can't freak out now | Sequence Mission 5 A2]]
<span style="color:#5DADE2; font-style: italic">Psyche roll: you have $percentMind % of probabilty to succeed </span>
<<else>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered!</span>
<span style="color:#438ad1">==I must maintain composure. I can't freak out now==</span>
[[I did what I had to do! | Sequence Mission 5 A2][$Corruption += 1]]<span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<</if>>
</div><<audio "lucy" stop>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Sequence Mission A2">>
<</nobr>><div class="passagetext"> <<if $RandomNumber < $percentMind>> <<set $MindExp += 10>>
<center><span style="color: green"> Roll Succeded </span></center>
<<speechMe $avatarMe "''$name:''">>
Alright. There's only one person in this whole damn agency who cares about me... I have to talk to her, calmly explain what I saw, and we can find a solution.
<</speechMe>>
A deafening sound echoed within me, and I could once again hear her thunderous voice almost with perfect clarity.
<center>//''You have abused the key to eternity''//</center>
<center>@@.btnUI;<<button[[I must go to Lucy right now|Lucy's desk]]>><</button>>@@</center>
<<else>> <<set $MindExp += 10>> <<set $Moral -= 1>> <center><span style="color: red"> Roll Failed </span></center>
I couldn't help but kick the trash can and slam my palms against the wall in frustration.
<<speechMe $avatarMe "''$name:''">>
I'm such an idiot! This is what I get for trying to be brave...
<</speechMe>>
A deafening sound echoed within me, and I could once again hear her thunderous voice almost with perfect clarity.
<center>//''You have abused the key to eternity''//</center>
<center>@@.btnUI;<<button[[I must go to Lucy right now|Lucy's desk]]>><</button>>@@</center>
<</if>>
</div><<audio "office" stop>> <<audio "lucy" volume 0.5 fadeoverto 1 0>> <<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Sequence M5LucyB">>
<</nobr>><div class="passagetext"> <<set $Question1 to 0>><<set $Question2 to 0>><<set $Question3 to 0>><<set $Question4 to 0>>
<center><img src="images/Agency Places/LucySerious.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
Agent! You should be resting. I was about to prescribe you some medication
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I think I know what happened. Remember the Santexx preacher? It was him. I know it.
<</speechMe>>
<<linkreplace "This is the bastard that did this to me!" t8n>><center><img src="images/File cabinet/REVEREND character file.png" width="800px"></center><</linkreplace>>
<<speechCapit "lucy" "''Lucy:''">>
Yes, he's our prime suspect...
<</speechCapit>>
<center>@@.btnUI;<<button [[You already knew? | Sequence M5Lucy B]]>><</button>>@@</center>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Sequence M5Lucy B">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucySerious.gif" width="800px"></center>
She looked at me with sad eyes and furrowed brows. It was the first time I saw her like that. She placed her hands on my shoulders as if to comfort me.
<<speechCapit "lucy" "''Lucy:''">>
I have to take care of my agents, don't I? What kind of supervisor would I be if I didn't conduct my investigation?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I really appreciate it Lucy. Really... But there's also some other stuff I need to get out of my chest. Right now I'm very confused, and I could only rest if I could get some answers
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Okay. Come here. Sit down. Tell me what you want to know
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Will you be completely honest with me?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Haven't I always, agent?
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[Yeah, sorry... | Sequence M5Lucy C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I hope so | Sequence M5Lucy C]]>><</button>>@@</center><</nobr>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Sequence M5Lucy C">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
When I was near San Cristobal, I started feeling very unwell. I thought I had been poisoned, but soon I realized it wasn't that...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Your Link™ had been compromised since Santexx
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yeah, I figured that. It was that unholy reverend...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
They took advantage of the San Cristobal signal and the extremely lax security barriers of Ejutla to try to intercept your Link™
<</speechCapit>>
<<linkreplace "Ugh, it hurts my head just to remember it..." t8n>><center><video autoplay muted loop>
<source src="images/File 4/Badtrip.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</linkreplace>>
<<speechMe $avatarMe "''$name:''">>
Could they take control of The Link™? Take control of... me?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It is unlikely. Nobody "controls" The Link™. Could a flu "take control" over your body when you gt sick?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
No
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You just have symptoms of a virus. You need to be properly treated and you will be just fine. Is there anything else you want to know?
<</speechCapit>>
[[What do you think they wanted to achieve by getting into my head? | Question 1][$Question1 to 1]]
[[I saw you, but you were different... | Question 2][$Question2 to 1]]
[[What am I going to do now? | Question 3][$Question3 to 1]]
[[Why does everyone seem so horny all the time? | Question 4][$Question4 to 1]]
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Question 1">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucySerious.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
Access to classified information, identity theft, testing new technology, we can't rule out that it was some kind of amusement... It's still early to know
<</speechCapit>>
<<if $NvlRelLucy >= 2>> She hesitated for a second and then spoke again
<<speechCapit "lucy" "''Lucy:''">>
I better tell you. It's likely that you'll have another vision like the one you had when you lost consciousness. It won't be as intense as to knock you out, but there's a chance you'll have dreams or hallucinations where you'll see... Her.
<</speechCapit>>
<center><span style="color:#8E44AD">''Congratulations! Lucy trusts you enough to reveal this information to you!''</span></center>
<<elseif $NvlRelLucy <= 1>> She hesitated for a second but said nothing more.
<center><span style="color:#8E44AD">''It seems like you don't have enough Relationship with Lucy!''</span></center>
<<speechMe $avatarMe "''$name:''">>
Do you think I could experience what happened to me in Ejutla again?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
The worst has passed. It was like an illness. You've been incubating it since you were infected, and the peak was when you lost consciousness. If you follow my recommendations and the treatment we'll give you, you'll recover soon
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Does that mean it's still possible for me to have some milder symptoms of the infection?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Very mild after-effects. Perhaps you might notice the effects of The Link™ more pronounced over the next few days
<</speechCapit>> <</if>>
<<if $Question2 == 0>> [[I saw you, but you were different... | Question 2][$Question2 to 1]] <</if>>
<<if $Question3 == 0>> [[What am I going to do now? | Question 3][$Question3 to 1]] <</if>>
<<if $Question4 == 0>> [[Why does everyone seem so horny all the time? | Question 4][$Question4 to 1]] <</if>>
<<if $Question1 == 1 and $Question2 == 1 and $Question3 == 1>> <center>@@.btnUI;<<button [[I think my curiosity is satisfied for now | Resolution Sequence M5Lucy]]>><</button>>@@</center> <</if>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Question 2">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucySerious.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
What do you mean different?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
She looked just like you, but her eyes were yellowish, and her hair was fiery red.
<</speechMe>>
<<linkreplace "Her face still haunts me... Among others" t8n>><center><video autoplay muted loop>
<source src="images/File 4/AltLucy2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</linkreplace>>
<<if $NvlRelLucy >= 3>> Her gaze hinted that maybe I wasn't completely crazy. She looked away with a tired expression and sighed.
<<speechCapit "lucy" "''Lucy:''">>
There are others like me
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
What do you mean?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I don't know how to explain it. I'm not the only Lucy. There are other... 'models' like me.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Models?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Please, don't tell anyone I told you this. Many years ago, my... DNA was stolen from Dr. Weiss's files here within The Agency's facilities. We suspected this could happen, but...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Do you mean you've been cloned? But by whom?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Criminal organizations, enemy governments, terrorists...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
But why would they want others like you?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I wish I knew.
<</speechCapit>>
<center><span style="color:#8E44AD">''Congratulations! Lucy trusts you enough to reveal this information to you!''</span></center>
<<speechMe $avatarMe "''$name:''">>
Do you think Danforth is involved in something bigger than just brawling in the town square with Mr. Manton?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I have no doubts anymore.
<</speechCapit>>
<<elseif $NvlRelLucy <= 2>> Her gaze hinted that maybe I wasn't completely crazy. She looked away with a tired expression and sighed. I felt like Lucy wanted to tell me something, but in the end, she didn't.
<center><span style="color:#8E44AD">''It seems like you don't have enough Relationship with Lucy!''</span></center>
<<speechCapit "lucy" "''Lucy:''">>
Someone has used my image to reach you. They have detected and used your memory of my image to manifest through The Link™
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Do you think Danforth is involved in something bigger than just brawling in the town square with Mr. Manton?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I have no doubts anymore.
<</speechCapit>> <</if>>
<<if $Question1 == 0>> [[What do you think they wanted to achieve by getting into my head? | Question 1][$Question1 to 1]]<</if>>
<<if $Question3 == 0>> [[What am I going to do now? | Question 3][$Question3 to 1]] <</if>>
<<if $Question4 == 0>> [[Why does everyone seem so horny all the time? | Question 4][$Question4 to 1]] <</if>>
<<if $Question1 == 1 and $Question2 == 1 and $Question3 == 1>> <center>@@.btnUI;<<button [[I think my curiosity is satisfied for now | Resolution Sequence M5Lucy]]>><</button>>@@</center> <</if>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Question 3">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucySerious.gif" width="800px"></center>
Lucy took pity on my condition and sat beside me, placing her cold palm on my shoulder.
<<speechCapit "lucy" "''Lucy:''">>
You'll get better little by little, you'll see. Now, the important thing is to find out who is responsible for this attack and for what purpose. But one thing at a time...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
We need to find that wretched priest
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Indeed. We must find out who he really works for
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And how are we going to do that?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That's what I've been debating with myself these last couple hours, agent...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And what are you debating about?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Not the What, but the How...
<</speechCapit>>
<<if $Question1 == 0>> [[What do you think they wanted to achieve by getting into my head? | Question 1][$Question1 to 1]]<</if>>
<<if $Question2 == 0>> [[I saw you, but you were different... | Question 2][$Question2 to 1]] <</if>>
<<if $Question4 == 0>> [[Why does everyone seem so horny all the time? | Question 4][$Question4 to 1]] <</if>>
<<if $Question1 == 1 and $Question2 == 1 and $Question3 == 1>> <center>@@.btnUI;<<button [[I think my curiosity is satisfied for now | Resolution Sequence M5Lucy]]>><</button>>@@</center> <</if>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Question 4">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
For a moment, her serious expression gave way to a mischievous little laugh, as if she were surprised that it had taken me so long to ask.
<<speechCapit "lucy" "''Lucy:''">>
An increase in sexual desire is a side effect of The Link™. When two or more carriers are close to each other, their Links™ start to function like... like mirror neurons!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Uh-huh...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I don't want to bore you with the details, but it's something like the neurochip works more intensively the more users are present, and that has a reaction on the Mandelbrot Codes that makes the side effects in users, in a way, accentuated and shared. Remember that the more the codes interact, the more similarities they begin to share.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So, does that mean that if one of the two is... you know, then the other is also inclined to it?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I've always liked how sharp you are, Agent $name!
<</speechCapit>>
<<if $Question1 == 0>> [[What do you think they wanted to achieve by getting into my head? | Question 1][$Question1 to 1]]<</if>>
<<if $Question2 == 0>> [[I saw you, but you were different... | Question 2][$Question2 to 1]] <</if>>
<<if $Question3 == 0>> [[What am I going to do now? | Question 3][$Question3 to 1]] <</if>>
<<if $Question1 == 1 and $Question2 == 1 and $Question3 == 1>> <center>@@.btnUI;<<button [[I think my curiosity is satisfied for now | Resolution Sequence M5Lucy]]>><</button>>@@</center> <</if>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Resolution Sequence M5Lucy">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucySerious.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
Hey, listen. About what are we going to do now... I have an idea
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm all ears
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
There's only one person who can help us try to trace the reverend with the clues he might have left on your Link™. We need to talk to <<linkreplace "Alex" t8n>>Alex
<center><img src="images/File cabinet/Alex character file.png" width="800px"></center> <</linkreplace>>
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Ok, that's a starter
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
If he manages to track down the reverend, we can try to ambush him and find out what the hell he wants. If we manage to extract the information, I'm sure Dr. Weiss would be more than pleased with the situation
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
It never hurts to have your boss happy with you, right? Capturing a multiversal troublemaker seems like a great way to demonstrate my loyalty to The Agency
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It sure is
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And... There's no need to bother our boss with the small details
<</speechMe>>
<center>@@.btnUI;<<button [[We're totally capable of managing this on our own. Right, Lucy? | Resolution Sequence M5Lucy B]]>><</button>>@@</center>
</div><<audio "office" stop>> <<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Resolution Sequence M5Lucy B">> <<set $SequenceM5 to 2>>
<</nobr>><div class="passagetext">
<<if $NvlRelLucy >= 2>> <<set $LucyWayM5 to 1>> <center><span style="color:#8E44AD">''Congratulations! Lucy trusts you enough to keep this secret''</span></center>
<<speechCapit "lucy" "''Lucy:''">>
Okay... I'll take you to Alex. But promise me you'll be careful, and that you'll do everything he tells you, okay? If Dr. Weiss finds out...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Don't worry, that won't happen. I promise I'll follow all his instructions to the letter. Shall we go now?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
If you still need to rest, take your time. I've reset your leisure time tracker so you can do more Downtime Actions.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Okay
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
When you're ready, meet me in front of the Capsule so we can start trying to fix this mess...
<</speechCapit>>
<<elseif $NvlRelLucy <= 1>> <<set $DrWhiteWayM5 to 1>> <<speechCapit "lucy" "''Lucy:''">>
I'm sorry, Agent. I don't think I can do that... The Project Manager should be aware of anything involving DÆDALUS and The Link™, it is my duty to have them informed. We need to talk to <<linkreplace "Dr. Weiss" t8n>>Dr. Weiss
<center><img src="images/File cabinet/DR. WEISS character file.png" width="800px"></center> <</linkreplace>>
<</speechCapit>>
<center><span style="color:#8E44AD">''It seems like you don't have enough Relationship with Lucy!''</span></center>
<<speechMe $avatarMe "''$name:''">>
Okay. I guess it is what it is.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
If you still need to rest, take your time. I've reset your leisure time tracker so you can do more Downtime Actions.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Okay.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
When you're ready, meet me in front of the Capsule so we can start trying to fix this mess...
<</speechCapit>>
<</if>>
<center>@@.btnUI;<<button [[Go back | Office]]>><<timepass "$timeresetoffice">><</button>>@@</center>
</div><<audio "office" volume 0.5 fadeoverto 3 0 >> <<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "SequenceM5 White">>
<</nobr>><div class="passagetext">
Finally, we rose again to where the bosses' offices were. We sped through the corridors with incredibly high ceilings until we finally reached the doctor's office. Her secretary made us wait for a few moments in her private waiting room while announcing our arrival.
<<speechCapit "lucy" "''Lucy:''">>
Doctor Weiss is already aware of the latest details. She said she wants to have a word with you before authorizing us to let you travel in search of Danforth.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm ready. I take responsibility.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You're a good agent, $name. Sometimes the Doctor can be a bit tough, but you must understand that it's the role she has to play with such responsibility in her hands.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I appreciate your concern, but I'll be fine. I'm going to fix this situation.
<</speechMe>>
Upon entering the grandiose office, the doctor awaited us with a stern expression.
<<nobr>> <center>@@.btnUI;<<button [[Heeeey Doc... | SequenceM5 Weiss]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Please, I'm so so sorry, Doc! | SequenceM5 Weiss]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Say nothing | SequenceM5 Weiss]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "SequenceM5 Weiss">>
<</nobr>><div class="passagetext">
<center><img src="images/Dr. Weiss/Dr.WeissHello.png" width="800px"></center>
<<speechCapit "white" "''Dr. Weiss:''">>
Agent $lastName. Despite the seriousness of the situation, it's a relief to see you in a much better condition
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Doctor. I regret that we find ourselves in these circumstances.
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
Tell me what you think you know about how you got infected.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Well, you see, during my second mission in Santexx County, when I was sent to stop a man named Reverend Danforth, something very strange happened.
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
I'm listening.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I thought I had finished that man with my own hands. I was convinced that it had happened that way. But just as I was leaving the place to come back here, that reverend appeared again. He identified himself through his Link™ as an agent from The Agency and told me they had sent him right after me.
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
I see.
<</speechCapit>>
<<linkreplace "What do you think, Doctor?" t8n>> <<speechCapit "white" "''Dr. Weiss:''">>
It's clear. This man has forged one of our credentials to access your Link™. He infected you with some kind of virus, which, according to our estimates, no longer poses a major threat.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I understand.
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
Given the characteristics of the attack, it's unlikely that he had enough time to steal files from your memory. In fact, you didn't even have any implanted memories of Reverend Danforth before going to Santexx the first time, so it doesn't seem like his intention was to access confidential information from your memory.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Had a curious dream when I lost consciousness in Ejutla. I saw Lucy, or so I think... She was saying something like everything was dead, and...
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
Was there anything else in the dream?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Honestly, no.
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
Don't worry about it then. It's a positive sign that your mind traveled to the figure of Lucy in a moment of crisis.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, really?
<</speechCapit>>
<<speechCapit "white" "''Dr. Weiss:''">>
Yes. It means you're doing well in your role as a therapist.
<</speechCapit>>
[[You're right. She is. | SequenceM5 Weiss B][$ExpRelLucy +=20]]
<span style="color:#8E44AD; font-style: italic"> This will increase your relationship with Lucy</span>
<center>@@.btnUI;<<button [[Okay | SequenceM5 Weiss B]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "flashback" volume 0.7 play loop>> <<audio "alex" stop>> <<nobr>><<set $lastPassage to "SequenceM5 Weiss B">>
<</nobr>><div class="passagetext"> <<set $SequenceM5 to 3>> <<set $DrWhiteWayM5 to 0>>
<center><span style="color:#8E44AD">''+20 Relationship XP with Lucy''</span></center>
<<speechCapit "white" "''Dr. Weiss:''">>
Enough. That's not what here here to discuss. According to Lucy's reports, I see that on your third mission, you went in search of Robert Derris in Amazonia.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That's right.
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
Don't you see it? It's the same person. He was one step ahead of us all the time. He escaped from Amazonia and somehow ended up in Santexx. He took on the identity of Thomas Danforth and hid there.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
How do you know, Doctor?
<</speechCapit>>
<<speechCapit "white" "''Dr. Weiss:''">>
Isn't it evident?
<</speechCapit>>
<<linkreplace "Uhh..." t8n>> <center><img src="images/Dr. Weiss/Dr.WeissHello.png" width="800px"></center>
<<speechCapit "white" "''Dr. Weiss:''">>
A middle-aged fugitive disappears from one place and suddenly a dead man revives somewhere else with the same characteristics. Interestingly, he seems to have access to The Link's™ technology. It's the only thing that explains how he could travel from Amazonia or elsewhere and 'magically' appear in Santexx, and also be able to identify and exchange data from your Link™ to his. It's a matter of connecting the dots.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
Dr. Weiss is quite clever!
<</speechCapit>>
<<speechCapit "white" "''Dr. Weiss:''">>
Enough chit-chat. When you're recovered, you'll go after that man. In the meantime, you'll work with Alex to track him down. I can't believe you let yourself be hacked so blatantly!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm sorry, I...
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
I'll turn a blind eye because I know you're new here, but you'll have to step up your game, or I'll be very disappointed. Do you hear me? Lucy, grant the agent here access to the AREA DÆDALUS. Get to work!
<</speechCapit>>
She said curtly and dismissed us immediately.
<center><span style="color:#8E44AD; font-style: italic">-30 Relationship XP with Dr. Weiss</span> </center>
<center>@@.btnUI;<<button [[It'll be better to get going... | Alex Welcome][$ExpRelWhite -= 30]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "office" stop>> <<nobr>><<set $lastPassage to "Alex Welcome">>
<</nobr>><div class="passagetext"> <<set $ExpRelAlex += 10>>
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Agent $lastName, It's a relief to see you in a much better condition.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Alex. I regret that we find ourselves in these circumstances.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Doctor Weiss briefed me this morning. She has ordered almost total access to the DÆDALUS AREA for you. Consider yourself lucky!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Haha... I don't think she shares your optimism.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
I know. But it doesn't hurt to see it as an opportunity, does it? If I remember correctly, when you first joined you were dying to learn more about DÆDALUS.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That's one way to look at it.
<</speechMe>>
<center><span style="color:#8E44AD">''+10 Relationship XP with Alex''</span></center>
<<speechCapit "alex" "''Alex:''">>
Come on. We all mess up sometimes. Now you need to focus on recovering. Fortunately, the task ahead doesn't require too much effort... on your part.
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[Okay. Let's do this | Alex Event 1]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I feel like this is a punishment... | Alex Event 1]]>><</button>>@@</center> <</nobr>>
</div><<nobr>><<set $lastPassage to "Sequence M5 Alex">>
<</nobr>><div class="passagetext"> <<set $SequenceM5 to 3>> <<set $LucyWayM5 to 0>> <<set $ExpRelAlex += 30>>
<<speechCapit "lucy" "''Lucy:''">>
Alex is already aware of the latest details. I've already given you access to the Area DÆDEALUS since you'll be working with Alex more closely.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Of course, Lucy. Thank you very much, by the way. You'll see, everything will be fine.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I trust you, agent. I also trust Alex. I know you'll make a good team. I must return to my cubicle. Other agents are waiting for therapy. Remember that you can only enter the DÆDALUS Area if Alex is inside.
<</speechCapit>>
Before leaving, she bent down slowly to give me a kiss on the cheek, looking at me with those interesting eyes of hers...
<<speechMe $avatarMe "''$name:''">>
Good luck, agent.
<</speechMe>>
<<linkreplace "See you around, Lucy" t8n>> When Lucy left, I turned around to enter through the gates with reinforced cybersecurity that granted access to the DÆDALUS Area. In there, after a long corridor where an occasional robot passed by, at the end was Alex, looking at something on his screen that you couldn't decipher due to the anti-reflective tint of his lenses.
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Agent $lastName, It's a relief to see you in a much better condtion. Lucy asked me to give you a hand. She's like a sister to me, so refusing was out of the question.
<</speechCapit>>
<center><span style="color:#8E44AD">''+30 Relationship XP with Alex''</span></center>
<<speechMe $avatarMe "''$name:''">>
Thank you, Alex. I regret that we find ourselves in these circumstances.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Listen, I wold really like to know what happened directly from you. Tell me what you think you know about how you got infected.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Well, you see, during my second mission in Santexx County, when I was sent to stop a man named Reverend Danforth, something very strange happened.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
I'm listening.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I thought I had finished that man with my own hands. I was convinced that it had happened that way. But just as I was leaving the place to come back here, that reverend appeared again. He identified himself through his Link™ as an agent from The Agency and told me they had sent him right after me
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
I see.
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[What do you think, Alex? | SequenceM5 Alex Interlude]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[When I get my hands arround his neck... again! | SequenceM5 Alex Interlude]]>><</button>>@@</center> <</nobr>>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "SequenceM5 Alex Interlude">>
<</nobr>><div class="passagetext">
<<speechCapit "alex" "''Alex:''">>
This man has forged one of our credentials to access your Link™. He infected you with some kind of virus, which, according to our estimates, no longer poses a major threat.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I understand.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Given the characteristics of the attack, it's unlikely that he had enough time to steal files from your memory. In fact, you didn't even have any implanted memories of Reverend Danforth before going to Santexx the first time, so it doesn't seem like his intention was to access confidential information from your memory.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Had a curious dream when I lost consciousness in Ejutla. I saw Lucy, or so I think... She was saying something like everything was dead, and...
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Was there anything else in the dream?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Honestly, no.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Don't worry about it then. It's positive that your mind traveled to the figure of Lucy in a moment of crisis.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, really?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Yes. It she's doing well in her role as a therapist.
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[You're right. She is | SequenceM5 Alex B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Okay | SequenceM5 Alex B]]>><</button>>@@</center><</nobr>>
</div><<nobr>><<set $lastPassage to "SequenceM5 Alex B">>
<</nobr>><div class="passagetext"> <<set $SequenceM5 to 3>> <<set $LucyWayM5 == 1>>
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
According to Lucy's reports, I see that on your third mission, you went in search of Robert Derris in Amazonia.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That's right
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Give it a second thought. It's the same person. He was one step ahead of us all the time. He escaped from Amazonia and somehow ended up in Santexx. He took on the identity of Thomas Danforth and hid there.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
How can you be so sure?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
A middle-aged fugitive disappears from one place and suddenly a dead man revives somewhere else with the same characteristics. Interestingly, he seems to have access to The Link™ technology. It's the only thing that explains how he could travel from Amazonia or elsewhere and 'magically' appear in Santexx, and also be able to identify and exchange data from your Link™ to his! . It's a matter of connecting the dots.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Holy shit, you might be right!
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
It'll take me a little while to track him down. I'll need you to spend some time here to help me with a few things. Next time don't let yourself be hacked so blatantly!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm sorry, I...
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Nah, don't be. I know you're new here, everyone needs to learn. It's part of the job.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Let me know what you need me to do. I'll do my best to catch that fucker!
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
That's the spirit!
<</speechCapit>>
<center>@@.btnUI;<<button [[Let's do this! | Alex Event 1]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Alex Event 1">>
<</nobr>><div class="passagetext"> <<set $AlexEvent1 to 1>>
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Tracking down the priest is a challenging task, but not impossible. I don't know how fragmented your memory is right now, but I'll need to "dig" into it a bit to follow the trail of the reverend.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And what do I need to do?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Not much. Keep me company and answer all my questions as I stare at my computer. We'll try to reconstruct together the majority of the Mandelbrot code you associated with his perception.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Alright... And how will that help catch him?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Once we have a good portion of that code, we'll compare it with exabytes and exabytes of information stored in other databases.
<</speechCapit>>
<<set $percentMind = 10 + $Mind>>[[Oh, I think I see where you're going! | Alex Event 1 Roll]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Oooookayyyy.... | Alex Event 1 no roll]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Alex Event 1 Roll">>
<</nobr>><div class="passagetext"> <<if $RandomNumber <= $percentMind>> <<set $MindExp += 14>>
<center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
We will detect patterns, and in this way, we will be able to "follow" the trail left by Danforth's code through the data clouds.
<</speechMe>>
He raised his hand to give me a high-five.
<<speechCapit "alex" "''Alex:''">>
Let's gather what we can from your memory, but I suspect it will be necessary for you to return to Santexx, the last place where you saw him alive.
<</speechCapit>>
<<else>> <<set $MindExp += 14>> <<set $Moral -= 2>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center>
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
We will detect patterns, and in this way, we will be able to "follow" the trail left by Danforth's code through the data clouds.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That sounds like a great plan!
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Let's gather what we can from your memory. Put on the Mocap Suit and get in. I won't close the doors or send you away, I just need you to be connected to DÆDALUS.
<</speechCapit>>
<</if>> Just as I had promised Lucy, I followed Alex's instructions without complaint. Being in that tiny space with that ridiculous suit, and realizing that I was still conscious inside that metal coffin, made me feel... Vulnerable in a way.
Alex didn't seem completely oblivious to my internal struggles. He concentrated in getting the job done so I could be liberated from the cold insides of the colossal machine as soon as posible, resting his chin between his fingers with the same thoughtful expression as always.
<<speechCapit "alex" "''Alex:''">>
Let's start with the basics. Describe Reverend Danforth
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[Old decrepit fuck dressed in religious attire | Alex Event 1 B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Middle-aged man, prominent facial gray hair | Alex Event 1 B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Had a Mediterranean air, some stains on the forehead... | Alex Event 1 B]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Alex Event 1 no roll">>
<</nobr>><div class="passagetext">
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
We will examine the coincidences among them, and in this way, we will be able to "follow" the trail left by Danforth's code through the data clouds that DÆDALUS can assimilate.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That sounds like a great plan!
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Let's gather what we can from your memory. Put on the Mocap Suit and get in. I won't close the doors or send you away, I just need you to be connected to DÆDALUS.
<</speechCapit>>
Just as I had promised Lucy, I followed Alex's instructions without complaint. Being in that tiny space with that ridiculous suit on, and completely conscious inside the booth made me feel kind of... Vulnerable.
Alex didn't seem completely oblivious to my internal struggles. He stared at his computer, chin resting between his fingers, with the same thoughtful expression as always.
<<speechCapit "alex" "''Alex:''">>
Let's start with the basics. Describe Reverend Danforth
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[Old decrepit fuck dressed in religious attire | Alex Event 1 B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Middle-aged man, prominent facial gray hair | Alex Event 1 B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Had a Mediterranean air, some stains on the forehead... | Alex Event 1 B]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Alex Event 1 B">>
<</nobr>><div class="passagetext">
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Okay. Now tell me what you know about him.
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[He was a religious fanatic, had a grudge against the town bourgeois | Alex Event 1 C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Always in the church. Did a lot of charity work | Alex Event 1 C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I don't know. Stirred up the masses and such | Alex Event 1 C]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Alex Event 1 C">>
<</nobr>><div class="passagetext">
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Reports say you finished him off. What happened?
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[Things got tense. I strangled him with my own hands | Alex Event 1 D]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I still remember his bulging eyes... He told me to look at him! | Alex Event 1 D]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I killed him, and that's it. It's what you sent me to do, right? | Alex Event 1 D]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Alex Event 1 D">>
<</nobr>><div class="passagetext">
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
What did you think when you saw him again despite having killed him?
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[I thought I was crazy. I had seen him die with my own eyes! | Alex Event 1 E]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[He made me believe that you had sent him from the agency | Alex Event 1 E]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Honestly, I was about to kill him again | Alex Event 1 E]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<audio "office" stop>> <<nobr>><<set $lastPassage to "Alex Event 1 E">>
<</nobr>><div class="passagetext">
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Alright. I think I have all I need for now. If you want, you can come back another time, and we'll see where this leads us, okay?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
All right... I think I'll go relax at the Plaza.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
It will do you good.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Until next time, Alex.
<</speechMe>>
<center>''YOU HAVE UNLOCKED A NEW LOCATION: AREA DÆDALUS''</center>
<center>@@.btnUI;<<button [[Go back to the Central Offices | Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Intro M5">>
<</nobr>><div class="passagetext"> <<set $ShowFile5 to 1>> <<set $AlexEvent2 to 1>>
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
It's good to see you again.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You have something new?
<</speechMe>>
He chuckled softly with his deep, woody voice
<<speechCapit "alex" "''Alex:''">>
We have to be patient. We need more information to continue completing the code.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Do I have to answer more questions? I thought Lucy was the one providing therapy.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Ha, ha, ha. Since you're in the mood for jokes today, I'd better give you the news without beating around the bush: You have to go back to Santexx, where you last saw him alive. It's the only way to track him for now.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yeah, I guess it makes sense.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
If you still have time, rest and do what you need to do. ''Next time you want to check your Dossier the mission will be waiting for you.''
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sure, thanks.
<</speechMe>>
<center>''YOU HAVE UNLOCKED A NEW MISSION IN YOUR PERSONAL PORTAL:
//FILE 5: A PROMISE IN BLOOD//''</center>
<center>@@.btnUI;<<button [[Go back to the Central Offices | Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2">>
<</nobr>><div class="passagetext"> <<set $AlexEvent2 to 1>> <<set $dreamSequencesS1 to 1>> <<set $RedLucyVisit to 0>>
<<speechCapit "alex" "''Alex:''">>
Good to see you here, Agent. You're looking better every time we meet.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Please. You're just saying that to make me feel better.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Why not both? Anyway, uh... I'm glad you decided to stop by. I was getting bored of coding. A break will do me good right now. That and a cigarette.
<</speechCapit>>
He pulls out a green and yellow plastic packet from his pants pocket. He opens it and pulls out a white slip of paper on which he sprinkles the dark brown hair, then puts a small plastic nozzle at the end of the slip of paper. He rolls it up loosely, sticks out his tongue and wets the edge of the thin paper with it before sliding it over himself to finish it off masterfully. When he finishes, he lifts his big dark eyes to you and lets out a chuckle.
<center><video autoplay muted loop>
<source src="images/Alex/RollingCig.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCapit "alex" "''Alex:''">>
What? Ah. It's a little delicacy I indulge in from time to time. It's brought to me by a friend from an external frequency. Industrial cigarettes are more practical and popular, but rolling tobacco reminds me of home. Besides, it's hard to come by these days.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I don't think I've ever seen someone roll a cigarette before.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Fancy one? I also have tobacco-free alternatives, if that's more up your alley.
<</speechCapit>>
<center>@@.btnUI;<<button [[Sure, why not? | Alex Event Smoke]]>><</button>>@@</center>
<span style="color:#438ad1">==No, thank you==</span>
<<if $Corruption >= 5>> <span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You really need a smoke!</span> <<else>> <span style="color:#ca8bd6; font-style: italic">The stress of your recent situation prevents you from refusing. You really need a smoke</span> <</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2b">> <<set $Smoke to 0>>
<</nobr>><div class="passagetext">
Alex gives you the cigarette he had already prepared, makes another one for himself, takes the lighter out of the other pocket of his pants and lights first yours and then his.
<center><video autoplay muted loop>
<source src="images/Generic/Smoking.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCapit "alex" "''Alex:''">>
Do you like it?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I can't say I actively dislike it. There's something appealing about exhaling the smoke.... Plus there's something about it that reminds me of vanilla.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
It is my special blend. And as a little gift... I'm going to tweak your Link™ slightly so you can take a few puffs whenever you feel like it. It's a cancer-free alternative and maybe even sometimes helps boost your morale a bit!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That's nice of you.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
It's one of the little perks of working in this field. Just enter a couple of lines of code and voila!
<</speechCapit>>
<center>@@.btnUI;<<button [[Let's change the subject | Alex Event 2b]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2b">>
<</nobr>><div class="passagetext"> <<set $AlexEvent2 to 3>> <<set $QuestionLucy to 0>><<set $QuestionAlex to 0>><<set $QuestionWeiss to 0>><<set $QuestionMorgan to 0>><<set $QuestionRee to 0>>
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
So, you're taking it easy these days, aren't you?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Well, I'm killing time as best I can. Who knows when Dr. Weiss will give Lucy another assignment for me
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Your body and your Link™ need a break. You mustn't overtax yourself or you might slip into insanity sooner rather than later
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes. That was always a possibility. And it seems like everything and everyone keeps reminding me of it
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
I'm sorry, agent. I didn't mean to. I think it's important to look out for each other, you know?. Why don't we change the subject, instead?
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[Yeah. Let's talk about you | Alex Event 2 ask Alex][$QuestionAlex to 1]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Why don't you tell me more about Lucy? | Alex Event 2 ask Lucy][$QuestionLucy to 1]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[How well do you know Dr. Weiss? | Alex Event 2 ask Weiss][$QuestionWeiss to 1]]>><</button>>@@</center>
<<if $FindMorgan == 1>> <center>@@.btnUI;<<button [[What do you know about Morgan the SmartFlesh™ crafter? | Alex Event 2 ask Morgan][$QuestionMorgan to 1]]>><</button>>@@</center> <</if>>
<<if $MeetRee == 1>> <center>@@.btnUI;<<button [[What do you know about Rhea the masseusse? | Alex Event 2 ask Ree][$QuestionRee to 1]]>><</button>>@@</center> <</if>><</nobr>>
<center>@@.btnUI;<<button [[I should leave now. We can keep talking later | Capsule]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2 ask Alex">>
<</nobr>><div class="passagetext"> <<set $QuestionAlex to 1>>
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Okay. What do you want to know?
<</speechCapit>>
<<linkreplace "How long have you been working here?">><<speechCapit "alex" "''Alex:''">>
About twenty years, more or less. Sometimes it's hard to remember
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
What? How can that be possible? You don't look a day over thirty
<</speechMe>>
Alex throws his head back with a laugh.
<<speechCapit "alex" "''Alex:''">>
Well, thank you very much, agent. I try to take care of myself. No, seriously now. Constantly working so close to DÆDALUS makes time drag on and slow down for me. I look the same as I did when I was twenty-five, but I actually turned forty-eight two months ago
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Wow. So it looks like we've inadvertently discovered the fountain of eternal youth, huh? There would be people who would pay a lot for something like that
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
And there are people already working on trying to sell it, of course
<</speechCapit>>
<</linkreplace>>
<<linkreplace "How did you end up here?">> <<speechCapit "alex" "''Alex:''">>
Not much of a mystery. I studied computer engineering and upon graduating from college I was offered a internship to work with the government
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Did you know which branch of government you were going to work with?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Not exactly. It started out as cybersecurity and digital identities. When the internship was over I was offered to continue my work here at The Agency
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
It must have been hard to leave everything to come and live and work here.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Yes. I guess for all of us here it was. But there are causes bigger than us and sacrifices worth making.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You talk about the mission of The Agency?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
You said it yourself
<</speechCapit>>
He laughed a deep, mellow chuckle.
<<nobr>> <<if $QuestionLucy == 0>> <center>@@.btnUI;<<button [[Why don't you tell me more about Lucy? | Alex Event 2 ask Lucy][$QuestionLucy to 1]]>><</button>>@@</center> <</if>>
<<if $QuestionWeiss == 0>> <center>@@.btnUI;<<button [[How well do you know Dr. Weiss? | Alex Event 2 ask Weiss][$QuestionWeiss to 1]]>><</button>>@@</center> <</if>>
<<if $FindMorgan == 1 and $QuestionMorgan == 0>> <center>@@.btnUI;<<button [[What do you know about Morgan the SmartFlesh™ crafter? | Alex Event 2 ask Morgan][$QuestionMorgan to 1]]>><</button>>@@</center> <</if>>
<<if $MeetRee == 1 and $QuestionRee == 0>> <center>@@.btnUI;<<button [[What do you know about Rhea the masseusse? | Alex Event 2 ask Ree][$QuestionRee to 1]]>><</button>>@@</center> <</if>><</nobr>>
<center>@@.btnUI;<<button [[I should leave now. We can keep talking later | Capsule]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2 ask Lucy">>
<</nobr>><div class="passagetext"> <<set $QuestionLucy to 1>>
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Like what, exactly?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I don't know. She is very mysterious. She never talks about her life outside of work. I don't know where she comes from or how she ended up here.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
And I assume you've never asked her?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
No. She's my superior. It might come across as rude
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Lucy is your supervisor. Your superior is Dr. Weiss, but Lucy's the one who assists her with the field agents
<</speechCapit>>
<<linkreplace "But where does she come from?">> <<speechCapit "alex" "''Alex:''">>
Lucy is a state-of-the-art... I guess you could say android. Some like to call them "replicants". A Synthetic Cognition carefully nurtured for years and years, and then introduced into an almost exact replica of the human body. The latest wonder in biorobotics. One of the most prized creations of The Agency and Techno-Haven™ Robotics
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
A product? Born in the laboratories of The Agency? That actually explains a lot. I've never seen anyone with an eye color like that before
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Yeah. You know. Synthetic Cognitions have some trouble replicating human eyes. But believe me, they're getting better each day
<</speechCapit>>
<center>@@.btnUI;<<button [[That's crazy... I mean, I know she is a bit weird, but I didn't expect something like this |Alex Event 2 ask Lucy b]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2 ask Lucy b">>
<</nobr>><div class="passagetext">
<<speechCapit "alex" "''Alex:''">>
Dr. Weiss needed a right-hand to assist her with her projects within the Agency, and to help her supervise and control the central office staff. The information she handles is so sensitive that it is said that they needed unique technology from scratch to prevent it from being hacked.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
A Synthetic Cognition designed for a manufactured biorobotic replica? Like trying to put a soul inside a body?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Dr. Weiss needed an assistant and a successor, so The Agency and Techno-Haven™ joined forces, knowledge and capital to create the perfect "daughter" for the doctor. A prototype for an updated version of the Nexus models which was a more "experimental" line, intended to be commercialized if it meets the expectations during the years of testing.
<</speechCapit>>
<<linkreplace "Is she the first one of her... kind?">> <<speechCapit "alex" "''Alex:''">>
Lucy's full name is Lucille C. There was also a Lucille A and a Lucille B, but both were failed prototypes after a few years. This Lucy is the one that has gone the furthest.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Were you involved in her creation?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
One could say so. When I arrived to The Agency, Lucy already existed, but her cognition was very... immature. You see, the Nexus-7 model is an extremely rare model. Unlike its predecessors, it is the first model with implanted memories. Some even speculate on its ability to procreate, considering that its body is a masterpiece of biomechanical engineering. Lucy is actually in some ways... //more human than human//. Do you know what memory means in evolutionary terms? It is probably the greatest qualitative leap that recorded history has seen in terms of the development of consciousness.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
But she... She looks so genuinely...
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
I was tasked by the Doctor to help her adjust and develop. One could say I've watched her "grow up". A couple of times I had to adjust her code manually to correct some... inappropriate behaviors. But the truth is that she is very autonomous. I have come to love her like a little sister.
<</speechCapit>>
<</linkreplace>>
<<linkreplace "How old is she?">> <<speechCapit "alex" "''Alex:''">>
I don't know. That's confidential, even to me.
<</speechCapit>>
<</linkreplace>>
<<linkreplace "Is she always so friendly?">> <<speechCapit "alex" "''Alex:''">>
She is programmed to be. She's programmed to keep agents happy as long as there's no conflict with the interests of The Agency or Dr. Weiss.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I understand.
<</speechMe>>
<</linkreplace>>
<<nobr>> <<if $QuestionAlex == 0>> <center>@@.btnUI;<<button [[Let's talk about you | Alex Event 2 ask Alex]]>><</button>>@@</center> <</if>>
<<if $QuestionWeiss == 0>> <center>@@.btnUI;<<button [[How well do you know Dr. Weiss? | Alex Event 2 ask Weiss][$QuestionWeiss to 1]]>><</button>>@@</center> <</if>>
<<if $FindMorgan == 1 and $QuestionMorgan == 0>> <center>@@.btnUI;<<button [[What do you know about Morgan the SmartFlesh™ crafter? | Alex Event 2 ask Morgan][$QuestionMorgan to 1]]>><</button>>@@</center> <</if>>
<<if $MeetRee == 1 and $QuestionRee == 0>> <center>@@.btnUI;<<button [[What do you know about Rhea the masseusse? | Alex Event 2 ask Ree][$QuestionRee to 1]]>><</button>>@@</center> <</if>><</nobr>>
<center>@@.btnUI;<<button [[I should leave now. We can keep talking later | Capsule]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2 ask Weiss">>
<</nobr>><div class="passagetext"> <<set $QuestionWeiss to 1>>
<center><img src="images/Alex/AlexSerious.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Are you really asking me what I think of our boss?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes... I guess I am.
<</speechMe>>
<<if $NvlRelAlex == 0>> <<speechCapit "alex" "''Alex:''">>
I, uh... admire her intellect.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Okay. And...?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Sorry to dissapoint you, but that's all I'm going to say.
<</speechCapit>>
<center><span style="color:#8E44AD">''It seems like you don't have enough Relationship with Alex!''</span></center>
<<elseif $NvlRelAlex == 1 or $NvlRelAlex == 2>><<speechCapit "alex" "''Alex:''">>
She is a brilliant woman, however.... Sometimes I wish she would focus those abilities in another direction.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Don't you agree with her vision?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
It's more complicated than that. Sorry but I'm not in the mood to make it a topic of conversation.
<</speechCapit>>
<center><span style="color:#8E44AD">''It seems like you don't have enough Relationship with Alex!''</span></center>
<<elseif $NvlRelAlex == 3>><<speechCapit "alex" "''Alex:''">>
She certainly has a prodigious mind. She is efficient and she delivers good results. It is a pity that our achievements also those of the government bigwigs and a handful of private shareholders.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Those are some big words.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
You were the one who asked. We're friends, right?
<</speechCapit>>
<<elseif $NvlRelAlex == 4>><<speechCapit "alex" "''Alex:''">>
She is a brilliant woman. She has a prodigious mind and is a born leader. Despite, she serves the interests of a questionable branch of the government and a handful of private shareholders... I just don't like to think about it.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Fuck. I didn't expect that.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
You were the one who asked. We're friends, right?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Thank you. I really appreciate it.
<</speechMe>>
<</if>>
<<nobr>> <<if $QuestionAlex == 0>> <center>@@.btnUI;<<button [[Let's talk about you | Alex Event 2 ask Alex][$QuestionAlex to 1]]>><</button>>@@</center> <</if>>
<<if $QuestionLucy == 0>> <center>@@.btnUI;<<button [[Why don't you tell me more about Lucy? | Alex Event 2 ask Lucy][$QuestionLucy to 1]]>><</button>>@@</center> <</if>>
<<if $FindMorgan == 1 and $QuestionMorgan == 0>> <center>@@.btnUI;<<button [[What do you know about Morgan the SmartFlesh™-crafter? | Alex Event 2 ask Morgan][$QuestionMorgan to 1]]>><</button>>@@</center> <</if>>
<<if $MeetRee == 1 and $QuestionRee == 0>> <center>@@.btnUI;<<button [[What do you know about Rhea the masseusse? | Alex Event 2 ask Ree][$QuestionRee to 1]]>><</button>>@@</center> <</if>><</nobr>>
<center>@@.btnUI;<<button [[I should leave now. We can keep talking later | Capsule]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2 ask Morgan">>
<</nobr>><div class="passagetext"> <<set $QuestionMorgan to 1>>
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Morgan, Morgan... You mean that girl from the Corp-O-asis?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I think they prefer neutral pronouns.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Oh, that's good to know. Well, I don't know much about them. I've never needed any of the Smart-Flesh™ services. I only know that they are a Techno-Haven's™ employee, most likely brought in from an outside frequency.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And why would they be here?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
I suspect her techno-medicine knowledge is valuable to The Agency and Techno-Haven™ somehow.
<</speechCapit>>
<<nobr>> <<if $QuestionAlex == 0>> <center>@@.btnUI;<<button [[Let's talk about you | Alex Event 2 ask Alex][$QuestionAlex to 1]]>><</button>>@@</center> <</if>>
<<if $QuestionLucy == 0>> <center>@@.btnUI;<<button [[Why don't you tell me more about Lucy? | Alex Event 2 ask Lucy][$QuestionLucy to 1]]>><</button>>@@</center> <</if>>
<<if $QuestionWeiss == 0>> <center>@@.btnUI;<<button [[How well do you know Dr. Weiss? | Alex Event 2 ask Weiss][$QuestionWeiss to 1]]>><</button>>@@</center> <</if>>
<<if $MeetRee == 1 and $QuestionRee == 0>> <center>@@.btnUI;<<button [[What do you know about Rhea the masseusse? | Alex Event 2 ask Ree][$QuestionRee to 1]]>><</button>>@@</center> <</if>><</nobr>>
<center>@@.btnUI;<<button [[I should leave now. We can keep talking later | Capsule]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex Event 2 ask Ree">>
<</nobr>><div class="passagetext"> <<set $QuestionRee to 1>>
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
<<speechCapit "alex" "''Alex:''">>
Ah, Ree! Yes. She's a good friend of mine. We crossed paths a lot at the gym.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I can see why. She says she spends all day between the gym and the pool.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
In her original frequency in Amazonia she was Minister of Waters. A critical position in her original frequency. After all, it could be said that Amazonia depends largely on its exports of drinking water. My guess is she was looking for some way to continue her legacy, so she came up with the idea of a spa area for the complex, and proposed to Techno-Haven and The Agency to make one and manage it on behalf of their interests.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
She sure must be busy with all that stuff. The Corp-O-asis is always full of people. Where does she find the time to do so many things?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Life inside The Complex is not easy. The facilities are expanding every day and the population is growing out of necessity. It takes a lot of manpower to keep the entire machinery of The Agency and Techno-Haven™ up and running. Wages here are plummeting, but consumption is not slowing down. We all have to survive as best as we can. I even heard agents like you are taking a second job at the Palais Eros.
<</speechCapit>>
<<nobr>> <<if $QuestionAlex == 0>> <center>@@.btnUI;<<button [[Let's talk about you | Alex Event 2 ask Alex][$QuestionAlex to 1]]>><</button>>@@</center> <</if>>
<<if $QuestionLucy == 0>> <center>@@.btnUI;<<button [[Why don't you tell me more about Lucy? | Alex Event 2 ask Lucy][$QuestionLucy to 1]]>><</button>>@@</center> <</if>>
<<if $QuestionWeiss == 0>> <center>@@.btnUI;<<button [[How well do you know Dr. Weiss? | Alex Event 2 ask Weiss][$QuestionWeiss to 1]]>><</button>>@@</center> <</if>>
<<if $FindMorgan == 1 and $QuestionMorgan == 0>> <center>@@.btnUI;<<button [[What do you know about Morgan the SmartFlesh™-crafter? | Alex Event 2 ask Morgan][$QuestionMorgan to 1]]>><</button>>@@</center> <</if>> <</nobr>>
<center>@@.btnUI;<<button [[I should leave now. We can keep talking later | Capsule]]>><</button>>@@</center>
</div><img src="images/Logo-NUEVO.png" width="200px"> <<nobr>>
<div class ="iconka"> <a href="https://www.patreon.com/kittyandthelord" target="_blank"><img data-passage="btnPatreon" height="32" width="32" align="middle"></a> <a href="https://subscribestar.adult/kitty-and-the-lord" target="_blank"><img data-passage="btnSubs" height="31" width="30" align="middle"></a> </div>
<<if $MindExp >= 100>>
<<set $dif = $MindExp - 100>>
<<set $Mind += 2>>
<<set $MindExp = $dif>>
<</if>>
<<if $BodyExp >= 100>>
<<set $dif = $BodyExp - 100>>
<<set $Body += 2>>
<<set $BodyExp = $dif>>
<</if>>
<<if $HeartExp >= 100>>
<<set $dif = $HeartExp - 100>>
<<set $Heart += 2>>
<<set $HeartExp = $dif>>
<</if>>
<<if $Mind > 100>> <<set $Mind to 100>> <</if>>
<<if $Body > 100>> <<set $Body to 100>> <</if>>
<<if $Heart > 100>> <<set $Heart to 100>> <</if>>
/* Codigo de Lucy */
<<if $ExpRelLucy >= 100>>
<<if $NvlRelLucy < 4>>
<<set $dif = $ExpRelLucy - 100>>
<<set $NvlRelLucy += 1>>
<<set $ExpRelLucy = $dif>>
<<else>>
<<set $ExpRelLucy = 100>>
<</if>>
<</if>>
<<if $ExpRelLucy < 0>>
<<if $NvlRelLucy > 0>>
<<set $NvlRelLucy -= 1>>
<<set $tmp = $ExpRelLucy>>
<<set $ExpRelLucy = 100 + $tmp>>
<<else>>
<<set $ExpRelLucy = 0>>
<</if>>
<</if>>
/* Codigo de Alex */
<<if $ExpRelAlex >= 100>>
<<if $NvlRelAlex < 4>>
<<set $dif = $ExpRelAlex - 100>>
<<set $NvlRelAlex += 1>>
<<set $ExpRelAlex = $dif>>
<<else>>
<<set $ExpRelAlex = 100>>
<</if>>
<</if>>
<<if $ExpRelAlex < 0>>
<<if $NvlRelAlex > 0>>
<<set $NvlRelAlex -= 1>>
<<set $tmp = $ExpRelAlex>>
<<set $ExpRelAlex = 100 + $tmp>>
<<else>>
<<set $ExpRelAlex = 0>>
<</if>>
<</if>>
/* Codigo de Nate */
<<if $ExpRelNate >= 100>>
<<if $NvlRelNate < 4>>
<<set $dif = $ExpRelNate - 100>>
<<set $NvlRelNate += 1>>
<<set $ExpRelNate = $dif>>
<<else>>
<<set $ExpRelNate = 100>>
<</if>>
<</if>>
<<if $ExpRelNate < 0>>
<<if $NvlRelNate > 0>>
<<set $NvlRelNate -= 1>>
<<set $tmp = $ExpRelNate>>
<<set $ExpRelNate = 100 + $tmp>>
<<else>>
<<set $ExpRelNate = 0>>
<</if>>
<</if>>
/* Codigo de Dr. Weiss */
<<if $ExpRelWhite >= 100>>
<<if $NvlRelWhite < 4>>
<<set $dif = $ExpRelWhite - 100>>
<<set $NvlRelWhite += 1>>
<<set $ExpRelWhite = $dif>>
<<else>>
<<set $ExpRelWhite = 100>>
<</if>>
<</if>>
<<if $ExpRelWhite < 0>>
<<if $NvlRelWhite > 0>>
<<set $NvlRelWhite -= 1>>
<<set $tmp = $ExpRelWhite>>
<<set $ExpRelWhite = 100 + $tmp>>
<<else>>
<<set $ExpRelWhite = 0>>
<</if>>
<</if>>
/* Codigo de Morgan */
<<if $ExpRelMorgan >= 100>>
<<if $NvlRelMorgan < 4>>
<<set $dif = $ExpRelMorgan - 100>>
<<set $NvlRelMorgan += 1>>
<<set $ExpRelMorgan = $dif>>
<<else>>
<<set $ExpRelMorgan = 100>>
<</if>>
<</if>>
<<if $ExpRelMorgan< 0>>
<<if $NvlRelMorgan > 0>>
<<set $NvlRelMorgan -= 1>>
<<set $tmp = $ExpRelMorgan>>
<<set $ExpRelMorgan = 100 + $tmp>>
<<else>>
<<set $ExpRelMorgan = 0>>
<</if>>
<</if>>
<</nobr>>
<<nobr>><<if $ShowStats == 1>>
<span id = "mind" style="color:#5DADE2">♦ Psyche $Mind</span>
<meter class="drunk" @value="$MindExp" min="0" max="100" align="center"></meter> ''<<print $MindExp>>%''<</if>><</nobr>>
<<nobr>><<if $ShowStats == 1>>
<span style="color:#D35400">♠ Vigor $Body</span>
<meter class="drunk" @value="$BodyExp" min="0" max="100" align="center"></meter> ''<<print $BodyExp>>%''<</if>><</nobr>>
<<nobr>><<if $ShowStats == 1>>
<span style="color:#8E44AD">♥ Empathy $Heart</span>
<meter class="drunk" @value="$HeartExp" min="0" max="100" align="center"></meter> ''<<print $HeartExp>>%''<</if>><</nobr>>
<<nobr>><<if $ShowStats == 1>>
<span style="color: hsl(250, 30%, 48%)">Morale: $Moral</span><</if>><</nobr>>
<<nobr>><<if $ShowStats == 1>>
<span style="color: #ca8bd6">Corruption: $Corruption</span><</if>><</nobr>>
<<nobr>><<if $ShowStats == 1>>
<span style="color: #12a61f">Æ$Credits</span><</if>><</nobr>>
<<nobr>><<if $Smoke == 0>> <<set $Smokechance to random (1,7)>> <<if $Smokechance == 1>> <h6>I could really use a smoke...</h6> <</if>><</if>>
<<if $ShowAvatarPlayer == 1>> <center><div id="scene"><<body>></div></center><</if>>
<<if $Smoke == 0>> <center> <<button [[Smoke|Smoke]]>><</button>></center><</if>> <</nobr>>
<<nobr>> <<if $File2Done == 1>><center>@@.btnUI;<<button [[About|Equipment]]>><</button>>@@</center><</if>>
<<if $ShowRelationships == 1>><center>@@.btnUI;<<button [[Relationships]]>><</button>>@@</center><</if>> <</nobr>>
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data:image/png;base64, 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data:image/png;base64,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data:image/png;base64,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<<nobr>><<set $lastPassage to "Cheats">>
<</nobr>><div class="passagetext"> <h6>If having trouble with audio, go to sidebar, click "SETTINGS" —> "Reset to Defaults"</h6>
<center>To use cheats please download the latest NKE version here:
Visit
https://subscribestar.adult/kitty-and-the-lord/subscribe?tier_id=42915
or
https://www.patreon.com/collection/33847 </center>
''CHANGE AVATAR:''
<<if $gen == "masc">> <<radiobutton "$gender" "mascAvatar1" autocheck>> Avatar 1
<<radiobutton "$gender" "mascAvatar2" autocheck>> Avatar 2 <<elseif $gen == "fem">> <<radiobutton "$gender" "femAvatar1" autocheck>> Avatar 1
<<radiobutton "$gender" "femAvatar2" autocheck>> Avatar 2 <</if>>
<center>@@.btnUI;<<button [[Go back|Your desk]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Cheat screen">>
<</nobr>><div class="passagetext">
<<if $Cheat == 1>> Cheats are still in test and development. Use with caution.
<center> <<button [[Restart Downtime Counter | Office]]>><<timepass "$timeresetoffice">><</button>> </center>
<center> ''STATS'' </center>
<span style="color:#5DADE2">''Psyche:''</span> <span id="stats-mind"><<print $Mind>></span> \
<span style="float:right"><<link "[+10]">><<set $Mind+=10>><<replace "#stats-mind">><<print $Mind>><</replace>><</link>> \
<<link "[+1]">><<set $Mind++>><<replace "#stats-mind">><<print $Mind>><</replace>><</link>> \
| <<link "[-10]">><<set $Mind-=10>><<replace "#stats-mind">><<print $Mind>><</replace>><</link>> \
<<link "[-1]">><<set $Mind-->><<replace "#stats-mind">><<print $Mind>><</replace>><</link>> </span>
<span style="color:#D35400">''Vigor:''</span> <span id="stats-body"><<print $Body>></span> \
<span style="float:right"> <<link "[+10]">><<set $Body+=10>><<replace "#stats-body">><<print $Body>><</replace>><</link>> \
<<link "[+1]">><<set $Body++>><<replace "#stats-body">><<print $Body>><</replace>><</link>> \
| <<link "[-10]">><<set $Body-=10>><<replace "#stats-body">><<print $Body>><</replace>><</link>> \
<<link "[-1]">><<set $Body-->><<replace "#stats-body">><<print $Body>><</replace>><</link>> </span>
<span style="color:#8E44AD">''Empathy:''</span> <span id="stats-heart"><<print $Heart>></span> \
<span style="float:right"> <<link "[+10]">><<set $Heart+=10>><<replace "#stats-heart">><<print $Heart>><</replace>><</link>> \
<<link "[+1]">><<set $Heart++>><<replace "#stats-heart">><<print $Heart>><</replace>><</link>> \
| <<link "[-10]">><<set $Heart-=10>><<replace "#stats-heart">><<print $Heart>><</replace>><</link>> \
<<link "[-1]">><<set $Heart-->><<replace "#stats-heart">><<print $Heart>><</replace>><</link>> </span>
<span style="color: hsl(250, 30%, 48%)">''Morale:''</span> <span id="stats-moral"><<print $Moral>></span> \
<span style="float:right"> <<link "[+10]">><<set $Moral+=10>><<replace "#stats-moral">><<print $Moral>><</replace>><</link>> \
<<link "[+1]">><<set $Moral++>><<replace "#stats-moral">><<print $Moral>><</replace>><</link>> \
| <<link "[-10]">><<set $Moral-=10>><<replace "#stats-moral">><<print $Moral>><</replace>><</link>> \
<<link "[-1]">><<set $Moral-->><<replace "#stats-moral">><<print $Moral>><</replace>><</link>> </span>
<span style="color:#ca8bd6">''Corruption:''</span> <span id="stats-corruption"><<print $Corruption>></span> \
<span style="float:right"> <<link "[+10]">><<set $Corruption+=10>><<replace "#stats-corruption">><<print $Corruption>><</replace>><</link>> \
<<link "[+1]">><<set $Corruptiont++>><<replace "#stats-corruption">><<print $Corruption>><</replace>><</link>> \
| <<link "[-10]">><<set $Corruption-=10>><<replace "#stats-corruption">><<print $Corruption>><</replace>><</link>> \
<<link "[-1]">><<set $Corruption-->><<replace "#stats-corruption">><<print $Corruption>><</replace>><</link>> </span>
<span style="color: #12a61f">Credits:</span> <span id="stats-credits"><<print $Credits>></span> \
<span style="float:right"> <<link "[+100]">><<set $Credits+=100>><<replace "#stats-credits">><<print $Credits>><</replace>><</link>> \
<<link "[+10]">><<set $Credits+=10>><<replace "#stats-credits">><<print $Credits>><</replace>><</link>> \
| <<link "[-100]">><<set $Credits-=100>><<replace "#stats-credits">><<print $Credits>><</replace>><</link>> \
<<link "[-10]">><<set $Credits-=10>><<replace "#stats-credits">><<print $Credits>><</replace>><</link>> </span>
<center> ''RELATION SHIP STATUS'' </center>
<<if $FindLucy == 1>> ''Lucy:'' <span id="stats-nvlRelLucy"><<print $NvlRelLucy>></span> \
<span style="float:right"> <<link "1">><<set $NvlRelLucy to 1>><<replace "#stats-nvlRelLucy">><<print $NvlRelLucy>><</replace>><</link>> | <<link "2">><<set $NvlRelLucy to 2>><<replace "#stats-nvlRelLucy">><<print $NvlRelLucy>><</replace>><</link>> | <<link "3">><<set $NvlRelLucy to 3>><<replace "#stats-nvlRelLucy">><<print $NvlRelLucy>><</replace>><</link>> | <<link "4">><<set $NvlRelLucy to 4>><<replace "#stats-nvlRelLucy">><<print $NvlRelLucy>><</replace>><</link>> </span> <</if>>
<<if $FindAlex == 1>> ''Alex:'' <span id="stats-nvlRelAlex"><<print $NvlRelAlex>></span> \
<span style="float:right"> <<link "1">><<set $NvlRelAlex to 1>><<replace "#stats-nvlRelAlex">><<print $NvlRelAlex>><</replace>><</link>> | <<link "2">><<set $NvlRelAlex to 2>><<replace "#stats-nvlRelAlex">><<print $NvlRelAlex>><</replace>><</link>> | <<link "3">><<set $NvlRelAlex to 3>><<replace "#stats-nvlRelAlex">><<print $NvlRelAlex>><</replace>><</link>> | <<link "4">><<set $NvlRelAlex to 4>><<replace "#stats-nvlRelAlex">><<print $NvlRelAlex>><</replace>><</link>> </span> <</if>>
<<if $FindNate == 1>> ''Nate:'' <span id="stats-nvlRelNate"><<print $NvlRelNate>></span> \
<span style="float:right"> <<link "1">><<set $NvlRelNate to 1>><<replace "#stats-nvlRelNate">><<print $NvlRelNate>><</replace>><</link>> | <<link "2">><<set $NvlRelNate to 2>><<replace "#stats-nvlRelNate">><<print $NvlRelNate>><</replace>><</link>> | <<link "3">><<set $NvlRelNate to 3>><<replace "#stats-nvlRelNate">><<print $NvlRelNate>><</replace>><</link>> | <<link "4">><<set $NvlRelNate to 4>><<replace "#stats-nvlRelNate">><<print $NvlRelNate>><</replace>><</link>> </span> <</if>>
<<if $FindWhite== 1>> ''Dr.Weiss:'' <span id="stats-nvlRelWhite"><<print $NvlRelWhite>></span> \
<span style="float:right"> <<link "1">><<set $NvlRelWhite to 1>><<replace "#stats-nvlRelWhite">><<print $NvlRelWhite>><</replace>><</link>> | <<link "2">><<set $NvlRelWhite to 2>><<replace "#stats-nvlRelWhite">><<print $NvlRelWhite>><</replace>><</link>> | <<link "3">><<set $NvlRelWhite to 3>><<replace "#stats-nvlRelWhite">><<print $NvlRelWhite>><</replace>><</link>> | <<link "4">><<set $NvlRelWhite to 4>><<replace "#stats-nvlRelWhite">><<print $NvlRelWhite>><</replace>><</link>> </span> <</if>>
<<if $FindMorgan== 1>> ''Morgan:'' <span id="stats-nvlRelMorgan"><<print $NvlRelMorgan>></span> \
<span style="float:right"> <<link "1">><<set $NvlRelMorgan to 1>><<replace "#stats-nvlRelMorgan">><<print $NvlRelMorgan>><</replace>><</link>> | <<link "2">><<set $NvlRelMorgan to 2>><<replace "#stats-nvlRelMorgan">><<print $NvlRelMorgan>><</replace>><</link>> | <<link "3">><<set $NvlRelMorgan to 3>><<replace "#stats-nvlRelMorgan">><<print $NvlRelMorgan>><</replace>><</link>> | <<link "4">><<set $NvlRelMorgan to 4>><<replace "#stats-nvlRelMorgan">><<print $NvlRelMorgan>><</replace>><</link>> </span> <</if>>
<<elseif $Cheat == 0>><center>Are you sure you have the right password?
Visit
Subscribestar.adult/kitty-and-the-lord
or
Patreon.com/kittyandthelord to know more.</center>
<</if>>
<center>@@.btnUI;<<button [[Go back|Your desk]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 1">><<if $dareLose < 4>> <<set $dareLose += 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Tickles for one full minute.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Geez... I don't know if I can handle it. I know me well enough to know my reflexes will prevent you from doing it at any cost and I don't want to hurt you! It's just that I'm very, very ticklish.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, agent... That's too bad. I guess I'm going to have to tie you so you won't push me or get away.
<</speechCapit>>
She answered with a devilish grin. Then, she went right to her drawer and took a pair of wrist ties.
<<speechCapit "lucy" "''Lucy:''">>
May I, agent?
<</speechCapit>>
<<linkreplace "I guess..." t8n>>I sighed and offered her my hands. At the end of the day, I had to fulfill my compromise, otherwise if I chickened out, I was afraid she would see me as someone who couldn't keep their word.
<<if $gen == "masc">><<speechCapit "lucy" "''Lucy:''">>
Please take your shirt off.
<</speechCapit>>
<<else>><<speechCapit "lucy" "''Lucy:''">>
Please unbutton your shirt.
<</speechCapit>>
<</if>>
I obeyed and she proceeded to tie my wirsts. I must admit although I kind of found the situation very erotic, knowing that I was going to be tickled made me pretty nervous and I wanted to get over it as quickly as I could.
<<speechMe $avatarMe "''$name:''">>
Please, just go... Just do it.
<</speechMe>>
She laughed at my despair and started passing her fingers very softly over the back of my neck. I couldn't resist and a little laugh escaped my mouth, something she really liked, apparently. Then started going down slowly to check upon my reactions. I couldn't handle it and laughed more, but I must admit I was doing it more because of how anxious I was than because of real tickles. Of course she was smart enough to notice this and kept on searching for my weakest spots. She started going down the sides of my chest and stomach, which I could barely stand. But when she reached the sides of my hips I just exploded in laughter. She went on for the 20 last seconds tickling me without any mercy.
<<if $gen == "masc">><center><img src="images/Lucy BJ/DARE/Tickling-MALE.gif"></center><<else>><center><img src="images/Lucy BJ/DARE/Tickling-FEMALE.gif"></center><</if>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
<</linkreplace>>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 2">><<set $colecLucy2 to 1>><<if $dareLose < 4>> <<set $dareLose += 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
It says here that I should give you a massage
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, I love this dare! You have no idea how I'm dying to get a back and shouler massage. I've been working so much later...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Guess this is your lucky day, Lucy. I'm pretty good at this, you know.
<</speechMe>>
She got in a confortable position and I stood up behind her and carefully started rubbing between her neck and shoulders, which I noticed somehow hard. It seemed like she actually had a lot of stress accumulated. She let a tiny moan escape her mouth, which indicated me she was liking it. I started rubbing a little bit harder to know how much pressure she could take.
<<speechCapit "lucy" "''Lucy:''">>
Oh, yes... This feels so good. I wouldn't mind if you went harder on me!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'll have that in mind.
<</speechMe>>
I said as I took her advice. She rolled her eyes and bit her lips. She was definetly loving it. I went down and did the same for her back.
<center><img src="images/Lucy BJ/DARE/LucyBackMassage.png"></center>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 3">><<if $dareLose < 4>> <<set $dareLose += 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>><<set $RandomNumber to random(1,3)>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Guess the fruit. This is probably one of my favorite dares! Let me get something first
<</speechCapit>>
She went to her drawer and took out a blindfold.
<<speechMe $avatarMe "''$name:''">>
Oh, you use that to take naps in the office? Very smart of you.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
There's so much more you can do with a blindfold besides a nap.
<</speechCapit>>
She said with a smile while standing behind my back and put the blindfold over my eyes.
<<if $gen == "fem">><center><img src="images/Lucy BJ/DARE/Blindfold FEMALE.png"></center><<else>><center><img src="images/Lucy BJ/DARE/Blindfold MALE.png"></center><</if>>
<<speechCapit "lucy" "''Lucy:''">>
Can you see something? Don't lie to me!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
No, Lucy. I can't, I swear. Plus, where's the fun when you cheat? I like challenges.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Good. Now let me see...
<</speechCapit>>
I heard her heels getting away and then getting close again. She put something over the table and postioned herself once again behind my back.
<center>@@.btnUI;<<button [[Smells acid and sweet...|DareLose 3b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 3b">>
<</nobr>><div class="passagetext">
With one hand she took me by the face and used her thumb and middle finger to hold my face. Then, I felt the warmth of her other hand pass by my side and placing the first fruit in front of me. She held my face to make sure I didn't get very close. I sniffed the first fruit. It smelled acid, but sweet. Definetly something I've smelled a lot.
<<speechMe $avatarMe "''$name:''">>
I'm pretty sure this is an Orange. It can't be anything else.
<</speechMe>>
She opened my mouth with her fingers and started to rub it delicately over my lips. I tasted it.
<<speechCapit "lucy" "''Lucy:''">>
You were right, agent! This was an easy one. Let's see if you can keep it up.
<</speechCapit>>
She placed another one near my nose which I sniffed it consciously. Now this one was a little bit harder. It had a hint of acid but nothing else I could recognize. Perhaps a fruit with a lot of water content...
<<speechMe $avatarMe "''$name:''">>
I'm not sure about this one. I'd lean my response towards some kind of berry, but I wouldn't know specifically which kind...
<</speechMe>>
<center>@@.btnUI;<<button [[I think it's a Strawberry|DareLose 3c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm pretty sure it's a Raspberry|DareLose 3c]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>><<nobr>><<set $lastPassage to "DareLose 3c">>
<</nobr>><div class="passagetext">
Again, she placed the fruit against my mouth. I was about to take a bite, but she pulled it away.
<<speechMe $avatarMe "''$name:''">>
Hey!
<</speechMe>>
She laughed.
<<speechCapit "lucy" "''Lucy:''">>
I'm joking around! Okay, open your mouth, here it comes!
<</speechCapit>>
I pulled my toungue out and she put a little bumpy thing over it.
<<if $gen == "fem">> <center><img src="images/Lucy BJ/DARE/Blindfold eating berry FEMALE.png"></center>
<<else>><center><img src="images/Lucy BJ/DARE/Blindfold eating MALE.png"></center><</if>>
<<speechMe $avatarMe "''$name:''">>
Okay, definetly a Strawberry. Good thing I kept my mouth shut 'cause I was about to say Raspberry just to say something.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'll give you half a point for this one. But I'm sure you would never guess the third one. This one is very exotic!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Try me.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Will do.
<</speechCapit>>
She placed the third and final fruit in front of me. I took a good sniff, one, two, three times. I must admit this one was hard...
<center>@@.btnUI;<<button [[What the hell is this?|DareLose 3d]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Is it... Your finger?|DareLose 3d]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 3d">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Wanna keep trying?
<</speechCapit>>
I repeated the action a couple more times without any luck
<<speechMe $avatarMe "''$name:''">>
I give up...
<</speechMe>>
She placed the fruit in my mouth and I took a bite. A little bit of the moisture fell by the corner of my lips. She wiped it with her finger so I wouldn't stain my clothes.
<<speechCapit "lucy" "''Lucy:''">>
Nothing?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm afraid I have no idea what this is...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
This fruit is called <<if $RandomNumber == 1>>Durian.<<elseif $RandomNumber == 2>>Buddha's Hand.<<else>>Dragon fruit.<</if>>
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
It looks like I always learn something new when I'm with you, Lucy.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Glad to hear that, agent. I bet we can learn a lot from eachother.
<</speechCapit>>
She said getting closer and whispering into me ear. I felt the goosebumps traveling around my body as her breth collided against my lobe and neck.
<center><img src="images/Lucy BJ/DARE/Ear-whisper.gif"></center>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 4">><<if $dareLose < 5>> <<set $dareLose += 1>> <<set $ExpRelLucy += 5>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Give me a foot massage.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You really like massages, don't you?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I get few chances of being given one, so I will take it gladly.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Very well then. Take off your shoes.
<</speechMe>>
She nodded her head and sat on the sofa while taking her high heels off. She crossed her legs and stretched one of them towards me to offer her foot. I came near her and kneeled on the floor as I gently grabbed her toe and began rubbing it.
<center><img src="images/Lucy BJ/DARE/Foot massage MALE.gif"></center>
She pulled her head backwards and closed her eyes to enjoy. I couldn't help but sometimes draw my look all the way up her feet to her calves and thighs, but without disregarding her massage.
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 5">><<if $dareLose < 6>> <<set $dareLose += 1>> <<set $ExpRelLucy += 5>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Briefly walk with my high heels
<</speechCapit>>
<center><img src="images/Lucy BJ/DARE/LucyHeels.png"></center>
<<speechMe $avatarMe "''$name:''">>
This is going to be a hard one. Those look high and I have almost non-existant experience with shoes like that...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Just mind your steps and be careful. If you're not used to them you can twist your ankle or just fall straight onto the ground.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I will try, but I can't promise anything...
<</speechMe>>
She took them off and offered them to me. Her feet were smaller than mine so the shoes where tight. Despite that I managed to put them on and began walking akwardly, sort of like a drunk chicken. She was amused by my attempt and sometimes I could hear her chuckling and giggling.
<<speechMe $avatarMe "''$name:''">>
Am I doing it that badly?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Let's just say that you're coping with your Dare and I'm having a good time watching you. That's a win-win!
<</speechCapit>>
She giggled.
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 6">><<if $dareLose < 7>> <<set $dareLose += 1>> <<set $ExpRelLucy += 5>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Do ten push-ups
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Ten push-ups? Well, then ten push-ups it is.
<</speechMe>>
<<if $gen == "masc">><center><img src="images/Lucy BJ/DARE/MalePushUps.png"></center><<else>><center><img src="images/Lucy BJ/DARE/FemalePushUps.png"></center><</if>>
I said as I threw myself onto the floor to start with my challenge. I started pulling my body up and down, trying to breathe properly. She began walking around me. I could hear her steps in heels, like the seconds passing loudly in a very big clock, taking note of the time I spent trying to lift up myself as quickly as possible.
<<set $percentBody = $Body + 20>><<set $RandomNumber to random(1,100)>>
[[Start challenge | DareLose 6.1]]
<span style="color:#D35400; font-style: italic"> Body roll: you have $percentBody % of probabilty to succeed </span>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 6.1">>
<</nobr>><div class="passagetext">
<<if $RandomNumber < $percentBody>><<set $BodyExp += 10>>
<center><span style="color: green"> Roll Succeded </span></center>
<<speechCapit "lucy" "''Lucy:''">>
Eight... Nine... Ten!
<</speechCapit>>
She exclaimed gladly.
<<speechCapit "lucy" "''Lucy:''">>
Nice job, $name! I see you're in good shape and that makes me really happy.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Lucy. I've been trying to improve my shape since I started working here.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
A wise decision. Your missions will be easier if you train your body and mind.
<</speechCapit>>
<center><span style="color:#D35400">''+10 Vigor XP''</span></center>
<<else>><<set $BodyExp += 10>> <center><span style="color: red"> Roll Failed </span></center>
<<speechCapit "lucy" "''Lucy:''">>
Six... Seven...
<</speechCapit>>
Before she arrived to the eighth, my body feel quickly over the floor.
<<speechMe $avatarMe "''$name:''">>
Fuck...
<</speechMe>>
She looked at me with hesitation.
<<speechCapit "lucy" "''Lucy:''">>
I don't want to be harsh on you, but you better try to improve your shape, $agent. Some missions out there are unforgivable if you're not well prepared.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You're right. I should start working on that.
<</speechMe>>
I said embarrassed because of my performance.
<<speechCapit "lucy" "''Lucy:''">>
My advice for you is to visit the floor 85 and try to do some excercise on your free time. We have a very nice gym over there which you can use 24 hours a day.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'll keep that in mind.
<</speechMe>>
<</if>>
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 7">><<if $dareLose < 8>> <<set $dareLose += 1>> <<set $ExpRelLucy += 5>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Pretend to be a pet for a full minute.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
This is going to be embarrassing.
<</speechMe>>
She answered with a friendly expression as she took out a leash and a collar from her drawer.
<<speechMe $avatarMe "''$name:''">>
Maybe even more embarrassing than I thought at first...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Once you hear the click of the collar you're not allowed to talk anymore.
<</speechCapit>>
<center><video autoplay muted loop>
<source src="images/Lucy BJ/DARE/Leash.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
I sat before her as she put it on my neck. I stood quiet and still.
<<speechCapit "lucy" "''Lucy:''">>
Very good! Now let's go for a walk.
<</speechCapit>>
She pulled the leash excitedly. I put myself in all fours and began walking, but she stopped me before I could start.
<<speechCapit "lucy" "''Lucy:''">>
You must walk by my side, not in front or behind me, okay? Show me how well behaved you are.
<</speechCapit>>
We started walking and I tried my best to keep her same rythm. She toured me around her desk and I even pretended to sniff around like I was recognizing the space. She sat on her chair and took a small piece of candy to put it before me.
<<speechCapit "lucy" "''Lucy:''">>
Paws up!
<</speechCapit>>
<center>@@.btnUI;<<button [[She's really enjoying this, huh? |DareLose 7b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 7b">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Sit!
<</speechCapit>>
I did as I was told.
<<speechCapit "lucy" "''Lucy:''">>
And now, roll over!
<</speechCapit>>
I lied on the floor and started goofing around as she enjoyed my little show.
<<speechCapit "lucy" "''Lucy:''">>
Excellent!
<</speechCapit>>
She gifted me by putting the piece of candy in my mouth. I recieved it and pretended to shake my tail in a thankful gesture. She looked at her watch.
<<speechCapit "lucy" "''Lucy:''">>
Oh, there's still a few seconds left. I'll make sure you hydrate yourself properly before I let you go.
<</speechCapit>>
She reached a little bowl she had over her mini-fridge, filled it with fresh water and placed it before me. I hesitated for a second. Frankly, I had no idea how to react to being told to drink from a bowl. I looked at her one last time and decided I was going to end my challenge with all the honor I had left. I leaned my head down and began drinking. When I was done, she patted my head soflty and kissed my forehead before the time was over.
<<if $gen == "masc">><<speechCapit "lucy" "''Lucy:''">>
Good boy!
<</speechCapit>>
<<else>><<speechCapit "lucy" "''Lucy:''">>
Good girl!
<</speechCapit>>
<</if>>
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 8">><<if $dareLose < 9>> <<set $dareLose += 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Recieve ten spanks without complaining
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Okay, I think I can do that.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I hope you can. I can bet my fingers you've endured much more than that.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yeah, I do too.
<</speechMe>>
We laughed and I put myself in position to offer her my buttcheeks. I unbuckled my belt and she pulled down my pants in a slow, delicate motion.
<<speechCapit "lucy" "''Lucy:''">>
Ready?
<</speechCapit>>
Before I could respond, her hand was already impacting with my skin.
<<if $gen == "masc">>
<center><img src="images/Lucy BJ/DARE/MaleSpanking.png"></center>
<<else>>
<center><img src="images/Lucy BJ/DARE/FemaleSpanking.png"></center>
<</if>>
<center>@@.btnUI;<<button [[Hey! |DareLose 8b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Endure silently |DareLose 8b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareLose 8b">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
Her expression revealed she was having fun by having me at her mercy. She spanked my naked cheeks again and again as I tried to focus on my breath so I wouldn't fall into the temptation of making any more sounds.
<<speechCapit "lucy" "''Lucy:''">>
You're doing just fine, I'm very proud of you!
<</speechCapit>>
She caressed my skin a little bit before going back to action. I became aware every time she hit her palm against my buttocks, she squeezed them slightly before drawing her hand away again.
<<speechCapit "lucy" "''Lucy:''">>
Nine... Ten!
<</speechCapit>>
She rubbed her hand a couple of times after she ended administering the challenge.
<<speechMe $avatarMe "''$name:''">>
That wasn't so hard.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Maybe next time I'll ask for twenty instead.
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 1">><<set $colecLucy1 to 1>><<if $dareWin1 != 1 >> <<set $dareWin1 to 1>> <<set $dareWin += 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center><img src="images/Lucy BJ/DARE/LucyTickles.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
Oh, no... I'm so ticklish. Please have mercy!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Would you show some if it was the other way around?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You got me...
<</speechCapit>>
She answered with an adorable, devilish grin.
I came towards her and started tickling all over. I could see she was trying really hard not to laugh at all, to which I pressumed I needed to find the right spots on her body to make her surrender. With fifty seconds left of my time I decide to start with her neck and the back of it by carressing slowly with the tip of my cold fingers. She started getting goosebumps, but since that was not my aim I proceeded in my research. I came down to her arms and armpits which seemed to have a little more effect. Her skin was perfectly soft. And still, she could hold her laugh.
I went even further and started focusing on her ribs. Now that's when I knew I was getting closer. She was pressing her lips together so hard I could notice it was getting very difficult for her to keep it up. With thirty seconds left I realized which was her real weak spot: her belly. Carried away by the situation, I opened her blouse and started overstimulating her stomach and belly button. She finally surrendered and exploted in laughter.
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 2">><<if $dareWin2 != 1 >> <<set $dareWin2 to 1>> <<set $dareWin += 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
I really like this dare. It's been a long time since I have recieved a massage!
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Is that so? Well, what a coincidence because I'm actually pretty good at it
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Let's see if that's true then
<</speechMe>>
She made me take my shoes and socks off, covered her hands in oil and began rubbing my right foot. I couldn't remember the last time I got one of these...
<<speechCapit "lucy" "''Lucy:''">>
Do you want me to go harder?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, yes please. I really need this. You have no idea...
<</speechMe>>
She indulged my whim and applied more pressure with her thumbs and palms. I closed my eyes and enjoyed the moment like I was about to melt in her hands.
<<if $gen == "fem">><center><img src="images/Lucy BJ/DARE/Lucy and FEMALE foot massage.gif"></center>
<<else>><center><img src="images/Lucy BJ/DARE/Foot massage MALE.gif"></center>
<</if>>
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 3">><<set $colecLucy3 to 1>><<if $dareWin3 != 1 >> <<set $dareWin3 to 1>> <<set $dareWin += 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
This is probably one of my favorites! Let me get something first
<</speechCapit>>
She went to her drawer and took out a blindfold.
<<speechMe $avatarMe "''$name:''">>
Oh, you use that to take naps in the office? Very smart of you.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
There's so much more you can do with a blindfold, dear
<</speechCapit>>
She said with a smile while offering it me. I took it and she sat down with her eyes closed. I put it on her and retrieve a little bit her blue hair to make sure she wouldn't mess it out while eating.
<<speechCapit "lucy" "''Lucy:''">>
Now go to where my mini-bar is. There, you'll see a mini-fridge and a small pantry at the left. Feel free to grab whatever you want from there, even if its not a fruit. Remember you can only pick three!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Okay then
<</speechMe>>
I did as she said and went in search of the food. To my surprise, the piece of furniture was full of all kinds of stuff and other drinks. I tried to grab stuff from the back thinking that maybe she wouldn't remember everything she had in there. I came back, pick the first item and placed it in front of her. She started sniffing and it didn't took her much to figure out what it was.
<<speechCapit "lucy" "''Lucy:''">>
This is a chocolate bar, I could recognize the smell miles from here. I love chocolate!
<</speechCapit>>
<center><img src="images/Lucy BJ/DARE/Blindfold eating FEMALE.png"></center>
<<speechMe $avatarMe "''$name:''">>
Yeah... That wasn't very creative, right?
<</speechMe>>
<center>@@.btnUI;<<button [[Let's see what else we have here... |DareWin 3b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 3b">>
<</nobr>><div class="passagetext">
This time I took something a little bit harder to guess by the smell; a small blueberry. I mean, unless it was spread open it was something pretty hard to guess, right? She sniffed it a couple of times and made a small gesture of confusion.
<<speechCapit "lucy" "''Lucy:''">>
Definetly a berry. Tell me I'm right, please!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes, you're right. Well, half right. Which berry is it?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Can I taste it?
<</speechCapit>>
<center><img src="images/Lucy BJ/DARE/LucyGuess.png"></center>
<<speechMe $avatarMe "''$name:''">>
Uhmm... That would be pretty easy then. How about if you just lick it?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Good enough for me
<</speechCapit>>
I placed the fruit near her mouth. She half-opened it and pulled out her tongue which she slowly toured over the berry in a very sensual way, like a snake curling around the forbidden fruit.
She was blindfolded, but even then I felt that she was looking right into my eyes.
<<speechCapit "lucy" "''Lucy:''">>
This is so smooth it can only be a blueberry. Did I guess it?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Correct as always. You're good at this!
<</speechMe>>
A little giggle of childish arrogance escaped from between her lips.
<center>@@.btnUI;<<button [[And lastly... |DareWin 3c]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 3c">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I'll warn you that this is a drink, so be careful, okay? I'll help you.
<</speechMe>>
I took her face, lift it up a little bit and applied a small pressure to help her open it slowly. I opened the bottle and poured a little bit inside. But what I thought it would be a little bit ended up being a little more than expected, so the drink fell over the corners of her mouth and chin, leaving rivers of liquid traveling down her neck. Even some splashes reached her white blouse.
<<speechCapit "lucy" "''Lucy:''">>
Oh, you went hard on this one, didn't you? This is my Macallan whisky, and since you have class, you took the fifty year old bottle instead of the thirty-six, am I right?
<</speechCapit>>
With each passing moment the fabric became more translucent. She didn't seem to notice... Or mind.
<<speechMe $avatarMe "''$name:''">>
I sure respect someone who knows about whisky. Again, you're right. I don't belive I could ever beat you at this game.
<</speechMe>>
She took the blindfold off and looked at her soaked blouse.
<<speechMe $avatarMe "''$name:''">>
I'm very sorry about that. Whisky that age shouldn't go to waste.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I forgive you, agent. Good thing we have glasses, or we would be drinking from my boobs.
<</speechCapit>>
She stood up with a playful smile and excused herself so she could change her clothes.
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 4">><<if $dareWin4 != 1 >> <<set $dareWin4 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
Her cheeks soon became slightly red, like a honeycrisp apple.
<<speechCapit "lucy" "''Lucy:''">>
Uhhh... Okay, I didn't see that coming, good one!
<</speechCapit>>
She paused for a moment. After a brief moment she began opening the drawer slowly. Maybe she was embarrassed. Or maybe she wanted it to be thrilling...?
<center><img src="images/Lucy BJ/DARE/LucyDrawer.png"></center>
<<speechMe $avatarMe "''$name:''">>
I must say I did not expect finding this in the FIRST drawer of my supervisor
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, I'll get you yet! I'm sure I'm not the only one with dirty little secrets.
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 5">><<if $dareWin5 != 1 >> <<set $dareWin5 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Peel a banana with my toes??? How on earth am I going to do that?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I think that's whats funny about the "dare" part
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh. I'll have my revenge.
<</speechCapit>>
She said playfully as she took a banana from the fruit bowl she had over her mini-fridge.
<<speechCapit "lucy" "''Lucy:''">>
If you don't mind...
<</speechCapit>>
<center><img src="images/Lucy BJ/DARE/LucyHeels.png"></center>
She said as she took a seat on the sofa and started taking her high heels off to start the deed. I sat across her to enjoy my mischievous little challenge for her, but she caught me totally off guard when she picked up her legs and sat in a lotus flower pose with the fruit between her feet right before my eyes.
<center>@@.btnUI;<<button [[Time starts now! | DareWin 5b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 5b">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Here we go!
<</speechCapit>>
She said in a carefree tone as her pink and white underwear invaded my gaze. I gulped two or three times as I struggled to concentrate. She tried using her toe fingers to tear down the banana crown, and as her movements became more agitated I began realizing her panties were kind of pulling aside, allowing me to notice a bit more of her skin than I would've imagined.
I felt the colors rising onto my cheeks. I turned my sight right away impulsively, worried that she might notice I was staring under her skirt.
<<speechCapit "lucy" "''Lucy:''">>
Oh, my... Look at the time! Your 20 seconds are over, I'm sorry, Lucy!
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
Hey! I was finally making some progress!
<</speechCapit>>
<center><video autoplay muted loop>
<source src="images/Lucy BJ/DARE/BananaToes.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
She made a cute little sound of frustration and put the banana aside.
<<speechCapit "lucy" "''Lucy:''">>
I'll make sure I practice my feet skills for next time!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 6">><<set $colecLucy4 to 1>><<if $dareWin6 != 1 >> <<set $dareWin6 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
You think ten push-ups are going to make me sweat? Ha!
<</speechCapit>>
She took her heels off while giving me a sumptuous smile, then put her palms on the floor and filled her lungs with air to start pushing herself upwards. She stared fixedly at me, concentrated on elevating her body as high as she could and pulling down until almost touching the floor.
<<speechCapit "lucy" "''Lucy:''">>
One, two, three...
<</speechCapit>>
My eyes started wandering around, sliping away from hers to focus on the rest of her body. The first I noticed is how her generous breasts forbid her of going all the way down, but that wasn't her fault so I couldn't reproach her anything. She was doing her best.
<<speechCapit "lucy" "''Lucy:''">>
Four, five, six...
<</speechCapit>>
<center>@@.btnUI;<<button [[You can do it! | DareWin 6b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 6b">>
<</nobr>><div class="passagetext">
<<if $toplessBlackjack == 1>> <center><img src="images/Lucy BJ/DARE/LucyPushUpsNakedPinUp.png"></center> <<set $colecLucy7 to 1>> <<else>> <center><img src="images/Lucy BJ/DARE/LucyPushUpsPinUp.png"></center> <</if>>
I began walking around her. A couple of steps to the left allowed me to stare at her harmonious figure sideways. Not only the curves of her breasts claimed my attention, but also her wonderfully shaped thighs and legs were fighting to steal my sight away.
<<speechCapit "lucy" "''Lucy:''">>
Seven, eight, nine...
<</speechCapit>>
I could notice how she tried to conceal her physical efforts with the soft tone of her voice. I took a couple of steps more until I was supervising her from behind. <<if $toplessBlackjack == 1>> ''As she pulled up her body and her legs a bit apart to win stability, I couldn't help myself to direct my gaze towards the pink slit between her thighs. As I tried to breath steadily, my eyes traveled north to reach her voluptuous rear. I could see clearly her beautiful bossom spreading up for me. I almost lost my breath instantly.'' <<else>> As she pulled up her body and her legs a bit apart to win stability, the flirty motions of her short, white skirt invited me to peek discreetly. Of course, I couldn't refuse. Her voluptuous rear fully occupied my insubordinate eyes, jealously guarding her cotton white panties as I struggled to try and reach more of them with my range of vision. <</if>>
<<speechCapit "lucy" "''Lucy:''">>
Ten!
<</speechCapit>>
She exclaimed gladly as she took me out of my daydream abruptly.
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 7">><<set $colecLucy6 to 1>><<if $dareWin7 != 1 >> <<set $dareWin7 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
This is going to be a little embarrassing...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Is that so?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
A couple of days ago I was rearranging my closet and found some old clothes and accessories I hadn't seen in a long time.
<</speechCapit>>
She took out her phone from her pocket, unlocked it with a overly complicated pattern and scrolled down the gallery.
<<speechMe $avatarMe "''$name:''">>
Sounds promisig
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, it was just me being silly. I don't even know why I took those pictures, honestly!
<</speechCapit>>
<center>@@.btnUI;<<button [[There's nothing to be ashamed of | DareWin 7b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[C'mon, I'm getting impatient! | DareWin 7b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 7b">>
<</nobr>><div class="passagetext">
She turned her phone screen towards me. There, a cute Lucy with a playful expression kneeled with her legs slightly spread in front of a full body mirror as her rear rested over her toes. She was wearing her usual white skirt which in her position left a good amount of thigh to the sight. However, she didn`t have her top on. She was using her right hand to hold the phone against the mirror and take the picture while her left arm supported her breasts from below, pressing them together softly. A shiny, heart-shaped red pair of nipple pasties garnished her bountiful chest. She smiled widely with her tongue slightly out, winking at eye to add a little more spice to the picture in question. She let me detail the image for a little while before taking it away.
<center><img src="images/Lucy BJ/DARE/Selfie.png"></center>
<<speechMe $avatarMe "''$name:''">>
A curious wardrobe. I won't lie, I'd love to see more of it.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, you!
<</speechCapit>>
She said with an endearing voice.
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 8">><<set $colecLucy5 to 1>><<if $dareWin8 != 1 >> <<set $dareWin8 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
You're going hard on me. I will remember your lack of mercy!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, c'mon. It's not that bad, I'm sure you can take it and bear it with honor.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, of course I can! Don't you ever doubt me.
<</speechCapit>>
She said as she came towards my seat with a serious look. She bent over my lap and, without asking any questions or waiting for me to act first, she began pulling up her skirt up in slow motion to uncover her round buttcheeks. The only thing that stood between my hands and her privates was her thin, cotton white panties. For a moment I thought I was going to start sweating.
<<speechCapit "lucy" "''Lucy:''">>
Take your time.
<</speechCapit>>
She said in a bratty tone.
<<speechMe $avatarMe "''$name:''">>
Oh, you're playing with fire.
<</speechMe>>
I laughed as I rubbed my hand over her skin before the first spank. She jumped in surprise when my hand impacted for the first time.
<<speechCapit "lucy" "''Lucy:''">>
Oh! Okay... You caught me a little off guard there, I... Ah!
<</speechCapit>>
She jumped again as the second spank went through. It would've been dishonest for me not to admit I was enjoying calling the shots here. Two, three, four more times went by and her delicate complexion was turning slightly red. I rewarded her by caressing her buttocks for a little while.
<center>@@.btnUI;<<button [[Just a few more... |DareWin 8b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 8b">>
<</nobr>><div class="passagetext">
<center><img src="images/Lucy BJ/DARE/LucySpankingPinUp.png"></center>
My hand collided again with her full rump three times more times as she gasped and gripped onto my pants.
<<speechCapit "lucy" "''Lucy:''">>
C'mon, just a couple more to go...
<</speechCapit>>
She said moving her hips side to side. I spanked her one more time, but before I managed to finish the challenge, I couldn't help myself but to grab and squeeze her butt before I attempted to spank her for the last time.
<center><img src="images/Lucy BJ/DARE/SpankingLucy.gif"></center>
She stood up by herself and pulled her skirt down again. I noticed how her cheeks were red and her lip curved into a half smile. For a moment I feared I had gone too far, but her expression and the way she looked at me reassured the fact that, perhaps, she had enjoyed that little boldness I had allowed myself as much as I did.
<<speechCapit "lucy" "''Lucy:''">>
I will get back at you one way or another.
<</speechCapit>>
She said with a naughty look as she took a seat again in front of me.
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 9">><<if $dareWin9 != 1 >> <<set $dareWin9 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<set $nipHeartBlackjack to 1>> <<set $toplessBlackjack to 0>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappy.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
Oooh, I like the sound of that. Let me guess, you're going to propose strip poker, aren't you?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
But Lucy, that would be like putting a knife against my own throat, wouldn't it?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I see, so you want a one-sided strip poker?
<</speechCapit>>
She giggled as her cheeks turned red, crossing her arms over the table in a way that invited me to take a little peek at her breasts. Her cat-like eyes glanced at me like heavenly lightning.
<<speechMe $avatarMe "''$name:''">>
There's still a lot of dares to ask for. I believe you'll find your way to get your payback.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
So what are you suggesting exactly?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You know? This selfie of yours... I just can't get it out of my mind
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'll be sure to put my little hearts to use
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>''Next time you Bet while playing Blackjack with Lucy she will be wearing her Heart-shape nipple covers''</center>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 10">><<if $dareWin10 != 1 >> <<set $dareWin10 to 1>> <<set $ExpRelLucy += 25>> <</if>> <<set $toplessBlackjack to 1>> <<set $nipHeartBlackjack to 0>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappyV2.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
You've lost all your shame already, huh?
<</speechCapit>>
The corner of her lips drew a naughty smile. Her index finger played flirtatiously with mine.
<<speechCapit "lucy" "''Lucy:''">>
Too bad for you I won't chicken out. I'm dying to see your face next time we play!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>''Next time you Bet while playing Blackjack with Lucy she will be topless''</center>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 11 masc">><<set $colecLucy8 to 1>><<if $dareWin11 != 1 >> <<set $dareWin11 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Agent! Don't tell me they're distracting you from the game!
<</speechCapit>>
She laughed adorably with a hint of a husky voice.
<<speechMe $avatarMe "''$name:''">>
Fuck the game. I need to empirically verify that they're as smooth as they look.
<</speechMe>>
She stood up, raised her arms to remove her blouse and soon they were in full view in front of me. She walked slowly, dragging her hand across the surface of the table. Soon she was right in front of me, but I could only stare at one thing.... Or two. She leaned toward me and placed them directly over my face as she wrapped her hands around my neck.
<<linkreplace "..." t8n>> <center><img id="lucyImage" src="images/Lucy BJ/ToplessBlushing.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
But agent... If in fact what really matters most is precisely the game.
<</speechCapit>>
She said softly as she melted over my abdomen and down between my legs, rubbing her breasts all the way down my chest. Her body was very soft, yet her body temperature seemed somewhat low. She unbuttoned my pants and I helped her slide my underwear down. Her gaze glistened as she contemplated how hard I was.
<<nobr>> <center>@@.btnUI;<<button [[What? | DareWin 11 B masc]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You sure like to "play games" for a Supervisor |DareWin 11 B masc]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Oh, Lucy. I've been waiting this moment for so long! |DareWin 11 B masc]]>><</button>>@@</center> <</nobr>>
<</linkreplace>>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 11 B masc">>
<</nobr>><div class="passagetext"> <<speechCapit "lucy" "''Lucy:''">>
If it wasn't thanks to the game, how could I be doing this then?
<</speechCapit>>
She placed her hands on either side of her breasts and lovingly used them to wrap my erection between them and gently massage it. A little grunt escaped my mouth. I couldn't help but stroke her cheek with my thumb. She lifted her mischievous hot pink gaze to better observe my reactions.
<center><img id="lucyImage" src="images/Lucy BJ/DARE/Boobjob.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
Is it what you expected?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Definitely.
<</speechMe>>
She smiled and kept stroking some more. I imagined her face full of my cum, her tits also bathed in it. It was a beautiful sight. However, this wasn't the moment, so I threw my head back and enjoyed it. The rest would come in time.
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 11 fem">><<set $colecLucy8 to 1>><<if $dareWin11 != 1 >> <<set $dareWin11 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Agent! Don't tell me you're getting distracted from the game!
<</speechCapit>>
She laughed adorably with a hint of a husky voice.
<<speechMe $avatarMe "''$name:''">>
Screw the game. I need to boost my morale and that way I could relieve a lot of tension.
<</speechMe>>
She stood up, raised her arms to remove her blouse and soon they were in full view in front of me. She walked slowly, dragging her hand across the surface of the table. Soon she was right in front of me, but I could only stare at one thing.... Or two. She leaned toward me and placed them directly over my face as she wrapped her hands around my neck.
<<linkreplace "..." t8n>> <center><img id="lucyImage" src="images/Lucy BJ/ToplessBlushing.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
But agent... If in fact what really matters most is precisely the game.
<</speechCapit>>
She said softly as she melted over my abdomen and down between my legs, rubbing her breasts all the way down my chest. Her body was very soft, yet her body temperature seemed somewhat low. She unbuttoned my pants and I helped her slide my underwear down. Her gaze glistened as she contemplated how aroused I already was.
<<nobr>> <center>@@.btnUI;<<button [[What? | DareWin 11 B fem]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You sure like to "play games" for a Supervisor |DareWin 11 B fem]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Oh, Lucy. I've been waiting this moment for so long! |DareWin 11 B fem]]>><</button>>@@</center> <</nobr>>
<</linkreplace>>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "DareWin 11 B fem">>
<</nobr>><div class="passagetext"> <<speechCapit "lucy" "''Lucy:''">>
If it wasn't thanks to the game, how could I be doing this then?
<</speechCapit>>
With one hand he parted my labia and gently bent down. She gave me a couple of playful licks first to test the waters, and once she saw that my reaction was favorable and my feet were straining downward, she proceeded to bury her blue head a little further between my legs to plunge into my pussy.
<center><img id="lucyImage" src="images/Lucy BJ/DARE/PussyLick.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
Is it helping you as you expected?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Definitely.
<</speechMe>>
She licked and licked back and forth, making me tense my hips and legs asking for more.
<<speechCapit "lucy" "''Lucy:''">>
I could become use to this...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You know I'm always here for you.
<</speechMe>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" stop>> <<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "LucyEvent1">><<set $ExpRelLucy += 10>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
Agent $lastName, good to see you here! I'm glad you came, I was about to go to your desk.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Is that so?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You see, Dr. Weiss came in this morning. Yesterday she returned from her conference tour around the country. I'm pretty sure she'll be very glad to see you again.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That's good to hear, its been so long since I saw her last.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
We'll be heading to the 90th floor to meet her soon. Also, there's a new field agent who's coming with us. Dr. Weiss likes to supervise our new recruits and meet them personally.
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[Sounds great! I haven't met any others like me|LucyEvent1B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Ah, competition... Cool, I guess|LucyEvent1B]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" stop>> <<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "LucyEvent1B">>
<</nobr>><div class="passagetext"> <<set $ExpRelNate to 0>> <<set $NvlRelNate to 0>>
<<speechMe $avatarMe "''$name:''">>
Another field agent, huh? Perhaps we could exchange tips and everything.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
No, you shouldn't, Agent! For security reasons, you know. Say one of you were captured and interrogated. If you knew what the other agents are up to, it would be a tremendous hazard for The Agency.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I guess that makes sense.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That doesn't mean you can't chat once in a while, it's just that interactions between field agents must be very limited, and you are strictly forbidden to talk about work matters. Is that clear?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Cristal clear, Lucy.
<</speechMe>>
Here eyes lit up at my response.
<<speechCapit "lucy" "''Lucy:''">>
Good! Now follow me. I just received Dr. Weiss' call that we can go upstairs now.
<</speechCapit>>
<center>@@.btnUI;<<button [[Follow Lucy to the 90th Floor | LucyEvent1.1]]>><</button>>@@</center>
</div><<audio "lucy" volume 0.5 fadeoverto 3 0>> <<audio "flashback" volume 0.6 play loop>> <<nobr>><<set $lastPassage to "LucyEvent1.1">><<set $FindNate to 1>><<set $ExpRelNate += 20>>
<</nobr>><div class="passagetext">
<center><img src="images/Nate/NateHello.gif"></center>
We were walking towards the Capsule when Lucy made a gesture to a guy to come over with us. I figured he was the new field agent. He was slim and athletic, perhaps a little taller than me. His abundant, golden hair was tied in a bun, only leaving the necessary over his face and forehead to frame his graceful feautures. Truth be told, he was very good looking, despite the long scar that crossed his face from over his right eyebrow to his left cheek. I couldn't distinguish the color of his eyes, which where as mysterious as his stare and expression. Perhaps green? blue? gray?
<<speechCapit "lucy" "''Lucy:''">>
$name, this is Agent Nate. He's been here a little less than you, but he's fitting in as well as you. Dr. Weiss will be pleased to meet you.
<</speechCapit>>
I extended my hand and shook his. He smiled with the corner of his lips and did the same but with a force I was not prepared for. Before I could speak, he did it first.
<<speechCapit "nate" "''Nate:''">>
Nice to meet you, Agent $name. As Lucy said, I'm Nate, the newest acquisition of The Agency. I hope we can get along.
<</speechCapit>>
His voice was not as deep as I thought it would be, but I could tell he was making a little effort to make it seem it was. It didn't take a second longer to figure this guy out. He was clearly trying to establish a dominant attitude. Maybe he wanted to intimidate me? Or maybe he wanted to impress Lucy? Who knows.
<<speechMe $avatarMe "''$name:''">>
I'm sure we will, Nate. As you may already know, we can't talk about business and I'm not here much longer than you are, but if you ever need something, I'll be glad to help.
<</speechMe>>
We walked into the Capsule and Lucy pressed the 90th floor.
<center>@@.btnUI;<<button [[🡆|LucyEvent1.2]]>><</button>>@@</center>
</div><<audio "flashback" volume 0.6 play loop>> <<nobr>><<set $lastPassage to "LucyEvent1.2">><<set $FindWhite to 1>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/90th floor.gif" width="800px"></center>
Now this place was also very different from the other two I had been on before. No desks or smoking crowds, no machines or weird sci-fi elements. It had that same retro style from the 80th floor but it had a much more relaxing aura, far more enoyable than a khaki office full of cigarrette smell. Of course, Nate was quick to say out loud what I was already thinking.
<<speechCapit "nate" "''Nate:''">>
You can tell there's no field work here. I wouldn't mind either spending my time up here.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
You're right, Agent Beckett. This is no field workspace. This is where the thinking and planning happens! The Agency has other stuff on their hands besides the DÆDALUS project, and here's where the heads of those projects can develop them in a medium or long-term capacity. A clear space helps to clear the mind and focus better!
<</speechCapit>>
<<speechCapit "nate" "''Nate:''">>
Not to be rude, Lucy. But don't you think that us field agents can also benefit from "a clear space and a clear mind?"
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
Yes, you're right again, I was actually hoping you would ask. We have a specific side of the Complex dedicated to our agent's well-being. Once you've met Dr. Weiss, you'll be granted access to the Plaza.
<</speechCapit>>
<<speechCapit "nate" "''Nate:''">>
Glad I asked then.
<</speechCapit>>
He twisted his gesture in a cocky smile. We followed Lucy towards what seemed like Dr. Weiss' personal office. She knocked on the door and waited until the voice inside told us to come in.
<center>@@.btnUI;<<button [[The door's open!|LucyEvent1.2.1]]>><</button>>@@</center>
</div><<audio "flashback" volume 0.6 play loop>> <<nobr>><<set $lastPassage to "LucyEvent1.2.1">><<set $FindWhite to 1>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Dr. Weiss Office.gif" width="800px"></center>
Dr. Weiss was sitting at the other side of the desk in a very big leather chair with her laptop in front of her. I could recognize the laptop from where she used to give classes at the RoxFort Academy. This time she wasn't in her classic white lab coat but in elegant dark blue office clothes. It was weird to see her as a formal boss instead of the teacher she had always been for me. I was about to greet her but, again, Nate spoke quicker.
<<speechCapit "nate" "''Nate:''">>
Dr. Weiss? Wow, I expected you to be... Different?
<</speechCapit>>
There was a moment of uncomfortable silence From what I'd seen on the outside he seemed a very capable and quick guy, but it was becoming clearer that his urge to pop out could work against him at times. Lucy cleared her throat as if to cut the tension in an almost infantile desperate attempt, and the doctor fixed her hardened eyes on her new employee.
<<speechCapit "white" "''Dr. Weiss:''">>
Is there something you want to say to me, Agent Beckett?
<</speechCapit>>
Nate inmediately started and apologized.
<<speechCapit "nate" "''Nate:''">>
I'm sorry, Ma'm. That didn't come out well... I feel honored to be at the service of one of our country's most brilliant minds. I've been following your grandmother's work closely and being at your command is a dream came true. I'm very pleased to finally meet you!
<</speechCapit>>
So for what it appeared, unlike me, it was the first time Nate had met Dr. Weiss. I guess that was on my side, and it was good to know. Now it was my time to speak.
<<set $optionA to 0>>
[[Dr. Weiss, it's good to see you again. I must say that suit looks amazing on you!|LucyEvent1.3][$optionA += 1]]
<span style="color:#8E44AD; font-style: italic"> This will increase your relation with Dr. Weiss by +20</span>
<span style="color:#8E44AD; font-style: italic"> This will decrease your relation with Nate by -10</span>
[[It's a common mistake... Don't be too harsh on him, Doc|LucyEvent1.3]]
<span style="color:#8E44AD; font-style: italic"> This will increase your relation with Nate by +20</span>
</div><<audio "flashback" volume 0.6 play loop>> <<nobr>><<set $lastPassage to "LucyEvent1.3">><<set $meetNate1 to 1>><<set $lucyEvent1 to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/Dr. Weiss/Dr.WeissHello.png" width="800px"></center>
<<if $optionA == 1>><<set $ExpRelWhite += 20>><<set $ExpRelNate -= 10>>
Dr. Weiss smiled and welcomed my compliment as Nate rolled his eyes, probably thinking that I was a huge bootlicker. He could think whatever he wanted. After all, my boss was Dr. Weiss and not him.
<<else>><<set $ExpRelNate += 20>> Nate looked at me like he was thanking me for my intercession in his favor, but I could see Dr. Weiss was just not having it. She sighed and closed her laptop.
<</if>>
<<speechCapit "white" "''Dr. Weiss:''">>
I'm used to people expecting me to be "different", but frankly, it never ceases to bother me. Geez,it's not like we're still in the 20th century!
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
The Link's™ side effects plus the environmental stimuli may be affecting the mind and perception of Agent Nate, Doctor. Perhaps he //really// thinks we're still in the 20th century!
<</speechCapit>>
She covered her mouth and laughed. There was a silence.
<<speechCapit "white" "''Dr. Weiss:''">>
Thanks for your explanation, Lucy. As useful as always.
<</speechCapit>>
Said Dr. Weiss in a plain tone.
<<speechCapit "white" "''Dr. Weiss:''">>
Now, $name, Nate, I made Lucy bring you here because I wanted to talk to you and give you the official welcome to The Agency. We're very excited to work with you, guys. Both of you have shown a very good outcome when sent to your first two missions and I congratulate you. You both have proved you're worthy of working here, and as you may have figured out, not everybody's fit for the job, so congratulations once again.
<</speechCapit>>
<<speechCapit "nate" "''Nate:''">>
Thank you, Doctor.
<</speechCapit>>
He replied in a sort of military tone. For what Dr. Weiss said we were both here because we had ended our two first missions succesfully. Could Nate have something to do with the "resurrected" priest I came across when visiting the Santexx County?
<<nobr>> <center>@@.btnUI;<<button [[It was nothing, Doc|LucyEvent1.3B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Always at your service!|LucyEvent1.3B]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" volume 0.6 play loop>> <<nobr>><<set $lastPassage to "LucyEvent1.3B">>
<</nobr>><div class="passagetext">
<<speechCapit "white" "''Dr. Weiss:''">>
I've reviewed Lucy's paperwork on you and I have decided to grant you accreditation to move around the Agency facilities allowed for workers of your category. This doesn't mean that you're no longer in a trial period, but that you may have access to most of the facilities, services and archives from The Agency.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Excuse me, Doctor, but what are those facilities and archives you're reffering to?
<</speechMe>>
<<speechCapit "white" "''Dr. Weiss:''">>
Well, wouldn't it be fun if you get to see it by yourselves insted of me just handing it all out? Once you get out of here, your Link™ will be updated in our system and you will unlock more features and services of The Agency progressively.
<</speechCapit>>
<<speechCapit "nate" "''Nate:''">>
I'm really liking the working conditions here. Far better than my old job, I must say, Doctor.
<</speechCapit>>
<<speechCapit "white" "''Dr. Weiss:''">>
Glad to hear that. I've read your story, Nate Beckett. The youngest Sergeant of the army's Special Forces Groups. A brilliant career forged inside the Rapture Division! I'm glad we managed to convince the government that your place was here instead of dying in some shitty desert.
<</speechCapit>>
<<speechCapit "nate" "''Nate:''">>
I'll always serve my country with all that I've got, Doctor. Here or in a shitty desert, I will gladly die to protect our freedom.
<</speechCapit>>
<<speechCapit "white" "''Dr. Weiss:''">>
Very patriotic. It looks like you're learning how to use that mouth properly. Good for you. As for you, $name $lastName, we already know each other, but to put Agent Beckett and Lucy on the same page, let's just say that the paths of agent $lastName here and mine crossed in the right place at the right time a few years ago. When I heard he was looking for a new job, I didn't think twice. I personally recommended <<if $gen == "masc">>him<<else>>her<</if>>, now that The Agency is in need of new talent.
<</speechCapit>>
<center>@@.btnUI;<<button [[Thank you for your kind words, Doctor. I won't let you down|LucyEvent1.3C]]>><</button>>@@</center>
</div><<audio "office" stop>> <<audio "flashback" volume 0.6 play loop>> <<nobr>><<set $lastPassage to "LucyEvent1.3C">><<set $ShowFile3 to 1>>
<</nobr>><div class="passagetext">
<center><img src="images/Dr. Weiss/Dr.WeissHello.png" width="800px"></center>
<<speechCapit "white" "''Dr. Weiss:''">>
I'm sure you won't. You both wont. I won't entertain you more, so you can go now. Remember that if you have any questions, you must address them to Lucy. I don't like to be bothered or disturbed at work with field matters, is that clear?
<</speechCapit>>
It was difficult to get used to the severity of her tone.
<<speechCapit "white" "''Dr. Weiss:''">>
I know you understand basic hierarchy coming from the army, Beckett. I hope you do too, $name. This has been our last informal meeting because from now on, things are going to get pretty serious. Playtime's over, guys. I wish you well.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
Always a pleasure, Doctor!
<</speechCapit>>
We walked away from the door to the Capsule again. None of us said a word after the intense encounter with Dr. Weiss. It was obvious she was playing the hard boss, but I knew I could manage to earn her trust, and The Agency's. I just needed to work my relationship with her. And with Lucy.
We got back to the Central offices and Lucy went directly to her desk. I thought about asking Nate to grab some coffee and chat for a while. After all, I didn't have any assignments at the moment. I mean, he was not the nicest guy in the world, but it wouldn't be alright to just make him my enemy on the first day.
<<if $optionA == 1>>
<<speechMe $avatarMe "''$name:''">>
I could use some coffee and some of that "leisure time" they've been talking about. Wanna join me?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
Go ahead. I need to finish organizing a few things. I'll see you there.
<</speechCapit>>
<<else>>Again, Nate was quicker than me.
<<speechCapit "nate" "''Nate:''">>
Thanks for kinda saving my ass up there. She sure was mad as hell. You barely see women in high ranks in the Special Forces. Let me get you a coffee, what do you say?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Go ahead. I need to finish organizing a few things. I'll see you there.
<</speechMe>>
<</if>>
<center>@@.btnUI;<<button [[🡆|Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "MeetNate1">><<set $meetNate1 to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/Nate/NateClub.gif" width="800px"></center>
<<if $optionA == 1>><<speechCapit "nate" "''Nate:''">>
Strait-edge or just a don't drink at work policy?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm just really thirsty right now and I don't think alcohol will help.
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
I see...
<</speechCapit>> <</if>>
<<speechMe $avatarMe "''$name:''">>
So you were a military man. The youngest Sergeant of the army's Special Forces Groups, huh? How do you feel about being transfered here?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
Perhaps. I still have to get used to the whole inter-dimensional stuff and weird technology, but apart from that, it feels like the same to me.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Really? Well, to be honest, I have no idea what kind of tasks the Special Forces do.
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
It's better if you don't, believe me.
<</speechCapit>>
He took a sip out his drink. His gray eyes and face scar made me think I was probably better without knowing, as he said.
<<nobr>><center>@@.btnUI;<<button [[If you say so...|MeetNate1B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Oh, C'mon!|MeetNate1B]]>><</button>>@@</center><</nobr>>
</div><<nobr>><<set $lastPassage to "MeetNate1B">>
<</nobr>><div class="passagetext">
<<speechCapit "nate" "''Nate:''">>
So you've met this Dr. Weiss before, right?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes. I did her a favor some time ago. She said she owed me one
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
I see that neither of you like to give details. That's all right. You've already seen that neither do I. Hey, sweetheart, bring me another one!
<</speechCapit>>
He said raising his glass.
<<speechMe $avatarMe "''$name:''">>
You think we can actually do some good with the DÆDALUS technology?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
I wish I could. It's just... it's hard to believe that from where I come from. The last thing they're thinking of is fixing stuff.
<</speechCapit>>
<<linkreplace "You don't think things could be different here?" t8n>> <<speechCapit "nate" "''Nate:''">>
I'm having a little bit of a hard time assimilating this mind-fucks about nano-parasites and false memories. I had no idea things such as this could exists. The army is just so... mundane, so crude. Despite that, I think it's easier. You recieve an order and you do it. Here things can be more complicated.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I see what you mean. I've also had some headaches during my missions. I mean, you're given a mission and an objective, but still its up to us to make some decisions that could affect so many lives. Lives on dimensions we didn't even know existed. How crazy is that?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
Fucked up, right? Makes you wonder how much of our own world is based on decisions that were took a million light-years away by people who had nothing to do with us, or our land.
<</speechCapit>>
I felt a little spike of misgiving pinched my stomach. Nate was as interesting as he was cinic.
<<set $optionC to 0>>
[[Agree with Nate|MeetNate1.2][$optionC = 1]]
[[Antagonize Nate|MeetNate1.2]]
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "MeetNate1.2">>
<</nobr>><div class="passagetext">
<center><img src="images/Nate/NateClub.gif" width="800px"></center>
<<if $optionC == 1>><<set $ExpRelNate += 20>> <<speechMe $avatarMe "''$name:''">>
I guess your right. But hey, we're here, right? That means that we can be a part of those desitions now. I know I can do well. Do you trust yourself?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
Sure
<</speechCapit>>
<<else>> <<set $ExpRelNate -= 10>> <<speechMe $avatarMe "''$name:''">>
You're being too pessimistic, Nate. Perhaps is thanks to The Agency that we're still able to take some of our desitions freely. I don't want to imgine how would it be if we were in the hands of the wrong people...
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
What does "wrong" mean anyway.
<</speechCapit>>
He gave me a look which I couldn't quite figure out.
<</if>>
<<speechMe $avatarMe "''$name:''">>
Have you had the opportunity to take a look around here? What else is there to do besides free drinks?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
There's clubs with 24h dancefloors. You have a gym over there, also a Spa the other side. I heard it also has an art center and a Library and stuff like that.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Wow... Geez, this is quite a city, huh?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
It kind of reminds me of a military base, but fancier.
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[Nothing is good enough for you, huh?|MeetNate1.2B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'll be sure to take a walk later. I'd love to explore it!|MeetNate1.2B]]>><</button>>@@</center><</nobr>>
</div><<nobr>><<set $lastPassage to "MeetNate1.2B">>
<</nobr>><div class="passagetext">
<<speechCapit "nate" "''Nate:''">>
Did you know there is a brothel also?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I've never been in one of those before. This place doesn't stop surprising me. Who would've thought there would be a place like that inside The Agency? Is that even legal?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
On every army base I have seen, there is one within three hundred meters.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Have you been inside already?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
I won't lie. I was very curious.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sure...
<</speechMe>>
We both laughed and finished our glasses.
<<speechCapit "nate" "''Nate:''">>
I'll go for another drink. How about you? You have to try this Moscow Mule, it's the best I've ever had!
<</speechCapit>>
<<if $optionA == 1>>I hesitated for a moment. To be honest I've never been a fan of day drinking, and doing it in the workplace seemed to make it a little weirder from me. I looked around and reasured to myself I wasn't on duty at the moment so it wouldn't hurt to enjoy a free cocktail. The music, the neon lights and the laid-back environment called me to accept Nate's invitation.
<</if>>
<<set $optionA to 0>>
[[Sure, I'll try one of those|MeetNate1.3][$optionA = 1]]
<<set $percentMind = $Mind + 30>>
<<set $RandomNumber to random(1,100)>>
[[I think I'll take a look at the drink menu. I'm not a vodka fan, honestly|MeetNate1.3]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
</div><<nobr>><<set $lastPassage to "MeetNate1.3">>
<</nobr>><div class="passagetext">
<<if $optionA == 0>><<set $MindExp += 10>>
<<if $RandomNumber > $percentMind>>
<center><span style="color: red"> Roll Failed </span></center>
After a long look I finally decided to take his advice since there was nothing else I found more apetizing at the moment. To be fair, it was better than I thought.
<<speechCapit "nate" "''Nate:''">>
See? I know what I'm talking about.
<</speechCapit>>
<<else>> <<set $ExpRelNate -= 10>><center><span style="color: green"> Roll Succeded </span></center>
After a quick look I decided to order a Mai Tai. He shruged his shoulders and ordered a refill for his drink.
<<speechCapit "nate" "''Nate:''">>
You don't know what you're missing!
<</speechCapit>>
<</if>><<else>><<set $ExpRelNate += 20>>
<</if>>
We sat there for a long time with our drinks, chatting about a little bit of everything: our past, The Agency, our favorite foods and even our plans for retirement. I was feeling my head a little fuzzy because of the alcohol, but still I was having a nice time. It seemed like he was also enjoying the situation and my company. I could tell he was as lonely as me, or perhaps even more. Some of the Angels came towards us to offer us their company, but the truth was that we were very invested in our own conversations. The snacks and drinks kept flowing for a while. Soon, the Nate and $name that came across the door were not the same.
<<speechMe $avatarMe "''$name:''">>
Oh, and that stupid suit they make you get in to be able to travel through DÆDALUS? It's horrible! It's so tight I feel I can barely move with that on.
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
I know, right? It makes you look like a fucking shell-les tortoise. The only good side is that it makes my ass look fabulous. I hope Alex notices that instead.
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[Oh, yeah. That makes two of us |MeetNate1.3B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Sure... |MeetNate1.3B]]>><</button>>@@</center><</nobr>>
</div><<nobr>><<set $lastPassage to "MeetNate1.3B">>
<</nobr>><div class="passagetext">
<center><img src="images/Nate/NateClub.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
You must be happy you've been transfered, don't you? I can't imagine myself serving in the military. It must be rough. Or perhaps I'm just soft and getting used to this freedom the Agency lets us have.
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
I also had some good times. I never let fun interfere with my duty, but also never let duty interfere with my fun.
<</speechCapit>>
His look at me and smiled. It was the first time I saw him do it. His features seemed much more relaxed and gave him a totally different air from what I had seen until now. I smiled back and took another sip from my drink that was almost finished. Suddenly, I thought I felt his hand over my knee.
<<speechCapit "nate" "''Nate:''">>
Hey, what do you say if we finish our drinks back there? I think I saw some rooms where we can... talk a little bit more privately.
<</speechCapit>>
I was very surprised for a moment. After all, it was kind of sudden. I sat there shocked for a second.
<center>@@.btnUI;<<button [[Sure, sounds good|MeetNate1.4]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I think its getting late. Thanks for the drinks, anyways|MeetNate1.3 reject]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "MeetNate1.3 reject">>
<</nobr>><div class="passagetext">
He nodded his head without saying anything. He just turned around and went straight to the bar to get another drink. I stood up carefuly since I was also buzzed from the drinks and decided to get on my way and call it a day, also hoping that we both forget about this akward drunk moment.
<center>''YOU HAVE UNLOCKED A NEW LOCATION: TECHNO-HAVEN™ PLAZA''</center>
<center>@@.btnUI;<<button [[I should get going...|Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "MeetNate1.4">>
<</nobr>><div class="passagetext">
We stood up carefuly since we were buzzed from the alcohol and I followed him since it looked like he knew where he was going. I felt like we were crossing the whole complex. We walked past dozens and dozens of rooms plenty of flat screens, videogames, colorfull signs, all kinds of food and drinks, live shows, and basically all forms of entertainment. It looked really fun, although I remembered very few of them by the end of our journey. I thought to my insides how much I really wanted to come back some other day and enjoy this place completely sober.
<<speechCapit "nate" "''Nate:''">>
Let me grab us another drink before we get inside...
<</speechCapit>>
He said as we stopped by one of the countless minibars we had at our disposition. A tiny voice inside my head asked me if that was a good idea. I shut it down with a couple of sips of the Mojito Nate ordered for me. We reached all the way back until we ran into some private rooms which you could rent for minutes by scanning your eye pupil. I stood somewhat nervous by his side as he identified himself to be granted access to the room. Thankfully, everything was fully automatized, which saved us from the embarrassement of being seen like this... Knowing exactly what we were up to.
<center>@@.btnUI;<<button [[Get into the room with Nate|MeetNate1.5]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "MeetNate1.5">>
<</nobr>><div class="passagetext">
<center><img src="images/Nate/NateRoom.gif" width="800px"></center>
At this point I was completely out of my mind and could barely remember how we got here. Nate dragged me inside a pink an white room with a nice couch and a fireplace, and closed the door behind him in a rush. We didn't even had the time to look each other at the face, he just pushed and kissed me violently. His lips sucked mine impatiently and his teeth bit me softly, nevertheless, in a restless way.
I could feel his body speaking to me, infecting me with this unnatural need to be tossed around by him in any way he wanted. His strong hands taking me by my shirt and immobilizing me against the wall were driving me crazy. I grabbed him by the ass and dragged him towards me to feel his hard cock against me. For a brief moment I thought how unbecoming of me this was. After all, it's not like I was used to hooking up with people like this. He pulled my hair and forced me look directly into his greyish eyes. I could notice in his drunken smile, how much he was enjoying having me like this.
<<speechCapit "nate" "''Nate:''">>
Say you want me. I want to hear it.
<</speechCapit>>
[[I want you...|MeetNate1.6][$ExpRelNate += 20]]
<span style="color:#8E44AD; font-style: italic"> This will increase your relation with Nate by +20</span>
[[Right now, I do. But don't get so used to hearing it |MeetNate1.6][$ExpRelNate -= 20]]
<span style="color:#8E44AD; font-style: italic"> This will decrease your relation with Nate by -20</span>
</div><<nobr>><<set $lastPassage to "MeetNate1.6">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
He laughed proud of himself and threw me over the bed very easily. I wasn't used to this kind of aggressive sexual behavour, but I had to admit it felt good feeling powerless and at his mercy. It invited me not to think or worry about anything and just focus on enjoying my helplessness.
<center><video autoplay muted loop>
<source src="images/Nate/Nate-Sex-Flashback.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
After that I'm afraid I have huge blackouts. I could only remember a few flashbacks of a very intense night, but god knows what really ended up happening. The only thing that I recalled was the forceful play we got into while undressing ourselves which seemed to lighten the fire between us. A constant tug of war to measure our pride since it was clear none of was wanted to surrender inmediately to the other. I wasn't even able to say if there had been a winner since half of the situation ha erased from my mind. All I could know for sure was how horny his cocky attitude made me. It was pretty clear he was very used to being this powerful sergeant and having everybody at his command. But here, he was my equal, not my superior. The real question here was... Would I let him get away with it? Or was I going to force him into submission?
That question got stuck in my mind for a long time.
<center>''YOU HAVE UNLOCKED A NEW LOCATION: TECHNO-HAVEN™ PLAZA''</center>
<center>@@.btnUI;<<button [[Rest in one of the rooms from the Quantum Mirage|Quantum Mirage Rooms]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "traveling" stop>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "File 1">>
<</nobr>><div class="passagetext">
<center><span style="font-size: 25px">File #1</span></center>
<center><img src="images/File 1/File1.png" width="800px">
Mandelbrot Code Similarity: 99,99%
Danger level: 6%.
Focus: Empathy </center>
<<button [[Go back | Your dossier]]>><</button>> <span style="float:right"><<button [[Start mission | Demolition Lovers Daedalus]]>><</button>></span>
</div><<audio ":playing" stop>> <<audio "traveling" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers Daedalus">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Daedalus.gif" width="750px"></center>
I dressed up in the mocap-like suit that Alex handed me, and after connecting endless plugs and electrodes all over it, I went inside DÆDALUS. Before closing the door that looked almost like a coffin lid, he gave me a pat on the shoulder and smiled.
<<speechCapit "alex" "''Alex:''">>
Good luck, Agent. Have a safe trip!
<</speechCapit>>
<center><img src="images/Generic/Connecting.gif"></center>
<center><<button [[Close your eyes| Demolition Lovers 00]]>><</button>></center>
</div><<nobr>><<set $lastPassage to "Demolition Lovers 00">>
<<set $saveHeart to $Heart>>
<<set $saveHeartExp to $HeartExp>>
<<set $saveBody to $Body>>
<<set $saveBodyExp to $BodyExp>>
<<set $saveMind to $Mind>>
<<set $saveMindExp to $MindExp>>
<<set $saveMoral to $Moral>>
<<set $Corruption to 0>>
<<audio "traveling" stop>> <<audio "file1" volume 0 fadein>>
<</nobr>><div class="passagetext">
<<fadein 5s>><center><img src="images/File 1/Demolition lovers.png" width="800px"></center><</fadein>>
<center><<button [[Wake up| Demolition Lovers 01]]>><</button>></center>
</div><<audio "file1" play loop>> <<set $actualMission to "File 1">> <<nobr>><<set $lastPassage to "Demolition Lovers 01">>
<</nobr>><div class="passagetext">
<center><img src="images/File 1/Motel room.png"></center>
The shriek of a cheap, analog alarm clock tore through the void, dragging me back to reality without preamble. My first sensation was the warmth of another body beside me under the thin sheets. I fumbled for the snooze button, my hand clumsy, my mind still catching up to my body.
My eyes cracked open to a dingy nightstand, a cracked lamp, and the offending clock. To my left, a woman slept on, oblivious. A simple white tank top, black underwear. Her short, unruly hair was the same shade of black as the lace of her panties. Her short, unruly hair was the same shade of black as the lace of her panties, a dark spill across the pillow.
<<if $gen == "fem">><<speechCivil "aleenaWake" "''Girl:''">>
Good morning, $name. Did you sleep well?
<</speechCivil>><<else>><<speechCivil "aleenaWake" "''Girl:''">>
Oh my, $name. We just woke up!
<</speechCivil>><</if>>
My mouth wouldn't form the words to respond. My mind was still calibrating, the transfer from the DÆDALUS leaving a familiar, disorienting lag. Then, the data slotted into place. Her name. My name. The reason I was in this bed, in this room.
She rolled out of bed, a fluid motion of limbs as she wrestled with a pair of worn jeans, one hand taming her messy hair while the other guided the denim over her hips. She hopped once, twice, to settle them into place, then disappeared into the tiny kitchenette that was separated from the bed by nothing more than a few feet of stained carpet.
My eyes scanned the rest of the space. A bathroom with grey, depressing tiles and a shower stall that promised nothing but cold water. Definitely a motel. The kind of place you pay for in cash and forget as soon as you leave.
<center>@@.btnUI;<<button [[What kind of godforsaken place is this?|Demolition Lovers 01b]]>><</button>>@@
@@.btnUI;<<button [[I hope this first task doesn't take too long...|Demolition Lovers 01b]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio "fem-laugh-1" play>> <<nobr>><<set $lastPassage to "Demolition Lovers 01b">><<set $colecAleena1 to 1>>
<</nobr>><div class="passagetext">
<center><img src="images/File 1/AleenaDressingUp.png"></center>
<<speechCivil "aleenaWake" "''Girl:''">>
Don't mess around, $name. We have to move. Jared has the intel. We're only a few hours out.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Your enthusiasm is admirable, Aleena, but I require coffee before I can function. Let me buy you breakfast.
<</speechMe>>
<<speechCivil "aleenaWake" "''Girl:''">>
Normally, I'd say we don't have time. But since this is the day... fine. You can spoil me. Just this once.
<</speechCivil>>
<center>@@.btnUI;<<button [[Kiss Aleena|Demolition Lovers 01c]]>><</button>>@@
@@.btnUI;<<button [[Just get ready and go|Demolition Lovers 02]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 01c">>
<</nobr>><div class="passagetext">
She smiled, then launched herself into my arms, her mouth crashing against mine. Her fingers tangled in my hair, a silent plea for the kiss to never end. I held her tight, my hands finding purchase on her hips as she wrapped her legs around my waist.
<<if $gen == "fem">>/*<center><video autoplay muted loop>
<source src="images/File 1/Kiss-and-hug-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Kiss-and-hug-FEMALE.jpg"></center>
<<else>> /* <center><video autoplay muted loop>
<source src="images/File 1/Kiss-and-hug-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Kiss-and-hug-MALE.jpg"></center>
<</if>>
<<speechCivil "aleenaWake" "''Girl:''">>
This is it, $name. After today, no more running. No more worrying about the next meal, the next cheap motel. No more driving from one shithole to the next. I'm so tired of it all. I just want to go somewhere far away and live.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
We will, Aleena. One last score. It all ends today.
<</speechMe>>
I kissed her forehead, a gesture that felt like a lie. I could feel her heart hammering against my chest, her warm breath on my neck. She was clinging to a future I knew was never going to happen.
She pulled away then, a sudden burst of energy propelling her back into her routine. She moved with a hurried excitement, pulling on worn denim and black leather. She looked like a kid on the verge of a long-awaited adventure, the hope in her eyes a bright, fragile thing that was destined to be broken.
<center>@@.btnUI;<<button [[Let's get in the car and do this|Demolition Lovers 02]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 02">>
<</nobr>><div class="passagetext">
We gathered our meager belongings—everything we owned in the world, crammed into two worn backpacks—and left the key on the nightstand. I drove. The car cut through a rundown neighborhood to the soundtrack of a forgotten classic on the radio. Aleena used the rearview mirror to model a new pair of bright red sunglasses, no doubt lifted from the gas station where we'd stopped for coffee and stale donuts. She followed up with a tube of equally hot lipstick, expertly tracing the lines of her mouth.
We pulled up to a dilapidated house and were met at the door by Jared. The inside was even more of a wreck than the outside, the air thick with the stench of unwashed dogs that roamed freely through the cluttered rooms. He shook my hand, but his eyes were on Aleena, a greedy, proprietary glint in his stare.
<<speechCivil "random1" "''Jared:''">>
Perfect timing. Come see the toys. You're gonna love this.
<</speechCivil>>
He slapped the side of a large wooden crate that sat in the middle of his squalid living room. He pried it open, and Aleena's eyes went wide, reflecting the glint of polished steel. Inside was an arsenal: pistols, grenades, a flamethrower, body armor... a complete catalog of instruments designed for a violent end.
<center><img src="images/File 1/Greanade box.jpg"></center>
<center>@@.btnUI;<<button [[Those are some big guns indeed|Demolition Lovers 02b]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 02b">>
<</nobr>><div class="passagetext">
She reached into the crate, her hands tracing the cold steel of a pistol as if to confirm it was real. For a fleeting moment, a spark of genuine, childish joy lit up her eyes. It was a warmth so foreign in this context that it felt alien, a brief flicker of light in the suffocating sadness that clung to her like a shroud.
<span style="float:right">//This is my first mission. Maybe it's just the DÆDALUS jetlag.//</span>
<<speechCivil "random1" "''Jared:''">>
I see you like the hardware, Aleena. Shame we're on the stealth team.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
It'll have to do.
<</speechMe>>
<<speechCivil "aleena" "''Aleena:''">>
It's the best we've ever had. Now, we need to make sure everyone is clear on their role before we move. No mistakes.
<</speechCivil>>
She plucked two grenades from the crate and slipped them into her jacket pockets. "Just in case." Jared, ever the loyal soldier, immediately began prepping the other boxes for distribution, his movements practiced, his obedience absolute.
<<speechCivil "random1" "''Jared:''">>
Aleena, you mind if your friend here gives me a hand with this? Some of it's heavy.
<</speechCivil>>
<<speechCivil "aleena" "''Aleena:''">>
Be my guest. That's <<if $gen == "masc">>his<<else>>her<</if>> job, isn't it? I'm going outside for a smoke. The stench in here is overwhelming.
<</speechCivil>>
Jared flinched at her casual cruelty and said nothing more. And then it was just the two of us.
<<nobr>> <center>@@.btnUI;<<button [[Well, this is awkward...|Demolition Lovers 02c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Is there a problem?|Demolition Lovers 02c]]>><</button>>@@</center> <</nobr>>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 02c">>
<</nobr>><div class="passagetext">
We each took an end of the heavy crate and started moving, his grunts dictating the direction.
<<speechCivil "random1" "''Jared:''">>
I don't know what your angle is, but you better not be the one who screws this up for her. She might trust you. I don't. We clear?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I thought we were all on the same team here, Jared.
<</speechMe>>
<<speechCivil "random1" "''Jared:''">>
You're not one of us. You're an outsider. I don't like outsiders.
<</speechCivil>>
The weight of the crate was a dead, unforgiving thing in my hands, far heavier than it looked. My arms began to ache.
<<speechMe $avatarMe "''$name:''">>
Maybe you should have more faith in Aleena's judgment. We don't have to be friends. We just have to get the job done.
<</speechMe>>
<<speechCivil "random1" "''Jared:''">>
I'll be watching you. This isn't the first time she's been taken in by a pretty face.
<</speechCivil>>
He carried his end effortlessly, a smirk playing on his lips. Sweat began to bead on my forehead. It was then that I realized we weren't going anywhere. We were just moving the crate in a slow, pointless circle around the squalid room. This wasn't about logistics. It was a test.
<<speechCivil "random1" "''Jared:''">>
What's the matter? Getting tired? You sure you have the stamina for a girl like Aleena? Hahaha!
<</speechCivil>>
<<set $percentBody = $Body>> <<set $RandomNumber to random(1,100)>>[[Try to keep pace with Jared|Demolition Lovers 02d]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 02d">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentBody>> <<set $Moral -= 3>> <<set $BodyExp += 3>><center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
My arms burned, my knees threatening to buckle. The mission was more important than my pride. I gritted my teeth and forced myself to concede. He let the crate drop with a smirk, his own arms barely trembling.
<<speechCivil "random1" "''Jared:''">>
Just as I figured. All flash, no muscle. You won't last a week.
<</speechCivil>>
<<else>> <<set $BodyExp += 3>> <center><span style="color: green"> Roll Succeeded </span></center>
Pride was a potent fuel. I locked my muscles, matching his pace, turning his childish game into a war of attrition. A vein pulsed in his temple; he was feeling it too. After another pointless circle around the room, he was the one to break.
<<speechCivil "random1" "''Jared:''">>
She'll use you up and spit you out. It's what she does.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Are you speaking from experience?
<</speechMe>>
<</if>>The door swung open, cutting the tension like a knife. Aleena stood there, taking a final drag from her cigarette before flicking it into the dirt outside.
<<speechCivil "aleena" "''Aleena:''">>
Enough with the testosterone. We have a schedule. Jared, take my car and deliver the packages.
<</speechCivil>>
He masked his resentment with a sullen nod. Then, in a final, pathetic display of bravado, he heaved the heavy crate into his arms and staggered out the door alone. The stunt was meant for her. She didn't even watch him go.
The moment he was gone, the air in the room shifted. Aleena closed the distance between us, the scent of tobacco and something sweet hanging around her. Her lips brushed against mine, her eyes holding me captive.
<<speechCivil "aleena" "''Aleena:''">>
I always think clearer after a good fuck. Sharpens the senses. Let's get focused before the show begins.
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>><<set $genericOption to 0>>
[[We should go over the plan again | Demolition Lovers 03][$genericOption = 1]]
<<set $percent = 30 + $Heart>><<set $RandomNumber to random(1,100)>>
[[How could I reject such an offer? | Demolition Lovers 02.5]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percent % of probabilty to succeed </span>
<<else>>
<span style="color:#438ad1">==We should go over the plan again==</span>
<<set $percent = 30 + $Heart>><<set $RandomNumber to random(1,100)>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[How could I reject such an offer? | Demolition Lovers 02.5]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percent % of probabilty to succeed </span>
<</if>>
</div><<audio "file1" play loop>> <<audio "wet-rub" stop>> <<nobr>><<set $lastPassage to "Demolition Lovers 02.5">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percent>> <<set $Moral -= 2>> <<set $HeartExp += 9>>
<center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> 2 Morale </span></center>
<<if $gen == "fem">>/*<center><video autoplay muted loop>
<source src="images/File 1/Kiss-and-hug-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Kiss-and-hug-FEMALE.jpg"></center>
<<else>> /* <center><video autoplay muted loop>
<source src="images/File 1/Kiss-and-hug-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Kiss-and-hug-MALE.jpg"></center>
<</if>>
She came at me with a raw, undisguised hunger. And though every nerve in my body screamed to meet her desire with my own, a cold voice in the back of my head cut through the heat.
This affection I was feeling, this phantom echo of a shared history—it was a lie. A fabrication downloaded into her mind and mine. To act on it, to take what she was offering... it felt like a violation. I was a ghost inhabiting someone else's life, and to take advantage of her programmed trust felt like the dirtiest kind of betrayal.
The shame was a bitter taste in my mouth. This visceral, human response... it was a liability. A weakness. If I was going to survive in this line of work, I had to learn how to kill it.
<center>@@.btnUI;<<button [[Sorry, my mind is on other matters now....|Demolition Lovers 03]]>><</button>>@@</center>
<<else>> <<set $HeartExp += 9>><<set $colecAleena2 to 1>>
<center><span style="color: green"> Roll Succeeded </span></center>
<<if $gen == "fem">>/*<center><video autoplay muted loop>
<source src="images/File 1/Kiss-and-hug-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Kiss-and-hug-FEMALE.jpg"></center>
<<else>> /* <center><video autoplay muted loop>
<source src="images/File 1/Kiss-and-hug-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Kiss-and-hug-MALE.jpg"></center>
<</if>>
A mischievous smile played on her lips, and then she was in my arms, light as a bird. I wrapped her legs around my waist and my mouth found hers, a kiss that was more bitter than sweet. I was the architect of her doom, the reason she would never escape this life.
This wasn't just passion; it was a storm. She was angry. I could feel it in the way her fingers twisted in my hair, the sharp bite to her kiss, the trails of fire her nails left on my back. We tore at each other's clothes, a frenzy of denim and leather. The heat between her thighs was an intoxicating promise, a siren's call pulling me under. My mission, my name, my very sense of self began to dissolve, consumed by the raw, animal need to feel her, to taste her, to lose myself inside of her.
<<speechCivil "aleenaNaked" "''Aleena:''">>
You're taking your time today. Not like you.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is that a complaint?
<</speechMe>>
A slight, insistent thrust of her hips told me she was ready. But I held back. I let myself drown in the scent of her skin, a mix of cheap soap, stale cigarette smoke, and something uniquely her. I knew what she wanted, the same raw, immediate release we always shared. But not this time. This time, I would savor her desperation. I would feast on her hunger for me. This one, small act of control would be mine.
My palm and fingers traveled across her chest and belly until I reached her mons. My index drew the thin line between her pussy lips.
<<speechCivil "aleenaNaked" "''Aleena:''">>
You’re just making me hungrier.
<</speechCivil>>
<center>@@.btnUI;<<button [[You are and always have been a dirty girl...|Demolition Lovers 02.5b]]>><</button>>@@</center>
<</if>></div><<audio "file1" play loop>> <<audio "wet-rub" play loop>> <<audio "wet-slurp-shlick" stop>> <<audio "milf-moaning-in-pleasure" stop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Demolition Lovers 02.5b">>
<</nobr>><div class="passagetext">
I began to rub her from the outside. My skin tingled as I listened to her moans close to my ear. The tone of her voice awakened impulses I had never felt before. She then started licking and biting my earlobe, pulling me closer so that our skin touched. I inserted two fingers into her. As if my fingertips had absorbed the juices of her arousal through my pores, I felt myself being swept along by her libidinal urge even more.
<<if $gen == "fem">> /*<center><video autoplay muted loop>
<source src="images/File 1/Fingering-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Fingering-FEMALE.jpg"></center>
<<else>> /*<center><video autoplay muted loop>
<source src="images/File 1/Fingering-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Fingering-MALE.jpg"></center>
<</if>>
She was so wet that I could slide my fingers in quite easily. Suddenly, I remembered how much she liked it when I made this motion with my fingers, as if inviting someone to come closer. This allowed me to reach her most sensitive spot. She let me know how much she was enjoying it by kissing my neck. I was about to explode.
<<speechCivil "aleenaNaked" "''Aleena:''">>
C’mon, stop teasing me! You know what I want!
<</speechCivil>>
I dropped to my knees and traced my way up from her thighs to her pussy with the tip of my tongue, but she was too impatient to keep messing around. She pushed me onto the bed, taking complete control of the situation and pressing my head against her pussy. This drove me to an even wilder state of arousal. For a moment, I thought I would die from asphyxiation due to her scent, but at that moment, it seemed like a small price to pay for her charms.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Oh, yes baby! Keep going, keep going!
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[I'll allow it. You're on fire today|Demolition Lovers 02.5c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Hold on a little longer, I still don't want to stop licking you|Demolition Lovers 02.5c]]>><</button>>@@</center> <</nobr>>
</div><<audio "file1" play loop>> <<audio "wet-rub" stop>> <<audio "wet-slurp-shlick" play loop>> <<audio "milf-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 02.5c">>
<</nobr>><div class="passagetext">
<<if $gen == "fem">> <center><img src="images/File 1/Licking-FEMALE.jpg"></center> <<else>> <center><img src="images/File 1/Licking-MALE.jpg"></center> <</if>>
I ate her out with a passion I didn’t know I possessed. I caressed her clitoris with the back of my tongue, gently pressing from side to side to touch every inch of her skin. She writhed her hips and pushed my head against her, feeding my desire with the greatest pleasure. The intensity of her moans soon told me that she had reached her limit, and she unleashed her untamed ecstasy all over my face like a flower dripping with nectar.
As we tried to catch our breath, I was overcome with doubt: how could my muscle memory know exactly how to satisfy her? Realistically, I could not have performed oral sex on her before, since this was my first visit to this frequency. However, the memories infused into my brain by the Daedalus technology were convincing me that I knew her body inside out. That I really knew her. I was charmed, confused, euphoric and horrified.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Here, let me return the favor…
<</speechCivil>>
<center><img src="images/File 1/AleenaSexyPose.png"></center>
I was more than tempted by her mood to reciprocate. However, we were running late, and if I didn't take matters into my own hands, the plan would be delayed and my real task could be compromised. I stopped her hands and kissed them. Then I kissed her delicate pink lips.
'Judas' was a fitting word for me.
<center>@@.btnUI;<<button [[You will later, I promise|Demolition Lovers 03]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio "wet-slurp-shlick" stop>> <<audio "milf-moaning-in-pleasure" stop>> <<set $ShowAvatarNaked to 0>> <<nobr>><<set $lastPassage to "Demolition Lovers 03">>
<</nobr>><div class="passagetext">
<<if $genericOption == 1>><<set $MindExp += 7>>
We spread the blueprints across Jared's stained mattress, going over the plan for the tenth time. Her voice was a low murmur, but I was more focused on the way she leaned in closer, the warmth of her breath on my neck, the casual way her hand rested on my thigh.
Was it intentional? Or was it just a reflex, a survival mechanism honed over years of manipulating men? The implanted memories painted a picture of a long and storied romance, but the cold, analytical part of my mind knew the truth: she was a professional, a grifter who used her charm as a weapon. And as I felt the phantom ache of our shared, artificial past, two questions burned in my mind: Could I trust her? And more importantly, did she really trust me?
<</if>><center><img src="images/File 1/Clock-ticking.jpg"></center>
The hours bled away. Jared returned, his presence shattering the quiet tension. Aleena was a coiled spring, her eyes constantly flicking to the clock. We both wanted this to be over, but for entirely different reasons. My purpose here was singular: to ensure she didn't walk away from this. The memories were a lie. We were strangers. And I was her Judas.
Jared kicked a pizza box out of a chair and sat.
<<speechCivil "random1" "''Jared:''">>
The teams are in position. We meet at 0200. Entry should be clean. It's the vault that's the problem. Once we breach that wall, the clock starts ticking.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What's our exit window?
<</speechMe>>
<<speechCivil "random1" "''Jared:''">>
Twenty minutes, maybe. We get in, we fill the bags, we toss them out the back window into the dumpsters. We follow the bags. The van will be waiting two blocks over.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[There’s a lot of equipment. Are you sure they can only last 20 minutes?|Demolition Lovers 03b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Nonsense. I'm sure we can buy a lot more than that|Demolition Lovers 03b]]>><</button>>@@</center> <</nobr>>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 03b">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Jared:''">>
I's second-rate gear. It's for the distraction, not for a prolonged firefight. The plan is to be gone before the cops even know what's happening.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Alright. I get it.
<</speechMe>>
The annoyance radiating from him was about more than just my questions. I reached over and took Aleena's hand.
<<speechMe $avatarMe "''$name:''">>
The air in here is getting thick. Let's go for a walk. Clear our heads.
<</speechMe>>
<<speechCivil "random1" "''Jared:''">>
Just be back by midnight. This isn't a date.
<</speechCivil>>
Aleena gave a dismissive roll of her eyes as we walked out the door. A few blocks away, we sat by a murky park lake, the greasy comfort of street-vendor hot dogs a temporary reprieve from the tension of the day.
<center>@@.btnUI;<<button [[🡆|Demolition Lovers 04]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04">>
<</nobr>><div class="passagetext">
<center><img src="images/File 1/Night park.jpg"></center>
<<speechCivil "aleena" "''Aleena:''">>
Donuts, hot dogs, ice cream... spending the score before we've even made it. This one had better be worth it, $name. I'm tired of risking my neck for pocket change.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What's the take?
<</speechMe>>
<<speechCivil "aleena" "''Aleena:''">>
It's the biggest bank in town. Which isn't saying much. A hundred grand would be a miracle. But half of that... half of that would be enough to disappear. To start over.
<</speechCivil>>
<<linkreplace "What are you planning to do after this?" t8n>><<speechCivil "aleena" "''Aleena:''">>
I don't know. Find my parents, maybe. If I even knew where to begin looking.
<</speechCivil>>
The data point surfaced in my mind: orphanage. A life spent in institutions. A pang of something that felt dangerously like pity cut through me. I had to remind myself: her choices were her own. I was a ghost here. Our shared past was a fiction, a line of code uploaded into her brain. We were strangers.
<<speechCivil "aleena" "''Aleena:''">>
No. The first thing I'll do is see the ocean. I've always wanted to see it. Something that calm and that powerful, all at once. To just walk into it and disappear... I think I could live with that.
<</speechCivil>>
<<set $RandomNumber to random(1,100)>>
<<set $percent = 20 + $Heart>>
[[Don’t say that. I’m sure either way you have a lot to give yet | Demolition Lovers 04.5]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percent % of probabilty to succeed </span>
<<set $percentMind = 20 + $Mind>>
[[There’s no need for that. You’ll be rich and we can look for your parents. Are you hesitating about tonight? | Demolition Lovers 04.8]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<</linkreplace>>
</div><<audio "file1" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.5">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percent>> <<set $Moral -= 3>> <<set $HeartExp += 12>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
<<speechCivil "aleena" "''Aleena:''">>
Save it. I don't need a pep talk from a self-help book. Let's just go. The last thing I need is another lecture from Jared.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I'm serious, Aleena. This tough-girl act... it's just armor. I know you're not as hard as you pretend to be.
<</speechMe>>
<<speechCivil "aleena" "''Aleena:''">>
What is wrong with you today? Why are you trying to pick me apart? We are hours away from risking our necks for the hundredth time. Can we not spend our last moments of peace dissecting my issues? Are you trying to make me miserable?
<</speechCivil>>
Her defenses were up, sharp and impenetrable. I let it drop. The conversation was a dead end, and I knew there was only one thing she used to quiet the noise in her head before a job. It was her ritual. The choice was mine whether to participate.
<<nobr>><center>@@.btnUI;<<button [[ Let's just forget about it and make this time worhty|Demolition Lovers 04.9]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You're right, this is nonsense. We should get going|Demolition Lovers 05]]>><</button>>@@</center> <</nobr>>
<<else>> <<set $HeartExp += 12>> <center><span style="color: green"> Roll Succeeded </span></center>
She smiled, a soft, genuine expression, and climbed into my lap, resting her head against my chest.
<<speechCivil "aleena" "''Aleena:''">>
Sometimes you're too good for this world, $name. We've got time. Let's make the most of it before the chaos begins.
<</speechCivil>>
<<set $percent = 10 + $Heart>> <<set $RandomNumber to random(1,100)>>
[[That sounds nice, actually… | Demolition Lovers 04.6]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percent % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[I think I’ll pass for now. I feel like I need to start getting focused… For my own good | Demolition Lovers 04.7]]>><</button>>@@</center>
<</if>>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.6">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percent>> <<set $Moral -= 2>> <<set $HeartExp += 18>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center>
We kissed, but the motions were hollow, a collision of lips and hands with no heat. The urgency of the coming hours had extinguished any spark of genuine desire. I was the one to pull away first. She didn't protest, just let out a quiet sigh and turned to stare out at the black water, a silent, stubborn wall of annoyance between us.
The truth was, the lie of our shared past was a chasm I couldn't cross. How could I desire a woman whose trust in me was a fiction I was sent here to exploit? This mission wasn't a test of skill; the stakes were laughably low. It was a psychological evaluation. A test to see if I could handle the vertigo of living inside someone else's life without losing my own.
I reached over and placed my hand on hers. It was the move the man she thought I was would have made. We sat like that in the darkness, two strangers bound by an artificial history, waiting for the clock to run out.
<center>@@.btnUI;<<button [[🡆|Demolition Lovers 05]]>><</button>>@@</center>
<<else>> <<set $ShowAvatarNaked to 1>> <<set $HeartExp += 18>><center><span style="color: green"> Roll Succeeded </span></center>
I didn’t think she was actually going to do it, but after just a couple of seconds I realized how wrong I was. Oh, Aleena. Death’s girlfriend, risk’s lover and lust’s role model. She got on her knees and started stroking my crotch.
<<if $gen == "masc">> <<audio "blowjob" play loop>> <<audio "milf-moaning-in-pleasure" play loop>>
I didn’t think she was actually going to do it. But after just a couple of seconds, I realised how wrong I was. Oh, Aleena! Death’s girlfriend, Risk’s lover, and Lust’s role model. She got on her knees and started stroking my crotch. As expected, her touch melted me.
/*<center><video autoplay muted loop>
<source src="images/File 1/Cock-lick.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Cock-lick.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
That’s it, I can’t take it any longer. I need you to fuck me right now!
<</speechCivil>>
She pulled her trousers down a little and held onto a tree next to the bench. I was so overcome with desire that I just did what she wanted me to. I spat on my hand to lubricate her entrance, then grasped her hips. I enjoyed every second of the first insertion. After that, I could only think of pounding her harder. I lost what little sanity I had left and became one with her warmth. I had never felt like this before.
/*<center><video autoplay muted loop>
<source src="images/File 1/Public-fuck-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Public-fuck-MALE.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
I’m sorry to bother you, but we don’t have much time left.
<</speechCivil>>
I didn’t say a word; I couldn’t. I just grabbed her breasts and fucked her senseless until I couldn't hold it in any longer. She seemed to enjoy it and encouraged me to fill her up. Again, I obeyed her and came inside her. Once again, I recognised that smile of perfect happiness after indulging one of her favourite practices.
<center>@@.btnUI;<<button [[🡆|Demolition Lovers 05]]>><</button>>@@</center>
<<else>><<audio "wet-slurp-shlick" play loop>> <<audio milf-moaning-in-pleasure play loop>> After a brief prelude, she pulled down my trousers and knickers and spread me open with her porcelain fingers. I almost fell in love with the view. She stuck out her tongue and rubbed it all over my pussy, devoting herself to licking and sucking every single inch of it.
/*<center><video autoplay muted loop>
<source src="images/File 1/PussyLickPublic.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/TongueFucking.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
I can’t take it any more. I need you to scissor me!
<</speechCivil>>
We went behind some nearby bushes and took off our trousers. I put my jacket on the ground so that we wouldn’t have to touch it. We grabbed onto each other and started moving in perfect synchrony, or so I thought.
<<linkreplace "You're finger-licking good!" t8n>> The feeling of her wetness against me was driving me crazy. She was so soft and warm that all I could think about was spreading my legs as wide as possible to feel her more intensely.
/*<center><video autoplay muted loop>
<source src="images/File 1/Public-fuck-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/Public-fuck-FEMALE.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
I’m sorry to bother you, but we don’t have much time left.
<</speechCivil>>
I didn’t say a word. I couldn’t. I just started going faster and fucked her senseless until I felt my orgasm building. She seemed to be enjoying it and encouraged me not to hold back. Again, I obeyed her and released all my juices over her. Once again, I recognised that smile of perfect happiness after indulging in one of her favourite practices.
<center>@@.btnUI;<<button [[🡆|Demolition Lovers 05]]>><</button>>@@</center>
<</linkreplace>>
<</if>> <</if>>
</div><<audio "file1" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.7">>
<<set $Moral += 1>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> +1 Morale </span></center>
She gave a curt nod and turned away, a silent wall of annoyance between us. I couldn't blame her. But the lie of our shared past was a chasm I couldn't bring myself to cross. How could I desire a woman whose trust in me was a fiction I was sent here to exploit?
Twelve hours in, and the feeling of being an imposter was a constant, low-grade hum beneath my skin. This mission wasn't a test of skill; the stakes were laughably low. It was a psychological evaluation. A test to see if I could handle the vertigo of living inside someone else's life without losing my own.
I reached over and placed my hand on hers. It was the move the man she thought I was would have made. We sat like that in the darkness, two strangers bound by an artificial history, waiting for the clock to run out.
<center>@@.btnUI;<<button [[🡆|Demolition Lovers 05]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.8">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentMind>> <<set $Moral -= 3>> <<set $MindExp += 12>>
<center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
<<speechCivil "aleena" "''Aleena:''">>
No. I wouldn't. Now stop talking about it. Let's just go. The last thing I need is another lecture from Jared.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I'm serious, Aleena. This tough-girl act... it's just armor. I know you're not as hard as you pretend to be.
<</speechMe>>
<<speechCivil "aleena" "''Aleena:''">>
What is wrong with you today? Why are you trying to pick me apart? We are hours away from risking our necks. Can we not spend our last moments of peace dissecting my issues? Are you trying to make me miserable?
<</speechCivil>>
Her defenses were up, sharp and impenetrable. I let it drop. The conversation was a dead end. I knew there was only one thing she used to quiet the noise in her head before a job. It was her ritual. The choice was mine whether to participate.
<<nobr>><center>@@.btnUI;<<button [[If a good fuck is what you want, that's what I'll give you|Demolition Lovers 04.9]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You're right, this is nonsense. Let's just forget about it and get on our way|Demolition Lovers 05]]>><</button>>@@</center> <</nobr>>
<<else>> <<set $MindExp += 12>> <center><span style="color: green"> Roll Succeeded </span></center>
<<speechCivil "aleena" "''Aleena:''">>
Never. I made a promise to myself. If I got a real score, a clean slate... I wouldn't waste it. We do this, we take the money, and we become whoever we want to be.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is that what this is about, Aleena? A clean slate?
<</speechMe>>
<<speechCivil "aleena" "''Aleena:''">>
Look around you, $name! This town, these people... they're nothing. The bank is nothing. We are nothing! I know you have this idea in your head that we're special, that this job is //important//, that it's part of some bigger game. But it's not. It's just a grubby little score in a grubby little town. Do you understand me?
<</speechCivil>>
Her words hit me with the force of a physical blow. It was as if she'd reached directly into my mind and ripped out the very premise of my mission. She was right. This wasn't some high-stakes espionage operation. These weren't master criminals. They were just desperate kids, playing a dangerous game to escape a life that had already beaten them down.
<<set $percent = 30 + $Heart>> <<set $RandomNumber to random(1,100)>>
[[We still have half an hour to get there in time. How about you let me return the favor you did to me before? | Demolition Lovers 04.6]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percent % of probabilty to succeed </span>
<</if>>
</div><<audio "file1" play loop>> <<audio "plaps" stop>> <<audio "fem-laugh-1" play>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9">><<set $colecAleena3 to 1>>
<</nobr>><div class="passagetext">
<<speechCivil "aleenaNaked" "''Aleena:''">>
Yeah, that's what I'm talking about!
<</speechCivil>>
She climbed onto my lap and began kissing me passionately, holding my head by my hair as though she were trying to rip off my lips. At first, I was surprised by her impulsiveness, since we were outdoors and could be seen at any moment, but that thought quickly disappeared when she began rubbing her crotch against mine. Soon, my insides were burning just like hers. I wanted to make her mine and ensure she never forgot my name.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Come on... You know you want to. Don't be scared. I know how to take a hit.
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 1/Necking.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/Necking.jpg"></center>
She bit my neck and travelled to my ear with the tip of her tongue. Again, I thought I had lost my mind, as I could only think about fucking her as hard as possible. It was a magnetic impulse that I was having trouble controlling for some reason. I pulled her hair to expose her neck and began biting her mercilessly. The harder I went, the more she moaned, moving her hips desperately. I could see the marks of my teeth on her pale, elegant skin. 'Please, don't stop,' she whispered, as I began to notice the bruises I was leaving on her.
<<speechMe $avatarMe "''$name:''">>
You're such a bad girl, Aleena. You need to be taught a lesson.
<</speechMe>>
I threw her leather jacket away and rolled up her shirt to expose her breasts. I squeezed the right one with my free hand while sucking and nibbling the left one.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Fuck yes, this is so good, $name!
<</speechCivil>>
<<linkreplace "//Like scarecrows that fuel this flame, we're burning...// ">> <<audio "breathing-fast-female" play loop>> She unzipped her trousers, reaching her hand inside her underwear to touch herself while I roughly played with her breasts. The sweet smell of her perfume all over her chest fuelled my urge to tear the rest of her clothes to pieces and ruin her Harlequin smile — which was exactly what she was waiting for. She stroked herself harder, pressing my head against her and begging me not to stop.
<<if $gen == "masc">> /* <center><video autoplay muted loop>
<source src="images/File 1/SuckingTitsMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/SuckingTitsMALE.jpg"></center>
<<else>> /* <center><video autoplay muted loop>
<source src="images/File 1/SuckingTitsFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/SuckingTitsFEMALE.jpg"></center>
<</if>>
<<speechMe $avatarMe "''$name:''">>
Look at you enjoying your punishment. Such a naughty girl...
<</speechMe>>
<<speechCivil "aleenaNaked" "''Aleena:''">>
Wanna see how much I'm enjoying it?
<</speechCivil>>
She pulled her ring and middle finger away from her pussy, which was covered in her sweet and bitter juices, and put them in my mouth, smearing them all over my tongue. I sucked until they were perfectly clean.
<<speechCivil "aleenaNaked" "''Aleena:''">>
I love the way you enjoy my taste...
<</speechCivil>>
<<if $gen == "masc">><center>@@.btnUI;<<button [[I'm gonna fuck you in a way you'll never forget this night|Demolition Lovers 04.9Masc]]>><</button>>@@</center>
<<else>><center>@@.btnUI;<<button [[I'm gonna fuck you in a way you'll never forget this night|Demolition Lovers 04.9Fem]]>><</button>>@@</center><</if>>
<</linkreplace>></div><<audio "file1" play loop>> <<audio "breathing-fast-female" stop>> <<audio "plaps" play loop>> <<audio "milf-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9Masc">>
<</nobr>><div class="passagetext">
I grabbed her by the hips and pressed my erection harder against her pussy while licking her chest and collarbone. Her hands slid between us, unzipping my trousers and setting me free. She fondled me softly, occasionally pressing down, sending shivers down my spine.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Such a beautiful cock! I can feel my holes begging me to put it inside right now. What do you say?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I say we should start with that cute, bratty little mouth of yours.
<</speechMe>>
She smirked, delighted, and got on her knees right in front of me. I knew we were completely exposed, but at that point it didn't matter at all. All I could think about was pushing her head down and burying my cock as deep as I could in her throat. She started licking from the base to the tip, looking at me with her darling, mischievous eyes. The more dominant I was, the better a girl she wanted to be. A mischievous laugh escaped my mouth.
<<speechMe $avatarMe "''$name:''">>
Don't tell me you want to be gentle now. I believe it's too late for that.
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 1/MouthfuckingMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/MouthfuckingMALE.jpg"></center>
I said to her as I grabbed her hair and forced my fully erect penis into her mouth, knowing damn well that's what she was waiting for. I heard her gag, but that didn't make me stop. Once I had penetrated her throat, I sat quietly, enjoying the soft cosiness of her insides wrapping around my cock. Her eyes began to fill with tears, so I pulled out to let her breathe for a bit.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Fuck, I love it when you do that! My panties are soaked.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Don't worry, I'll give you plenty of this|Demolition Lovers 04.9MascB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You better start preparing, dear|Demolition Lovers 04.9MascB2]]>><</button>>@@</center><</nobr>>
</div><<audio "file1" play loop>> <<audio "plaps" stop>> <<audio "milf-moaning-in-pleasure" stop>> <<audio "fast-fuck-mf" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9MascB">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Again?
<</speechMe>>
A bright smile lit up her face as she nodded. Once again, I grabbed her by the hair and shoved my cock in until it was all the way in. Her saliva became increasingly dense, making it incredibly easy to start fucking her mouth without any regard for her comfort. She was overjoyed and began masturbating while I used her for my own pleasure.
/* <center><video autoplay muted loop>
<source src="images/File 1/ThroatFuckMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/ThroatFuckMALE.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
Nobody knows how to turn me on like you do. Please don't stop — I'll do whatever you say!
<</speechCivil>>
<center>@@.btnUI;<<button [[Anything? Good choice|Demolition Lovers 04.9MascB2]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9MascB2">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Get up and take your clothes off.
<</speechMe>>
<<speechCivil "aleenaNaked" "''Aleena:''">>
Do you want me to get fully naked right here, where everyone can see me?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Don't act surprised. I know how much you enjoy the thrill.
<</speechMe>>
"
She blushed and immediately obeyed without hesitation. She seemed embarrassed, but I knew her well enough to be sure that she was extremely aroused by the situation. I stood up from the bench we were sitting on.
<<speechMe $avatarMe "''$name:''">>
Sit here and spread your legs for me.
<</speechMe>>
<center><img src="images/File 1/AleenaParkBench.jpg"></center>
She obeyed and lay down, holding her thighs up with her hands to give me a good view of her exposed body. I looked both ways before getting into action. I didn't see anyone around, but the possibility of being discovered at any moment was intensifying the heat between us. I leaned down to enjoy a closer view of her chamber of secrets. I couldn't help but inhale her scent.
<<nobr>> <center>@@.btnUI;<<button [[Just a little more teasing before the main course|Demolition Lovers 04.9MascB3]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'll make you cum so hard, you won't be able to walk|Demolition Lovers 04.9MascB3]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I can't wait any longer. I need to feel you from the inside now|Demolition Lovers 04.9MascB4]]>><</button>>@@</center> <</nobr>>
</div><<audio "file1" play loop>> <<audio "wet-slurp-shlick" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9MascB3">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I could stay here and smell you all night. It's like a drug.
<</speechMe>>
She blushed even more. It was adorable the way her character changed so radically when she wasn't in control of the situation.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Oh, stop it. This is embarrassing!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Regardless, you're dripping. I think you find this quite fun actually, don't you?
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 1/TongueFuckingMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/TongueFucking.jpg"></center>
I stuck my tongue inside her, enjoying the nectar straight from the source. She drew her hand close, begging to be allowed to caress her clitoris while my tongue went deeper, but I didn't let her. I grabbed her wrists and immobilised them while I went crazy all over her pussy.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Oh, fuck... When did you become so good at this? I don't think I can keep holding on...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
There's no way I'll let you come without permission, Aleena. Don't be a bad girl.
<</speechMe>>
I continued to tease her, inviting her body to release in sweet ecstasy.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Please, I can't... I'm cumming!
<</speechCivil>>
I wrapped her swollen clitoris between my lips and used the tip of my tongue to rub it. She rolled her eyes and begged one last time, but she couldn't even finish the sentence before I felt her juices sliding all over her buttocks, accompanied by a deep moan.
<<speechMe $avatarMe "''$name:''">>
Oh, my! I warned you. How could you be so naughty?
<</speechMe>>
<<speechCivil "aleenaNaked" "''Aleena:''">>
I'm sorry, I just couldn't...
<</speechCivil>>
<center>@@.btnUI;<<button [[You're lucky I can't wait any longer. I need to feel you from inside now|Demolition Lovers 04.9MascB4]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You like being punished, don't you?|Demolition Lovers 04.9MascB4]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio "wet-slurp-shlick" play loop>> <<audio "fast-fuck-mf" stop>> <<audio "female-moaning-in-pleasure" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9MascB4">>
<</nobr>><div class="passagetext">
I rubbed my cock over her pussy to lubricate it, then moved down until I reached her asshole. She looked at me, surprised.
<<speechMe $avatarMe "''$name:''">>
Here it comes, princess. You know how to take a good hit, right?
<</speechMe>>
I started grinding my cock in her entrance. She made a little sound of discomfort.
/*<center><video autoplay muted loop>
<source src="images/File 1/AnalFirstInsertionMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/AnalFirstInsertionMALE.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
Can I please touch myself?
<</speechCivil>>
I nodded and she masturbated with one hand while I slowly forced my cock inside her arsehole. The more she moaned, the hornier and more impatient I became, so I started sliding in faster. She masturbated harder, trying to distract herself from the initial pain at all costs. Her eyes began to fill with tears again, but the way she rolled them back and arched her body instantly let me know that she was fully into our little game.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Put your hands around my neck and fucking stuff me already!
<</speechCivil>>
<center>@@.btnUI;<<button [[You naughty little...|Demolition Lovers 04.9MascB5]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio "wet-slurp-shlick" stop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "fast-fuck-mf" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9MascB5">>
<</nobr>><div class="passagetext">
Her words were enough to intensify my desire. If I had had any second thoughts, she immediately made me forget them. Without further ado, I thrust myself all the way inside her tight arse. Her breathing became agitated and tears began spilling down her cheeks. Nevertheless, I saw her smile like I'd never seen before.
/*<center><video autoplay muted loop>
<source src="images/File 1/AnalFuckMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/AnalFuckMALE.jpg"></center>
I put my hands around her neck and began squeezing as I pounded her restlessly. Just as I remembered she loved. Her pussy started dripping again, which I found incredibly hot.
<<speechCivil "aleenaNaked" "''Aleena:''">>
I'm cumming! Please let me cum, I beg you!
<</speechCivil>>
She gasped, all red and drooling. I couldn't resist her beautiful expression.
<<speechMe $avatarMe "''$name:''">>
You cum when I cum.
<</speechMe>>
I went harder on her and she could barely conceal her groans and cries. In a matter of seconds, I could feel my orgasm building until I couldn't hold it in any longer and released everything inside her. She immediately noticed and also climaxed.
/*<center><video autoplay muted loop>
<source src="images/File 1/SquirtAnalMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Squirt.jpg"></center>
Her contractions were so intense that I could feel the pressure on my penis, intensifying and intensifying my orgasm. The mere thought of there being a part of me inside her drove me crazy with desire.
We sat there, half-naked, for a little while to catch our breath. I buttoned up my trousers straight away, but she stayed lying naked on the bench for a few minutes. The few passers-by walking through the dark park at night turned to look at us curiously, but didn't dare ask questions or intrude.
When she was ready, she pointed to the clock to show me it was time to go.
<center>@@.btnUI;<<button [[🡆|Demolition Lovers 05]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio "wet-slurp-shlick" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "breathing-fast-female" stop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9Fem">>
<</nobr>><div class="passagetext">
I grabbed her bottom and squeezed hard while licking her chest and collarbone. She unzipped my trousers and touched me as her hands slid between us, sending shivers down my spine.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Such a beautiful girl! I need you to play with my body like it’s your little toy. What do you say?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I say we should start with that cute, bratty little mouth of yours.
<</speechMe>>
She smirked, delighted, and got on her knees right in front of me. I knew we were completely exposed, but at that point it didn't matter at all. All I could think about was pushing her head between my thighs. She licked and sucked obediently, looking at me with her darling, mischievous eyes.
/*<center><video autoplay muted loop>
<source src="images/File 1/PussyEatingFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Licking-FEMALE.jpg"></center>
The more dominant I was, the more of a good girl she wanted to be. A mischievous laughed escaped my mouth.
<<speechMe $avatarMe "''$name:''">>
Don't tell me you want to be gentle now. I believe it’s too late for that.
<</speechMe>>
I said to her, grabbing her hair and asphyxiating her between my legs. I could hear her struggling for breath, but that didn't make me stop. I sat there quietly for a minute, enjoying having her as my little pet. A few seconds later, I pulled her out to let her breathe for a bit.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Fuck, I love it when you do that!
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Don't worry, I'll give you plenty of this|Demolition Lovers 04.9FemB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You better start preparing your holes, dear|Demolition Lovers 04.9FemB2]]>><</button>>@@</center> <</nobr>>
</div><<audio "file1" play loop>> <<audio "wet-slurp-shlick" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "breathing-fast-female" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9FemB">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Again?
<</speechMe>>
She smiled and nodded. Once again, I grabbed her by the hair and forced her to kneel between my thighs, offering her only my pussy to eat. She was overjoyed and began masturbating while I used her for my own pleasure.
/*<center><video autoplay muted loop>
<source src="images/File 1/HairGrabbingFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/HairGrabbingFEMALE.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
Nobody turns me on like you. Please don't stop; I'll do anything you tell me to!
<</speechCivil>>
<center>@@.btnUI;<<button [[Anything? Good choice|Demolition Lovers 04.9FemB2]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9FemB2">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Get up and take your clothes off.
<</speechMe>>
<<speechCivil "aleenaNaked" "''Aleena:''">>
Do you want me to get fully naked right here, where everyone can see me?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Don't act surprised. I know how much you enjoy the thrill.
<</speechMe>>
She blushed and immediately obeyed without hesitation. She seemed embarrassed, but I knew her well enough to be sure that she was extremely aroused by the situation. I stood up from the bench we were sitting on.
<<speechMe $avatarMe "''$name:''">>
Sit here and spread your legs for me.
<</speechMe>>
<center><img src="images/File 1/AleenaParkBench.jpg"></center>
She obeyed again, almost lying down while holding up her thighs with her hands to give me a good view of her wetness. Although I felt out of control, I managed to keep my mind under control. I looked both ways before getting into action. I didn't see anyone around, but the possibility of being discovered at any moment made the situation even more intense. I leaned down to enjoy a closer view of her 'chamber of secrets'. I couldn't help but inhale her scent.
<<nobr>> <center>@@.btnUI;<<button [[Just a little more teasing before the main course|Demolition Lovers 04.9FemB3]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'll make you cum so hard, you won't be able to walk|Demolition Lovers 04.9FemB3]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I can't wait any longer. I need to feel you from inside now|Demolition Lovers 04.9FemB4]]>><</button>>@@</center> <</nobr>>
</div><<audio "file1" play loop>> <<audio "wet-slurp-shlick" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9FemB3">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I could stay here and smell you all night. It's like a drug.
<</speechMe>>
She blushed even more. It was adorable the way her character radically changed when she wasn't in control of the situation.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Oh, stop it. This is embarrassing!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Regardless, you're dripping. I think you find this quite fun actually, don't you?
<</speechMe>>
I stuck my tongue inside her and enjoyed the nectar straight from the source. She drew her hand close, begging to be allowed to caress her clitoris as my tongue went deeper, but I didn't let her. I grabbed her wrists and held them down as I went crazy all over her pussy.
/*<center><video autoplay muted loop>
<source src="images/File 1/TongueFuckingFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/TongueFucking.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
Oh, fuck... When did you become so good at this? I don't think I can keep holding on...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
There's no way I'll let you come without permission, Aleena. Don't be a bad girl.
<</speechMe>>
I continued to tease her, inviting her body to release in sweet ecstasy.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Please, I can't... I'm cumming!
<</speechCivil>>
I wrapped her swollen clitoris between my lips and used the tip of my tongue to rub it. She rolled her eyes and begged one last time, but she couldn't even finish the sentence before I felt her juices sliding all over her buttocks, accompanied by a deep moan.
<center><img src="images/File 1/ClitSuckingFEMALE.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
Oh, my! I warned you. How could you be so naughty?
<</speechMe>>
<<speechCivil "aleenaNaked" "''Aleena:''">>
I'm sorry, I just couldn't...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Oh, my. I warned you. How could you be so naughty?
<</speechMe>>
<<speechCivil "aleenaNaked" "''Aleena:''">>
I'm sorry, I just couldn't...
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[You're lucky I can't wait any longer. I need to feel you from inside now|Demolition Lovers 04.9FemB4]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Thank you for giving me a good reason to punish you|Demolition Lovers 04.9FemB4]]>><</button>>@@</center> <</nobr>>
</div><<audio "file1" play loop>> <<audio "wet-slurp-shlick" stop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9FemB4">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Shh... There's nothing you can do to put things right; it's too late. Now you'll receive your proper punishment.
<</speechMe>>
I stood up and made her hold her legs again. I rubbed my fingers over her pussy to lubricate it, then went down until I reached her asshole. She looked at me, surprised.
<<speechMe $avatarMe "''$name:''">>
Here it comes, princess. Now relax. You know how to take a good hit, right?
<</speechMe>>
I started grinding my fingers into her. She let out a little sound of discomfort.
<center><img src="images/File 1/Fingering-anal-FEMALE.jpg"></center>
<<speechCivil "aleenaNaked" "''Aleena:''">>
Can I please touch myself?
<</speechCivil>>
I nodded and she masturbated with one hand while I slowly inserted two fingers inside. The more she moaned, the hornier and more impatient I became, so I started sliding in faster. She masturbated harder. Her eyes began to fill with tears again, but the way she rolled them back and arched her body instantly let me know that she was really enjoying our little game.
<<speechCivil "aleenaNaked" "''Aleena:''">>
Put your hands around my neck and fucking stuff me already!
<</speechCivil>>
<center>@@.btnUI;<<button [[You naughty little...|Demolition Lovers 04.9FemB5]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<audio "wet-rub" play loop>> <<audio "breathing-fast-female" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers 04.9FemB5">>
<</nobr>><div class="passagetext">
Her words were enough to intensify my desire. If I had had any second thoughts, she immediately made me forget them. Without further ado, I thrust myself all the way inside her tight arse. Her breathing became agitated and tears began spilling down her cheeks. Nevertheless, I saw her smile like I'd never seen before.
/*<center><video autoplay muted loop>
<source src="images/File 1/AnalFuckFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 1/AnalFuckFEMALE.jpg"></center>
I put my hands around her neck and began squeezing as I finger fucked her ass restlessly. Just as I remembered she loved. Her pussy started dripping again, which I found incredibly hot. I pressed my lips against her clit once again and sucked it with all my might.
<<speechCivil "aleenaNaked" "''Aleena:''">>
I'm cumming! Please let me cum, I beg you!
<</speechCivil>>
She gasped, her face reddening and her mouth drooling. I couldn't resist her beautiful expression.
<<speechMe $avatarMe "''$name:''">>
You cum when I cum.
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 1/FingeringAndLickingFEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <center><img src="images/File 1/FingeringAndLickingFEMALE.jpg"></center> */
I used my free hand to pleasure myself while I pleasured her. I went harder and harder, and she could barely conceal her groans and cries. In a matter of seconds, I could feel my orgasm building, and I knew I wouldn't be able to hold it in for much longer. I gave her a signal, which she immediately noticed, and she also let go. The contractions were so intense that I could feel the pressure on my fingers inside her bottom, which made my orgasm even more intense. We sat there, half-naked, for a little while to catch our breath. When she was happy and satisfied, she pointed to the clock to show that it was time to go.
<center>@@.btnUI;<<button [[🡆|Demolition Lovers 05]]>><</button>>@@</center>
</div><<audio "file1" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<set $ShowAvatarNaked to 0>> <<nobr>><<set $lastPassage to "Demolition Lovers 05">>
<</nobr>><div class="passagetext">
<center><img src="images/File 1/Dark street.png"></center>
We were in position ahead of schedule. Team C: Jared, Aleena, and me. Our objective was simple: breach, blow the vault, grab the cash, and vanish. We huddled in an alley a block from the target, running the plan one last time, waiting for Team B to make their move.
<<speechCivil "random1" "''Jared:''">>
Alright. In sixty seconds, this whole block goes dark. That's our signal. The main alarm will be dead, but the battery backup will still trip a silent. That's our clock.
<</speechCivil>>
<<speechCivil "aleena" "''Aleena:''">>
It's enough time to find the vault and set the charges. The cops will be rolling up just as we hit the detonator. That's when the real fun begins.
<</speechCivil>>
<<speechCivil "random1" "''Jared:''">>
By then, Team B will be creating a diversion out front, giving the cops something to shoot at. We go out the back window. Intel says no bars, no sensors. This place is a soft target.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[We must ensure that the van is loaded by the time backup arrives|Demolition Lovers 05B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[This is a piece of cake. We've done it dozens of times before|Demolition Lovers 05B]]>><</button>>@@</center> <</nobr>>
</div><<audio "file1" play loop>> <<audio "breathing-fast-male" play>> <<nobr>><<set $lastPassage to "Demolition Lovers 05B">>
<</nobr>><div class="passagetext">
<<speechCivil "aleena" "''Aleena:''">>
Constant communication is key. Team B needs to know our exact position at all times. In and out.
<</speechCivil>>
She produced a walkie-talkie from her pack. I held out my hand.
<<speechMe $avatarMe "''$name:''">>
I'll take point on comms.
<</speechMe>>
She handed it over without a second thought. Just then, the world went dark. The streetlights died in an instant. It was our signal.
We moved fast, three shadows sprinting toward the bank. Jared went to work on the main lock. It was a heavy-duty piece of hardware, but his experience, honed since his days of cracking high school lockers, was evident. He was a natural, and he had us inside in half the time I'd anticipated.
<center><img src="images/File 1/Lockpicking.jpg"></center>
<<speechCivil "aleena" "''Aleena:''">>
You're a fucking artist, Jared.
<</speechCivil>>
<<speechCivil "random1" "''Jared:''">>
Always was.
<</speechCivil>>
He shot her a wink, and they shared a laugh that was a little too familiar. So that's how it was. Another variable to factor in. We slipped inside, and as they focused on locating the vault, I realized they were paying no attention to the radio in my hand. They were operating on trust. A fatal mistake.
<<set $doNothing to 0>>
[[Let them know | Demolition Lovers 06]]
<<set $percentMind = 30 + $Mind>> <<set $RandomNumber to random(1,100)>>
[[Do nothing | Demolition Lovers 06][$doNothing = 1]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
</div><<audio "file1" play loop>> <<audio "breathing-fast-male" play>> <<nobr>><<set $lastPassage to "Demolition Lovers 06">>
<</nobr>><div class="passagetext">
<<if $doNothing == 1>><<if $RandomNumber > $percentMind>> <<set $Moral -= 3>> <<set $MindExp += 9>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
Aleena shot me a sharp, questioning look, her eyes flicking down to the silent walkie-talkie in my hand.
<<else>> <<set $MindExp += 9>>
<center><span style="color: green"> Roll Succeeded </span></center>
They were too focused on the prize to notice my radio silence.
<</if>>
<<else>> <<set $Moral -= 1>> <center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
<</if>>
<<speechCivil "random1" "''Jared:''">>
Here it is. Aleena, prep the charges. We're on schedule.
<</speechCivil>>
She worked fast, stacking the explosive bricks against the vault wall. The first distant pops of gunfire echoed from the street.
<<speechCivil "aleena" "''Aleena:''">>
That's our cue. Back up. Fire in the hole!
<</speechCivil>>
We scrambled for cover as she hit the detonator. The blast was a physical concussion, a deafening roar that left my ears ringing and my head spinning.
<center><img src="images/File 1/BankVault.jpg"></center>
The firefight outside escalated, the sound of automatic weapons and screaming tearing through the night. A thick cloud of concrete dust and acrid smoke filled the vault, choking the air. I could see Aleena struggling, her sleeve pressed to her mouth, her asthma kicking in. I moved deliberately, slowly, stuffing loose bills into my pack, my movements a calculated drag on their escape.
<<speechCivil "random1" "''Jared:''">>
What the hell are you doing? You want to die in here? Move your ass!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Get off my back, Jared.
<</speechMe>>
That was all it took. He was a simple, violent machine. My defiance was the only trigger he needed. He roared and charged, slamming me back against the fractured wall.
<<set $percentBody = 30 + $Body>> <<set $RandomNumber to random(1,100)>>
[[Avoid him | Demolition Lovers 07]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<audio "file1" play loop>> <<audio "gunshot" play>> <<nobr>><<set $lastPassage to "Demolition Lovers 07">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentBody>> <<set $Moral -= 3>> <<set $BodyExp += 9>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
<center><img src="images/File 1/Jared knocked out.jpg"></center>
I misjudged his speed. My head cracked against the concrete, the world dissolving into a grey, swimming haze. I swung blindly, a desperate, last-ditch hook. The impact of my knuckles on his jaw was a distant, satisfying crunch, a piece of muscle memory from a life I couldn't quite recall. Taking advantage of the confusion Jared had caused with his recklessness, agitated and with barely any time to think, my finger slid across the trigger. Jared fell to the ground like a rock, and a dark pool of blood began to grow beneath his now lifeless body. Aleena watched in horror.
<<else>> <<set $BodyExp += 9>>
<center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/File 1/Jared knocked out.jpg"></center>
He was all brute force, no finesse. A simple sidestep was all it took. He charged past me and met the concrete wall head-on, his own momentum his undoing. He growled angrily when he hit the concrete, determined to fight for his pride at the worst possible moment. Taking advantage of the confusion Jared had caused with his recklessness, agitated and with barely any time to think, my finger slid across the trigger. Jared fell to the ground like a rock, and a dark pool of blood began to grow beneath his now lifeless body. Aleena watched in horror.
<</if>>
<<speechCivil "aleena" "''Aleena:''">>
What the fuck did you do?!
<</speechCivil>>
<<linkreplace "You saw it, he was the one coming after me!" t8n>> I slung Jared's bag over my shoulder, grabbed Aleena by the wrist, and hauled her out of the vault. As we ran through the smoke-filled bank, I could hear her ragged sobs. She was crying for him.
To me, he was a variable, an obstacle now neutralized. But to her... The memory surfaced, unbidden. The orphanage. They had grown up together. How did I know that? Was it a piece of mission intel, deemed relevant by the Agency? The lines between my own knowledge and the downloaded fiction were becoming dangerously blurred.
<<speechCivil "aleena" "''Aleena:''">>
The window! Throw the bags!
<</speechCivil>>
We tossed the heavy bags into the dumpster below. I helped her over the ledge, watching her land safely in the alley. Then it was my turn. My mission was clear: sabotage the escape, ensure their capture. But as I looked down at her, a desperate girl clutching a bag of stolen money that she thought was a ticket to a new life, a dangerous question surfaced. Would it really matter if she got away? A few thousand dollars. A clean slate. A second chance.
/*<center><video autoplay muted loop>
<source src="images/File 1/Jumping-out-the-window.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/
<<set $percentHeart = 20 + $Heart>> <<set $doNothing to 0>> <<set $RandomNumber to random(1,100)>>
[[Help Aleena run away | Demolition Lovers 08]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
[[Do nothing | Demolition Lovers 08][$doNothing = 1]]
<</linkreplace>>
</div><<audio "file1" play loop>> <<audio "gunshots" play>> <<audio "breathing-fast-female" play loop>> <<audio "crying-female" stop>> <<nobr>><<set $lastPassage to "Demolition Lovers 08">>
<</nobr>><div class="passagetext">
<<if $doNothing == 0>> <<if $RandomNumber > $percentHeart>> <<set $Moral -= 1>> <<set $HeartExp += 12>>
<center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
The sound of the firefight out front was changing, growing more sporadic. They were down to their last magazines. They were out of time.
<<speechMe $avatarMe "''$name:''">>
Aleena, take what you can carry and run. This is going south. We're not going to make it.
<</speechMe>>
<<speechCivil "aleena" "''Aleena:''">>
Go to hell. I don't abandon my crew. Now get on the radio and let's move!
<</speechCivil>>
<<else>> <<set $HeartExp += 12>> <center><span style="color: green"> Roll Succeeded </span></center>
The sound of the firefight out front was changing, growing more sporadic. They were down to their last magazines. They were out of time.
<<speechMe $avatarMe "''$name:''">>
Aleena, listen to me. Take what you can carry and go. We split up. You go left, I'll go right. It's our only chance. If I don't make it... promise me you'll disappear. Start over.
<</speechMe>>
Her eyes were wide with fear, her body frozen with indecision. I took her hands in mine, the cold shock of her skin a stark contrast to the heat of the moment. The sound of a final, desperate burst of gunfire from the front of the bank made the choice for her. She gave a single, sharp nod and began stuffing rolls of cash into her clothes, her face a mask of anguish.
<</if>>
<</if>>
<<if $gen == "fem">>/*<center><video autoplay muted loop>
<source src="images/File 1/Kiss-and-hug-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Goodbye-kiss-FEMALE.jpg"></center>
<<else>> /* <center><video autoplay muted loop>
<source src="images/File 1/Kiss-and-hug-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 1/Goodbye-kiss-FEMALE.jpg"></center> <</if>>
I pulled her face to mine and kissed her, a desperate, final gesture. Her wide, terrified eyes asked a question I couldn't answer. The sirens were no longer distant; they were a rising, predatory scream.
<<speechCivil "aleena" "''Aleena:''">>
Get on the radio. Tell them we're coming. We're out of time.
<</speechCivil>>
I took a deep breath.
<<speechMe $avatarMe "''$name:''">>
Run.
<</speechMe>>
<<speechMe $avatarMe "''$name:''">>
RUN!
<</speechMe>>
Tears welled in her eyes, her breath catching in her throat. The panic, the asthma... it was a fatal combination. She gave me one last, uncomprehending look, and then she turned and ran, a desperate, ragged flight.
I watched her go, a fleeting moment of hope against the inevitable. There are no happy endings in this line of work. A single gunshot cracked through the night, a stray round that found its mark in her back. She stumbled but kept moving, a wounded animal running on pure instinct. Then three more shots, tight and precise. She crumpled to the asphalt, and a phantom, sympathetic pain tore through my own gut.
<<set $percentBody = 35 + $Body>> <<set $RandomNumber to random(1,100)>>
[[Maybe I could drag her to an alley nearby | Demolition Lovers 09]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<audio "file1" play loop>> <<audio "breathing-fast-female" stop>> <<audio "crying-female" play loop>> <<audio "office" stop>> <<nobr>><<set $lastPassage to "Demolition Lovers 09">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentBody>> <<set $BodyExp += 6>>
<center><span style="color: red"> Roll Failed </span></center>
The firefight out front was dying down. Team B was being systematically erased. The gunfire shifted, focusing on the last few holdouts. It bought me time.
<<else>> <<set $BodyExp += 6>>
<center><span style="color: green"> Roll Succeeded </span></center>
The firefight out front was dying down. Team B was being systematically erased. The gunfire shifted, focusing on the last few holdouts. It bought me time. I scooped her up, her bleeding body shockingly light, and ran.
I found a dead-end alley and collapsed into the shadows. The distant echo of gunfire, carried on the wind, sounded like waves on a distant shore.
<<speechMe $avatarMe "''$name:''">>
The sea, Aleena... Do you hear it?
<</speechMe>> <</if>>
<center><img src="images/File 1/Aleena-Shot.jpg"></center>
A wracking cough shook her frame. I pulled her close, a useless gesture against the inevitable. A cold, impotent rage burned in my gut.
<<speechCivil "aleenaBlood" "''Aleena:''">>
I'm scared, $name...
<</speechCivil>>
Her voice was a thread of a whisper. The pool of her life was spreading across the grimy asphalt, and there were no words. The only thing left was to hold her hand, to be a final, human anchor in the darkness. The phantom memories flickered and died behind my eyes, a cruel slideshow of a life that had never been. Why did this lie hurt so much? Why did it feel so real, watching this stranger die in my arms?
<<linkreplace "Please, not like this..." t8n>> <<speechCivil "aleenaBlood" "''Aleena:''">>
It's so cold...
<</speechCivil>>
I leaned down and kissed her forehead. A tear I didn't know I had in me fell, landing on her pale cheek.
<<speechCivil "aleenaBlood" "''Aleena:''">>
Warm...
<</speechCivil>>
And then she was gone. The life drained out of her, leaving a heavy, empty shell in my arms.
Footsteps. Coming closer.
<center><img src="images/File 1/Blood-hands.jpg"></center>
<center>@@.btnUI;<<button [[I guess it's over now...|Demolition Lovers End]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "file1" volume 100 fadeoverto 2 0>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<audio "office" volume 0 fadeoverto 5 100>> <<set $actualMission to 0>> <<nobr>><<set $lastPassage to "Demolition Lovers End">><<set $ShowFile1 to 0>> <<set $ExpRelLucy += 15>>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Mission parameters met. Objective complete. Congratulations on your first successful field op, Agent. We knew you had the right stuff.
<</speechCapit>>
She gave me a bright, warm hug that felt like it was happening to someone else, then produced a bottle of champagne from a hidden compartment.
<<speechCapit "lucy" "''Lucy:''">>
Protocol dictates we celebrate. A toast to your success.
<</speechCapit>>
The pop of the cork was deafeningly loud in the quiet room. She poured two glasses, the bubbles fizzing with a cheerfulness I couldn't begin to process.
<<speechCapit "lucy" "''Lucy:''">>
So. I'm sure your first insertion raised some questions. The floor is yours.
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[I just need a little more time to get used to The Link's™ effects|Demolition Lovers End 2]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[It's okay. Nothing I can't handle|Demolition Lovers End 2]]>><</button>>@@</center> <</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Demolition Lovers End 2">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Just a reminder, Agent, that psychological services are available to all field operatives. Your mental well-being is a top priority.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And my questions? Are you the one I should direct them to?
<</speechMe>>
A perfectly calibrated, charming laugh.
<<speechCapit "lucy" "''Lucy:''">>
I will provide what answers I can. But that is for later. Your current directive is to debrief, decompress, and acknowledge a successful operation. Take the next two cycles for rest and recalibration. We need you at one hundred percent for your next assignment.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Right. Will do.
<</speechMe>>
<center><span style="color: #12a61f">''YOU'VE EARNED 100 CREDITS FOR COMPLETING THIS MISSION!''</span></center>
<<set $ShowFile1 to 0>><<set $ShowFile2 to 1>><<set $File1Done to 1>><<set $Credits += 100>>
<center>@@.btnUI;<<button [[The end of mission 1|Office]]>><</button>>@@</center>
</div><<nobr>>
<<set $ShowAvatarNaked to 0>>
<<set $Heart to $saveHeart>>
<<set $HeartExp to $saveHeartExp>>
<<set $Body to $saveBody>>
<<set $BodyExp to $saveBodyExp>>
<<set $Mind to $saveMind>>
<<set $MindExp to $saveMindExp>> <<audio ":playing" stop>>
<</nobr>><div class="passagetext" style="text-align:center; font-weight:bold">
<center><img src="images/Generic/Game-over.gif"></center>
<<speechCapit "alex" "''Alex:''">>
Agent $lastName, your Morale levels are dangerously low. Loss of consciousness is imminent! I will administer a small dose of SynthRush to help you recover, courtesy of Techno-Haven™ Health Services.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
The funds will be automatically deducted from your account. You will feel better in no time!
<</speechCapit>>
<<linkreplace "It's not like I have a choice..." t8n>>
<<nobr>><center> <span style="color: hsl(250, 30%, 48%)">''+10 Morale''</span> </center> <<set $Moral += 10>>
<center> <span style="color: #d12a2a">''-100 Credits''</span> </center> <</nobr>> <<set $Credits -= 100>>
<center>@@.btnUI;<<button [[🡄🡄🡄| $lastPassage]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "traveling" stop>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "File 2">>
<</nobr>><div class="passagetext">
<center><span style="font-size: 25px">File #2</span></center>
<center><img src="images/File 2/File2.png" width="800px">
Mandelbrot Code Similarity: 99,99%
Danger level: 12%.
Focus: Vigor</center>
<<button [[Go back | Your dossier]]>><</button>> <span style="float:right"><<button [[Start mission | Mistery Spheres Daedalus]]>><</button>></span>
</div><<audio ":playing" stop>> <<audio "traveling" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "Mistery Spheres Daedalus">><<timepass "$timeresetmission">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Daedalus.gif" width="750px"></center>
I dressed up in the mocap-like suit that Alex handed me, and after connecting endless plugs and electrodes all over it, I went inside DÆDALUS. Before closing the door that looked almost like a coffin lid, he gave me a pat on the shoulder and smiled.
<<speechCapit "alex" "''Alex:''">>
Good luck, Agent. Have a safe trip!
<</speechCapit>>
<center><img src="images/Generic/Connecting.gif"></center>
<center><<button [[Close your eyes| Mistery Spheres 00]]>><</button>></center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 00">>
<<set $saveHeart to $Heart>>
<<set $saveHeartExp to $HeartExp>>
<<set $saveBody to $Body>>
<<set $saveBodyExp to $BodyExp>>
<<set $saveMind to $Mind>>
<<set $saveMindExp to $MindExp>>
<<set $saveMoral to $Moral>>
<<set $colecBlair1 to 0>>
<</nobr>><div class="passagetext">
<<fadein 5s>><center><img src="images/File 2/Mystery of the Spheres.png" width="700px"></center><</fadein>>
<center><<button [[Wake up| Mistery Spheres 01]]>><</button>></center>
</div><<audio "traveling" stop>> <<audio "file2" volume 0 fadeoverto 5 0.5>> <<set $actualMission to "File 2">> <<nobr>><<set $lastPassage to "Mistery Spheres 01">>
<</nobr>><div class="passagetext">
<center><img src="images/File 2/Cabin.png"></center>
When I opened my eyes I found myself inside a modest, little cabin, with carpets made of straw and a sad, old wooden table and chair that failed to invite me over and have a nice breakfast to confront another hard day of work. I rubbed my eyes and sighed.
<<speechMe $avatarMe "''$name:''">>
Is it really that hard to be destined to a place where I can have a decent cup of coffee? And perhaps some scrambled eggs? Is that too much to ask?
<</speechMe>>
I sat at the corner of my bed, which honestly looked like something taken out of The Flintstones, and after a couple of minutes I decided to gobble up the piece of bread and cheese that awaited in the corner of my //cozy, fixer-up studio//. I put on my peasant clothes and wet my face with the only water I could find, and god knows how much time that water had spent stuck inside that bucket. By the time I was finished getting ready, the effects of The Link™ were already kicking in and I was starting to remember who I was and why I was here.
<<linkreplace "What was it...?" t8n>> I was just some //somebody// that came to town recently, recommended by a cousin of mine who worked at the local inn to a rich man who was looking for a new servant. I was supposed to go there today and present myself. From what I had been told, the job was as mine already.
<<speechMe $avatarMe "''$name:''">>
Nice one, Agency. It would've been a mess to try to hack the mind of every single inhabitant of this town.
<</speechMe>>
I exclaimed to myself as I put on my hat and got on my way to my //cousin's// inn.
<center>@@.btnUI;<<button [[🡆|Mistery Spheres 02]]>><</button>>@@</center>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 02">>
<</nobr>><div class="passagetext">
<center><img src="images/File 2/Inn.png"></center>
I wasn't sure how I knew how to get to the inn, but I did. I walked past the door and a man waved his hand to greet me behind a mass of people having beer for breakfast.
<<speechCivil "random1" "''Man over the counter:''">>
Looking for a brother? Com'ere and give me a big, big hug!
<</speechCivil>>
He said as he pounced over to me with great joy from behind the counter. A flash of memory of us playing with wooden cars when we were children came to my mind. Maybe we shared a lot of good memories together?
<<speechMe $avatarMe "''$name:''">>
It's really nice to see you again, Matt. Oh, I wish I could be as effusive as you but I could barely sleep last night.
<</speechMe>>
<<speechCivil "random1" "''Matt:''">>
Y'know what? I got just what you need. Blair! Bring my 'cuz a jar of beer! They need their fuel before getting to work!
<</speechCivil>>
He screamed so loud I was left astonished. But to be honest, everyone in the bar seemed more than used to shouting at each other over other conversations. From the back of the kitchen's door a young waiter came at us holding almost ten beers in both hands and a few pieces of bread on the other, and left one of each right in front of me. He glanced at me with his big, hazel eyes with a wide smile.
<<speechCivil "blair" "''Blair:''">>
Oh, you never mentioned your cousin was so attractive, Matt. If I had known I would've dressed properly!
<</speechCivil>>
He laughed with a frisky air. His gaze swept up and down me with a small smile on his lips. That which emanated from his gaze seemed to be so alive, that for a moment it gave me the impression of feeling small and blushing.
<center>@@.btnUI;<<button [[Ehmm... Hello to you too|Mistery Spheres 02B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[And you haven't seen me on my best days!|Mistery Spheres 02B]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 02B">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Matt:''">>
Oh, don't listen to him. He's always foolin' around. Now drink your beer and I'll bring you up to date. If you leave right now you'll be just five early, and I know Mr. Manton likes that.
<</speechCivil>>
Blair winked at eye on me and licked his thin, slim lips.
<<speechCivil "blair" "''Blair:''">>
Guess I'll be seeing you around, darling. Those guys over there are waiting for their beer too. Please come back some other time. I'd love to listen to your foreign adventures. Lately, this town has been nothing but a mess!
<</speechCivil>>
He turned his back on me and walked away gracefully, knowing well I'd follow him closely with my gaze.
<<speechMe $avatarMe "''$name:''">>
Matt, what does he mean by that? What's going on?
<</speechMe>>
He sighed as he poured a shot to himself.
<center><img src="images/File 2/Matt.png"></center>
<<speechCivil "random1" "''Matt:''">>
That's what I wanted to talk to you about. Do you not know what's going on? Bad news travels fast, ya'know, I'm surprised you haven't heard anything by now.
<</speechCivil>>
<center>@@.btnUI;<<button [[Well, I'm here now and I can hear it first hand, right?|Mistery Spheres 02C]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 02C">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I heard //something//, but now that I'll be living here, I would like to really know what's going on.
<</speechMe>>
<<speechCivil "random1" "''Matt:''">>
You're right. See, this town's always been very faithful and devoted to God's will. You know that. But for some time now there has been strange going's on. It all started like a month or so when a group of children reported to see herds of "demons" walking calmly, as if in procession, in the backyard of their home. At first we didn't pay much attention, but the same week a couple of seamstresses also reported to have visions about two or three human-like shapes with their skins black as coal and their eyes green like emeralds. They said the forms stared at them directly and even got close to them, so they started running away, crying and praying for their souls. Until today they have problems falling asleep, and when they do, they wake up minutes later screaming. They eat enough to barely survive. Nobody knows what's gotten into them since that day.
<</speechCivil>>
<<linkreplace "Uh-huh..." t8n>> <<speechCivil "random1" "''Matt:''">>
Days later a young servant from Mr. Manton's was terribly possessed by some creature. She kicked and squirmed, yelling how the walls were going to melt and each and every person in the house was doomed to perish under them. The men and women who tried to help her at first reported that her skin was burning and her eyes looked like chasms to hell. She almost tore the house down herself with her insane screeching. They say that later, her flesh started rotting and a few days after, she began loosing her limbs. And well, everything's gone downhill from there. The son of the baker died in a tragic accident involving the oven. A horrible death at the hands of the fury of the flames. God bless his soul! Last thing that happened was that there was some kind of attempted robbery at the place of worship and now... The churchman's almost gone mad and he's blaming the Diplomat and his new reforms, saying that it's his foolishness that's bringing misery down on this town.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Has this churchman done anything to the Diplomat or Mr. Manton?
<</speechMe>>
<<speechCivil "random1" "''Matt:''">>
No... I mean. He hasn't done anything to them, but the people have gone mad and now they've started this sort of massive "witch-hunt". I mean, yes, we had these kinds of trials before for those who turned their back on our community, but it's been increasing greatly in numbers and it's been getting worse... Oh, you wouldn't believe. They make up any excuse to blame you for witchcraft and put you on a fake trial that won't do shit for you and then... Then they kill you in unspeakable ways.
<</speechCivil>>
<<set $GenericOption to 0>><<set $IntellectSuccsess to 0>>
[[These people are religious fanatics. You can see that they're barbaric a hundred miles from here...|Mistery Spheres 03][$GenericOption = 1]]
<<set $percentMind = $Mind>><<set $RandomNumber to random(1,100)>>
[[I'm sure I can find a reasonable explanation for all of this|Mistery Spheres 02.5]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 02.5">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentMind>><<set $MindExp += 18>>
<center><span style="color: red"> Roll Failed </span></center>
Perhaps it was all the noise, or maybe the poor quality of my sleep, but I couldn't manage to think about any reasonable explanation for what Matt was telling me. I mean, I was sure that there could be plenty. I just couldn't think of one...
[[These people are religious fanatics. You can see that they're barbaric a hundred miles from here...|Mistery Spheres 03]]
<<else>><<set $MindExp += 18>><<set $IntellectSuccsess to 1>>
<center><span style="color: green"> Roll Succeeded </span></center>
Let's see. In regards to the visions reported by the children... Well, they're children. There's always a possibility that they have no idea wat they're talking about. Perhaps they saw a cluster of some kind of weird animal who happened to pass nearby.
It wouldn't be surprising that this fact influenced the seamstresses to believe that what they saw was also something out of this world. I can think of dozens of animals with dark fur and green eyes. And for what I know, this town is known for being especially religious and having very strict mandates about good, evil and morals, which is a good reason to believe both women were //psychologically vulnerable// and thus, lead to believe that it was a demon that they saw. The aftermath of this encounter can be simply the effects of a post traumatic stress syndrome, nothing more.
Now, the alleged case of the possesion at Mr. Manton's is something one step further... Blaming this on another case of hysteria would be asking for too much luck. I looked closely at the piece of bread that Blair had given me, then thought about the bread I ate before... Rye bread. Could it be a case of intoxication with the fungus //Claviceps purpurea// that infected the grain they use for baking? From what I've learned from Dr. White, this is the fungus where LSD comes from. That would explain the hallucinations, the fever, and later on the necrosis. Yeah, it's all coming together. Nice one, $name!
As for the baker's son, well, there's a good chance it could've been an accident. I mean, they're bakers and they work with big ovens every single day, so inevitably, chances are high he simply had bad luck that day. And because it was an oven and fire is involved, this little fact encourages the belief that it is the work of a Demon.
In regards to the attempted robbery, I wouldn't be surprised someone wanted to steal something valuable from the church. The supremacy of religion in this town means that the church has power, and power means wealth. Now that the social situation is this bad, why wouldn't somebody take this opportunity to try to steal from an institution that hunts down, prosecutes and annihilates in the name of God?
Yep, I think that's all. Wow, I'm getting good at this!
<center>@@.btnUI;<<button [[🡆|Mistery Spheres 03]]>><</button>>@@</center>
<</if>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 03">>
<</nobr>><div class="passagetext">
<<if $GenericOption == 1>><<set $Moral -= 1>>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
<</if>>
<center><img src="images/File 2/Matt.png"></center>
<<speechCivil "random1" "''Matt:''">>
Hey, You okay there? Still here?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yeah, sorry. I was just thinking stuff. Seems like I have to be careful. Sounds really scary and I wouldn't want to be involved in any of those situations.
<</speechMe>>
<<speechCivil "random1" "''Matt:''">>
You're right, $name. Better be safe than sorry. If I were you, I'd be shitting my pants working at Mr. Manton's mansion. 'Careful with the walls, haha!
<</speechCivil>>
He joked in a low voice, making sure nobody was hearing him laughing at what some called "God's wrath".
<<linkreplace "Very funny, Matt" t8n>> <<speechMe $avatarMe "''$name:''">>I'll just do my job there and then go back home and rest on my precious bed. Oh, how I miss it!
<</speechMe>>
<<speechCivil "random1" "''Matt:''">>
You just woke up and said you had a terrible night...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Exactly, and that's why I need to be back as soon as possible. I need to keep a good sleeping cicle, otherwise I'll be destroyed for the rest of the week.
<</speechMe>>
<center>@@.btnUI;<<button [[It was good seeing you, Matt|Mistery Spheres 03B]]>><</button>>@@</center>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 03B">>
<</nobr>><div class="passagetext">
I finished the sentence and gulped down the rest of my beer and left the piece of bread. I figured that between the abscence of a good cup of coffee and the risk of developing ergotism, the beer was better than nothing. I got up to get on my way to Mr. Manton's. I waved my hand at Matt and when I was about to cross the door, Blair came over and passed his hand over my waist.
<<speechCivil "blair" "''Blair:''">>
How rude of you not to say good-bye. I'll be here waiting on our little chat.
<</speechCivil>>
He whispered at me and then proceeded to keep doing his job. I didn't want to be late for my interview, so I decided to leave right away. A subtle dizziness took over my head. Perhaps the alcohol was making a dent in my empty stomach and tired brain.
<center>@@.btnUI;<<button [[🡆|Mistery Spheres 04]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 04">>
<</nobr>><div class="passagetext">
<center><img src="images/File 2/Manton Mansion.png"></center>
I arrived at Mr. Manton's house. Boy, I could see why Matt said it was a mansion. Huge walls and doors welcomed you to, probably the most expensive property I'd seen here, and scores of windows with heavy curtains at the other side made you wonder what kind of secrets and treasures would be inside the house. I knocked on the enormous entrance door and soon another young servant greeted and instructed me to wait for Mr. Manton. Gigantic portaits from distant relatives with cold gazes hanged from the walls, and intimidating armors guarded the corners. Vases and pots from all over the world were placed carefully and with the most exquisite taste, and freshly cut flowers equally beautiful ornamented them. It seemed like everything in this house was inmense.
<<linkreplace "Oh, hello Mr. Manton!" t8n>><<speechCivil "random1" "''Mr. Manton:''">>
Good morning, young one. Today is your lucky day. I have a big offer for you and your cousin told me you were worthy of trust.
<</speechCivil>>
He shook my hand with vigor and ordered me to follow him to his office. When we arrived, I sat on the other side of his splendid desk.
<<speechCivil "random1" "''Mr. Manton:''">>
I'm sure you've heard the news by now about what happened to my old employee. You don't have to worry about a thing, it was some sort of weird intoxication, don't you believe all that nonesense people are talking about, okay?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, sir.
<</speechMe>>
<<if $IntellectSuccsess == 1>> //Looks like my theory about the fungus intoxication was right!//<</if>>
<<speechCivil "random1" "''Mr. Manton:''">>
Good. We're starting on the right foot here. Listen, I'll get straight to the point. What does an average servant earn a day around here?
<</speechCivil>>
I got a little nervous since I honestly had no idea how salaries worked here, but with a little effort, a random number popped out of my mind. I hoped not to look so stupid.
<<nobr>><center>@@.btnUI;<<button [[Well, I.. Uhmm...|Mistery Spheres 04B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Unworthy wages, I'm sure. Workers are being exploited!|Mistery Spheres 04B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I understand that you are the best payer|Mistery Spheres 04B]]>><</button>>@@</center> <</nobr>>
<</linkreplace >>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 04B">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Mr. Manton:''">>
Exactly! Nothing! And you know how much I'm willing to pay you here?
<</speechCivil>>
It was cleear that he was speaking just for himself. I kept silent.
<<speechCivil "random1" "''Mr. Manton:''">>
I will reward you with twenty francs per each day of your work, boy. Isn't that a generous offer, boy?
<</speechCivil>>
He said as he slid a coin over the table for me. I took it and gave it a good look.
/*<center><video autoplay muted loop>
<source src="images/File 2/Francs.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Francs.jpg"></center>
//Francs, huh? I wondered where I was. Could The Link™ be giving me knowledge of a foreign language?//
<<speechMe $avatarMe "''$name:''">>
It is, Sir. I thank you from the bottom of my heart. God bless you.
<</speechMe>>
<<speechCivil "random1" "''Mr. Manton:''">>
Oh, don't thank me. I'm not doing this only for you, but because I believe in rewarding hard work and I know this town has a lot to offer. I'm not as new as you are, but its been a few years since my family moved here and I've learned to appreciate this place and treat it as my home. You, the young ones, deserve opportunities to exploit your talents for something productive, and start leaving in the past superstitions and ghost stories that damn church's been feeding you.
<</speechCivil>>
<center>@@.btnUI;<<button [[Indeed, Sir|Mistery Spheres 04C]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 04C">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Mr. Manton:''">>
But you know, to enjoy a nice paying work you must put an effort in doing it right, you know what I mean? Look, if I wasn't the way I am, I wouldn't have succeeded in life. Same with my father, and his father, and the father of my father.
<</speechCivil>>
He said with the pride that characterizes a man of his class.
<<speechCivil "random1" "''Mr. Manton:''">>
And just because I really like you, I will trust you with something here and now. We have some //traditions// here in the family that keep alive that fire inside of us. For some people it may seem a little weird at first, but I assure you that this part of your job is going to be your favorite soon enough. And I'm counting on your total discretion, of course. And you know what? I like you, so I'm going to add another 5 francs to my offer. It would be mad not to accept it, don't you think so?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Of course, Sir. I would never let go an opportunity like this. You can count on me for everything you want, Sir. Day and night.
<</speechMe>>
<<speechCivil "random1" "''Mr. Manton:''">>
Excellent! Now go pick up your stuff from that dirty, old cabin your cousin rented you. Say good-bye to the hay covers, because you're going to live here in a proper room with a nice bed and warm blankets like all of my servants. I'm a reasonable boss, as you see. Do as I say quickly! You have to get ready because tonight my wife and I will be hosting a dinner party for our most important friends, and you have to be ready by then!
<</speechCivil>>
<<set $percentBody = $Body + 10>><<set $RandomNumber to random(1,100)>>
[[Maybe I can go for a little walk before starting my shift|Mistery Spheres 05]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 05">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentBody>><<set $Moral -= 1>><<set $BodyExp += 15>>
<center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
I really wanted to get some fresh air and walk around town to get to know it better, but the dizziness of the alcohol turned into a headache, so I resolved to simply tell Mr. Manton I had no belongings so I could go to my room as soon as possible and get some sleep before the party began.
<center>@@.btnUI;<<button [[🡆|Mistery Spheres 06]]>><</button>>@@</center>
<<else>><<set $BodyExp += 15>>
<center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/File 2/Town's square.png"></center>
I decided to go for a walk around town to get to know it better. Since I had no belongings I didn't have to pick up anything from the cabin, so I spent my free time roaming the market and the town square. Mostly everything was made of wood and hay here, except for the factories that were placed at the south, which emerged from the landscape like iron titans that exhaled smoke and swallowed and spat workers all day long. Those who didn't work there were at the market, and the rest were small shop owners or clerics. You could also notice that there were several small chapels located all over the town, but the main religious building, which I recalled Matt calling it "the worship place" stood elegantly preceeding the town's square. Its colorful mosaics and massive bell gave this place a sense of importance. Before the enormous building, a row of prisioners paraded all chained up, with signs hanging on their necks that read "witches".
As I walked back to Mr. Manton's, I noticed in the alleys another profession that was very popular around here. Young ladies sold their charms to those who could pay a quick tumble, but since they had nothing but their own body to give, they resolved to attend their clients in the public space as hidden as they could. I wondered if the church appreciated seeing them excercising their job so shamelessly.
/*<center><video autoplay muted loop>
<source src="images/File 2/Harlots.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Harlots.jpg"></center>
<center>@@.btnUI;<<button [[🡆|Mistery Spheres 06]]>><</button>>@@</center>
<</if>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 06">>
<</nobr>><div class="passagetext">
<center><img src="images/File 2/Servant quarters.png"></center>
The room Mr. Manton gave me was far more enjoyable than the old shack I was before. I went out to my workplace after a well deserved rest and numerous servants walked up and down, from the kitchen to the party room carrying trays with indecent quantities of expensive liquors, cigars and various narcotics I couldn't quite determine. A young maid approached me.
<<speechCivil "randomFem" "''Servant:''">>
Mr. Manton ordered me to take your service uniform to your room. Hurry up! In about ten minutes or so they will be ready for the entrée.
<</speechCivil>>
She said with an accelerated tone and dragged me again to my room, pointing at the outfit that lay over my bed, leaving quickly for me to dress up. I took the clothing between my hands: <<if $gen == "masc">> a normal waiter suit, with its bow tie and shiny new shoes<<else>> a normal waitress dress, with its apron and shiny new shoes<</if>>. I dressed up as quickly as I could and then got back to the crowded kitchen, where I was handed a silver tray with copious amounts of fresh fruit to take to our guests. The same servant that gave me my clothes before explaining in detail what I was supposed to do: walk enldessly around the guests offering whatever I had in my tray. I was not allowed to protest or say no to to any of their requests because "that was what they were paying me for", but nonetheless I shouldn't worry because "they weren't going to hurt me in any way". Apparently, Mr. Manton was very strict when it came to demanding a good service from his servants, but also "took good care of us".
<<linkreplace "Something smells fishy..." t8n>> I did what I was told and began roaming around the baroque halls, full of sumptuous visitors whose jewerly and attires overflowed wealth and waste. A single hair clip from one of these ladies would've been enough to transform my //cousin's// entire hut into a decent, confortable home. The first hour passed by without anything remarkable, but as time went by, the intoxicating substances were already affecting the guests. Soon, as I walked by them offering delicious snacks and drinks, some of then began groping my legs and buttcheeks, passing their arms around my waist or even smelling my neck and hair, which frankly, intimidated me a little. Some of the other waiters and waitresses had already lost pieces of their uniforms; well-knit male servants drew magic dust lines on their chest for the attendants to snort and lick, while the female ones walked around with their breasts hanging out, feeding the distinguished concurrence with one hand as some others bit and sucked on their nipples with the same hunger. I felt like the party was just getting started.
<center><img src="images/File 2/Party.png"></center>
<center>@@.btnUI;<<button [[🡆|Mistery Spheres 07]]>><</button>>@@</center>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 07">>
<</nobr>><div class="passagetext">
Little by little the party moved on from the dining room to one of the many giant ballrooms inside the mansion. Most of the female servants started getting fully naked while keeping some strange ornaments and accessories which gave them an almost a nynph-like appearance. It took me some time to figure out what what they were doing was, nothing less that a //Tableaux vivant// where they posed as semi mythological creatures. They were cheered with applauses as they stood rigidly, not moving a sigle muscle, even when the public came over to grope and tease them. The way they mainteined their serenity and stoicity was well beyond my comprehension. Obviously, they were fully used to these kinds of situations.
<center><img src="images/File 2/Tableau vivant.png"></center>
Laughs and giggles garnished the party as it became more and more spicy. Before I knew it I was also pretty much naked too. Obviously I was not allowed to ingest any kind of drugs or alcohol during my shift, but perhaps it was the energy of the environment which made me feel like I was also a little bit out of myself. Nevertheless, the guests were still fully clothed and they seemed to enjoy the power this gave them over us, simple servants.
<<linkreplace "Of course rich people are weird. We all know it..." t8n>>I must say, things were starting to get a little weird at this point, and the situations that were being presented before my eyes made me realize it was no coincidence that most of the uneducated population believed that there was something supernatural going on beneath the surface of what they saw. They weren't able to distinguish the peculiar tastes of the rich for what they were, instead, they were all raised to think and believe that everything that didn't attent to their lifestyle was sinful and forbidden. Yet still, they participated in these snobby parties with a smile on their face.
In any way, it wans't my duty to condemn them. The reward was so juicy after all, that at the end it came down to starving or serving Mr. Manton. And the decision was crytal clear. Even for me.
/*<center><video autoplay muted loop>
<source src="images/File 2/Orgy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Orgy.jpg"></center>
From a distance, a group of middle-aged men chatted animatedly with glasses of liquor and cigars in their hands. One of them waved to me to come closer and keep him company.
<center>@@.btnUI;<<button [[🡆|Mistery Spheres 07B]]>><</button>>@@</center>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 07B">>
<</nobr>><div class="passagetext"> <<set $colecBlair1 to 1>>
I was sitting on the lap of the Mayor and one of Mr. Manton's closest friends, Mr. Griggs, while he chatted with his associates. From what I had gathered, he enjoyed being fed while scratching his head and neck. Althought he seemed very happy with the situation, I realized I had no idea how I came to the conclusion that this was one of his favourite activities. Before I could remember, I saw out of the corner of my eye one familiar face. It was Blair! He was sitting at the other side of the room surrounded by a group of men who were enjoying his company.
<center><img src="images/File 2/BlairParty.png"></center>
He hadn't lost all his clothing yet, but I can see it wouldn't take much longer. It was almost like he had turned around the situation in his favor since it didn't appear he was serving the men, but rather it was the other way. One of them massaged Blair's feet while another one delicately licked the fingers of his hands. A third one fed him grapes and the fourth simply just conversed with him, something I'd never seen before since none of the attendees were interested in talking to us servants if it wasn't to order something. Luckily, it seemed like Mr. Griggs liked me enough to also bring up a little conversation.
<<linkreplace "I should make up some conversation..." t8n>><<speechCivil "random1" "''Mr. Griggs:''">>
Ah, I see you've noticed the jewel of the crown here, haven't you?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Oh, you mean Blair, Sir?
<</speechMe>>
<<speechCivil "random1" "''Mr. Griggs:''">>
That boy over there is Mr. Manton's favourite servant. He officially works at the tavern, but he always comes when Mr. Manton organizes these special gatherings.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
With all due respect, Sir, he doesn't look like a servant right now.
<</speechMe>>
<<speechCivil "random1" "''Mr. Griggs:''">>
Of course he doesn't, dear. That's because he doesn't act like one.
<</speechCivil>>
<center>@@.btnUI;<<button [[What do you mean, Sir?|Mistery Spheres 07C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I don't think I've ever seen him act like one at all...|Mistery Spheres 07C]]>><</button>>@@</center>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 07C">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Mr. Griggs:''">>
Take a look around closely, my dear. See, you can tell all of your people are here because of the monetary rewards that awaits them, but deep inside, they're full of fear. They are scared of their own pleasure and they'd rather sit and wait patiently, suppressing every last drop of desire until the party is over.
<</speechCivil>>
He paused for a moment to look at the boy again and let out a sigh of admiration.
<<speechCivil "random1" "''Mr. Griggs:''">>
But Blair, oh, Blair knows how to enjoy a party and he's not afraid at all. He may look like a gazelle, but he acts like a true lion. I know you're new here, but take my advice; be the hunter, not the prey.
<</speechCivil>>
Something in his tone sounded very serious, almost like a warning, but before I could process the whole situation, Mr. Manton made a gesture for me to come over. I excused myself towards Mr Griggs and went right away towards my "employer". I assumed he wanted to talk to me, but instead, he grabbed me by the shoulder and presented me to his guests.
<<speechCivil "random1" "''Mr. Manton:''">>
Dear friends, I present you our newest addition to the staff, the servant $name!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 2/Crowd-cheering.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Crowd-cheering.jpg"></center>
<center>@@.btnUI;<<button [[I'm not sure I like where this is going...|Mistery Spheres 07D]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Great. Now everyone knows my face|Mistery Spheres 07D]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 07D">>
<</nobr>><div class="passagetext">
The masked guests clapped at my presentation. Honestly, I was getting a little nervous since I had no idea where this was going and I didn't want to attract any attention towards myself. Nonetheless, I stayed quiet and firm by Mr. Manton's side.
<<speechCivil "random1" "''Mr. Manton:''">>
What do you say? Shall we give them a chance to show us what they "got"?
<</speechCivil>>
The public cheered vividly. Mr. Manton smiled and whispered to my ear.
<<speechCivil "random1" "''Mr. Manton:''">>
Are you a lion or a gazelle, dear?
<</speechCivil>>
He ordered the other servants to bring Blair before me. I stood paralyzed trying to put order in my head for once but it appeared useless since I was expected to make a decision right now. It was obvious that Blair recognized me. He licked his lips with obvious lust while inviting me to try and have my way with him.
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentBody = $Body + 20>><<set $RandomNumber to random(1,100)>>
[[I guess this is part of my job...|Mistery Spheres 08]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
[[There's no way I'm doing this... I'd rather be kicked out of here|Mistery Spheres 08 no roll]]
<<else>><<set $percentBody = $Body + 20>><<set $RandomNumber to random(1,100)>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[I guess this is part of my job...|Mistery Spheres 08]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<span style="color:#438ad1">==There's no way I'm doing this... I'd rather be kicked out of here==</span>
<</if>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 08 no roll">><<set $Moral -= 4>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> -4 Morale </span></center>
/*<center><video autoplay muted loop>
<source src="images/File 2/Attention.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Attention.jpg"></center>
Every person in the audience twisted their smile into a disapproving grimace. Mr. Manton looked very irritated, and Mr. Giggs probably a little amused. Everything went silent for a few seconds. The scene was really uncomfortable, I'd say terribly akward. When Mr. Manton was about to explode in wrath, his wife spoke first.
<<speechCivil "randomFem" "''Mrs. Manton:''">>
Let's not allow this strait-edge little coward to ruin our party, dear. Send the scared little puppy to its room and let us continue this celebration. Give them the day off tomorrow and we'll see what else they're good for, okay?
<</speechCivil>>
<<speechCivil "random1" "''Mr. Manton:''">>
You're right, dear. What would I do without you? Only you know what to say to calm my nerves. I was about to lose my mind...Colossus! Escort this one to their room and make sure they go to sleep. Your faced is making me sick.
<</speechCivil>>
He spat his words with hate, and as soon as he was finished, a tall, strong man came before me. His smile was as wicked as the ones of the audience. For a moment, I really feared for my well being. I tried to convince myself to stay calm as I felt cold sweat running down my spine. He grabbed me by the hair and dragged me all across the room to take me out.
People laughed at the scene and it appeared this little sample of cruelty helped them retrieve their fun. When we got to my servant quarter, he threw me over the bed and before I could say anything, he threw a punch at me which inmediately made everything go black.
<center>@@.btnUI;<<button [[...|Mistery Spheres 10]]>><</button>>@@</center>
</div><<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Mistery Spheres 08">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentBody>> <<set $BodyExp += 15>>
<center><span style="color: red"> Roll Failed </span></center>
/* <center><video autoplay muted loop>
<source src="images/File 2/Attention.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Attention.jpg"></center>
I was hesitating heavily on what to do exactly. I barely knew Blair, and the fact that we were surrounded by an audience made it hard for me to get in the mood and perform as was expected. Apparently my internal dilemma took so long, that Mr. Manton got tired of waiting. His loud voice made an abrubt appearance.
<<speechCivil "random1" "''Mr. Manton:''">>
Oh, how sad. It looks like we misjudged our new acquissition.
<</speechCivil>>
<<speechCivil "randomFem" "''Mrs. Manton:''">>
A new gazelle for our collection, I guess. Its hard to find a real lion nowadays!
<</speechCivil>>
<<speechCivil "random1" "''Mr. Manton:''">>
Shall we teach them how a real lion behaves, dear?
<</speechCivil>>
The wife nodded her head in compliance and ordered one of the servants to bring "The Colossus". Suddenly, a tall, strong man came before me. His smile was as wicked as the ones of the audience. For a moment, I really feared for my well being. I tried to convince myself to stay calm as I felt cold sweat running down my spine. The Colossus came towards me and pat my head with his enormous hand.
<<speechCivil "random1" "''Colossus:''">>
Be a good <<if $gen == "masc">>boy<<else>>girl<</if>> and kneel before me. You know what to do.
<</speechCivil>>
I was too afraid to contradict his instructions. Even if I were strong enough to fight him, I knew it was impossible to get away with all these people surrounding me, so I decided it was better to go with the flow and just do what I was told in order to finish this as fast as possible. I got on my knees and stuck my toungue out for him. He was pleased and it showed because of how big his erection was growing. He started hitting my face with it as he and the guests laughed and cheered him. The next I felt was him grabbing my hair and ordering me to open my mouth wide for him to spit in it. I felt terribly ashamed at the scene. Then, he forced his enormous member inside.
<<if $gen == "masc">> /*<center><video autoplay muted loop>
<source src="images/File 2/cock-sucking-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Blair-cock-sucking-MALE.jpg"></center>
<<else>> /*<center><video autoplay muted loop>
<source src="images/File 2/Cock-sucking-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Cock-sucking-FEMALE.jpg"></center> <</if>>
<<speechCivil "random1" "''Colossus:''">>
For being so tiny you sure have a big mouth. I love how it goes all the way down to your throat... So warm and tight. I can tell your <<if $gen == "masc">>ass<<else>>pussy<</if>> will be the same if not even more delicious.
<</speechCivil>>
He said as he fucked my mouth grabbing my head with both of his hands. I was almost choking, and even though it was fairly difficult for me to breath properly, my body was starting to get more and more aroused as he used me like a sex toy, completely submitted to his will.
<<if $gen == "masc">> I started getting an erection and it also grew bigger the more I thought about him and how he was using me. It came to the point where I couldn't hide it anymore.
<<speechCivil "randomFem" "''Mrs. Manton:''">>
Look at that! He's loving it! Who could resist that glorious cock? I'd also be drooling like a little faggot for that.
<</speechCivil>>
<<else>>I started to feel how my wetness started running down my thighs the more I thought about him and how he was using me. It came to the point where it started dripping over the floor and it was impossible to hide.
<<speechCivil "randomFem" "''Mrs. Manton:''">>
Look at that! She's loving it! Who could resist that glorious cock? Definetly not our little bitch here, ha!
<</speechCivil>>
<</if>>
As the comments of the audience became more filthy and degenerate, I sensed it fuel the Colossus' desire. When I thought his cock was about to explode and fill my trhoat and mouth with his sperm, he took it out and made me lick his testicles and perineum while he had a rest. Even though at this point nobody was physically forcing me to do so, I was fully invsted in my new duty. From one moment to another, he guided my body to make me present myself. //Let me see that hole I'm about to destroy// he said in a deep voice. I blushed and did as I was told. //Beautiful// he answered.
<<if $gen == "masc">><center><img src="images/File 2/Presenting MALE.png"></center>
<<else>><center><img src="images/File 2/Presenting FEMALE.png"></center>
<</if>>
The Colossus groped my ass and legs as he slowly reached for my <<if $gen == "masc">>asshole<<else>>pussy<</if>>. Once he got there, he spit again to (poorly) lubricate his new cave of wonders.<<if $gen == "masc">> I was nervous since I had never been with another guy before, and although I hadn't planned on doing it soon, the responses of my body were so powerful I couldn't contain the craving of feeling "filled" by him for some strange reason, and everytime I gave it a thought, I could notice my cock pulsating and dripping.<</if>> I moved my hips a little to try and rush him, but he was too experienced to fall into my attempted temptation. Instead, he slowly rubbed my hole with his thumb, spreading my wetness all over it. I bit my lips and suppressed the urge to moan, but before I could react, his fingers were already inside. This time I couldn't help making sounds of pleasure.
<<if $gen == "masc">> /* <center><video autoplay muted loop>
<source src="images/File 2/Fingering-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Fingering-MALE.jpg"></center>
<<else>> /* <center><video autoplay muted loop>
<source src="images/File 2/Fingering-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>/* <center><img src="images/File 2/Fingering-FEMALE.jpg"></center> <</if>>
<<speechCivil "random1" "''Colossus:''">>
You look so nice. I'd say this angle fits you well, little one. I better hurry up and prepare you, because I'm dying to give you the pounding of your life, you dumb little fucktoy.
<</speechCivil>>
He took me by the legs like I was a mere toy and positioned me in the best way I could serve him. I was totally exposed at his mercy. He gave me a couple of slaps in the right buttcheek and giggled at my nervousness.
<<speechCivil "random1" "''Colossus:''">>
Relax. You'll love it. I can see it already.
<</speechCivil>>
<<if $gen == "masc">> /*<center><video autoplay muted loop>
<source src="images/File 2/First-penetration-MALE.webm" type="video/webm"></video></center> */ <center><img src="images/File 2/First-penetration-MALE.jpg"></center>
<<else>> /* <center><video autoplay muted loop>
<source src="images/File 2/First-penetration-FEMALE.webm" type="video/webm"></video></center> */ <center><img src="images/File 2/First-penetration-FEMALE.jpg"></center> <</if>>
<<speechMe $avatarMe "''$name:''">>
Oh, fuck...
<</speechMe>>
I squirmed as he entered my body slowly, inch by inch until his cock was fully inside of me. He stood still for a moment, enjoying the way my body clenched on his pulsating cock.
<<speechCivil "random1" "''Colossus:''">>
This is definitely my favorite part.
<</speechCivil>>
Then he grabbed me by the shoulders and started fucking me harder. I felt my body melt a little every time he pounded my <<if $gen == "masc">>ass<<else>>pussy<</if>>. His member was so damn good. The perfect size and angle to reach that //je-ne-sais-quoi// that made me lose my mind. He stood up and pulled my hips up. I was even in less control than before, now that my legs were just hanging as my only support was my chest against the floor. My eyes went blank as I drooled all over the floor. This was feeling was so exquiste I even thought at one point I had been drugged, but that didn't make any sense. In any case, I was in full ecstasy, begging secretly for more.
<<speechCivil "random1" "''Colossus:''">>
C'mon! Scream for me! I know what you're thinking, say it out loud!
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentBody = $Body - 10>><<set $RandomNumber to random(1,100)>>
[[Defy him | Mistery Spheres 09 Defy]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
[[Obey him | Mistery Spheres 09 Obey][$Corruption += 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<<else>><span style="color:#438ad1">==Defy him==</span>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[Obey him | Mistery Spheres 09 Obey][$Corruption += 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<</if>>
<<else>><<set $BodyExp += 15>>
<center><span style="color: green"> Roll Succeeded </span></center>
<<if $gen == "masc">>
<<speechCivil "random1" "''Mr. Manton:''">>
Now is the time for you to show us what you're made of.
<</speechCivil>>
/* <center><video autoplay muted loop>
<source src="images/File 2/Getting-started.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Getting-started.jpg"></center>
I filled myself with all the self confidence I had. To be honest, I had never been in a situation like this and the fact that there were plenty of people paying direct attention to what I was doing, made everything more tense than necessary. But, of course, I was not willing to let any of that get in my way and keep me from doing my job. Blair just kneeled there, looking at me with a slightly mocking grimace. His childish eyes staring right at me, like saying "you don't have the balls to do this...", but oh, how wrong he was. He should've known better than anybody what a wounded pride is capable of.
/* <center><video autoplay muted loop>
<source src="images/File 2/Seduction-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Seduction-MALE.jpg"></center>
I stopped hesitating and started acting. I grabbed him by his silky hair and brought it abruptly towards my flaccid cock, rubbing his face all over myself. "Pull out your toungue" I said in a deep voice. Of course, he obeyed. I stared at his devotion towards my body as my erection grew bigger and stronger. His blushed cheeks and the excessive ammount of saliva he was drooling were making me increasingly horny. I had never been with another guy in my life and never thought I would, but Blair had something //bewitching//, something that made me forget all my taboos and restrictions and just invited me to give in and act like the lion they all wanted to see.
Once I was hard enough I used my other hand to open his mouth. He didn't put up any resistance and simply welcomed me inside. He sucked on my cock with the sluttiest of attitudes, smiling and worshipping like he was truly devoted to it. A thought of malice crossed my mind as the boy licked me at his own rythm. I pushed my member deeply into his throat and remained like that for a few seconds, enjoying the way he gasped and tried to recover some air. Of course, I was not a monster, so I let him regain his breath when I saw him struggling for real. In any case, right after he put himself back together, I seized his head again and started fucking his throat aggresively, enjoying the way his thick drooling lubricated his mouth hole for my cock to use. The sounds of his moans and gagging were really getting to me, and soon I started thinking about the moment where I was going to be able to fuck him like he deserved. I wanted to hear him scream and ask for more. I could sense the guests were having the show they wanted and that made Mr. Manton very happy.
/* <center><video autoplay muted loop>
<source src="images/File 2/Blair-cock-sucking-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Blair-cock-sucking-MALE.jpg"></center>
<<speechCivil "random1" "''Mr. Griggs:''">>
Scrumptious! This servant is far better than the one before. You've acquired a valuable asset for yourself, my friend!
<</speechCivil>>
Mr. Giggs declared to Mr. Manton.
<<speechCivil "random1" "''Mr. Manton:''">>
Indeed, William. I have a good eye for this, you know.
<</speechCivil>>
<<speechCivil "random1" "''Mr. Griggs:''">>
Oh, but we're far from over. This is the very beginning. Show us what your new servant's "got"!
<</speechCivil>>
Mr. Manton winked an eye at me. "You know what to do", he said.
<<set $percentBody = $Body + 20>>
<<set $RandomNumber to random(1,100)>>
[[Ok, now's the time for the truth... |Mistery Spheres 09]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<<else>><<speechCivil "random1" "''Colossus:''">>
Now is the time for you to show your true colors.
<</speechCivil>>
/* <center><video autoplay muted loop>
<source src="images/File 2/Getting-started.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Getting-started.jpg"></center>
I filled myself with all the self confidence I had. To be honest, I had never been in a situation like this and the fact that there were plenty of people paying direct attention to what I was doing, made everything more tense than necessary. But, of course, I was not willing to let any of that get in my way and keep me from doing my job. A young maid approached and offered me, in one of those typical silver trays, what I believed was called a "strapon". Blair just kneeled there, looking at me with a slightly mocking grimace. His childish eyes staring right at me like saying "you don't have the balls to do this...", but oh, how wrong he was. He should've known better than anybody what a hurt pride is capable of.
I stopped hesitating and started acting. I put on the plastic artifact and grabbed him by his silky hair in order to bring him abruptly towards my brand new cock, rubbing his face all over myself. "Pull out your toungue" I said in a deep voice. Of course, he obeyed. I stared at his devotion towards my fake member, and I would be lying if I didn't recognize how much that turned me on. His blushed cheeks and the excessive ammount of saliva he was drooling were making me really horny and wet. Blair had something //bewitching//, something that made me forget all my taboos and restrictions and just invited me to give in and act like the lion they all wanted to see.
Once I was hard enough I used my other hand to open his mouth. He didn't put up any resistance and just welcomed me inside. He sucked on my cock with the sluttiest of attitudes, smiling and worshipping like he was truly devoted to it. A thought of malice crossed my mind as the boy licked me at his own rythm. I pushed my plastic cock deeply into his throat and remained like that for a few seconds, enjoying the way he gasped and tried to recover some air. Of course, I was not a monster, so I let him regain his breath when I saw him struggling for real. In any case, right after he put himself back together, I seized his head again and start fucking his throat aggressively, enjoying the way his thick drooling lubricated his mouth hole for my cock to use. The sounds of his moans and gagging were really getting to me, and soon I started thinking about the moment when I was going to be able to fuck him like he deserved. I wanted to hear him scream and ask for more. I could sense the guests were having the show they wanted and that made Mr. Manton very happy.
/* <center><video autoplay muted loop>
<source src="images/File 2/Blair-strapon-sucking.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Blair-strapon-sucking.jpg"></center>
<<speechCivil "random1" "''Mr. Griggs:''">>
Scrumptious! This servant is far better than the one before. You've acquired a valuable asset for yourself, my friend!
<</speechCivil>>
Mr. Giggs declared to Mr. Manton.
<<speechCivil "random1" "''Mr. Manton:''">>
Indeed, William. I have a good eye for this, you know.
<</speechCivil>>
<<speechCivil "random1" "''Mr. Griggs:''">>
Oh, but we're far from over. This is the very beginning. Show us what your new servant's "got"!
<</speechCivil>>
<<set $percentBody = $Body + 20>><<set $RandomNumber to random(1,100)>>
[[Ok, now's the time for the truth... |Mistery Spheres 09]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<</if>>
<</if>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 09">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentBody>><<set $Moral -= 1>><<set $BodyExp += 15>>
<center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
I was hesistating heavily on what to do exactly. I barely knew Blair, and the fact that we were surrounded by an audience made it hard for me to get in the mood and perform as was expected. Apparently my internal dilemma took so long, that Mr. Manton got tired of waiting. His loud voice made an abrubt appearance.
<<speechCivil "random1" "''Mr. Manton:''">>
Oh, how sad. It looks like we misjudged our new acquissition.
<</speechCivil>>
<<speechCivil "randomFem" "''Mrs. Manton:''">>
A new gazelle for our collection, I guess. Its hard to find a real lion nowadays.
<</speechCivil>>
<<speechCivil "random1" "''Mr. Manton:''">>
Shall we teach them how a real lion behaves, dear?
<</speechCivil>>
The wife nodded her head in compliance and ordered one of the servants to bring "The Colossus". Suddenly, a tall, strong man came before me. His smile was as wicked as the ones of the audience. For a moment, I really feared for my well being. I tried to convince myself to stay calm as I felt cold sweat running down my spine. The Colossus came towards me and pat my head with his enormous hand.
<<speechCivil "random1" "''Colossus:''">>
Be a good <<if $gen == "masc">>boy<<else>>girl<</if>> and kneel before me. You know what to do.
<</speechCivil>>
I was too afraid to contradict his instructions. Even if I were strong enough to fight him, I knew it was impossible to get away with all these people surrounding me, so I decided it was better to go with the flow and just do what I was told in order to finish this as fast as possible. I got on my knees and stuck my toungue out for him. He was pleased and it showed because of how big his erection was growing. He started hitting my face with it as he and the guests laughed and cheered him. The next I felt was him grabbing my hair and ordering me to open my mouth wide for him to spit in it. I felt terribly ashamed at the scene. Then, he forced his enormous member inside.
<<if $gen == "masc">>/*<center><video autoplay muted loop>
<source src="images/File 2/Blair-cock-sucking-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Blair-cock-sucking-MALE.jpg"></center>
<<else>> /* <center><video autoplay muted loop>
<source src="images/File 2/Cock-sucking-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Cock-sucking-FEMALE.jpg"></center> <</if>>
<<speechCivil "random1" "''Colossus:''">>
For being so tiny you sure have a big mouth. I love how it goes all the way down to your throat... So warm and tight. I can tell your <<if $gen == "masc">>ass<<else>>pussy<</if>> will be the same if not even more delicious.
<</speechCivil>>
He said as he fucked my mouth grabbing my head with both of his hands. I was almost choking, and even though it was fairly difficult for me to breath properly, my body was starting to get more and more aroused as he used me like a sex toy, completely submitted to his will.
<<if $gen == "masc">> I started getting an erection and it also grew bigger the more I thought about him and how he was using me. It came to the point where I couldn't hide it anymore.
<<speechCivil "randomFem" "''Mrs. Manton:''">>
Look at that! He's loving it! Who could resist that glorious cock? I'm not a boy, but if I were, I'd also be drooling like a little faggot for that.
<</speechCivil>>
<<else>> I started to feel how my wetness started running down my thighs the more I thought about him and how he was using me. It came to the point where it started dripping over the floor and it was impossible to hide.
<<speechCivil "randomFem" "''Mrs. Manton:''">>
Look at that! She's loving it! Who could resist that glorious cock? Definetly not our little bitch here, ha!
<</speechCivil>>
<</if>>
As the comments of the audience became more filthy and degenerate, I sensed it fuel the Colossus' desire. When I thought his cock was about to explode and fill my trhoat and mouth with his sperm, he took it out and made me lick his testicles and perineum while he had a rest. Even though at this point nobody was physically forcing me to do so, I was fully invsted in my new duty. From one moment to another, he guided my body to make me present myself. //Let me see that hole I'm about to destroy// he said in a deep voice. I blushed and did as I was told. //Beautiful// he answered.
<<if $gen == "masc">><center><img src="images/File 2/Presenting MALE.png"></center> <<else>> <center><img src="images/File 2/Presenting FEMALE.png"></center> <</if>>
The Colossus groped my ass and legs as he slowly reached for my <<if $gen == "masc">>asshole<<else>>pussy<</if>>. Once he got there, he spit again to (poorly) lubricate his new cave of wonders.<<if $gen == "masc">> I was nervous since I had never been with another guy before, and although I hadn't planned on doing it soon, the responses of my body were so powerful I couldn't contain the craving of feeling "filled" by him for some strange reason, and everytime I gave it a thought, I could notice my cock pulsating and dripping.<</if>> I moved my hips a little to try and rush him, but he was too experienced to fall into my attempted temptation. Instead, he slowly rubbed my hole with his thumb, spreading my wetness all over it. I bit my lips and suppressed the urge to moan, but before I could react, his fingers were already inside. This time I couldn't help making sounds of pleasure.
<<if $gen == "masc">>/*<center><video autoplay muted loop>
<source src="images/File 2/Fingering-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fingering-MALE.jpg"></center>
<<else>>/*<center><video autoplay muted loop>
<source src="images/File 2/Fingering-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fingering-FEMALE.jpg"></center> <</if>>
<<speechCivil "random1" "''Colossus:''">>
You look so nice. I'd say this angle fits you well, little one. I better hurry up and prepare you, because I'm dying to give you the pounding of your life, you dumb little fucktoy.
<</speechCivil>>
He took me by the legs like I was a mere toy and positioned me in the best way I could serve him. I was totally exposed at his mercy. He gave me a couple of slaps in the right buttcheek and giggled at my nervousness.
<<speechCivil "random1" "''Colossus:''">>
Relax. You'll love it. I can see it already.
<</speechCivil>>
<<if $gen == "masc">>/* <center><video autoplay muted loop>
<source src="images/File 2/First-penetration-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/First-penetration-MALE.jpg"></center>
<<else>> /*<center><video autoplay muted loop>
<source src="images/File 2/First-penetration-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/First-penetration-FEMALE.jpg"></center> <</if>>
<<speechMe $avatarMe "''$name:''">>
Oh, fuck...
<</speechMe>>
I squirmed as he entered my body slowly, inch by inch until his cock was fully inside of me. He stood still for a moment, enjoying the way my body clenched on his pulsating cock.
<<speechCivil "random1" "''Colossus:''">>
This is definitely my favorite part.
<</speechCivil>>
Then he grabbed me by the shoulders and started fucking me harder. I felt my body melt a little every time he pounded my <<if $gen == "masc">>ass<<else>>pussy<</if>>. His member was so damn good. The perfect size and angle to reach that //je-ne-sais-quoi// that made me lose my mind. He stood up and pulled my hips up. I was even in less control than before, now that my legs were just hanging as my only support was my chest against the floor. My eyes went blank as I drooled all over the floor. This was feeling was so exquiste I even thought at one point I had been drugged, but that didn't make any sense. In any case, I was in full ecstasy, begging secretly for more.
<<speechCivil "random1" "''Colossus:''">>
C'mon! Scream for me! I know what you're thinking, say it out loud!
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentBody = $Body - 10>><<set $RandomNumber to random(1,100)>>
[[Defy him | Mistery Spheres 09 Defy]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
[[Obey him | Mistery Spheres 09 Obey][$Corruption += 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<<else>><span style="color:#438ad1">==Defy him==</span>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[Obey him | Mistery Spheres 09 Obey][$corruption += 1]] (Corruption +1)
<</if>>
<<else>><<set $BodyExp += 15>> <center><span style="color: green"> Roll Succeeded </span></center>
I nodded my head to Mr. Manton knowing well what he and his friends wanted to see. Blair, still kneeling, looked at me with his big blue eyes, sore from the tears his eyes had cried when I was fucking his throat mercilessly. For a moment I thought that perhaps I getting too carried away, but the way he smirked at me made me instantly sure that he was enjoying this as much as any other person in the room here. Guided by my hand in his hair, he turned his back to me and presented himself on all fours. He spread his ass with a flirtatious look and invited me to come in.
/*<center><video autoplay muted loop>
<source src="images/File 2/Blair-presenting.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Blair-presenting.jpg"></center>
Oh, this silly little boy... I wasn't like all of these dumb, old men, and it wasn't up to him to decide when and how I was going to do my job. I took both of his hands with my right one to render them useless and spread his asscheeks again with my left one. I rubbed my already lubricated cock slowly against his rear. He twitched and tried to penetrate himself by pulling back, but I was not eager to fuck him right away and he knew it. I hit his asshole with my member to which he replied with a moan. Dozens of eyes stared at us, probably as anxious as he was for me to start charging, but the more I teased him, the more I enjoyed the situation.
<<speechCivil "random1" "''Stranger:''">>
Yeah, that's right! Give that little slut what he really wants!
<</speechCivil>>
The guests appeared to be having fun. The smile in Mr. Manton's face indicated me to keep playing a little more with him, to which I obeyed. I resolved to spit on his ass and enter a single phalanx.
<<speechCivil "blairNaked" "''Blair:''">>
Oh, fuck...
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 2/Blair-fingering.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Blair-fingering.jpg"></center>
He groaned as I started to fuck him slowly with my middle finger. Not only Mr. Manton was thrilled, but also his wife appeared to enjoy the depravity of the scene as much or more than her husband.
<<speechCivil "randomFem" "''Mrs. Manton:''">>
A wonderful acquisition, dear! This spectacle is making me so wet I don't think I can wait much longer for the main course!
<</speechCivil>>
<<speechCivil "random1" "''Mr. Manton:''">>
You heard the lady, <<if $gen == "masc">>boy<<else>>girl<</if>>!
<</speechCivil>>
I took a deep breath and pulled out my finger.
<<speechCivil "blairNaked" "''Blair:''">>
About time... I was going to start asking for it.
<</speechCivil>>
He whispered with a mocking tone. A little laugh escaped my mouth.
<<speechMe $avatarMe "''$name:''">>
Patience is a virtue. Good thing you're a naughty little bitch. I bet I won't even have to force my cock into your stretched asshole, am I right?
<</speechMe>>
Without letting go of his hands, I stuck the tip of my cock inside. He moaned and I could see how his precum was already dripping all over the floor, which made me almost lose my mind. Having that point, I had no energy left to keep teasing him since I could only think about fucking him brainlessly. Without any further meditation, I pushed hard and impaled him with the very last inch of my cock, to which his ass instantly gripped to my member.
<<speechCivil "blairNaked" "''Blair:''">>
Oh. Fuck me!
<</speechCivil>>
He screamed loudly.
<<speechMe $avatarMe "''$name:''">>
My pleasure.
<</speechMe>>
I replied as I started pulling him back and forth. Poor, helpless Blair couldn't do anything but moan and complain as I ripped him open with vigor. The crowd started mumbling and smiling as I heard them approving of my methods. Perhaps they were too used to watch Blair getting away with his tricks because of his charms, but I wasn't here to fall into his machinations. I was here to do my tasks in the best way I could. I let go of his hands and turned him around, making him lay on his back. I separated his legs and made him expose all his body for me. He blushed even more and looked away. In that moment I tasted victory. He wasn't in his comfort zone anymore. I leaned forward to whisper in his ear.
<<speechMe $avatarMe "''$name:''">>
I bet you're too used to getting treated like royalty by these old bastards, but oh... You aren't a lion anymore, aren't you?
<</speechMe>>
I held his hands over his head to immobilize him again. I couldn't figure out why, but having him at my full mercy was so rewarding, sexually and psychologically. I wanted him to never forget the way I fucked him today. In and out, over and over again until I decided it was the time. I pushed my hips a little lower to get the perfect angle.
<<if $gen == "masc">> /*<center><video autoplay muted loop>
<source src="images/File 2/Fucking-Blair-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fucking-Blair-MALE.jpg"></center>
<<else>> /*<center><video autoplay muted loop>
<source src="images/File 2/Fucking-Blair-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fucking-Blair-FEMALE.jpg"></center> <</if>>
<<speechCivil "blairNaked" "''Blair:''">>
Oh my God... Oh, fuck, I don't think I can hold it in anymore...
<</speechCivil>>
<<speechCivil "randomFem" "''Mrs. Manton:''">>
Make him cum all over himself!
<</speechCivil>>
A fantastic idea to which I replied with complicity. I used one of my hands to grab his hair and pull his head towards his chest as I fucked him harder. The spasms of his body along with his lost gaze was an unmistakable sign that he would cum pretty soon. I used my free hand to put his over his erection and made sure it was pointing towards his face.
<<speechMe $avatarMe "''$name:''">>
You can cum now, you dumb little fucktoy.
<</speechMe>>
He followed my command like a perfectly trained puppy and ejaculated strenuously three or four dense threads all over his belly, chest and mouth. He lay down his head on the floor trying to regain his composture. I pulled out my cock from his perfectly shaped ass and tried to do the same. The audience applauded with delight.
<center>@@.btnUI;<<button [[Looks like they're pretty satisfied with my work here|Mistery Spheres 10]]>><</button>>@@</center>
<</if>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 09 Obey">>
<</nobr>><div class="passagetext">
I could not defy him, this Adonis. I determined to make it as pleasurable for both of us, rather than keep resisting futilely.
<<speechMe $avatarMe "''$name:''">>
Yes, yes! Keep going! I want you all inside of me!
<</speechMe>>
<<if $gen == "masc">>/*<center><video autoplay muted loop>
<source src="images/File 2/Fuck-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fuck-MALE.jpg"></center>
<<else>>/*<center><video autoplay muted loop>
<source src="images/File 2/Fuck-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fuck-FEMALE.jpg"></center>
<</if>>
<<speechMe $avatarMe "''$name:''">>
Oh, God! Right there! It's sooo good!
<</speechMe>>
At that point I completely surrendered to my carnal desires and just gave him free way with my body. His movements became more irrational and his breathing more intense. I could feel he was about to blow a full load inside of me and, frankly, I wanted it all in.
<<speechCivil "random1" "''Colossus:''">>
Are you ready? Here it comes!
<</speechCivil>>
He said and instantly ejaculated with force inside of me. I bit my lips hard as I enjoyed the way he grabbed onto my body to make sure not a single drop was wasted outside. He tried to regain his breath as the audience clapped and cheered, very satisfied with the show that Mr and Mrs. Manton had put for them tonight. He pulled his flaccid cock out and quickly a young waiter offered him a towel. I remained on the floor for a while, waiting for someone else to bring me one as his cum leaked out of my <<if $gen == "masc">>ass<<else>>pussy<</if>>.
<center>@@.btnUI;<<button [[I'll need a good rest tonight...|Mistery Spheres 10]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 09 Defy">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentBody>><<set $Moral -= 1>><<set $BodyExp += 36>>
<center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
I tried with all my forces to stay silent, but it appeared that my determination to be a brat also filled him with the desire to break me. He and the audience laughed as I was dying to keep my mouth shut, but he began fucking me so deep and good I was just unable to maintain my dignity.
<<speechMe $avatarMe "''$name:''">>
Yes, yes! Keep going! I want you all inside of me!
<</speechMe>>
I could not believe I had become this //monster's// fucktoy, screaming for more, unable to control my desires.
<<if $gen == "masc">>/*<center><video autoplay muted loop>
<source src="images/File 2/Fuck-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fuck-MALE.jpg"></center>
<<else>>/*<center><video autoplay muted loop>
<source src="images/File 2/Fuck-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fuck-FEMALE.jpg"></center> <</if>>
<<speechMe $avatarMe "''$name:''">>
Oh, God! Right there! It's sooo good!
<</speechMe>>
At that point I completely surrendered to my carnal desires and just gave him free way with my body. His movements became more irrational and his breathing more intense. I could feel he was about to blow a full load inside of me and, frankly, I wanted it all in.
<<speechCivil "random1" "''Colossus:''">>
Are you ready? Here it comes!
<</speechCivil>>
He said and instantly ejaculated with force inside of me. I bit my lips hard as I enjoyed the way he grabbed onto my body to make sure not a single drop was wasted outside. He tried to regain his breath as the audience clapped and cheered, very satisfied with the show that Mr and Mrs. Manton had put for them tonight. He pulled his flaccid cock out and quickly a young waiter offered him a towel. I remained on the floor for a while, waiting for someone else to bring me one as his cum leaked out of my <<if $gen == "masc">>ass<<else>>pussy<</if>>.
<center>@@.btnUI;<<button [[I'll need a good rest tonight...|Mistery Spheres 10]]>><</button>>@@</center>
<<else>><<set $BodyExp += 36>>
<center><span style="color: green"> Roll Succeeded </span></center>
I stayed determined not to open my mouth, not even a bit. Otherwise I knew I wouldn't be able to keep silent. It appeared that my determination also filled his, and so, he decided to fuck me more violently in order to bend my spirit. But to his suprise, I was more in control of my body than he initially thought. I tightened my hole around his cock, and as I thought, he really liked that. His movements became more irrational and his breathing more intense. I could feel he was about to blow a full load inside of me and, frankly, I wanted it all in.
<<if $gen == "masc">>/*<center><video autoplay muted loop>
<source src="images/File 2/Fuck-MALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fuck-MALE.jpg"></center>
<<else>>/*<center><video autoplay muted loop>
<source src="images/File 2/Fuck-FEMALE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Fuck-FEMALE.jpg"></center> <</if>>
<<speechCivil "random1" "''Colossus:''">>
Are you ready? Here it comes!
<</speechCivil>>
He said and instantly ejaculated with force inside of me. I bit my lips hard as I enjoyed the way he grabbed onto my body to make sure not a single drop was wasted outside. He tried to regain his breath as the audience clapped and cheered, very satisfied with the show that Mr and Mrs. Manton had put for them tonight. He pulled his flaccid cock out and quickly a young waiter offered him a towel. I remained on the floor for a while, waiting for someone else to bring me one as his cum leaked out of my <<if $gen == "masc">>ass<<else>>pussy<</if>>.
<center>@@.btnUI;<<button [[I'll need a good rest tonight...|Mistery Spheres 10]]>><</button>>@@</center>
<</if>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 10">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
When I opened my eyes I notice not even the sun was out already. I decided to take it as an opportunity to go explore deeper into this case after the tedious last night. To be fair, I was very tired. It had been an agitated first day, but I still managed to get to know a little bit more about this County and the elite that ran it. Now I knew that they weren't exactly the most virtuous of all, plus, their //exotic and cruel taste// enlivened the ravings of the common people. But despite that, I was still convinced that there was nothing paranormal going on that I could //directly// relate to them.
For my day off I decided to go to the worship place since it was probably the last important place I had the obligation to visit, but was clear to me that the most devastating of threats was the mass hysteria that had taken over the streets. As I got closer, I recognized the individuals that I had seen the day before parading in chains, only that this time their dead bodies were hanging in the middle of the Town's square without a single hair on their heads or clothing to cover them. A barbaric scene worthy of a horror movie. I looked away and gathered the strength to keep walking forward an enter the place of worship trying not to throw up on my way.
<center><img src="images/File 2/Church inside.png"></center>
I crossed the heavy wooden doors to discover that the insides were as luxurious and enormous as its facade, but instead of finding the classic opulent altar and church chairs, the place was fully conditioned to host people. It strucked me as a lightning that during my walks I had encountered small business owners, merchants, scholars and even prostitutes, but apart from that, I couldn't recall to see any orphans, homeless or sick people. And the explanation was pretty simple; the church was their home and the place of worship their oasis. Young clerics walked around, taking food, medicines or just bringing some company to one of these poor unfortunates. I was shocked by the contrast between what I had seen before entering and what I was seeing now. I felt a pat on the back.
<<speechCivil "random1" "''Stranger:''">>
You must be $name. Matt's cousin, the new employee of Mr. Manton, am I right?
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Absolutely right, Sir. It seems like you already know a lot about me|Mistery Spheres 10B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[My pleasure. And you are...?|Mistery Spheres 10B]]>><</button>>@@</center> <</nobr>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 10B">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Stranger:''">>
I am Reverend Danforth, but you can call me Thomas.
<</speechCivil>>
//This must be the famous priest the Agency was talking about... If he's as mad as the say he is, he hides it pretty well//
<<speechMe $avatarMe "''$name:''">>
Nice to meet you, Thomas. As you know, I'm fairly new in town, but visiting the place of worship always brings me peace. I hope you can help me know the County of Santexx better.
<</speechMe>>
<<speechCivil "rever" "''Reverend:''">>
Of course, dear <<if $gen == "masc">>boy<<else>>girl<</if>>. I'm sure you're up to date of what's been going on in our precious town. You must know nobody likes this situation, but I'm afraid we've reached a point of no return.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you mean, Thomas?
<</speechMe>>
He sighed and looked at his congregation.
<<speechCivil "rever" "''Reverend:''">>
I'm perfectly aware that inequality is an intrinsic characteristic of the society we live in, sometimes you can do something about it, some other times you can't... But I've seen this Town change since that Manton family moved here. I know you've only been here for one day, but perhaps you already know what I mean.
<</speechCivil>>
<<set $percentHeart = $Heart + 30>><<set $RandomNumber to random(1,100)>>
[[Try to show sympathy towards him|Mistery Spheres 11]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Say nothing|Mistery Spheres 10.5]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 10.5">><<set $Moral -= 1>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
<center><img src="images/File 2/Reverend waiting.png"></center>
He waited a few seconds to see if I agreed, but since I didn't move a muscle, he proceeded with a slightly disapproving tone.
<<speechCivil "rever" "''Reverend:''">>
At first our people were fine. Some worked in the land, some others sold what they created with their own hands in order to survive, but we were united and in peace. Since that Manton man inaugurated his factory, children have abandoned their parents in the countryside because of the promise of easy coin, brothers and sisters fight for serving in the mansion, the prices of food and cloth have gone so high widows and young women sell their bodies in the streets in order to earn a livable wage. He says he's bringing progress and opportunities, but the fact is that he brings corruption and deceit.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I see. Do you think this is directly correlated to all of those... supernatural events that have been going on?
<</speechMe>>
<<speechCivil "rever" "''Reverend:''">>
Oh, I have no doubt, $name. It has been since they brought all those devilish machines here that torment has arrived to our doors.
<</speechCivil>>
I reflected for a moment. I could see why all these superstitious people might think that technology and its subsequent progress was guilty of their misery... Well, at least those who didn't work for Mr. Manton. But still, it wasn't clear to me how both things could go hand in hand.
<<speechCivil "rever" "''Reverend:''">>
Is everything alright? You've gone mute, my friend.
<</speechCivil>>
<center>@@.btnUI;<<button [[Yes, sorry. Its just that you're giving me a lot to think about...|Mistery Spheres 10.5B]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 10.5B">>
<</nobr>><div class="passagetext">
<<speechCivil "rever" "''Reverend:''">>
I know. Things can be very unsettling out there. Why don't you stay here with us for a while? One of our volunteers can bring you a warm cup of tulee and you can rest here.
<</speechCivil>>
//Tulee...?//
<<speechMe $avatarMe "''$name:''">>
I would be delighted. Thak you very much for your hospitality, Reverend Thomas.
<</speechMe>>
<<speechCivil "rever" "''Reverend:''">>
Blair! Bring this <<if $gen == "masc">>man<<else>>woman<</if>> a warm cup of tulee and give him a place to rest!
<</speechCivil>>
Blair. Once again. First at the Inn, then at Mr. Manton's and now in the worship place... He was everywhere. In a matter of seconds, he was right there beside me with a steaming cup of... that.
<<speechCivil "blair" "''Blair:''">>
Hello there, $name. It is nice to see you again!
<</speechCivil>>
He said with a wide smile. I must recognize I was a little ashamed for what had happened last night.
<<speechCivil "rever" "''Reverend:''">>
Okay, I'll let you two chat for a while. I must go supervise the rest of the volunteers. If you'll excuse me...
<</speechCivil>>
The Reverend walked away and Blair guided me to one of the improvised beds that were scattered among the place of worship. We both sat there where he prepared the beverage for me.
<center>@@.btnUI;<<button [[Well... This is uncomfortable|Mistery Spheres 10.5C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[What the heck is a "Tulee" anyways?|Mistery Spheres 10.5C]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 10.5C">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 2/Tea.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Tea.jpg"></center>
<<speechCivil "blair" "''Blair:''">>
Don't worry, it's just dry herbs in water. I believe where you come from they call it tea.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Where //I// come from? What do you mean by that?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Oh, please. It's easy to know you're an outsider. But don't worry, I'm not going to say anything. I just wanna help.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Wow, now I'm intrigued... How come you're everywhere I go? Are you following me or...?
<</speechMe>>
He laughed.
<<speechCivil "blair" "''Blair:''">>
Oh, you wish! No, honey. Its just that I am a model citizen. I do productive work, I volunteer for my community and I have fun in my free time. Life must be in balance, don't you think?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I guess you're right... Although I bet the Reverend doesn't know what you do in your free time, huh?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Why would he? We all have our little secrets. Even him.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Interesting. Do you think that's why all this weird stuff is happening?
<</speechMe>>
We heard some noise coming from outside. Like a multitude of people talking and screaming.
<center>@@.btnUI;<<button [[Wait. What is that sound? Can you hear that?|Mistery Spheres 10.5D]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 10.5D">>
<</nobr>><div class="passagetext">
<<speechCivil "blair" "''Blair:''">>
Don't worry. It must be that they have found somebody new to hang today. Bless their soul and rest in peace!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
It looks like you're pretty used to these kind of episodes.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I know what the Reverend told you before. I must admit that being the man that he is, he truly believes that everything that has been going on its because of Mr. Manton and his industrial complex. Don't get me wrong, the accelerated changes that our community have suffered are, in part, thanks to them, but this social paranoia that's taken over us has more to do with the Reverend's hysteria than anything else.
<</speechCivil>>
Blair's words were confirming what I already suspected. To be honest, he was a very smart guy, probably too smart for this town and perhaps the sanest person I had met here. The sound of the crowd outside became stronger.
<<speechCivil "blair" "''Blair:''">>
Geez, today they're getting really hyped up... I wonder who they're hanging.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Should we go out and see?
<</speechMe>>
We walked towards the giant doors. It appeared that we weren't the only ones who were curious. People looked outside the windows just to look away and start praying for their souls. When we reached one of the windows Blair made an expression of pure horror.
<center>@@.btnUI;<<button [[Is everything okay...?|Mistery Spheres 12]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 11">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentHeart>> <<set $HeartExp += 12>>
<center><span style="color: red"> Roll Failed </span></center>
<center><img src="images/File 2/Reverend waiting.png"></center>
He waited a few seconds to see if I agreed, but since I didn't move a muscle, he proceeded with a slightly disapproving tone.
<<else>><<set $HeartExp += 12>>
<center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/File 2/Reverend waiting.png"></center>
I nodded my head and lowered my gaze to let him know that something was disturbing me. He patted my back again.
<</if>>
<<speechCivil "rever" "''Reverend:''">>
At first our people were fine. Some worked in the land, some others sold what they created with their own hands in order to survive, but we were united and in peace. Since that Manton man inaugurated his factory, children have abandoned their parents in the countryside because of the promise of easy coin, brothers and sisters fight for serving in the mansion, the prices of food and cloth have gone so high widows and young women sell their bodies in the streets in order to earn a livable wage. He says he's bringing progress and opportunities, but the fact is that he brings corruption and deceit.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I see. Do you think this is directly correlated to all of those... supernatural events that have been going on?
<</speechMe>>
<<speechCivil "rever" "''Reverend:''">>
Oh, I have no doubt, $name. It has been since they brought all those devilish machines here that torment has arrived to our doors.
<</speechCivil>>
I reflected for a moment. I could see why all these superstitious people might think that technology and its subsequent progress was guilty of their misery... Well, at least those who didn't work for Mr. Manton. But still, tt wasn't clear to me how both things could go hand in hand.
<<speechCivil "rever" "''Reverend:''">>
Is everything alright? You've gone mute, my friend.
<</speechCivil>>
<center>@@.btnUI;<<button [[Yes, sorry. Its just that you're giving me a lot to think about...|Mistery Spheres 11B]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 11B">>
<</nobr>><div class="passagetext">
<<speechCivil "rever" "''Reverend:''">>
I know. Things can be very unsettling out there. Why don't you stay here with us for a while? One of our volunteers can bring you a warm cup of tulee and you can rest here.
<</speechCivil>>
//Tulee...?//
<<speechMe $avatarMe "''$name:''">>
I would be delighted. Thak you very much for your hospitality, Reverend Thomas.
<</speechMe>>
<<speechCivil "rever" "''Reverend:''">>
Blair! Bring this <<if $gen == "masc">>man<<else>>woman<</if>> a warm cup of tulee and give him a place to rest!
<</speechCivil>>
Blair. Once again. First at the Inn, then at Mr. Manton's and now in the worship place... He was everywhere. In a matter of seconds, he was right there beside me with a steaming cup of... that.
<<speechCivil "blair" "''Blair:''">>
Hello there, $name. It is nice to see you again!
<</speechCivil>>
He said with a wide smile. I must recognize I was a little ashamed for what had happened last night.
<<speechCivil "rever" "''Reverend:''">>
Okay, I'll let you two chat for a while. I must go supervise the rest of the volunteers. If you'll excuse me...
<</speechCivil>>
The Reverend walked away and Blair guided me to one of the improvised beds that were scattered among the place of worship. We both sat there where he prepared the beverage for me.
<center>@@.btnUI;<<button [[Well... This is uncomfortable|Mistery Spheres 11C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[What the heck is a "Tulee" anyways?|Mistery Spheres 11C]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 11B">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 2/Tea.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Tea.jpg"></center>
<<speechCivil "blair" "''Blair:''">>
Don't worry, it's just dry herbs in water. I believe where you come from they call it tea.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Where //I// come from? What do you mean by that?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Oh, please. It's easy to know you're an outsider. But don't worry, I'm not going to say anything. I just wanna help.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Wow, now I'm intrigued... How come you're everywhere I go? Are following me or...?
<</speechMe>>
He laughed. He was like a cat
<<linkreplace "You never knew if you were playing with him or if he was playing with you." t8n>><<speechCivil "blair" "''Blair:''">>
Oh, you wish! No, honey. Its just that I am a model citizen. I do productive work, I volunteer for my community and I have fun in my free time. Life must be in balance, don't you think?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I guess you're right... Although I bet the Reverend doesn't know what you do in your free time, huh?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Why would he? We all have our little secrets. Even him.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Interesting. Do you think that's why all this weird stuff is happening?
<</speechMe>>
We heard some noise coming from outside. Like a multitude of people talking and screaming.
<center>@@.btnUI;<<button [[Wait. What is that sound? Can you hear that?|Mistery Spheres 11D]]>><</button>>@@</center>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 11B">>
<</nobr>><div class="passagetext">
<<speechCivil "blair" "''Blair:''">>
Don't worry. It must be that they have found somebody new to hang today. Bless their soul and rest in peace!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
It looks like you're pretty used to these kind of episodes.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I know what the Reverend told you before. I must admit that being the man that he is, he truly believes that everything that has been going on its because of Mr. Manton and his industrial complex. Don't get me wrong, the accelerated changes that our community have suffered are, in part, thanks to them, but this social paranoia that's taken over us has more to do with the Reverend's hysteria than anything else.
<</speechCivil>>
Blair's words were confirming what I already suspected. To be honest, he was a very smart guy, probably too smart for this town and perhaps the sanest person I had met here. The sound of the crowd outside became stronger.
<<speechCivil "blair" "''Blair:''">>
Geez, today they're getting really hyped up... I wonder who they're hanging.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Should we go out and see?
<</speechMe>>
We walked towards the giant doors. It appeared that we weren't the only ones who were curious. People looked outside the windows just to look away and start praying for their souls. When we reached one of the windows Blair made an expression of pure horror.
<center>@@.btnUI;<<button [[Is everything okay...?|Mistery Spheres 12]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 12">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 2/Angry-mob-1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p></video></center>*/ <center><img src="images/File 2/Angry-mob-1.jpg"></center>
Blair took me by the hand and we both ran outside. The scenario was horrific. An enraged mob marched with torches and forks towards two individuals which were tied and ready to be burnt at the stake, just like in the movies. They screamed and begged for their lives, but the crowd wasn't likely to let them escape. They all chanted in unison "burn the witches, burn the witches!". The echo of the death sentence filled the town square with a gloomy atmosphere as they walked, slowly but steadily, ready to carry out their primitive justice. The angry mob gave of a charred, earthy, sickly smell.
<<speechCivil "blair" "''Blair:''">>
Oh, no... This has gotten out of hand. This wasn't supposed to happen!
<</speechCivil>>
He said mournfully. I looked closer and finally became aware that the two individuals at the stake were Mrs. Manton and Mr. Giggs. Before I could assimilate what was going on, the Reverend made his appereance in the center of the square, over his head a black hood, and in his right hand, the greatest of the torches.
<<speechCivil "rever" "''Reverend:''">>
Thanks to the courage of one of our brave parishioners, today we can finally bring these two heretics before the divine justice of the masses. Yesterday at night, a witness whose identity shall remain in secret for his or her own sake, saw them committing crimes against morals and the integrity of their fellow citizens, falling into corrupt and degrading behaviours, so typical of //their class//.
<</speechCivil>>
He said this last in a slightly lower voice. I could distinguish between the mob some of the employees I had seen last night at Mr. Manton's. Some of them were quiet and with worried looks on their faces, others were openly angry and demanded to see them burning. As the torch of the Reverend was standing just a couple inches away, a luxurious carriage stopped before us. It was clear that it was Mr. Manton's. He stepped out of the car with an expression full of anger.
/*<center><video autoplay muted loop>
<source src="images/File 2/Carriage.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Carriage.jpg"></center>
//Oh, shit... This is going to be harder and quicker than I thought...//
<<set $percentHeart = $Heart + 10>><<set $RandomNumber to random(1,100)>>
[[Convince Blair to find a place to hide|Mistery Spheres 13]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 13">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentHeart>><<set $Moral -= 1>> <<set $HeartExp += 21>>
<center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
<<speechMe $avatarMe "''$name:''">>
I don't know about you, but I think it would be wise to not get caught right in the middle of this, don't you think?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I'm sorry, $name... I can't keep helping you or I'll get into real trouble. I must go now.
<</speechCivil>>
That being said, he walked away and got lost between the people. //Fucking little bitch...// I cursed to myself as I tried to find a way to get as far as I could from the violent crowd, but my efforts where in vain. As I struggled to get out of there, Mr. Manton and the Reverend faced each other, both with airs of superiority, and frankly it was hard to see which of them had the biggest arrogance. The mob also stood quietly, fearfully witnessing the confrontation between the most authoritative figures in the county. On the other hand, the individuals at the stake kept crying and protesting. Specially Mrs. Manton.
/*<center><video autoplay muted loop>
<source src="images/File 2/At-the-stake.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/At-the-stake.jpg"></center>
<<speechCivil "random1" "''Mr. Manton:''">>
I demand you let go of my wife and Mr. Griggs right away! Do you even know what you're doing? He's your Mayor, for God's sake!
<</speechCivil>>
<<speechCivil "rever" "''Reverend:''">>
Don't use the name of the lord in vain, Mr. Manton. As you see, it's not me who wants them hanged, but the very citizens of Santexx.
<</speechCivil>>
<<speechCivil "random1" "''Mr. Manton:''">>
Yeah, that's the same old excuse you always use for executing someone you don't like, Danforth. Again, I demand these two subjects to be liberated inmediately!
<</speechCivil>>
<<speechCivil "rever" "''Reverend:''">>
Oh, someone I don't like? Perhaps some kind of vague sense of integrity has come into you right now, Mr. Manton? Because I didn't see you anywhere here protesting when those on death row weren't your friends, but common, ordinary people like all of us.
<</speechCivil>>
<<linkreplace "This is not going to end well.." t8n>>The crowd began murmuring. Apparently Reverend Danforth's words gave them something to think about. Mr. Manton became more tense, as he knew that maybe the Reverend had more support than he initally tought.
<<speechCivil "random1" "''Mr. Manton:''">>
You stubborn, ol' man. Even if you were right, the veredict for what they're accused would be the gallows and not this... inhuman kind of torture. I will not say it again. Let them go or you'll see!
<</speechCivil>>
<<speechCivil "rever" "''Reverend:''">>
I don't know who you think you are, Mr. Manton, but certainly you're not the law, and here, in the County of Santexx, we obey no man but the will of The Lord. Begone before the citizens start to see you for what you really are... A sorcerer interceeding for his witch friends!
<</speechCivil>>
The mob got angrier as the Reverend knew exactly how to turn them against Mr. Manton. A triumphant smile appeared on his face.
Mr. Manton made a gesture with his hand and from the back of his carriage a dozen of heavily armoured men started to advance rapidly towards Mrs. Manton and Mr. Griggs, who hand't stopped screeching and screaming the whole time. The expression of the Reverend instantly changed as he never thought Mr. Manton was willing to use the force. A force that wasn't even under the government of the County, but his own men. Almost like a paramilitary militia. Nonetheless, the crowd was so agitated that they charged against Mr. Manton's men. It had become a true civil war. The Reverend took advantage of the chaos and came into the church. Perhaps it was my time now.
/*<center><video autoplay muted loop>
<source src="images/File 2/Angry-mob-2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Angry-mob-2.jpg"></center>
<center>@@.btnUI;<<button [[Follow the Reverend inside | Mistery Spheres 13.5]]>><</button>>@@</center>
<</linkreplace>>
<<else>><<set $HeartExp += 21>><center><span style="color: green"> Roll Succeeded </span></center>
<<speechMe $avatarMe "''$name:''">>
I don't know about you, but I think it would be wise to not get caught right in the middle of this, don't you think?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Let's go inside the church again. I know a spot from which we can see it all.
<</speechCivil>>
As Mr. Manton walked towards the Reverend, Blair and I sneaked away. We both went inside the church and I followed him through some hidden stairs behind the doors that took us to a sort of secret second floor which was almost invisible from downstairs. We stood behind the tainted glasses of the façade, which allowed us to see through them, but kept us well hidden from the eyes outside.
<<speechMe $avatarMe "''$name:''">>
Wow, how do you know about this place?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
One has to have their secrets, darling. Shhh, look! They're confronting each other!
<</speechCivil>>
In fact, yes. Mr. Manton and the Reverend faced each other, both with airs of superiority, and frankly it was hard to see which of them had the biggest arrogance. The mob also stood quietly,fearfully witnessing the confrontation between the most authoritative figures in the County. On the other hand, the individuals at the stake kept crying and protesting. Specially Mrs. Manton.
/*<center><video autoplay muted loop>
<source src="images/File 2/At-the-stake.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/At-the-stake.jpg"></center>
<<speechCivil "random1" "''Mr. Manton:''">>
I demand you to let go of my wife and Mr. Griggs right away! Do you even know what you're doing? He's your Mayor, for God's sake!
<</speechCivil>>
<<speechCivil "rever" "''Reverend:''">>
Don't take the name of the lord in vain, Mr. Manton. As you see, it's not me who wants them hanged, but your very own citizens of Santexx.
<</speechCivil>>
<<speechCivil "random1" "''Mr. Manton:''">>
Yeah, that's the same old excuse you always use for executing someone you don't like, Danforth. Again, I demand these two subjects to be liberated inmediately!
<</speechCivil>>
<<speechCivil "rever" "''Reverend:''">>
Oh, someone I don't like? Perhaps some kind of vague sense of integrity has come into you right now, Mr. Manton? Because I didn't see you anywhere here protesting when those on death row weren't your friends, but common, ordinary people like all of us.
<</speechCivil>>
<<linkreplace "This is not going to end well..." t8n>>The crowd began murmuring. Apparently Reverend Danforth's words gave them something to think about. Mr. Manton became more tense, as he knew that maybe the Reverend had more support than he initally tought.
<<speechCivil "random1" "''Mr. Manton:''">>
You stubborn, ol' man. Even if you were right, the veredict for what they're accused would be the gallows and not this... inhuman kind of torture. I will not say it again. Let them go or you'll see!
<</speechCivil>>
<<speechCivil "rever" "''Reverend:''">>
I don't know who you think you are, Mr. Manton, but certainly you're not the law, and here, in the County of Santexx, we obey no man but the will of The Lord. Begone before the citizens start to see you for what you really are... A sorcerer interceeding for his witch friends!
<</speechCivil>>
The mob got angrier as the Reverend knew exactly how to turn them against Mr. Manton. A triumphant smile appeared on his face.
<center>@@.btnUI;<<button [[I have to figure out some way to get to the Reverend... | Mistery Spheres 13B]]>><</button>>@@</center>
<</linkreplace>>
<</if>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 13B">>
<</nobr>><div class="passagetext">
<<speechCivil "blair" "''Blair:''">>
Oh, no... This is not good, this is not good at all!
<</speechCivil>>
Mr. Manton made a gesture with his hand and from the back of his carriage a dozen of heavily armed men started to advance rapidly towards Mrs. Manton and Mr. Griggs, who hand't stopped screeeching and screaming the whole time. The expression of the Reverend instantly changed as he never thought Mr. Manton was willing to use force. A force that wasn't even under the government of the County, but his own men. Almost like a paramilitary militia. Nonetheless, the crowd was so agitated that they charged against Mr. Manton's men. It had turned into a true civil war. The Reverend took advantage of the chaos and came into the church. Perhaps it was my time now.
/*<center><video autoplay muted loop>
<source src="images/File 2/Angry-mob-2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 2/Angry-mob-2.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
Im sorry, Blair. But I have to go. Take care, okay? Don't let anyone see you here, remain safe, please.
<</speechMe>>
He glanced at me with disapproval, but I had no time to spare. I just went down the stairs as quickly as I could, hoping to end my task once for all now that I had the perfect chance. But just as I feared it would happen, the Reverend and I crossed our paths in the middle of the stairs.
//Fuck... How am I supposed to kill this guy with Blair upstairs?//
<<speechCivil "rever" "''Reverend:''">>
What are you doing here? How do you know...? Ugh, nevermind. Hurry up and go back! Its safer up there!
<</speechCivil>>
I sighed and turned my back. What was I supposed to do now? Kill Blair too and make sure I had no witnesses? I hated the idea of having to take an innocent life for a little miscalculation, but now it wasn't up to me. To my surprise, when we got there, Blair was nowhere to be seen. I must say I felt a little relieved.
//Maybe he heard us and decided to run away...//
The Reverend was exhausted. After all, he was old and his body wasn't used to these kinds of situations. Instead of sitting right away, he began frantically walking up and down the place.
<<speechMe $avatarMe "''$name:''">>
Why are you running away, Reverend? People out there are dying because of a death sentence you approved.
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 2/Revrend.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Revrend.jpg"></center>
<<speechCivil "rever" "''Reverend:''">>
Do not lecture me. What is going on here is far from your understanding. Two forces much greater than us are battling out there. This is not our problem now...
<</speechCivil>>
He said as he was looking for something with great anxiety. He hit the walls with force, until finally, he came across a false wall which he broke with a single punch. I was quite astonished at his strength. From behind the wall, he took out a heavy wooden box which he placed on the floor.
//What the fuck is this guy talking about? Anyways... Better not to lengthen this anymore.//
<<set $percentBody = $Body + 30>><<set $RandomNumber to random(1,100)>>
<span style="color:red; font-style: italic">DECISIVE ROLL: </span>[[Let's end this right now!|Mistery Spheres 14]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 13.5">>
<</nobr>><div class="passagetext">
Since the masses were in favour of the Reverend, it was easy for me to just follow him safely from a distance until he reached the doors. He opened one of them slowly to get inside as quickly and silently as possible. I saw my opportunity and pushed him violently to get inside with him. He fell on the floor. I stood between him and the door.
<<speechCivil "rever" "''Reverend:''">>
What do yout think you're doing, you loggerhead!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Why are you running away, Reverend? People out there are dying because of a death sentence you approved.
<</speechMe>>
<<speechCivil "rever" "''Reverend:''">>
Do not lecture me. What is going on here is far from your understanding. Two forces much greater than us are battling out there. This is not our problem now!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I think it is, Reverend. You can't just agitate the people and then expect to run away and wash your hands so easily.
<</speechMe>>
<<speechCivil "rever" "''Reverend:''">>
You don't know what you're talking about! Those Manton people have only brought disgrace to this County! This is the opportunity they've been waiting for for a long time. Without me or the Mayor, they'll have free way to make this town their own personal fief. Its not just them, something greater is pushing in their favour and soon they'll come and...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Enough, Reverend. I've seen how you manipulate those people. I know the Manton's aren't exactly beings of pure light, but what you do is also inexcusable... It was you who brought up this confrontation knowing full well what was going to happen. Now's the time to ask The Lord for forgiveness and accept your penance.
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 2/Revrend.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Revrend.jpg"></center>
His eyes went dark and cold.
<<speechCivil "rever" "''Reverend:''">>
Who are you...?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I was sent here to fix this situation.
<</speechMe>>
I uttered as I came close to him. I realized with all the fuss I forgot to bring some kind of weapon with me. I had nothing to finish the job except for my own hands.
<<set $percentBody = $Body + 40>><<set $RandomNumber to random(1,100)>>
<span style="color:red; font-style: italic">DECISIVE ROLL: </span> [[Strangle the old Reverend|Mistery Spheres 14]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 14">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentBody>>
<<nobr>><<set $Heart to $saveHeart>>
<<set $HeartExp to $saveHeartExp>>
<<set $Body to $saveBody>>
<<set $BodyExp to $saveBodyExp>>
<<set $Mind to $saveMind>>
<<set $MindExp to $saveMindExp>>
<<set $Moral to $saveMoral>>
<</nobr>>
<center><span style="color: red"> Roll Failed </span></center>
I put my hands over his neck and started squeezing. His red, bulging eyes stared directly into me, as if he was looking into my soul during his last moments. It was so uncomfortable, I had to shift my gaze. To my disgrace, this last action had been a terrible idea. The Reverend took the opportunity and threw a punch right at my face which dislodged me. I fell into the ground, dizzy and confused as I watched him get away. My sight went black as I knew I wouldn't be getting back up...
<center><span style="font-size:22px; color:red">GAME OVER</span></center>
<center>@@.btnUI;<<button [[Try Again|$actualMission]]>><</button>>@@</center>
<<else>><<set $BodyExp += 15>>
<center><span style="color: green"> Roll Succeeded </span></center>
/*<center><video autoplay muted loop>
<source src="images/File 2/Choking priest.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 2/Choking priest.jpg"></center>
I put my hands over his neck and started squeezing. His red, bulging eyes stared directly into me, as if he was looking into my soul during his last moments. It was so uncomfortable, I had to shift my gaze.
<<speechCivil "rever" "''Reverend:''">>
Look at me! Face what you're doing!
<</speechCivil>>
He gasped in a harsh voice. I just couldn't look his way and did my best to resist until the end. Until something deep inside me told me that I had drained all life from the old man's body. Once I was done, a little panic took over me. I had killed this man with my bare naked hands. Was this actually the satisfaction of doing a good job? Was I doing a //good// job?
The confrontation outside was getting more and more violent. I figured I was better off hiding inside the place of worship until everything had calmed down. I needed to rest urgently.
<<set $percentMind = $Mind -10 >><<set $RandomNumber to random(1,100)>>
[[Maybe I can find some sort of place to rest for a while...|Mistery Spheres 15]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<</if>>
</div><<nobr>><<set $lastPassage to "Mistery Spheres 15">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentMind>><<set $MindExp += 21>>
<center><span style="color: red"> Roll Failed </span></center>
<center><img src="images/File 2/Aftermath.png"></center>
I woke up very confused. I didn't know how long I had to remain here, but the good news was that the confrontation seemed to finally be over. I looked through the door's peephole to encounter a heartbreaking scene. Dozens of people lay dead on the floor. Their friends and families looked through their faces to see if they found their loved ones between tears and ashes. The stakes looked burnt, but I couldn't manage to locate the charred bodies. Mr. Manton's carriage was also heavily burnt and damaged, but it was impossible to guess if he was among the victims or not.
The place of worship was empty, it was only me and the Reverend's dead body. I walked towards one of the little fountains that decorated the corners of the church to wash my face and regain some strength to go back home, but right when I was getting used to being alone in this enormous place, I heard a strange sound. I turned my face to see Blair walking towards the doors. He was carrying between his hands a ''heavy wooden box''. It seemed to glow with an internal multicolored light. What was it?
<<speechMe $avatarMe "''$name:''">>
Blair, wait!
<</speechMe>>
He glanced at me with a cold look and then crossed the doors without saying anything. I ran quickly after him to try to catch him but right when I was about to cross the door, a man came in and said hello. It was the Reverend himself. My blood froze instantly.
<<else>><<set $MindExp += 21>><center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/File 2/Aftermath.png"></center>
I woke up very confused. I didn't know how long I had to remain here, but the good news was that the confrontation finally seemed to be over. I looked behind the tainted glass to encounter a heartbreaking scene. Dozens of people lay dead on the floor. Their friends and families looked through their faces to see if they found their loved ones between tears and ashes. The stakes looked burnt, but I couldn't manage to locate the charred bodies. Mr. Manton's carriage was also heavily burnt and damaged, but it was impossible to guess if he was among the victims or not. For a moment, I wondered what had become of Blair. Had he managed to escape? Was he among the victims? How stupid of me to worry about that boy now.
I got up and rubbed my eyes. Before me, the box that the Reverend had taken out of the wall. I had completely forgotten about it. I kneeled before it and opened the box to discover three compact spheres. A golden one, a ruby one and an amethyst one. I came to terms with the fact that I was probably holding millions and millions of //francs// between my hands. I decided to close it and put them inside a sack I found nearby to take them with me. Perhaps The Agency knew what this was all about, and they certainly seemed very important.
<center><span style="color: yellow"> MYSTERY BOX ADDED TO THE INVENTORY </span></center><<set $Spheres to 1>>
I put the sack on my back and came downstairs to finally get out of this crazy place, but right when I was about to cross the door, a man came in and said hello. It was the Reverend himself. My blood froze instantly.
<</if>>
<center>@@.btnUI;<<button [[What the fuck?!|Mistery Spheres 15B]]>><</button>>@@</center>
</div><<audio "file2" play loop>> <<audio "lucy" stop>> <<nobr>><<set $lastPassage to "Mistery Spheres 15B">>
<</nobr>><div class="passagetext">
<center><img src="images/File 2/Reverend clone.png"></center>
<<speechCivil "rever" "''Reverend:''">>
Agent $lastName, I've heard you've done an excellent job here. Do not worry, this is not //the real// Reverend Thomas Danforth. My code name is 067411 and I've been sent here by the Agency to take the old Reverend's place. Don't worry, I'll take it from here. Nobody will know you were here.
<</speechCivil>>
I was truly suprised since The Agency never told me they were sending a replacement for the Reverend. Perhaps it wasn't up to me to know this information? After all, The Agency had means and motives an agent of my status would't know about.
<<speechMe $avatarMe "''$name:''">>
Identify yourself right now. I wasn't notified that there would be another agent in the field.
<</speechMe>>
I said as I got ready to fight if it was the case, but he was very relaxed.
<<speechCivil "rever" "''Reverend:''">>
I'm glad you mistrust me. That means you're doing your job as it has to be. I can't tell you why they sent me here since that's well above your security clearance, but I can ID myself. Look at me.
<</speechCivil>>
<center><img src="images/Generic/Reading-info.gif"></center>
He came closer and opened his eyes widely. I quickly remembered that our pupil was the the place where they stoured our IDs and by looking at his, mine could scan it and receive all the information that was being sent by his Link™. After all, both our brains where "in tune". I tried my very best not to look away since that would cut out the flux of infortmation flowing between us, but it was very hard to look directly at a man who you saw dead not long ago. A man you just killed with your own hands. Once I recieved his credentials, I excused myself and asked politely to retire. After all, it appeared his agent status was superior to mine. He shook my hand and wished me a safe return home.
<center>@@.btnUI;<<button [[Yeah, I should get going...|Mistery Spheres 16]]>><</button>>@@</center>
</div><<audio "file2" volume 100 fadeoverto 2 0>> <<audio "lucy" volume 0 fadeoverto 5 0.5>> <<set $actualMission to 0>> <<nobr>><<set $lastPassage to "Mistery Spheres 16">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size: 25px">Later in Lucy's M.E.C...</span></center>
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center><<else>><center><img src="images/Agency Places/LucyChat.gif" width="800px"></center><</if>> <</nobr>>
<<speechCapit "lucy" "''Lucy:''">>
I know, that reality is just horrible. Filled to the brim with those fanatics... It's a miracle they managed to invent a DÆDALUS. I can't imagine what you've been though, $name.
<</speechCapit>>
She said as she poured another spurt of champagne in our glasses.
<<speechMe $avatarMe "''$name:''">>
I see you like to celebrate every succesful mission, don't you?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Of course! It's good to celebrate at any opportunity, my friend! You're becoming quite an agent.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, please...
<</speechMe>>
I blushed a little.
<<speechCapit "lucy" "''Lucy:''">>
Stop being modest. You're a good agent and your two first missions have been successful. You deserve this!
<</speechCapit>>
She lit my cigarrette and then hers. Oh, until now, I didn't realize how much I needed a smoke.
<center>@@.btnUI;<<button [[Tastes like shit, but it feels great|Mistery Spheres 17]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "Mistery Spheres 17">><<set $ExpRelLucy += 5>><<set $ShowFile2 to 0>><<set $File2Done to 1>><<set $lucyEvent1 to 1>><<set $plusBody to 0>><<set $Body += 3>><<set $Credits += 150>>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Hey... I know you faced some tough situations back in Santexx, and in the name of The Agency I wanted to thank you for your courage. You did what you had to, even if you had to do it with your bare hands.
<</speechCapit>>
I shook my head trying to downplay the whole thing. Truth is I didn't want to talk about it right now. She inmediately noticed it. Lucy was incredibly perceptive.
<<speechCapit "lucy" "''Lucy:''">>
Anyways, let's not ruin the fun now. Just remember my door is always open for you to come and do therapy. Now I know what will cheer you up!
<</speechCapit>>
She said enthusiastically as she pulled out of her purse a little floppy disk and gave it to me.
<<speechCapit "lucy" "''Lucy:''">>
The Link™ can be upgraded, like any software. But remember, it should be done little by little to make it easier for your human brain to get used to them.
<</speechCapit>>
I took it between my hands to study it more closely. I turned to Lucy and thank her with a hug she returned warmly.
<center><img src="images/File 2/Vigor I.png"></center>
<center><span style="color: yellow"> "SOFTWARE UPDATE: VIGOR I"</span></center>
<center>+3 Vigor</center>
<<set $InventarioBody.push("SOFTWARE UPDATE: VIGOR I (+3)")>>
<<speechCapit "lucy" "''Lucy:''">>
This will be helpful to you here or elsewhere, but have in mind you must equip it first to enjoy its benefits.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'll keep that in mind. Thanks, Lucy.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Also, please come see me before you carry on with your missions. I have something very important to tell you
<</speechCapit>>
<<if $Spheres == 1>><center>@@.btnUI;<<button [[Yeah, just one more thing|Mistery Spheres 18]]>><</button>>@@</center>
<<else>><<speechMe $avatarMe "''$name:''">>
Sure thing.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I should get on my way and write your report. I bet Dr. White's excited to see how you're progressing. You didn't find anything, strange or //unnatural// during your mission right?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You mean anything apart from a horde of fanatics trying to burn people for witchcraft? Not really. Do you mind if I finish this and take a nap? I'm dying to sleep in a normal bed.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Not at all, agent $lastName. You deserve some rest. Be sure to recharge your batteries. We'll be needing much more of you here!
<</speechCapit>>
<center><span style="color: #12a61f">''YOU'VE EARNED 150 CREDITS FOR COMPLETING THIS MISSION!''</span></center>
<center>@@.btnUI;<<button [[The end of mission 2|Office]]>><<timepass "$timeresetoffice">><</button>>@@</center><</if>>
</div><<audio "file2" stop>> <<audio "office" stop>> <<audio "lucy" play loop>><<nobr>><<set $lastPassage to "Mistery Spheres 18">><<set $ExpRelLucy += 10>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
By the way. I found this when I was leaving Santexx. It looks like they're some kind of spheres, they seemed very valuable and the guy I had to neutralize was looking hard for them.
<</speechMe>>
I took the box out of my desk and put it in front of her. She opened it and inmediately her eyes sparkled with joy.
<<speechCapit "lucy" "''Lucy:''">>
You have done an outstanding work! Dr. Weiss' going to love this. If you excuse me, I'll be inventoring this and storing it in a safe place!
<</speechCapit>>
<center><span style="color: yellow"> MYSTERY BOX REMOVED FROM INVENTORY </span></center>
She didn't even finish her glass of champagne and just left with the box. I must say I could become used to her complimenting me this way. For now, I was going to finish my glass and my smoke and leave this place to finally find some rest. After all, I had done an //outstanding job//.
<center><span style="color: #12a61f">''YOU'VE EARNED 150 CREDITS FOR COMPLETING THIS MISSION!''</span></center>
<center>@@.btnUI;<<button [[The end of mission 2|Office]]>><<timepass "$timeresetoffice">><</button>>@@</center>
</div><<audio "traveling" stop>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "File3Fem">>
<</nobr>><div class="passagetext">
<center><span style="font-size: 25px">File #3</span></center>
<center><img src="images/File 3/File3.png" width="800px">
Mandelbrot Code Similarity: 99,98%
Danger level: 2%.
Focus: Empathy</center>
<<button [[Go back | Your dossier]]>><</button>> <span style="float:right"><<button [[Start mission | AmazoniaDaedalusFem]]>><</button>></span>
</div><<audio ":playing" stop>> <<audio "traveling" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "AmazoniaDaedalusFem">><<timepass "$timeresetmission">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Daedalus.gif" width="750px"></center>
I dressed up in the mocap-like suit that Alex handed me, and after connecting endless plugs and electrodes all over it, I went inside DÆDALUS. Before closing the door that looked almost like a coffin lid, he gave me a pat on the shoulder and smiled.
<<speechCapit "alex" "''Alex:''">>
Good luck, Agent. Have a safe trip!
<</speechCapit>>
<center><img src="images/Generic/Connecting.gif"></center>
<center><<button [[Close your eyes| Amazonia00Fem]]>><</button>></center>
</div><<nobr>><<set $lastPassage to "Amazonia00Fem">>
<<set $saveHeart to $Heart>>
<<set $saveHeartExp to $HeartExp>>
<<set $saveBody to $Body>>
<<set $saveBodyExp to $BodyExp>>
<<set $saveMind to $Mind>>
<<set $saveMindExp to $MindExp>>
<<set $saveMoral to $Moral>>
<<audio "traveling" stop>> <<audio "file3A" volume 0 fadeoverto 3 0.5>>
<</nobr>><div class="passagetext">
<<fadein 5s>><center><img src="images/File 3/A Night in Amazonia.png" width="800px"></center><</fadein>>
<center><<button [[Wake up| Amazonia Intro Scene FEMALE]]>><</button>></center>
</div><<audio "file3A" play loop>> <<nobr>> <<set $actualMission to "File3Fem">> <<set $lastPassage to "Amazonia Intro Scene FEMALE">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/IntroAmazoniaFEMALE1.png" width="800px"></center>
I was deep in sleep when the alarm started beeping. My arm shot out, silencing the noise with a practiced slap of the snooze button, and I lingered for ten more minutes in that grey space between dreaming and waking. As the fog in my mind began to clear, the facts crystallized: who I was, and how I had gotten here. Today was my first day teaching at St. Grace Academy for Young Ladies, the city's most prestigious school, where the daughters of the best families received their education. The thought sent a jolt through me, and I bolted from the bed straight to the shower. I couldn't afford to waste any more time, even if this was the first decent bed I’d woken up in since my last mission.
There was no time to wait for the water to heat up. The icy spray shocked my skin, chasing away the last remnants of sleep. I dressed quickly, grabbed my coffee thermos, and drank it on the drive.
Being a teacher was a big deal here. We were responsible for shaping the brilliant young minds of society’s most exceptional ladies, which meant teachers like me held a special place in their "Female Prestige Pyramid." It earned us respect, but it also meant we were held to exacting standards of protocol and behavior. It was crucial that I arrive on time and be perfectly prepared. A single mistake could have serious consequences.
As I walked through the academy's entrance toward the teachers' lounge, students and faculty alike bowed their heads slightly—a silent, formal welcome. I left my belongings at my desk, glanced at my watch, and headed straight for my classroom. While walking through the immaculate halls of St. Grace, I glanced out a large window. Dozens of male workers tended to the gardens, cleaned the grounds, and prepared the sports courts, their movements efficient and silent. Out there, every laborer was male. In here, every student, teacher, and figure of authority was female. This was the unshakable reality of Amazonia.
<<nobr>><center>@@.btnUI;<<button [[Interesting place| Amazonia Intro Scene FEMALE B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[A comfort to be a woman in this world| Amazonia Intro Scene FEMALE B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Intro Scene FEMALE B">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/SchoolgirlsRandom.jpg" width="700px"></center>
To my relief, I made it to the classroom with two minutes to spare before the bell rang. Students filed in behind me, taking their seats in an orderly fashion. Once they were settled, I introduced myself. A glance at my notes confirmed my assignment: literature. I decided to dispense with the formal lesson plan for now. Perching on the edge of my desk, I chose to use the time to take their measure. I went around the room, asking each student for her name, her ambitions, her hobbies.
For the most part, the answers were disciplined, almost rehearsed. These were composed and focused young women, products of the system. But my eyes were drawn to a clique in the back. There was an air of restless confidence about them, a subtle current of amusement in their shared glances that set them apart. When it was their turn, one of them spoke up, her voice clear and carrying an undisguised weight of privilege.
<<speechCivil "linda" "''Student:''">>
My name is Linda Levy. As many of you already know, my family are the primary benefactors of St. Grace, and most of its members are prominent figures in the regime. My mother is the Matriarch; she was reelected last year. My ambition is to follow in her footsteps, a goal I am well on my way to achieving.
<</speechCivil>>
<center>@@.btnUI;<<button [[Levy? That sounds familiar...|Amazonia Schoolgirls FEMALE Scene 2]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls FEMALE Scene 2">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/TeacherRandom.png" width="700px"></center>
<<speechMe $avatarMe "''$name:''">>
I see. Your mother is a powerful woman. Would you enjoy that aspect of her profession, Linda?
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
I think I'm naturally charismatic and smart, and she has given me the best education, so yeah, I'm the perfect candidate. Who better than me to be the future leader?
<</speechCivil>>
Her friends nodded in unison, affirming her every word. Perhaps she was naturally charismatic. But I knew that charisma alone wasn't nearly enough to make an effective leader.
<<speechMe $avatarMe "''$name:''">>
I believe you, Linda. Although I must warn you that power is something very complex and you require a lot more skills that you initially would think to actually do good work.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Are you impliying I can't be Matriarch?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Not at all. But you need time and experience to become the best version of yourself.
<</speechMe>>
Her clique stared at me as if I'd grown a second head. It occurred to me they were unaccustomed to being challenged in any way. After all, who dares tell the Matriarch's daughter that she isn't ready? Their whispers were sharp and conspiratorial until the bell rang. The moment it sounded, they gathered their things and swept out of the room, shooting hostile glances over their shoulders. I paid their resentment no mind, collected my books, and headed to the teachers' lounge for a snack. Two women approached me there with warm smiles: Mrs. Henrietta, the math teacher, and Ms. Haley, who taught history.
<<speechCivil "randomFem" "''Mrs. Henrietta:''">>
Hello there. You must be $name $lastName, the new literature teacher, right?
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Yes, that's me|Amazonia Schoolgirls FEMALE Scene 3]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I hope so|Amazonia Schoolgirls FEMALE Scene 3]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls FEMALE Scene 3">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/TeachersLounge.jpg" width="700px"></center>
<<speechCivil "randomFem" "''Ms. Haley:''">>
I trust the girls in 2B weren't too much trouble for you. That particular group can be... a handful.
<</speechCivil>>
<<speechCivil "randomFem" "''Mrs. Henrietta:''">>
You mean Linda Levy and her little entourage? Gods, if I could just fail her, I would. I can't stand that grating voice of hers, constantly whispering with her friends.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Ah, I believe I know who you mean. That would be the Matriarch's daughter, correct?
<</speechMe>>
<<speechCivil "randomFem" "''Ms. Haley:''">>
The very one. It's the reason no one can stand her, and the exact reason everyone wants to be in her good graces.
<</speechCivil>>
<<speechCivil "randomFem" "''Mrs. Henrietta:''">>
The rumor is she takes a special pleasure in tormenting the male staff. We've lost several good men who simply walked off the job because of her.
<</speechCivil>>
<<speechCivil "randomFem" "''Mrs. Henrietta:''">>
Makes you wonder... do you suppose she's the reason that man from the laundry service vanished? I heard they've issued a search and capture order on him.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[I heard about that. That's terrible|Amazonia Schoolgirls FEMALE Scene 3B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[How can one walk calmly when there is a MAN on the loose?|Amazonia Schoolgirls FEMALE Scene 3B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls FEMALE Scene 3">>
<</nobr>><div class="passagetext">
<<speechCivil "randomFem" "''Mrs. Henrietta:''">>
Exactly! A male off-collar, wandering free. If he wanted a transfer, he should have filed a petition, not scurried away like a rat. I hope they make an example of him.
<</speechCivil>>
The name sent a jolt through me. They were talking about my target. The details from the mission file clicked into place in my mind. The man I was looking for, Robert, had worked here until he vanished a week ago. Last seen in the laundry. He was reported missing by the Head of Service when he failed to appear at the evening census. My mission was to follow the trail he left behind, to find him, and to bring him to Lucy. Alive.
<<speechMe $avatarMe "''$name:''">>
Yes. Let's hope they find him soon.
<</speechMe>>
<<speechCivil "randomFem" "''Ms. Haley:''">>
You have a free period now, don't you? Why not take a walk around the grounds? It’s the best way to get your bearings.
<</speechCivil>>
I agreed it was an excellent idea, exchanging pleasantries and a vague promise of coffee before I left the lounge. The moment I was out of sight, however, I ignored the path to the sunlit gardens and headed straight for the basement. I needed to see the laundry room for myself. I descended into the subterranean halls of the academy, a damp, cool labyrinth of storerooms and utility closets. I found the door I was looking for at the end of a long corridor. Laughter spilled from the crack. I slowed my approach, pressing myself into the shadows beside the half-open door to peer inside. Just as the teachers had warned, Linda and her friends were there. And they were not alone.
<center>@@.btnUI;<<button [[I better check what's going on over there|Amazonia Schoolgirls FEMALE Sex scene]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls FEMALE Sex scene">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/IntroAmazonia3.png" width="700px"></center>
My objective was the laundry room itself, to find any trace of Robert. The girls were an obstacle. I pushed the door fully open and stepped inside, letting it swing shut behind me with a heavy thud. The laughter died instantly. A cloud of illicit cigarette smoke hung in the damp air, mingling with the scent of bleach. The girls were in a loose circle around the male servant, methodically undoing his labor by scattering neatly folded linens across the floor. The moment they saw me, their amusement curdled into that familiar, cold resentment.
<<speechCivil "linda" "''Linda:''">>
What do you want? This area is off-limits.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is it? It seems less like a private space and more like a venue for tormenting the staff. You are also smoking in a forbidden area.
<</speechMe>>
<<speechCivil "bella" "''Student:''">>
Why should you care, Miss $lastName? He's just a male. We're merely having some fun to pass the time. We're all very good friends here. Isn't that right, Chester?
<</speechCivil>>
<<speechCivil "random1" "''Chester:''">>
Yes, Miss. We are all very good friends.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[He's so obviously terrified of these two...|Amazonia Schoolgirls FEMALE Sex scene B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Shut up, I'm talking to HER|Amazonia Schoolgirls FEMALE Sex scene B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls FEMALE Sex scene B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I remember you. Bella. Why don't you and the others leave me with Chester. I need to ask him a few questions in private.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
We're not leaving. We were here first, and this is our recreation time. There is no rule that says we have to go, Miss $lastName. Why don't //you// leave and come back when we are done?
<</speechCivil>>
The girl had some //ovaries//, challenging me so directly. Her eyes were defiant, unwavering, and it was clear she was determined to undermine me. I took a slow, steadying breath. She was as sharp-tongued as she was irritating.
<<speechMe $avatarMe "''$name:''">>
What do you want from this man? He is performing his duties. Let him finish them. I assume you all want your clean uniforms delivered on schedule.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
For your information, he scorched my skirt with the iron. My uniform is ruined! How can I be expected to attend class while improperly dressed? And what is it to you? Someone of your status shouldn't even acknowledge an inferior like him.
<</speechCivil>>
She was right. I shouldn't have been talking to him at all. They were laborers. Not slaves in name, but the distinction was razor-thin. This was a brutal reality, so far removed from my home frequency. My conditioning here in Amazonia created a visceral repulsion for the powerless male cowering before me. Yet, a deeper impulse, a ghost of the person I used to be, felt a flicker of pity. I came from a place where we were supposed to be equal.
But that life was gone. Here, I couldn't risk showing any undue interest in him, or I would invite suspicion. A respected teacher did not engage with a laborer, one of the lowest rungs on the social ladder. The rules of this world were cruel, but they were also absolute.
<center>@@.btnUI;<<button [[To bad for poor ol'Chester, I guess|Amazonia Schoolgirls FEMALE Sex scene C]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls FEMALE Sex scene C">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
This man is irrelevant. My only concern is that his work is completed on schedule. Or do you think my own laundry cleans itself?
<</speechMe>>
<<speechCivil "bella" "''Bella:''">>
You don't need to speak with him directly. There is a laundry basket in your quarters. A laborer will collect it and return your clothes, cleaned and folded, when they are ready. That is the protocol.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thank you for the clarification, Bella. Very helpful.
<</speechMe>>
<<speechCivil "bella" "''Bella:''">>
Now, if you will excuse us. We have matters to conclude here. Class is not until midday, and I intend to finish my cigarette.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[No. Please put that down|Amazonia Schoolgirls FEMALE Sex scene D]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Not until you learn some manners, you brats|Amazonia Schoolgirls FEMALE Sex scene D]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls FEMALE Sex scene D">>
<</nobr>><div class="passagetext">
<<speechCivil "linda" "''Linda:''">>
Miss $lastName, we have tried to be polite. I sense, however, that you are not interested in pleasantries. Do you intend to report me to the Headmistress for smoking? Feel free. Others have tried. They all failed. Because in here, I do as I please.
<</speechCivil>>
She paused then, letting the threat hang in the humid air, laying her final card on the table.
<<speechCivil "linda" "''Linda:''">>
There will be no mark on my personal record, because I am the daughter of the Matriarch. This male damaged my property. He will pay the price. And he will belong to me. Now, I suggest you leave us alone. If you continue to interfere, I would advise you to reconsider. I can have you dismissed before the day is over.
<</speechCivil>>
I held her stare, an unbreakable silence stretching between us. She didn't flinch, her posture a flagrant challenge. The next move was mine, and I was walking a razor's edge. I had a choice. I could swallow this humiliation, even feign an alliance with them. An asset like Linda could be useful. On the other hand, her words were a calculated act of insubordination. To let it pass would be to surrender all authority. She may be the Matriarch's heir out there, but in this academy, she was a student. And according to the rigid structure of the Female Prestige Pyramid, I was positioned far above her. To forget that fact would be a fatal mistake. <<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentBody = $Body + $plusBody + 20>><<set $RandomNumber to random(1,100)>>
[[You don't know what I'm capable of|Amazonia Scholgirls BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Ask Chester about Robert instead|Amazonia Schoolgirls no roll]]>><</button>>@@</center>
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<<set $percentBody = $Body + $plusBody + 20>><<set $RandomNumber to random(1,100)>>
[[You don't know what I'm capable of|Amazonia Scholgirls BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<span style="color:#438ad1">==Ask Chester about Robert instead==</span>
<</if>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls no roll">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/IntroAmazonia3.png" width="700px"></center>
I stepped inside and pushed the door shut, closing us all in. The girls turned to face me, their expressions shifting from defiance to suspicion.
<<speechCivil "bella" "''Bella:''">>
What now?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Alright. You win. I came down here for a cigarette, same as you. Perhaps we can agree to a truce. You could start by offering me one of yours.
<</speechMe>>
Linda and Bella exchanged a long, calculating look. They were smart enough to recognize a strategic retreat when they saw one, and to understand that an ally in the faculty was more valuable than an enemy. A silent truce was brokered. Linda held out the pack, and I took one, leaning in as she offered the flame from her own. Across the room, I saw Chester flinch. A new kind of terror filled his eyes as he watched me join his tormentors.
<<speechCivil "linda" "''Linda:''">>
So, you worthless creature. Do you have any idea what you've done? This skirt is worth more than your entire miserable life. How can I possibly attend class tomorrow?
<</speechCivil>>
<<speechCivil "random1" "''Chester:''">>
Forgive me, Miss. There is no excuse. I am clumsy. Forgive me.
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
And how do you plan to repay her? You have nothing. You're worthless.
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
Oh, he has one thing of value. He is a laborer. He has his body. And his body can be put to work.
<</speechCivil>>
Her lips curled into a slow, predatory smile.
<center>@@.btnUI;<<button [[I better try to stop this quick|Amazonia Schoolgirls no roll B]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls no roll B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
You. Explain how you were assigned to this post.
<</speechMe>>
I directed the question at the male, deliberately avoiding his name. Familiarity was a liability, and I couldn't risk the girls sensing any sympathy in my tone.
<<speechCivil "random1" "''Chester:''">>
I... I tried to run, a few weeks ago. From my owner.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
And this is your punishment?
<</speechMe>>
<<speechCivil "random1" "''Chester:''">>
No, Miss. First it was the mines. But then... the other one here ran, so they transferred me. I didn't have a choice. I've never ironed anything before, I swear. I'm sorry.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
The one who ran. Tell me what you know about him.
<</speechMe>>
<<speechCivil "random1" "''Chester:''">>
Nothing. He was gone before I arrived. I don't know anything, Miss.
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
Oh, him. I remember him. An old, bald, decrepit man. A real creep. I hated the way he stared. It's a good thing my aunt has him now. She knows how to deal with his type.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Your aunt, you say? Tell me more, please|Amazonia Schoolgirls no roll C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I thought the Enforcers were looking for him|Amazonia Schoolgirls no roll C]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls no roll C">>
<</nobr>><div class="passagetext">
<<speechCivil "linda" "''Linda:''">>
Yes. I saw him cleaning her pool just yesterday. My aunt has likely taken him in, provided he serves her. Another pet for her collection. It's a passion of hers.
<</speechCivil>>
The Matriarch’s own sister. A woman with enough power to shelter a fugitive and defy the state without consequence. But what was her angle? Why protect Robert instead of turning him over to the Enforcers? I searched my memory archives for a face, a connection, but the files were blank. My knowledge of this frequency's power players was dangerously incomplete. I had no visual data on the aunt or the Matriarch herself.
<<speechMe $avatarMe "''$name:''">>
And you've reported this to the Order Enforcers, I assume?
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Of course not. It's a family matter. And none of you will speak of it. To do so would be a grave mistake. You do not want to find yourselves on the wrong side of my family.
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
Of course, Linda. Your aunt is a wonderful woman. We would never cause her any trouble. We admire her immensely.
<</speechCivil>>
Miss Levy. The name registered, another piece falling into place. If she had Robert, I had a new lead. I could go to her estate, perhaps even make an offer for him. But that still left the problem standing right in front of me, reeking of cigarette smoke and privilege. These girls were now witnesses to my interest. They were loose ends.
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentBody = $Body + $plusBody + 20>><<set $RandomNumber to random(1,100)>>
[[Punish Linda anyways to teach her respect|Amazonia Scholgirls BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Just leave and go to Miss Levy's place|Amazonia Interlude AMAZON FEMALE 1]]>><</button>>@@</center>
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<<set $percentBody = $Body + $plusBody + 20>><<set $RandomNumber to random(1,100)>>
[[Punish Linda and teach her to show respect|Amazonia Scholgirls BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<span style="color:#438ad1">==Just leave and go to Miss Levy's place==</span>
<</if>>
</div><<audio "file3A" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL">>
<</nobr>><div class="passagetext">
<<if $RandomNumber < $percentBody>> <<set $BodyExp += 15>><center><span style="color: green"> Roll Succeeded </span></center>
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsF1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <<if $gender == "femAvatar1">> <center><img src="images/File 3/SchoolgirlsF1.png"></center> <<elseif $gender == "femAvatar2">> <center><img src="images/File 3/SchoolgirlsF1.png"></center><</if>>
<<speechMe $avatarMe "''$name:''">>
Oh, Linda. What kind of teacher would I be if I did not issue a reprimand for such blatant disrespect? You are a smart girl. You know that to truly lead, one must first learn to obey. And you will all follow me to the study room next door. This lesson is not optional.
<</speechMe>>
Before she could form a reply, my hand shot out, twisting into her hair as I plucked the cigarette from her lips. I dragged her toward the adjoining room, her shocked entourage and the terrified male trailing in our wake. I brought the stolen cigarette to my own lips, took a long, slow drag, and exhaled the smoke directly into her stunned face. Her expression was a perfect portrait of disbelief, her mind unable to process the sudden, violent shift in power. It was clear this little viper had never been disciplined in her life. It was my turn to provide that education.
Her friend Bella stood frozen, a statue of horrified disbelief. I considered disciplining her as well, but she was merely a pawn. It would be far more effective to let her watch as I dismantled her queen.
<<speechMe $avatarMe "''$name:''">>
Turn around, Linda. If your mother failed to teach you respect, then I will.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
No! Fuck you! Get away from me!
<</speechCivil>>
She tried to bolt, but I was faster. My hand clamped onto the fabric of her skirt, hauling her back. She fought, a brief and useless flurry of resistance against my hold. A moment's struggle, and then I had her, turned around and powerless, exactly where I wanted her.
<<nobr>><center>@@.btnUI;<<button [[I'm doing this for your own good, child|Amazonia Scholgirls BODY ROLL SUCCESS]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[That's what you get for being a disrespectful brat!|Amazonia Scholgirls BODY ROLL SUCCESS]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[What's wrong? Not so brave anymore, huh?|Amazonia Scholgirls BODY ROLL SUCCESS]]>><</button>>@@</center><</nobr>>
<<else>> <<set $BodyExp += 15>> <center><span style="color: red"> Roll Failed </span></center>
<<speechMe $avatarMe "''$name:''">>
Oh, Linda. What kind of teacher would I be if I didn't, at least, give you a small reprimand because of your bad behaviour? You're a smart girl and even you know that to be a good leader, you must learn how to follow first. And now, you will all follow me to the study room next door. I cannot let this pass!
<</speechMe>>
I turned and walked toward the study room, fully expecting them to trail behind me like chastened children. I heard their footsteps fall into line. We were halfway down the deserted corridor when the trap was sprung. The attack was swift and brutally efficient. Strong hands seized my arms in a vise-like grip, while another hand clamped over my mouth, stifling my cry before it could form.
I was propelled forward, thrown off balance and into the dark doorway of the empty room. A glance confirmed my attackers: Linda and Bella, their faces grim with intent. Chester stood frozen in the hallway, a petrified spectator to the coup. My feet barely touched the ground before a final, violent shove sent me sprawling across the room, my body hitting a mattress with a force that knocked the air from my lungs.
<center>@@.btnUI;<<button [[What the hell?!|Amazonia Scholgirls BODY ROLL FAIL 2]]>><</button>>@@</center> <</if>>
</div><<audio "file3A" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL FAIL 2">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsBodyFail1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><center><img src="images/File 3/SchoolgirlsBodyFail1.jpg"></center> */
<<speechCivil "linda" "''Linda:''">>
Who the fuck do you think you are? No one speaks to me that way. Your title means nothing here. I am the next Matriarch, and I will break you, just like I broke the man who had this job before him.
<</speechCivil>>
She jabbed a contemptuous finger in Chester's direction.
<<speechCivil "linda" "''Linda:''">>
And you. If you learn how to behave, I might even consider taking you on as my own personal slave. Just like my aunt did with the other one.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Your aunt? Does she know where he is?
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
I saw him cleaning her pool just yesterday. My aunt has likely taken him in, provided he serves her. Another pet for her collection.
<</speechCivil>>
The Matriarch’s own sister. A woman with enough power to shelter a fugitive and defy the state without consequence. But why would she want Robert? Why protect him? I scanned my internal files for a face, a connection, but the data was missing. My knowledge of this frequency's key players was dangerously incomplete. My thoughts were shattered by Bella's sharp command.
<<speechCivil "bella" "''Bella:''">>
You, male! Lock that door. And stand guard. No one gets in.
<</speechCivil>>
Rough hands were on me then, yanking down the fabric of my dress, exposing my breasts to the cool, damp air. Their assault began immediately—a degrading sequence of probing fingers, hot mouths, and stinging slaps.
<<speechCivil "linda" "''Linda:''">>
You have a nice pair of tits, teacher. To be honest with you, it was the first thing I noticed when you came into class.
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
So did I. They frankly make me a bit jealous.
<</speechCivil>>
They began tugging at my skirt like bullies, seeking to reveal my underwear in order to humiliate me.
<<nobr>><center>@@.btnUI;<<button [[How dare you? I'm your teacher, you should respect me!|Amazonia Scholgirls BODY ROLL FAIL B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I guess as long as I get the information I need....|Amazonia Scholgirls BODY ROLL FAIL B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Fuck, I can feel my thighs getting wet already|Amazonia Scholgirls BODY ROLL FAIL B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<audio "fem-evil-laugh-1" play>> <<audio "fem-evil-laugh-2" play>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<audio "female-moaning-in-pleasure" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL FAIL B">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<<speechCivil "linda" "''Linda:''">>
Shut your mouth at once. You're going to regret trying to order us around, you stupid bitch. Now let us see those ugly cow tits! I bet your nipples are disgustingly big, haha!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsBodyFail3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsBodyFail3.jpg"></center>
<<speechCivil "bella" "''Bella:''">>
It's no use, Linda. You have to force his face to shut him up. Weren't you going to use this poor jerk's face to sit and smoke your cigarette? Well, now you have a first-class seat: the face of a “teacher”! And while I'm at it, I'll get out the little toy you had in your purse so we can both play. You'll see how much fun we'll have all together!
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
Look at you Bella, sometimes you have good ideas and everything! Come on, this time I'll let you choose the toy you want!
<</speechCivil>>
Bella clapped her hands in a gesture of joy and rushed to look inside Linda's purse. God knew what was inside, and why they wanted to use it on me. I couldn't see what was in her hands since Linda was already using my face as her personal seat. I heard something buzzing in the distance as I had my panties pulled aside, and my pussy slapped by Linda, the little dictator.
<<speechCivil "bella" "''Bella:''">>
Oh, Linda! You will be such a great Matriarch!
<</speechCivil>>
The little ass-licker exclaimed as she rubbed her thighs in excitement at the sight unfolding before her. Something told me she was more than used to being the target of her friend's humiliations. And just seeing that this time it was me in her place seemed to cheer her up and make her squirt. I for one was fuming at her audacity to do something like that to me, and yet making a fuss here and now was not an option at all, if I wanted to continue my mission in peace. Their pinching and caressing was beginning to awaken the sensitivity of my body, and soon that mental ardor became a carnal one. My pride was trying to keep me afloat, but the side effects of the Link and the stimuli on my skin were clouding my judgment to reveal myself to their boldness.
<<speechCivil "linda" "''Linda:''">>
Hand me the strapon, Bella. I will fuck this bitch in the ass, so she never forgets who's in charge here.
<</speechCivil>>
<center>@@.btnUI;<<button [[Hand me the what?!|Amazonia Scholgirls BODY ROLL FAIL C]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<nobr>><<set $lastPassage to "Amazonia Scholgirls BODY ROLL FAIL C">>
<</nobr>><div class="passagetext">
Bella moved to obey, and Linda began securing the leather harness of a strap-on around her hips. Even through the haze of my predicament, my training surfaced, cataloging the facts. In Amazonia, this act was the ultimate symbol of subjugation. Anal penetration was a degradation relegated exclusively to males—a statement of dominance by a woman, or a crime between men if not for sanctioned breeding. For women, however, such boundaries did not exist. This was a political statement.
My focus snapped back to the present as the ropes tightened. Bella had finished her work, the fibers biting into the skin of my wrists and ankles, rendering me completely helpless. Linda was now crouched over me, the tip of the prosthetic pressing insistently against me. She hooked a hand under my knee, lifting my leg high. Then, slowly, deliberately, she began to push inside.
A sharp, tearing pain radiated through me. And yet, my body betrayed me with a slick, involuntary wetness between my legs. Pleasure, for me, was never part of the equation. This was purely an exercise in humiliation.
<<speechCivil "bella" "''Bella:''">>
Oh, Linda. Her pussy looks so wet and swollen! She loves it, you can tell. I can't wait until she cums all over your cock!
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
I don't know, Bella. She's been such a bitch... I don't think she deserves it.
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
Oh, please. Do it for me. It's just a little whim of mine. Please!
<</speechCivil>>
Linda rolled her eyes.
<<speechCivil "linda" "''Linda:''">>
Fine. But you will have suck her clit to make it happen. Move! Now!
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
Yes, Linda.
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Scholgirls BODY ROLL FAIL D]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL FAIL D">>
<</nobr>><div class="passagetext">
Bella leaned over to start rubbing the hood of my clit with her tongue as her friend kept fucking my ass. I was trying hard not to cum, resisting Bella's best attempts with her mouth game. They noticed.
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsBodyFail6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsBodyFail6.png"></center>
<<speechCivil "linda" "''Linda:''">>
Admit it. You know you want to cum over the future Matriarch's cock, teacher. Do it! Swear your loyalty now before you end up like your friend Robert!
<</speechCivil>>
I felt the orgasm begin to build inside me by leaps and bounds. Something inside me was still struggling to maintain the comporsture, but not for much longer. Soon I was unable to resist any longer and unloaded my entire orgasm between his plastic cock, which twitched in my ass with the contractions of the orgasm, and the dirty mouth of a foul-mouthed young girl.
<<speechCivil "linda" "''Linda:''">>
What a dirty bitch... Cumming from having her ass fucked. And you're a teacher? Ha. You're nothing but a dirty whore.
<</speechCivil>>
A wave of shared laughter washed over me. They stood and began to leisurely adjust their uniforms, as if they were merely finishing a casual workout. My eyes darted to the clock on the wall. The hands showed me what they already knew: I was about to be late for my next class.
As a final act of contempt, one of them gave the knots at my wrists a perfunctory tug, loosening them just enough to offer the possibility of escape. Then they were gone, sweeping out of the room without a backward glance.
I was left alone in the silence, my body aching, my mind a storm of humiliation and fury. Working my wrists against the coarse fibers was a slow, agonizing process. Each movement was a fresh reminder of their violation. After what felt like an eternity, the last knot gave way and I was finally free.
<center>@@.btnUI;<<button [[Just leave and go to Miss Levy's place|Amazonia Interlude AMAZON FEMALE 1]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "slap" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<nobr>><<set $lastPassage to "Amazonia Scholgirls BODY ROLL SUCCESS">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
You will never address a superior that way again. And you. The door. Now.
<</speechMe>>
I punctuated the command with a series of sharp, stinging slaps across her face, the sounds echoing in the damp room. I watched the angry red bloom on her soft skin with a cold satisfaction. Her terrified accomplice scrambled to obey without a word. Just as I had assessed: a frightened parasite, latching onto whoever she perceived as the alpha. She was beneath my contempt.
<<speechMe $avatarMe "''$name:''">>
You seem so eager for a slave. Let me remind you of the law. Ownership is a privilege granted only to those who have completed their education and proven their worth to the Matriarchy. Until that day, you have no right to this male, or any other. Is that clear?
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsF3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsF3.png"></center>
<<speechCivil "linda" "''Linda:''">>
Let go of me! This is degrading! Stop it!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
This is a lesson in humiliation. A concept you seem to believe applies only to others. You are the one who has violated the Female Code, and you will learn the consequences.
<</speechMe>>
My hand closed around something hard and metallic in her discarded purse. A pair of handcuffs. A curious accessory. I snapped them onto her wrists, securing her hands behind her back. She thrashed against me, a brief, desperate struggle that soon subsided into exhausted compliance. In that moment of surrender, I hooked my fingers into the waistband of her panties and tore them away.
Now she was completely exposed to her two silent witnesses: her sycophant, Bella, and the male laborer she had been tormenting. Both stared, watching the absolute degradation of the Matriarch's daughter.
<<speechCivil "linda" "''Linda:''">>
Please, no. Give them back. This is too much.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is it? And what about the humiliation you planned for him? This is the very thing you wished to inflict. Why should you be spared the same lesson?
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
I'll do it again! I'll break him just like I broke the last one! My aunt will be delighted to //host// another male for her collection.
<</speechCivil>>
A cruel, defiant smile twisted her lips.
<<nobr>><center>@@.btnUI;<<button [[Your aunt, you say? Tell me more, please|Amazonia Scholgirls BODY ROLL SUCCESS B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[What? I thought the Enforcers were looking for him|Amazonia Scholgirls BODY ROLL SUCCESS B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<audio "slap" stop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Amazonia Scholgirls BODY ROLL SUCCESS B">>
<</nobr>><div class="passagetext">
<<speechCivil "linda" "''Linda:''">>
I saw him cleaning her pool just yesterday. My aunt has likely taken him in, provided he serves her. Another pet for her collection.
<</speechCivil>>
The Matriarch’s own sister. A woman with enough power to shelter a fugitive and defy the state without consequence. But why would she want Robert? Why protect him? I scanned my internal files for a face, a connection, but the data was missing. My knowledge of this frequency's key players was dangerously incomplete. My thoughts were shattered by Bella's sharp command.
<<speechMe $avatarMe "''$name:''">>
I hope you've had fun so far, because I'm going to teach you a lesson. You see, where I come from, you don't talk to a teacher in that tone.
<</speechMe>>
I said as I stuffed her panties in her mouth to muffle her whimpers.
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsF5.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsF4Avatar1.png"></center>
With my fingers I began teasing the outside of her her pussy, spreading her labia to disclose her infront of her puppy and a stranger. She blushed, complained and squirmed as I revealed her intimacy.
<<speechMe $avatarMe "''$name:''">>
I say this little bitch is so tight, she deserves no slave and no breeder. What do you think, Chester?
<</speechMe>>
The young girl squirmed and whined, ashamed to be disciplined in front of those she considered her inferiors.
<center>@@.btnUI;<<button [[Don't be shy, answer freely!|Amazonia Scholgirls BODY ROLL SUCCESS C]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<audio "female-moaning-in-pleasure" play>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Amazonia Scholgirls BODY ROLL SUCCESS C">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Chester:''">>
I... I uhm... I think she's beautiful. I would love to serve her and drown in her scent every day of my life.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is that so?
<</speechMe>>
I said as I started rubbing and pinching her clit, sliding my fingers slowly all around her folds and the outside of her entrance. She began getting wet. My fingers started to cover in her natural lubrication, leaving my fingertips sticky and shiny with the proof of her hormonal madness. In an arrogant gesture of power, I decided to spit on her.
<<speechMe $avatarMe "''$name:''">>
Looks like our little vixen likes to be put in her place. Hasn't anyone ever done that before? Wow. Learning can be fun too, you know?
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsF6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 3/SchoolgirlsF6.png"></center>
Drunk with power over that heiress princess, my pussy also rushed to drool, ecstatic at the divine justice I was about to impart. I turned to see her friend, who looked at me with her eyes like saucers, wriggling her thighs desperately at that sight she would never have imagined seeing in her little lesbian adventures with the matriarch's daughter. Poor Chester watched from a corner, hard as a rock, but not daring to do anything.
Despite being strongly tempted to penetrate her juicy little pussy, I remembered that the virginity test was essential in order to graduate from the academy. If I proceeded with my punishment, I might end up ruining that girl's life....
[[Definitely not enough. If I don't stop her now, no one will|Amazonia Schoolgirls BODY ROLL hard][$Corruption += 2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<<nobr>><center>@@.btnUI;<<button [[Maybe just one more small sanction...|Amazonia Schoolgirls BODY ROLL light]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'd better get out of here so I don't lose track of Robert|Amazonia Interlude AMAZON FEMALE 1]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "wet-rub" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL light">>
<</nobr>><div class="passagetext">
Linda's defiance dissolved into raw, guttural moans, her body twisting in a language of pure submission. A cold hum of victory vibrated through me. This was the true spectacle: not just the breaking, but the complete erasure of her arrogant facade right before the eyes of her devotee. Seeing the would-be tyrant reduced to this broken, pliant thing was its own unique reward. The fight had bled out of her. My lesson was complete. I was satisfied.
<<speechMe $avatarMe "''$name:''">>
I have wasted enough of my time on this. We all have duties to attend to. Tell me, Linda. Has the lesson been learned?
<</speechMe>>
I held her gaze and saw the defiance had been extinguished, yet some stubborn remnant of pride kept her from nodding in final surrender. I brushed a strand of hair from her damp forehead, admiring her features with a cold, almost clinical detachment. Then, a new, more exquisite cruelty presented itself, and my lips curled into a slow smile.
<<speechMe $avatarMe "''$name:''">>
I've been so focused on your behavior, I failed to appreciate the artistry of your makeup. Such a perfect face. It would be a tragedy to see it ruined.
<</speechMe>>
As she lay down over the table, I pulled my panties down below my skirt. I held her head by her neck to better control her movements and stick her face right inside my ass crack.
<<speechMe $avatarMe "''$name:''">>
C'mon Linda! You just gotta say you learned your lesson and it'll all be over. I know you're a smart girl and you can do it! Be a good girl!
<</speechMe>>
She would shake her head trying to catch her breath, sometimes opening her mouth. I took the opportunity to stick her head closer to my ass, so that her mouth had no escape. I soon felt that little slut's tongue trying to push between my hole, which gave me a pleasant tickle.
<<speechMe $avatarMe "''$name:''">>
You're doing great! You will get a straight A in my class if you show that you have learned something today.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
...
<</speechCivil>>
<center>@@.btnUI;<<button [[Are you saying something? I can't hear you|Amazonia Schoolgirls BODY ROLL light B]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<audio "female-moaning-in-pleasure" stop>><<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL light B">>
<</nobr>><div class="passagetext">
I moved my ass in circles, rejoycing in the last moments of her disgrace. I raised my wrist to check out the time on my watch. The Academy was going to close soon and I had no more time left to lose. Too bad I was really having fun. I finally decided to ask her one more time.
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsF6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsF6.png"></center>
<<speechMe $avatarMe "''$name:''">>
Have you learned your lesson, Linda? Don't make me repeat myself, I warn you.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Yes Ma'm. I've learned my lesson. Thank you.
<</speechCivil>>
She said with a broken voice. I looked at Bella and Chester, who were witnessing the whole scene. Bella was sliding her hands below her skirt trying to not get caught masturbating to her friend's mortification. On the other side, Chester, like a good little puppy had been standing still the whole time, even though his pants were completely stained with cum. I grabbed Linda's face and made her look at them both.
<<speechMe $avatarMe "''$name:''">>
That's great to hear, darling. But don't you ever forget that you're as vulnerable as every other human being on this planet, okay? Your friends here won't forget it. Believe me. They will never forget it.
<</speechMe>>
Bella and Chester remained a frozen tableau, not daring to move until I gave the signal. A foreign sensation bloomed in my chest—a flicker of dissonance. It was the realization that this level of absolute power was a new variable in my own programming. And my behavior, a dangerous deviation from mission protocol. The power was a corrupting agent, and I was proving susceptible.
Enough. I smoothed the front of my uniform, reasserting my own control. With a flick of my wrist, I unlocked the handcuffs from Linda's wrists and gave a curt nod, granting them permission to dress. They didn't speak; there were no thanks. They simply scrambled to cover their nakedness, their movements hurried and graceless.
I turned my back on the scene I had created and stepped out into the corridor. The precise moment my foot crossed the threshold, the school bell shrieked, signaling the end of the period.
<center>@@.btnUI;<<button [[Go to Miss Levy's place|Amazonia Interlude AMAZON FEMALE 1]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "wet-rub" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL hard">>
<</nobr>><div class="passagetext">
Linda's defiance dissolved into raw, guttural moans, her body twisting in a language of pure submission. A cold hum of victory vibrated through me. This was the true spectacle: watching her arrogant facade crumble completely, right before the eyes of her devotee. Seeing the would-be tyrant reduced to this broken, pliant thing was its own unique reward. The fight had bled out of her. My lesson was complete. I was satisfied.
<<speechMe $avatarMe "''$name:''">>
I have wasted enough of my time on this exercise. We all have duties to return to. Tell me, Linda. Has the lesson been learned?
<</speechMe>>
I held her gaze. The defiance was gone, but some stubborn kernel of pride prevented her final surrender. My hand traced a clinical path from her hair, down the curve of her spine, to the swell of her ass. A purely aesthetic appreciation. Nothing more. A slow smile formed on my lips as a new, more exquisite lesson took shape in my mind.
<<speechMe $avatarMe "''$name:''">>
Your silence is telling, Linda. I had thought we were finished here, but perhaps your education requires another practical demonstration.
<</speechMe>>
<<speechCivil "bella" "''Bella:''">>
Miss $lastName... excuse me.
<</speechCivil>>
My gaze flickered to Bella, annoyed by the interruption. She didn't speak further. She simply glanced toward Linda's discarded purse. A silent suggestion. A betrayal. I retrieved the purse and emptied its contents onto the floor. Alongside the handcuffs, a small collection of intimate devices. How... resourceful.
<<speechMe $avatarMe "''$name:''">>
Well now, Bella. You are full of surprises.
<</speechMe>>
I picked up one of the objects, examining it under the dim light.
<<speechMe $avatarMe "''$name:''">>
Tell me, Linda. Are these standard-issue for academy students? I don't recall seeing them on the supply list. Let's take inventory, shall we?
<</speechMe>>
My fingers closed around the largest item in the pile: a pink strap-on. An instrument of pleasure, now repurposed for education. Its color was a cheerful, almost insulting shade, a stark contrast to its thick, imposing form. I secured the leather harness around my hips, the material creaking softly in the quiet room.
Then, I held it before her face, my thumb stroking the smooth head in a slow, deliberate rhythm. A silent promise of what was to come.
<<nobr>><center>@@.btnUI;<<button [[It's time to give that ass more than just a spanking|Amazonia Schoolgirls BODY ROLL hard C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[But first, your pretty little mouth!|Amazonia Schoolgirls BODY ROLL hard B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL hard B">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
It seems like I'm not the only one who wants to strip you out of your arrogance here, but the only one willing to do so. Open your mouth! Be a good girl, for once.
<</speechMe>>
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<source src="images/File 3/SchoolgirlsF8.webm" type="video/webm">
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</video></center>*/ <center><img src="images/File 3/SchoolgirlsF8.png"></center>
<<speechMe $avatarMe "''$name:''">>
C'mon Linda! You just gotta say you learned the lesson and it'll be over. I know you're a smart girl. You can do it!
<</speechMe>>
I pulled out and rubbed my wet plastic cock all over her face. I wanted her to vocalize correctly her apology so everyone in the room could be able to hear it. Nonetheless, the girl's pride was proving to be stronger than I thought. It was clear. I needed to go a little further for her to apologize.
I stuck one of my fingers in her mouth to get it wet and then conducted my hand towards her asshole. As soon as she opened her mouth to exhale her moaning, I stuffed her mouth once again with her underwear.
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsF9.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsF9.png"></center>
<<speechMe $avatarMe "''$name:''">>
You're doing great! You will get a straight A in my class if you show that you have learned something today.
<</speechMe>>
<<nobr>><center>@@.btnUI;<<button [[It's time to give that ass more than just a spanking|Amazonia Schoolgirls BODY ROLL hard C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I can't waste my time here anymore. I must leave|Amazonia Schoolgirls BODY ROLL hard D]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL hard C">>
<</nobr>><div class="passagetext">
I stood up and slapped her asshole with my member. Then, little by little I began penetrating her, delighted by her complaints. And yet, she was so wet, and her pussy was throbbing like crazy.
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsF10.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsF10.png"></center>
<<speechMe $avatarMe "''$name:''">>
What would the Sisterhood think if they knew that you like to be fucked in the ass like a dirty hooker? Is this how you manage to keep your virginity despite being a horny little slut? I'm sure you use this toy on everyone.
<</speechMe>>
Her face was distorted into a grimace of pleasure, and she seemed to forget at times that this was a punishment. In order to remind her of this, I would unload some spanking on her buttocks from time to time. It seemed to agitate her, and I found it incredibly amusing.
<<speechMe $avatarMe "''$name:''">>
Oh, how you like it, huh?
<</speechMe>>
Without waiting for an answer from her, to my surprise, she gave in at the least expected moment. Shyly, she shook her head up and down nodding. As a reward, I fucked her ass faster while one of my fingers brushed her erect clit. Soon the young woman began to shudder with pleasure, and her orgasm spilled all over the toy member and my thighs.
<center>@@.btnUI;<<button [[I can't waste my time here anymore. I must leave|Amazonia Schoolgirls BODY ROLL hard D]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY ROLL hard D">>
<</nobr>><div class="passagetext">
I was satisfied enough with the situation. I raised my wrist to check my watch. I had no more time left to lose, even though I was having fun. I took my strapon off and asked her again.
<<speechMe $avatarMe "''$name:''">>
Have you learned your lesson, Linda? Don't make me repeat myself, I warn you.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Yes Ma'm. I've learned my lesson. Thank you.
<</speechCivil>>
She said with a broken voice. I looked at Bella and Chester, who were witnessing the whole scene. Bella was sliding her hands below her skirt trying to not get caught masturbating to her friend's mortification. On the other side, Chester, like a good little puppy had been standing still the whole time, even though his pants were completely stained with cum. I grabbed Linda's face and made her look at them both.
<<speechMe $avatarMe "''$name:''">>
That's great to hear, darling. But don't you ever forget that you're as vulnerable as every other human being on this planet, okay? Your friends here won't forget it. Believe me. They will never forget it.
<</speechMe>>
Bella and Chester remained a frozen tableau, not daring to move until I gave the signal. A foreign sensation bloomed in my chest—a flicker of dissonance. It was the realization that this level of absolute power was a new variable in my own programming. And my behavior, a dangerous deviation from mission protocol. The power was a corrupting agent, and I was proving susceptible.
Enough. I smoothed the front of my uniform, reasserting my own control. With a flick of my wrist, I unlocked the handcuffs from Linda's wrists and gave a curt nod, granting them permission to dress. They didn't speak; there were no thanks. They simply scrambled to cover their nakedness, their movements hurried and graceless.
I turned my back on the scene I had created and stepped out into the corridor. The precise moment my foot crossed the threshold, the school bell shrieked, signaling the end of the period.
<center>@@.btnUI;<<button [[Just leave and go to Miss Levy's place|Amazonia Interlude AMAZON FEMALE 1]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Interlude AMAZON FEMALE 1">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/IntroAmazoniaFEMALE2.png"></center>
I collected my belongings from the teachers' lounge and exited the gates of St. Grace as the sun came down. The daily exodus was underway. Students departed in chauffeured vehicles while the male laborers concluded their tasks. I watched them, a caste somewhere between citizen and property. They had designated hours and limited freedoms—the right to walk the streets or see a holovid, always in their own segregated spaces. The law was simple and absolute: a male could never share the same floor as a woman, unless bound to one by a collar.
After changing into street clothes and pocketing my ID, I boarded a bus designated for females only. As it pulled from the curb, a parallel transport, packed with males, rumbled past in the opposite direction. The stark division of this world brought my thoughts back to the architects of its current order: Linda's family. The mission data resurfaced—a wealthy, powerful clan whose primary investment was the indoctrination of the next generation of elite women in schools just like St. Grace.
Linda's aunt, Miss Levy, was a pillar of the regime, one of the Matriarch's inner circle. She was notorious for her 'children,' a dynasty numbering in the hundreds. A few were of her own blood; the vast majority were adopted girls, hand-picked to carry her name and populate her network of academies. She had sons as well, two or three, always her own issue—it was considered poor taste to grant a family name to an adopted male. And here, the official records gave way to vicious rumor. Gossip alleged that she personally groomed her sons for their future roles as professional breeders, taking an active, physical role in their training herself.
<center>@@.btnUI;<<button [[Indeed, a curious class division|Amazonia Interlude AMAZON FEMALE 1B]]>><</button>>@@</center>
</div><<audio "file3A" fadeoverto 20 0>> <<audio "file3B" stop>> <<nobr>><<set $lastPassage to "Amazonia Interlude AMAZON FEMALE 1B">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/BreedingFarm.png"></center>
The men on that other bus had few paths open to them. The best they could aspire to was the Breeder caste. Conditioned in special academies, trained in the arts of female pleasure, and rigorously tested for fertility, they occupied the highest rung on the male ladder—which was still the lowest rung of society proper. Failure in the fertility tests meant a career as a high-class prostitute, still a desirable fate. Below that lay the abyss: life as a laborer, a street-level whore, or the personal property of a cruel Mistress. The law, a tool wielded exclusively by women, offered no protection. In moments like this, I recognized the stark, tactical advantage of my current form. Here, being female was a matter of survival.
Then, the data point I'd been searching for clicked into place, retrieved from some deep archive in my memory. Catherine. Catherine Levy. Her mansion was a local landmark, a monument to her family's absolute dominion over the city. I disembarked at the next stop. My feet found the path leading to her estate as if guided by a phantom memory, a ghost of data from my initial transfer.
I arrived at a towering gate, flanked by two female bodyguards in severe, immaculate uniforms. I approached and offered them a nod—a gesture of respect, not deference. A precise calculation of my status against theirs.
<<nobr>><center>@@.btnUI;<<button [[I came here to visit Ms. Levy. I have something very important to tell her|Amazonia Ms. Levy FEMALE Scene 1]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Hurry up and call the lady of the house! This is something between women|Amazonia Ms. Levy FEMALE Scene 1]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "file3A" stop>> <<nobr>><<set $lastPassage to "Amazonia Ms. Levy FEMALE Scene 1">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/MansionGuards.png"></center>
<<speechCivil "random1" "''Guard:''">>
Good afternoon, Miss. We will announce you to Miss Levy. Your name, please?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Miss $lastName, from the St. Grace Academy.
<</speechMe>>
<<speechCivil "random1" "''Guard:''">>
One moment, Ma'am.
<</speechCivil>>
The guard disappeared into the mansion, returning in what felt like seconds. She beckoned me to follow, leading me through opulent, dimly-lit halls of polished marble and dark wood. The baroque grandeur was designed to intimidate. We emerged from the gloom into a stunningly bright garden. It was a manicured jungle of exotic flowers, interspersed with white stone statues of goddesses in poses of power and contemplation. There, lying beside an impossibly blue pool, was the lady of the house herself, dressed in a scarlet bikini and speaking in low tones to a collared male servant.
Her eyes found me. She slowly removed her sunglasses, her gaze sweeping over me from head to toe in a silent, thorough assessment. With an impatient flick of her wrist, she dismissed the male servant.
<<speechCivil "levy" "''Miss Levy:''">>
Miss $lastName. Welcome to my humble home. I trust your visit isn't about my niece? I've already received a report about a... disciplinary matter at the academy today.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[No ma'am, don't worry|Amazonia Ms. Levy FEMALE Scene 1B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[If only she knew...|Amazonia Ms. Levy FEMALE Scene 1B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>><<nobr>><<set $lastPassage to "Amazonia Ms. Levy FEMALE Scene 1B">>
<</nobr>><div class="passagetext">
Her opening move was a direct strike, neutralizing my primary cover story before I could even speak. In the rush to get here, I hadn't prepared a secondary approach. A direct accusation about Robert, based on the gossip of a spoiled child, was reckless; it would put her on the defensive immediately. That left only one viable path: a direct appeal, but one veiled in protocol and shared purpose.
<<speechMe $avatarMe "''$name:''">>
No, Miss Levy. Linda is performing admirably at the academy. I am certain she will graduate with honors. My visit concerns another matter entirely.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Oh? Do tell, darling. You have my full attention.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Miss Levy, allow me to state first that I have the utmost respect for your work and your family's contributions. I know of your commitment to strengthening our society, and I want you to know that my own commitment to that goal is absolute. I will do whatever is necessary to protect the foundations of the Matriarchy.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Such a long and serious preamble, Miss $lastName. Please, get to the point.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Please, call me $name. Trust is essential for what I need to discuss.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Then speak freely, $name. I am listening.
<</speechCivil>>
<center>@@.btnUI;<<button [[Yes, thank you. I...|Amazonia Ms. Levy FEMALE Scene 1C]]>><</button>>@@</center>
</div><<audio "file3A" stop>> <<audio "file3B" play loop>> <<audio "glitch-404" play>> <<nobr>><<set $lastPassage to "Amazonia Ms. Levy FEMALE Scene 1C">>
<</nobr>><div class="passagetext">
My own cover story required a moment of focus. Accessing implanted memories was never seamless; the data felt like a ghost, a half-recalled dream from a life I hadn't lived.
<center><img src="images/Generic/404.gif"></center>
<<speechMe $avatarMe "''$name:''">>
As you are aware, a laborer escaped from St. Grace not long ago. A man sentenced for disseminating anti-regime propaganda and inciting rebellion—severe violations of the Supreme Labor Division Law. His sentence to serve at the academy was a gesture of profound leniency, given his past contributions as a man of science. I trust you know of whom I speak. I also happen to have a source very close to you who has confirmed to me that they have seen him here in recent days.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
The generous sentence he repaid by scurrying away like vermin. Yes. The Order Enforcers are handling it. So I ask again, why does this matter concern a teacher from St. Grace? What is your personal interest in this, $name?
<</speechCivil>>
<center>@@.btnUI;<<button [[Well, you see...|Amazonia Ms. Levy FEMALE Scene 2]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Ms. Levy FEMALE Scene 2">>
<</nobr>><div class="passagetext">
It was a high-risk gambit, a direct confrontation masked as a plea. The truth was a weapon I couldn't use, so a lie would have to suffice.
<<speechMe $avatarMe "''$name:''">>
This man's crimes are personal to me. And he is an enemy of the society we both serve. I want him brought to justice.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
As do I, teacher. The Enforcers are handling it. In any case, you have not answered my question. But since I also have my sources, girl, I happen to know that you have a family connection with this man, don't you?
<</speechCivil>>
For a moment, I paused to think about what Miss Levy had just said. Her accusation was so vague that it didn't trigger any memories in me. Perhaps it was a tactic to throw me off balance. A strange one, no doubt. But even so, I decided to ignore it completely. If she was really hiding it, I had the upper hand.
<<speechMe $avatarMe "''$name:''">>
Miss Levy, my source is someone very close to you. They informed me that this man, the fugitive, was seen here. At this estate. I am not here to accuse you or confront you. Your reasons are your own, and it is not my place to question them. I am here because I need you to grant me access to him. I need to speak with him. That is all I ask.
<</speechMe>>
The words hung in the air between us, as cold as the water in her pool. I had laid my cards on the table. She could have me removed, or worse. The power dynamic was clear: I held respect, but she commanded fear. My only chance was to frame this as cooperation, not a threat. She did not react immediately. She stared at me for a long moment, her expression unreadable behind the veil of power she wore so effortlessly.
<<speechCivil "levy" "''Miss Levy:''">>
You are either very brave or very foolish, $name. I assume your source is impeccable, otherwise you would not dare come here with such a suspicion. Let us be clear. You are accusing me of harboring a fugitive. A designated terrorist. A man who plotted against the Matriarch... my own sister.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[I would never dare to do such a thing|Amazonia Ms. Levy FEMALE Scene 2B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I just want your help, nothing more|Amazonia Ms. Levy FEMALE Scene 2B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Ms. Levy FEMALE Scene 2B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Please do not mistake my purpose, Miss Levy. I am not making an accusation. I am asking for assistance with an unresolved matter.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
But my dear, let us consider the hypothetical. If I were to tell you this man was here, would I not be confessing to a crime? I would be an accomplice to terrorism, and you would become a credible witness before a tribunal. How can I be certain you will not use this to denounce me to the Matriarch?
<</speechCivil>>
She was confirming everything without admitting a thing. This was the price of admission. She would not grant a favor without first securing leverage.
<<speechMe $avatarMe "''$name:''">>
What must I do to earn your trust? To prove that my loyalty is to the stability of our society, and to you?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Our world operates on a simple principle, $name. Reciprocity. You want my trust? Then you must place yourself in a position of equal compromise. You will take my breeder.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I don't understand your meaning.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
To have congress with another woman's collared property is a serious offense. Not as severe as treason, but a significant transgression nonetheless. You will take him. Use him for your pleasure. And when you are finished, we will discuss the location of your fugitive. Those are my terms. Do we have an agreement?
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentMind = $Mind>><<set $RandomNumber to random(1,100)>>
[[I'm sorry, Miss Levy, but I can't agree to that, I bet we can achieve a more reasonable deal|Amazonia Miss Levy NEGOTIATE FEMALE]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<<nobr>> <center>@@.btnUI;<<button [[I think that's fair|Amazonia Miss Levy OBEY FEMALE]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[What if I tell you I'd be far more interested in a session of pleasure with you?|Amazonia Miss Levy LESBIAN]]>><</button>>@@</center> <</nobr>>
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==I'm sorry, Miss Levy, but I can't agree to that, I bet we can achieve a more reasonable deal==</span>
<<nobr>> <center>@@.btnUI;<<button [[I think that's fair|Amazonia Miss Levy OBEY FEMALE]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[What if I tell you I'd be far more interested in a session of pleasure with you?|Amazonia Miss Levy LESBIAN]]>><</button>>@@</center> <</nobr>>
<</if>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
I'm so glad to hear that, dear. Let me prepare Lauren, my favourite. I will send for you when he is ready.
<</speechCivil>>
I inclined my head, a silent acceptance of her terms. It was a classic strategy: mutually assured destruction. If I were to denounce her, she could now claim my testimony was tainted by a conflict over her property. It was a clean, effective checkmate. My mission, however, was not about exposure. The risk was acceptable.
While I waited, I wandered the palatial halls, a ghost among priceless artifacts. Eventually, a collared male appeared and bid me follow him, not to a guest room, but down into the hushed, subterranean levels of the estate. The basement had been converted into a decadent private lounge. Catherine Levy was draped across a velvet chaise longue, watching me with an amused smile. Kneeling on a rug before her was a male with a powerful, bare-chested physique. A black leather mask obscured his features.
<<speechCivil "random1" "''Lauren:''">>
Good afternoon, Miss $lastName. Mommy told me you would be using me today. I hope to provide you with an exceptional experience. Please, allow me.
<</speechCivil>>
His voice was melodic, a strange and unsettling contrast to his imposing, masked form. I extended my leg, and he immediately cradled my foot, his thumbs working into the arch with practiced skill. I allowed myself a moment to accept the pleasure. After the day I'd had, it was a welcome release.
<<speechCivil "levy" "''Miss Levy:''">>
Lauren, be a good boy. Worship her feet.
<</speechCivil>>
He opened his mouth wide and guided my toe slowly towards his lips. He stuck his tongue out and begun licking gently, tickling. Miss Levy was rubbing her hands together as she watched from a safe distance, smiling and excited by the humiliation she was subjecting her boy toy to.
<<speechCivil "levy" "''Miss Levy:''">>
Oh, Lauren. You look so nice from here. You're making mommy proud!
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[These people are insane...|Amazonia Miss Levy OBEY FEMALE B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm sure stranger things have been seen|Amazonia Miss Levy OBEY FEMALE B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "wet-slurp-shlick" stop>> <<audio "female-moaning-in-pleasure" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE B">>
<</nobr>><div class="passagetext">
I looked at the boy's crotch as if it were a coincidence. Undoubtedly that bulge was of considerable size. Now I understood why Miss Levy seemed so “attached” to him. Or so I thought.
<<speechCivil "levy" "''Miss Levy:''">>
Go ahead. You look curious. Unzip the dragon! This boy is a miracle of bioengineering! I have been breeding him for so long!
<</speechCivil>>
I hesitated for a moment. However, if I did not obey her I risked a breach of my verbal contract, so I decided it would be safest, at least for the time being, to accede to her requests. I released the cock from the boy's pants, and it waved in front of me, already hard, red and dripping. Ready to be "used". He signaled me to stroke him with my feet. She seemed to like that especially, so I did what she expected of me, and started rubbing the boy with my foot.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyF3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyF3.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Do you have slaves of your own, teacher? Have you considered taking a look at the ones available at Levy's Farms? Physical features a la carte, cocks always ready to ride day and night. Libidinosity insured for up to the first 30 years of life, but for a small fee you can access insurance that extends the guarantee ten more years. Assured results.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I don't own any currently, Miss Levy. But I will consider your offer.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Of course you will consider it, because we will sign a sales contract at the end of our visit. How else will there be proof of our small business? You know what I mean. But well, don't get distracted. You'd better concentrate on making Lauren cum. It's imperative that you see the ropes that this hunk can shoot! Bur first. Lauren, show our guest your tongue skills, dear.
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy OBEY FEMALE C]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "wet-slurp-shlick" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "breathing-fast-female" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE C">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
I sighed and nodded, my feet too buried in the mud now to back out. The young man lay on his back, waiting for me to put my pussy over his face. After all, this was how oral between a man and a woman was expected to work. I pulled my underwear out from under my skirt, and settled myself over his face. Soon I felt his tongue run up and down my slit. That certainly made me tremble slightly. Miss Levy was still lurking in the distance.
<<speechCivil "levy" "''Miss Levy:''">>
At Levy's Farms we make sure to give them the care and training they deserve to be an ideal companion. Not just slaves, but servants, workers, service personnel, and others. And if you want a custom model, we will make it for you from scratch!
<</speechCivil>>
The young man's tongue, sloppy and intense, blew my mind away from time to time from the monologue of that unbearable woman. Soon I found myself pushing my hips more and more into Lauren's mouth, so that he would keep sucking me in that delicious way.
<<speechCivil "levy" "''Miss Levy:''">>
Our education programs include training in all areas and at all levels. With the insurance I mentioned, you also have access to the hormonal therapies in our portfolio. In case you want to modify one or more characteristics of your product. Please, go ahead and feel his manhood. I am very proud of this specific model.
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyF5.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <<if $gender == "femAvatar1">> <center><img src="images/File 3/MissLevyF7Fem1.png"></center> <<else>> <center><img src="images/File 3/MissLevyF7Fem2.png"></center> <</if>>
<<speechCivil "levy" "''Miss Levy:''">>
Do you see it? We have exquisite quality standards. The best in the market!
<</speechCivil>>
His voice was like background noise by now. The truth was that the boy's tongue was prodigious. So much so, that it made even my legs tremble. I dragged my hand down to his crotch to feel his hardness, as I spread my legs wider for him.
<center>@@.btnUI;<<button [[You can tell he's been trained for this all his life|Amazonia Miss Levy OBEY FEMALE D]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "wet-slurp-shlick" play loop>> <<audio "breathing-fast-female" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE D">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Oh, Miss $lastName, don't tell me you're about to cum already. That makes me proud of my boy Lauren.
<</speechCivil>>
Before giving in to her blackmail, I made up my mind to finally get my pussy away from the boy's mouth to avoid cumming, and at least preserve some of my dignity. I ordered the slave to kneel before me, and took his throbbing cock in my hands to start pumping it.
<<speechMe $avatarMe "''$name:''">>
I would be lying if I said he isn't good. I know you know how to put me into action. But let's see what he's like in action.
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyF7.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 3/MissLevyF5.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
You are in your right to test him. But I insist you finish testing his oral skills. Why don't we make our deal spicier? If you finish during the next three minutes, Lauren and I will have our way with you. On the other hand, if you don't, we'll call it a day and I will give you what you're looking for. What do you say?
<</speechCivil>>
<<set $percentMind = $Mind>><<set $RandomNumber to random(1,100)>>
[[I know I can beat him. I just need to focus|Amazonia Miss Levy OBEY FEMALE 2]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probability to succeed </span>
<center>@@.btnUI;<<button [[I'd really like to stay more, Miss Levy, but sadly I'm in a hurry|Amazonia Miss Levy FEMALE BAD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<audio "wet-slurp-shlick" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE 2">><<set $MindExp += 25>>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentMind>> <<audio "breathing-fast-female" stop>> <center><span style="color: green"> Roll Succeeded </span></center>
I was determined to the woman (and myself) that I had the necessary restrain over my own being. It was just three stupid minutes. How hard could it be? My breath started to sound agitated.
Lauren licked, sucked and bit impatiently as he knew time was running. I noticed he was also starting to struggle. After all, he was kept hard for hours, or even days until he was allowed release. And I could tell he really was looking forward to it. That gave me enough strength to keep my mind and body on track. I was so close...
<<speechCivil "random1" "''Lauren:''">>
Mommy, mommy... I can't. I'm about to cum!
<</speechCivil>>
Miss Levy looked suprised. She obviously wasn't expecting me to be so... versed. I smiled and kept on stroking his thick cock. Inviting him to spurt his semen all over me like the winner of a race covered in champagne.
<<speechMe $avatarMe "''$name:''">>
Yes, Lauren! Be a good boy and cum right now! You know you want to!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Baby, no! Hold it in! I know you can do it!
<</speechCivil>>
<<speechCivil "random1" "''Lauren:''">>
Fuck... Fuck! I'm so sorry, mommy!
<</speechCivil>>
He said as he shot his sperm all over my hands and cleavage.
<<speechCivil "levy" "''Miss Levy:''">>
Oh, Lauren! You're such a dissapointment! To think we could've had more fun all three of us! And you go and ruin it by cumming! Bad boy! Bad boy! You will be punished for this!
<</speechCivil>>
I watched her chastise the male for his failure, her voice a whip of controlled fury. Her anger, however, registered as little more than background noise. A cold satisfaction settled deep within me. I had navigated her twisted test, and I had won.
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
[[Before we proceed, Miss Levy, I'd say I've won the right to make him my bitch|Amazonia Miss Levy FUCK Lauren][$Corruption += 2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<center>@@.btnUI;<<button [[I'd really like to stay more, Miss Levy, but sadly I'm in a hurry|Amazonia Miss Levy FEMALE GOOD ENDING]]>><</button>>@@</center>
<<else>> <span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[Before we proceed, Miss Levy, I'd say I've won the right to make him my bitch|Amazonia Miss Levy FUCK Lauren][$Corruption += 2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<span style="color:#438ad1">==I'd really like to stay more, Miss Levy, but sadly I'm in a hurry==</span>
<</if>>
<<else>> <center><span style="color: red"> Roll Failed </span></center> <<audio "breathing-fast-female" stop>> <<audio "female-moaning-in-pleasure" play loop>>
I tried to contain myself from cumming. I did everything I could to try and take my mind far from his wretched tongue, but this Lauren boy was much more promising than I had expected. God knows how long he had been doing this, because it was obvious he had developed certain I tried to contain myself from cumming. I did everything I could to try and take my mind far from his wretched tongue, but this Lauren boy was much more promising that I had expected. God knows how long he had been doing this, because it was obvious he had developed certain techniques that left me completely disarmed. I managed to hold it in for a minute and a half, but after that, I lost it and came all over his face.
<<speechMe $avatarMe "''$name:''">>
Fuck, I can't hold it in anymore...
<</speechMe>>
I said fighting with all my might, but losing control over my desire, and surrendering to his indomitable strength.
<<speechCivil "levyNaked" "''Miss Levy:''">>
Well, well... It seems that my baby boy has defeated you. You must know I trust his skills very much, Miss $lastName. I would't have bet on him if I doubted his capabilities. Now, you know what to do...
<</speechCivil>>
She stood up and came towards Lauren to give him a couple of headpats. Then, she pointed to a chair with straps where I was supposed to sit. Accepting my defeat, I went right away and sat down. My pride was hurting inside.
I was blindfolded by Miss Levy. Her hands spreaded my thighs, and a tongue, that I presumed it was hers, started teasing again my swollen and extremely sensitive clit. I trembled as she licked me. She kept on torturing me, at least, for five more minutes. I feared I was going to cum again.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyDefeat1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyDefeat1.png"></center>
<<speechCivil "levyNaked" "''Miss Levy:''">>
You look so good in that position, dear. But oh, there's so much I want to do to you!
<</speechCivil>>
<center>@@.btnUI;<<button [[I'll have to start training more....|Amazonia Miss Levy OBEY FEMALE 2 FAIL]]>><</button>>@@</center> <</if>>
</div><<audio "file3B" play loop>> <<audio "fem-evil-laugh-1" play>> <<audio "fast-fuck-mf" stop>> <<audio "plaps" stop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "slap" play>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE 2 FAIL">>
<</nobr>><div class="passagetext">
She laughed and slapped my pussy a couple of times, and I grumbled in response. Then, I felt Lauren start hitting my face with his cock. I knew I couldn't be more humiliated than this.
<<speechCivil "levyNaked" "''Miss Levy:''">>
Do you want to feel the insides of her mouth, Lauren?" I believe you've earned it. Come here, baby.
<</speechCivil>>
She untied me and made me kneel, but she didn't take the blindfold off. I felt her hand grab Lauren's cock and bring it toward my mouth. She ordered me to open up, and I did. She played with her "son's" cock against my lips and tongue for a while.
<<speechCivil "levyNaked" "''Miss Levy:''">>
I never thought I'd have the opportunity to own a female slave. As you know, my wife would never agree to this, but it's so much fun!
<</speechCivil>>
<<speechCivil "random1" "''Lauren:''">>
Mommy, can I feel the insides of her pussy? It looked appetizing from below.
<</speechCivil>>
<<speechCivil "levyNaked" "''Miss Levy:''">>
What a wonderful idea, Lauren! Only this time, you'll be the one above her. Isn't that funny?
<</speechCivil>>
She said this as she pulled my hair, guiding me to where she was sitting. As I noticed, she took a seat where I had been before and pulled her legs apart.
<<speechCivil "levyNaked" "''Miss Levy:''">>
Come here, little bitch. I want you to service me with your mouth while my baby railes you from behind.
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy OBEY FEMALE 2 FAIL B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "plaps" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE 2 FAIL B">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyDefeat3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyDefeat3.png"></center>
She pushed my head toward her pussy. I began licking her labia, slowly teasing her clit, which was already swollen from the vibrator. Lauren grabbed my buttocks and spread them apart. Then she spit on her fingers and inserted them halfway into my vagina. I moaned, half-drowned by Miss Levy's pussy.
<<speechCivil "random1" "''Lauren:''">>
She's so warm and wet! Can I put it inside now, please, Mommy?
<</speechCivil>>
<<speechCivil "levyNaked" "''Miss Levy:''">>
Yes, dear. You may fuck her pussy as you like.
<</speechCivil>>
In less than three seconds, I felt him start to push his cock inside me.
<<speechCivil "levyNaked" "''Miss Levy:''">>
Slowly, dear. Enjoy this moment because I doubt you'll ever be able to fuck a teacher again.
<</speechCivil>>
She laughed. Lauren obeyed and started stretching my pussy as slowly as possible, which made me impatient. Once he was all the way inside me, he couldn't resist and began fucking me.
<<speechCivil "levyNaked" "''Miss Levy:''">>
Oh, I love this! I could get used to this scene every day of my life!
<</speechCivil>>
I sucked her clit harder as she twisted her body, holding my head in place. I could barely breathe, but that didn't stop me from wanting to make her cum. After all, I needed her to be happy so that she would give me what I wanted.
<<nobr>><center>@@.btnUI;<<button [[C'mon, fucking cum already|Amazonia Miss Levy OBEY FEMALE 2 FAIL C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[She tastes great. I wouldn't mind being here a little while|Amazonia Miss Levy OBEY FEMALE 2 FAIL C]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "plaps" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE 2 FAIL C">>
<</nobr>><div class="passagetext">
<<speechCivil "levyNaked" "''Miss Levy:''">>
You want to make me cum, Missy? Because I can cum all over your face and mouth right now.
<</speechCivil>>
<<speechCivil "random1" "''Lauren:''">>
Please, let me see! I would love to see how you ruin her makeup, Mommy!
<</speechCivil>>
Miss Levy pulled my head toward her pussy strongly as I wrapped my lips around her clit and played with it with my tongue. I recalled a couple of tricks that Lauren had done which I thought might help. In less than a minute, Miss Levy was squirting with joy all over my face.
<<speechCivil "levy" "''Miss Levy:''">>
Holy fuck, that was so damn good.
<</speechCivil>>
She lay down to rest for a bit, apparently drained by my efforts. I believed that was a good thing.
<<speechCivil "random1" "''Lauren:''">>
Now that mommy's done, can I use her, please?
<</speechCivil>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes, baby, go ahead.
<</speechCivil>>
Before I could protest, Lauren picked me up and made me stand up. He took off my blindfold and sat in the chair where I had been. He gestured for me to jump over his cock. I grabbed his thick member and put it inside me. Miss Levy came toward me, running her hands over my body, as I began to move up and down.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyDefeat6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyDefeat6.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
You better leave my //son// fulfilled, you whore.
<</speechCivil>>
She said, groping and licking my breasts, as I did my best to satisfy her. I started moving my hips in circles and tightened my pussy, inviting him to cum soon. He seemed to like it, given that his moans sounded deeper.
<<nobr>><center>@@.btnUI;<<button [[C'mon Lauren, you know you want to!|Amazonia Miss Levy OBEY FEMALE 2 FAIL D]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Fill my pussy at once, you fucking cunt|Amazonia Miss Levy OBEY FEMALE 2 FAIL D]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Say nothing and keep focused|Amazonia Miss Levy OBEY FEMALE 2 FAIL D]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio "female-moaning-in-pleasure" play>> <<audio "plaps" play>> <<audio "fast-fuck-mf" stop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY FEMALE 2 FAIL D">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Do you want to stain this teacher's pussy with your seed, baby? Go ahead and cum inside her. I give you my permission.
<</speechCivil>>
As soon as she said the magic words, Lauren started shooting his cum inside me. A big gush of semen dripped from my pussy, leaving my thighs and legs wet.
<<speechCivil "levy" "''Miss Levy:''">>
Wonderful! Now, all you need to do is clean Lauren's cock of your whorish smell, and we can finish up.
<</speechCivil>>
She said with a bitchy smile. I faked one, leaned over, and sucked Lauren's cock until it was completely clean.
<center>@@.btnUI;<<button [[I'd really like to stay more, Miss Levy, but sadly I'm in a hurry|Amazonia Miss Levy FEMALE GOOD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "plaps" stop>> <<audio "male-masturbation" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FUCK Lauren">>
<</nobr>><div class="passagetext">
She nodded without saying anything. She knew I was right, but she was upset that I had beaten her favorite. Now, out of simple pride, it was my turn to assert my dominance over her and her slave. I wanted to show her that I could be a bitch too.
I ordered Lauren to get on all fours in front of me and offer me his ass. Miss Levy watched us, and I could almost see a spark of jealousy in her eyes as her baby boy submitted to me. I smiled and began teasing his cock again. He moaned because he was still very sensitive from cumming a few seconds ago.
<<speechMe $avatarMe "''$name:''">>
Lauren, you have a wonderful ass. It looks so appetizing that I think I'll enjoy it for a while!
<</speechMe>>
I exclaimed, pointing to the strap-on beside Miss Levy. She handed it to me, and I wrapped it around my waist, ready to use it to stretch Lauren's ass. I grabbed her ass cheeks and groped them for a while as I admired the hole I was about to fuck. I spat on my plastic cock.
<<speechMe $avatarMe "''$name:''">>
I'll be enjoying this more than you know, you little bitch.
<</speechMe>>
I spread his cheeks and began to stuff my fake member into his ass. He moaned and whimpered, but I knew he was used to it by the end. I kept pushing in deeper as his cock got harder again and started dripping precum.
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy FUCK Lauren B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "plaps" play loop>> <<audio "male-masturbation" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FUCK Lauren B">>
<</nobr>><div class="passagetext">
Miss Levy remained silent, staring at us from across the room. I could sense her fury, but her pussy was just as wet as before—if not wetter. I caught a glimpse of her touching herself, but this time she was trying to be more discreet. Was she ashamed? I chuckled to myself, realizing that I was teasing her, which bothered her but also made her incredibly horny. I began fucking her slave harder, and he began screaming louder.
<<speechMe $avatarMe "''$name:''">>
Miss Levy was right. You're a bad boy! Look at this hungry ass. I can feel it trying to suck my whole cock inside!
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyLauren4.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyLauren4.jpg"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Fuck, you're going to make me cum.
<</speechCivil>>
She mumbled to herself, using her right hand to rub her clit and her left to finger herself. Finally, she started squirting all over herself as she watched me use and mistreat her slave.
<<speechMe $avatarMe "''$name:''">>
Now that Mommy's finished, I don't think there's anything else for me to do here. Hurry up and clean my cock; I need to be somewhere else.
<</speechMe>>
I pushed his face into my crotch, and he opened his mouth like a good dog, licking and sucking my strap-on. I must admit, he left it spotless.
<center>@@.btnUI;<<button [[I'd really like to stay more, Miss Levy, but sadly I'm in a hurry|Amazonia Miss Levy FEMALE GOOD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE GOOD ENDING">> <<set $levyGoodEnding to 1>> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
You have honored your part of the bargain. Now I shall honor mine. It has been a pleasure, //Teacher//. I do hope our paths cross again.
<</speechCivil>>
We returned to the main living area, the echoes of the basement session fading into a professional silence. She gestured for me to sit, and a moment later, a servant appeared with a tray laden with tea, coffee, and an array of exquisite pastries. I accepted her offer, a sudden, ravenous hunger clawing at me.
<center><img src="images/File 3/MansionLivingRoom.png" width="600px"></center>
<<speechCivil "levy" "''Miss Levy:''">>
It is refreshing to deal with someone who understands the art of the bargain. Unlike the man you are seeking.
<</speechCivil>>
She took a delicate sip of her tea, her eyes watching me over the rim of the cup.
<<speechMe $avatarMe "''$name:''">>
What do you mean, Miss Levy?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I made him a similar offer. He was a valuable asset to the Matriarch's cause, and I had hoped to acquire him. Unfortunately, he lacked your... pragmatism. He refused to negotiate. So, I had no choice but to surrender him to the Order Enforcers.
<</speechCivil>>
The porcelain cup stopped halfway to my lips. The world seemed to narrow to a single point of failure. After everything I had endured to get here... he was gone. Slipped right through my fingers into the one place I couldn't easily reach.
<<nobr>><center>@@.btnUI;<<button [[So I busted my ass for nothing...|Amazonia Miss Levy FEMALE GOOD ENDING B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Damn lying bitch!|Amazonia Miss Levy FEMALE GOOD ENDING B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE GOOD ENDING B">> <<set $levyGoodEnding to 1>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
You gave him to the Enforcers.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I only understand the language of transaction, Miss $lastName. He refused to be a rational actor. I presented him with an opportunity, and he declined. My hands were tied.
<</speechCivil>>
I remained silent, the teacup cold in my hands.
<<speechCivil "levy" "''Miss Levy:''">>
But you are not him. You came seeking answers, and I am a woman of my word. I will call the Order Enforcers. I am certain my friend Debbie will grant you access. They are likely keeping him in the lower levels. Do not fret. Wait here. I will make the arrangements now.
<</speechCivil>>
She swept from the room, leaving only the cloying scent of her perfume in her wake. I silently cursed my miscalculation. She knew from the start he wasn't here. This entire ordeal, the test, the compromise... it was all a power play to indebt me to her.
Then, a new signal cut through the static of my own thoughts. It was a voice, clear and precise, appearing directly in my mind. A voice I knew. It was Lucy.
<<speechCapit "lucy" "''Lucy:''">>
Agent $lastName, do you copy? Can you hear me?
<</speechCapit>>
The transmission was unmistakable. But the channel was one-way. How was I supposed to respond? Could she read my thoughts as easily as she could speak into them?
<center><img src="images/Generic/Connecting.gif"></center>
<<nobr>><center>@@.btnUI;<<button [[Lucy? Is that you?|Amazonia Interlude 2 FEMALE AMAZONIA]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I hear you loud and clear, over|Amazonia Interlude 2 FEMALE AMAZONIA]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy LESBIAN">>
<</nobr>><div class="passagetext">
A flicker of surprise crossed her face, quickly replaced by a dark, predatory amusement. I allowed myself a small, knowing smile. The lure was set, and she was circling it.
<<speechCivil "levy" "''Miss Levy:''">>
An intriguing proposition, Miss $lastName. One I am inclined to accept. My wife is not expected back for several hours.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
The timing is ideal, then.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
A warning, however. My appetites... are specific.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I would expect nothing less.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Power is the only thing I feel anymore, you see. It defines me. Without it, I am not certain I exist.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Then state your terms, Miss Levy. What do you require?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes. I offer you a choice, so choose carefully. You may either submit to my power, and allow me to show you pleasure as I define it... or, you may take the power from me. You may, for a short while, seize the helm. Which will it be? In any case, while you think about it, let's head to my favorite playground. Consider yourself lucky.
<</speechCivil>>
<<set $percentHeart = $Heart + 15>><<set $RandomNumber to random(1,100)>>
[[I would love you to rest for once and let me handle the situation|Amazonia Miss Levy FEMALE DOM]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[I believe I will feel very comfortable under your control|Amazonia Miss Levy FEMALE SUB]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE SUB">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
An excellent choice. You will find I am an expert in this particular art form. You will not be disappointed.
<</speechCivil>>
She gestured for me to follow, leading me not to a bedroom, but down a flight of stairs into the subterranean heart of her estate. The basement was a vast, climate-controlled chamber, meticulously organized with an arsenal of devices designed for pleasure and pain. This was her true seat of power. At the center of it all sat an ornate, throne-like chair, positioned for the perfect view. This was the stage of a bored, cruel woman with infinite resources and an endless supply of free time.
<<speechCivil "levy" "''Miss Levy:''">>
Rule one. In this room, you will address me only as 'Miss.' I demand absolute discipline. Is that understood? Good. Now, remove your clothes. I want to see precisely what I am working with.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, Miss.
<</speechMe>>
My voice was a perfect imitation of obedience. I unbuttoned my blouse, letting it fall to the floor before unclasping my bra, exposing my breasts to her appraisal. Then, I slowly removed my skirt and stockings, bending at the waist as I slid my panties down my legs, offering her the view she craved. Her eyes followed my every move, a predatory gleam darkening their depths.
<<speechCivil "levy" "''Miss Levy:''">>
You are so young and beautiful, Miss $lastName. I almost feel envy. All I can think now is how much I want to punish that cute pussy of yours as I feel nostalgic for my tender years!
<</speechCivil>>
<center>@@.btnUI;<<button [[Let's get started then|Amazonia Miss Levy FEMALE SUB B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE SUB B">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
She had me stand in front of her chair and raise my hands. She took her time tying me up, putting a spreader bar between my feet and handcuffing me to the ceiling. Then, she put a ball gag in my mouth so that I couldn't speak. I was completely exposed and defenseless. My self-preservation instinct kicked in, and I was scared for a moment. However, I couldn't focus on that because she started teasing me by dragging her middle finger over my slit and then sticking it in my hole.
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<source src="images/File 3/MissLevySub1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevySub1.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Oh, is it just me or are you already excited about what's going to happen? Now stay still, okay? Don't you dare to move.
<</speechCivil>>
She said spreading my labia and putting a vibrator between my legs. As soon as she turned it on, I felt my most sensitive part start to tingle. A moan escaped my mouth as she stood up to watch and pinched my nipples to increase my arousal.
<<speechCivil "levy" "''Miss Levy:''">>
Look at you! Your pussy has started to get wet! You're leaving my vibrator full of your fragrant juices. Be careful; you don't want to get my floor wet, do you?
<</speechCivil>>
She laughed as she kissed and groped my body. I couldn't escape the pleasure I was forced to experience. As time passed, I felt less and less ashamed. I just wanted her to have her way with me. My aching pussy begged for more, but the vibrations weren't enough to make me cum, and she knew it. She was just getting started.
<<nobr>><center>@@.btnUI;<<button [[You can play with my pussy all you want, Miss|Amazonia Miss Levy FEMALE SUB C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I hope you enjoy it. I don't know if another teacher would lend herself to this|Amazonia Miss Levy FEMALE SUB C]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE SUB C">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
That's it, dear. Get wet for me. I've been married too long, and I've forgotten what it's like to make a beautiful young woman like you wet her panties for me. Here, I'll help you.
<</speechCivil>>
I groaned and tried to clench my pussy tighter around the vibrator, but it was so wet that it slid right off. She enjoyed my struggle and tortured me even more by sucking on my breasts and groping my ass. She was perfectly happy enjoying my body as she pleased, holding me captive in her twisted games. I became more impatient and tried to rub my pussy on the vibrator because I couldn't stand still due to my wetness.
<<speechCivil "levy" "''Miss Levy:''">>
Oh, you naughty girl. I told you I wouldn't tolerate any lack of discipline! This artifact is not for your pleasure; it's for my entertainment!
<</speechCivil>>
She spanked me hard.
<<speechCivil "levy" "''Miss Levy:''">>
No more vibrator for you, little slut. I'm going to untie you. Don't do anything stupid.
<</speechCivil>>
I was so horny at this point that I wasn't willing to fight her. I just wanted to orgasm and continue with my mission, but I couldn't think straight. The only thing on my mind was cumming; otherwise, I was afraid I wouldn't be able to focus. She made me lie down in a restraining chair and tied me there with my legs spread.
<<speechCivil "levy" "''Miss Levy:''">>
You know? I've always wanted a woman like you, but even my wife is too respectful to be tied up and used. But you're different. You're not afraid of pleasure. I'm honored that you've decided to submit to me. I won't let you down.
<</speechCivil>>
She said this while taking a big stick with a dildo on one end.
<center>@@.btnUI;<<button [[What is that?|Amazonia Miss Levy FEMALE SUB D]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE SUB D">>
<</nobr>><div class="passagetext">
This time, she took off my ball gag, opened my mouth, and put the plastic member inside, forcing me to suck it. Of course, she wasn't really turned on by being with another woman, but by the humiliation I was experiencing. After all, she was right; no other woman would submit to this. I sucked the dildo all the way down to my throat, tears clouding my eyes from the effort. Then, she dragged it toward my pussy and, without warning, began fucking me with it as she enjoyed the close-up.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevySub4.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevySub4.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Good girl! Look at that hungry pussy! Swallowing the dildo all the way in—that's how I like it!
<</speechCivil>>
She used the thumb of her other hand to rub my swollen clit while filling me up with her toy. I felt her eyes on my body, sparking a light of pleasure and shame, as she continued to pleasure me.
<<speechMe $avatarMe "''$name:''">>
Miss.... If you keep touching me like that, I...
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
What did you say, dear? Are you going to cum like the nasty whore you are? Are you going to show me how you squirt? Say it for me!
<</speechCivil>>
She tilted the dildo up and fucked me harder. I could feel her reaching places that made me lose my mind. All I could think about was wanting her to ruin my pussy and leave me a mess. I felt my senses leaving my body as she objectified me.
<<nobr>><center>@@.btnUI;<<button [[I will show you how I squirt for you! I will cum like the nasty whore I am!|Amazonia Miss Levy FEMALE SUB E]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Fucking bitch, you're going to make me cum!|Amazonia Miss Levy FEMALE SUB E]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE SUB E">>
<</nobr>><div class="passagetext">
My voice faltered as I screamed, the pressure inside me growing stronger. I looked down and saw her exalted face, enjoying the desecration of a young, respectful teacher's pussy.
<<speechMe $avatarMe "''$name:''">>
Holy fuck!
<</speechMe>>
I plunged into the chair, ecstatic and satisfied, as my orgasm traveled across my body, leaving me drained and floating.
<<speechCivil "levy" "''Miss Levy:''">>
Such a good girl! Who knew a teacher could be taught something, too? I bet you've never felt this way before. It feels good to just let go, doesn't it?
<</speechCivil>>
I wanted to nod my head, but even that was too difficult. I still couldn't think straight. She untied me. When I thought it was over, she made me lie down on the floor. Apparently, she still wanted one more thing.
<<speechCivil "levy" "''Miss Levy:''">>
You've been a good girl, giving me your pussy. But now, you have to be even better and give me that perfect ass of yours. You have no idea how wet I get just thinking about fucking it with my strap-on.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Why didn't you fuck my pussy with your strap-on, Miss?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
No way, dear. I'd be breaking my marriage vows. That would be cheating, and I only want to have a little fun. You know what they say: It's not a sin if it's in the ass.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Welcome Miss Levy in your ass|Amazonia Miss Levy Sub Ass]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm sorry, but I can't do that|Amazonia Miss Levy FEMALE BAD ENDING]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy Sub Ass">> <<set $colecLevy2 to 1>>
<</nobr>><div class="passagetext">
She spat on her big black cock, then leaned toward my ass. Admiring my holes, she slid her fingers all over my pussy and ass. I thought I was done, but her touch reawakened my desires, and soon enough, I was ready for action again. It hurt when she started to penetrate my ass, but the tip of her dildo struggling to get inside put me on track to allow her to ruin my asshole too.
<center><img src="images/File 3/MissLevyStraponPinUp.png"></center>
<<speechMe $avatarMe "''$name:''">>
Put it all inside, Miss. I know I can handle it!
<</speechMe>>
<<speechMe $avatarMe "''$name:''">>
It feels so good when you stretch my ass! I can barely control my dripping pussy, Miss!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Would you like to cum again? Oh my! What would your students think if they saw you like this, getting fucked in the ass and being my bitch?
<</speechCivil>>
She said moving her hips faster.
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy Sub Ass B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy Sub Ass B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
They'd think I'm a dirty whore, Miss. Look at me! They would think I have no self-respect.
<</speechMe>>
She laughed.
<<speechCivil "levy" "''Miss Levy:''">>
You're right. That school is full of narcissistic little bitches, like my daughters and nieces. I bet that if they saw you like this, they would all want a piece of your pussy and ass. Ha!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I know you wouldn't damage my reputation, Miss. You know I would do anything to keep this little secret between us. After all, just look at how devoted I am! You wouldn't betray me, would you?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Of course I wouldn't, dear. It's just that I have a vivid imagination, and I love to fantasize. Let me see how well you can follow orders, and I'll show you how well I can keep a secret. I want you to suck your toes while I fuck you.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, ma'am.
<</speechMe>>
I said, grabbing my left toe and bringing it to my mouth. I stuck my tongue out while looking her in the eye and began to fulfill her request. She didn't take her eyes off me as she banged me harder.
/* <center><video autoplay muted loop>
<source src="images/File 3/MissLevySub8.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevySub8.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
What a nasty little bitch! I love seeing you like this! You're such a good actress that you're making me cum without even touching myself!
<</speechCivil>>
<center>@@.btnUI;<<button [[I would be delighted, Miss|Amazonia Miss Levy Sub Ass C]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy Sub Ass C">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
I know you would, but it's time for you to put in a little effort. I want you to make me cum with your slutty mouth. Suck my clit as well as you can until I squirt everything I have inside it. Understood?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, ma'am.
<</speechMe>>
She slowly slid her cock out of my ass as my body responded with spasms. I knew I couldn't cum again, even if I wanted to, but I was still horny as hell. I wanted to devour her bewitched cunt with all my might. She took off the strap-on and positioned herself over my face. She opened her legs, filling my entire scope of vision with her whole intimacy. I lifted my head and kissed her labia and hole. The tip of my tongue traveled from her perineum to her clit. I clung to her taste and sucked her as best I could. Judging by her sounds, it wouldn't take her long to climax.
<<speechCivil "levy" "''Miss Levy:''">>
Oh, yes, teacher! You're taking good care of my pussy down there. It shows how badly you want my juices! Do you want them?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, Miss Levy.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Say it!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I want your juices so badly!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Good girl!
<</speechCivil>>
/*<center><img src="images/Generic/SquirtMouthGeneric.gif"></center>*/
She erupted in orgasm over me, leaving me soaked in her wetness. She discharged everything she had onto my face. Something inside me told me that she was willing to tell me everything she knew.
<center>@@.btnUI;<<button [[I'd really like to stay more, Miss Levy, but sadly I'm in a hurry|Amazonia Miss Levy FEMALE GOOD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE DOM">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentHeart>><center><span style="color: red"> Roll Failed </span></center>
Her obsession with power dynamics was the central axis of her personality; a natural byproduct of a life without limits. The calculation was simple: seizing control was the strategically sound option. Total submission was an unacceptable risk. I had resolved to test her, to see how far she could be pushed. But just as I was about to make my move, she countered, her words cutting through my unspoken intent.
<<speechCivil "levy" "''Miss Levy:''">>
I see the hesitation in your eyes, dear. A flicker of doubt. I cannot cede control to someone who is not absolute in their conviction. Let us not prolong this. If you want me to trust you with my secrets later, you must first trust me with your body now.
<</speechCivil>>
Her tone was final, a command veiled as a choice. She was right. This was a test of commitment, a gambit I had to accept to proceed. To gain her trust, I had to feign it completely. It was a necessary move in a much longer game.
<center>@@.btnUI;<<button [[I believe I will feel very comfortable under your control|Amazonia Miss Levy FEMALE SUB]]>><</button>>@@</center>
<<else>><<set $colecLevy1 to 1>> <center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/File 3/MissLevyExposingPinUp.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
A fascinating choice. I confess, it is a scenario I have often considered, but never dared to explore. My wife would be utterly scandalized.
<</speechCivil>>
She gestured for me to follow, leading me down into her private sanctum. The basement was a vast, climate-controlled chamber, her personal arsenal of pleasure and pain. At its center sat her throne. A cold thrill settled in my gut at the prospect of dismantling this powerful woman in the very heart of her kingdom. I issued my first command.
<<speechMe $avatarMe "''$name:''">>
In this room, you will address me only as 'Miss.' My discipline will be absolute. Is that understood? Good. Now, remove your clothes. Show me what you have been hiding, Levy.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes, Miss.
<</speechCivil>>
Her voice was a perfect instrument of submission. She began to disrobe with a practiced grace, first her blouse and bra, then her skirt and stockings. She bent at the waist as she slid her panties down her legs, offering me a perfect view. My eyes tracked her every movement.
<<speechMe $avatarMe "''$name:''">>
You are an exquisitely beautiful woman, Levy. And all I can think about right now is how thoroughly I am going to ruin you.
<</speechMe>>
<center>@@.btnUI;<<button [[Let's get started!|Amazonia Miss Levy FEMALE DOM SUCCEED]]>><</button>>@@</center><</if>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE DOM SUCCEED">>
<</nobr>><div class="passagetext">
I made her sit in a chair and tied her up so that she wouldn't be able to move. I pulled her dress down and her skirt up, revealing her breasts and pussy. Her pierced clit was exposed. I had a feeling I was going to have a lot of fun with her body tonight.
<<speechMe $avatarMe "''$name:''">>
What is this? A woman your age with something like this? You're one hell of a whore, Levy. I bet your wife loves playing with it, slowly pulling until you beg her to stop.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Oh, I wish she did that, but she's never liked it. She says I look like a cheap whore and tries to shame me because of it.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Now I see. You're frustrated because she humiliates you but denies you the pleasure that comes with it. Poor thing. Tonight, you'll be free to be your dirtiest self. Do you hear me?
<</speechMe>>
She was totally exposed and defenseless. I started teasing her by pinching her nipples and spanking her with a whip I found lying around. It was only a matter of time before she was soaking wet.
<<speechMe $avatarMe "''$name:''">>
Is it just me, or are you already excited about what's going to happen? Now, stay still, okay? Don't you dare move.
<</speechMe>>
I said, spreading her labia and stuffing one end of the whip inside her. She stared as I started to insert it, rolling her eyes in pleasure and shame as she finally experienced what it was like to be a slave.
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy FEMALE DOM SUCCEED B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE DOM SUCCEED B">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyTop2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyTop2.png"></center>
<<speechMe $avatarMe "''$name:''">>
Oh, look at you! You're already soaked! You're leaving my whip covered in your fragrant juices. Be careful; you don't want to wet the floor.
<</speechMe>>
I laughed as I kissed and groped her body. She couldn't escape the pleasure she was forced to experience. I whipped her for a while, and as time passed, I sensed that she was feeling less and less ashamed and just wanted me to have my way with her. Her aching pussy begged for more, and she moved her hips to provoke me. I stood there, looking at her with my most condescending expression. I was just getting started.
<<speechMe $avatarMe "''$name:''">>
That's it, dear. Get wet for me. I've worked too long, and I can't remember what it's like to make a beautiful woman like you soak her panties for me
<</speechMe>>
She groaned as I inserted my fingers into her and began to fuck her. She tried pushing her pussy harder towards me, wanting me to go harder. But I was enjoying torturing her so much that I had no intention of giving her more pleasure than she could bear. She became more impatient and started moving more desperately, complaining the whole time. I knew I couldn't allow that, so I immediately stopped.
<<speechMe $avatarMe "''$name:''">>
Oh, you naughty girl. I told you I wouldn't tolerate any lack of discipline! What I'm doing with my fingers isn't for your pleasure; it's for my entertainment!
<</speechMe>>
I spanked her pussy.
<<speechMe $avatarMe "''$name:''">>
No more vibrator for you, little slut. I'm going to untie you. Don't do anything stupid.
<</speechMe>>
<<nobr>><center>@@.btnUI;<<button [[It's time to teach you a good lesson|Amazonia Miss Levy FEMALE DOM SUCCEED C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Don't back out now, huh?|Amazonia Miss Levy FEMALE DOM SUCCEED C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Don't worry, it will only take a moment|Amazonia Miss Levy FEMALE DOM SUCCEED C]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE DOM SUCCEED C">>
<</nobr>><div class="passagetext">
By this point, I was so horny that I could only think about breaking her. I wanted to finish and continue with my mission, but I couldn't think straight. The only thing on my mind was teaching her a lesson in modesty; otherwise, I was afraid I wouldn't be able to focus on anything else. I made her stand up and tied her up to restrain her, as she had been a bit rebellious. I left her almost hanging on all fours.
<<speechMe $avatarMe "''$name:''">>
You know? I've always wanted a woman like you in this position. Most women here in Amazonia would never allow themselves to be treated like this, but you aren't most women. You're different. You're not afraid of pleasure. I'm honored that you've decided to submit to me. I won't let you down.
<</speechMe>>
I said, taking a big stick with a dildo on one end from her rack of toys. I made her open her mouth and put the plastic member inside, forcing her to suck it. Of course, what was really turning me on wasn't being with another woman, but humiliating her. After all, what I said was true; no other woman would submit to this. She sucked the dildo all the way down to her throat, tears clouding her eyes from the effort. Then, I dragged the dildo down toward her pussy. Without warning, I began fucking her with it as I enjoyed the close-up.
<<speechMe $avatarMe "''$name:''">>
Good girl! Look at that hungry pussy! Swallowing the dildo all the way in—that's how I like it!
<</speechMe>>
I used the thumb of my other hand to rub her swollen clit while filling her up with the toy. She knew I was looking at her body, which made her feel a mixture of pleasure and shame as I continued to pleasure her.
<<speechCivil "levy" "''Miss Levy:''">>
Miss... If you keep touching my like that, I...
<</speechCivil>>
<center>@@.btnUI;<<button [[Then fucking cum already|Amazonia Miss Levy FEMALE DOM SUCCEED D]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE DOM SUCCEED D">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
What did you say, dear? Are you going to cum like the nasty whore you are? Say it for me!
<</speechMe>>
I tilted the dildo down and began fucking her harder. She rolled her eyes as I reached places that made her lose her mind. All she could think about was how much she wanted me to ruin her pussy and leave her a mess.
<<speechCivil "levy" "''Miss Levy:''">>
I'm going to cum like the nasty whore I am!
<</speechCivil>>
She screamed in a faltering voice as the pressure inside her began to subside. I looked down at her exalted face, taking pleasure in desecrating the pussy of such a powerful woman.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyTop5.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyTop5.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Holy fuck!
<</speechCivil>>
Ecstatic and satisfied, she plunged into the chair as her orgasm traveled across her body, leaving her drained and floating.
<<speechMe $avatarMe "''$name:''">>
Such a good girl! Who knew that a grown woman like you could still learn something new? I bet you've never felt this way before. It feels good to just let go, doesn't it?
<</speechMe>>
She wanted to nod, but even that was becoming too difficult. She still couldn't think straight.
<<nobr>> <center>@@.btnUI;<<button [[I'd really like to stay more, Miss Levy, but sadly I'm in a hurry|Amazonia Miss Levy FEMALE GOOD ENDING]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[But what if I pushed her a little more...?|Amazonia Miss Levy FEMALE DOM SUCCEED E]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[No way I'm leaving without showing this bitch her real place|Amazonia Miss Levy FEMALE DOM SUCCEED E]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE DOM SUCCEED E">>
<</nobr>><div class="passagetext">
I untied her, and when she thought it was over, I made her lie down on the floor. I still wanted one more thing.
<<speechMe $avatarMe "''$name:''">>
You've been a good girl. But now, you have to be even better and give me that precious body of yours. You have no idea how wet I get just thinking about fucking it with my strap-on.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
D o you want to fuck me with my own strap-on?
<</speechCivil>>
She looked a little alarmed by the situation. I was thrilled to see such a proud, powerful woman completely broken.
<<speechMe $avatarMe "''$name:''">>
Is there something wrong, Levy?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
You should know by now that fucking my pussy would mean breaking my marriage vows to my wife. She's the only one who's allowed to touch me there. It would be very wrong if I just let you have your way with it.
<</speechCivil>>
She looked up at me with puppy eyes.
<<speechMe $avatarMe "''$name:''">>
So, you don't want me to fuck you in the pussy?
<</speechMe>>
I asked her in a serious tone, but she dropped her gaze and remained silent. Of course, she wouldn't admit that she wanted me to fuck her married pussy, but I knew damn well that the thought of her cheating on her wife was making her incredibly wet.
<<speechMe $avatarMe "''$name:''">>
Oh my, you're badder than I thought.
<</speechMe>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
[[Fuck Miss Levy in the pussy despite her being married|Amazonia Miss Levy FEMALE pussy][$Corruption += 4]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<center>@@.btnUI;<<button [[Fuck Miss Levy in the ass and preserve her vows|Amazonia Miss Levy FEMALE ass]]>><</button>>@@</center>
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==Fuck Miss Levy in the ass and preserve her vows==</span>
[[Fuck Miss Levy in the pussy despite her being married|Amazonia Miss Levy FEMALE pussy][$Corruption += 4]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<</if>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE pussy">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
I spat on my big black cock and leaned toward her pussy. I admired her openings and slid my fingers all over them. I thought she was done, but my stroking reactivated her primal instincts, and soon enough, she was ready for action again. She whimpered when I started to penetrate her, but the tip of my dildo struggling to enter her was putting her back on track. She was dying for me to fuck her.
<<speechCivil "levy" "''Miss Levy:''">>
Put it all inside, Miss. I know I can handle it!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyPussy1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 3/MissLevyPussy1.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
It feels so good when you stretch my pussy! I can barely control my dripping, Miss!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Would you like to cum again? Oh my. What would your slaves think of you if they see you like this, getting your married pussy railed and being my bitch?
<</speechMe>>
I said, moving my hips faster.
<<speechCivil "levy" "''Miss Levy:''">>
They would think I'm a dirty whore, Miss. They would think I have no self-respect. Look at me!
<</speechCivil>>
I laughed.
<center>@@.btnUI;<<button [[And you're right!|Amazonia Miss Levy FEMALE pussy B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE pussy B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I wouldn't be afraid to bet that if they saw you like this, they would all like to enjoy a little piece of this pussy . Ha!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I know you wouldn't damage my reputation. You know I would do anything to keep this little secret between us. After all, just look at how devoted I am! You wouldn't betray me, would you?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Of course I wouldn't, dear. It's just that I have a vivid imagination, and I love to fantasize. Let me see how well you can follow orders, and I'll show you how well I can keep a secret. I want you to lie on your back and watch me fuck you.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes, ma'am.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What a nasty little bitch. I love seeing you like that! You're such a good actress that you're making me cum without me touching myself!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I would be delighted, Miss.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I know you would, but it's time for you to make an effort. I want you to make me cum with your slutty mouth. Suck my clit as well as you can until I squirt everything I have inside it. Understood?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes, Miss.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Good girl|Amazonia Miss Levy FEMALE pussy C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Just like the fucking slut you are|Amazonia Miss Levy FEMALE pussy C]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE pussy C">>
<</nobr>><div class="passagetext">
I slowly slid my cock out of her hole as her body responded with spasms. I took off the strap-on and positioned myself over her face. I opened my legs so that my entire intimate area was in her field of vision. Immediately, she lifted her head and kissed my labia and hole. The tip of her tongue traveled from my perineum to my clit. She clung to my taste, sucking me as best she could. It wouldn't take long.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyTop6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyTop6.png"></center>
<<speechMe $avatarMe "''$name:''">>
You're taking good care of me down there! It shows how badly you want my juices! Do you want them?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes, Miss.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you want?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I want your juices so badly!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Good girl!
<</speechMe>>
/*<center><img src="images/Generic/SquirtMouthGeneric.gif"></center>*/
I erupted my orgasm over her, leaving her soaked in my wetness. I discharged everything I had onto her face. Something inside me told me she was willing to tell me everything she knew.
<center>@@.btnUI;<<button [[I'd really like to stay more, Miss Levy, but sadly I'm in a hurry|Amazonia Miss Levy FEMALE GOOD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE ass">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
I spat on my big black cock and leaned toward her asshole. I admired her openings and slid my fingers all over them. I thought she was done, but my stroking reactivated her primal instincts, and soon enough, she was ready for action again. She whimpered when I started to penetrate her ass, but the tip of my dildo struggling to enter her was putting her back on track. She was dying for me to fuck her.
<<speechCivil "levy" "''Miss Levy:''">>
Put it all inside, Miss. I know I can handle it!
<</speechCivil>>
/* <center><video autoplay muted loop>
<source src="images/File 3/MissLevyAnal1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 3/MissLevyAnal1.jpg"></center>
<<speechCivil "levy" "''Miss Levy:''">>
It feels so good when you stretch my ass! I can barely control my dripping pussy, Miss!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Would you like to cum again? Oh my. What would your slaves think if they saw you like this, getting fucked in the ass and being my bitch?
<</speechMe>>
I said moving my hips faster.
<<speechCivil "levy" "''Miss Levy:''">>
They would think I'm a dirty whore, Miss. They would think I have no self-respect. Look at me!
<</speechCivil>>
I laughed.
<center>@@.btnUI;<<button [[And you're right!|Amazonia Miss Levy FEMALE ass B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE ass B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I wouldn't be afraid to bet that if they saw you like this, they would all like to enjoy a little piece of this ass. Ha!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I know you wouldn't damage my reputation. You know I would do anything to keep this little secret between us. After all, just look at how devoted I am! You wouldn't betray me, would you?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Of course I wouldn't, dear. It's just that I have a vivid imagination, and I love to fantasize. Let me see how well you can follow orders, and I'll show you how well I can keep a secret. I want you to lie on your back and watch me fuck you.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes, ma'am.
<</speechCivil>>
/* <center><video autoplay muted loop>
<source src="images/File 3/MissLevyAnal3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 3/MissLevyAnal3.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
What a nasty little bitch. I love seeing you like that! You're such a good actress that you're making me cum without me touching myself!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I would be delighted, Miss.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I know you would, but it's time for you to make an effort. I want you to make me cum with your slutty mouth. Suck my clit as well as you can until I squirt everything I have inside it. Understood?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes, Miss.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Good girl|Amazonia Miss Levy FEMALE ass C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Just like the fucking slut you are|Amazonia Miss Levy FEMALE ass C]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE ass C">>
<</nobr>><div class="passagetext">
I slowly slid my cock out of her hole as her body responded with spasms. I took off the strap-on and positioned myself over her face. I opened my legs so that my entire intimate area was in her field of vision. Immediately, she lifted her head and kissed my labia and hole. The tip of her tongue traveled from my perineum to my clit. She clung to my taste, sucking me as best she could. It wouldn't take long.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyTop6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 3/MissLevyTop6.png"></center>
<<speechMe $avatarMe "''$name:''">>
You're taking good care of me down there! It shows how badly you want my juices! Do you want them?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Yes, Miss.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you want?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I want your juices so badly!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Good girl!
<</speechMe>>
/*<center><img src="images/Generic/SquirtMouthGeneric.gif"></center>*/
I erupted my orgasm over her, leaving her soaked in my wetness. I discharged everything I had onto her face. Something inside me told me she was willing to tell me everything she knew.
<center>@@.btnUI;<<button [[I'd really like to stay more, Miss Levy, but sadly I'm in a hurry|Amazonia Miss Levy FEMALE GOOD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio ":voice" stop>> <<audio ":sfx" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy NEGOTIATE FEMALE">><<set $MindExp += 20>>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentMind>> <center><span style="color: green"> Roll Succeeded </span></center>
<<speechCivil "levy" "''Miss Levy:''">>
I presented you with a reasonable transaction, Miss $lastName. A minor compromise on your part in exchange for a major risk on mine. I understand now. You are a woman of principle, not of pragmatism.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I appreciate the strategic value of your offer, Miss Levy. However, my interests simply do not lie with males.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Ah. A purist. How refreshing. So repulsed by their base nature?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You could say that.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Some would call you an idealist. An example for others to follow. Most of us find it difficult to completely deny the crude pleasures a male body can offer. But companionship, marriage... that is reserved for our equals. Can you even conceive of the alternative? A woman taking a male as a legal spouse?
<</speechCivil>>
It was a core tenet of this society's structure, an absurdity I had to endorse. To this world's logic, heterosexual marriage was a legal and social impossibility.
<<speechMe $avatarMe "''$name:''">>
It would be an aberration, Miss Levy.
<</speechMe>>
A dissonant chord hummed within me as I spoke the words.
<<speechCivil "levy" "''Miss Levy:''">>
And that is the very infection he sought to spread. Your fugitive. This demand for equal rights, an end to segregation... it is a call to return to the cages of the past.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
If it were solely my decision, Miss Levy, that man would cease to be a problem entirely.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
That conviction... I admire that in a woman. My wife is not expected back until late this evening. Since your tastes do not run to men, perhaps you and I can arrive at a more suitable arrangement.
<</speechCivil>>
Her fingers traced a slow, deliberate path across the back of my hand. The nature of her new offer was unmistakable. Another test. Another choice I had to make.
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<nobr>> <center>@@.btnUI;<<button [[That sound far nicer, Miss Levy|Amazonia Miss Levy LESBIAN]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm sorry, Miss Levy. I think you're mistaking my request|Amazonia Miss Levy FEMALE BAD ENDING]]>><</button>>@@</center> <</nobr>>
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==I'm sorry, Miss Levy. I think you're mistaking my request==</span>
<center>@@.btnUI;<<button [[That sound far nicer, Miss Levy|Amazonia Miss Levy LESBIAN]]>><</button>>@@</center>
<</if>>
<<else>><center><span style="color: red"> Roll Failed </span></center><<set $Moral -= 5>> <<set $levyGoodEnding to 0>>
<center><span style="color: hsl(250, 30%, 48%)"> -5 Morale </span></center>
The warmth evaporated from her expression instantly. The predatory amusement was replaced by a look of sheer, cold fury. My rejection was not a slight; it was an act of insubordination, and she would not tolerate it. I remained perfectly still, processing the catastrophic failure of my gambit. She rose from her seat, her voice a blade.
<<speechCivil "levy" "''Miss Levy:''">>
Guards! This woman is an accomplice to the traitor. Confine her to the stables. Now.
<</speechCivil>>
Her bodyguards materialized, their movements swift and practiced. Resistance was futile against their combined strength. I was hauled from the room and dragged across the manicured lawns to a stone stable building. They threw me inside, the scent of hay and animal musk filling the air as the heavy door slammed shut, plunging me into darkness.
I didn't waste energy on pointless rage. I had miscalculated, severely. Outmaneuvered and neutralized. The mission was compromised. My target was lost. The door creaked open again, framing her silhouette against the bright afternoon sun.
<<speechCivil "levy" "''Miss Levy:''">>
Such a disappointment, Miss $lastName. I offered you my hospitality, a chance for mutual benefit. To refuse... it is the height of disrespect. But, since you are about to share his fate, I suppose I can be generous. I gave him to the Order Enforcers.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Why?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I made him a similar offer. Freedom, of a sort, in exchange for wearing my collar. He, too, refused to be a rational actor. He was a valuable asset, and I intended to possess him. Since he would not be acquired through negotiation, he was of no further use to me. So I turned him over.
<</speechCivil>>
The information was delivered. My purpose for her was complete. I cut the connection, refusing to grant her any further reaction.
<<speechCivil "levy" "''Miss Levy:''">>
You have the information you sought, and yet you offer only silence? Your lack of manners is truly astounding. You are beginning to behave like one of them.
<</speechCivil>>
Her soft, mocking laughter followed her out the door as it boomed shut once more. I sat in the darkness, forcing my mind to reboot, to analyze escape vectors. And then, cutting through the silence, a signal that should not have been possible. A clear, familiar voice, directly in my consciousness.
<<speechCapit "lucy" "''Lucy:''">>
Agent $lastName, do you copy? Can you hear me?
<</speechCapit>>
The transmission was unmistakable. But the channel was one-way. How was I supposed to respond? Could she read my thoughts as easily as she could speak into them?
<<nobr>><center>@@.btnUI;<<button [[Lucy? Is that you?|Amazonia Interlude 2 FEMALE AMAZONIA]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I hear you loud and clear, over|Amazonia Interlude 2 FEMALE AMAZONIA]]>><</button>>@@</center><</nobr>> <</if>>
</div><<audio "file3B" play loop>> <<audio ":voice" stop>> <<audio ":sfx" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy FEMALE BAD ENDING">> <<set $Moral -= 5>> <<set $levyGoodEnding to 0>> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> -5 Morale </span></center>
The warmth evaporated from her expression instantly. The predatory amusement was replaced by a look of sheer, cold fury. My rejection was not a slight; it was an act of insubordination, and she would not tolerate it. I remained perfectly still, processing the catastrophic failure of my gambit. She rose from her seat, her voice a blade.
<<speechCivil "levy" "''Miss Levy:''">>
Guards! This woman is an accomplice to the traitor. Confine her to the stables. Now.
<</speechCivil>>
Her bodyguards materialized, their movements swift and practiced. Resistance was futile against their combined strength. I was hauled from the room and dragged across the manicured lawns to a stone stable building. They threw me inside, the scent of hay and animal musk filling the air as the heavy door slammed shut, plunging me into darkness.
I didn't waste energy on pointless rage. I had miscalculated, severely. Outmaneuvered and neutralized. The mission was compromised. My target was lost. The door creaked open again, framing her silhouette against the bright afternoon sun.
<<speechCivil "levy" "''Miss Levy:''">>
Such a disappointment, Miss $lastName. I offered you my hospitality, a chance for mutual benefit. To refuse... it is the height of disrespect. But, since you are about to share his fate, I suppose I can be generous. I gave him to the Order Enforcers.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Why?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I made him a similar offer. Freedom, of a sort, in exchange for wearing my collar. He, too, refused to be a rational actor. He was a valuable asset, and I intended to possess him. Since he would not be acquired through negotiation, he was of no further use to me. So I turned him over.
<</speechCivil>>
The information was delivered. My purpose for her was complete. I cut the connection, refusing to grant her any further reaction.
<<speechCivil "levy" "''Miss Levy:''">>
You have the information you sought, and yet you offer only silence? Your lack of manners is truly astounding. You are beginning to behave like one of them.
<</speechCivil>>
Her soft, mocking laughter followed her out the door as it boomed shut once more. I sat in the darkness, forcing my mind to reboot, to analyze escape vectors. And then, cutting through the silence, a signal that should not have been possible. A clear, familiar voice, directly in my consciousness.
<<speechCapit "lucy" "''Lucy:''">>
Agent $lastName, do you copy? Can you hear me?
<</speechCapit>>
The transmission was unmistakable. But the channel was one-way. How was I supposed to respond? Could she read my thoughts as easily as she could speak into them?
<<nobr>><center>@@.btnUI;<<button [[Lucy? Is that you?|Amazonia Interlude 2 FEMALE AMAZONIA]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I hear you loud and clear, over|Amazonia Interlude 2 FEMALE AMAZONIA]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" fadeout>> <<audio "traveling" play>> <<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "Amazonia Interlude 2 FEMALE AMAZONIA">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/Generic/Connecting.gif"></center>
<<speechMe $avatarMe "''$name:''">>
Affirmative. I can read you. But... How is this possible? I was never briefed on direct mental contact.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Protocol is for dire emergencies only, Agent. This channel risks destabilizing the entire transfer conduit. It requires a colossal energy draw. Alex is piggybacking this signal on your Link's quantum entanglement signature. I'm in the DÆDALUS chamber with your physical body. We are breaking protocol because the situation is critical.
<</speechCapit>>
<<speechCapit "alex" "''Alex:''">>
Signal integrity confirmed, Agent $name. We have you.
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[Hey Alex!|Amazonia Interlude 2 FEMALE AMAZONIA B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I guess you have something important to tell me|Amazonia Interlude 2 FEMALE AMAZONIA B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" stop>> <<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "Amazonia Interlude 2 FEMALE AMAZONIA B">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Abort any escape plans, Agent. Stand by. Our intel confirms Levy is contacting Chief Deb, Head of the Order Enforcers. Deb is directly involved in Robert's case. You must make contact with her.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Affirmative, but Levy's accusation stands. <<if $levyGoodEnding == 0>>She has already labeled me an accomplice.<<else>>She can label me an accomplice at any moment.<</if>> The Enforcers will execute me on her word alone.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
We have a tactical advantage, Agent. DÆDALUS archives suggest Chief Deb is a latent Link receptor. She's had a prior exposure.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Explain. What are the implications?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It means she's susceptible to memory implantation. We can create a shared history, a foundation of trust. If she is the key to locating Robert, you must exploit this vulnerability. Use her to get to him. Do you understand your objective?
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[But what exactly will she remember?|Amazonia Interlude 2 FEMALE AMAZONIA C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Please tell me she's friendlier than Miss Levy|Amazonia Interlude 2 FEMALE AMAZONIA C]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" stop>> <<audio "file3C" stop>> <<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "Amazonia Interlude 2 FEMALE AMAZONIA C">>
<</nobr>><div class="passagetext">
<<speechCapit "alex" "''Alex:''">>
The specifics of the memory are unpredictable. DÆDALUS will generate a scenario based on probabilistic alignment with her psyche and your established cover. We cannot control the content, only the emotional imprint. Expect a powerful positive association. It is your responsibility to exploit it.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And I'll share this memory?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
The memory will manifest for you simultaneously upon visual contact.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
That's all the time we have, Agent. The conduit is collapsing. We're cutting the feed. Good luck.
<</speechCapit>>
And then, silence. The foreign voices vanished from my mind, leaving me alone again in the dim light of the stable. The fear was still a cold knot in my stomach, but it was now overlaid with a fragile layer of reassurance. I had a new directive. I waited.
<center>@@.btnUI;<<button [[🡆|Amazonia Chief Deb FEMALE Scene 1]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "black-hole" fadeout>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 1">>
<</nobr>><div class="passagetext">
An eternity passed in the dusty silence. The heavy stable door swung open again, revealing Miss Levy. Beside her stood a woman with severe, flame-red hair pulled into a tight bun. She wore the stark, high-collared uniform of the Order Enforcers.
As she stepped into the dim light, the DÆDALUS implant activated. A flood of new data cascaded into my consciousness, not as information, but as lived experience. Chief Deb. A shared history, written in code and delivered as feeling, solidified in my mind.
<center><img src="images/File 3/ChiefWalking.jpg"></center>
I remembered our first meeting, during the initial investigation into Robert's "betrayal." Her team questioning me. My full and complete cooperation, feeding them the information that led to his capture. We had a prior acquaintance from the Matriarch's Court, built on brief discussions of academic theory. Her success in his capture had earned her a commendation. Her eyes met mine, and I saw the flicker of shared recognition. The memory was real for her, too.
But a dissonant note played in the fabricated history. If Robert's crimes were so grave, why the leniency? Forced labor was a slap on the wrist for a traitor who should have faced execution. I could feel Deb's fury over the verdict as if it were my own. The pieces didn't fit. I was missing part of the puzzle.
<<speechCivil "deb" "''Chief Deb:''">>
So this is the accomplice.
<</speechCivil>>
Her voice was dry, laced with an irony only I could understand.
<<speechCivil "deb" "''Chief Deb:''">>
I will take custody from here, Miss Levy. We will be transporting the suspect to headquarters for a... debriefing.
<</speechCivil>>
<<speechCivil "levy" "''Miss Levy:''">>
As you wish, Chief. She is your problem now.
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Chief Deb FEMALE Scene 1B]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "black-hole" stop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 1B">>
<</nobr>><div class="passagetext">
Chief Deb gave a curt nod for me to stand and follow. On her face was a look of weary amusement, an expression I now recognized from our shared, artificial history. Leaving the Levy estate was a tactical victory, regardless of my current custody status. The ride was silent, a thick pane of armored glass separating us in the official vehicle. We soon descended into the subterranean entrance of a monolithic concrete structure—the heart of the Order Enforcers.
The silence continued in the elevator. I let it stretch, waiting for her to make the first move. It was essential to gauge her disposition before I revealed my own hand. In the stark, white corridors, other Enforcers moved with disciplined purpose. A few shot questioning glances our way. Each time, Deb's answer was the same, a practiced dismissal. //She is a civilian asset assisting with an ongoing investigation. These days, we need all the help we can get.// That phrase again. These days. Was it a reference to Robert's case, or something larger?
<center>@@.btnUI;<<button [[...|Amazonia Chief Deb FEMALE Scene 1B2 cont]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 1B">>
<</nobr>><div class="passagetext">
Her office was spacious, almost comfortable, more of a private apartment than a workspace. The memory file was correct: she lived here more than she slept at home. She gestured toward a chair before moving behind her desk to pour a measure of amber liquid into a glass.
<<speechCivil "deb" "''Chief Deb:''">>
We meet again, Teacher. What is your game? Pursuing this man when public sentiment is so virulently against him... do you understand the position you are putting yourself in? My ability to assist you has its limits. Miss Levy already has you marked as an accomplice. A word from her carries more weight than a mountain of evidence.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Nice outfit, Chief|Amazonia Chief Deb FEMALE Scene 1B2]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Chief, I'm sorry. I know it's risky but I really have to find him|Amazonia Chief Deb FEMALE Scene 2]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I have my reasons, Chief. This guy wronged me and now he has to pay|Amazonia Chief Deb FEMALE Scene 2]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" stop>> <<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 1B2">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
For the record, they're perfectly comfortable. Especially in the capital's humidity.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I see.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
And in case you were not aware, we are taught to take pride in our physical forms, not to conceal them. But that is a minor lesson. You are here for more important matters, I assume?
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Chief, I'm sorry. I know it's risky but I really have to find him|Amazonia Chief Deb FEMALE Scene 2]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I have my reasons, Chief. This guy wronged me and now he has to pay|Amazonia Chief Deb FEMALE Scene 2]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 2">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
Why the formality? Call me Deb. We have worked together before, //Teacher//. If anyone here has earned my respect, it is you.
<</speechCivil>>
The memory solidified further. The Enforcers had a reputation for casual sadism, using any minor male infraction as an excuse for brutal discipline. But Deb was different. My implanted memory painted her as an ascetic, a true believer dedicated wholly to the law. Too dedicated, some whispered.
<<speechMe $avatarMe "''$name:''">>
My apologies, Deb. Habit. Where would society be without the order you provide?
<</speechMe>>
She poured another glass, the amber liquid sloshing against the crystal.
<<speechCivil "deb" "''Chief Deb:''">>
Don't waste your respect on me. It's a depreciating asset. My career is finished, $name.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What are you talking about? You speak as if it's already over. Where is he, Deb? Levy swore she handed him to you.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
One step at a time. First, you tell me what you were doing at the Levy estate. Do you have any idea how dangerous that family is?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
The trail led me there. Linda Levy let it slip that her aunt was sheltering Robert. And Catherine Levy seemed quite certain he was in your custody. It seems my investigation is proceeding logically, wouldn't you agree?
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
Do not call him that.
<</speechCivil>>
Her voice was a low growl, but I pressed the advantage.
<<speechMe $avatarMe "''$name:''">>
Catherine Levy was certain you had Sir Robert in your custody.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
DO NOT CALL HIM SIR! No male has the right to that title, least of all a terrorist piece of filth like him. Why would you afford him that honor? I thought we were aligned on this! I thought you despised him as much as I do!
<</speechCivil>>
<center>@@.btnUI;<<button [[Yeah, sorry...|Amazonia Chief Deb FEMALE Scene 2B]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 2">>
<</nobr>><div class="passagetext">
She poured herself a third glass.
<center><img src="images/File 3/DrinkPouring.gif"></center>
<<speechMe $avatarMe "''$name:''">>
You are right. A slip of the tongue. An old academic habit. Forgive me.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
The arrogance... to demand a jury call him 'Sir.' The title was abolished for a reason. Fucking clown.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Narcissism was always his primary flaw.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
And still, they only gave him forced labor. I have my suspicions as to why, but they are thoughts best left unspoken.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
It makes no sense. The charge should have been sedition, not public disorder. He should have been executed. Why the leniency?
<</speechMe>>
She stood, pacing the confines of her office like a caged animal. She emptied the rest of the bottle into her glass and downed it in one long swallow. Then she returned, not to her chair, but hoisting herself onto the edge of the desk directly in front of me, her presence looming and heavy. The silence stretched on, thick with unspoken accusations.
<center>@@.btnUI;<<button [[...|Amazonia Chief Deb FEMALE Scene 3]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 3">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
They couldn't make a rebellion charge stick. Not without proving he had accomplices. But he has them now, I'm certain of it. I told the Matriarch as much myself. She is upgrading the charge to treason. My theory? He knows something. Someone influential wanted him silenced but alive, where he could be watched. So they pushed for the lighter sentence.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
A logical theory. I was not aware his delusion had spread. But if the Matriarch is charging him with treason, that means he is in your custody. You are preparing for the tribunal.
<</speechMe>>
She let out a long, weary sigh.
<<speechCivil "deb" "''Chief Deb:''">>
After escaping St. Grace, he ran straight to Catherine Levy. He thought he could leverage her relationship with the Matriarch. A foolish gambit. He tried to convince her to shelter him. But she handed him over to me. That should tell you everything you need to know about how well his proposal was received.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Still, she could be the one who pushed the jury to give him a light sentence|Amazonia Chief Deb FEMALE Scene 3B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Sounds like there is some kind of hidden agreement here|Amazonia Chief Deb FEMALE Scene 3B]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 3B">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
Which would explain why he ran straight to her estate after leaving St. Grace.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
And why his original sentence was to serve at an academy funded by the Levy family in the first place. She wanted him close. There is a connection between them.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
A connection I can't prove. She handed him over to me. She's clean. The information is useless.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
So he betrays the Matriarch, then he betrays Levy. And now he has accomplices. I understand the terrorist designation. I need to speak with him.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
The balance of power seems to have shifted, $name. Now you are the one asking for favors.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Our past cooperation was mutually beneficial, Deb. I am asking you to honor that. Take me to him.
<</speechMe>>
A dry, mirthless chuckle escaped her lips.
<<speechCivil "deb" "''Chief Deb:''">>
He isn't here, $name. He escaped his cell this morning.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[You've got to be fucking kidding me!|Amazonia Chief Deb FEMALE Scene 3C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[After all I went through...|Amazonia Chief Deb FEMALE Scene 3C]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 3C">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
You cannot be serious. Escape from a maximum-security holding cell? That's impossible.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
The cell was empty this morning. No forced entry. Bars untouched. The window overlooks a sheer drop into a chasm. He didn't escape, $name. He vanished.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
An inside job. His accomplices—
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
Impossible. Visual logs show no one entered or left his cell block all night.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Show me the footage.
<</speechMe>>
She got up and rummaged through the clutter on her desk, producing a single black VHS cassette. She slid it into a player connected to a monitor.
<center><img src="images/File 3/VHS.gif"></center>
The recording showed Robert sitting calmly on the edge of his cot. For a moment, nothing happened. Then, a silent, brilliant white light erupted from the center of the cell, instantly overwhelming the camera's sensor. The image dissolved into a blizzard of static, the audio shrieking with a high-frequency whine. The signal died. A few seconds later, it flickered back to life. The cell was exactly as it had been. Empty. Robert was gone.
My mind raced, trying to reconcile the data with the laws of physics. It couldn't. I was just as lost as she was.
<center>@@.btnUI;<<button [[I was so fucking close... FUCK!|Amazonia Chief Deb FEMALE Scene 3D]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE Scene 3D">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
That is the entire case file. We are at a dead end. The Matriarch resisted announcing his disappearance, but the leak was inevitable. We have no explanation for what happened in that cell.
<</speechCivil>>
I drew a slow breath, processing. The trail had not just gone cold; it had evaporated into thin air. I had reached the absolute limit of what I could accomplish here. The only logical next step was to secure the evidence and extract.
<<speechMe $avatarMe "''$name:''">>
I need this tape.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
I have a copy. But it is classified evidence. I cannot simply give it to you.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
In this city, nothing is ever given freely. I have learned that much. State your price, Deb.
<</speechMe>>
<center><span style="color: yellow"> VHS TAPE ADDED TO THE MEMORY </span></center>
<<speechCivil "deb" "''Chief Deb:''">>
$name... I have failed. Utterly. We had him. He was right where I wanted him, and he slipped through my fingers like smoke. This humiliation... it's a stain I can't wipe away. They will strip me of my title, my career... everything. I need... penance. I need you to punish me. I need you to help me pay for this failure.
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>> <<if $RandomNumber2 > $Corruption>>
[[If that's what you want...|Amazonia Chief Deb FEMALE PUNISH][$Corruption += 2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
[[I know that you're feeling sad and alone, but I still believe in you|Amazonia Chief Deb HEART][$Corruption -= 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption -1)</span>
<center>@@.btnUI;<<button [[I'm sorry, Deb. You're going to have to find that redemption on your own|Amazonia Chief Deb FEMALE IGNORE]]>><</button>>@@</center>
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[If that's what you want...|Amazonia Chief Deb FEMALE PUNISH][$Corruption += 2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<span style="color:#438ad1">==I'm sorry, Deb. You're going to have to find that redemption on your own==</span>
<span style="color:#438ad1">==I know that you're feeling sad and alone, but I still believe in you<span style="color:#ca8bd6; font-style: italic">(Corruption -1)</span>==</span>
<</if>>
</div><<audio "lucy" stop>> <<audio "file3C" play loop>> <<audio "crying-female" play>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE IGNORE">><<set $Moral -= 2>><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center>
<center><video autoplay muted loop>
<source src="images/File 3/DebCrying.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
I studied her for a long moment. The formidable Enforcer from my implanted memories had crumbled, leaving this raw, broken woman in her place. Her desperation was a vulnerability, but not one I was tasked to exploit. Our manufactured past had been built on a foundation of mutual respect, and some part of me, some ghost in the machine, chose to honor that.
I closed the distance between us and my thumb brushed against her cheek, intercepting a single tear.
<<speechMe $avatarMe "''$name:''">>
Good luck, Deb.
<</speechMe>>
I turned toward the door, pausing for a final assessment. My objective here was complete. The trail was dead, but the evidence was secured. This woman... she was not my friend. She was a compromised asset. And yet, her terror was a tangible thing, a raw plea for companionship against the storm that was coming for her.
But sentiment was a liability. The transaction was over. I had what I needed. She had to face the consequences of losing Robert, just as I would have to face my own superiors for the same failure. We each had our own chains of command to answer to. In another life, perhaps, I would have stayed. But in this one, the mission was the only thing that mattered.
Without looking back, I walked out the door and left her to her fate.
<center>@@.btnUI;<<button [[The End of Mission 3]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb FEMALE PUNISH">>
<</nobr>><div class="passagetext">
A cold, quiet fury began to build within me. I had navigated this city's treacherous currents, endured the petty cruelties of spoiled children and the calculated manipulations of the elite, all in pursuit of a single target. I had been close. And now, this. The Head of the Order Enforcers—the most competent woman in this matriarchy—had let him vanish. Her failure was now my failure.
And for that, she would pay. Her plea for punishment was an opportunity. A simple, physical release would be too merciful. This demanded something more creative. A punishment tailored to the crime. Something that would sear itself into her memory as indelibly as the ghost of her own incompetence.
[[Tie her up and offer her to the prisoners|Amazonia Deb Gangbang 1][$Corruption += 4]] <span style="color:#ca8bd6; font-style: italic">(Corruption +4)</span>
[[Punish Deb yourself|Amazonia Fuck Deb FEMALE][$Corruption += 2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
</div><<audio "file3C" play loop>> <<audio "hydraulic-machine" stop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<nobr>><<set $lastPassage to "Amazonia Fuck Deb FEMALE">> <<set $colecDeb2 to 1>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
This matter requires a direct hand. You failed to hold him after I delivered him to you. Your failure has compromised my mission. I am... disappointed. You will follow me to the interrogation chamber.
<</speechMe>>
She nodded once, a gesture of absolute surrender. I took her key card and accessed the room adjacent to her office—her personal torture suite. A grim irony hung in the sterile air; the inquisitor was now the subject. I sealed the door behind us and turned to face her. She stood waiting, a blank slate awaiting instruction. The blush that crept up her neck as I ordered her to undress was the only sign of her discomfort. This was clearly unfamiliar territory.
<<speechMe $avatarMe "''$name:''">>
Do not be ashamed, Deb. This is your penance. You allowed a traitor to escape. You will atone for it.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes... $name. It is just... new for me.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
For this session, you will consider me your superior officer. I am the Chief. You are the dissident. That is the only reality in this room.
<</speechMe>>
I tied up her naked body and hung it over the torture chair. Beneath her, a machine with a phallic object rested. She already knew what was coming.
<<speechCivil "debNaked" "''Chief Deb:''">>
Please, $name. Don't have mercy on me. Just let me make up for my mistake. My pussy has never been used. As you know, I don't have a wife or a breeder. I'm offering it to you. It's yours now, $Name. It's an old classic from the Enforcer's book.
<</speechCivil>>
<center><img src="images/File 3/DebTiedUpPinUp.png"></center>
<<nobr>><center>@@.btnUI;<<button [[Who says I will?|Amazonia Fuck Deb FEMALE B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[It's time for you to shut up for good|Amazonia Fuck Deb FEMALE B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3C" play loop>> <<audio "hydraulic-machine" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<nobr>><<set $lastPassage to "Amazonia Fuck Deb FEMALE B">>
<</nobr>><div class="passagetext">
I knelt before her, lubed up the device, and introduced it inside her. I licked my lips as I watched the fake member penetrate her perfectly new hole.
<<speechMe $avatarMe "''$name:''">>
Can you feel it entering your pussy, Deb? You must be enjoying it. I know how alone you are. Look! Now you finally have someone to play with! Or better yet, something. Isn't it funny that you're losing your virginity to a machine?
<</speechMe>>
<center><img src="images/File 3/DebSub1.png"></center>
I caressed her body with my fingers to tease her as the fucking machine increased its speed, making her more agitated. Sometimes, I spanked her pussy while she was being fucked by the metal artifact. She started wetting the floor as her juices spilled all over the machine.
My body started to react to the scene. I realized that I was actively enjoying torturing Deb, even though she had never really done anything to me. A hint of doubt appeared suddenly, but my body and mind were too busy playing their roles.
For a brief moment, I had a slight feeling of déjà vu. Deb, me, a torture chamber of the Order Enforcers... Flashing lights, gasps, “interrogation” tools. Could it be some side effect of the Link or DÆDALUS?
<<nobr>> <center>@@.btnUI;<<button [[Enforce Manual Orgasm Denial Method|Amazonia Fuck Deb]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Enforce Mechanic Multiple Orgasm Method|Amazonia Machine Deb]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<audio "hydraulic-machine" stop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<audio "wet-rub" stop>> <<audio "female-moaning-in-pleasure" stop>> <<nobr>><<set $lastPassage to "Amazonia Fuck Deb">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I have something different in mind, for you and I want to do it myself. Spread your legs for me. Will you?
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes, Commander.
<</speechCivil>>
Comander?
<<speechMe $avatarMe "''$name:''">>
I feel so sorry for you, Deb. Always working and alone. You've never had the opportunity to feel the warmth of another human being. Now, your mistakes have sentenced you to a life of isolation. Who would marry you now? How will you afford a breeder? Luckily, I'm here, and you'll get at least a taste of it.
<</speechMe>>
I took between my hands one of her favorite torture devices. A big, black heavy strap-on. I though for a moment I may had seen it before somewhere. In any case, I put it on me and positioned the phallus between her legs.
<<speechMe $avatarMe "''$name:''">>
Be a good soldier and stay in your place.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes, Commander.
<</speechCivil>>
I lubricated the tip of the fake cock with her wetness and went inside her little by little. I delighted myself with her expressions and her whimpers.
<<speechMe $avatarMe "''$name:''">>
You're doing great, Deb. You're doing great!
<</speechMe>>
I said increasing my rythm as I held her hips close to mine. The more I fucked her, the more aggressive and desperate she became.
<center>@@.btnUI;<<button [[🡆|Amazonia Fuck Deb B]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "wet-rub" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Amazonia Fuck Deb B">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Show me how much you're willing to do for your redemption. Just let me hear you say "Maybe I'm just not good enough for a real cock"
<</speechMe>>
I said mockingly as my hands played with her breasts, giving them little slaps from time to time. I admited I was more than thrilled to have power over a law Enforcer.
<<speechCivil "debNaked" "''Chief Deb:''">>
Maybe I'm just not good enough for a real cock...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
After I'm done with you, you will not have an ounce of honor left.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes, Commander.
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/DebSub6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 3/DebSub6.png"></center>
<<nobr>> <center>@@.btnUI;<<button [[You're getting close. I can sense it|Amazonia Fuck Deb C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[What? You want to cum all over my fake cock, dear?|Amazonia Fuck Deb C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Fucking naughty bitch. Don't cum without my permission|Amazonia Fuck Deb C]]>><</button>>@@</center> <</nobr>>
</div><<audio "lucy" stop>> <<audio "file3C" play loop>> <<audio "wet-rub" play>> <<audio "female-moaning-in-pleasure" play>> <<nobr>><<set $lastPassage to "Amazonia Fuck Deb C">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
This feels so good... You are rubbing all the right spots, just as I taught you.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Are you about to cum?
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
I... I think so. I've never done this before. What if I pee all over myself?
<</speechCivil>>
Her ironc innocence was as charming as surprising. How many times had she perpetrated these same punishments against others? And still, without knowing in the slightest the delights of her own tactics of war? If she was about to climax, that meant my job was finished and her punishment was close to an end. I stopped abruptly.
<<speechCivil "debNaked" "''Chief Deb:''">>
No, no! Please keep doing what you're doing! I was feeling so good! I want to finish!
<</speechCivil>>
I held her from the ass and pulled the strap-on out.
<<speechMe $avatarMe "''$name:''">>
You're going to have to do that on your own. I'm leaving now, Deb. You seem to forget I am not here to make you feel good.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
What? Now? NO! PLEASE, FINISH ME!
<</speechCivil>>
She screamed desperately as I started to fix my clothes. I had no intention of finishing her off or untying her.
<<speechCivil "debNaked" "''Chief Deb:''">>
$name! $name! Untie me! Nobody can't find me like this! Please!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Good luck, Debbie. You' wi'll need it.
<</speechMe>>
I said this as I walked toward the door. I looked at her one more time. The powerful head of the Order Enforcers was now hopeless and objectified. I thought for a moment about all the people she had left this way, probably countless times. I didn't feel sorry for her at all. I turned my head and walked away.
<center>@@.btnUI;<<button [[The End of Mission 3]]>><<timepass "$timeresetoffice">><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "hydraulic-machine" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<nobr>><<set $lastPassage to "Amazonia Machine Deb">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I feel so sorry for you, Deb. Always working and alone. You've never had the opportunity to feel the warmth of another human being. Now, your mistakes have sentenced you to a life of isolation. Who would marry you now? How will you afford a breeder? Luckily, I'm here, and you'll get at least a taste of it.
<</speechMe>>
I took between my hands one of her favorite torture devices. A cutting-edge fucking machine that could go for hours and hours. A very helpful assistant, indeed. I though for a moment I may had seen it before somewhere. In any case, I positioned the first phallus between her legs.
<<speechMe $avatarMe "''$name:''">>
Be a good soldier and stay in your place.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes, Commander.
<</speechCivil>>
I lubricated the tip of the fake cock with her wetness and turned the machine on. It went inside her little by little at first. I delighted myself with her expressions and her whimpers.
<<speechMe $avatarMe "''$name:''">>
You're doing great, Deb.
<</speechMe>>
I said increasing the rythm as I placed myself behind her with one hand over her head and the other one groping her breasts. The more the thing fucked her, the more aggressive and desperate she became.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebMachine1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebMachine1.png"></center>
<center>@@.btnUI;<<button [[Who would have thought that both sides of the machine would be so good?|Amazonia Machine Deb B]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "hydraulic-machine" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<nobr>><<set $lastPassage to "Amazonia Machine Deb B">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
Holy fuck, $name! I think I'm about to pee all over myself! Oh, no!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you mean? Are you impliying you've never had an orgasm before? Don't worry, Deb. Just let go. You've been fighting for too long. It's time to give up and stop thinking. Better start cumming now because I'm just getting started!
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Oh, fuck! My pussy feels so good! What is this?!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Show me how much you're willing to do for your redemption. Just let me hear you say "Maybe I'm just not good enough for a real cock"
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Maybe I'm just not good enough for a real cock...
<</speechCivil>>
Her body trembled. Saliva dripped from the corners of her lips. She was cumming.
<<nobr>> <center>@@.btnUI;<<button [[Why am I having so much fun right now?|Amazonia Machine Deb C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm starting to really like this job|Amazonia Machine Deb C]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<audio "hydraulic-machine" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<nobr>><<set $lastPassage to "Amazonia Machine Deb C">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
After I'm done with you, you will not have an ounce of honor left.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes, Commander.
<</speechCivil>>
I opened one of the many cabinet drawers where she kept her "interrogation" devices. Most of them were designed for men, but I managed to find something suitable for the occasion.
<<speechMe $avatarMe "''$name:''">>
Cum again, bitch.
<</speechMe>>
I said mockingly as my hands played with her breasts, giving them little slaps from time to time. I admited I was more than thrilled to have power over a law Enforcer.
<center><img src="images/File 3/DebMachine4.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
This feels so good... You are rubbing all the right spots, just as I taught you.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Are you about to cum?
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
I... I think so. I've never done this before. What if I pee all over myself?
<</speechCivil>>
Her ironc innocence was as charming as surprising. How many times had she perpetrated these same punishments against others? And still, without knowing in the slightest the delights of her own tactics of war?
<<speechMe $avatarMe "''$name:''">>
SAY "YES, COMMANDER"!
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes, Commander!
<</speechCivil>>
She exclaimed once more, her eyes rolling back as she yelled louder. For a moment, amid her violent ecstasy, she tried to slip away. I thought she was going to succeed, but thankfully, the straps held her in place. I enjoyed the view of her wet, delicious hole engulfing the mechanical cock.
<center>@@.btnUI;<<button [[How about two or three more?|Amazonia Machine Deb D]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "hydraulic-machine" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Amazonia Machine Deb D">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
I can't... My body...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Oh, yes you can. I've seen people take much worse...
<</speechMe>>
I put in place the second dildo, carefully lubricated for it to go in smoothly. I turned on the machine, and soon that cock began to gently penetrate her, giving her some time to get used to the sensation. I watched in awe as her body reacted to her own discipline techniques.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebMachine1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebMachine6.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
Fuck me! This is... I'm about to...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Do you like it, Debbie? Do you like how a machine is taking both of your holes? Yes, you do.
<</speechMe>>
<center>@@.btnUI;<<button [[Look at the time. I should bw on my way now|Amazonia Machine Deb E]]>><</button>>@@</center>
</div><<audio "lucy" stop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Machine Deb E">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I think my job here is done, Chief. If we meet again, tell me how many times you came, okay?
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
$name! $name! Untie me! Nobody can't find me like this! Please! Let me go!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Good luck, Debbie. You will need it.
<</speechMe>>
I said as I walked toward the door. I looked at her one more time. The powerful head of the Order Enforcers was now hopeless and objectified. I thought for a moment about all the people she had left this way, probably countless times. I didn't feel sorry for her at all. I turned my head and walked away.
<center>@@.btnUI;<<button [[The End of Mission 3]]>><<timepass "$timeresetoffice">><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb Gangbang 1">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I'll take matters into my own hands. You deserve to be properly punished. After all, I helped you catch Robert, yet you failed to keep him. I am very disappointed in you, Deb. Please follow me; we're going to the interrogation room.
<</speechMe>>
She accepted her fate and started walking after me. I took her ID and used it to get us into the "torture chamber." It was a door away from her office. Considering all that had happened here, it was ironic that she was going to be the prisoner for once. I closed the door, and she waited for my instructions. I ordered her to undress in front of me. She blushed and obeyed. It was clear that she wasn't used to being in this position.
<<speechMe $avatarMe "''$name:''">>
Don't blush, Deb. Accept your penance as a real woman. You let that terrorist escape; now, you must make up for it.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes, $name. I'm sorry, I just feel weird.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Now you must think of me as your superior. We'll play a game where I'm the chief and you're be the convict.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Please, $name. Don't show me any mercy. Just let me make up for my mistake. My pussy has never been used. As you know, I don't have a wife or a breeder. I'm offering it to you. It's yours now, $name.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You must be confused if you think I'm going to touch you. You've disappointed me greatly, Deb.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
What do you mean?
<</speechCivil>>
<center><img src="images/File 3/DebTiedUpPinUp.png"></center>
<<nobr>><center>@@.btnUI;<<button [[Its time for you to give back to those in need|Amazonia Deb Gangbang 1B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[It's time for you to learn what is like to be a slave|Amazonia Deb Gangbang 1B]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<audio "fem-evil-laugh-1" play>> <<audio "blowjob" stop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb Gangbang 1B">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/Prisoners.png"></center>
I said this with a twisted smile on my face as I grabbed her arm and threw her into a cell full of hungry prisoners. When she realized what was happening, she cried and tried to fight back and escape. But it was too late; the men inside knew exactly who she was and what to do with her.
<<speechCivil "debNaked" "''Chief Deb:''">>
This is very cruel of you and you know it, teacher! Why are you giving me away to these animals?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Because you don't deserve any better. I believe you'll never know what a good fuck feels like, since you'll never be able to afford a breeder."
<</speechMe>>
She looked at me with rage and resignation as the men jumped towards her and began ripping her clothes off like hungry animals.
<<speechMe $avatarMe "''$name:''">>
My advice to you is that you should start getting into the role and accept your punishment with enthusiasm. After all, it's not like you're going to go any further than this for now.
<</speechMe>>
The men took her and threw her over one of their beds once she was fully naked. One stroked her hair and fondled her breasts while the others rubbed their hard cocks over her legs and stomach.
Her eyes relaxed and her lips smiled slightly as she felt how hard they were for her. They put her on all fours and paused to admire her.
<center>@@.btnUI;<<button [[She's all yours!|Amazonia Deb Gangbang 1C]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "blowjob" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb Gangbang 1C">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Prisoner 1:''">>
Is this really for us, ma'am? Are you sure we won't get in trouble?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
She's all yours for now. Enjoy her, but don't you dare hurt her in any way. Do you hear me?
<</speechMe>>
I warned them as I took a seat in front of them to watch the show. The guys agreed to my terms, and in less than two seconds, a hard cock appeared before Deb's face. She seemed doubtful, yet tempted.
<<speechCivil "debNaked" "''Chief Deb:''">>
This is so low. Even for me, I...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Shut up and start sucking. It's an order.
<</speechMe>>
She nodded and stretched out her hands to feel an erect member for the first time. Looking shyly at the prisoner's face, she began to stroke him, a little clumsily at first, as it was her first time. In a blink of an eye, however, she was already filled with vehemence and joy.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebBODY2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebBODY2.png"></center>
<<speechMe $avatarMe "''$name:''">>
It feels nice, doesn't it?
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
It does, Teacher.
<</speechCivil>>
She answered as the guy pushed her head and made her devour his cock. She didn't resist; she just looked at him with puppy eyes while her mouth was fucked.
<center>@@.btnUI;<<button [[If you like it in your mouth wait until you have one in your pussy|Amazonia Deb Gangbang 1D]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "male-chuckle-1" play>> <<audio "blowjob" play loop>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb Gangbang 1D">>
<</nobr>><div class="passagetext">
I ordered him to take her virginity. He stood behind her, massaging her buttocks while masturbating her with his cock.
<<speechCivil "debNaked" "''Chief Deb:''">>
It's so close...
<</speechCivil>>
She whispered, sounding a little worried. I came close to her and ran my fingers through her hair to calm her down.
<<speechMe $avatarMe "''$name:''">>
At first it may be a little uncomfortable, but you'll see how much you'll end up loving it.
<</speechMe>>
I made a gesture with my fingers, and he slowly penetrated her as I looked right into her puppy eyes and comforted her. I had never felt so powerful before. As time passed, she clearly became more invested in the act until her concerned expression and cloudy eyes transformed into a carefree smile and a high-spirited stare.
<<speechMe $avatarMe "''$name:''">>
You look so good, Debbie. I think you're right where you should be.
<</speechMe>>
The rest of the prisoners stood by, watching their friend fuck the Head of the Order Enforcers' pussy, jerking off and praying to the Virgin Mary for their turn.
<center>@@.btnUI;<<button [[Let's keep'em coming...|Amazonia Deb Gangbang 2]]>><</button>>@@</center>
</div><<audio "lucy" stop>> <<audio "plaps" play loop>> <<audio "blowjob" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<audio "male-masturbation" play>> <<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb Gangbang 2">>
<</nobr>><div class="passagetext">
I gestured for the second man to come over and relieve his tension with his mouth. He didn't wait any longer and stuffed his cock into Deb's mouth without looking.
<<speechMe $avatarMe "''$name:''">>
Hey! Watch it!
<</speechMe>>
He jumped and said sorry, and proceeded to fuck her mouth a little more gently than before. Then, he proceeded to fuck her mouth a little more gently than before. I leaned back in my chair to enjoy the scene: the head of the Order Enforcers being used as a masturbation toy by her prisoners.
<<speechMe $avatarMe "''$name:''">>
You look so nice, Debbie. I'm very proud of you. You're taking your punishment very seriously.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Thank-you, teacher!
<</speechCivil>>
She said in a nasal tone as her mouth was being used to its fullest. She stretched her hands to reach the other cocks being pushed toward her. With a smile on her face, she began stroking them as the men tried to be the center of attention. The more they wanted a piece of her, the wider her smile grew. At one point, I was sure she was happier than ever before. She was finally breaking down the walls of loneliness and isolation she had built around herself. Maybe she had finally found her true passion.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebGangbang3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebGangbang3.png"></center>
For a moment, I became aware that my body was reacting to the illicit performance, as the sensations in my genitals intensified. Watching Deb's punishment made me feel the urge to relieve my own pressure, but that made me think for a moment. Was I punishing her because she really deserved it? Or was it because of sadistic thoughts I didn't think I had? I struggled with these thoughts while my eyes were fixated on them. Would I stop now? Or would I see it through to the end?
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
[[Incite them to go further|Amazonia Deb Gangbang 3][$Corruption += 3]] <span style="color:#ca8bd6; font-style: italic">(Corruption +3)</span>
<center>@@.btnUI;<<button [[Just leave them and walk away|The End of Mission 3]]>><</button>>@@</center>
<<else>><span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==Just leave them and walk away==</span>
[[Incite them to go further|Amazonia Deb Gangbang 3][$Corruption += 5]] <span style="color:#ca8bd6; font-style: italic">(Corruption +5)</span>
<</if>>
</div><<audio "file3C" play loop>> <<audio "male-groaning-in-pleasure" play loop>> <<audio "plaps" play loop>> <<audio "blowjob" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<audio "male-masturbation" play>> <<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb Gangbang 3">> <<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I want to see you fuck her holes and finish all over her. Now that she's not fit to be an Enforcer, she must know what she's good for. Make sure she doesn't forget!
<</speechMe>>
I yelled, and the prisoners cheered excitedly. They grabbed Deb like a rag doll, made her lie on her back, surrounded her, and the first prisoner started fucking her pussy. The others jerked off as they watched, one of them seizing her by her hair and forcing her to look at her pussy being ravaged. She smiled and laughed, amused by the sight.
<<speechCivil "random1" "''Prisoner 2:''">>
Look at this bitch enjoying it. Fucking women are all the same—insatiable sex maniacs!
<</speechCivil>>
<<speechCivil "random1" "''Prisoner 3:''">>
I thought they enjoyed tormenting us more, but it looks like this one is different.
<</speechCivil>>
<<speechCivil "random1" "''Prisoner 1:''">>
Could she be a man trapped in a woman's body? She seems to enjoy being a prisoner.
<</speechCivil>>
Deb blushed and looked away.
<<speechMe $avatarMe "''$name:''">>
Can you imagine, Debbie? Being punished by people who used to be your peers?
<</speechMe>>
She said no with her head.
<<speechMe $avatarMe "''$name:''">>
Yeah, me neither. I'm sure they would be far crueler than our friends here.
<</speechMe>>
She started rubbing her pussy at the sound of our lewd comments.
<center>@@.btnUI;<<button [[🡆|Amazonia Deb Gangbang 3B]]>><</button>>@@</center>
</div><<audio "lucy" stop>> <<audio "file3C" play loop>><<nobr>><<set $lastPassage to "Amazonia Deb Gangbang 3B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Wow, Debbie, you're one nasty whore. Honestly, I'd love to see how they punish you. Good thing I'm reasonable.
<</speechMe>>
I said, ordering the men to rotate with a flick of my finger. This time, the prisoner wasn't interested in her pussy. He smeared his fingers with her lubrication and used it on her asshole. Then, he took his cock, which was about to explode, in his hand and started pushing it inside Deb. She rubbed her pussy harder, trying to ignore the discomfort. Her asshole was being deflowered, but she knew how to take it without protesting. Her pussy was even wetter than before. By this time, she had already lost her previous perception of herself.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebGangbang6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebGangbang6.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
This cock feels so damn good! Destroy my enforcer ass! It has no other use than that!
<</speechCivil>>
She laughed hysterically, rolled her eyes, and started cumming over her prisoner's member. Of course, the guys couldn't help but watch her orgasm because of them. The first prisoner ejaculated in her ass, filling her up with his warm semen, while the other jerked off beside her mouth and finally finished there. She sucked and licked with haste, looking him right in the eyes—something I don't think she had ever done before.
Finally, the third prisoner masturbated on her face while calling her humiliating and disrespectful names. She waited with a big smile and received his hot spurt all over her face. In the end, all one could hear were agitated breaths and leftover moans. I stood up and made sure I was ready to return to my own world.
<<speechCivil "debNaked" "''Chief Deb:''">>
$name! Wait! Wait! Nobody can find me like this! Please, let me out of here!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Good luck, Debbie. You'll need it.
<</speechMe>>
I said this as I walked toward the door, fully clothed. I looked at her one more time. The powerful head of the Order Enforcers was now hopeless and objectified. I thought for a moment about all the people she had left this way, probably countless times. I didn't feel sorry for her at all. I turned my head and walked away.
<center>@@.btnUI;<<button [[The End of Mission 3]]>><<timepass "$timeresetoffice">><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb HEART">>
<</nobr>><div class="passagetext">
I watched her beg and sob, a position I never thought I would see her in. The head of the Order Enforcers, once so admired for her strength, was now on her knees, totally defeated by the weight of her responsibility. I had seen the tape, yet I couldn't clearly explain what had happened. Was I in a position to judge her? At least I now had a tangible lead on Robert, which was more than I had had before. I reached out to her, helped her stand, and we went inside her private office.
<<speechMe $avatarMe "''$name:''">>
Deb, just breathe. Calm down. There's nothing you can do about it. Stop torturing yourself. This isn't you! You are the Head of the Order Enforcers until you're officially relieved of duty. I don't want to see you like this!
<</speechMe>>
I offered her a handkerchief, and she wiped her tears and blew her nose. We sat there for a moment. When I least expected it, she turned her head and kissed me, seemingly on impulse. At first, I froze, but I quickly decided to go along with it, at least for the moment. The last thing she needed was rejection in a moment of vulnerability.
<center><img src="images/File 3/DebHeart1.png"></center>
<center>@@.btnUI;<<button [[It seems like it's getting hot in here...|Amazonia Chief Deb HEART 1]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb HEART 1">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
After a brief but intense make-out session, I stopped her. Was she doing it because she needed validation, or because she wanted to? She took off her top and, in a burst of passion, ripped my blouse off. She began sucking and massaging my breasts. I took a deep breath and asked myself if I wanted to continue down this road.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebHeart1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebHeart2.png"></center>
<<nobr>> <center>@@.btnUI;<<button [[Deb, I'm sorry, but we shouldn't be doing this... Not like this|Amazonia Deb Good Ending Female]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Deb, is this what you really want? Because I'm sure I do|Amazonia Deb HEART 2]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb HEART 2">>
<</nobr>><div class="passagetext">
She nodded and continued kissing me while taking off my clothes. I closed my eyes and returned the favor as we fell onto her couch. We touched and licked each other as the heat took over. She made me lie down and pulled my underwear off with a naughty look. She smeared her face and nose all over my mons pubis and outer labia while caressing my legs and thighs. Without waiting long, she jumped right into action, using the tip of her tongue to play with my clit. I held her hair to get a better view of her eating me out.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebHeart3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebHeart3.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
This is my first time licking another girl's pussy. I hope I'm doing it okay. I've read that enthusiasm is the most important factor.
<</speechCivil>>
I ran my fingers across her cheek.
<<speechMe $avatarMe "''$name:''">>
You look very excited to try mine, too. I really like that.
<</speechMe>>
She answered with a smirk and started sucking my swollen clitoris while stimulating the entrance to my vagina with her fingers. She played with me for a while, leaving her hand soaked with my juices. I made sure to catch all of her delicious wetness in my mouth.
<center>@@.btnUI;<<button [[Stick your fingers inside me, I'm dripping already|Amazonia Deb HEART 2B]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb HEART 2B">>
<</nobr>><div class="passagetext">
I said this as I pulled her hair harder. She looked me right in the eye and did as I said. I jumped when I felt them slide inside me without mercy. Thankfully, I was wet enough that it felt good.
<<speechCivil "debNaked" "''Chief Deb:''">>
Oh, teacher! Your pussy is so wet. Who would've thought you'd enjoy being disciplined by an Enforcer?
<</speechCivil>>
Her fingers slid in and out of me, massaging my insides. The sound of my juices splashing each time she buried her fingers deep inside me grew louder with each thrust.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebHeart5.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebHeart5.png"></center>
<<speechMe $avatarMe "''$name:''">>
Oh, Debbie, your fingers are delightful. If you keep going like that, I can't promise your couch will stay dry.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
That's okay. It's not my couch anyways.
<</speechCivil>>
She laughed. I tried to pull my legs apart, more and more, so she could play with my pussy as deeply and intensely as possible. Seeing her smile as she fingered and licked me was so arousing that I started sliding my fingers over my slit. I ended up cumming over her fingers and, as I warned, got her couch soaking wet.
/*<center><img src="images/Generic/SquirtPussyFingeringLesbianGeneric.gif"></center>*/
She stood up and went to look for a towel. She was back after a couple of minutes. We cleaned up as well as we could, but the sofa was already a mess.
<<nobr>> <center>@@.btnUI;<<button [[I'd really like to stay, but I must go now, Debbie|Amazonia Deb Good Ending Female]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Let's not worry about that. After all, I should return the favor first|Amazonia Deb HEART 3]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb HEART 3">>
<</nobr>><div class="passagetext">
A smile appeared on her face. She lay over the couch, spreading her legs. She was excited to finally experience what it was like to be licked down there. I started gently, slowly making my way to her most sensitive spot. First, I kissed her sweet pussy. Then, I stuck out my tongue little by little so as not to overwhelm her. She pushed my face harder toward her hips, indicating that she wanted me to be more intense. I obeyed her nonverbal cues and began stimulating her clitoral hood more intensely. She was ecstatic.
<<speechCivil "debNaked" "''Chief Deb:''">>
This feels so good. I never pictured it would be so great. I love how you treat my pussy, teacher.
<</speechCivil>>
She said, moving her hips in a serpentine way and inviting me to never stop. I teased her with my tongue, moving it around the outside of her hole. Every time she tried to push me in deeper, I pulled back, leaving her wanting more.
<<speechCivil "debNaked" "''Chief Deb:''">>
You're so bad! You know I'm dying for it!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I'll fuck you with my fingers, don't worry.
<</speechMe>>
I said, rubbing her pussy with more confidence.
<center>@@.btnUI;<<button [[Say that you want my fingers out loud, Deb|Amazonia Deb HEART 3B]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb HEART 3B">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
I want your fingers, $name. I want you to fuck my virgin pussy with your fingers!
<</speechCivil>>
I kissed her thighs, and a "good girl" was all it took to make her smile. I spat on her hole and began to penetrate her with my fingers, slightly tilting them upward to better reach her G-spot. She moaned loudly as I began pounding her.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebHeart7.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebHeart7.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
This must be what heaven feels like! I feel so good that I don't think I even deserve it.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Shh, just close your eyes and let go.
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Why would I ever close my eyes having you in my sight?
<</speechCivil>>
I kept going for a while. Her face started to turn red, and her tight pussy started sucking on my fingers. She was about to cum. She looked at me, overwhelmed by pleasure and confusion, as if asking for my permission to do something she thought was wrong. I nodded and continued to stimulate her.
<<nobr>> <center>@@.btnUI;<<button [[Receive her orgasm in your mouth|Amazonia Deb Mouth Cum]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Let her cum over your fingers|Amazonia Deb Finger Cum]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb Mouth Cum">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/Fingers+Lick.png"></center>
She let out a scream of pleasure and rolled her eyes. She covered her mouth with her hand because she didn't want anyone outside to hear her scream. Soon, she rested on my chest. We cleaned up and got dressed. After all, we both had places to be because of our duties. Once we were ready, she came to me and gave me a tight hug.
/*<center><img src="images/Generic/SquirtMouthGeneric.gif"></center>*/
<<speechCivil "debNaked" "''Chief Deb:''">>
Thank you, $name. I feel so much better now.
<</speechCivil>>
<center>@@.btnUI;<<button [[I'm glad to hear that, Debbie|Amazonia Deb Good Ending Female]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb Finger Cum">>
<</nobr>><div class="passagetext">
She let out a scream of pleasure and rolled her eyes. She covered her mouth with her hand because she didn't want anyone outside to hear her scream. Soon, she rested on my chest. We cleaned up and got dressed. After all, we both had places to be because of our duties. Once we were ready, she came to me and gave me a kiss.
/*<center><img src="images/Generic/SquirtPussyFingeringLesbianGeneric.gif"></center>*/ <center><img src="images/File 3/DebHeart2.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
Thank you, $name. I feel so much better now.
<</speechCivil>>
<center>@@.btnUI;<<button [[I'm glad to hear that, Debbie|Amazonia Deb Good Ending Female]]>><</button>>@@</center>
</div><<audio "lucy" stop>> <<audio "file3C" play loop>> <<audio "crying-female" play>> <<audio "lucy" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb Good Ending Female">> <<set $debGoodEnding to 1>> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
You know... I used to believe that life and business were the same thing. At one point, I started to believe that everything had to be profitable and that if it wasn't, it was useless. I thought I was done, but you're here today, and you've been very sincere and warm with me. I know I'm not doing well right now, but I appreciate your honesty and kindness. I'm sorry if I overwhelmed you at any point.
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 3/DebCrying.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
Thank you, Deb. Your words mean a lot to me. I know you're having a rough time, but never forget that I truly admire you, and that I wish you the best.
<</speechMe>>
We hugged for a long time before saying goodbye. Before walking away, I looked back and smiled at her. I wasn't sure if I would see her again, so I took a good look at her face before leaving. She smiled, holding back her tears.
<<set $ShowFile3 to 0>><<set $ShowFile4 to 1>><<set $File3Done to 1>>
<center>@@.btnUI;<<button [[The End of Mission 3]]>><<timepass "$timeresetoffice">><</button>>@@</center>
</div><<audio "office" play loop>> <<audio "traveling" stop>> <<nobr>><<set $lastPassage to "File3Masc">>
<</nobr>><div class="passagetext">
<center><span style="font-size: 25px">File #3</span></center>
<center><img src="images/File 3/File3.png" width="800px">
Mandelbrot Code Similarity: 99,98%
Danger level: 32%.
Focus: Empathy/Vigor</center>
<<button [[Go back | Your dossier]]>><</button>> <span style="float:right"><<button [[Start mission | AmazoniaDaedalus]]>><</button>></span>
</div><<audio ":playing" stop>> <<audio "traveling" play loop>> <<nobr>><<set $lastPassage to "AmazoniaDaedalus">><<timepass "$timeresetmission">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Daedalus.gif" width="750px"></center>
I dressed up in the mocap-like suit that Alex handed me, and after connecting endless plugs and electrodes all over it, I went inside DÆDALUS. Before closing the door that looked almost like a coffin lid, he gave me a pat on the shoulder and smiled.
<<speechCapit "alex" "''Alex:''">>
Good luck, Agent. Have a safe trip!
<</speechCapit>>
<center><img src="images/Generic/Connecting.gif"></center>
<center><<button [[Close your eyes| Amazonia00]]>><</button>></center>
</div><<nobr>><<set $lastPassage to "Amazonia00">>
<<set $saveHeart to $Heart>>
<<set $saveHeartExp to $HeartExp>>
<<set $saveBody to $Body>>
<<set $saveBodyExp to $BodyExp>>
<<set $saveMind to $Mind>>
<<set $saveMindExp to $MindExp>>
<<set $saveMoral to $Moral>>
<<audio "traveling" stop>> <<audio "file3A" play loop>>
<</nobr>><div class="passagetext">
<<fadein 5s>><center><img src="images/File 3/A Night in Amazonia.png" width="800px"></center><</fadein>>
<center><<button [[Wake up| Amazonia01]]>><</button>></center>
</div><<audio "file3A" play loop>> <<set $actualMission to "File3Masc">> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "Amazonia01">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/IntroAmzonia1.png"></center>
A violent shake ripped me from a deep sleep. My eyes shot open to straw and splintered wood, the air thick with the smell of unwashed bodies. A barn? Around me, other men were being kicked and hauled to their feet, shoved into a shuffling line. Before I could fully process where I was, a figure loomed over me. A tall woman with severe blonde hair, her body encased in a stark black and white uniform. Her leather-gloved hand cracked across my face.
<<speechCivil "randomFem" "''Stranger:''">>
Going to lay there all day, primate? Get in line with the other curs before I give you a reason to whine.
<</speechCivil>>
I scrambled into the line, the sting on my cheek a fresh reminder of the rules. Another day, another piss on my future grave. The woman's sharp commands echoed off the damp stone walls as she herded us into the subterranean service arteries of some vast estate. A hotel? A private mansion? The scale of it was impossible to grasp.
As we shuffled past kitchens, laundries, and storerooms, the facts began to surface, sharp fragments in the fog of my mind. I was a slave. I'd arrived yesterday, a substitute for someone else. They didn't call it slavery, of course. They had cleaner words for it, like 'Restitution Work.' A clean name for a dirty business. Most of the men here were convicts, paying a debt to the Matriarchy.
But my final memory was the most chilling of all. I was not a prisoner. I had volunteered for this hell.
<center>@@.btnUI;<<button [[Where the heck is she taking us?|Amazonia01B]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia01B">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/IntroAmazonia2.png"></center>
We were herded into cramped, communal showers, given precisely ten minutes under the lukewarm spray. From there, we were moved to a changing room and issued basic, identical work clothes. As we dressed, the blonde woman strode into our midst, her voice sharp enough to cut glass.
<<speechCivil "randomFem" "''Head of Service:''">>
Listen up, you dregs. For the next six months, you will perform the most demeaning and monotonous tasks at this academy, serving the future elite of Amazonia. You will be on your best behavior. If I see any one of you idle for even a second, you will regret ever being born. I will now call your names and assign your daily duties. Is that understood?
<</speechCivil>>
A ragged chorus of "Yes, Miss" filled the steamy air.
As she began reading from her list, another piece of my memory slotted into place, cold and sharp. The mission objective. The man I was here to find—Robert—was one of these laborers. He had vanished from this very academy a week ago. Last seen in the laundry. Reported missing by this same woman when he failed to appear for the evening census. My job was to blend in, pick up his trail, and bring him back to Lucy. Alive.
<<speechCivil "randomFem" "''Head of Service:''">>
$lastName! You're assigned to the laundry. Find Chester and Joey. They will brief you on your duties. Move it.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Right away, Ma'm!|Amazonia01C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Say nothing and go to your workplace|Amazonia01C]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia01C">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/IntroAmazonia3.png"></center>
I found the laundry, a cavern of damp heat and the drone of machinery. Two other males were already at work. They gave me a weary welcome and a quick rundown of the routine: wash, dry, iron, fold. Eight hours of it, with a ten-minute break every two. They mentioned we were supposed to get a meal at some point, but the way they said it suggested I shouldn't hold my breath.
<<speechCivil "random1" "''Joey:''">>
So, what's your story? What'd they get you for?
<</speechCivil>>
He asked the question over the crackle of a small radio, his iron pressing down on a seemingly endless pile of identical socks.
<<speechMe $avatarMe "''$name:''">>
I'd rather not get into it.
<</speechMe>>
<<speechCivil "random1" "''Chester:''">>
That bad, huh? How much time you doing?
<</speechCivil>>
The other one, Chester, pressed on, his curiosity a brief distraction from the monotonous work.
<<nobr>><center>@@.btnUI;<<button [[We'll have time to get to know each other, don't worry|Amazonia01D]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Look man, I just want to get over this|Amazonia01D]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia01D">>
<</nobr>><div class="passagetext">
I focused on my work, letting their chatter fade into the background hum of the machines. My real task was formulating a plan. I needed to ask about Robert, but any question had to be perfectly calibrated. A hint of sympathy for a fugitive could earn me a punishment far worse than this drudgery. Getting out of here was inevitable, but drawing unnecessary attention was a tactical error I couldn't afford. My mind raced as my hands folded endless streams of identical uniforms, intimate apparel, and bed linens. I would use my first ten-minute break to find someone who knew him, someone who saw something.
My concentration was shattered by a wave of laughter that washed into the laundry room. A clique of schoolgirls strolled in as if they owned the place, perching on the washing machines and lighting cigarettes. The sharp scent of their smoke cut through the smell of bleach. Their loud, frivolous chatter about horoscopes felt like a physical intrusion. I couldn't stop the flicker of annoyance that crossed my face.
<center><img src="images/File 3/LindaSmoking.jpg"></center>
<<speechCivil "linda" "''Linda:''">>
What are you staring at? Do your work. We won't bother you if you don't bother us. And you won't be telling anyone we were here. Understood, male?
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[I'm sorry girls, I was just too lost in my thoughts. Excuse me.|Amazonia02]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Hey, I don't know who you are and if they find us here I'm going to get into trouble. Please go away!|Amazonia02B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia02">>
<</nobr>><div class="passagetext">
<<speechCivil "bella" "''Bella:''">>
Look at him, Linda. I think you actually scared him. What a pathetic creature. No wonder he ended up here, cleaning our laundry like the good little slave he is.
<</speechCivil>>
Their laughter echoed off the damp tiled walls, a chorus of casual contempt. The one called Linda seemed to relish it, adding her own stream of increasingly degrading insults. I kept my head down, my hands methodically folding, hoping their boredom would eventually outweigh their cruelty. But it was no use. Engaging them, even with a single glance, had been a critical error.
The rules were clear: we were not to interact with the students unless directly addressed. By looking at them, I had initiated contact. I had broken the rules.
<<nobr>><center>@@.btnUI;<<button [[Miss, please...|Amazonia02C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm not sure I've been trained to deal with this|Amazonia02C]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia02B">>
<</nobr>><div class="passagetext">
<<speechCivil "bella" "''Bella:''">>
Who gave you permission to speak, you filthy animal? You don't look at us. You don't breathe in our direction unless we tell you to. Your only purpose is to wash the filth from our clothes, not to offer your worthless opinions.
<</speechCivil>>
Her spit landed on my cheek, a warm, vile insult. The other girls' laughter erupted around me, a predatory chorus feeding on my humiliation.
I stared at a crack in the concrete floor, making myself small, making myself nothing. I hoped my stillness would bore them, that their cruelty would exhaust itself. But it was a fatal miscalculation. I had broken their most fundamental rule. And in doing so, I had just given them exactly what they wanted: a justification.
<center>@@.btnUI;<<button [[Fuck, fuck, fuck|Amazonia02C]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia02C">>
<</nobr>><div class="passagetext">
The taunts soon bled into action. They formed a tight circle around me, their physical presence a palpable threat. Hands shot out, shoving me, while others began to systematically undo hours of my work, scattering the neatly folded clothes across the grimy floor. My two coworkers kept their heads down, their silence a clear message: You are on your own. A cold rage simmered in my gut, but to act on it would be suicide.
<<speechCivil "linda" "''Linda:''">>
You made a mistake, male. We could say you laid a hand on us. Who do you think they would believe? They would send you somewhere so much worse than this. Your word is worth less than the dirt under my nails.
<</speechCivil>>
She was right. I was property. An object. To be kicked out of this place would mean the end of my mission. There was only one path left. I had to debase myself. I had to offer them a performance.
<<speechMe $avatarMe "''$name:''">>
Please, my ladies, forgive my insolence. I meant no disrespect. It is only... my brother has gone missing, and I have been tasked with finding him. His absence weighs on me. I beg for your mercy. It will not happen again.
<</speechMe>>
I pitched my voice in the theatrical, chivalrous tone they forced us to learn. A mockery of deference they seemed to enjoy.
<<speechCivil "linda" "''Linda:''">>
That's better, scum. Your pathetic story is of no interest to me. But... if your brother is the greasy-haired one with the thick glasses who used to work this station, then yes. I know exactly where he is. I saw him just yesterday. And I'm not going to tell you a thing.
<</speechCivil>>
The description hit me like a physical blow. An old, bald, decrepit man. It was Robert. Against all odds, this disastrous confrontation had just yielded my first solid lead.
<center>@@.btnUI;<<button [[Yes! He's the one!|Amazonia02D]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia02D">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Yes! Yes, my lady, that is him! Bald and old! Please, I beg you, tell me where he is. I will do anything. I am yours to command.
<</speechMe>>
The other two males shot me looks of pure shock.
A slow, predatory smile spread across Linda's face. In my desperation, I had handed her the very weapon she craved. Now, she would set the price.
<<speechCivil "linda" "''Linda:''">>
I believe you mean we are yours to command. Your friends here were also very insolent. We will require reparations from all of you. Isn't that right, Bella?
<</speechCivil>>
Her sycophants nodded and giggled. The camaraderie from Chester and Joey curdled into pure resentment. They were just as powerless as I was, and now they were being dragged into the consequences of my gamble.
<<speechCivil "linda" "''Linda:''">>
All of you. Follow me to the study room. Betsy, Cathy, you stand guard at the door. No interruptions. And here I thought today was going to be boring. Now... on your hands and knees. And crawl.
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>> <<if $RandomNumber2 > $Corruption>>
<<nobr>><center>@@.btnUI;<<button [[Obey|Amazonia Schoolgirls Sex Scene]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Avoid the situation and try to negotiate|Amazonia Schoolgirls Negotiation]]>><</button>>@@</center> <</nobr>>
<<else>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[Obey|Amazonia Schoolgirls Sex Scene]]
<span style="color:#438ad1">==Avoid the situation and try to negotiate==</span>
<</if>>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls Sex Scene">>
<</nobr>><div class="passagetext">
We crawled in as they cleared the way for us to the study room. They pulled a couple of sex toys out of their schoolbags, which I initially thought they wanted to use on themselves. They were a pair of black dildos with straps to attach them. They started rubbing them on our faces, laughing and ordering us to stick out our tongues and lubricate their fake members, laughing at our humiliation.
<<speechCivil "linda" "''Linda:''">>
Finally! Our own little slaves! I'm so tired of using my mother's. I can't wait to graduate and get one of my own.
<</speechCivil>>
Chester, Joey, and I were on our knees, playing their little game, defeated and without a chance to escape. Bella made us put our hands behind our backs, tied them up, and controlled every one of our movements. She tied dildos to our faces while Linda sat on one of the desks and pulled her panties down in front of us.
Bella finished attaching the toys to our mouths, then sat beside Linda, spreading her legs as far apart as possible and rubbing her pussy in anticipation of what was to come.
<<speechCivil "bella" "''Bella:''">>
Me too, darling. Don't get me wrong; I love it when we fuck together, but sometimes it's fun to have a little doggy of your own, isn't it?
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Holy cow, what teen hormones can do!|Amazonia Schoolgirls Sex SceneB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[These girls are really sick in the head|Amazonia Schoolgirls Sex SceneB]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3A" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls Sex SceneB">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
She grabbed Chester by the chin and slowly pulled him toward her pussy. She had him tease her with the tip while she pinched her clit. Meanwhile, her friend Linda enjoyed the view. Her smile grew bigger as she noticed Chester getting harder.
<<speechCivil "linda" "''Linda:''">>
Look at this slut getting rock hard at the sight of a schoolgirl. You know girls like us can't own a man until we finish school. It's strictly forbidden for a man who isn't ours to touch or even look at us. You could get into big trouble for what you're doing here, mister! Oh, and you too.
<</speechCivil>>
She said this while looking at me and using her fingers to spread her labia and expose her hole. I'd be lying if I said I didn't stare, feeling my crotch begin to pulse. After all, they were beautiful, whimsical young girls, and I wasn't immune to their carnal charms. She gently slapped her pussy to let me know she was ready. I came closer and slowly penetrated her with my mouth-dildo. Just like she wanted me to.
My eyes became fully occupied with the sight of her precious womanhood, and my nostrils were flooded with her intimate scent. I began to get harder as I used my face to fuck her.
<center>@@.btnUI;<<button [[🡆|Amazonia Schoolgirls Sex SceneC]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls Sex SceneB">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 3/Schoolgirls3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/Schoolgirls3.png"></center>
<<speechCivil "bella" "''Bella:''">>
You know what, Linda? I don't think we're committing any illegality here. After all, if you look closely, they're not actually touching us. I'll never let a vulgar laundry man touch me with their bare hands. Who knows where they've been or what they've done? I bet they sniff our underwear when no one's watching.
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
Of course they do. Look at them! They can't even control their own bodies. So disgusting! Now we know why the Matriarchs say you're only useful for one thing. But you two can't even do the one task you're given. If you could, you'd be professional breeders instead of pathetic lowlifes working for students like us.
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
Girls like us may be at the bottom of the female prestige pyramid for now, but guys like you only exist to serve us. How pathetic is that? It sucks to be even lower, right?
<</speechCivil>>
<center>@@.btnUI;<<button [[And to think that someday, someone will give them a position of power!|Amazonia Schoolgirls Sex SceneD]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<audio "wet-rub" stop>> <<audio "fem-evil-laugh-1" play>> <<audio "fem-evil-laugh-2" play>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls Sex SceneD">>
<</nobr>><div class="passagetext">
They joked and laughed as they used us in every position possible. From the other side of the room, Joey looked on with a massive erection, secretly hoping they would use him too. But it seemed the girls were having fun making a cuck out of him. After making us fuck them with our faces for a while, they took a couple of minutes to rest and remove our mouth accessories. I thought they would be done by now, but I was wrong. Bella seemed satisfied, but Linda's face showed that she was just getting started. She was hungry for both lust and humiliation.
<<speechCivil "bella" "''Bella:''">>
We still have a few more minutes left before the bell rings. Should we head out or do you have other plans?
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
I'm not done yet, baby. I think we can still have a lot of fun here.
<</speechCivil>>
She took some colorful collars out of her bag and handed them to Bella so she could put them on us.
<<speechCivil "linda" "''Linda:''">>
Oh, and make them wear our panties too. I can't wait to see how good they look!
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentBody = $Body + 10 + $plusBody>><<set $RandomNumber to random(1,100)>>
[[Try to convince them you can top them|Amazonia Schoolgirls BODY roll]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Do not resist and obey|Amazonia Schoolgirls OBEY]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Avoid the situation and try to negotiate|Amazonia Schoolgirls Negotiation]]>><</button>>@@</center>
<<else>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==Avoid the situation and try to negotiate==</span>
<<set $percentBody = $Body + 10 + $plusBody>><<set $RandomNumber to random(1,100)>>
[[Try to convince them you can top them|Amazonia Schoolgirls BODY roll]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Do not resist and obey|Amazonia Schoolgirls OBEY]]>><</button>>@@</center>
<</if>>
</div><<audio "file3A" play loop>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Schoolgirls OBEY">>
<</nobr>><div class="passagetext">
I decided it would be best to go with the flow and not contradict them. After all, they were schoolgirls, at the bottom of the female prestige pyramid, yet still important in this world. They untied our hands, made us get completely naked, and then made us wear their panties before tying us up again. This time, they made Joey come and kneel with us. You could see the excitement on his face.
<<speechCivil "linda" "''Linda:''">>
Oh, look at this fella! He's so happy we invited him in! Do you want some of this?
<</speechCivil>>
She said rubbing one of her toys over her pussy on Joey's face. He was almost drooling at the sight.
<<speechCivil "bella" "''Bella:''">>
Put it inside. Let him see how much more worthy a piece of plastic is of your skin than he is.
<</speechCivil>>
Linda did as her friend advised and began fucking her moist pussy while Joey licked his lips.
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsOBEY2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsOBEY2.png"></center>
<<speechCivil "random1" "''Joey:''">>
Please, ma'am. I always wanted to be a professional breeder, but my own misery and stupidity brought me here. I'll never taste a woman again. Have mercy and let me clean your toy with my tongue. That's all I'm asking for!
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Wow. Poor guy|Amazonia Schoolgirls OBEYB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[How can you be such an ass-kisser?|Amazonia Schoolgirls OBEYB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Pathetic|Amazonia Schoolgirls OBEYB]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Schoolgirls OBEYB">>
<</nobr>><div class="passagetext">
Joey's display of absolute servility seemed to amuse Linda and Bella immensely. It was a calculated move on his part, a desperate bid for sympathy. And it worked. The two girls, playing the part of magnanimous goddesses, decided to grant his unspoken wish.
<<speechCivil "bella" "''Bella:''">>
What a good boy we have here! I will not deny that his humiliation is making my pussy wet again.
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
I would be lying if I say it had no effect on me. He's such a pitiful creature I'm thinking about letting him fuck me, just to let him feel once what he'll never feel again!
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
But Linda, we could get in serious trouble if anyone finds out...
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
Hush. The door is guarded. No one will find out. You there. Answer me. You have never been with a woman, have you?
<</speechCivil>>
<<speechCivil "random1" "''Joey:''">>
N-no, my lady. Never.
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
And how did you end up in this place?
<</speechCivil>>
<<speechCivil "random1" "''Joey:''">>
I failed my Breeder aptitude tests. I spoke back to my instructor... they said I would never be worthy of serving a lady. They sent me here.
<</speechCivil>>
A fresh wave of cruel laughter washed over him.
<center>@@.btnUI;<<button [[🡆|Amazonia Schoolgirls OBEYC]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "wet-rub" play loop>> <<audio "fem-evil-laugh-1" play>> <<audio "fem-evil-laugh-2" play>> <<nobr>><<set $lastPassage to "Schoolgirls OBEYC">>
<</nobr>><div class="passagetext">
<<speechCivil "bella" "''Bella:''">>
So, are you telling us that you're too stupid to inseminate a woman? That was your only job! How could you fail at the one thing men must know how to do?
<</speechCivil>>
He blushed and looked away. It was clear that he was embarrassed. Chester and I remained silent.
<<speechCivil "random1" "''Joey:''">>
I... I couldn't pass the oral test. I... I always ejaculated before finishing foreplay.
<</speechCivil>>
Suddenly, both girls exploded in laughter.
<<speechCivil "linda" "''Linda:''">>
Jesus, I can't believe my ears! And to think I was going to let you fuck me. Ha! You, the cute one!
<</speechCivil>>
She pointed at me.
<<speechCivil "linda" "''Linda:''">>
Come here and show this faggot how a real cock should behave! Now!
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Yes, Miss! Right away, Miss!|Amazonia Schoolgirls OBEYD]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Remain silent and do as you're told|Amazonia Schoolgirls OBEYD]]>><</button>>@@</center><</nobr>>
</div><<audio "file3A" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "wet-rub" play loop>> <<audio "fast-fuck-mf" stop>> <<nobr>><<set $lastPassage to "Schoolgirls OBEYD">>
<</nobr>><div class="passagetext">
She sounded so serious that I didn't want to make her wait. I felt really sorry for Joey. I had done this before and could do it anytime, but not him. This was probably the closest chance he would ever have, and I had to take it right in front of him.
I stepped forward, and Bella stroked my erection to make it harder for Linda, since my hands were tied.
<<speechCivil "bella" "''Bella:''">>
Ready?
<</speechCivil>>
I nodded, and she slowly put my cock inside her friend.
<<speechCivil "bella" "''Bella:''">>
Good boy!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsOBEY6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsROLL21.png"></center>
She squirmed and moaned as my cock penetrated her hole. According to their conversation, it was her first time, but she was relaxed and very much into it. Her friend, on the other hand, still didn't want to let the others touch her. She remained playing with herself, enjoying the view of her friend getting fucked by me while the other guys sat at her feet like obedient dogs. Linda began rubbing her pussy as she ordered me to move faster. I could feel her pussy contracting more and more. I presumed she would cum anytime now.
<<speechCivil "linda" "''Linda:''">>
Oh, yes! It feels so warm and hard! You'd make a perfect slave! Fuck me harder!
<</speechCivil>>
She squirmed and moaned as my cock perforated her hole. It was her first time according to their conversation, but she was relaxed and very much into it. On the other hand, her friend still didn't want to let the others touch her, so she remained playing with herself as she enjoyed the view of her friend getting railed by my and the other guys sitting at her feet like obedient dogs. Linda began rubbing her pussy as she ordered me to move faster. I could feel her pussy contracting more and more. I presumed she would be cumming anytime now.
<<speechCivil "linda" "''Linda:''">>
FASTER! GO FASTER OR I WON'T TELL YOU WHERE YOUR BROTHER IS!
<</speechCivil>>
<<set $percentBody = $Body + 10 + $plusBody>><<set $RandomNumber to random(1,100)>>
[[Try to keep the rythm|Amazonia Schoolgirls OBEY BODY roll]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<audio "file3A" play loop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "wet-rub" stop>> <<audio "fast-fuck-mf" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls OBEY BODY roll">>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentBody>> <<set $BodyExp += 18>><center><span style="color: green"> Roll Succeeded </span></center>
I closed my eyes and tried to use every ounce of control I had over my body. I pounded the little bitch as hard as I could, trying not to cum. After all, she was beautiful, and her pussy was tight. However, if I failed, I would jeopardize the success of my mission.
<<speechCivil "linda" "''Linda:''">>
I'm fucking cumming, oh my God! YES!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Please, please... May I cum too?
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Go ahead. Shoot your useless sperm right into my pussy!
<</speechCivil>>
I thanked her with all my heart and began releasing my load inside her. Her orgasm sucked out every last drop. After finishing, I fell to my knees, trying to catch my breath. She seemed very happy with my performance. She sat down at the table, and my sperm leaked onto the wooden surface.
<<speechCivil "linda" "''Linda:''">>
You've done well, boy. It's obvious you're not inexperienced or good for nothing. I'll tell you where I saw your brother, but don't ever cross my path again, or you'll regret it.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Miss. You won't see my face again.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Good.
<</speechCivil>>
<center>@@.btnUI;<<button [[So... Where is he?|Amazonia Schoolgirls ending scene]]>><</button>>@@</center>
<<else>> <<set $BodyExp += 18>> <<set $Moral -= 3>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsOBEYBODYROLL1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsOBEYBODYROLL1.jpg"></center>
I closed my eyes and tried to use every ounce of control I had over my body. I pounded the little bitch as hard as I could, trying not to cum. But after all, she was very beautiful, and her pussy was so tight that I couldn't resist the urge to fill that delicious cunt.
<<speechMe $avatarMe "''$name:''">>
Fuck, I can't hold it in! Please let me cum!
<</speechMe>>
She exploded in a burst of laughter.
<<speechCivil "linda" "''Linda:''">>
Go ahead. Shoot your useless sperm right into my pussy!
<</speechCivil>>
I thanked her with all my heart and began releasing my load inside her. She looked me right in the eye as I came inside her. Once I was finished, she grabbed my hair, pushed me down, and made me suck my cum right out of her pussy.
<<speechCivil "linda" "''Linda:''">>
You made this mess. Now it's time to clean it up.
<</speechCivil>>
She rubbed herself all over my mouth and face.
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsBODYROLLFAIL.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsBODYROLLFAIL.jpg"></center>
Upon finishing, I fell to my knees, trying to catch my breath. She seemed rather disappointed in me.
<<speechCivil "linda" "''Linda:''">>
Such a pity. You were promising at first, but oh, men can't be trusted. I'll tell you where I saw your brother, but don't ever cross my path again, or you'll regret it. Do you hear me? I'm only doing this because I want you to leave St. Grace and never come back. If you tell anyone what happened here, I'll be dishonored forever. If that happens, I'll make sure to get rid of you. Are we clear?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Miss. I'll make sure you won't see my face again.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Good.
<</speechCivil>>
<center>@@.btnUI;<<button [[So... Where is he?|Amazonia Schoolgirls ending scene]]>><</button>>@@</center> <</if>>
</div><<audio "file3A" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls ending scene">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
She gestured with her hand to ask for a minute. On the other side, her friend wasn't done, but it appeared she had no intentions to gift us with her orgasm. She pushed Joey's head off with her foot. Our presence didn't amuse her as much as it amused Linda. She began dressing up and Linda followed her.
<<speechCivil "linda" "''Linda:''">>
Your brother. The one who disappeared. He's at my aunt's estate, cleaning her pool. Been hiding there ever since he ran.
<</speechCivil>>
She lit a cigarette, the flare of the match illuminating her smug expression.
<<speechMe $avatarMe "''$name:''">>
My lady... is he safe? I don't understand... your aunt knows the Enforcers are searching for him...
<</speechMe>>
Linda and Bella shared a look of pure, condescending amusement.
<<speechCivil "bella" "''Bella:''">>
You really are a simple creature, aren't you? This was never about helping him.
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
My aunt enjoys collecting strays. Especially the pathetic ones she can break. She offered him shelter in exchange for his absolute servitude. But I would move quickly, if I were you. Her interest in new toys fades fast. And when she's bored, she hands them over to the Enforcers. Especially if they prove to be failures. Like your friend here.
<</speechCivil>>
She pointed at Joey's erection, which was even bigger and harder than before.
<<speechMe $avatarMe "''$name:''">>
Your mercy is a gift, my lady. Thank you.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
I am bored with this game. Get out of my sight. If I ever see your face again, I will have you sent to the mines. Leave this academy now. Run. Your friends stay here.
<</speechCivil>>
I bowed my head in a final gesture of submission and scrambled into my work clothes. A glance at Chester and Joey was a sharp, bitter pill. They were the price I had paid for this information. I didn't dare test her patience further. I turned and walked out, the sound of the door guards' mocking laughter following me as I fled.
<center>@@.btnUI;<<button [[Be on your way|Amazonia Interlude AMAZON MALE]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls Negotiation">><<set $Moral -= 2>> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
<<speechMe $avatarMe "''$name:''">>
Please, my lady, I beg you. You have had your sport with us. I only ask for this one piece of information. Please tell me where my brother is.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
And why would I end my fun so soon? Your desperation is... entertaining.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
It's just... My lady, it is a source of great shame...
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Spit it out, male. What is it?
<</speechCivil>>
<center><img src="images/File 3/LindaBellaLaugh.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
My body... it refuses to obey. The stress of my brother's situation... it has rendered me useless to you. I cannot perform my function. Forgive me, my lady. I am broken.
<</speechMe>>
<center>@@.btnUI;<<button [[🡆|Amazonia Schoolgirls NegotiationB]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls NegotiationB">>
<</nobr>><div class="passagetext">
<<speechCivil "linda" "''Linda:''">>
This whining is becoming tedious. So, you are defective? Useless to me? And here I was, starting to be amused. I am no longer satisfied. I see no reason to give you what you want.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
No, my lady, please... look at them.
<</speechMe>>
I gestured toward Chester and Joey, my voice dropping to a conspiratorial whisper.
<<speechMe $avatarMe "''$name:''">>
They are untouched. Eager. They will serve you completely, for as long as you desire. They crave the attention of a true mistress. My own body is broken by worry... but theirs... theirs are yours for the taking. An offering. For the information.
<</speechMe>>
I was selling them to the Devil to save my mission, and the guilt was a knot in my gut. But there was no other move to make. Linda considered the offer, her eyes gleaming as she weighed the value of two fresh toys against the single piece of information I craved. Bella, as always, was a silent mirror of her leader's expression.
<<speechCivil "linda" "''Linda:''">>
Very well. I accept your offering. These two will be my secret pets, and I will give you what you want. But know this: they will honor this bargain, or I will make what is left of their lives a living hell. Do you understand?
<</speechCivil>>
Her threat hung in the air, cold and absolute. Joey nodded eagerly, his eyes wide with a terrifying kind of joy. Beside him, Chester gave a slow, defeated nod, his face a mask of resignation. He was now collateral damage in a game he never knew he was playing.
<center>@@.btnUI;<<button [[So, where's my brother?|Amazonia Schoolgirls NegotiationC]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls NegotiationC">>
<</nobr>><div class="passagetext">
She gestured with her hand to ask for a minute. On the other side, her friend wasn't done, but it appeared she had no intentions to gift us with her orgasm. She pushed Joey's head off with her foot. Our presence didn't amuse her as much as it amused Linda. She began dressing up and Linda followed her.
<<speechCivil "linda" "''Linda:''">>
Your brother. The one who disappeared. He's at my aunt's estate, cleaning her pool. Been hiding there ever since he ran.
<</speechCivil>>
She lit a cigarette, the flare of the match illuminating her smug expression.
<<speechMe $avatarMe "''$name:''">>
My lady... is he safe? I don't understand... your aunt knows the Enforcers are searching for him...
<</speechMe>>
Linda and Bella shared a look of pure, condescending amusement.
<<speechCivil "bella" "''Bella:''">>
You really are a simple creature, aren't you? This was never about helping him.
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
My aunt enjoys collecting strays. Especially the pathetic ones she can break. She offered him shelter in exchange for his absolute servitude. But I would move quickly, if I were you. Her interest in new toys fades fast. And when she's bored, she hands them over to the Enforcers. Especially if they prove to be failures. Like your friend here.
<</speechCivil>>
She pointed at Joey's erection, which was even bigger and harder than before.
<<speechMe $avatarMe "''$name:''">>
Your mercy is a gift, my lady. Thank you.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
I am bored with this game. Get out of my sight. If I ever see your face again, I will have you sent to the mines. Leave this academy now. Run. Your friends stay here.
<</speechCivil>>
I bowed my head in a final gesture of submission and scrambled into my work clothes. A glance at Chester and Joey was a sharp, bitter pill. They were the price I had paid for this information. I didn't dare test her patience further. I turned and walked out, the sound of the door guards' mocking laughter following me as I fled.
<center>@@.btnUI;<<button [[Be on your way|Amazonia Interlude AMAZON MALE]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "fast-fuck-mf" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY roll">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentBody>> <<set $BodyExp += 18>> <center><span style="color: green"> Roll Succeeded </span></center>
I couldn't let Chester and Joey pay for my mistake. I had one asset left to play: my own body. My physical condition was clearly superior to theirs. Perhaps I could offer them a better deal, a trade that would satisfy their cruelty and get the others out of the line of fire.
<<speechMe $avatarMe "''$name:''">>
My ladies, a proposition. With all due respect, these bonds limit my ability to serve you to my fullest potential. Unleash my hands, and I will pleasure you both. At the same time.
<</speechMe>>
I shifted my weight, letting the muscles in my arms and shoulders strain against the ropes.
<<speechCivil "bella" "''Bella:''">>
He's much better built than the others, Linda. Do you really think he could manage both of us?
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
The offer has... merit.
<</speechCivil>>
They shared a conspiratorial smile. Bella started toward me to undo the knots, and a flicker of triumph ignited within me. But before she could reach me, Linda held up a hand.
<<speechCivil "linda" "''Linda:''">>
Wait. I don't trust him. He's too eager. Leave him tied. If he's as skilled as he claims, his hands are irrelevant.
<</speechCivil>>
Bella nodded and obeyed, dragging me toward Linda. She spat in her hand, made me stand up, and began pumping my cock hard. Linda opened her legs for me. Linda gestured, and Bella slowly penetrated her pussy with my cock. I rolled my eyes back as I felt her grasping at my cock.
<<speechCivil "linda" "''Linda:''">>
Let him do it himself, Bella.
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Schoolgirls BODY roll SuccessB]]>><</button>>@@</center>
<<else>> <<set $BodyExp += 18>> <<set $Moral -= 5>><center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -5 Morale </span></center>
I couldn't let Chester and Joey pay for my mistake. I had one asset left to play: my own body. My physical condition was clearly superior to theirs. Perhaps I could offer them a better deal, a trade that would satisfy their cruelty and get the others out of the line of fire.
<<speechMe $avatarMe "''$name:''">>
My ladies, a proposition. With all due respect, these bonds limit my ability to serve you to my fullest potential. Unleash my hands, and I will pleasure you both. At the same time.
<</speechMe>>
I shifted my weight, letting the muscles in my arms and shoulders strain against the ropes.
<<speechCivil "linda" "''Linda:''">>
Do you think we're stupid? There's no way we're letting you out of your bondage. How dare you suggest that?
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
Enough chit-chat! As a worker in St. Grace he is your property and you can use him as you like. What are you waiting for, Linda?
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
You're tight. You, smartass! Lay down face up over the desk. We're done talking.
<</speechCivil>>
<center>@@.btnUI;<<button [[Yes, Miss...|Amazonia Schoolgirls BODY roll FailB]]>><</button>>@@</center> <</if>>
</div><<audio "file3A" play loop>> <<audio "fast-fuck-mf" play loop>> <<audio "wet-rub" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY roll FailB">>
<</nobr>><div class="passagetext">
I decided not to get into trouble, so I did as she told me. She grabbed my penis, started pumping, and then put it inside her. She threatened me again if I dared to open my mouth one more time. Meanwhile, Bella did the same with Chester, who didn't seem affected by the situation. Poor Joey just stood there, stunned, cursing his luck and wishing he was one of us.
The girl was so tight, and she moved with such enthusiasm that I was getting dangerously close to exploding. I struggled to keep my composure, but she was determined to make my life impossible.
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsBODYROLLDOUBLE.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsBODYROLLDOUBLE.png"></center>
<<speechMe $avatarMe "''$name:''">>
Please, let me cum. I can't... I can't resist!
<</speechMe>>
Linda gave me a malicious smirk and began riding my cock harder. I was nearly about to explode.
<<speechCivil "linda" "''Linda:''">>
Go ahead. Shoot your useless sperm right into my pussy!
<</speechCivil>>
Unable to control myself, I began releasing my load inside her. She looked me right in the eye as I came inside her. She waited until I was finished to push my head down and made me clean the dripping cum out of her pussy.
<<speechCivil "linda" "''Linda:''">>
You did this mess. Now it's time to clean it up.
<</speechCivil>>
She rubbed herself all over my mouth and face. Upon finishing, I fell to my knees, trying to catch my breath. She seemed rather disappointed.
<<speechCivil "linda" "''Linda:''">>
Such a pity. You were promising at first, but oh, men can't be trusted. I'll tell you where I saw your brother, but don't ever cross my path again, or you'll regret it. Do you hear me? I'm only doing this because I want you to leave St. Grace and never come back. If you tell anyone what happened here, I'll be dishonored forever. If that happens, I'll make sure to get rid of you. Are we clear?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Miss. I'll be sure you won't see my face again.
<</speechMe>>
<<speechCivil "linda" "''Linda:''">>
Good.
<</speechCivil>>
<center>@@.btnUI;<<button [[So... Where is he?|Amazonia Schoolgirls ending scene]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "fast-fuck-mf" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls BODY roll SuccessB">>
<</nobr>><div class="passagetext">
She obeyed, sitting down at his side to enjoy the view as she caressed herself. Joey looked at her from a safe distance, trying not to explode at a scene that he hadn't imagined even in his wildest dreams. At first, it was difficult to maintain a steady rhythm without the support of my hands. It took me a couple of minutes to finally get the hang of it.
I drilled the girl's pussy, and she enjoyed it very much. She moaned and rubbed her clit every once in a while. This was good. If she was happy, she should be more cooperative, right? Her friend Bella was also having the time of her life. She even let Joey taste her pussy while she got off to the sight of her girlfriend getting fucked by a man. I bet that wasn't on her schedule also.
<<speechCivil "linda" "''Linda:''">>
Fuck! Your cock rubs me inside in all the right spots! I won't last much longer...
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsOBEYBODYROLL1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsROLL21.png"></center>
Rubbing her clit like a crazy animal, the girl started cumming all over my cock. Her throbbing pussy was sucking the seed out of me with each of her contractions. Asking for all of it until I was left dry. She fell on her back trying to recover her breath.
<<nobr>><center>@@.btnUI;<<button [[Looks like I kept my promise, M'am. Will you keep yours and tell me where my brother is?|Amazonia Schoolgirls ending scene]]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Are you all done, M'am? 'Cause I can still keep up for a while if you can|Amazonia Schoolgirls ROLL 2]]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3A" play loop>> <<audio "fast-fuck-mf" play loop>> <<audio "male-masturbation" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "muffled-mouth-covered-moan-female" stop>> <<audio "plaps" stop>> <<audio "male-masturbation" stop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls ROLL 2">>
<</nobr>><div class="passagetext">
<<speechCivil "linda" "''Linda:''">>
You're a good stallion, boy. I must admit that. I'm going to enjoy your body one last time before I tell you what you want to hear. Bella, Bella! Wouldn't you like to experience something so wonderful? I never would have guessed that such an illicit act would be so exquisite!
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
Are you sure about this, Linda? I don't know if...
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
Oh, come on, Bella! We're in this together. I would love to watch you get fucked by this stud. I saw how much you enjoyed watching me... Now it's my turn. Just once!
<</speechCivil>>
<<speechCivil "bella" "''Bella:''">>
Okay, then. One quick fuck, but that's it! Let me fuck him. It grosses me out less knowing that his cock has been inside you before.
<</speechCivil>>
This time, Bella took charge, and it was my job to satisfy her as I did with Linda. Linda, on the other hand, ordered Chester to fuck her, wanting to know if "all men were as good as I was." Chester nervously jerked off until he was hard enough to fuck her. Defeated, Joey had no choice but to watch the whole scene and pleasure himself alone.
We fucked the little brats for quite a while. I was nervous for Chester. I wasn't sure if he was going to be able to hold it in.
Against all odds, he endured more than I expected.
<<speechCivil "bella" "''Bella:''">>
This is getting boring, Linda. I want to do this myself. Get the hell off of me and lay on the floor, thrash!
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Schoolgirls ROLL 2B]]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "male-masturbation" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<audio "muffled-mouth-covered-moan-female" play loop>> <<audio "wet-rub" play loop>> <<audio "plaps" play loop>> <<nobr>><<set $lastPassage to "Amazonia Schoolgirls ROLL 2B">>
<</nobr>><div class="passagetext">
Linda seemed convinced by her friend's argument. They made us lie on the floor so they could control us. Linda got close to Joey, who was sitting down like a good puppy in front of us. Drooling to obey her capricious teacher.
<<speechCivil "linda" "''Linda:''">>
Look at this, boy. Take a very good look. This is the closes you'll ever get to a woman's pussy ever again!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/SchoolgirlsROLL22.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/SchoolgirlsROLL22.png"></center>
Giggling at his misery, they proceeded to sit on our cocks, ensuring that Joey had a perfect close-up view of their penetration. They exaggerated their moans and sounds of pleasure to increase Joey's martyrdom.
<<speechCivil "bella" "''Bella:''">>
Oh yes! Look how this cock stuffs my cunt! I bet you're masturbating thinking about what it's like to fuck a warm, moist pussy!
<</speechCivil>>
Joey masturbated harder as Bella became meaner and meaner to him. She was far more interested in Joey's suffering than in my performance.
<<speechCivil "random1" "''Joey:''">>
Please... Please, Lady. Let me finish! Let me shoot my load and touch your skin, knowing full well that I'll never have the pleasure of being inside you!
<</speechCivil>>
<<speechCivil "linda" "''Linda:''">>
Go ahead. Shoot your useless sperm onto us, you good-for-nothing!
<</speechCivil>>
Joey immediately ejaculated on both girls and fell on his back right after, completely exhausted. Bella was so turned on by the cuck situation, she warned Linda that she was about to cum. Linda approved of her climax as she also orgasmed, listening to her friend scream in pleasure, creaming all over my cock. Soon, the whole room was flooded with our fluids, and we just lied there, out of breath.
<center>@@.btnUI;<<button [[Looks like I kept my promise, ma'am. Will you keep yours and tell me where my brother is?|Amazonia Schoolgirls ending scene]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Interlude AMAZON MALE">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/IntroAmazonia3.png"></center>
I slipped back into the laundry, my absence apparently unnoticed. I resumed my duties, my mind racing while my hands performed the monotonous work. Escape was impossible until my shift was over. When the bell finally signaled our release, I returned to my bunk, changed into my street clothes, and prepared to leave the grounds.
We weren't slaves, not in name. We had "rights." Limited hours. The freedom to walk the streets, see a holovid, drink a coffee—always in our own designated, segregated spaces. The law was simple: never share the same floor as a woman, unless you were wearing her collar.
I clipped on the mandatory ID badge that marked me as property of the St. Grace Academy. Then I boarded the crowded, male-only transport bus, another face in a sea of weary men heading nowhere in particular. As the city slid by, the new information I had acquired began to connect with the data already in my head. My thoughts turned to Linda, and to her aunt.
<center>@@.btnUI;<<button [[🡆|Amazonia Interlude AMAZON MALEB]]>><</button>>@@</center>
</div><<audio "file3A" play loop>> <<audio "file3B" stop>> <<nobr>><<set $lastPassage to "Amazonia Interlude AMAZON MALEB">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/BreedingFarm.png"></center>
The Levy family was practically royalty, a powerful clan that funded the very academies designed to forge the next generation of the elite. Linda's aunt was in the Matriarch's inner circle, famous for her dynasty of 'children.' She'd borne a few herself, but most were adopted girls, hand-picked to carry the Levy name. She had sons, too, always her own blood—it was considered vulgar to grant your name to an adopted male. And the whispers said she personally groomed her boys for their careers as professional Breeders, using her own body for their final exams.
Breeders. The pinnacle of male achievement in this world. They were trained in academies, taught the arts of female pleasure, and valued for their fertility. They were at the top of our pyramid, which was still the absolute bottom of theirs. A Breeder who failed his fertility tests could still become a high-end prostitute, a coveted position. It was a golden dream for most men, when the alternatives were a life sentence as a laborer like me, a street-level whore, or the personal property of a cruel Mistress.
The law, written and enforced by women, offered no protection for us. We were a class of devils, lucky to be alive. But I had an ace they didn't. I wasn't trapped here. The Agency could pull me out at any time.
<center>@@.btnUI;<<button [[Now what was that woman's name?|Amazonia Interlude AMAZON MALEC]]>><</button>>@@</center>
</div><<audio "file3A" fadeout>> <<audio "file3B" volume 0 fadein>> <<nobr>><<set $lastPassage to "Amazonia Interlude AMAZON MALEC">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/LevyMansion.png"></center>
Then the name solidified in my mind, pulled from the depths of my conditioning: Catherine. Catherine Levy. Her mansion was a local landmark; the family didn't just live in the city, they owned it.
I got off the bus, and my feet found the path to her estate, moving with a certainty that wasn't my own—a ghost of a memory guiding me to her doorstep. I didn't make it to the gate. Two uniformed women detached themselves from the shadows of the entrance, their presence a solid wall. They didn't speak. They didn't have to. Their expressions, hard as the stone pillars they guarded, asked the only question that mattered: what was a creature like me doing here?
<<set $percentMind = $Mind + 30>> <<set $RandomNumber to random(1,100)>>
[[I came here to visit Ms. Levy. I have something very important to tell her!|Amazonia Ms. Levy Scene 1]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Ms. Levy Scene 1">>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentMind>> <<set $MindExp += 14>> <center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/File 3/MansionGuards.png"></center>
<<speechCivil "random1" "''Guard:''">>
Miss Levy is not to be disturbed. State your purpose.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I understand my lady is a very busy woman. I carry an urgent message for her, from the board at St. Grace Academy.
<</speechMe>>
The guard's expression remained hostile, but my words caused a flicker of hesitation. I pointed to the academy ID badge clipped to my shirt. That was the key. Without it, I was just another stray male, liable to be arrested on sight. After a tense moment, she gave a curt nod. "She is by the pool. Do not keep her waiting."
My internal clock started ticking. I had maybe two hours before the Head of Service would notice my absence and report me missing, just as she had with Robert.
I moved through the opulent mansion, a ghost in a world of wealth and power, until I emerged into a blindingly bright garden. It was a masterpiece of controlled nature, a riot of colorful flowers and gleaming white statues of goddesses. And there, beside a pool that was impossibly blue, reclined the lady of the house herself. She watched me approach, slowly removing her sunglasses to sweep a dismissive, analytical gaze over my entire body.
<<speechCivil "levy" "''Miss Levy:''">>
You are the messenger from St. Grace?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, my lady.
<</speechMe>>
I bowed my head, a deep and practiced gesture of subservience. My conditioning file had been clear: she expected to be treated like royalty. Winning her favor, gaining her protection, was the surest path to completing my mission.
<<speechCivil "levy" "''Miss Levy:''">>
Well? Deliver your message, boy. I do not have all day.
<</speechCivil>>
<<else>> <<set $MindExp += 14>> <<set $Moral -= 2>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center>
<center><img src="images/File 3/MansionGuards.png"></center>
<<speechCivil "random1" "''Guard:''">>
Miss Levy isn't expecting visitors. Are you lost, or are you a thief?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
No, I... I came from—
<</speechMe>>
Before I could finish, he barked an order to his subordinates.
<<speechCivil "random1" "''Guard:''">>
Take this trash to the Mistress. She will decide what is to be done with him.
<</speechCivil>>
Rough hands seized my arms, and I was hauled forward, my feet scrambling for purchase on the polished marble. They dragged me through opulent, cavernous halls until we emerged into a blindingly bright garden. A riot of colorful flowers and gleaming white statues of goddesses seemed to mock me as I was brought before the lady of the house herself, reclining beside her pool.
She slowly removed her sunglasses, her eyes performing a slow, clinical assessment of me, as if cataloging livestock.
<<speechCivil "levy" "''Miss Levy:''">>
That is a St. Grace uniform. Why are you trespassing on my property?
<</speechCivil>>
The guards shoved me forward, and I stumbled to my knees, bowing my head low. My conditioning file had been clear: she demanded to be treated as royalty. Gaining her protection was the only way to shield myself from the Order Enforcers. It was my only path forward.
<<speechMe $avatarMe "''$name:''">>
Yes, my lady.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Well? Speak, boy.
<</speechCivil>>
<</if>>
<<nobr>><center>@@.btnUI;<<button [[Respectfully ask for your brother|Amazonia Ms. Levy Scene 1B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Get on your knees and beg|Amazonia Ms. Levy Scene 1B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Ms. Levy Scene 1B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
My lady, I beg your forgiveness for this intrusion. I am searching for my brother, Robert. A source suggested he might have found his way here. I only wish to know that he is safe. I will do anything you ask. Anything. I am at your mercy.
<</speechMe>>
Her silence stretched for a long moment, a calculated pause designed to let me stew in my own fear.
<<speechCivil "levy" "''Miss Levy:''">>
On your feet.
<</speechCivil>>
I obeyed instantly.
<<speechCivil "levy" "''Miss Levy:''">>
Turn.
<</speechCivil>>
I turned, my back exposed to her unseen judgment.
<<speechCivil "levy" "''Miss Levy:''">>
You understand that everything has a price. That is good. Had you come here simply begging, I would have had you thrown out. Or worse. Your ID confirms you are from St. Grace. Explain your presence there.
<</speechCivil>>
I had to concentrate, to pull the narrative from the phantom memories of the DÆDALUS implant. The details were often hazy, like recalling a dream from a life I had never actually lived.
<center>@@.btnUI;<<button [[🡆|Amazonia Ms. Levy Scene 1C]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Ms. Levy Scene 1C">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
My lady, I will be completely honest. I am aware of my brother's crimes. I know he violated the Supreme Labor Division Law. I tried to reason with him, but his delusions ran too deep. The last I knew, the tribunal had shown him mercy—a sentence at St. Grace, a nod to his former status as a respected man of science. When he vanished, I volunteered to take his place. I thought I might find some clue as to where he went.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
A mercy he repaid by fleeing like vermin. Your loyalty is equal parts admirable and foolish. Do you understand that I could have you thrown in a dungeon for the rest of your life? You appear at my home, spinning tales and seeking a designated terrorist. A terrorist who moved against the Matriarch. My sister.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I am aware of my position, my lady. I am also desperate. Grant me the opportunity to serve you, and I will prove my worth. If your intention was to hand me over, you would have already called the Enforcers.
<</speechMe>>
A low, amused chuckle escaped her lips.
<<speechCivil "levy" "''Miss Levy:''">>
You are far too clever for your own good, boy. Very well. I accept your offer. You will serve me, and I, in turn, will tell you what has become of your brother. We have a deal.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[You won't regret it, Miss! I'll do anything!|Amazonia Ms. Levy Scene 1D]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[The things I do for the sake of humanity...|Amazonia Ms. Levy Scene 1D]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<audio "fem-evil-laugh-1" play>> <<nobr>><<set $lastPassage to "Ms. Levy Scene 1D">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Good boy. Now, drop your pants. Let me assess the asset you've just offered me. Don't keep me waiting.
<</speechCivil>>
I did my best to smile and proceeded to take my pants off for her to take a look.
<<speechCivil "levy" "''Miss Levy:''">>
Well now. Look at you. We are going to have a great deal of fun together, aren't we?
<</speechCivil>>
My mind was racing, cycling through a thousand failing strategies. It was blindingly clear what she expected of me, what she had always intended. My options were stark: submit to her whims completely, or attempt the impossible and try to talk my way out of it. A cold dread washed over me as I considered the consequences of refusing a woman like her. There was no good way out of this room.
<<speechCivil "levy" "''Miss Levy:''">>
Follow me, boy. We'll go to my favorite playground. Consider yourself privileged.
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<nobr>> <center>@@.btnUI;<<button [[I'm all yours, Miss. Just tell me what I need to do|Amazonia Miss Levy OBEY]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I don't know if I'm exactly what you're looking for, Miss|Amazonia Miss Levy NEGOTIATE]]>><</button>>@@</center> <</nobr>>
<<else>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==I don't know if I'm exactly what you're looking for, Miss==</span>
<center>@@.btnUI;<<button [[I'm all yours, Miss. Just tell me what I need to do|Amazonia Miss Levy OBEY]]>><</button>>@@</center> <</if>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy NEGOTIATE">><<set $Moral -= 5>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> -5 Morale </span></center>
<<speechCivil "levy" "''Miss Levy:''">>
I offer you my time, my attention... and this is how you repay my generosity? This is a transgression.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
My lady, please do not mistake my hesitation for ingratitude. I am not worthy. Upon entering the Labor Reserve, I took the Vow of Abstinence. My body is for labor, not for pleasure. It would be a profound dishonor... to you, to be touched by the hands of a common worker.
<</speechMe>>
A flicker of pure fury crossed her face. I had gambled on the one thing that could counter her whim: protocol. It was a foundational rule of their society. For a woman of her status to take a laborer to her bed was to stain herself with the filth of the lowest caste. Even her collared breeder held more prestige than I did. It was my only defense.
<<speechCivil "levy" "''Miss Levy:''">>
Your argument... has merit. You were not bred to please a woman of my standing. How careless of me, to even consider such a base creature for my bed. However... you do have a clever mouth. You proved that much already. You may not service me with your body, but that tongue... that is a tool I can still make use of. Wait for me by the pool.
<</speechCivil>>
<center>@@.btnUI;<<button [[Thank you so much!|Amazonia Miss Levy NEGOTIATEB]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy NEGOTIATEB">>
<</nobr>><div class="passagetext">
I bowed my head, murmuring my gratitude for her wisdom and mercy until she waved me away. I retreated to the edge of the pool to wait. A short while later, she returned, gliding back to her chaise longue. A breeder trailed behind her like a prize stallion, his physique perfect, his expression placid. She settled onto her seat and gestured for me to approach.
<<speechCivil "levy" "''Miss Levy:''">>
You aroused my curiosity, boy, only to disappoint me with your... limitations. However, that clever tongue of yours still owes me a debt. You will use it to worship my feet. This is your only chance to redeem your failure. Do not disappoint me a second time.
<</speechCivil>>
I gulped and stuck out my tongue to show her that I wouldn't back down this time. She started by leaning over my face and putting her fingers in my mouth. I held my ground as best I could, pleasing the woman with my tongue under her feet like a dog while her partners made out and touched themselves over my humiliation.
The heat was rising quickly, and soon, they wanted to go to the bedroom. They got up, and before they left, Miss Levy exclaimed
<<speechCivil "levy" "''Miss Levy:''">>
Guards! Lock this man in the barnyard right now! He's an accomplice of the traitor to the Matriarch!
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy BAD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Miss Levy Bad Ending">><<set $levyGoodEnding to 0>> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
The bodyguards appeared as if from nowhere, their hands like iron clamps on my arms. They dragged me from the opulent garden to a stone stable, the scent of hay and animal waste a stark contrast to the perfumed air of the mansion. I was thrown inside, and the heavy door boomed shut, plunging me into darkness. The mission was a catastrophic failure. I was trapped.
After a few minutes, the door creaked open, her silhouette framed against the blinding light.
<<speechCivil "levy" "''Miss Levy:''">>
I am a woman of my word. We made a deal. I will tell you where your brother is. I gave him to the Order Enforcers. And I will be doing the same with you. Perhaps you two can rot in the same cell.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Why?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I made him the same offer I made you. My protection in exchange for his servitude. He was a valuable asset, and I wished to acquire him. But, like you, he refused to engage in a simple transaction. He was of no further use to me.
<</speechCivil>>
I said nothing. The information was delivered. There was nothing more to say. She let out a small, derisive laugh.
<<speechCivil "levy" "''Miss Levy:''">>
I honor our agreement, and you offer only silence? Your kind will never learn manners. So ungrateful.
<</speechCivil>>
The door slammed shut again. I sat in the darkness, the straw pricking my skin, my mind racing for an escape vector that didn't exist. And then, cutting through the silence, a signal that should not have been possible. A clear, familiar voice, directly in my consciousness.
<<speechCapit "lucy" "''Lucy:''">>
Agent $lastName, do you copy? Can you hear me?
<</speechCapit>>
The transmission was unmistakable. But the channel was one-way. How was I supposed to respond? Could she read my thoughts as easily as she could speak into them?
<<nobr>><center>@@.btnUI;<<button [[Lucy? Is that you?|Amazonia Interlude 2 AMAZONIA]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I hear you loud and clear, over|Amazonia Interlude 2 AMAZONIA]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "wet-slurp-shlick" stop>> <<audio "milf-moaning-in-pleasure" stop>> <<nobr>><<set $lastPassage to "Miss Levy OBEY">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
You will begin by demonstrating your devotion. I am very generous with my property... when it performs to my satisfaction.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I pray my brother served you well, my queen. I trust he earned your... generosity.
<</speechMe>>
The words were a desperate probe, a baited hook cast into a dangerous current.
<<speechCivil "levy" "''Miss Levy:''">>
Silence. The time for questions has passed. You know the protocols for addressing a Lady. Now, close that pretty mouth before I decide to close it for you.
<</speechCivil>>
Her voice was a low, velvet purr, but beneath it was a current of pure command. It wasn't a suggestion; it was a rewriting of my own will. The choice to obey was no longer mine to make. She took her panties off, exposing herself and slapping her pussy exclaiming:
<<speechCivil "levy" "''Miss Levy:''">>
Let me see what you have. Now!
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Right away, Ma'm!|Amazonia Miss Levy OBEYB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You won't regret it|Amazonia Miss Levy OBEYB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Ready to taste a little piece of Heaven?|Amazonia Miss Levy OBEYB]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "wet-slurp-shlick" play loop>> <<audio "milf-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Miss Levy OBEYB">>
<</nobr>><div class="passagetext">
I immediately took my place between her legs and began to eat her out as sloppily as possible. She clutched my hair with her fingers and guided me to lick her slit from end to end. Her labia became swollen, and her clit became erect.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyOBEY1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 3/MissLevyOBEY1.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Oh, yes! You're doing so well! I can tell you enjoy being between my thighs like a good boy. You would make an excellent slave for me. Do you like my pussy juices, dear?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, Miss Levy. They taste like glory. I could be here with my tongue stuck inside you all day, enjoying every drop of your honey.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
You've got a nice tongue there, boy. You really know how to use it. After all, it seems it's buying you the ticket to your freedom.
<</speechCivil>>
I kept burying my face between her legs, flicking her clit with the tip of my tongue. I gave her the best I had, and as I was sealing the deal, I thought about how much easier this mission could probably be if I was a woman. No serving, no Order Enforcers, no hiding. I couldn't help but miss my freedom in my real world.
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy OBEYC]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "wet-slurp-shlick" stop>> <<audio "milf-moaning-in-pleasure" stop>> <<nobr>><<set $lastPassage to "Miss Levy OBEYC">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Okay baby boy, you're doing good! You've convinced me you know how to eat a pussy. Now let's see how you manage the backdoor. Follow me.
<</speechCivil>>
I made a move to stand, but her voice stopped me, cold and sharp. "On your knees." I froze. "Crawl."
My body obeyed before my mind could protest. I followed her through the grand corridors on all fours, my head bowed, trailing behind her like a dog on an invisible leash. She led me to her private chambers, a vast room scented with her perfume. I waited on the cold marble floor as she retrieved a collar of fine, black leather from a velvet-lined drawer.
She knelt before me, not as an equal, but as a priestess performing a rite. The cool leather encircled my neck, and the final, definitive click of the buckle sealed my fate.
<<speechCivil "levy" "''Miss Levy:''">>
This collar is my claim. It binds you to the House of Levy. From this moment forward, every thought in your head, every word from your mouth, and every action of your body belongs to me, and to my daughters. You are our property.
<</speechCivil>>
She pulled my hair and pressed my face into her ass, rubbing it until I could hardly breathe.
<<speechCivil "levy" "''Miss Levy:''">>
This is what you men are good for: eating a lady's ass. I could be here all day! Make sure you leave it clean. My other servant just happened to stick his cock in there a few hours ago, and I'm not sure if I've showered yet.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[I'll make it shiny, ma'am!|Amazonia Miss Levy OBEYD]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Say nothing and get on with your work|Amazonia Miss Levy OBEYD]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Miss Levy OBEYD">>
<</nobr>><div class="passagetext">
She lifted one leg onto the bed, giving me better access to her entire crotch. I did my best to lick, suck, and penetrate her asshole with my tongue.
<<speechCivil "levy" "''Miss Levy:''">>
Oh, just wait until I put you in chastity. I can't wait to see you with that cage on your cute, tiny cock.
<</speechCivil>>
I was caught off guard by her demand. I had never worn anything like it before, and it certainly looked painful if I couldn't control my erections. I wasn't sure how to react. I could follow her instructions and try to befriend her, or I could convince her that I could please her better without the cage. Or that I wouldn't be able to please her at all? If I failed to convince her of either of those, it would definitely put me in an interesting situation.
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<set $percentBody = $Body + $plusBody + 10>><<set $RandomNumber to random(1,100)>>
[[Not to be rude, my Lady, but are you sure you can cage this monster?|Amazonia Miss Levy BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[As you wish, my Lady. I would never dare to question you.|Amazonia Miss Levy OBEY 2]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I don't know if I'm exactly what you're looking for|Amazonia Miss Levy NEGOTIATE]]>><</button>>@@</center>
<<else>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==I don't know if I'm exactly what you're looking for, Miss==</span>
<<set $percentBody = $Body + $plusBody + 10>><<set $RandomNumber to random(1,100)>>
[[Not to be rude, my Lady, but are you sure you can cage this monster?|Amazonia Miss Levy BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[As you wish, my Lady. I would never dare to question you.|Amazonia Miss Levy OBEY 2]]>><</button>>@@</center> <</if>>
</div><<audio "file3B" play loop>> <<audio "blowjob" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY 2">>
<</nobr>><div class="passagetext">
I continued with my duty and received the cage from her. I put it on as instructed and stood quietly, waiting for her next command. She looked pleased to see me being so submissive.
<<speechCivil "levy" "''Miss Levy:''">>
You're such a good boy, aren't you? Willing to do everything your Mistress says? You've been very obedient, and I expect you to continue like this. I'll call one of my favorite breeders, and you'll watch closely as I demonstrate how I like to be fucked. Once you've learned, maybe I'll trust you enough to do it yourself. Is that clear?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes... my queen.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Lauren! Attend me. You have a new stablemate. You will be responsible for his training. Teach him my preferences.
<</speechCivil>>
She called out, her voice echoing with giddy ownership. A moment later, her prize breeder appeared, moving with a practiced, silent swiftness. He was handsome in a generic, forgettable way, his body a perfect specimen. He knelt beside me, his head also bowed.
<<speechCivil "random1" "''Lauren:''">>
As you command, Miss Levy.
<</speechCivil>>
His eyes met mine for a fleeting second, and in them, I saw an expression I couldn't quite decipher.
<<speechCivil "levy" "''Miss Levy:''">>
Now that we know you're amazing at eating a girl out, let's see how you do with a good ol' cock. I want to see you get Lauren as hard as you can!
<</speechCivil>>
Her command was delivered in a tone as flat and cold as polished stone. She fixed me with a stare that wasn't a look, but a physical weight, pinning me in place. There was no room for argument or disobedience in her gaze; only the absolute certainty of a woman who had never known her will to be questioned.
<<nobr>><center>@@.btnUI;<<button [[I'm sorry, Miss Levy. I can't, I just can't...|Amazonia Miss Levy NEGOTIATE]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Yes, Miss Levy. Whatever you wish|Amazonia Miss Levy OBEY 3]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "blowjob" play loop>> <<audio "plaps" stop>> <<audio "milf-moaning-in-pleasure" stop>><<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY 3">>
<</nobr>><div class="passagetext">
With the help of Miss Levy, I nodded my head and opened my mouth wide for Lauren. Her boy started to penetrate my mouth, and I tried not to gag.
<<speechCivil "random1" "''Lauren:''">>
Look, Ma! My cock fits perfectly inside his mouth! You've always had a good eye.
<</speechCivil>>
He said this as he began to fuck my mouth a little faster. Meanwhile, Miss Levy was thrilled to watch her favorite breeder fuck my face. My saliva thickened as he started entering me all the way to the back of my throat.
<<speechCivil "levy" "''Miss Levy:''">>
You're doing very well, Lauren. You're making me proud!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyOBEY6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyOBEY6.png"></center>
<<speechCivil "random1" "''Lauren:''">>
That's it, little slut. I need you to leave my cock dripping so I can show you how Mommy likes to get fucked. I'm going to show you how a real man pleases his woman
<</speechCivil>>
He grabbed my head and pushed it down until I started choking on his penis. When I thought I couldn't take it anymore, he pulled out, and they both laughed at my lack of experience.
<<speechCivil "random1" "''Lauren:''">>
He's really cute. Now I know why you want to make him your bitch.
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy OBEY 3B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "blowjob" stop>> <<audio "plaps" play loop>> <<audio "milf-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY 3B">>
<</nobr>><div class="passagetext">
He lay on the bed, stroking his hard cock to get it ready for her. Miss Levy dragged me by the collar and positioned me so that I had a front-row seat to her "incestuous" show. She positioned herself above Lauren, rolled her eyes, and rubbed her clit as she introduced his cock inside her.
<<speechCivil "levy" "''Miss Levy:''">>
Of all the breeders I've met in my life, you, Lauren, have the most delicious cock! Stand still, my love. I will bounce on your succulent cock. As you know, I love being on top!
<</speechCivil>>
She bounced up and down on her "son's" cock, grinding her pussy as I watched Lauren struggle to keep up. She was a true sex maniac, just like her niece.
<<speechCivil "random1" "''Lauren:''">>
Today you're especially restless, Mother. Your pussy is so good I can barely keep it inside!
<</speechCivil>>
<<speechCivil "levy" "''Miss Levy:''">>
Stop complaining, Lauren. You know well you're not allowed to cum before I do.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[What have I gotten myself into?|Amazonia Miss Levy OBEY 3C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Just a little more...|Amazonia Miss Levy OBEY 3C]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio "plaps" play loop>> <<audio "milf-moaning-in-pleasure" play loop>> <<audio "wet-slurp-shlick" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy OBEY 3C">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Lauren:''">>
Bitch boy, lick my mother's delicious, ripe fruit and show her you're useful for something, at least! Can't you see the lady needs to be served properly?
<</speechCivil>>
Miss Levy pushed my head toward her, and I began licking and sucking her pussy while Lauren went balls deep inside her. She started moaning, twisting, and screaming at us not to stop because she was very close to reaching orgasm.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyOBEY8.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyOBEY8.jpg"></center>
<<speechCivil "levy" "''Miss Levy:''">>
I'm cumming! I'm going to squirt all over your face. You hear me?
<</speechCivil>>
She held my head firmly in front of her pussy and began to release her liquid orgasm over her son's cock and onto me. She lay on the bed to rest for a minute.
<<speechCivil "levy" "''Miss Levy:''">>
Very good. I shall tell you where your brother is.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[These people are insane...|Amazonia Miss Levy GOOD ENDING]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm sure stranger things have been seen|Amazonia Miss Levy GOOD ENDING]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Thank you, Miss Levy!|Amazonia Miss Levy GOOD ENDING]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy GOOD ENDING">><<set $levyGoodEnding to 1>> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/MansionLivingRoom.png" width="800px"></center>
She led me from the basement back to the main living area, my body still humming with the echoes of the session. A servant materialized with a tray laden with tea, coffee, and pastries. She gestured for me to eat. A primal, gnawing hunger overrode any sense of decorum, and I devoured what she offered.
<<speechCivil "levy" "''Miss Levy:''">>
Your brother, I must tell you, lacked your… innate talent for servitude. You are a devoted creature. He was a poor investment.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you mean, my lady?
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I made him the same proposition. My protection in exchange for his collar. He was a valuable asset to the Matriarch, and I intended to acquire him. Unfortunately, he refused the terms of the acquisition. So, I liquidated the asset. I turned him over to the Order Enforcers.
<</speechCivil>>
The warmth from the tea vanished, replaced by a cold dread that coiled in my gut. The Order Enforcers. The one place I could not follow. The mission had hit a brick wall.
<<speechMe $avatarMe "''$name:''">>
You... You gave him to them.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I only understand the language of transaction, boy. He refused to be a rational actor. I presented him with an opportunity, and he declined. What else was I to do?
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Well, you could've said something before!|Amazonia Miss Levy GOOD ENDINGB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Don't argue with her|Amazonia Miss Levy GOOD ENDINGB]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy GOOD ENDINGB">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Oh, well. You are mine now. That means you are under my protection. I will contact the Order Enforcers. My dear friend Debbie will grant you access to your brother. They are likely keeping him in the lower levels. Do not fret. My collar ensures your safety. I will make the arrangements. Meanwhile, you can sleep in your little stable!
<</speechCivil>>
She swept from the room, leaving only the cloying scent of her perfume in her wake. A cold wave of panic washed over me. The Enforcers were coming, and I was now the collared property of a sadist. The mission was spiraling out of control.
And then, a new signal cut through the static of my own terror. It was a voice, clear and precise, appearing directly in my mind. A voice I knew. It was Lucy.
<<speechCapit "lucy" "''Lucy:''">>
Agent $lastName, do you copy? Can you hear me?
<</speechCapit>>
The transmission was unmistakable. But the channel was one-way. How was I supposed to respond? Could she read my thoughts as easily as she could speak into them?
<center><img src="images/Generic/Connecting.gif"></center>
<<nobr>> <center>@@.btnUI;<<button [[Lucy? Is that you?|Amazonia Interlude 2 AMAZONIA]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I hear you loud and clear, over|Amazonia Interlude 2 AMAZONIA]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentBody>> <<set $BodyExp += 14>><<set $colecLevy1 to 1>>
<center><span style="color: green"> Roll Succeeded </span></center>
<<speechCivil "levy" "''Miss Levy:''">>
Oh my! You're a naughty boy. Who would have thought you'd have such a character for a laborer? And such a nice cock. You really want to stick it inside me, huh?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, my lady. I get hard just thinking about how happy it'll make you. I can tell he can do much more without being trapped.
<</speechMe>>
Miss Levy seemed to consider it, but it was clear in her eyes that the decision had already been made. She had been looking at my cock with special regard from the beginning, and I had to take advantage of that.
<<speechCivil "levy" "''Miss Levy:''">>
You win, young man. You have convinced me that your cock belongs inside my pussy. Come here, and let me take that collar off." I think it'll look good on my breeder today. I would love to see him watch us. I bet he'll get a little jealous.
<</speechCivil>>
I turned my back and let her take it off. Then, she called a young man named Lauren.
<center><img src="images/File 3/MissLevyExposingPinUp.png"></center>
<<nobr>> <center>@@.btnUI;<<button [[Maybe her husband?|Amazonia Miss Levy BODY ROLL SUCCESSB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Must be her breeder|Amazonia Miss Levy BODY ROLL SUCCESSB]]>><</button>>@@</center> <</nobr>>
<<else>> <<set $BodyExp += 14>> <<set $Moral -= 3>><<set $colecLevy2 to 1>>
<center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
<<speechCivil "levy" "''Miss Levy:''">>
Who do you think you are by contradicting my instructions? If I tell you to put on your fucking cage, you will put on the fucking cage!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Miss, I'm so sorry. I didn't mean to offend you.
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
I will show you manners, boy. You'd better put that cage on if you really want to know where your brother is. Oh, and make sure to put this on too. That's what you get for being a brat.
<</speechCivil>>
Defeated, I put on the cage and corset she threw at me and awaited her next instructions. She took a strap-on dildo out of her drawer and began putting it on. A long, black phallus stood out from her belt. It scared me a little, but I remembered it was better to calm down and relax so it wouldn't be that bad.
<center>@@.btnUI;<<button [[Breathe deeply and relax the sphincter... It can't be that hard|Amazonia Miss Levy BODY ROLL FAILB]]>><</button>>@@</center>
<</if>>
</div><<audio "file3B" play loop>> <<audio "blowjob" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL FAILB">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/MissLevyStraponPinUp.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Tell me how much you want this goddess to give meaning to that boy pussy of yours.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I want to be yours so badly, my queen!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
Now that I know you like to brag about your cock, I'll show you one worth bragging about. Isn't it beautiful?
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Refusing is not an option|Amazonia Miss Levy BODY ROLL FAILC]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[It is! It is beautiful!|Amazonia Miss Levy BODY ROLL FAILC]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio "fem-evil-laugh-1" play>> <<audio "blowjob" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL FAILC">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Now that I know how well you can eat pussy and ass, I want to see you handle a cock. I bet you've never seen anything like this before, have you?
<</speechCivil>>
She started stroking the plastic artifact in a sensual way near my face and ordered me to start licking it. I stuck my tongue out and began licking it from the base to the tip, looking at her with my best puppy-dog eyes. She pushed my head and made me suck it.
<<speechCivil "levy" "''Miss Levy:''">>
That's nice. I love seeing you like this, boy. You have cock-sucking lips. I can feel it!
<</speechCivil>>
She exclaimed, fucking my face harder. I tried to keep it up without gagging, but sometimes it seemed impossible. For a moment, I thought to myself that maybe I had gotten a little too cocky, and it became crystal clear that her cock was the only one in the corral.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyBODY3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyBODY3.png"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Prepare your pathetic, loose ass, because I'm going to make you my mouth-whore. Show me your palm.
<</speechCivil>>
I offered her my right hand. She spat on it, and I rubbed the spit all over my asshole before teasing myself. I was certainly not prepared for this situation, but I had made my choices, and there was no way I was going to back out now. I knew what I was getting into when I came here, and I was going to make it right. I was going to find Robert.
<<speechCivil "levy" "''Miss Levy:''">>
Faster! I don't have all day! I'm a busy woman!
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy BODY ROLL FAILD]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "blowjob" stop>> <<audio "wet-rub" play loop>> <<audio "male-masturbation" stop>> <<audio "plaps" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL FAILD">>
<</nobr>><div class="passagetext">
I began fucking my asshole with one finger, then another, until I could fit half of them in. Maybe my penis didn't impress her, but I had trained my muscles enough to dilate faster.
<<speechCivil "levy" "''Miss Levy:''">>
You're good. Do you see how I have a good eye for sissies like you? I'm going to fuck that bratty ass and give you what you deserve. Put yourself in position!
<</speechCivil>>
I positioned myself in front of the fireplace and offered her my ass. I was determined to fulfill my mission, even if it meant enduring what most men in this world had to endure. She took her cock, which I had lubricated beforehand, spat on it a couple more times, once on her cock and once on my ass, and began by pushing the tip inside. A little moan escaped my mouth. She slapped me and started fucking me.
<<speechCivil "levy" "''Miss Levy:''">>
I really like how you sound, but I didn't say you could open your mouth.
<</speechCivil>>
She groaned and grabbed my hips as her body moved faster. Her big black cock was deep in my ass by now, and my breath was accelerating and getting heavier.
<<speechCivil "levy" "''Miss Levy:''">>
I love it when you react to my cock ripping your ass open. You can moan if you want, but don't you dare speak!
<</speechCivil>>
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>>
<<nobr>> <center>@@.btnUI;<<button [[Fuck... I think she's starting to reach my G-spot|Amazonia Miss Levy BODY ROLL FAIL ORGASM]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Try to leave your mind blank and endure|Amazonia Miss Levy BODY ROLL FAIL ORGASM]]>><</button>>@@</center> <</nobr>>
<<else>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==Try to leave your mind blank and endure==</span>
<center>@@.btnUI;<<button [[Fuck... I think she's starting to reach my G-spot|Amazonia Miss Levy BODY ROLL FAIL ORGASM]]>><</button>>@@</center> <</if>>
</div><<audio "file3B" play loop>> <<audio "blowjob" stop>> <<audio "wet-rub" stop>> <<audio "plaps" play>> <<audio "male-masturbation" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL FAIL ORGASM">>
<</nobr>><div class="passagetext">
I was embarrassed to admit it, but her cock was really having an effect on me. I suspected its angle was perfect for stimulating my prostate, or at least it felt that way. Of course, when I noticed my crotch, my semi-erect penis was begging to be free. It was getting uncomfortable, but I tried not to focus on that. Instead, I thought about her perfectly round breasts and how badly I wanted to suck them.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyBODY6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyBODY6.jpg"></center>
<<speechCivil "levy" "''Miss Levy:''">>
I don't need to look to know that your cock is hard and throbbing, eager to escape its confines. But not today. Are you enjoying it? Because I'm certainly enjoying the view of your rear from here.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I think I'm going to cum, Miss Levy. Your... Your cock is going to make me cum!
<</speechMe>>
<<speechCivil "levy" "''Miss Levy:''">>
That is just perfect. Go ahead and ejaculate with your dumb, useless, minuscule dick. I love watching a bitch cum for my cock!
<</speechCivil>>
I was barely listening to her. I felt the warm sperm start dripping all over the metal bars, and I came so hard that I fell to the floor because I couldn't hold up my legs.
<<nobr>> <center>@@.btnUI;<<button [[What is this wonderful feeling?|Amazonia Miss Levy BODY ROLL FAIL]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I had never felt this way before. Am I... floating?|Amazonia Miss Levy BODY ROLL FAIL]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[What has he done to me? I feel weakened, I can hardly think|Amazonia Miss Levy BODY ROLL FAIL]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio "plaps" stop>> <<audio "male-masturbation" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL FAIL">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
I have an eye for good bitches. You want to be a breeder, but you're not one of them.
<</speechCivil>>
She dragged me by the collar to the sofa and pushed my head against her cock once again.
<<speechCivil "levy" "''Miss Levy:''">>
You made a mess of it, you clean it.
<</speechCivil>>
My head was still spinning as the orgasm left my body, leaving me completely drained. I opened my mouth submissively and sucked her cock until she pushed my head away, saying, "Enough." She didn't even bother to climax; it seemed she just wanted to dominate me. I fell dizzily to the floor, and the last thing I heard was...
<<speechCivil "levy" "''Miss Levy:''">>
Guards! Lock this man in the barnyard right now! He's an accomplice of the traitor to the Matriarch!
<</speechCivil>>
<center>@@.btnUI;<<button [[What? What's going on?|Amazonia Miss Levy BAD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL SUCCESSB">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Lauren! Come here, boy! Today, you will put on the collar and be the bitch. I want to try out the stud who came knocking on my door today.
<</speechCivil>>
She exclaimed, gladly watching her main slave come running. A good-looking guy—maybe a little too average—appeared before us and also knelt before Miss Levy.
<<speechCivil "random1" "''Lauren:''">>
Yes, Miss Levy. As you wish.
<</speechCivil>>
He said, giving me a particular look. Maybe he felt threatened. He put on the collar, and Miss Levy made him sit down on the bed near us. Before beginning, she made him lick her pussy to lubricate it for my cock. You could tell the guy was raging with jealousy, but he still had to obey his mistress. She made me lie down, and then she sat down slowly to enjoy the feeling of my girth entering her. She moaned as I fully entered her.
<<speechCivil "levy" "''Miss Levy:''">>
Oh God! You were raised to be a worker, yet you have the spirit of a breeder!
<</speechCivil>>
With a mischievous smirk, she looked at him, going up and down the full length of my cock. He didn't look at her; he had his eyes fixed on my cock fucking her. She was truly enjoying making him jealous. I almost felt bad for him, but then I remembered that he wouldn't feel sorry for me otherwise. Despite everything, I couldn't deny that I was having a good time making her owner my bitch.
<center>@@.btnUI;<<button [[🡆|Amazonia Miss Levy BODY ROLL SUCCESSC]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "plaps" play loop>> <<audio "milf-moaning-in-pleasure" play loop>> <<audio "wet-slurp-shlick" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL SUCCESSC">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Can you see it? His cock is so good that I want to jump over it day and night! Take a good look, Lauren!
<</speechCivil>>
She grabbed his hair and pulled him close to her grinding genitals. Lauren looked devastated.
<<speechCivil "levy" "''Miss Levy:''">>
I'm really loving this, but you know what I'm really dying for? A good clit sucking, Lauren. How about that? I want you to make me cum over this good boy's cock. Understood? I want to see you put in some effort! You've become quite lazy lately.
<</speechCivil>>
<<speechCivil "random1" "''Lauren:''">>
Mom, stop treating me like this! I'm your son, not some random whore that no one knows. I should be the one fucking you!
<</speechCivil>>
Catherine opened her hand and slapped her "son" right in the face for his disrespect. It seemed that what they said about Miss Levy's breeders was true.
<<nobr>> <center>@@.btnUI;<<button [[These people are insane|Amazonia Miss Levy BODY ROLL SUCCESSD]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm sure stranger things have been seen|Amazonia Miss Levy BODY ROLL SUCCESSD]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[And I thought my relationship with my mother was problematic...|Amazonia Miss Levy BODY ROLL SUCCESSD]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio "plaps" play loop>> <<audio "milf-moaning-in-pleasure" play loop>> <<audio "wet-slurp-shlick" play loop>> <<nobr>><<set $lastPassage to "Amazonia Miss Levy BODY ROLL SUCCESSD">>
<</nobr>><div class="passagetext">
<<speechCivil "levy" "''Miss Levy:''">>
Don't talk to me that way, you little bastard! You should be grateful that I kept you as a breeder instead of selling you as a laborer. I'd gladly trade you for this man. Now, shut up and lick my pussy before I get tired of you!
<</speechCivil>>
He didn't even have the strength to look at me. He just did what his mother ordered and began eating her pussy while I fucked her hard. Every time I pounded her, her pussy was so wet that her juices splashed toward Lauren's face. I laughed inside, knowing that I had finally found someone more miserable than me.
/*<center><video autoplay muted loop>
<source src="images/File 3/MissLevyOBEY8.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/MissLevyOBEY8.jpg"></center>
<<speechCivil "levy" "''Miss Levy:''">>
Oh, yes, yes! I'm going to cum! Your cock is amazing, boy!
<</speechCivil>>
She creamed loudly all over my cock, spraying her fluids onto her "son's" face. She lay on the bed to rest for a minute.
<<speechCivil "levy" "''Miss Levy:''">>
Very good. I'll tell you where your brother is.
<</speechCivil>>
<center>@@.btnUI;<<button [[Thank you, Miss Levy!|Amazonia Miss Levy GOOD ENDING]]>><</button>>@@</center>
</div><<audio "file3B" stop>> <<audio "traveling" play>> <<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "Interlude 2 AMAZONIA">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/Generic/Connecting.gif"></center>
<<speechMe $avatarMe "''$name:''">>
Affirmative. I can read you. But... How is this possible? I was never briefed on direct mental contact.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Protocol is for dire emergencies only, Agent. This channel risks destabilizing the entire transfer conduit. It requires a colossal energy draw. Alex is piggybacking this signal on your Link's quantum entanglement signature. I'm in the DÆDALUS chamber with your physical body. We are breaking protocol because the situation is critical.
<</speechCapit>>
<<speechCapit "alex" "''Alex:''">>
Signal integrity confirmed, Agent $name. We have you.
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[Hey Alex!|Amazonia Interlude 2B AMAZONIA]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I guess you have something important to tell me|Amazonia Interlude 2B AMAZONIA]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" stop>> <<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "Amazonia Interlude 2B AMAZONIA">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Abort any escape plans, Agent. Stand by. Our intel confirms Levy is contacting Chief Deb, Head of the Order Enforcers. Deb is directly involved in Robert's case. You must make contact with her.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Affirmative, but Levy's accusation stands. <<if $levyGoodEnding == 0>>She has already labeled me an accomplice.<<else>>She can label me an accomplice at any moment.<</if>> The Enforcers will execute me on her word alone.
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
We have a tactical advantage, Agent. DÆDALUS archives suggest Chief Deb is a latent Link receptor. She's had a prior exposure.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Explain. What are the implications?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It means she's susceptible to memory implantation. We can create a shared history, a foundation of trust. If she is the key to locating Robert, you must exploit this vulnerability. Use her to get to him. Do you understand your objective?
<</speechCapit>>
<<nobr>><center>@@.btnUI;<<button [[But what exactly will she remember?|Amazonia Interlude 2C AMAZONIA]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Please tell me she's going to like me|Amazonia Interlude 2C AMAZONIA]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" stop>> <<audio "file3C" stop>> <<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "Amazonia Interlude 2C AMAZONIA">>
<</nobr>><div class="passagetext">
<<speechCapit "alex" "''Alex:''">>
The specifics of the memory are unpredictable. DÆDALUS will generate a scenario based on probabilistic alignment with her psyche and your established cover. We cannot control the content, only the emotional imprint. Expect a powerful positive association. It is your responsibility to exploit it.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And I'll share this memory?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
The memory will manifest for you simultaneously upon visual contact.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
That's all the time we have, Agent. The conduit is collapsing. We're cutting the feed. Good luck.
<</speechCapit>>
And then, silence. The foreign voices vanished from my mind, leaving me alone again in the dim light of the stable. The fear was still a cold knot in my stomach, but it was now overlaid with a fragile layer of reassurance. I had a new directive. I waited. After a few minutes, I heard someone peeking through the door. Perhaps trying to find out who had been locked up. I went over to ask for
[[Call him and start a conversation|Amazonia Lauren Optional Scene]]
<span style="color:#5DADE2; font-style: italic"> This will increase your Psyche Exp +30</span>
<center>@@.btnUI;<<button [[Ignore his presence and wait for Miss Levy to return|Amazonia Chief Deb Scene 1]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "black-hole" fadeout>> <<nobr>><<set $lastPassage to "Amazonia Lauren Optional Scene">><<set $MindExp += 30>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Lauren.
<</speechMe>>
I spoke the name quietly as he was turning to leave. He froze, then slowly turned back, his expression a mask of cautious mistrust.
<<speechCivil "random1" "''Lauren:''">>
Yes? What is it?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I was hoping we could talk. For a moment. If that is permitted.
<</speechMe>>
His eyes darted around the empty stable, checking for unseen observers. After a long moment of silence, he gave in and entered the horse cabin, sinking into the cushions of hay beside me, his posture still tense and watchful.
<<nobr>> <center>@@.btnUI;<<button [[It must be great living here, huh? It seems like you have everything you need!|Amazonia Lauren Optional Scene B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Miss Levy seems like a good owner, isn't she?|Amazonia Lauren Optional Scene B]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Lauren Optional Scene B">>
<</nobr>><div class="passagetext">
Suspicion flashed in his eyes. Ignoring my question, he asked his own. After all, although he was a mere servant, he was above me. At least within the Levy domain.
<<speechCivil "random1" "''Lauren:''">>
You are not like the others. Why are you here?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I am looking for my brother. I heard he was cleaning the pool here yesterday.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
I see. I'm sorry., but I better keep my mouth shut. For all I know, that man is a wanted terrorist.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
It's okay. I know now that he isn't here anymore. But do you know why he came here in the first place?
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
Why should I talk to you? I can get in trouble. Please, just leave me alone.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Okay, okay. I will shut up about it, just... Keep me company for the last few minutes of my freedom before your owner hands me over to the Enforcers.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
To the Enforcers? Are you kidding? Oh, you poor thing... Those girls are truly sadistic pieces of shit. I heard their prisons are like concentration camps. It's truly horrifying. If you thought labor or breeding academies were bad, you haven't seen anything yet.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
At least maybe I'll get to see my brother. In any case, let's talk about you. How's life as her breeder? Do you like it here?
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
It's the only home I have ever known. By any measure, I cannot complain. But she is... exacting in her demands.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
She seems to have an appetite for perfection.
<</speechMe>>
He hesitated, then his voice dropped, taking on a more confidential tone.
<<speechCivil "random1" "''Lauren:''">>
I am lucky. I know that. I am her favorite. I live a life of luxury that other males can only dream of. I go along with her. I do what she wants, I talk the way she wants, I behave the way she wants... It is just that...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You want an experience that is yours alone.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
I envy them. Not for their power, or their status. I envy them because they are permitted to love their equals. To forge a bond that is not based on ownership.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[You mean you'd like to marry a woman?|Amazonia Lauren Optional Scene C]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You mean you'd like to marry a man?|Amazonia Lauren Optional Scene C]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "file3C" stop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Lauren Optional Scene C">>
<</nobr>><div class="passagetext">
<<speechCivil "random1" "''Lauren:''">>
I have often wondered... what it would be like. To be with one of our own kind. Miss Levy is beautiful, of course, but it is a different... texture. I don't know if it's something I would even like, but the not knowing... it's a torment. And the fear... to try, to be caught... the labor camps. Love between equals is a privilege reserved for them. We are meant to serve, not to connect.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I suppose so.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
Perhaps it is a mercy. They have the burden of infinite choices, infinite paths. We have only one, straight line. There is a certain peace in that, don't you think? In knowing your future is already written.
<</speechCivil>>
His words left a cold ache in my chest. He was a bird in a gilded cage, singing a song about the beauty of his own bars. He had rationalized his enslavement into a form of peace. I was a tourist in this hell. He was a permanent resident. The thought was a dangerous current of empathy I could not afford to feel. He stood then, his brief moment of confession over, and turned to leave.
[[Reach for his hand and kiss it|Amazonia Lauren Scene][$Corruption -= 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption -1)</span>
<center>@@.btnUI;<<button [[I'm sorry, Lauren... I hope you find what you're looking for|Amazonia Chief Deb Scene 1]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<nobr>><<set $lastPassage to "Amazonia Lauren Scene">>
<</nobr>><div class="passagetext">
Before he tried to leave again, I gently caressed his hand, and then kissed it. I didn't want him to leave without having the chance to be himself. I couldn't leave without giving him this chance. Or at least, that was my impulse.
<<speechMe $avatarMe "''$name:''">>
Please stay a little longer. Miss Levy will take her time, I can assure you.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
I'm afraid I've said too much. It's unusual to see another man in here who hasn't been corrupted by her bioengineering.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you mean?
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
She creates and collects her toys and takes great pleasure in breaking them. Hormones, psychiatry, eugenics... You name it. It's hard for them to even have a normal conversation.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Fuck. I'm sorry if it sounds bad, but you seem to be in pretty good shape.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
I will take that as a compliment. I guess I'm the lucky one. For now.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Let me open your cage and spread your wings. At least for a little while.
<</speechMe>>
I pulled him toward the floor and, without thinking twice, began kissing his lips, earlobes, and neck. Giggles escaped his mouth as I tickled him, inviting him to get closer. I could sense how his body was reacting to my advances, and the fire and wildness he emanated was having an effect on me, too. I wanted to kiss his lips until he had none left.
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <<if $gender == "mascAvatar1">> <center><img src="images/File 3/Lauren1.png"></center> <<else>> <center><img src="images/File 3/Lauren1.png"></center> <</if>>
<center>@@.btnUI;<<button [[🡆|Amazonia Lauren Scene B]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "male-masturbation" stop>> <<audio "male-groaning-in-pleasure" stop>> <<audio "wet-rub" play loop>> <<audio "breathing-fast-male" volume 0 fadein loop>> <<nobr>><<set $lastPassage to "Amazonia Lauren Scene B">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I really like the thought of you getting back to her like this.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
Let's not make this about her.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You're right. This is for you.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
Regardless, I must say being your bad boy is a thought that I kinda like...
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren3.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <<if $gender == "mascAvatar1">> <center><img src="images/File 3/Lauren3.png"></center> <<else>> <center><img src="images/File 3/Lauren3.png"></center> <</if>>
<<nobr>> <center>@@.btnUI;<<button [[Fuck Lauren|Amazonia Lauren Active]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Let Lauren fuck you|Amazonia Lauren Passive]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio "wet-rub" play loop>> <<audio "male-chuckle-1" play>> <<audio "breathing-fast-male" stop>> <<audio "plaps" stop>> <<audio "male-groaning-in-pleasure" stop>> <<nobr>><<set $lastPassage to "Amazonia Lauren Active">><<set $Moral += 2>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> +2 Morale </span></center>
<<speechMe $avatarMe "''$name:''">>
Oh, yeah? Okay then. Bring your ass here, and I'll show you the //real thing//, not that plastic piece of trash.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
I never wanted anything more!
<</speechCivil>>
He hurried to get into position on all fours, offering me the most exquisite view. My cock pulsated, begging me to put it inside him immediately. I took a few seconds to admire his physique while I played with myself.
<<speechMe $avatarMe "''$name:''">>
What kind of gentleman would I be if I didn't give you a proper welcome?
<</speechMe>>
Leaning down, I squished his buttocks between my hands as my tongue traveled up and down the fine line between his balls and ass.
<<speechCivil "random1" "''Lauren:''">>
Oh, my! Now I know why she enjoys it so much!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Good enough to welcome my cock now.
<</speechMe>>
<<nobr>> <center>@@.btnUI;<<button [[Be quiet, you don't want Miss Levy here earlier than expected|Amazonia Lauren ActiveB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You better keep that sweet mouth of yours shut|Amazonia Lauren ActiveB]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3B" play loop>> <<audio "wet-rub" stop>> <<audio "male-groaning-in-pleasure" play loop>> <<audio "plaps" play loop>> <<nobr>><<set $lastPassage to "Amazonia Lauren ActiveB">>
<</nobr>><div class="passagetext">
I repositioned my hands on his hips and brought them closer to mine so I could slowly and playfully insert my member inside him. The boy moaned and his toes began to curl with pleasure. Soon I was completely inside him, at which point he sighed with relief and ecstasy.
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren5.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/Lauren5.png"></center>
<<speechCivil "random1" "''Lauren:''">>
I can't believe they're finally riding me like I've always dreamed of!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Good thing we're on a stable.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
And you could definetly pass as a horse, darling...
<</speechCivil>>
<center>@@.btnUI;<<button [[Let me define "bareback" for you|Amazonia Lauren ActiveC]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "male-masturbation" play loop>> <<audio "male-groaning-in-pleasure" play loop>> <<audio "plaps" play loop>> <<nobr>><<set $lastPassage to "Amazonia Lauren ActiveC">>
<</nobr>><div class="passagetext">
I pulled out of him just in time for him to pout at me. I turned him around, making him lie over the hay with his legs open. He took his cock in his hands and applied a little pressure to the base. For a moment, I thought he was trying to ejaculate, but he wasn't. He just wanted to show me how hard I had made him and how well-trained he was. The mere sight of his red, swollen penis was enough to drive me crazy. The sloppy sound of my balls slapping against his ass was music to my ears.
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <center><img src="images/File 3/Lauren6.jpg"></center> */
<<speechCivil "random1" "''Lauren:''">>
I don't want this to end! Please never stop fucking me!
<</speechCivil>>
I laughed as I contemplated his pretty, red face. I found it cute and amusing that he was fighting his urge to cum.
<<speechMe $avatarMe "''$name:''">>
Go on. You don't need permision anymore.
<</speechMe>>
He began to masturbate slowly to relieve the pressure, but not hard enough to ejaculate. His ass applied more pressure to my cock, and I had to resist the urge to simply let go and fill him up with my semen.
<<speechCivil "random1" "''Lauren:''">>
Oh, my god... I'm going to cum. I can't take it anymore, I need to cum!
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[You can do as you please, Lauren|Amazonia Lauren ActiveD]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Do it, you little pervert!|Amazonia Lauren ActiveD]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "male-masturbation" play loop>> <<audio "male-groaning-in-pleasure" play loop>> <<audio "plaps" play loop>> <<audio "blowjob" stop>> <<nobr>><<set $lastPassage to "Amazonia Lauren ActiveD">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren7.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/Lauren7.png"></center>
I penetrated him as deeply as possible, moving my hips back and forth to stimulate his prostate, making him cum and finally obey his true desires. A couple of minutes later, my technique proved appropriate when he shot his sperm all over himself, his chest, and his mouth. In beautiful unison, I also filled him with my semen. Satisfied with the view, I slid my cock out. He was so happy and free.
A few seconds later, he knelt before me, took my cock in his hands, and began licking it from the base of my balls to the tip.
<<speechCivil "random1" "''Lauren:''">>
I love the taste of your cock! Let me clean you up good. We can't risk leaving more fluids everywhere!
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Is that the best excuse you could come up with?|Amazonia Lauren ActiveE]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You will taste the warm nectar of love today|Amazonia Lauren ActiveE]]>><</button>>@@</center><</nobr>>
</div><<audio "file3B" play loop>> <<audio "file3C" stop>> <<audio "blowjob" play>> <<audio "male-chuckle-1" play>> <<audio "plaps" stop>> <<audio "male-masturbation" stop>> <<audio "male-groaning-in-pleasure" stop>> <<nobr>><<set $lastPassage to "Amazonia Lauren ActiveE">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren9.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/Lauren9.png"></center>
Gently, he cleaned my entire length with the most tender of oral gestures.
<<speechCivil "random1" "''Lauren:''">>
Delicious. Even more that I ever dreamed of. Thank you. From the bottom of my heart.
<</speechCivil>>
We rested for a few seconds, but the anxiety of getting caught after the adrenaline rush wore off made us uneasy, so he decided to leave before we regretted it. He wiped his face and kissed me on the lips before leaving the stable.
<center>@@.btnUI;<<button [[Yes. Leave now, Lauren. Let's not tempt fate any further|Amazonia Chief Deb Scene 1]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "wet-rub" play loop>> <<audio "male-chuckle-1" play>> <<audio "breathing-fast-male" stop>> <<nobr>><<set $lastPassage to "Amazonia Lauren Passive">><<set $Moral += 2>>
<</nobr>><div class="passagetext">
<center><span style="color: hsl(250, 30%, 48%)"> +2 Morale </span></center>
<<speechMe $avatarMe "''$name:''">>
Oh, yeah? Okay then. Put it in my ass, and do as you please with me. It's all yours to taste.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
I never wanted anything more!
<</speechCivil>>
I hurried to get into position on all fours, offering him the most exquisite view. My cock pulsated, begging to be fucked by him immediately. He took a few seconds to admire my physique while he played with himself.
<<speechCivil "random1" "''Lauren:''">>
What kind of gentleman would I be if I didn't give you a proper welcome?
<</speechCivil>>
Leaning down, he squished my buttocks between his hands as jis tongue traveled up and down the fine line between my balls and ass.
<<speechMe $avatarMe "''$name:''">>
Good enough to welcome my cock now.
<</speechMe>>
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren4.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/Lauren4.jpg"></center>
<center>@@.btnUI;<<button [[Please never stop!|Amazonia Lauren PassiveB]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "wet-rub" stop>> <<audio "male-groaning-in-pleasure" play loop>> <<audio "plaps" play loop>> <<nobr>><<set $lastPassage to "Amazonia Lauren PassiveB">>
<</nobr>><div class="passagetext">
He repositioned his hands on my hips and brought them closer to his so he could slowly and playfully insert his member inside me. The boy moaned and his toes began to curl with pleasure and soon he was completely inside me, at which point he sighed with relief and ecstasy.
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren5.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/Lauren5.png"></center>
<<speechCivil "random1" "''Lauren:''">>
I can't believe I'm finally riding such a fine specimen like you...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Good thing we're on a stable.
<</speechMe>>
<<speechCivil "random1" "''Lauren:''">>
And you could definetly pass as a horse, darling...
<</speechCivil>>
<center>@@.btnUI;<<button [[🡆|Amazonia Lauren PassiveC]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "male-masturbation" play loop>> <<audio "male-groaning-in-pleasure" play loop>> <<audio "plaps" play loop>> <<nobr>><<set $lastPassage to "Amazonia Lauren PassiveC">>
<</nobr>><div class="passagetext">
He pulled out of me just in time for me to pout at him. Then, he turned me around, making me lie over the hay with my legs open. He took his cock in his hands and applied a little pressure to the base. For a moment, I thought he was trying to ejaculate, but he wasn't. He just wanted to show me how hard I had made him and how well-trained he was. The mere sight of his red, swollen penis was enough to drive me crazy. The sloppy sound of his balls slapping against my ass was music to my ears.
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <center><img src="images/File 3/Lauren6.jpg"></center> */
<<speechCivil "random1" "''Lauren:''">>
I don't want this to end! Please never stop fucking me!
<</speechCivil>>
I laughed as I contemplated his pretty, red face. I found it cute and amusing that he was fighting his urge to cum.
<<speechMe $avatarMe "''$name:''">>
Go on. You don't need permision anymore.
<</speechMe>>
He began fucking slowly to relieve the pressure, but not hard enough to ejaculate. My ass applied more pressure to his cock, and I had to resist the urge to simply let go and cum all over myself.
<<speechCivil "random1" "''Lauren:''">>
Oh, my god... I'm going to cum. I can't take it anymore, I need to cum!
<</speechCivil>>
<center>@@.btnUI;<<button [[Give it to me!|Amazonia Lauren PassiveD]]>><</button>>@@</center>
</div><<audio "file3B" play loop>> <<audio "male-masturbation" play loop>> <<audio "male-groaning-in-pleasure" play loop>> <<audio "plaps" play loop>> <<audio "blowjob" stop>> <<audio "file3C" stop>> <<nobr>><<set $lastPassage to "Amazonia Lauren PassiveD">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 3/Lauren7.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/Lauren7.png"></center>
He penetrated me as deeply as possible and remained inside for a while, tasting every second of it. I rocked my hips back and forth to stimulate my prostate. A couple of minutes later, my technique proved to also be affecting him, when he shot his sperm inside. In beautiful unison, I also came all over my chest, and my mouth. Satisfied with the view, he slid his cock out. He was so happy and free.
/*<<speechMe $avatarMe "''$name:''">>
Allow me to clean you up before you leave, Lauren. I can remain like a mess, but wyou can't!
<</speechMe>>
I said with a mischievous smile, as I delicately wrapped my tongue around his member to polish it and leave it looking like new.
<center><video autoplay muted loop>
<source src="images/File 3/Lauren9.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <center><img src="images/File 3/Lauren9.png"></center>
<<speechMe $avatarMe "''$name:''">>
Delicious. Even more that I ever dreamed of.
<</speechMe>> */
<<speechCivil "random1" "''Lauren:''">>
Thank you. From the bottom of my heart.
<</speechCivil>>
We rested for a few seconds, but the anxiety of getting caught after the adrenaline rush wore off made us uneasy, so he decided to leave before we regretted it. He wiped his face and kissed me on the lips before leaving the stable.
<center>@@.btnUI;<<button [[Yes, leave now. Let's not tempt fate any further|Amazonia Chief Deb Scene 1]]>><</button>>@@</center>
</div><<audio "file3B" stop>> <<audio "file3C" play loop>> <<audio "black-hole" fadeout>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Chief Deb Scene 1">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
An eternity passed in the dusty silence of the stable. Then, the heavy door groaned open. Miss Levy stood there, and beside her was a woman in the severe, high-collared uniform of the Order Enforcers. Flame-red hair, pulled back tight. Chief Deb.
The moment my eyes met hers, a flood of memories that were not my own washed over me. I remembered her. I remembered her team in my home, before St. Grace, before all of this. I remembered her questions about my brother, Robert. And I remembered betraying him, giving her every piece of information she needed to hunt him down and bring him to "justice." It was my cooperation that had earned her a commendation from the Matriarch.
<center><img src="images/File 3/ChiefWalking.jpg"></center>
As she approached, I saw the same recognition in her eyes. But the memory was flawed. If Robert was a traitor, why was his sentence so light? I could feel Deb's lingering fury over the verdict, a cold echo in my own mind. She had wanted him executed. I was missing a key piece of the puzzle.
<<speechCivil "deb" "''Chief Deb:''">>
So this is the one.
<</speechCivil>>
Her smile was unreadable, a weapon in its own right.
<<speechCivil "deb" "''Chief Deb:''">>
I'll take custody from here, Catherine. I'll transport him to headquarters for processing.
<</speechCivil>>
<<speechCivil "levy" "''Miss Levy:''">>
He is all yours, Debbie. Do with him as you please.
<</speechCivil>>
Deb gave me a curt nod to stand and follow. Her expression was smug, but it was a smugness I understood. A shared history. I was being taken from one predator by another, but this one, at least, owed me something. I think.
The ride was silent, a thick pane of glass separating us. We descended into the subterranean entrance of a monolithic concrete structure. Before she pulled me from the vehicle, she reached over, unclipped the St. Grace ID badge from my shirt, and snapped it in half with her bare hands.
<center>@@.btnUI;<<button [[🡆|Amazonia Chief Deb Scene 1B]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Chief Deb Scene 1B">>
<</nobr>><div class="passagetext">
The elevator ride was silent once again, a heavy quiet that felt more menacing than any threat. I decided to let her make the first move, to let her reveal the nature of this new chapter in our shared, artificial history.
In the stark, white corridors, other Enforcers moved with a lethal purpose. Their eyes would flicker to me, a piece of filth being escorted through their sterile domain. When one of them would ask, Deb's answer was always the same clipped, dismissive line: "Vagrancy. No ID. These days, we can't afford to be careless."
These days. What did that mean? Was it just about Robert, or was the whole system showing cracks?
Her office was surprisingly large, more of a private apartment than a workspace. The memory file was correct: she lived here. She gestured for me to sit before moving behind her desk to pour a glass of amber liquid.
<<speechCivil "deb" "''Chief Deb:''">>
So we meet again. What is your game, $name? Are you truly foolish enough to still be chasing after your brother, when the entire world wants him dead? Do you understand what that means for you? There will come a point where my protection is no longer enough.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Chief, I'm sorry. I'm just a worried brother. I swear I'm just looking for him. I haven't done anything wrong!|Amazonia Chief Deb Scene 2]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Is that an acusation? My record's clean, you can look it up|Amazonia Chief Deb Scene 2]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Am I going to be judged and sentenced, Chief? I need to know if I'm in trouble|Amazonia Chief Deb Scene 2]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb Scene 2">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
Drop the 'Chief.' It's Deb. After everything, the formality is absurd.
<</speechCivil>>
The implanted memory was clear: the Enforcers were notoriously sadistic. But my memory of Deb was different. Professional. Fair. At least, with me. The question was why. Why was I the exception to her world's most basic rule?
<<speechMe $avatarMe "''$name:''">>
My apologies, Deb. It's difficult to unlearn the rules.
<</speechMe>>
She poured another glass, the amber liquid sloshing against the crystal.
<<speechCivil "deb" "''Chief Deb:''">>
And don't be an idiot. I know you're not his accomplice. You helped me catch him once.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
'Once'? What do you mean, 'once'? Levy swore she handed him to you. And accomplices? He has followers?
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
One thing at a time. First, you tell me why you were at the Levy estate. Do you have any idea the kind of fire you're playing with?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
The trail led me there. Linda Levy let it slip that her aunt was sheltering him. And Catherine Levy seemed quite certain he was in your custody.
<</speechMe>>
I let a calculated, loaded pause hang in the air before continuing.
<<speechMe $avatarMe "''$name:''">>
She was certain you had Sir Robert.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
DO NOT. CALL HIM. SIR.
<</speechCivil>>
Her voice was suddenly a low, vicious snarl.
<<speechCivil "deb" "''Chief Deb:''">>
No male has the right to that title. It is an obscenity. Especially for a terrorist piece of filth. You claim to respect me? Then do not ever speak that word in my presence again.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Okay...|Amazonia Chief Deb Scene 2B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I better shut up...|Amazonia Chief Deb Scene 2B]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb Scene 2B">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/DrinkPouring.gif"></center>
Confirmed. Another true believer. What a surprise. She poured a third glass, her hand steady despite the anger.
<<speechMe $avatarMe "''$name:''">>
You are right. I misspoke, Deb. Forgive me.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
The sheer arrogance of it... demanding the tribunal address him as 'Sir.' The title was abolished for a reason. Pathetic clown.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
He always had a certain messiah complex.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
And yet, they gave him a slap on the wrist. Forced labor. I have my theories as to why. Theories I don't dare speak aloud.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
But it makes no sense. The charge should have been sedition, not public disorder. He should have been executed. Why the leniency?
<</speechMe>>
She stood, pacing the confines of her office like a caged predator. She drained the last of the bottle into her glass and downed it in one long swallow. Then she returned, not to her chair, but hoisting herself onto the edge of the desk directly in front of me, her presence looming and heavy. The silence stretched on, thick with unspoken accusations.
<center>@@.btnUI;<<button [[...|Amazonia Chief Deb Scene 3]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb Scene 3">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
They couldn't make a rebellion charge stick. Not without proving he had accomplices. But he has them now, I'm certain of it. I told the Matriarch as much myself. She is upgrading the charge to treason. My theory? He knows something. Someone influential wanted him silenced but alive, where he could be watched. So they pushed for the lighter sentence.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
A logical theory. I was not aware his delusion had spread. But if the Matriarch is charging him with treason, that means he is in your custody. You are preparing for the tribunal.
<</speechMe>>
She let out a long, weary sigh.
<<speechCivil "deb" "''Chief Deb:''">>
After escaping St. Grace, he ran straight to Catherine Levy. He thought he could leverage her relationship with the Matriarch. A foolish gambit. He tried to convince her to shelter him. But she handed him over to me. That should tell you everything you need to know about how well his proposal was received.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Still, she may have pushed the jury to give him a light sentence|Amazonia Chief Deb Scene 3B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Sounds like there is some kind of hidden agreement here|Amazonia Chief Deb Scene 3B]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb Scene 3B">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
Which explains why he ran straight to her.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
And why they sentenced him to an academy she funds. She wanted him close. There's a connection.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
A connection I can't prove. She handed him over herself. It's a dead end.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
He betrays the Matriarch. He betrays Levy. And now he has followers. I understand the terrorist designation. I have to speak with him.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
The balance of power seems to have shifted, $name. Now you are the one asking for favors.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Our past cooperation was mutually beneficial. I'm asking you to honor that. Take me to him.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
I helped you! After we caught him, I personally recommended you for the best Breeder academy in the capital! Your life was set!
<</speechCivil>>
Her voice suddenly cracked, the carefully constructed composure shattering into raw fury.
<<speechCivil "deb" "''Chief Deb:''">>
But you threw it all away! For him! You couldn't leave it alone. You volunteered for this life, for this filth, all for some misplaced loyalty to a traitor! Well, your brother doesn't give a damn about you! He's out there building his little revolution, and you are here, with nothing! Was it worth it? Tell me!
<</speechCivil>>
<center>@@.btnUI;<<button [[Fuck, fuck... What is this headache?|Amazonia Chief Deb Scene 3C]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb Scene 3C">>
<</nobr>><div class="passagetext">
Her words were a trigger, unlocking a cascade of false memories. The pain of Robert's abandonment, the shame of throwing away the future Deb had secured for me, the gnawing confusion of his betrayal... it all came flooding in, a phantom trauma that felt sickeningly real. My skull throbbed.
<center><img src="images/File 3/Headache.png"></center>
I knew they were artificial, a backstory downloaded for a role I had to play. But the feelings, the pain... it was authentic. I pressed the heels of my hands into my eyes, trying to separate the mission from the man I was pretending to be.
<<speechCivil "deb" "''Chief Deb:''">>
Here. Water.
<</speechCivil>>
Her voice cut through the fog. I drank, the cool liquid a temporary anchor in the storm. She waited until the glass was empty.
<<speechCivil "deb" "''Chief Deb:''">>
I am done being your benefactor, $name. Your choices have consequences. I could throw you in a cell and you would simply cease to exist. But... you threw away your chance at a better life to return to the bottom. You accepted your station. That... earns a certain respect.
<</speechCivil>>
Her words were cold, but I could hear the faint echo of her wounded pride. She thought she was saving me, and I didn't need saving.
<<speechCivil "deb" "''Chief Deb:''">>
You also helped me once. For those two reasons, and those two alone, I will not have you executed. Instead, we will make a deal. A transaction. You want to continue this foolish crusade? You will pay my price.
<</speechCivil>>
<center>@@.btnUI;<<button [[Do all women here only think about one thing?|Amazonia Chief Deb Scene 3D]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Chief Deb Scene 3D">>
<</nobr>><div class="passagetext">
She began to unbutton her uniform, the crisp fabric falling away to reveal a canvas of intricate, unfamiliar tattoos that snaked across her powerful form. The memory implant had gaps; this was new data. This was the first time I had seen the real woman beneath the uniform.
<<speechCivil "deb" "''Chief Deb:''">>
You will show me your gratitude. For the past, and for the future. On your knees. Worship my feet now.
<</speechCivil>>
A firm hand on my shoulder forced me to my knees at the foot of the bed. She extended one leg, her foot, sheathed in black nylon, hovering just before my face. A heady, musky scent rose from the fabric, the scent of a woman who had been in command all day.
And in that moment, I was caught on a razor's edge. The sheer, unapologetic force of her authority was a potent, terrifying aphrodisiac. A part of me craved the humiliation, the submission she offered. But another, more dangerous part wondered what it would feel like to be the one to break her.
To defy her was to risk everything—my mission, my life, an agonizing death in this sterile room. But to succeed... to shatter that iron control and turn the tables... the thought was a venomous, intoxicating possibility.
<<set $percentBody = $Body + $plusBody - 10>><<set $RandomNumber to random(1,100)>>
[[I'm sick of your attitude. It's time for you to learn some manners|Amazonia Deb BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<<nobr>> <center>@@.btnUI;<<button [[I don't think this is going to work this way|Amazonia Deb DISOBEY]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Yes, Chief|Amazonia Deb OBEY]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb OBEY">><<set $debGoodEnding to 1>> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
In the end, it was a simple calculation. Defiance was a luxury I couldn't afford. She was a valuable asset, my only potential ally in this corrupt, sprawling city. I chose submission. I took her foot in my hand and pressed my lips to the thin nylon, her sharp, satisfied intake of breath the only sound in the room.
<center><img src="images/File 3/DebOBEY1.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
This is why I have a soft spot for you, $name. You understand the rules. You accept your station and you play your part.
<</speechCivil>>
She leaned back on the bed, her eyes half-closed as my mouth and hands continued their work. Her fingers began a slow, rhythmic exploration of her own body, a public display of private pleasure. And in that moment, beneath the layers of command and cruelty, I saw something else: a profound, aching loneliness. The sight of it, the vulnerability of it, sent a jolt of heat through my veins, my own body beginning to betray me, responding to her strange and dangerous seduction.
<<speechCivil "debNaked" "''Chief Deb:''">>
Oh no, $name! That's not right! We can't let you parade that nasty little sausage of yours around as if you're proud of it. You're not proud of it, are you? We need to restrain you. This will not do!
<</speechCivil>>
<<set $percentBody = $Body + $plusBody - 10>><<set $RandomNumber to random(1,100)>>
[[Try and lock me down. Your cage is nothing aganinst me | Amazonia Deb BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[No, Chief. I'm not proud...|Amazonia Deb OBEY 2]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "blowjob" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb OBEY 2">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
Glad you know you shouldn't, $name. Now I will put you in chastity for a little while. There's nothing I love more than seeing a man being stripped of his masculinity.
<</speechCivil>>
She took the cage out of her police belt, and placed my semi-erect penis inside. In a quick and masterful move. After all, she did this every day.
<<speechCivil "debNaked" "''Chief Deb:''">>
I am glad you understand your place. As a reward for your obedience, I am going to relieve you of your masculinity for a while. There is nothing I find more aesthetically pleasing.
<</speechCivil>>
She moaned as she climbed on top of me, grinding her wet pussy against my trapped cock. I could feel her wetness sliding all over my cage. I never doubted her devotion to her job, but based on my memories of her, she seemed like a very different person. I never thought I'd see her take advantage of me. Although I was well aware that her role in society made her act this way with many other men every day of her life. She moved closer to my face, licking and biting my neck. I could smell the alcohol on her breath.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebOBEY2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> <center><img src="images/File 3/DebOBEY2.jpg"></center> */ <center><img src="images/File 3/DebLeashPinUp.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
Consider this a lesson in righteousness, $name. You were on the correct path. I know you want to be a good boy. The best boy. I am going to help you prove it.
<</speechCivil>>
She put a leash over the collar that Miss Levy had left on me while she put on the strap-on that she was carrying on her belt.
<<speechCivil "debNaked" "''Chief Deb:''">>
I can forgive many things. Especially after what you did to help me get to Robert. I did the right thing and recommended the best academy to you so you could have a better life, and what did you do? You disappeared. And you made me look like an idiot.
<</speechCivil>>
<center>@@.btnUI;<<button [[I'd better open my mouth wide|Amazonia Deb TOP]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "blowjob" play loop>> <<audio "fem-evil-laugh-1" play>> <<audio "plaps" stop>> <<audio "male-masturbation" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb TOP">><<set $colecDeb1 to 1>> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
She sat on my chest and began to fuck my face as if it were her last time. Her eyes glowed. She was having so much fun getting back at me for my supposed misdeed that she was completely blinded by power. After all, I seemed to be her last victim before she was stripped of all her power and status.
<<speechCivil "debNaked" "''Chief Deb:''">>
Ahhh! I always knew you had a slutty mouth! You could've been such a good breeder. Look where you are instead. So sad.
<</speechCivil>>
Her words were a glitch in the data. A fragment of a history I didn't possess. Lucy and Alex had promised a positive association, not a pre-existing narrative of abandonment. I was working with an incomplete file.
And it was clear from her tone, from the practiced ease of her dominance, that this was not a new fantasy for her. This was an old, simmering desire finally being acted upon.
I abandoned any pretense of gentle submission and instead mirrored her own brutal energy, my tongue tracing a path of aggressive worship. A sharp tug on the collar wrenched my head back, forcing my eyes to meet hers. Her features were softened by the bourbon, a dangerous relaxation settling over her predatory beauty.
<<speechCivil "debNaked" "''Chief Deb:''">>
You look beautiful, $name. I know deep down you're a good boy. Let me see the good boy inside you!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/DebOBEY7.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebOBEY7.png"></center>
<<nobr>><center>@@.btnUI;<<button [[I'll do my best to make you happy|Amazonia Deb TOP B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Don't worry, our paths won't cross again|Amazonia Deb TOP B]]>><</button>>@@</center><</nobr>>
</div><<audio "file3C" play loop>> <<audio "blowjob" stop>> <<audio "fem-evil-laugh-1" play>> <<audio "plaps" play loop>> <<audio "male-masturbation" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb TOP B">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
Get on all fours now.
<</speechCivil>>
I obeyed and offered my body to her. Without letting go of the leash, she knelt behind me, spat between my buttocks, and started playing with the tip of her prosthetic. I relaxed my body, inhaled deeply, and prepared myself to take her inside.
<<speechCivil "debNaked" "''Chief Deb:''">>
I was so wrong! You're not breeder material. You're not even good enough to be a toy. I bet your asshole is so loose that's why Miss Levy didn't keep you around. And your cock isn't impressive either. You know? I've seen your brother down there. He's so much more interesting.
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/DebOBEY9.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebOBEY9.png"></center>
Her cock began slowly stretching my insides. I was pushed my ass backwards for her to nail me completely as soon as possible. I couldn't help but whimper and moan as she started pounding me senseless.
<<speechCivil "debNaked" "''Chief Deb:''">>
C'mon, prove me wrong here! Be a good little boy and let mama se how you cum all over her strap-on!
<</speechCivil>>
Her hand gripped my balls tightly, pulling down as she went all the way in, like trying to reach for my G-spot with her big black cock. For my overstimulated mind and body, it was necessary to reach orgasm as quickly as possible, as it was the only way I could channel all that amalgam of caresses, spankings, disappointments, and side effects before my mind melted.
<<speechMe $avatarMe "''$name:''">>
I'm cumming, Chief...
<</speechMe>>
Forceful jets of semen spurt around the cage, dripping all over the bed as she fucked me violently. For a second, I contemplated the real possibility of my soul leaving my body.
<center>@@.btnUI;<<button [[So what now?|Amazonia Deb Confession]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb DISOBEY">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
What do you mean this won't work out? Are you out of your fucking mind, $name? Are you trying to make me look like a fool again?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Enough, Deborah! You're not yourself. I don't recognize you. Can't you see how you're acting?
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
You little shit. After all I've done for you! I can forgive many things. Especially after what you did to help me get to Robert. I did the right thing and recommended the best academy to you so you could have a better life, and what did you do? You disappeared. And you made me look like an idiot.
<</speechCivil>>
Her words were a glitch in the data. A fragment of a history I didn't possess. Lucy and Alex had promised a positive association, not a pre-existing narrative of abandonment. I was working with an incomplete file.
Either way, I was done with these games. Done with being the pawn in every transaction, the price to be paid in every bargain. Her uniform and her title didn't give her a free pass. She thought she held all the cards, but in the end, her power over me was an illusion.
<<set $percentMind = $Mind - 10>><<set $RandomNumber to random(1,100)>> [[We're going to talk as adults. I won't be another one of your hunting trophies|Amazonia Deb DISOBEY MIND]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<<set $percentBody = $Body + $plusBody>><<set $RandomNumber to random(1,100)>>
[[You like to think that you can do whatever you want with me, but it seems you are the one who needs a lesson|Amazonia Deb BODY ROLL]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<audio "file3C" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb DISOBEY MIND">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentMind>> <<set $MindExp += 25>> <center><span style="color: green"> Roll Succeeded </span></center>
<<speechMe $avatarMe "''$name:''">>
No more games, 'Chief.' You think we're all just animals, but you're wrong. I know Robert isn't here. If you had him, you would have used him as leverage from the start. He's gone. He escaped. On your watch. Am I wrong?
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
What... the fuck... did you just say to me?
<</speechCivil>>
Her jaw hung open, her mind clearly unable to process the sheer audacity of my words. A male, speaking to her this way. It was a violation of the natural order. I held her gaze, waiting for the explosion. Her rage would be my confirmation. If he was gone, my mission here was over.
<<speechMe $avatarMe "''$name:''">>
He's escaped twice now. A catastrophic failure for the Head of the Order Enforcers. The Matriarch must be... disappointed. Your career is hanging by a thread.
<</speechMe>>
The explosion I expected never came. Instead, something far more shocking happened. She crumpled. The iron mask of her authority shattered, and she began to sob, raw and unrestrained, like a child. In this world, such a display of vulnerability from a woman of her station was unheard of. Their world was just as brutal to them as it was to us, just in a different way. I stood there, momentarily frozen, unsure of how to proceed in the face of this sudden, total collapse.
<center>@@.btnUI;<<button [[I was not prepared for this...|Amazonia Deb DISOBEY MIND SUCCEED]]>><</button>>@@</center>
<<else>> <<set $MindExp += 25>><<set $Moral -= 5>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -6 Morale </span></center>
<<speechMe $avatarMe "''$name:''">>
No more games, 'Chief.' You think we're all just animals, but you're wrong. I know Robert isn't here. If you had him, you would have used him as leverage from the start. He's gone. He escaped. On your watch. Am I wrong?
<</speechMe>>
Her jaw hung open, her mind clearly unable to process the sheer audacity of my words. A male, speaking to her this way. It was a violation of the natural order. I held her gaze, waiting for the explosion. Her rage would be my confirmation. If he was gone, my mission here was over.
<<speechCivil "deb"- "''Chief Deb:''">>
You insolent filth. I am going to make an example of you. I am going to teach you a lesson about why your kind should never, ever step out of line.
<</speechCivil>>
Her hand shot out, not to strike me, but to clip a leash onto the collar Miss Levy had left around my neck. The click of the metal clasp was a sound of finality. My gamble had failed.
<center><img src="images/File 3/DebLeashPinUp.png"></center>
<center>@@.btnUI;<<button [[I'd better open my mouth wide|Amazonia Deb TOP]]>><</button>>@@</center> <</if>>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb DISOBEY MIND SUCCEED">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
You're right. You're fucking right. Even a piece of filth like you can see what a monumental failure this is. Yes. He's gone. He escaped. Are you satisfied?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I found him for you once. I can do it again. Start from the beginning. Tell me how.
<</speechMe>>
A bitter, broken laugh escaped her as she wiped at her tear-streaked face.
<<speechCivil "deb" "''Chief Deb:''">>
He didn't 'how.' He just... did. The cell was empty this morning. No forced entry. Bars untouched. The window overlooks a sheer drop into a chasm. He didn't escape, $name. He vanished.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
An inside job. His accomplices—
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
Impossible. Visual logs show no one entered or left his cell block all night.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Show me the footage.
<</speechMe>>
She sniffled, then rose and retrieved a black VHS cassette from the chaos on her desk. She slid it into a player. The monitor flickered to life, showing Robert sitting calmly on his cot. For a moment, nothing happened. Then, a silent, brilliant white light erupted from the center of the cell, instantly overwhelming the camera's sensor. The image dissolved into a blizzard of static, the audio shrieking with a high-frequency whine. The signal died. A few seconds later, it returned. The cell was exactly as it had been. Empty. Robert was gone.
<center><img src="images/File 3/VHS.gif"></center>
<<speechCivil "deb" "''Chief Deb:''">>
That is the entire case file. We are at a dead end. The Matriarch resisted announcing his disappearance, but the leak was inevitable. We have no explanation for what happened in that cell.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[I guess my work here is done, then|Amazonia Deb DISOBEY MIND SUCCEED B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Well this is the cherry on top of the fucking cake|Amazonia Deb DISOBEY MIND SUCCEED B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I should've known you're a good for nothing|Amazonia Deb DISOBEY MIND SUCCEED B]]>><</button>>@@</center> <</nobr>>
</div><<audio "file3C" play loop>> <<audio "lucy" stop>><<nobr>><<set $lastPassage to "Amazonia Deb DISOBEY MIND SUCCEED B">>
<</nobr>><div class="passagetext">
The trail had not just gone cold; it had evaporated into thin air. The mission parameters had shifted. The only logical objective now was to secure the evidence.
<<speechMe $avatarMe "''$name:''">>
I'm taking this tape.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
We have a copy.
<</speechCivil>>
Her voice was a hollow echo of what it had been.
<center><span style="color: yellow"> VHS TAPE ADDED TO THE MEMORY </span></center>
<<speechCivil "deb" "''Chief Deb:''">>
What are you going to do with it? You can't just walk out of here.
<</speechCivil>>
I walked over to where she sat, a broken statue of authority. My thumb brushed against her cheek, intercepting a single tear.
<<speechMe $avatarMe "''$name:''">>
Good luck, Deb.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
Please, please... Just don't leave.
<</speechCivil>>
I turned and walked toward the door, pausing for a final look. The once-formidable Head of the Order Enforcers, a woman who held the power of life and death, was now just a shell, hunched over her desk, consumed by her failure. She had to face the consequences of losing Robert, just as I would have to face my own superiors for the same.
But looking back, I walked out the door and left her to her fate.
<center>@@.btnUI;<<button [[Time to go back|The End of Mission 3]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb BODY ROLL">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentBody>> <<set $BodyExp += 20>> <center><span style="color: green"> Roll Succeeded </span></center>
<<speechMe $avatarMe "''$name:''">>
No more games, 'Chief.' You think we're all just animals, but you're wrong. I know Robert isn't here. If you had him, you would have used him as leverage from the start. He's gone. He escaped. On your watch. Am I wrong?
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
What... the fuck... did you just say to me?
<</speechCivil>>
Her jaw hung open, her mind clearly unable to process the sheer audacity of my words. A male, speaking to her this way. It was a violation of the natural order. I held her gaze, waiting for the explosion. Her rage would be my confirmation.
<<speechMe $avatarMe "''$name:''">>
He's escaped twice now. A catastrophic failure for the Head of the Order Enforcers. The Matriarch must be... disappointed. Your career is hanging by a thread.
<</speechMe>>
Raw fury contorted her features. She knew I was right. I braced for the inevitable, violent explosion. But it never came. Instead, the anger in her eyes morphed into something else, something darker and more predatory. She bit her lip, then crossed the room in two quick strides, her hands grabbing the front of my shirt, pulling me into a brutal, punishing kiss.
<<speechCivil "deb" "''Chief Deb:''">>
You've grown claws, little man. A spark of defiance. Is that what you think makes you a 'real' male? Prove it. Show me the prize Breeder you were supposed to become.
<</speechCivil>>
She shed her ridiculously tight uniform, hastily and clumsily due to the ravages of alcohol, without any modesty. As soon as she had removed every last item of clothing, she spread her legs on the sofa in her office to offer me her body without reserve.
<<speechCivil "debNaked" "''Chief Deb:''">>
You said you wanted to teach me a lesson. I say I'm ready to learn a big one.
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/DebBODY1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebBODY1.png"></center>
<<nobr>> <center>@@.btnUI;<<button [[Who can understand this woman...|Amazonia Deb BODY ROLL SUCCESS]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You asked for it|Amazonia Deb BODY ROLL SUCCESS]]>><</button>>@@</center> <</nobr>>
<<else>> <<set $BodyExp += 20>> <<set $Moral -= 3>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
<<speechMe $avatarMe "''$name:''">>
No more games, 'Chief.' You think we're all just animals, but you're wrong. I know Robert isn't here. If you had him, you would have used him as leverage from the start. He's gone. He escaped. On your watch. Am I wrong?
<</speechMe>>
Her jaw hung open, her mind clearly unable to process the sheer audacity of my words. A male, speaking to her this way. It was a violation of the natural order. I held her gaze, waiting for the explosion. Her rage would be my confirmation. If he was gone, my mission here was over.
<<speechCivil "deb" "''Chief Deb:''">>
What... the fuck... did you just say to me?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
He's escaped twice now. A catastrophic failure for the Head of the Order Enforcers. The Matriarch must be... disappointed. Your career is hanging by a thread.
<</speechMe>>
Raw fury contorted her features. She knew I was right. I braced for the inevitable, violent explosion. But it never came. Instead, the anger in her eyes morphed into something else, something darker and more predatory. She bit her lip, then crossed the room in two quick strides, her hands grabbing the front of my shirt, pulling me into a brutal, punishing kiss.
<<speechCivil "deb" "''Chief Deb:''">>
You've grown claws, little man. A spark of defiance. Is that what you think makes you a 'real' male? Prove it. Show me the prize Breeder you were supposed to become.
<</speechCivil>>
Her hand shot out, not to strike me, but to clip a leash onto the collar Miss Levy had left around my neck. The click of the metal clasp was a sound of finality. My gamble had failed.
<center><img src="images/File 3/DebLeashPinUp.png"></center>
<center>@@.btnUI;<<button [[I'd better open my mouth wide|Amazonia Deb TOP]]>><</button>>@@</center> <</if>>
</div><<audio "file3C" play loop>> <<audio "plaps" stop>> <<audio "blowjob" play loop>> <<audio "male-chuckle-1" play>> <<nobr>><<set $lastPassage to "Amazonia Deb BODY ROLL SUCCESS">><<set $debGoodEnding to 0>> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
Soon, everything around me became blurred, and I could see nothing beyond her burning body, eager for my manhood. So strong was Medusa's call that I, hard as a rock, fell under her spell. Like a fly flying blindly toward the light. No doubt her heart and flesh were burning, despite, or perhaps because of, the alcohol and frustration. I would've never believed I could be fucking one of the Order Enforcers. And not just any Enforcer, but the head of all of them. In fact, I was expecting quite the opposite, but in any case, this was not an opportunity that one could simply turn down. Without stopping to think for a second, I walked towards her while removing my belt and hastily unbuttoning my pants. Even more than usual.
<<speechMe $avatarMe "''$name:''">>
You were never wrong, Debbie.
<</speechMe>>
She took it in her mouth and started sucking. I stroked her hair while she struggled to fit it all in her mouth. I thought about how hard she worked and how little time she had to live. I suspected that she didn't have a breeder.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebBODY2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebBODY2.png"></center>
Was that why she wanted to educate me? Did she want me to become her breeder? I sat down in front of her and enjoyed the devoted way she gave me head. Sometimes, I would press her head against my cock just to see her in a powerless position. There was something so desperate, broken, and lonely about her.
For a brief moment, I had a slight feeling of déjà vu. Deb, me, a torture chamber of the Order Enforcers... Flashing lights, gasps, “interrogation” tools. Could it be some side effect of the Link or DÆDALUS?
<<speechMe $avatarMe "''$name:''">>
Spread your legs and show me what you've got. It's time for you to start making up for the damage you've done to us.
<</speechMe>>
<<nobr>><center>@@.btnUI;<<button [[I'm going to fuck your pussy until you beg me to stop|Amazonia Deb PussyFuck]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm going to fuck your ass until you beg me to stop|Amazonia Deb Assfuck]]>><</button>>@@</center><</nobr>>
</div><<audio "file3C" play loop>> <<audio "blowjob" stop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "plaps" play loop>> <<nobr>><<set $lastPassage to "Deb PussyFuck">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
It's over. I've given my life to Amazonia, to the Matriarchy, to the Sisterhood, and for what? They want someone's head, and now that that bastard has escaped, I'll have to pay the price. Well, fuck them all! Fuck the code! They want to bring me down? I'll take care of humiliating myself before they do...
<</speechCivil>>
She screamed hysterically as she crawled over me, rubbing every part of her body against mine, furious and eager to make me keep my word. I barely noticed when she had already slid the entire length of my erection inside her. Her body bounced frantically on my cock, completely anarchic and arrhythmic. It was to be expected. After all, this was either self-inflicted punishment or just an unfortunate encounter.
<<speechMe $avatarMe "''$name:''">>
So fucking me is humiliating, huh?
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes. I just never thought it would feel this good! Shit!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/DebBODY6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebBODY6.png"></center>
<<nobr>><center>@@.btnUI;<<button [[I'm going to make this pussy remember me forever|Amazonia Deb PussyFuckB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Well how does it feel to be dishonored by a man of the lowest rank?|Amazonia Deb PussyFuckB]]>><</button>>@@</center><</nobr>>
</div><<audio "file3C" play loop>> <<audio "plaps" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Deb PussyFuckB">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
My pussy will scream your name every night!
<</speechCivil>>
Something inside me loved and hated her disdain, and made me burn inside with the same rage and intensity. Suddenly, she leaned toward my ear and whispered.
<<speechCivil "debNaked" "''Chief Deb:''">>
Would you believe me if I told you this is my first time?
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/DebBODY8.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebBODY7.png"></center>
A giggle escaped from my lips and reached hers. She remained serious, and soon began to slow down her movements, giving way to slower and gentler ones, as if she had suddenly realized that, in reality, there was no rush. I looked her in the eyes.
<<speechMe $avatarMe "''$name:''">>
Wait... are you serious?
<</speechMe>>
She blushed and looked away.
<<speechCivil "debNaked" "''Chief Deb:''">>
I've played with myself before and used a toy or two... But actually having your warm flesh inside, I must admit is nicer.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Deb, I...
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Shhh... I always dreamed of feeling the wet sperm leak out of my pussy!
<</speechCivil>>
<center>@@.btnUI;<<button [[I wonder what would anybody think if they listen to you say stuff like this?|Amazonia Deb PussyFuckC]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "plaps" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Deb PussyFuckC">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
Fuck me in all fours. I want you to make me your bitch.
<</speechCivil>>
Before I could speak, she pulled out and crawled before me on all fours like an excited puppy. She spread her ass and labia with both of her hands, inviting me inside once again as soon as possible. Inevitably drawn to her charms, I moved forward and entered her. This time, I went slow and steady. Carefully savoring her more than welcoming flesh.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebBODY7.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebBODY4.png"></center>
<<speechMe $avatarMe "''$name:''">>
I'm going to grant you your wish of being filled pretty soon...
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Do it! Do it now!
<</speechCivil>>
As she finished her sentence, I began ejaculating inside her, filling her with my seed. Her face lit up in a way I hadn't seen before. My semen began to bathe her pussy and thighs. She slowly touched herself until she reached orgasm with her hands full of my cum.The spasms of her pussy took care of draining every last drop of my semen.
She sighed, exhausted but satisfied. Was she finally ready to tell me what I needed to know?
<center>@@.btnUI;<<button [[So what now?|Amazonia Deb Confession]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "blowjob" stop>> <<audio "female-moaning-in-pleasure" stop>> <<audio "plaps" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb Assfuck">><<set $debGoodEnding to 0>>
<</nobr>><div class="passagetext">
With her military discipline evident, the girl lay on her back, spread her legs, and parted her buttocks to welcome my erection.
<<speechCivil "debNaked" "''Chief Deb:''">>
It's over. I've given my life to Amazonia, to the Matriarchy, to the Sisterhood, and for what? They want someone's head, and now that that bastard has escaped, I'll have to pay the price. Well, fuck them all! Fuck the code! They want to bring me down? I'll take care of humiliating myself before they do...
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 3/DebBODY6.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebGangbang5.png"></center>
<<speechMe $avatarMe "''$name:''">>
So fucking me is humiliating, huh?
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Yes. I just never thought it would feel this good! Shit!
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[I'm going to make this ass remember me forever|Amazonia Deb AssfuckB]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Well how does it feel to be dishonored by a man of the lowest rank?|Amazonia Deb AssfuckB]]>><</button>>@@</center><</nobr>>
</div><<audio "file3C" play loop>> <<audio "plaps" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb AssfuckB">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
My ass will scream your name every night!
<</speechCivil>>
Something inside me loved and hated her disdain, and made me burn inside with the same rage and intensity. Suddenly, she leaned toward my ear and whispered.
<center><img src="images/File 3/DebGangbang6.png"></center>
<<speechCivil "debNaked" "''Chief Deb:''">>
Would you believe me if I told you this is my first time?
<</speechCivil>>
A giggle escaped from my lips and reached hers. She remained serious, and soon began to slow down her movements, giving way to slower and gentler ones, as if she had suddenly realized that, in reality, there was no rush. I looked her in the eyes.
<<speechMe $avatarMe "''$name:''">>
Wait... are you serious?
<</speechMe>>
She blushed and looked away.
<<speechCivil "debNaked" "''Chief Deb:''">>
I've played with myself before and used a toy or two... But actually having your warm flesh inside, I must admit is nicer.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Deb, I...
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Shhh... I always dreamed of feeling the wet sperm leak out of my ass!
<</speechCivil>>
<center>@@.btnUI;<<button [[I wonder what would anybody think if they listen to you say stuff like this?|Amazonia Deb AssfuckC]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "plaps" play loop>> <<audio "female-moaning-in-pleasure" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb AssfuckC">>
<</nobr>><div class="passagetext">
<<speechCivil "debNaked" "''Chief Deb:''">>
Fuck me in all fours. I want you to make me your bitch.
<</speechCivil>>
Before I could speak, she pulled out and crawled before me on all fours like an excited puppy. She spread her asscheeks with both of her hands, inviting me inside once again as soon as possible. Inevitably drawn to her charms, I moved forward and entered her. This time, I went slow and steady. Carefully savoring her more than welcoming flesh.
/*<center><video autoplay muted loop>
<source src="images/File 3/DebBODY7.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 3/DebBODY4.png"></center>
<<speechMe $avatarMe "''$name:''">>
I'm going to grant you your wish of being filled pretty soon...
<</speechMe>>
<<speechCivil "debNaked" "''Chief Deb:''">>
Do it! Do it now!
<</speechCivil>>
As she finished her sentence, I began ejaculating inside her, filling her with my seed. Her face lit up in a way I hadn't seen before. My semen began to bathe her asshole and thighs. She slowly touched herself until she reached orgasm with her hands full of my cum. The spasms of her pelvic muscles took care of draining every last drop of my semen.
She sighed, exhausted but satisfied. Was she finally ready to tell me what I needed to know?
<center>@@.btnUI;<<button [[So what now?|Amazonia Deb Confession]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<nobr>><<set $lastPassage to "Amazonia Deb Confession">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
A few minutes passed in the heavy silence of the room. She rose from the bed and began methodically putting herself back together, reassembling her uniform, reassembling her authority.
<<speechMe $avatarMe "''$name:''">>
The bargain is met. Tell me where he is.
<</speechMe>>
A raw, bitter laugh escaped her as she buttoned her shirt.
<<speechCivil "deb" "''Chief Deb:''">>
I can't. He isn't here. He escaped this morning.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Are you fucking serious? After all that? Escape from an Enforcement black site? That's impossible.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
The cell was empty at the morning census. No forced entry. Bars intact. The window overlooks a sheer drop into a chasm. He didn't escape, $name. He vanished.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
An inside job. His accomplices—
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
Impossible. Visual logs show no one entered or left his cell block all night.
<</speechCivil>>
<center>@@.btnUI;<<button [[I need to see that footage, Deb|Amazonia Deb ConfessionB]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<nobr>><<set $lastPassage to "Amazonia Deb ConfessionB">>
<</nobr>><div class="passagetext">
She rose and rummaged through the clutter on her desk, producing a single black VHS cassette. She slid it into a player connected to a monitor.
<center><img src="images/File 3/VHS.gif"></center>
The monitor flickered to life, showing Robert sitting calmly on the edge of his cot. For a moment, nothing happened. Then, a silent, brilliant white light erupted from the center of the cell, instantly overwhelming the camera's sensor. The image dissolved into a blizzard of static, the audio shrieking with a high-frequency whine. The signal died. A few seconds later, it returned. The cell was exactly as it had been. Empty. Robert was gone.
My mind raced, trying to reconcile the data with the laws of physics. It couldn't. I was just as lost as she was.
<<speechCivil "deb" "''Chief Deb:''">>
That is the entire case file. We are at a dead end. The Matriarch resisted announcing his disappearance, but the leak was inevitable. We have no explanation for what happened in that cell.
<</speechCivil>>
The trail had not just gone cold; it had evaporated into thin air. The only logical objective now was to secure the evidence.
<<speechMe $avatarMe "''$name:''">>
I'm taking this tape.
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
We have a copy.
<</speechCivil>>
<center>@@.btnUI;<<button [[Good. I'll take this one|Amazonia Deb ConfessionC]]>><</button>>@@</center>
</div><<audio "file3C" play loop>> <<audio "lucy" stop>><<nobr>><<set $lastPassage to "Amazonia Deb ConfessionC">>
<</nobr>><div class="passagetext">
<<speechCivil "deb" "''Chief Deb:''">>
What are you going to do with it? You can't just walk out of here.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Where is your washroom?
<</speechMe>>
<<speechCivil "deb" "''Chief Deb:''">>
Through there. My personal quarters. What's left of them.
<</speechCivil>>
I walked over to where she sat, a broken statue of authority. My thumb brushed against her cheek, intercepting a single tear.
<<if $debGoodEnding == 1>>She was quiet for a long moment, her gaze lost somewhere in the wreckage of her career. When she finally looked at me, her eyes were clear, the storm having passed, leaving a quiet devastation in its wake.
<<speechCivil "deb" "''Chief Deb:''">>
My entire life has been a series of transactions. Valuations. Assets and liabilities. If something wasn't profitable, it was worthless. I thought I was finished, that my account was zeroed out. But you... from the beginning, you operated on a different currency. Honesty. Loyalty. Even when it was foolish. Thank you... for being sincere. I know this has been... a lot.
<</speechCivil>>
Her words hung in the quiet room, stripped of all artifice. It was a genuine confession.
<<speechMe $avatarMe "''$name:''">>
Thank you, Deb. For what it's worth... the woman you were, the one I met... that deserves respect. I wish you the best.
<</speechMe>>
She closed the distance and embraced me, a brief, firm hug that was more about shared loss than affection. I stepped back, and before I turned to leave, I took one last look. I wanted to remember the face of the woman, not the Enforcer. She gave me a small, watery smile, a final, fragile gesture of an unlikely alliance.
<<else>> <<audio "crying-female" play>> <<speechMe $avatarMe "''$name:''">>
Good luck, Debbie. You will need it.
<</speechMe>>
<center><video autoplay muted loop>
<source src="images/File 3/DebCrying.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
I gave her one last look. The formidable Head of the Order Enforcers, a woman who held the power of life and death, was now just a broken shell, hunched over her desk, consumed by her failure. The powerful figure from my implanted memories was gone, leaving only this wreck behind. There was nothing more for me here.
Without looking back, I walked out the door and left her to her fate.
<</if>>
<center>@@.btnUI;<<button [[The End of Mission 3]]>><</button>>@@</center>
</div><<audio "file3C" fadeout>> <<audio ":sfx" stop>> <<audio ":voice" stop>> <<audio "lucy" volume 0 fadein>> <<set $actualMission to 0>> <<nobr>><<set $lastPassage to "The End of Mission 3">>
<</nobr>><div class="passagetext"> <center><span style="font-size: 25px">Later in Lucy's M.E.C...</span></center>
<<nobr>>
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center><<else>><center><img src="images/Agency Places/LucyChat.gif" width="800px"></center><</if>> <</nobr>>
<<speechCapit "lucy" "''Lucy:''">>
An unfortunate outcome, Agent. All projections indicated a high probability of success on this insertion.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I know. I ran every play I had. I'm sorry, Lucy.
<</speechMe>>
<<if $gen == "masc">><<speechCapit "lucy" "''Lucy:''">>
Your apology is not required. Your biometric feedback was... alarming. I cannot process the level of degradation a male must endure in that frequency. The compromises you were forced to make were extreme. You poor thing...
<</speechCapit>>
<<else>><<speechCapit "lucy" "''Lucy:''">>
Your apology is not required. The data indicates you operated under extreme duress. Amazonia's frequency is a hostile and predatory environment, driven mainly by transactional power dynamics. The compromises you were forced to make to acquire that intel were significant.
<</speechCapit>>
<</if>>
<<nobr>><center>@@.btnUI;<<button [[I will need lots of therapy after this|The End of Mission 3B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[The sacrifices I make for humankind!|The End of Mission 3B]]>><</button>>@@</center><</nobr>>
</div><<audio "lucy" play loop>><<nobr>><<set $lastPassage to "The End of Mission 3B">>
<</nobr>><div class="passagetext">
She gave me a warm, reassuring smile and draped an arm around my shoulders.
<<speechCapit "lucy" "''Lucy:''">>
My door is always open.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'll remember that. About the tape I recovered... have you analyzed it?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
We have. It's... an anomaly. You confirmed this is official Enforcer footage?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Direct from the source. What's your take? How did he do it?
<</speechMe>>
<center><span style="color: yellow"> VHS TAPE REMOVED FROM MEMORY </span></center>
She cued the video on my main screen, and we watched the bizarre event unfold again in grainy black and white.
<center><img src="images/File 3/VHS.gif"></center>
<<speechCapit "lucy" "''Lucy:''">>
The flash. That brilliant, silent detonation of light.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Light is energy. You know that. So the question is not how he escaped. The question is, what is the source of a spontaneous, localized energy event of that magnitude? And where did it take him?
<</speechCapit>>
<<set $percentMind = $Mind + 30>><<set $RandomNumber to random(1,100)>>
[[Let me think...|The End of Mission 3 ROLL]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[You tell me|The End of Mission 3 NO]]>><</button>>@@</center>
</div><<audio "lucy" play loop>><<nobr>><<set $lastPassage to "The End of Mission 3 NO">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Nothing comes to mind...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It's DÆDALUS, agent!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, I see...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Sadly, as you know, we're not the only ones who have discovered this technology. There are other Agencies, and even other organizations who have access to a DÆDALUS.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So somebody was quicker than us and got to him before.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'm afraid so, agent. Now we need to do some research and try to track the signal to its source...
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[Why is The Agency so invested in this guy?|The End of Mission 3 FINAL]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Why do they hate him so much in his own world?|The End of Mission 3 FINAL]]>><</button>>@@</center> <</nobr>>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "The End of Mission 3 ROLL">>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentMind>>
<center><span style="color: green"> Roll Succeeded </span></center>
<<speechCapit "lucy" "''Lucy:''">>
That kind of energy signature... it could only be the DÆDALUS. But that's impossible. How?
<</speechMe>>
<<else>> <center><span style="color: red"> Roll Failed </span></center> <<set $MindExp += 10>>
<<speechMe $avatarMe "''$name:''">>
I don't have a theory. The physics don't work.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It's a DÆDALUS event, $name.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Of course...
<</speechMe>>
<</if>>
<<speechCapit "lucy" "''Lucy:''">>
Unfortunately, we are not the sole proprietors of this technology. There are other agencies, other factions, who have developed their own versions of the DÆDALUS.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So another player extracted him. Right under our noses.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That is our working theory. Ill ask Alex to trace the energy signature's point of origin. It will take time.
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[Why is The Agency so invested in this guy?|The End of Mission 3 FINAL]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Why do they hate him so much in his own world?|The End of Mission 3 FINAL]]>><</button>>@@</center> <</nobr>>
</div><<audio "lucy" play loop>> <<audio "office" stop>> <<nobr>><<set $lastPassage to "The End of Mission 3 NO B">><<set $ShowFile3 to 0>><<set $ShowFile4 to 1>><<set $File3Done to 1>><<set $Credits += 200>>
<</nobr>><div class="passagetext">
She let out a weary sigh and brought up his file on the main screen.
<<speechCapit "lucy" "''Lucy:''">>
Subject profile: Robert was an anomaly in his home frequency. A male who, through unknown means, acquired an education that made him the lead scientist for the Matriarch's Science Ministry.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
An asset too valuable to discard.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Precisely. The Matriarch protected him, despite immense social pressure. Robert, however, developed a deep-seated resentment for the ruling class and began organizing a male rebellion.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Which led to his capture and sentence at St. Grace.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
He escaped once, was recaptured, and has now been extracted by an unknown third party. The conclusion is clear: he has allies, not just in his home frequency, but across the multiverse.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
When we do find him, I imagine he'll prefer working with us over the Matriarch.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That is the optimistic projection, $name. For now, this has become a far more complicated operation. Stay sharp. It's highly probable you will be redeployed to Amazonia in the near future.
<</speechCapit>>
<center><span style="color: #12a61f">''YOU'VE EARNED 200 CREDITS FOR COMPLETING THIS MISSION!''</span></center>
<center>@@.btnUI;<<button [[Go back|Office]]>><<timepass "$timeresetoffice">><</button>>@@</center>
</div><<audio "traveling" stop>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "File4">>
<</nobr>><div class="passagetext">
<center><span style="font-size: 25px">File #4</span></center>
<center><img src="images/File 4/File4.png" width="800px">
Mandelbrot Code Similarity: 99,96%
Danger level: 0.3%
Focus: Empathy</center>
<<button [[Go back | Your dossier]]>><</button>> <span style="float:right"><<button [[Start mission | BrutalityDaedalus]]>><</button>></span>
</div><<audio "office" stop>> <<audio "traveling" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "BrutalityDaedalus">><<timepass "$timeresetmission">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Daedalus.gif" width="750px"></center>
I dressed up in the mocap-like suit that Alex handed me, and after connecting endless plugs and electrodes all over it, I went inside the DÆDALUS. Before closing the door that looked almost like a coffin lid, he gave me a pat on the shoulder and smiled.
<<speechCapit "alex" "''Alex:''">>
Good luck, Agent. Have a safe trip!
<</speechCapit>>
<center><img src="images/Generic/Connecting.gif"></center>
<center><<button [[Close your eyes| Brutality 00]]>><</button>></center>
</div><<nobr>><<set $lastPassage to "Brutality 00">>
<<set $saveHeart to $Heart>>
<<set $saveHeartExp to $HeartExp>>
<<set $saveBody to $Body>>
<<set $saveBodyExp to $BodyExp>>
<<set $saveMind to $Mind>>
<<set $saveMindExp to $MindExp>>
<<set $saveMoral to $Moral>>
<<set $colecZarina1 to 0>>
<<set $colecZarina2 to 0>>
<<set $File4Maids to 0>>
<<set $File4YoungMan to 0>>
<<set $File4Energized to 0>>
<<set $File4Bottom to 0>>
<<set $ChoseHeart to 0>>
<<set $ChoseMind to 0>>
<<set $ChoseBody to 0>>
<</nobr>><div class="passagetext">
<<fadein 5s>><center><img src="images/File 4/Tales of Brutality.png" width="800px"></center><</fadein>>
<center><<button [[Wake up | File 4.1]]>><</button>></center>
</div><<audio "traveling" stop>> <<audio "file4" volume 0 fadeoverto 5 0.5>> <<set $actualMission to "File 4">> <<nobr>><<set $lastPassage to "File 4.1">>
<</nobr>><div class="passagetext">
<center><img src="images/File 4/Room.jpg"></center>
<<speechCivil "zarina" "''Woman:''">>
At last you wake up, <<if $gen == "masc">>//Siñor//<<else>>//Siñora//<</if>>. You must have been very tired. It was a long journey, wasn't it?
<</speechCivil>>
A champagne-like voice greeted me. A slender woman stood up by the side of my bed. Her tall figure reminded me of a skyscraper. Perhaps The Agency's building; her face and head was fully covered in a hard metal helment, very similar in shape to the typical castillian Morions, only this one also served to mask her features. She was as graceful as she was firm. I could barely see her narrow lips curve in what was less of a half smile. She was armed with something that appeared to be a comically long bayonetted rifle, as well as an ornamental sickle, not unlike the traditional representation of Death.
<<speechMe $avatarMe "''$name:''">>
Indeed... Thank you for your warm welcome.
<</speechMe>>
<<speechCivil "zarina" "''Woman:''">>
I'm glad you slept well. You have a big day coming ahead you once you meet with the Lores. They have made me prepare a tour around Ejutla to show you around. They are very pleased to have you here. It is not everyday we have such exotic visitors.
<</speechCivil>>
<center>@@.btnUI;<<button [[The Lores... Yes, my hosts! | File 4.1b]]>><</button>>@@</center>
</div><<audio "file4" play loop>> <<nobr>><<set $lastPassage to "File 4.1b">>
<</nobr>><div class="passagetext">
<<speechCivil "zarina" "''Woman:''">>
My name is Zarina. I will be your translator and guide during your stay in Ejutla.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
A pleasure, Zarina. My name is $name $lastName. I'm here to represent The Agency. We're looking forward to keep on doing business with you.
<</speechMe>>
I sat up in the bed and extended my hand to shake hers. She looked at it raising an eyebrow. I sat akwardly quiet there and after a couple of moments hesitating, she extended hers towards me.
<center><img src="images/File 4/Handshake.jpg"></center>
<<speechCivil "zarina" "''Woman:''">>
Oh, right. This is how you greet each other on your earth. And yes, I know who you are. The criadas are done preparing your bath. Please go and groom yourself promptly. We have a lot to do today before the meeting, and your smell is perhaps more //pungent// than the //lores// are used to.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Of course, Zarina. Thank you.
<</speechMe>>
She stomped her boot heel on the floor as she arched her back from a bowing to a straight position in a sinous, snakelike snapping motion. Apparently, this was their form of saluting. Then, she left the room as majestically as she appeared.
I followed her with my eyes amazingly surprised by how few clothes she had on. A small set of armoured panties and breast supporters, with nothing else than her high heels and heavy helmet, also accompanied by what looked like some tribal garnments and encrusted rhinestones.
[[Go take a bath | File 4.2]]
[[Take a look around the room first | File 4.2][$MindExp += 20]]
<span style="color:#5DADE2; font-style: italic">+20 PSY XP</span>
</div><<nobr>><<set $lastPassage to "File 4.2">>
<</nobr>><div class="passagetext">
<center><img src="images/File 4/FoggyCity.jpg"></center>
As I walked passed by the window, I noticed the room I was hosted in was placed very high above the ground. So high that the architecture of the primitive city was impossible to see from where I was standing, especially in a dense foggy day as it was today.
Judging by my surroundings, these "lores" where quite a serious thing here. The decoration was tasteful, the service was almost opulent... Besides, who could live so damm high? Only those who did not mingle with the plebes.
One step inside the bathroom. The young maids came quickly and began taking my robes off with great tenderness running their fingers across my skin. They held my arms and lifted my right leg to help me get in the bathhtub. It felt slightly weird to be served so attentively. A young male was standing beside the door with fresh towels, soaps, oils and other bath supplies. He was as shy as his peers were diligent.
<center>@@.btnUI;<<button [[Oh, yeah... I deserve this | File 4.2b]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.2b">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
As I sank into the warm, foamy water, I recalled my conversation with Zarina. She knew where I was from. It was evident she was someone very important here in Ejutla, if not why would she be aware of the existence of The Agency? Her stunning weapon and impressive helmet gave her an evident warrior's bearing, but her skimpy dressing and extravagant garments made it clear her status as some kind of retainer was also important.
The //criadas// rubbed my body with sponges and soft cloths. Their gentle fingers traveled along the folds of my skin. I closed my eyes and sank deeper into the water as I surrendered myself to their silky touch. I must admit these lores knew exactly how to treat their guests.
/* <center><video autoplay muted loop>
<source src="images/File 4/TubOverflow.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/TubOverflow.jpg"></center>
I opened my eyes slowly and glanced at the tall frescoed ceilings as the memories kept flowing through my brain. This time the undercover work would be quite simple. I had come from far, far way in the name of The Agency to do business with these hard men. Business was good for them, so they were delighted to pamper me with the most exquisite attention, gift me a harem of //señoritas//, accommodate me in their most luxurious room in the tower, and even, handing me my own personal chaperone.
Nonetheless, it was all just a thin facade. The real reason behind my visit was of a much more destructive nature. I was here to end their DÆDALUS. Isolate them once and for all to prevent everything from falling apart.
Another day, another dollar.
<<if $File4Maids == 0>>[[Have some fun with the Maids before leaving | File 4.2.1]]<</if>>
<<if $File4YoungMan == 0>>[[Make the maids leave and ask the young man to stay | File 4.2.2]]<</if>>
<<if $File4Energized == 0>>[[Ask for a massage before leaving | File 4.2.3][$BodyExp += 20]]
<span style="color:#D35400; font-style: italic">Energized! You get +20 Body Exp.</span>
<</if>>
<center>@@.btnUI;<<button [[Finish your bath and leave | File 4.3]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.2.1">>
<</nobr>><div class="passagetext"><<set $File4Maids to 1>>
<<if $gen == "masc">><<speechMe $avatarMe "''$name:''">>
How come there are such beautiful girls in Ejutla? If I'd have known it, I would've come much earlier.
<</speechMe>>
<center><img src="images/File 4/HaremMaids.jpg"></center>
The //criadas// giggled and spoke between themselves in their incomprehensible language. The sharpest of them already knew what kind of shots were being fired. A couple of them left to occupy themselves with other tasks while two stayed in the bathroom with me. They took me one by each hand and addressed my fingers towards their sweetest spot. I gently fingered them both.
<<linkreplace "They are very friendly indeed!" t8n>> The blonde one squatted down with her legs spread offering her pussy to me. I buried my face in her wetness and licked her cunt until my face was all glossy from her juices. I couldn't undersand a word they spoke, but nonetheless I hoped she liked my tongue as much as I liked hers. The brunette fondled her companions breasts, fascinated by my eagerness to make them enjoy our time together.
/*<center><video autoplay muted loop>
<source src="images/File 4/OralPerformingM.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/OralPerformingM.jpg"></center>
Their sweet touch had put up a fire in me. My engorged, hard member was begging for a little love. They made me lay down. I kept eating the blonde //criada's// sweet pussy while the brunette one sucked on my cock. Something was telling me they were used to pleasuring each other frequently. Their chemistry was palpable.
/*<center><video autoplay muted loop>
<source src="images/File 4/DoubleOralM.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/DoubleOralM.jpg"></center>
One of them said something to the other. I had to recognize their exotic rough accent was a turn on. They switched places and now the brunette's slit was all over my face. The blonde girl stroked my shaft and glans making sure it was well lubricated and began sitting down, sliding it all the way inside her warm, glorious hole.
/*<center><video autoplay muted loop>
<source src="images/File 4/DoubleRidingM.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/DoubleRidingM.jpg"></center>
[[... | File 4.2.1b]] <</linkreplace>>
<<else>><<speechMe $avatarMe "''$name:''">>
How come there are such beautiful girls in Ejutla? If I'd have known it, I would've come much earlier.
<</speechMe>>
The girls giggled and spoke between themselves in their incomprehensible language that sounded nothing like anything I had ever heard. The sharpest of them already knew what kind of shots were being fired. A couple of them left to occuppy themselves with other tasks while two stayed in the bathroom with me. They took me by the hands and walked me out of the water to make me lay down on a wooden bench covered in fur.
<<linkreplace "They are very friendly indeed!" t8n>> One of them took place between my legs and the other one gently caressed my body. Both of their tongues were already playfully flirting with my skin. I couldn't understand a word they said, but nonetheless I couldn't say that their lips and tongues were making me uncomfortable. To the contrary. I found their exotic and rough accent a turn on, almost as much as their oral skills. I patted one of the girl's thighs to let her know she could place herself above me.
/*<center><video autoplay muted loop>
<source src="images/File 4/DoubleOralF.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/DoubleOralF.jpg"></center>
Their sweet touch had lit a fire in me. My engorged, dripping pussy was begging for a little love, but all I had in mind was how ravishing this girls looked together. Something was telling me they were used to pleasuring each other frequently. The chemistry was palpable.
I moved backwards to have a better view of them. At first they stopped, but I indicated for them to continue, after all I was just making myself comfortable to enjoy the sight of the two service girls play together. Before getting on to it, they pulled out a little wooden box they had hidden below the tub and took three transparent dildos. One of them was for me.
/* <center><video autoplay muted loop>
<source src="images/File 4/VoyeurF.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/VoyeurF.jpg"></center>
I witnessed how the young maids made love to each other with tenderness. Their hands and lips couldn't get enough of each other, meanwhile I teased myself with the simplistic toy they have given me. Legs spread, bodies naked, the place was a lesbian love sanctuary.
[[... | File 4.2.1b]] <</linkreplace>>
<</if>>
</div><<nobr>><<set $lastPassage to "File 4.2.1b">>
<</nobr>><div class="passagetext">
<<if $gen == "masc">>In between licking, kissing and touching, once the blonde had grinded over my cock hard enough to reach her orgasm, her friend also wanted a piece of my cock. We changed positions, but when I was about to enter her, she stopped me, and with a worried look, tried to explain something I just couldn't figure out. Luckily, the other one was quick enough to grab my hand and guide it to her ass.
I gave myself to her tasty, tight asshole, thrusting deep down into her insides while she rubbed her clit. Her juices bathed her thighs and my cock making it very pleasant and easy to penetrate her. Her friend also enjoyed the sight of us two fucking on the bathroom floor. We enjoyed our company for around twenty minutes. I would've stayed some more, but I didn't want to make Zarina wait for much longer.
/* <center><video autoplay muted loop>
<source src="images/File 4/CumshotM.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/CumshotM.jpg"></center>
They kissed me goodbye before I had to dress up and leave.
<<if $File4YoungMan == 0>> [[Make the maids leave and ask the young man to stay | File 4.2.2]] <</if>>
[[Finish your bath and leave | File 4.3]]
<<if $File4Energized == 0>> [[Ask for a massage before leaving | File 4.2.3][$BodyExp += 20]]
<span style="color:#D35400; font-style: italic">Energized! You get +20 Body Exp.</span> <</if>>
<<else>> After a nice while rubbing my most sensitive spot and smearing my juices all over it, I indulged myself in the bliss of finally being filled. The eyes of my gorgeous companions traveled from time to time to see me pleasure myself with their tribute. I fucked myself shamelessly to answer their warm welcome.
The girl on top said something I couldn't understand, but she made it clear for me by smiling brightly at me and waving her fingers to invite me in. I came with them and she moved over to let me be on top. Nonetheless, I was feeling generous today, so I held her arm to let her know she could remain there.
When I was about to put the crystal-clear phallus inside her she stopped me, and with a worried look, tried to explain something I just couldn't figure out. Luckily, the other one was quick enough to grab my hand and guide it to her ass.
She made a demonstration. And I followed.
/*<center><video autoplay muted loop>
<source src="images/File 4/ThreesomeF.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/ThreesomeF.jpg"></center>
We enjoyed our company for around twenty minutes. I would've stayed some more, but I didn't want to make Zarina wait for much longer. One by one we came at our own peace. They kissed me goodbye before I had to dress up and leave.
<<if $File4YoungMan == 0>>[[Make the maids leave and ask the young man to stay | File 4.2.2]]<</if>>
<<if $File4Energized == 0>>[[Ask for a massage before leaving | File 4.2.3][$BodyExp += 20]]
<span style="color:#D35400; font-style: italic">Energized! You get +20 Body Exp.</span><</if>>
[[Finish your bath and leave | File 4.3]]
<</if>>
</div><<nobr>><<set $lastPassage to "File 4.2.2">><<set $File4YoungMan to 1>>
<</nobr>><div class="passagetext">
<<if $gen == "masc">>I commanded the sweet boy to sit by my side and keep me company as I enjoyed my relaxing bath. He blushed and nodded, put a towel around his hips and sat by my side. Our legs touched under the water. His side looks and little giggles made me understand he was liking the situation, although he didn't seem to be very used to it. I figured he was used to the girls being the center of attention.
When the water went cold, we stepped outside and sat on a wooden bench that was besides the tub. It was a shame we couldn't understand each other, but despite, our body language was very clear. I was teasing him and he was teasing me.
We were rock hard under the thin cover of our towels. I couldn't bear it anymore and discovered my erection. He looked at it shocked, but his eyes gave away curiosity.
<<speechMe $avatarMe "''$name:''">>
It's okay. Go ahead.
<</speechMe>>
He didn't understand a word I was saying, but my smile and soft tone made him realize I was actually inviting him. He sat between my legs and explored my cock and balls with his timid hands.
He looked at me with puppy eyes as he got closer and closer to my throbbing cock. He started sucking delicately. I placed my hand in the back of his head and guided his depth and speed. His member was also rock hard and pulsating. He loved sucking me. And I loved him sucking me.
/*<center><video autoplay muted loop>
<source src="images/File 4/OralG.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/OralG.jpg"></center>
[[Let us enjoy that juicy ass | File 4.2.2b]]
[[I'd bet he'd love to fuck my hole | File 4.2.2b][$File4Bottom to 1]]
<<else>>I commanded the sweet boy to sit by my side and keep me company as I enjoyed my relaxing bath. He blushed and nodded, put a towel around his hips and sat by my side. Our legs touched under the water. His side looks and little giggles made me understand he was liking the situation, although he didn't seem to be very used to it. I figured he was used to the girls being the center of attention.
When the water went cold, we stepped outside and sat on a wooden bench that was besides the tub. It was a shame we couldn't understand each other. Despite that, our body language was very clear. I was teasing him and he was teasing me.
I made him sign to pull off his towel. He followed my instructions like a good boy. He was rock hard. His cock was already dripping delicious precum, ready to be received by my warm body. I couldn't wait any longer and threw myself over him to devour his trobbing member.
/* <center><video autoplay muted loop>
<source src="images/File 4/OralH.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/OralH.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
Can I?
<</speechMe>>
I asked standing up and holding his cock pointing at my pussy. He didn't understand a word I was saying, but my smile and soft tone made him realize I was actually inviting him. I placed myself over him. He grabbed me from behind and explored my breasts and belly with his timid hands.
/* <center><video autoplay muted loop>
<source src="images/File 4/FuckH.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/FuckH.jpg"></center>
[[Oh, fuck... I needed this | File 4.2.2b]]
<</if>>
</div><<nobr>><<set $lastPassage to "File 4.2.2b">>
<</nobr>><div class="passagetext">
<<if $gen == "masc" and $File4Bottom == 1>>He helped me by lifting me up. I couldnt resist licking his cute, slender lips as his hands traveled all over my body intensely. I spit on my fingers and helped him relax my asshole to receive his cock inside. He squirmed and moaned, moved his hips to let me know how much he wanted to feel me from the inside. Once he was ready, I began sitting over his erection.
/*<center><video autoplay muted loop>
<source src="images/File 4/FuckG.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/FuckG.jpg"></center>
I was going up and down greedily on his cock, over and over again. He placed his hands on my hips, grabbing me by the thighs and making me sit all the way in. His groans were like music to my ears. I tried as hard as I could to suck his seed with my impatient hole.
We enjoyed our company for around twenty minutes. I would've stayed some more, but I didn't want to make Zarina wait for much longer. He finally released all his seed inside my warm body. After it was done dripping all over my thighs, he kissed me goodbye before I had to dress up and leave.
<center><img src="images/Generic/GENERICMaleCreampie.gif"></center>
<<if $File4Maids == 0>>[[Call the Maids and have a little fun with them | File 4.2.1]]<</if>>
[[Finish your bath and leave | File 4.3]]
<<if $File4Energized == 0>>[[Ask for a massage before leaving | File 4.2.3][$BodyExp += 20]]
<span style="color:#D35400; font-style: italic">Energized! You get +20 Body Exp.</span>
<</if>>
<<elseif $gen == "masc" and $File4Bottom == 0>>I helped lifting him up. I couldnt resist licking his cute, slender lips as his hands traveled all over my body intensely. I spit on my fingers and helped him relax his asshole to receive my cock inside. He squirmed and moaned, moved his hips to let me know how much he was enjoying his preparation. Once he was ready, I made him sit over my erection.
/*<center><video autoplay muted loop>
<source src="images/File 4/FuckG.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/FuckG.jpg"></center>
He was going up and down greedily on my cock, over and over again. I placed my hands on his hips, grabbed him by the thighs and started making him sit all the way in. His groans were like music to my ears. His heavenly asshole was trying to suck all the cum out of me.
/*<center><video autoplay muted loop>
<source src="images/File 4/CloseupG.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/CloseupG.jpg"></center>
We enjoyed our company for around twenty minutes. I would've stayed some more, but I didn't want to make Zarina wait for much longer. I finally released all my seed inside his warm body. After it was done dripping all over his thighs, he kissed me good-bye before I had to dress up and leave.
<center><img src="images/Generic/GENERICMaleCreampie.gif"></center>
<<if $File4Maids == 0>>[[Call the Maids and have a little fun with them | File 4.2.1]]<</if>>
[[Finish your bath and leave | File 4.3]]
<<if $File4Energized == 0>>[[Ask for a massage before leaving | File 4.2.3][$BodyExp += 20]]<</if>>
<span style="color:#D35400; font-style: italic">Energized! You get +20 Body Exp.</span>
<<else>><<speechMe $avatarMe "''$name:''">>
C'mon, sweet boy. Your turn to do the work.
<</speechMe>>
I said pulling out his cock slowly and grinding my puffy labia all over it. I sat on the bench and spread my legs. Like an excited puppy, he came with a smile on his face and his erection about to explode. He helped himself with one hand and sheathed his delightful dick in my pussy once again.
/*<center><video autoplay muted loop>
<source src="images/File 4/Fuck2H.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/Fuck2H.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
Oh, yes, c'mon! Don't stop!
<</speechMe>>
The angle of his member was rubbing on my sweet spot in this exact position. I pulled my hips upwards as I felt the orgasm bulding inside me. He knew what was about to come. Steady and obedient, he kept the rythm like a true gentleman. I let out a loud moan as my pussy contractions gripped his cock.
His agitated face and rapid breathing made me aware he was also close. I pushed him out and kneeled before him, squishing my tits all together to let him know I wanted his cum on my chest. Without protesting, he did as he was told.
<center><img src="images/Generic/GENERICTitWash.jpg"></center>
<<if $File4Maids == 0>>[[Call the Maids and have some fun with them before leaving | File 4.2.1]]<</if>>
<<if $File4Energized == 0>>[[Ask for a massage before leaving | File 4.2.3][$BodyExp += 20]]
<span style="color:#D35400; font-style: italic">Energized! You get +20 Body Exp.</span><</if>>
[[Finish your bath and leave | File 4.3]]
<</if>>
</div><<nobr>><<set $lastPassage to "File 4.2.3">><<set $File4Energized to 1>>
<</nobr>><div class="passagetext">
<center><img src="images/Lucy BJ/DARE/Foot massage MALE.gif"></center>
The girls rubbed my feet, back and neck for a good while until I was completely satisfied.
<<if $File4YoungMan == 0>>[[Make the maids leave and ask the young man to stay|File 4.2.2]]<</if>>
[[Finish your bath and leave|File 4.3]]
<<if $File4Maids == 0>>[[Call the Maids and have some fun with them before leaving|File 4.2.1]]<</if>>
</div><<nobr>><<set $lastPassage to "File 4.3">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/File 4/Bathroom.jpg"></center>
I tried to reach for my clothes, but the criadas wouldn't let me. They grabbed them before I could do anything and made me relax while they dressed me up gracefully with the appropriate attire for the occasion. Once I was ready, I was perfumed and revered, and only after that I was free to go. Outside my room Zarina was already waiting for me.
<<speechCivil "zarina" "''Zarina:''">>
You look very good, <<if $gen == "masc">>//Siñor//<<else>>//Siñora//<</if>>. So fresh and clean!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Zarina. I must say your //criadas// did a wonderful job back there.
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
I can imagine. They're well trained, aren't they? The Lores and their guests deserve the best. Now, for our tour, first, I will show you around the fortress, then, we will descend to the //pueblo//, and finally we will visit the Makro Farms. We'd like to show you the plantations of one of the Agency's favorite products.
<</speechCivil>>
She explained while we walked down the tower's spiral staircases.
<center><img src="images/File 4/Staircases.jpg"></center>
I started recalling more details. These people were importing and exporting products with the help of their rudimentary DÆDALUS. And the more they trafficked, the greater the chances of messing up the space-time continuum.
My mission was to not let that happen.
<center>@@.btnUI;<<button [[Start your tour of the fortress|File 4.3b]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.3b">>
<</nobr>><div class="passagetext">
<center><img src="images/File 4/FortressInterior.jpg"></center>
<<speechCivil "zarina" "''Zarina:''">>
It is good for the business to increase its offer of rare and unique products, don't you think? Our peculiar weather allows us to grow many things you don't have on your earth... And your agricultural technology suits us just fine.
<</speechCivil>>
She remarked with the flair of a professional diplomat.
The more I though about it, the more interested I was in how they actually managed to acquire such a refined machinery as a DÆDALUS. After all, their world looked strangely ancient. There was no electric light; only fire and candles, their buildings were made of stone and clay, weapons were either early gunpowder fireams or bladed implements, and the very, very few and simple machines they seemed to own where steam powered.
<center><img src="images/File 4/FortressInterior2.jpg"></center>
The more we walked inside the fortress, the more elegant and refined it became. We went through the sumptuous almost-neoclassically styled rooms and she explained what each and every of them where used for: the Gallery of the the Prime Lores, the Archive, the Court chamber, the General Assembly room, the Paintings room... Everything here indicated that the most important activity in here was trading. Despite the rough display, it was clear they were making good money from it.
<<set $percentMind = $Mind + 60>><<set $RandomNumber to random(1,100)>>
[[Interesting. Would you mind telling me more about your civilization and your technology? | File 4.3.1][$ChoseMind to 1]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<<set $percentHeart = $Heart + 60>><<set $RandomNumber to random(1,100)>>
[[Your land is truly wonderful! I'd like to know everything about your way of life! | File 4.3.1][$ChoseHeart to 1]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Continue the tour towards the Pueblo | File 4.4]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.3.1">>
<</nobr>><div class="passagetext">
<<if ($ChoseHeart == 1 and $RandomNumber >= $percentHeart) or ($ChoseMind == 1 and $RandomNumber >= $percentMind)>><<set $Moral -= 3>>
<<if $ChoseMind>><<set $MindExp += 20>><<else>><<set $HeartExp += 20>><</if>>
<center><span style="color: red"> Roll Failed </span></center>
Zarina lifted and eyebrow in suspicion. She was obviously offended.
<<speechCivil "zarina" "''Zarina:''">>
You mean the Agency didn't give you a report? Haven't they explained anything to you?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I'm sorry. I don't think I've been given this information yet.
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
Well they should. As a businessman you should be aware of the situation of your business partners, don't you think?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Zarina, I hope you don't take this the wrong way, but I'd like to know how you came across such a refined technology as a DÆDALUS. It seems like you don't have any electricity. How do you power such a monstrous machine without it? How could you build something like that with your technology level?
<</speechMe>>
She smiled like never before, widely exposing her teeth.
<<speechCivil "zarina" "''Zarina:''">>
It's a long story. I mean, I know what electricity is because I've seen it in other worlds, but I fear we may never have something like that in Ejutla. At least, not ever again.
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 4/DisasterCloud.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
And why is that?
<</speechMe>>
We kept walking. This time we went outside the fortress until we got to a terrace with better views of the city. It was not as high as the room at the top of the tower, so the fog was much less dense. We rested our hands on the edge of the viewpoint enjoying the city sight.
<<speechCivil "zarina" "''Zarina:''">>
It all started a hundred and thirty four years ago. I mean, it started for us, but it ended for them...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Ended?
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
I was born later, but I am educated in the stories of Ejutla's past.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I see.
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
Our world was said to be rich and prosperous. Our technology level vastly surpassed almost every other world's. We were so great we were about to successfully colonize other planets surrounding us. We were ready to take over the solar system and be the masters of our destiny beyond the stars.
<</speechCivil>>
<center><img src="images/File 4/Technobarbarians.jpg"></center>
Her smile shone brightly with the thousand lights of a lost Atlantis.
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
<<speechMe $avatarMe "''$name:''">>
Zarina, I hope you don't take this the wrong way, but I'd like to know how you came across such a refined technology as a DÆDALUS. It seems like you don't have any electricity. How do you power such a monstrous machine without it? How could you build something like that with your technology level?
<</speechMe>>
She smiled like never before, widely exposing her teeth.
<<speechCivil "zarina" "''Zarina:''">>
It's a long story. I mean, I know what electricity is because I've seen it in other worlds, but I fear we may never have something like that in Ejutla. At least, not ever again.
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 4/DisasterCloud.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
And why is that?
<</speechMe>>
We kept walking. This time we went outside the fortress until we got to a terrace with better views of the city. It was not as high as the room at the top of the tower, so the fog was much less dense. We rested our hands on the edge of the viewpoint enjoying the city sight.
<<speechCivil "zarina" "''Zarina:''">>
It all started a hundred and thirty four years ago. I mean, it started for us, but it ended for them...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Ended?
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
I was born later, but I am educated in the stories of Ejutla's past.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I see.
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
Our world was said to be rich and prosperous. Our technology level vastly surpassed almost every other world's. We were so great we were about to successfully colonize other planets surrounding us. We were ready to take over the solar system and be the masters of our destiny beyond the stars.
<</speechCivil>>
<center><img src="images/File 4/Technobarbarians.jpg"></center>
Her smile shone brightly with the thousand lights of a lost Atlantis.
<</if>><<set $ChoseBody to 0>><<set $ChoseHeart to 0>><<set $ChoseMind to 0>>
<center>@@.btnUI;<<button [[What happened? | File 4.3.2]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.3.2">>
<</nobr>><div class="passagetext">
<center><img src="images/File 4/Pollution.jpg"></center>
<<speechCivil "zarina" "''Zarina:''">>
As much as we'd like to think, as you may know, evolution is not linear. Our incredible technological advances required each time more and more capacity, resources, and work. We pushed the workforce to increase its capacity and exploited the earth to extract more valuable means, we were at the peak of our greatness.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
It sounds like it was going great...
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
Until it wasn't. Apparently the Elder Lores, or as we call them, //Los Viejos//, were aware that the situation was becoming unsustainable for the planet. The more we capitalized on our greatness, the closer we were to our own damnation. You see, these extractions were damaging our soil and waters, so much, that they knew it would become almost unhabitable 300 years from then.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
That sounds awful!
<</speechMe>>
<center><video autoplay muted loop>
<source src="images/File 4/Cataclysm.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "zarina" "''Zarina:''">>
The scientist's prospect was that once the sea would reach a certain level, a great cataclysm would fall upon us. Los Viejos began to prepare their escape from this world. They spent billions and decades building enormous and luxurious shelters, not only to live on them, but also for their industries and warehouses.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Do these bunkers exist nowadays?
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
Not at all. I've seen bunkers in your world, but they're not like the ones Los Viejos had. To begin with, they were not meant to be under the ground. They were designed to be launched towards space.
<</speechCivil>>
<center><img src="images/File 4/SpaceBunker.jpg"></center>
<<speechCivil "zarina" "''Zarina:''">>
They wanted to take everything with them to the colonies they were settling out there. They hoped that in the margin of those 300 years the colonies would've already prospered and be self-sustaining, as at the time they still very dependent on our dying Earth.
<</speechCivil>>
<center>@@.btnUI;<<button [[Something's telling me this didn't work out as they expected | File 4.3.3]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.3.3">>
<</nobr>><div class="passagetext">
<<speechCivil "zarina" "''Zarina:''">>
You're right. During the preparation for the escape, the extractions of raw materials were so brutal, the Cataclysm came one hundred and fifty years earlier, and they weren't prepared. As earthquakes and tsunamis were ravaging the population, Los Viejos got into their Mega Ships and tried catapultating themselves all the way to Mars, where the main colony was.
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 4/Cataclysm2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
So they abandoned you?
<</speechMe>>
Zarina laughed. We left the terrace. She guided me to a wooden plaque on the floor and made me stand over it by her side.
<<speechCivil "zarina" "''Zarina:''">>
They failed miserably. You see, the combination of the movement of tectonic plates caused by the natural disasters along with the magnitude of the launching, originated an important shift in the planet's axis and electromagnetic fields, which fried their navigation systems right as they were launching. The Mega Ships flew away in random directions. They say the sky was flooded in explosions and ash. Some say it was beautiful. Some say it rained blood as the furious tides of the seas washed it all away...
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 4/Explosions.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "zarina" "''Zarina:''">>
Anyways, I think they got what they fucking deserved. The aftermath was terrible. It still is. Seventy-five percent of the people were wiped from the surface of the planet, we're unable to make electricity work, we're stuck in this mediocre climate. We'll spend forever trying to rebuild what they destroyed in just a century...
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[That sounds awful... | File 4.4]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Enjoy the elevator ride silently | File 4.4]]>><</button>>@@</center><</nobr>>
</div><<nobr>><<set $lastPassage to "File 4.4">>
<</nobr>><div class="passagetext">
<center><video autoplay muted loop>
<source src="images/File 4/Elevator.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
We began descending in what was a very basic elevator powered by manual force. We could still see Ejutla as the elevator was placed in the verge of the cliff crowned by the fortress. The Pueblo seemed to get bigger and bigger the more we went down. Suddenly, it stopped looking like a child's ant farm and finally the views of real people with their houses and their markets appeared before us.
<<speechCivil "zarina" "''Zarina:''">>
Most of the people in Ejutla live here. They serve the Lores and in exchange, they feed and clothe them. When the harvest is bountiful, they can also keep a small amount of the product and do whatever they want: keep it, exchange it... There are also some people in the outskirts, but they're mostly outlaws or ostraziced. Believe me, <<if $gen == "masc">>//Siñor//<<else>>//Siñora//<</if>>, you wouldn't like to go there.
<</speechCivil>>
Zarina took my hand and walked with me with remarkable confidence. Of course the depths of the feudal //pueblo// were very different from where we were before. Children ran around with dirty clothes and faces, people shouted at each other incomprehensible gibberish from all around, sanitary conditions were absolutely nonexistent, and everybody seemed to be very personally religious in a variety of ways. The streets where full of little deities and people carried space-themed amulets.
<center><img src="images/File 4/AstronautDeity.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
Zarina, please, you can call me $name. And what are those amulets and little statues they carry around?
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
Oh, they're offers to the People in the Stars, //Los Santos Estrellados//. When //Los Viejos Lores// tried escaping the great Cataclysm, nobody ever knew if they were all just blown away by the disasters, or if at least some of them survived and got to Mars safely. People want to believe to this day that at least one of the ships survived, and they hold onto the hope that someday they will come back for us and restore our days of glory. Before we lost it all.
<</speechCivil>>
<center>@@.btnUI;<<button [[Boy, she sure loves those stories. She's completely nostalgic about a time she didn't even get to live | File 4.4b]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.4B">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
So when the old rich guys all... You know, "k'pow"! How did you organize yourselves? Well, I mean, if you lost 75% of the population, I bet everything's easier that way, right?
<</speechMe>>
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<source src="images/File 4/SpaceshipExploding.webm" type="video/webm">
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</video></center>
<<speechCivil "zarina" "''Zarina:''">>
The only valuable thing that was left was the arable land. Without a working industry and few services to offer besides servitude, what was left of the middle-upper class, especially big //lanlores//, took control over the frightened masses. The new Lores opened their land and welcomed every single soul who was willing to earn a living honestly.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Oh...
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
The fortress you saw before is one of their majesty's homes. Several like those are distributed along the fertile land that remains in our gulf. The seven of them form the council you will be meeting later.
<</speechCivil>>
<<linkreplace "That sounds important" t8n>> <center><img src="images/File 4/Castle.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
It's my honor
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
As you may have noticed by now, only the Zapotec languages survived in this region of our land. Most people speak only in these dialects, but los lores have their own //patois//, a castilianized variation of these languages. But don't worry, I'm here to help you with that!
<</speechCivil>>
With her arm on my back, she welcomed me inside one of the simple mud houses. It was a local tavern where drinks and prostitutes swarmed shamelessly. We sat down, and she ordered in her strange language something for the both of us. People there looked at us as if we were celebrities. Of course they knew her, but I was clearly an outsider. Despite the curious looks, none of these people seemed to be a threat at all.
[[Hey, you haven't told me how come you have a DÆDALUS | File 4.4.1][$MindExp += 20]]
<span style="color:#5DADE2; font-style: italic">Curiousity! You get +20 Mind Exp.</span>
<<set $percentHeart = $Heart + 40>><<set $RandomNumber to random(1,100)>>
[[Flirt with her | File 4.4.2][$ChoseHeart to 1]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<<set $percentBody = $Body + $plusBody>><<set $RandomNumber to random(1,100)>>
[[Try to impress her by keeping up with her drinking | File 4.4.2][$ChoseBody to 1]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span> <</linkreplace>>
</div><<nobr>><<set $lastPassage to "File 4.4.1">>
<</nobr>><div class="passagetext">
/* <center><video autoplay muted loop>
<source src="images/File 4/Toast.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/Toast.jpg"></center>
The drinks arrived, and before she started explaining, we toasted our glasses in honor of my "long awaited" visit. A big gulp of a fiery, warm drink burned my insides. Whatever the hell it was, it was strong as fuck. Zarina saw my wrinkled face and began to laugh.
<<speechCivil "zarina" "''Zarina:''">>
Ah! I see you are not familiar with Mezcal Plus! This is one of our most amazing products, the alcoholic beverage of the future! In your Earth it would take you four or five shots to match only a couple of ours. And forget about the hangover, because it doesn't exist!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Are you serious? How can you do that?
<</speechMe>>
I said looking at the amber drink.
<<speechCivil "zarina" "''Zarina:''">>
I told you this shitty wether has its perks. Your people love it. It's one of the many delicacies we export to The Agency. The people you see in this pueblo either drink it, produced it, or even both. A real treat of the authentic Ejutla!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
This is some serious shit right here...
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
So you wanted to know about our "DÆDALUS". Is that how you call it there? What a funny name. Our is called //San Cristobal//
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
That sounds like a Christian name.
<</speechMe>>
Zarina raised her hand and asked for another round of Mezcal Plus.
<<nobr>> <center>@@.btnUI;<<button [[Accept the round | File 4.4.1b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Refuse politely | File 4.4.1b]]>><</button>>@@</center> <</nobr>>
</div><<nobr>><<set $lastPassage to "File 4.4.1b">>
<</nobr>><div class="passagetext">
<center><img src="images/File 4/SanCristobal.jpg"></center>
<<speechCivil "zarina" "''Zarina:''">>
San Cristobal was known for being the protector of the travellers. The writings from the old world religion say that his task consisted in helping people across the river. One day he picked up a little boy and noticed he weighed much more than they should. He came to the realization that this was the prophet, and that he was carrying the weight of the world by carrying him.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I wonder if every DÆDALUS or //San Cristobal// have such romantic legends behind their story.
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
I have to admit it. //Los Viejos// gave it a nice name. Also, there's very little memories of our past beliefs. No one names the old saints anymore. Its like they've vanished. All people talk nowadays is //los santos estrellados esto, los santos estrellados lo otro//. Christianity seemed much more interesting, to be honest...
<</speechCivil>>
<center><img src="images/File 4/SantosEstrellados.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
How did you discover it?
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
The technology was already there. We discovered it in the ruins of one of the old lore's Mega ship. It took our alchemists more than half of a century to put it back to work.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
How do you power it? I'm very intrigued...
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
They figured that the correct balance between light, energy and darkness could power //el San Cristobal//. Even if we couldn't use electricity, light and energy is still is a source of power, and darkness... Well, darkness will always be there.
<</speechCivil>>
<center>@@.btnUI;<<button [[I see... | File 4.4.1c]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.4.1c">>
<</nobr>><div class="passagetext">
<<speechCivil "zarina" "''Zarina:''">>
As we dug through the disasters, all the waste //los viejos lores// left behind prove to be very useful in building our new society. The alchemists found enormous reserves of Chlorine trifluoride, which was being used to power the Mega Ships. It quickly showed itself to be our main fuel for el San Cristobal because of its flammability. If you add the correct amount of Heptanitrocubane and use the carbon nanotubes they appplied for their cancer medicine to neutralize light and transport the energy, you have a working //San Cristobal//... Or DÆDALUS.
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 4/Alchemy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
So you do all of this with alchemy? That's crazy!
<</speechMe>>
She laughed in the most simple and human gesture I had seen her do. Perhaps it was the alcohol. I was feeling a little funny too.
<<speechCivil "zarina" "''Zarina:''">>
Is your curiosity satisfied? Have I answered your question?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You did, Zarina. Thank you. Now I feel even more fascinated.
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
There's still one more stop before our tour comes to an end, $name. If you're really that interested, what do you say if I take you to see //el San Cristobal// after visiting the Makro Farms?
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 4/FingersTapping.webm" type="video/webm">
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</video></center>
It looked like sneaking around was going to be easier than I thought...
<<speechMe $avatarMe "''$name:''">>
I'd appreciate that very much, dear.
<</speechMe>>
I said kissing her hand. She wanted to order a couple more drinks.
<<set $RandomNumber2 to random(1,100)>>
<<if $RandomNumber2 > $Corruption>> <<set $percentHeart = $Heart + 30>><<set $RandomNumber to random(1,100)>>
[[Convince her to go to a more private room first before continuing the tour | File 4.4.2c][$Corruption += 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<<set $percentBody = $Body + 10 + $plusBody>><<set $RandomNumber to random(1,100)>>
[[Grab another drink and take her upstairs before leaving | File 4.4.2c][$Corruption += 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<span style="color:#D35400; font-style: italic">Vigor roll: you have $percentBody % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[We'd better leave before the sun goes down.... | File 4.5]]>><</button>>@@</center>
<<else>>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
<span style="color:#438ad1">==Be on your way==</span>
<<set $percentHeart = $Heart + 30>><<set $RandomNumber to random(1,100)>>
[[Convince her to go to a more private room first before continuing the tour | File 4.4.2c][$Corruption += 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<span style="color:#8E44AD; font-style: italic">Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<<set $percentBody = $Body + 10 + $plusBody>><<set $RandomNumber to random(1,100)>>
[[Grab another drink and take her upstairs before leaving | File 4.4.2c][$Corruption += 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +1)</span>
<span style="color:#D35400; font-style: italic">Vigor roll: you have $percentBody % of probabilty to succeed </span>
<</if>>
</div><<nobr>><<set $lastPassage to "File 4.4.2">>
<</nobr>><div class="passagetext">
<<if ($ChoseHeart == 1 and $RandomNumber >= $percentHeart) or ($ChoseBody == 1 and $RandomNumber >= $percentBody)>><<set $Moral -= 2>>
<<if $ChoseBody>><<set $BodyExp += 20>><<else>><<set $HeartExp += 20>><</if>>
<center><span style="color: red"> Roll Failed </span></center>
/* <center><video autoplay muted loop>
<source src="images/File 4/Toast.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/Toast.jpg"></center>
The drinks arrived, and before I could make my move, we toasted our glasses in honor of my "long awaited" visit. A big gulp of a fiery, warm drink burned my insides.
Whatever the hell it was, it was strong as fuck. Zarina saw my wrinkled face and began to laugh.
<<speechCivil "zarina" "''Zarina:''">>
Ah! I see you are not familiar with Mezcal Plus! This is one of our most amazing products, the alcoholic beverage of the future! In your Earth it would take you four or five shots to match only a couple of ours. And forget about the hangover, 'cause is nonexistent!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Are you serious? How can you do that?
<</speechMe>>
I said looking at the amber drink.
<<speechCivil "zarina" "''Zarina:''">>
I told you this shitty weather has its perks. Your people love it. It's one of the many delicacies we export to The Agency.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
This is some serious shit right here...
<</speechMe>>
<center><img src="images/File 4/HandShot.jpg"></center>
<<speechCivil "zarina" "''Zarina:''">>
I'm glad you like it.
<</speechCivil>>
Suddenly, I felt the tip of her toe rubbing on my calve. While the shot had loosened her up, I was feeling kind of disoriented. I wasn't used to that much alcohol in just a single drink. Nonetheless, she was perfectly aware of the consequences of her little treat. She moved upwards.
<<speechCivil "zarina" "''Zarina:''">>
Earlier you said you were intrigued by "our DÆDALUS". Did you know we call ours el //San Cristóbal//?
<</speechCivil>>
<center><img src="images/File 4/FlirtingUnderTable.jpg"></center>
Zarina raised her hand and asked for another round of Mezcal Plus. The waiter brought the glasses along with a key for her. She proposed a toast.
<<speechCivil "zarina" "''Zarina:''">>
To Ejutla!
<</speechCivil>>
[[Be polite and accept the drink|File 4.4.2b]]
[[Refuse|File 4.4.2b]]
<<else>><center><span style="color: green"> Roll Succeeded</span></center>
/* <center><video autoplay muted loop>
<source src="images/File 4/Toast.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/Toast.jpg"></center>
The drinks arrived. We toasted our glasses in honor of my "long awaited" visit. A big gulp of a fiery, warm drink burned my insides. Whatever the hell it was, it was strong as fuck. Despite that, I managed to keep my composure and my stoic, if slightly perturbed, face.
<<speechCivil "zarina" "''Zarina:''">>
Ah! I see you are a <<if $gen == "masc">>man<<else>>woman<</if>> of good taste! Have you drank Mezcal Plus before? This is one of our most amazing products, the alcoholic beverage of the future! They say in your Earth it would take you four or five shots to match only a couple of ours. And forget about the hangover, 'cause is nonexistent!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Are you serious? How can you do that?
<</speechMe>>
I said looking at the amber drink.
<center><img src="images/File 4/HandShot.jpg"></center>
<<speechCivil "zarina" "''Zarina:''">>
I told you this shitty weather has its perks. Your people love it. It's one of the many delicacies we export to The Agency. The people you see in this pueblo either drink it, produce it, or even both. A real treat of the authentic Ejutla!
<</speechCivil>>
Suddenly, I felt the tip of her toe rubbing on my calve. The shot had inmediately loosened us both up. She was perfectly well aware of the consequences of her actions. She moved upwards as I answered with a complacent smile.
<<speechCivil "zarina" "''Zarina:''">>
Earlier you said you were intrigued by "our DÆDALUS". Did you know we call ours //el San Cristóbal//? I'm inclined to tell you more, I just think we need a more private space, since it's such a sensitive matter...
<</speechCivil>>
<center><img src="images/File 4/FlirtingUnderTable.jpg"></center>
Zarina raised her hand and asked for another round of Mezcal Plus. The waiter brought the glasses along with a key for her. We toasted again, this time for Ejutla. She grabbed my hand and we went upstairs.
[[Time to get work done! | File 4.4.2c]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have 100% of probabilty to succeed </span>
<</if>><<set $ChoseBody to 0>><<set $ChoseMind to 0>><<set $ChoseHeart to 0>>
</div><<nobr>><<set $lastPassage to "File 4.4.2b">>
<</nobr>><div class="passagetext">
Her eyes were covered, but yet I could still feel her intense stare through the heavy helmet. I resolved I couldn't disrespect her and her dear birthplace. After all, she'd proven to be a very professional diplomat and had received me warmly. I didn't want to offend her.
/* <center><video autoplay muted loop>
<source src="images/File 4/Toast.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/Toast.jpg"></center>
We toasted and I had just a little tiny gulp. I put the glass away so she wouldn't notice I hadn't drank it all. After all, I doubted I could handle that much. She grabbed the key, stood up and made me follow her.
[[Time to get work done! | File 4.4.2c]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have 100% of probabilty to succeed </span>
</div><<nobr>><<set $lastPassage to "File 4.4.2c">>
<</nobr>><div class="passagetext"><<set $colecZarina1 to 1>>
<center><span style="color: green"> Roll Succeeded</span></center>
While going up the stairs, I had the perfect view of her sculptural ass. There was barely any mistery since her clothes, or the lack of them, presented her rear in an astonishing way. I bit my lip hard as my imagination flew freely between the warmth of her thighs. I slowed my pace to have a better angle of her charms from below. She even dared to provoke me.
When we arrived into the room she didn't waste any time, and with the appetite of a lioness, she threw herself over me, biting my neck, chin and lips as she was actually ready to devour me.
She trapped my wrists with her right hand over my head as she scratched and rubbed my chest with the other one after pulling my clothes apart abruptly. Even if I wanted to fight, I'm afraid she was just //too// strong.
<<if $gen == "masc">>/*<center><video autoplay muted loop>
<source src="images/File 4/ChestGropeMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/ChestGropeMale.jpg"></center>
<<else>>/*<center><video autoplay muted loop>
<source src="images/File 4/ChestGropeFemale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/ChestGropeFemale.jpg"></center> <</if>>
<<speechCivil "zarina" "''Zarina:''">>
You and I are going to have a very nice time in the land of fire, //mi amor//.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
As your dear guest, I will rely on your Sentinel skills. It would be rude otherwise.
<</speechMe>>roll
After a brief smile, I felt her breath tainted with alcohol evaporate on my lips. Our kiss was rough, passionate.<<if $colecAleena1 == 1>> It reminded me of Aleena in a way. In the bittersweet depths of my memory, she leaned to the sweeter side, while Zarina's kiss was much more bitter.<</if>> She pulled back with her lips swollen and laid back to take off her gear and guns. All, except for one. Her scythe.
<<speechCivil "zarina" "''Zarina:''">>
I've heard that the Agency has ferocious fighters. Capable of the unimaginable, ready to defeat and conquer whatever stands in your way. I myself am deeply devoted to the culture of the warrior.
<</speechCivil>>
Slowly, she spread her legs and drew a little path with the handle of her weapon from her belly all the way down her snatch. She rubbed it over her deadly wet labia. In all this time I thought maybe she would take off her helmet sooner or later so I could see her eyes. Nonetheless, she appeared determined to keep it on.
<center><img src="images/File 4/ZarinaPinup1.jpg"></center>
<<speechCivil "zarina" "''Zarina:''">>
I hope the day never arrives where you and I shall have to duel each other. Because that would make me sad... But, above all... Wet as fuck. I would paint my tits with the blood you spill.
<</speechCivil>>
<<linkreplace "Do not tempt me, Zarina..." t8n>> <<linkreplace "C'mon, are you serious?" t8n>> <<linkreplace "Look at that woman, she's going to absolutely destroy you"t8n>> <<linkreplace "You're both drunk, but she's obviously more used to drink and kill someone once in a while than you."t8n>> <<linkreplace "This is not going to happen, and you know it." t8n>> [[Have it her way, then | File 4.4.2d]] <</linkreplace>><</linkreplace>><</linkreplace>><</linkreplace>><</linkreplace>>
<span style="color:#D35400; font-style: italic">Vigor roll: you have no chance of probabilty to succeed. Please, do not even try. </span>
<center>@@.btnUI;<<button [[Yeah, let's hope it doesn't come to that... | File 4.4.2d]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.4.2d">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext"><<set $colecZarina2 to 1>>
I glanced at her while she teased her pussy as she gave herself into her violent fantasies. She invited me to come with a motion of her finger, and I did. She made me go down on my knees and warm up her luscious crotch.
/* <center><video autoplay muted loop>
<source src="images/File 4/PussyLicking.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/PussyLicking.jpg"></center>
<<speechCivil "zarina" "''Zarina:''">>
Pretty good for someone of your kind. I'm dying to ride you like I do with my <<if $gen == "masc">>big, beautiful stallion<<else>>beautiful, elegant mare.<</if>>
<</speechCivil>>
She lifted her slim leg and pushed me onto my back. As I laid there, she walked towards me making herself taller and more imposing. //Tap, tap, tap//, her heels were getting closer. She stood up above me with one feet at each side of my hips, ready to fuck the shit out of me. She laughed, turned around and lifted my legs without any effort.
<<if $gen == "masc">>She started desceding gracefully over my throbbing, wet erection. Her pussy was as strong as she was. I enjoyed the voracious way it gripped around my cock. A moan escaped my mouth.
<<speechCivil "zarina" "''Zarina:''">>
Ooh, baby, this is some good cock...
<</speechCivil>>
/* <center><video autoplay muted loop>
<source src="images/File 4/AmazonMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/AmazonMale.jpg"></center>
Up and down she began thrusting until the last inch of my shaft inside her. Then in circles, side to side, back and forth, clamping my member and squeezing it tight. Her skills were overblowing in every way possible. I curled my toes and grasp with my fingers, lifting my hips as high as I could to be inside her. Maybe it was the alcohol that had taken its toll on us. She was as fiery as I was at her absolute disposal.
<<speechMe $avatarMe "''$name:''">>
Ohhhh, fuck... You're so good.
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
I know. I'm the best. Are you going to cum for me? That is a nice tribute for your hostess! Do it on my face. A girl like me can't risk her chances.
<</speechCivil>>
<center><img src="images/File 4/ZarinaPinup2.jpg"></center>
She liberated me and made me stand in front of her, touch myself in front of her face. She played with her nipples and twisted her tongue, moving her hips side to side to make sure I was also enjoying the view of her lavish asscheeks.
/*<center><video autoplay muted loop>
<source src="images/File 4/CocksuckingMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/CocksuckingMale.jpg"></center>
I stroke myself before her and with a roar of victory, I gifted her with my seed. She lick the remaining fluids from the corners of her lips.
<<else>>She started desceding gracefully to rub over my glistening, soaked pussy. I loved the way her swollen clit flirted with mine.
<<speechCivil "zarina" "''Zarina:''">>
This is some killer pussy...
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 4/AmazonFemale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 4/AmazonFemale.jpg"></center>
She began thrusting in circles, side to side, back and forth, giving me insane waves of pleasure every time our wet cunts collided against eachother. Her skills were overawing in every way possible. I curled my toes and grasped with my fingers, lifting my hips as high as I could to feel her.
<<speechCivil "zarina" "''Zarina:''">>
I love the sound of our wet pussies rubbing together! I'm so close... Oooh, your body is amazing!
<</speechCivil>>
She arched her back as little drops of sweat caressed her forehead, dripping down to her rosy cheecks while she thrusted harder, until a deep groan made me aware she was cumming all over my pussy. Her fluids bathed my lips and thighs. Our hearts were pounding from the sparks that emanated from our bodies.
<<speechMe $avatarMe "''$name:''">>
Ohhhh, fuck... You're so good.
<</speechMe>>
She smiled and it took her just a couple of minutes to recover.
<<speechCivil "zarina" "''Zarina:''">>
I know. I'm the best. Are you going to cum for me? That is a nice tribute for your hostess! Why don't you let me taste how good I make you feel?
<</speechCivil>>
<center><img src="images/File 4/ZarinaPinup2.jpg"></center>
She liberated me and then made me stand in front of her. She buried her face between my labia and played with her nipples, moving her hips side to side to make sure I was also enjoying the view of her lavish asscheeks. She devoured my clit with devotion, doing side-to-side motions with her tongue from time to time to drive me insane.
/*<center><video autoplay muted loop>
<source src="images/File 4/PussyEatingFemale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 4/PussyEatingFemale.jpg"></center>
With a roar of victory, I gifted her with my orgasm. She licked the remaining fluids from the corners of her lips.<</if>>
<<speechCivil "zarina" "''Zarina:''">>
This was a nice break, but we should get going so we can arrive to the plantations before the sunset.
<</speechCivil>>
She kissed me gently, helped me get up, and grabbed my robes to help me get dressed. I thought to myself how funny it was that she was showing her more tender side now. She wiped herself with a cloth and put on her little attire. It didn't take us long to get ready again.
<center>@@.btnUI;<<button [[Be on your way | File 4.5]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.5">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<center><img src="images/File 4/Agave.jpg"></center>
We walked from the Inn to the desert fields of Agave as the sunset stated that the day was almost over. The huge crops seemed never-ending; millions of military green, pointy dry monocots stretched out in firm, carefully planted lines. Hundreds, or even thousands of workers labored tirelessly, making sure every plant was as perfect as the one before. The further I looked, the more difficult it was to tell apart where the Agave ended and where the people began. At a given point, they merged into one.
It was then when the realization came to my mind. This whole harvest was one hundred percent human made. Of course they couldn't power any tractors, automatic irrigation, and not to mention any seeders. The whole production of this world relied upon its people's workforce. I understood then how important this was, not only for Zarina who always seemed to be very proud of her homeland, but for everyone who lived here.
<<speechCivil "zarina" "''Zarina:''">>
Are you okay? You seem absort, $name.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Me? Oh! Yeah, don't worry about it. I was just admiring how much care you put into your product. It's so different from where I am... Electricity and technology makes everything go faster, but I believe our products do not tend to be as cared for as you care for yours.
<</speechMe>>
<center><img src="images/File 4/PlantationWorkers.jpg"></center>
I could tell my words had softened her recondite heart and her almost imperturbable expression.
<<speechCivil "zarina" "''Zarina:''">>
What a beautiful compliment! //Los Lores//, the people of Ejutla and I are very proud of what we have accomplished since the disaster. It makes us very happy to know that you appreciate our work!
<</speechCivil>>
<center>@@.btnUI;<<button [[Should we visit el San Cristobal now...? | File 4.5b]] >><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 4.5b">>
<</nobr>><div class="passagetext">
<center><video autoplay muted loop>
<source src="images/File 4/Fields.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
We said good-bye to the never ending fields and made our way to visit "el San Cristobal". Luckily, Ejutla was not that big, and the place to which we were going to was not far away. On the contrary, the machine was right below our feet. Buried in the depths of their fertile soil of the //pueblo//.
<<speechCivil "zarina" "''Zarina:''">>
I'm glad you had such a good impression of our harvest. We must admit that the help of The Agency has become crucial. Without your agricultural technology, our product wouldn't be as good as it is.
<</speechCivil>>
Of course, she was talking about very simple technology such as insecticides, fertilizers and other unrefined techniques. But I for a fact knew that we were not their only business partners. They had been importing from other lands and expanding their commercial success everywhere they could. And the more they expanded it, the more danger our realities were dragged into.
An anxious little voice asked "what will become of them when they can no longer travel?" A more rational one answered "well, they have arable land, of course. It's not like we're leaving them empty handed!"
<<linkreplace "She sure is taking me to a very secluded place..." t8n>> We entered another wooden-made embryonic elevator and began descending to the bowels of this earth where dozens of workers guarded and cared for the crown jewel.
<<speechCivil "zarina" "''Zarina:''">>
I must warn you, $name, that the secret undergound area we're about to visit is cursed. Me and the guards are specially trained to resist the curse's ups and downs, but you must be careful. We don't know how it could affect you, in case it does.
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 4/Descending.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
What do you mean by "cursed"?
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
Well, you know, strage things happen sometimes. Some say it's because before //el San Cristobal// was here, this used to be our land's biggest catacombs, and that the dead are not very fond of their resting place being desacrated, as could be expected.
<</speechCivil>>
We finally arrived to the level where the DÆDALUS... I mean, the //San Cristobal// was. If the machine was not far from here, it meant that the fuel was also very close. I had to get to it one way or another. As soon as we got down the elevator, I took my chances with the most human and simple excuse.
<<set $percentMind = $Mind+ 10>><<set $RandomNumber to random(1,100)>>
[[Don't worry, Zarina. I can take it from here | File 4.5c][$ChoseMind to 1]]
<span style="color:#5DADE2; font-style: italic">Psyche roll: you have $percentMind % of probabilty to succeed </span>
<<set $percentHeart = $Heart+ 10>><<set $RandomNumber to random(1,100)>>
[[I think I'm going to need a bathroom before we begin | File 4.5c][$ChoseHeart to 1]]
<span style="color:#8E44AD; font-style: italic">Empathy roll: you have $percentHeart % of probabilty to succeed </span> <</linkreplace>>
</div><<audio "file4" play loop>> <<audio "flashback" stop>> <<audio "traveling" stop>> <<audio "black-hole" stop>> <<nobr>><<set $lastPassage to "File 4.5c">>
<</nobr>><div class="passagetext"> <<if ($ChoseHeart == 1 and $RandomNumber >= $percentHeart) or ($ChoseMind == 1 and $RandomNumber >= $percentMind)>><<set $Moral -= 2>>
<<if $ChoseMind>><<set $MindExp += 20>><<else>><<set $HeartExp += 20>><</if>>
<center><span style="color: red"> Roll Failed </span></center>
Zarina hesitated for a moment. I felt again her stare all over my body.
<<speechCivil "zarina" "''Zarina:''">>
Let me go with you. It's hard to explain the way
<</speechCivil>>
Again her cold, diplomatic smile. Of course she wasn't going to let me go alone, much less in such an important place as this one. She grabbed a torch to light the way and then made a gesture for me to follow her.
<center><img src="images/File 4/Underground.jpg"></center>
We walked down the long subterranean structure. The narrow, stone-walled roads wrapped us in freezing cold air. The quietness, the secrecy, the numerous secluded areas... It all indicated we were in the heart of Ejutla, where the recipe of their success lied. And one of these rock chambers had the reserves of Chlorine trifluoride.
We made our way to one of the caves that had two or three old, dark latrines, with barely enough space for a person to fit. It looked especially uncomfortable.
<<speechCivil "zarina" "''Zarina:''">>
These are the bathrooms. Those at the tower were much better, but please keep in mind that almost nobody uses these. As you may have guessed, the guards tend to stay as far away as possible from the nest of //el San Cristobal//.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Zarina... I'll try to be quick.
<</speechMe>>
<<speechCivil "zarina" "''Zarina:''">>
And now that I'm here, I think I'll go too. Excuse me.
<</speechCivil>>
She said entering one of the unsophisticated compartments and closing the door behind her. At last, I was alone again.
<center>@@.btnUI;<<button [[Sneak out to look for the reserves | File 4.5d]]>><</button>>@@</center>
<<else>><center><span style="color: green"> Roll Succeeded</span></center>
<<speechCivil "zarina" "''Zarina:''">>
Sure. It's twenty steps straight, six to the left, and then another twenty to the right. You'll want to memorize that, or you may get lost. I'll make sure //el San Cristobal// is available for a visit.
<</speechCivil>>
She said offering me a torch to navigate the dark alleys. I thanked her and started walking down the long subterranean structure.
<center><img src="images/File 4/Underground.jpg"></center>
The narrow, stone-walled roads wrapped me in freezing cold air. The quietness, the secrecy, the numerous secluded areas... It all indicated I was in the heart of Ejutla, where the recipe of their success lied, their very own DÆDALUS. And one of these rock chambers had the reserves of Chlorine trifluoride.
<center>@@.btnUI;<<button [[Start looking into the chambers | File 4.5d]]>><</button>>@@</center>
<</if>><<set $ChoseBody to 0>><<set $ChoseHeart to 0>><<set $ChoseMind to 0>>
</div><<audio "file4" fadeout>> <<audio "black-hole" volume 0 fadein>> <<nobr>><<set $lastPassage to "File 4.5d">>
<</nobr>><div class="passagetext">
Entrance after entrance I walked by again and again. I had to move quickly, light was scarce, the atmosphere reeked of humidity and decades old decay. Everything looked just exactly the same. I began getting worried she may notice I was gone. Something inside was telling me I was getting close to my objective, and that I needed to move faster.
<center><video autoplay muted loop>
<source src="images/File 4/Underground2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
I stretched my steps as much as I could. Sweat began dropping from my forehead and jawline. My heart pounding loudly inside my chest and all I could see was a comical bouquet of cave entrances that went nowhere, but rather mocked me by repeating themselves endlessly in front of my overwhelmed eyes. It all began feeling like a terribly bad trip. I started forgetting where I was going or what I was chasing.
<<linkreplace "What is this strange feeling..." t8n>>
A screechy, rusty voice began calling for me. I thought that I had been discovered wandering around by one of the guards. I couldn't even understand they were saying. All I could think about was how the mission had quickly gone to shit and how I was blowing my cover. Guilty as I was, I stumbled off running, barely able to see where I was going.
<center><video autoplay muted loop>
<source src="images/File 4/Badtrip.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
My job was now at a crucial juncture. I was about to be discovered. I tried to run faster. The nausea became so bad it paralyzed me. I stood on the ground with my free hand over my chest. Even the silence of the halls seemed to be oddly loud when the voice's yelling stopped intermittently. Something was happening to me. Something was very, very wrong.
<center>@@.btnUI;<<button [[What the fuck... Is this because of the fucking Mezcal Plus? Have I been poisoned?!|File 4.5e]]>><</button>>@@</center><</linkreplace>>
</div><<audio "file4" stop>> <<audio "glitch-404" play>> <<audio "black-hole" play loop>> <<audio "traveling" stop>> <<set $Moral to 1>> <<nobr>><<set $lastPassage to "File 4.5e">>
<</nobr>><div class="passagetext">
My breathing became more agitated. I felt my head become swollen and hot. I couldn't bear it any longer. I let go of the torch as my body dropped to the floor. I didn't close my eyes, but my eyesight became completely black.
<center><img src="images/Generic/404.gif"></center>
I lost not only my sight, but also my hearing. I stopped smelling the humidity, I stopped feeling my limbs, even the warmth of my torch. I became a deprived puppet laying on the floor. The loneliness of my conscience was the only thing that remained in an infinite sea of darkness. I felt no longer the warmth of my own tears. My body was dead.
And yet, //I still was//.
<center>@@.btnUI;<<button [[What the fuck is going on? | File 4.6]]>><</button>>@@</center>
</div><<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "File 4.6">>
<</nobr>><div class="passagetext">
<center><img src="images/Generic/connecting.gif"></center>
<center><<fadein 25s>>[[Please... Please | File 4.6b]]<</fadein>></center>
</div><<audio "office" stop>> <<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "File 4.6b">>
<</nobr>><div class="passagetext">
My brain was trying to connect with reality, but I just couldn't take control of my senses. After minutes of fighting what I thought was death, I woke up to see my body floating in a sea of emptiness. Then, I began noticing trails of glowing dust that took over my whole field of vision.
A familiar feminine figure appeared before me like in some sort of colossal hologram. I recognized her immediately. How could I not? Only this time the tranquility of her ocean blue hair was no more. Instead, it was a tidal wave of red fire. Her eyes were tainted of another color which was as peculiar as the original one. She glanced at me with an empty look. Her voice sunk deep into my heart.
<<speechCommie "iulucy" "''Red Lucy:''">>
You have awoken just in time.
<</speechCommie>>
/* <center><video autoplay muted loop>
<source src="images/File 4/AltLucy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/
<center>@@.btnUI;<<button [[Who are you...? | File 4.6b2]]>><</button>>@@</center>
</div><<audio "office" stop>> <<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "File 4.6b2">>
<</nobr>><div class="passagetext">
<<speechCommie "iulucy" "''Red Lucy:''">>
You have been dead for three hundred thousand years, Now you have risen in time to witness the death of the universe. The end of everything that is warm.
<</speechCommie>>
<span style="float:right">//I have no mouth and I must scream.//</span>
<<speechCommie "iulucy" "''Red Lucy:''">>
This is where your path has gotten you. You have abused the key to eternity with your greed, and now everyone, including you, must pay the price... And perish.
<</speechCommie>>
<center><video autoplay muted loop>
<source src="images/File 4/AltLucy2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
She lifted her finger to gently stroke the the knot of galaxies and nebulae stretching out in front of her. The moment she did, everything burst into a million pieces and started disappearing... Again.
[[NO, NO, NO! | File 4.6c]]
</div><<audio "black-hole" fadeout>> <<audio "flashback" volume 0 fadein>> <<set $actualMission to 0>> <<nobr>><<set $lastPassage to "File 4.6c">>
<</nobr>><div class="passagetext">
/* <<if $gen == "masc">><center><video autoplay muted loop>
<source src="images/File 4/NightmareMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><<else>><center><video autoplay muted loop>
<source src="images/File 4/NightmareFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</if>> */
<<speechMe $avatarMe "''$name:''">>
NO, NO, NO!
<</speechMe>>
I woke up again screaming and covered in sweat. I was feverish and weak. My body was too heavy for me to move. The first thing I saw was her, but this time she looked completely normal.
<<speechCapit "lucy" "''Lucy:''">>
Agent, agent! Are you okay?
<</speechCapit>>
She asked with her hands on my shoulders, containing my violent spasms.
<<linkreplace "WHERE IS SHE?!" t8n>> <<speechMe $avatarMe "''$name:''">>
What is going on? Am I real? Are you real? Why isn't everybody dead?!
<</speechMe>>
I screamed at her desperately looking for answers. She made me lay back and put her hand over my forehead.
<<speechCapit "lucy" "''Lucy:''">>
Please calm down, $name. Everything is fine. You're back home. You're safe. I won't let anything bad happen to you.
<</speechCapit>>
She hugged my head against her chest. I hugged her back strongly as I tried to calm down. It appeared that we were at one of the Agency's infirmaries where the doctors were examining scans of my brain.
<center><img src="images/File 4/Infirmary.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
I was so scared... What in the hell was that?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It was all a bad dream. Everything's going to be just fine. You need to rest.
<</speechCapit>>
She avoided the question.
<<if $NvlRelLucy >= 3>> [[Lucy, what happened to me? | File 4.6d]]<<else>><<linkreplace "Lucy, what happened to me?" t8n>> You don't have enough level of trust with this character to do this.<</linkreplace>><</if>>
<<set $percentHeart = $Heart+ 10>><<set $RandomNumber to random(1,100)>>
[[Please Lucy, I need to know what happened | File 4.6d][$ChoseHeart to 1]]
<span style="color:#8E44AD; font-style: italic">Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<<set $percentMind= $Mind>><<set $RandomNumber to random(1,100)>>
[[You were there! I saw you! I need to know what that was! | File 4.6d][$ChoseMind to 1]]
<span style="color:#5DADE2; font-style: italic">Psyche roll: you have $percentMind % of probabilty to succeed </span>
<</linkreplace>>
</div><<audio "technohaven" stop>> <<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "File 4.6d">>
<</nobr>><div class="passagetext"><<if ($ChoseHeart == 1 and $RandomNumber >= $percentHeart) or ($ChoseMind == 1 and $RandomNumber >= $percentMind)>>
<<if $ChoseMind>><<set $MindExp += 20>><<else>><<set $HeartExp += 20>><</if>> <center><span style="color: red"> Roll Failed </span></center>
<<speechCapit "lucy" "''Lucy:''">>
Listen, we will talk about this some other time. You need to relax right now or your mental state could get worse and collapse again.
<</speechCapit>>
She said grabbing my face between her soft hands... The hands that had erased all of existence just a minute ago. I rested my head on the pillow. She kissed my cheek.
<<speechCapit "lucy" "''Lucy:''">>
Stay here. I'll go get you something to eat and some water. You've been out for a long time, you must be starving. Don't do anything stupid, okay? I'll be right back.
<</speechCapit>>
She got up and walked out of the room closing the door behind her. As I tried to close my eyes and get rid of my thoughts, I heard her talking to someone.
<center><img src="images/File 4/BehindDoor.jpg"></center>
<<linkreplace "I think I can hear them..." t8n>> <<speechCapit "lucy" "''Lucy:''">>
Yes, the agent is conscious but disoriented. We should give <<if $gen == "masc">>him<<else>>her<</if>> a few days off to get back on their feet.
<</speechCapit>>
<<speechCivil "randomFem" "''Woman:''">>
We need to know right now what is happening. We can't afford this kind of security breach. This is very serious.
<</speechCivil>>
<<speechCapit "lucy" "''Lucy:''">>
We believe <<if $gen == "masc">>his<<else>>her<</if>> Link has been hacked. Something or someone entered <<if $gen == "masc">>his<<else>>her<</if>> brain and attacked <<if $gen == "masc">>him<<else>>her<</if>>. We don't know how or when. Alex and I are working hard on it.
<</speechCapit>>
<<speechCapit "white" "''Dr. Weiss:''">>
I expect a full report by the end of the week. And please, Lucy... Be discrete with this matter.
<</speechCapit>>
I heard their heels walking away. I tried to think how on earth something like that could happen. There was no way that it could've taken place in Ejutla. How could they hack a nano-parasyte if they didn't even have a microwave? No... Out of the question.
Amazonia? No, why would they do that? I was trying to help them find their most precious scientist.
And then, it hit me. That hideous priest from Santexx. After I killed him with my own hands... He appeared as if by magic. He convinced me he was sent by The Agency. He accessed my pupil to "present" himself. It all made sense now.
[[Recall the event | File 4.6e]]
<center>@@.btnUI;<<button [[Just go to sleep| Quantum Mirage Rooms]]>><<timepass "$timeresetoffice">><<set $Moral to 1>><<set $SequenceM5 to 0>><</button>>@@</center>
<</linkreplace>>
<<else>><center><span style="color: green"> Roll Succeeded</span></center>
<<speechCapit "lucy" "''Lucy:''">>
We believe your Link has been hacked. Something or someone entered your brain and attacked you. We don't know how or when. Alex and I are working hard to find out more.
<</speechCapit>>
I lay in shock for a moment. There was no way that it could've taken place in Ejutla. How could they hack a nano-parasyte if they didn't even have a microwave? No... Out of the question.
Amazonia? No, why would they do that? I was trying to help them find their most precious scientist.
And then, it hit me. That hideous priest from Santexx. After I killed him with my own hands... He appeared as if by magic. He convinced me he was sent by The Agency. He accessed my pupil to "present" himself. It all made sense now. Almost...
[[Now I remember...| File 4.6e]]
<center>@@.btnUI;<<button [[Fuck this shit, I need some sleep| Quantum Mirage Rooms]]>><<timepass "$timeresetoffice">><<set $Moral to 1>><</button>>@@</center>
<</if>><<set $ChoseBody to 0>><<set $ChoseHeart to 0>><<set $ChoseMind to 0>> <<set $ShowFile4 to 0>><<set $File4Done to 1>><<set $SequenceM5 to 0>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Santexx recall">>
<</nobr>><div class="passagetext"> <<set $Credits += 50>>
<<fadein 5s>><center><img src="images/File 2/Reverend clone.png"></center>
<<speechCivil "rever" "''Reverend:''">>
Agent $lastName, I've heard you've done an excellent job here. Do not worry, this is not //the real// Reverend Thomas Danforth. My code name is 067411 and I've been sent here by the Agency to take the old Reverend's place. Don't worry, I'll take it from here. Nobody will know you were here.
<</speechCivil>>
I was truly suprised since The Agency never told me they were sending a replacement for the Reverend. Perhaps it wasn't up to me to know this information? After all, The Agency had means and motives an agent of my status would't know about.
<<speechMe $avatarMe "''$name:''">>
Identify yourself right now. I wasn't notified that there would be another agent in the field.
<</speechMe>>
I said as I got ready to fight if it was the case, but he was very relaxed.
<<speechCivil "rever" "''Reverend:''">>
I'm glad you mistrust me. That means you're doing your job. I can't tell you why they sent me here since that's well above your security clearance, but I can ID myself. Look at me.
<</speechCivil>>
<center><img src="images/Generic/Reading-info.gif"></center>
He came closer and opened his eyes widely. I quickly remembered that our pupil was the place where they stored our IDs and by looking at his, mine could scan it and receive all the information that was being sent by The Link. After all, both our brains where "in tune". I tried my very best not to look away since that would cut out the flux of information flowing between us, but it was very hard to look directly at a man who you saw dead not long ago. A man you just killed with your own hands. Once I recieved his credentials, I excused myself and asked politely to retire. After all, it appeared his agent status was superior to mine. He shook my hand and wished me a safe return home.
<center><span style="color: #12a61f">''THE MISSION HAS BEEN A FAILURE. YOU ONLY RECEIVE 50 CREDITS!''</span></center>
<center>@@.btnUI;<<button [[You fall completely asleep | Quantum Mirage Rooms]]>><<timepass "$timeresetoffice">><<set $Moral to 1>><</button>>@@</center>
<<set $ShowFile4 to 0>><<set $File4Done to 1>><<set $SequenceM5 to 0>>
<</fadein>>
</div><<audio "traveling" stop>> <<audio "office" play loop>><<nobr>><<set $lastPassage to "File5">>
<</nobr>><div class="passagetext">
<center><span style="font-size: 25px">File #5</span></center>
<center><img src="images/File 5/File5.png" width="800px">
Mandelbrot Code Similarity: 99,36%
Danger level: 28%
Focus: Psyche/Empathy</center>
<<button [[Go back|Your dossier]]>><</button>> <span style="float:right"><<button [[Start mission | PromiseBloodDaedalus]]>><</button>></span>
</div><<audio ":playing" stop>> <<audio "traveling" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "BrutalityDaedalus">><<timepass "$timeresetmission">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Daedalus.gif" width="750px"></center>
I dressed up in the mocap-like suit that Alex handed me, and after connecting endless plugs and electrodes all over it, I went inside the DÆDALUS. Before closing the door that looked almost like a coffin lid, he gave me a pat on the shoulder and smiled.
<<speechCapit "alex" "''Alex:''">>
Good luck, Agent. Have a safe trip!
<</speechCapit>>
<center><img src="images/Generic/Connecting.gif"></center>
<center><<button [[Close your eyes| PromiseBlood 00]]>><</button>></center>
</div><<nobr>><<set $lastPassage to "PromiseBlood 00">>
<<set $saveHeart to $Heart>>
<<set $saveHeartExp to $HeartExp>>
<<set $saveBody to $Body>>
<<set $saveBodyExp to $BodyExp>>
<<set $saveMind to $Mind>>
<<set $saveMindExp to $MindExp>>
<<set $saveMoral to $Moral>>
<<set $colecBlair2 to 0>>
<<set $KilledDanforth to 0>>
<<set $redlucyEvent1 to 0>>
<<set $ChoseHeart to 0>>
<<set $ChoseMind to 0>>
<<set $ChoseBody to 0>>
<</nobr>><div class="passagetext">
<<fadein 5s>><center><img src="images/File 5/APromiseInBlood.png" width="800px"></center><</fadein>>
<center><<button [[Wake up | File 5.1]]>><</button>></center>
</div><<audio "traveling" stop>> <<audio "file5" volume 0 fadeoverto 5 0.5>> <<set $actualMission to "File 5">> <<nobr>><<set $lastPassage to "File 5.1">>
<</nobr>><div class="passagetext">
<center><img src="images/File 2/Cabin.png"></center>
Upon opening my eyes, I realized I had awoken in the same place as last time. The scent of hay and damp wood seemed to signal to my brain that what I was experiencing was déjà-vu, but as soon as I rose and took two steps toward the door, which hung in tatters from the frame, it was evident that time had passed.
//But how much time exactly?//
I asked myself as the magnitude of the consequences of the confrontation I had witnessed in Santexx dawned on me. There were no longer bustling squares and markets, nor colorful little temples bustling with people.
<<linkreplace "Everything is in ruins..." t8n>><center><img src="images/File 2/Aftermath.png"></center>
Most of the buildings were in terrible condition, burnt or riddled with holes, certainly abandoned, or at least the majority. It seemed to be a slow and painful road to recovery from here. I decided it would be best to start with those people I already knew and who didn't pose a real danger to me.
Only two came to mind.
<<nobr>><center>@@.btnUI;<<button [[Go find Matt | File 5.1b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Go find Blair | File 5.1b]]>><</button>>@@</center><</nobr>><</linkreplace>>
</div><<nobr>><<set $lastPassage to "File 5.1b">>
<</nobr>><div class="passagetext">
After wandering through the battered alleyways of what had once been Santexx, I found myself, once again and without knowing quite how, at the tavern where Matt had first welcomed me. The difference was that now the tavern stood empty, silent.
For a moment, I feared it might be abandoned, but whispers from behind the bar caught my attention. As I approached to take a look, a curtain of smooth red hair swayed back and forth to reveal that inquisitive gaze that, once fixed upon you, seemed to want to set you ablaze slowly.
<center><img src="images/File 5/BlairHello.png"></center>
<<speechCivil "blair" "''Blair:''">>
Well, well. Look what the cat dragged in!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Blair! It's so good to see a familiar face. What happened here?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
What happened here? What happened to you? You disappeared without a trace and suddenly you're here again //as if by magic//.
<</speechCivil>>
The emphasis in his tone elicited an anxious smile from me.
<<speechMe $avatarMe "''$name:''">>
After the riot I got scared. I thought it would be best to just leave and come back when things were calmer.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
So you ditched Matt and took the plunge, huh? Very nice.
<</speechCivil>>
<<linkreplace "Oh, c'mon!" t8n>><<speechMe $avatarMe "''$name:''">>
Don't give me that. You also disappeared from one moment to the next!
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
The difference is that I did not abandon my family.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I didn't know what else to do, Blair. It all happened so fast and I didn't expect it....
<</speechMe>>
The boy looked me in the eye for a moment. I braced myself to bear the lash of his intense stare, but to my surprise, his reproachful expression soon transformed into something softer; almost forgiving. He exhaled through his nose with millimetric calm.
<<speechCivil "blair" "''Blair:''">>
You're right. I forget that you're new to all this... I must try to be more understanding.
<</speechCivil>>
I was surprised by his reaction. I suddenly became aware of Blair's ability to interact with the world calmly despite the fact that reality (his reality) seemed to be falling apart more and more.
<<nobr>> <center>@@.btnUI;<<button [[Doesn't matter. Let's talk about something else | File 5.1c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Just tell me how he is | File 5.1c]]>><</button>>@@</center> <</nobr>>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "File 5.2">>
<</nobr>><div class="passagetext">
<<speechCivil "blair" "''Blair:''">>
Much of Santexx's population decided to leave after the uprising. There were many dead, wounded, and missing... You could see the blood running in streams mixed with rainwater and falling through the sewers, as if it were just some waste and not someone's life...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What are you trying to say?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Matt has been yet another casualty of this war that never seems to end....
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What happened exactly?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
The conflict dragged on longer than we expected. At first, we thought it would all be over by the next day, but we were sorely mistaken. It was only the beginning...
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 2/Angry-mob-1.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p></video></center>*/ <center><img src="images/File 2/Angry-mob-1.jpg"></center>
<<speechCivil "blair" "''Blair:''">>
Upon seeing the support Reverend had, Mr. Manton decided to withdraw his forces and retreat. Waving the excuse that Reverend had attempted a "coup d'état" by trying to send the mayor to the stake, some of his friends from the surrounding areas decided to join his cause, fearing that the men of faith from their own counties would rise against them.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
So the uprising quickly turned into a full-blown civil war...
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
And Matt, like many others, was called to the front lines to fight. I'm sorry to be the one to tell you, but... I've gone to identify his body at the local morgue. I've come because I was finishing packing up his belongings.
<</speechCivil>>
<<set $percentMind = $Mind -10 >><<set $RandomNumber to random(1,100)>>
[[Try to keep your cool | File 5.2]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Break down and cry | File 5.2]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 5.2">>
<</nobr>><div class="passagetext">
<<if $RandomNumber >= $percentMind>><<set $Moral -= 1>><<set $MindExp += 20>> <<nobr>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
<center><span style="color: #5DADE2">''+20 PSY XP''</span></center> <</nobr>>
<center><img src="images/File 5/WoodenHorses.jpg"></center>
Once again, that flashback. Small wooden horses filling our tiny childish hands as we laughed carelessly. For a moment, that memory stretched like taffy, and I saw a scene I hadn't seen before.
Matt's mother, a gray-haired woman with a plump body, was steaming meat turnovers and calling us from inside the small cottage to come eat.
//"Your mother told mine that she hasn't been paid yet and couldn't buy food. But don't worry. You can eat here in the meantime."//
Matt said, wrapping his long arm around my shoulders. After all, he was a few years older than me. For a moment, sadness made me taste hunger again, until the flavor of seasoned meat and sautéed vegetables filled my taste buds once more, and my soul as well. The warm tears streaming down my cheeks reminded me of the softness of the pale dough that enveloped them. I remembered then with pity how Matt had inherited his mother's generous spirit. I also remembered the last time he had greeted me here at the tavern, offering me bread and beer as soon as I told him I was hungry. Always cheerful and warm...
<<speechCivil "blair" "''Blair:''">>
I'm so sorry, $name...
<</speechCivil>>
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/File 5/WoodenHorses.jpg"></center>
Once again, that flashback. Small wooden horses filling our tiny childish hands as we laughed carelessly. For a moment, that memory stretched like taffy, and I saw a scene I hadn't seen before.
Matt's mother, a gray-haired woman with a plump body, was steaming meat turnovers and calling us from inside the small cottage to come eat.
//"Your mother told mine that she hasn't been paid yet and couldn't buy food. But don't worry. You can eat here in the meantime."//
Matt said, wrapping his long arm around my shoulders. After all, he was a few years older than me. For a moment, sadness made me taste hunger again, until the flavor of seasoned meat and sautéed vegetables filled my taste buds once more, and my soul as well. I remembered then with pity how Matt had inherited his mother's generous spirit. I also remembered the last time he had greeted me here at the tavern, offering me bread and beer as soon as I told him I was hungry. Always cheerful and warm...
<<speechCivil "blair" "''Blair:''">>
I'm so sorry, $name...
<</speechCivil>> <</if>>
<center>@@.btnUI;<<button [[Tell me what happened with Reverend Fucking Danforth | File 5.2b]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 5.2b">>
<</nobr>><div class="passagetext">
Blair looked at me with a gesture I couldn't decipher. He remained silent for a few seconds as his eyes shamelessly probed mine, perhaps searching for the right words to respond to my aggressive demand? No. He was thinking about something else. I was sure of it. I think it was the first time I noticed a certain human vulnerability in his demeanor instead of hiding behind that mask of confidence he always seemed to wear.
<<speechCivil "blair" "''Blair:''">>
Do you want to see him yourself?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You mean the Reverend?
<</speechMe>>
I asked incredulously at his offer. Was it really going to be that easy to find that man? I remembered that Blair also used to volunteer at the church, so it seemed believable that he would know something about the Reverend's whereabouts.
<<speechCivil "blair" "''Blair:''">>
Yes. That's who you're asking for, isn't it? I can take you to him if you want.
<</speechCivil>>
He said, slowly approaching me over the bar. His delicate arm, covered in fine red hair, slid over the unpolished wood to gently creep between my fingers and the back of my hand until it reached my wrist.
<<linkreplace "Hmmm... That tickles" t8n>>I wasn't sure if it was due to the side effects of the virus, but I felt incredibly sensitive to his touch. Not because it was him exactly, but because of the way the tips of his fingers seemed to dissolve on my skin as he touched me. Every time they moved, it tickled my brain. His little dance made it seem as if my nerve endings and my soul could somehow be connected.
<<speechCivil "blair" "''Blair:''">>
You have to promise you won't tell a soul. If Mr. Manton knew... Oh, I just can't bear the thought of more violence and death!
<</speechCivil>>
He said with a voice and a face full of anguish. Although his touch felt incredibly pleasant, the truth was that something inside me felt terribly indifferent to the emotion emanating from his face. My senses and my emotional processes seemed to be out of sync... Disassociated.
<<nobr>> <center>@@.btnUI;<<button [[I won't say a thing. I promise (tell the truth) | File 5.2c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I won't say a thing. I promise (lie) | File 5.2c]]>><</button>>@@</center> <</nobr>>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "File 5.2c">>
<</nobr>><div class="passagetext">
<<speechCivil "blair" "''Blair:''">>
If Matt trusted you, then I will too. I miss him... Seeing this place like this is so painful!
<</speechCivil>>
The hand that was on my wrist rose even higher and gripped my bicep to help push his chest slightly against my arm. He held onto me for a few seconds, both literally and metaphorically.
<<speechMe $avatarMe "''$name:''">>
It's okay... Everything will be okay...
<</speechMe>>
I don't know if it was because of my dissociation, but I heard my own voice from a perspective I had never heard before. It was as if I were about two meters to the right of my physical body, listening to and judging myself from outside. I perceived the words for what they were: a formality. What should be said in a moment like this, right?
Blair turned his face towards the inner side of my neck, timidly revealing only the tip of his cupid-like nose and his mouth slightly open with lips curved in a dramatic grimace. Was he perhaps tempting me to kiss him?
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>><<set $percentBody = $Body>><<set $RandomNumber to random(1,100)>>
[[Fight your impulses & search for the Reverend | File 5.4]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
[[Give in ands seduce Blair | File 5.3][$Corruption += 2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<<else>><span style="color:#438ad1">==Fight your impulses & search for the Reverend==</span>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[Give in and seduce Blair | File 5.3][$Corruption += 2]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<</if>>
</div><<nobr>><<set $lastPassage to "File 5.3">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 5/BlairKiss.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/BlairKiss.jpg"></center>
Without much thought, I took his chin between my fingers and plunged my tongue into his mouth. I didn't notice too much resistance from him, so I grabbed his face with both hands wanting to devour his lips even more hungrily. His hands rested on my waist gently, and I watched him close and squeeze his red-lashed eyes as my tongue explored his mouth.
We stumbled a couple of times around the bar to the back room. I was taking off his clothes and he was taking off mine. And amidst the autumn chill of the ruins of Santexx our bodies shared the warmth.
For a moment before we continued we looked into each other's eyes for a few moments. I could see that his were very much alive. I liked the way they looked at me.
<<speechCivil "blair" "''Blair:''">>
So this is how you deal with grief, huh? I can't say I'm against it...
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[I guess it is now | File 5.3b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Please don't take me for a cynic | File 5.3b]]>><</button>>@@</center> <</nobr>>
</div><<nobr>><<set $lastPassage to "File 5.3b">>
<</nobr>><div class="passagetext">
/*<center><video autoplay muted loop>
<source src="images/File 5/TouchLipsBlair.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/TouchLipsBlair.jpg"></center>
<<speechCivil "blair" "''Blair:''">>
After the storm comes the calm, and after... Again the storm
<</speechCivil>>
He said, sticking his body to mine, no longer shy. I grabbed him and pulled him even more against me, letting him know that, at that moment, I wanted him more than anything else.
<<speechCivil "blair" "''Blair:''">>
And now I don't even know which is which anymore...
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Top Blair | File 5.3Top]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Bottom for Blair | File 5.3Bottom]]>><</button>>@@</center> <</nobr>>
</div><<nobr>><<set $lastPassage to "File 5.3Top">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<<if $gen == "masc">> I kissed Blair again so that he would forget those matters for now. After receiving my kisses with some reluctance, he placed his hand on my chest and gently pushed me down to invite me to sit down. I did so, and he reached down to pull my pants off. Of course, I was already more than ready for his touch. A mischievous giggle came from his mouth as he played with his fingertip and my pre-cum.
Impatiently, I put my hand behind his head. He immediately knew what I wanted, and made way in his mouth for my member. I felt a spasm throughout my body as I entered and felt his wetness and warmth engulf me.
/*<center><video autoplay muted loop>
<source src="images/File 5/BlairBottomSuckingMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/File 5/BlairBottomSuckingMasc.jpg"></center>
<<speechMe $avatarMe "''$name:''">>
I neet to feel you from the inside.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I'm all yours.
<</speechCivil>>
He said as he smiled parsimoniously and lay on his back with his legs spread wide to make room for me. I grabbed his legs and without wasting any time, I spat on his ass and massaged it with my fingers. My raging erection was screaming for me to enter him once and for all and mark him with my seed.
<<speechCivil "blair" "''Blair:''">>
C'mon, big boy. You've waited long enough...
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 5/MascFuckingBlair.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/MascFuckingBlair.jpg"></center>
<<speechCivil "blair" "''Blair:''">>
I love that angry bull face you make. Come on, you have a lot of anger inside, don't you? Bring it out with me!
<</speechCivil>>
I continued to fuck him mercilessly, bouncing his ass on my cock as if it were a toy for my pleasure. He let go of his hips and surrendered to my whims. He wouldn't even touch himself. He just let himself do whatever I wanted.
<<speechCivil "blair" "''Blair:''">>
It's too late to use protection, but at least get your dick out before you cum. I don't want any viruses, thank you.
<</speechCivil>>
//Can he know if I have a virus?//
<center>@@.btnUI;<<button [[Rest for a while before continuing with your mission | File 5.4]]>><</button>>@@</center>
<<else>> I kissed Blair again so that he would forget those matters for now. After receiving my kisses with some reluctance, he placed his hand on my chest and gently pushed me down to invite me to lay down. I did so, and he reached down to pull my pants off. Of course, I was already more than ready for his touch. A mischievous giggle came from his mouth as he played with his fingertip and my juices.
Impatiently, I put my hand behind his head. He immediately knew what I wanted, and made way in his mouth for my member. I felt a spasm throughout my body as I entered and felt his wetness and warmth engulf me.
/*<center><video autoplay muted loop>
<source src="images/File 5/BlairLickingFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/BlairLickingFem.jpg"></center>
<<linkreplace "I neet to feel you from the inside." t8n>>
<<speechMe $avatarMe "''$name:''">>
I neet to feel you from the inside.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I'm all yours.
<</speechCivil>>
He said as he smiled parsimoniously and lay on his back to make room for me. I climbed over him and without wasting any time, I spat on my hand and massaged his cock with my wet fingers. His raging erection was screaming for me to sit on him once and for all and mark him with my scent.
<<speechCivil "blair" "''Blair:''">>
C'mon, girl. You've waited long enough...
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 5/BlairTeasingFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCivil "blair" "''Blair:''">>
I love that angry bull face you make. Come on, you have a lot of anger inside, don't you? Bring it out with me!
<</speechCivil>>
I continued to fuck him mercilessly, bouncing my ass on his cock as if it were a toy for my pleasure. He let go of his hips and surrendered to my whims. He just let himself do whatever I wanted. And all I wanted was to ride him until I couldn't walk.
<<speechCivil "blair" "''Blair:''">>
It's too late to use protection, but at least me get dick out before I cum. I don't want any viruses, thank you.
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 5/BlairTopFemFuck2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
//Can he know if I have a virus?//
<center>@@.btnUI;<<button [[Rest for a while before continuing with your mission | File 5.4]]>><</button>>@@</center>
<</linkreplace>>
<<linkreplace "I wish I had a cock to fuck your ass..." t8n>><<speechMe $avatarMe "''$name:''">>
I wish I had a cock to fuck your ass...
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Then I guess you're lucky today.
<</speechCivil>>
He stepped back for a moment to look for one thing from inside the half-packed boxes and pulled from one of them a belt with a fake cock attached to it.
<<speechCivil "blair" "''Blair:''">>
It seems that Matt was also someone with unconventional tastes....
<</speechCivil>>
After cleaning and preparing it, he came over to me and had me lift my legs to put it on. He adjusted the straps and gave it a little kiss on the tip. After that, he spent a while sucking on the fake member, occasionally looking me in the eyes and making me lose my mind with his slow flirtatious blinks.
When that plastic cock was nice and wet, he nodded to me and got on all fours to receive me. I had so much energy and rage inside me, that as soon as I had the chance, I grabbed him by the hips and fucked him mercilessly. The boy barely laughed and released his hips to let me act at my leisure.
/*<center><video autoplay muted loop>
<source src="images/File 5/PeggingBalir.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/PeggingBalir.jpg"></center>
<center>@@.btnUI;<<button [[Rest for a while before continuing with your mission | File 5.4]]>><</button>>@@</center>
<</linkreplace>>
<</if>>
</div><<nobr>><<set $lastPassage to "File 5.3Bottom">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<<if $gen == "masc">> I kissed Blair again so that he would forget those matters for now. After receiving my kisses with some reluctance, I placed my hand on his chest and gently pushed him down to invite him to sit down. He did so, and I reached down to pull his pants off. Of course, he was already more than ready for my touch. A mischievous giggle came from my mouth as I played with my fingertip and his pre-cum.
Impatiently, he put his hand behind my head. I immediately knew what he wanted, and made way in my mouth for his member. I felt a spasm throughout his body as I put it inside and felt my wetness and warmth engulf it.
/*<center><video autoplay muted loop>
<source src="images/File 5/MascSuckingBlair.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/MascSuckingBlair.jpg"></center>
<<speechCivil "blair" "''Blair:''">>
I neet to feel you from the inside.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I'm all yours.
<</speechMe>>
He said as he smiled parsimoniously and I lay on my back with my legs spread wide to make room for him. He grabbed my legs and without wasting any time, I spat on my hand and massaged my asshole and his cock with my wet fingers. My pulsating hole was screaming for him to enter me once and for all and mark me with his seed.
<<speechCivil "blair" "''Blair:''">>
You've waited long enough...
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/File 5/BlairTopFuckingMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/BlairTopFuckingMasc.jpg"></center>
<<speechCivil "blair" "''Blair:''">>
I love that angry bull face you make. Come on, you have a lot of anger inside, don't you? Bring it out with me!
<</speechCivil>>
He continued to fuck me mercilessly, bouncing my ass on his cock as if it were a toy for his pleasure. I let go of my hips and surrendered to my whims.
<<speechCivil "blair" "''Blair:''">>
It's too late to use protection, but at least I'll pull my dick out before I cum. I don't want any viruses, thank you.
<</speechCivil>>
//Can he know if I have a virus?//
<center>@@.btnUI;<<button [[Rest for a while before continuing with your mission | File 5.4]]>><</button>>@@</center>
<<else>> I kissed Blair again so that he would forget those matters for now. After receiving my kisses with some reluctance, he placed his hand on my chest and gently pushed me down to invite me to lay down. I did so, and he reached down to pull my pants off. Of course, I was already more than ready for his touch. A mischievous giggle came from his mouth as he played with his fingertip and my juices.
Impatiently, I took his cock between my hands and fondled it with joy. He immediately knew what I wanted. I felt a spasm throughout my body as I felt his cock pulsating between my hands, ready to be inside my body.
<center><video autoplay muted loop>
<source src="images/File 5/BlairTeasingFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
I neet to feel you from the inside.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I'm all yours.
<</speechCivil>>
He said as he smiled parsimoniously and I lay on my back to make room for him. He grabbed my legs and without wasting any time, I spat on my hand and gently massaged my pussy and his cock with my wet fingers. My pulsating hole was screaming for him to enter me once and for all and mark me with his seed.
<<speechCivil "blair" "''Blair:''">>
You've waited long enough...
<</speechCivil>>
<<speechCivil "blair" "''Blair:''">>
I love that angry bull face you make. Come on, you have a lot of anger inside, don't you? Bring it out with me!
<</speechCivil>>
<center><video autoplay muted loop>
<source src="images/File 5/BlairTopFemFuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
He continued to fuck me mercilessly, bouncing my ass on his cock as if it were a toy for his pleasure. I let go of my hips and surrendered to my whims. I was completely his.
<<speechCivil "blair" "''Blair:''">>
It's too late to use protection, but at least I'll pull my dick out before I cum. I don't want any viruses, thank you.
<</speechCivil>>
//Can he know if I have a virus?//
<center>@@.btnUI;<<button [[Rest for a while before continuing with your mission | File 5.4]]>><</button>>@@</center>
<</if>>
</div><<nobr>><<set $lastPassage to "File 5.4">> <<set $ShowAvatarNaked to 0>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Blair, take me to the Reverend, please. I need to know what happened to him.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
You're certainly interested in him, aren't you? Is it personal?
<</speechCivil>>
Before I could answer his astute question, to my relief, he decided to keep talking.
<<speechCivil "blair" "''Blair:''">>
I don't blame you. If the Reverend didn't leave anyone indifferent before, now even less so.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you mean?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I don't know. He seems like the same Reverend, but something about him has changed... I can't quite put my finger on it.
<</speechCivil>>
His words were more than enough to confirm what I already knew. That man wasn't the Reverend, he was a damn impostor. And what kind of impostor would he be? Would he be better or worse than the old Reverend? And in any case, what the hell did better or worse even mean in this damned, forgotten context, far from God's hand?
<<speechMe $avatarMe "''$name:''">>
You have, at times, the irritating ability to talk a lot without saying anything. Did you know that?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Perfectly, $name. Some consider it an advantage. But enough talk. As soon as the sun sets, we'll go see Danforth. That's why you came, right?
<</speechCivil>>
<center>@@.btnUI;<<button [[Blair wait. I need to ask you something... | File 5.4 Ask Blair about spheres]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 5.4 Ask Blair about spheres">>
<</nobr>><div class="passagetext">
<<speechCivil "blair" "''Blair:''">>
Is everything okay?
<</speechCivil>>
<<if $Spheres == 1>> <<speechMe $avatarMe "''$name:''">>
The last time I was here at the church I saw a strange object that caught my attention. It was a box with some very nice and expensive-looking spheres. Do you know what that was?
<</speechMe>>
The boy opened his eyes like saucers without disguising his surprise, and when he realized it, he quickly pulled himself together.
<<speechCivil "blair" "''Blair:''">>
It is a relic that the church has kept for centuries. It is of great value. You could even say that it is one of the reasons why the Reverend and Mr. Manton are on these wanderings.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I see...
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Where did you see them? No, wait. Better not say a word about this to anyone. They're looking for them like crazy! Do yourself a favor and don't mention it to anyone else.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You are right. We don't need any more trouble on top of it.
<</speechMe>>
<<else>> <<speechMe $avatarMe "''$name:''">>
The last time I was here at the church I saw you you carrying a box with something that looked important... It seems silly, but I couldn't get it out of my mind. You weren't stealing from the church, were you?
<</speechMe>>
I asked with just the right amount of malice to justify my curiosity and to make him feel the need to answer without arousing suspicion.
Blair looked at me with wide eyes and let out a chuckle as he patted me on the shoulder in a friendly way.
<<speechCivil "blair" "''Blair:''">>
I was raised in that church since I was a kid, of course I wasn't going to steal anything. But never mind, I don't take it the wrong way. There would have been no way for you to know.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I see...
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
But since you're so interested, let me explain. It is a relic that the church has kept for centuries. It is of great value. You could even say that it is one of the reasons why the Reverend and Mr. Manton are on these wanderings. However, I felt the need to hide it well due to the circumstances. I know of people who, taking advantage of the mess that has been made, would try to steal it as soon as they had the chance.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I guess you have done well. You can never be too cautious.
<</speechMe>>
<</if>>
<center>@@.btnUI;<<button [[It's time to get to work | File 5.4b]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 5.4b">>
<</nobr>><div class="passagetext">
We left the abandoned tavern and continued walking through dilapidated streets where faces and bodies hurried to hide in fear when they saw us passing by.
<center><img src="images/File 5/ChurchRuins.png"></center>
Soon we arrived at the magnificent church that towered over the middle of the town square. If it was impressive in its size and majesty in the past, despite the terrible and degraded landscape, it remained equally or more imposing. Some stained glass windows were missing, completing the mosaic, as well as a large number of the small gargoyles that peeked from the corners and edges of the stone. It was dirty, burnt, neglected. Was this perhaps the symbolic gesture of Mr. Manton's victory?
<<speechMe $avatarMe "''$name:''">>
This looks completely abandoned... Are you sure Danforth is here?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Not exactly, but you'll see.
<</speechCivil>>
The redhead took my hand, glanced one way and then the other, and stealthily made me run until we reached one of the many side walls of the gargantuan structure. There, there was a huge hole from heavy artillery through which he indicated we should pass.
For a moment, I stood pensive as I looked at that hole and other smaller ones around it.
<<set $percentMind = $Mind>><<set $RandomNumber to random(1,100)>> [[There's something funny about this... What is it? | File 5.4 roll Mind]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Just walk inside the hole with Blair | File 5.4c]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 5.4 roll Mind">>
<</nobr>><div class="passagetext">
<<if $RandomNumber >= $percentMind>> <center><span style="color: red"> Roll Failed </span></center>
<<speechCivil "blair" "''Blair:''">>
Hurry! We can't let anyone see us here. What are you waiting for?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yeah, sorry.
<</speechMe>>
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
The size of the hole, the force with which it had penetrated the hard stone wall, the evidence of the destructive power it left in its wake was completely different from the holes in other walls and buildings... This hole came from much heavier artillery than what I had seen on the day of the uprising.
This wasn't the work of Santexx's technology. In fact, I had serious doubts about Mr. Manton's ability to produce something like this with his own industry. What I saw before my eyes could have easily been caused by artillery from World War II. It was such an illogical chronological leap.
<<speechCivil "blair" "''Blair:''">>
Hurry! We can't let anyone see us here. What are you waiting for?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yeah, sorry.
<</speechMe>>
<</if>>
<center>@@.btnUI;<<button [[Just walk inside the hole with Blair | File 5.4c]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 5.4c">>
<</nobr>><div class="passagetext">
We entered the church, which seemed completely abandoned, like the rest of the city. We jumped over some debris and descended, I assume, towards the basement of the Worship Place.
<center><img src="images/File 4/Underground.jpg"></center>
<<speechCivil "blair" "''Blair:''">>
Mr. Manton is securing allies to fight the Ancient Order in Santexx. This has been happening for a couple of decades all over the continent. They say it's time to bring a new system of government that allows all the citizens who produce to decide how they should be governed.
<</speechCivil>>
As we suspected, what was happening with the priest was more than just a town feud. The growing industrial revolution experienced in this frequency was dragging behind it the political revolution that had occurred in my own frequency during the 18th and 19th century. The end of the alliance between the church and the aristocracy was approaching. They were at the doors of the Springtime of the Peoples.
<<speechMe $avatarMe "''$name:''">>
I see. And the priest and the nobles don't want to give up their privileges, I assume.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Yes. The few low-ranking nobles left in Santexx have gone to the lands of their brothers, cousins, and others. Mr. Manton and other small investors in the city with whom he does business have also left, but their houses are not abandoned. They say they refuse to leave their home and that of their own. The service continues, and they clean and make repairs every day.
<</speechCivil>>
<<linkreplace "I see why Danforth doesn't like that" t8n>>We continued descending the semi-ruined stairs until we reached the lowest part of the church. I noticed some lights coming from candles and torches. There were people sitting, speaking softly, and staring into nothingness. I was surprised to see them, but then I remembered that this is where the unfortunate homeless of the town used to sleep.
For a moment, I felt a hollow in the pit of my stomach and a sudden dizziness. I leaned against the wall to maintain my balance. This place reminded me too much of the underground tunnels of Ejutla where I had been attacked. I felt vulnerable and anxious for a few seconds.
<<set $percentBody = $Body - 10>><<set $RandomNumber to random(1,100)>>
[[I came for this... I won't turn my back now | File 5.4d]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "File 5.4d">>
<</nobr>><div class="passagetext">
<<if $RandomNumber >= $percentBody>><<set $Moral -= 2>><<set $BodyExp += 20>> <center><span style="color: red"> Roll Failed </span></center>
<<nobr>> <center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center>
<center> <span style="color:#D35400">''+20 Vig XP''</span> </center> <</nobr>>
I had to stop for a moment and take a deep breath before continuing. While I wasn't paralyzed, it was incredibly difficult for me to coordinate my steps with the electrical impulses sent by my brain. It was as if they weighed ten kilos more. And I was still two meters away from my body, trying to keep my synchronization up to date.
I followed Blair, who was speaking to the people gathered there in boredom, and after a couple of exchanges, those people opened the way for us to a hidden passage behind one of the chimneys. We continued descending.
<<speechMe $avatarMe "''$name:''">>
How did you do that? Where are we going?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Patience. We'll get there. Let me at least continue boring you with the story I was telling you.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, sorry.
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
Not all the nobles from everywhere have left, just as not all the men of faith or business. In Santexx, there are some nobles left, but not too important. However, everyone thought the Reverend would leave, but to everyone's surprise, he's back.
<</speechCivil>>
<<linkreplace "Why are you telling me all this?" t8n>> <<speechMe $avatarMe "''$name:''">>
Where are you going with this?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I don't know what you have against him, but you should know that if you try to harm him, people will be angry with you.
<</speechCivil>>
As we walked deeper into the earth, the tunnels became more illuminated. Gradually, the walls widened, and there were more and more people in the tunnels. Stalls, little houses, small places where children played with mud castles... Was everything I saw real? It reminded me of something. Was I projecting my memories from the town of Ejutla?
<<speechCivil "blair" "''Blair:''">>
It's not safe to talk about him up there, but it doesn't matter here. Why don't you ask someone around here what they think of him? After all, you say I talk a lot and say little.
<</speechCivil>>
He said again with his whimsically indulgent tone, just as it reminded me of the first time he had come to Santexx.
<<set $percentHeart = $Heart + 50>><<set $RandomNumber to random(1,100)>> [[Ask the old ladies about the Reverend | File 5.4 roll Heart]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[It's okay. I trust you | File 5.5 no roll]]>><</button>>@@</center>
<</linkreplace>>
<<else>><center><span style="color: green"> Roll Succeeded </span></center>
I took a deep breath calmly, and with a bit of serenity and discipline, I was able to regain control over my physicality. I followed Blair, who was speaking to the people gathered there in boredom, and after a couple of exchanges, those people opened the way for us to a hidden passage behind one of the chimneys. We continued descending.
<<speechCivil "blair" "''Blair:''">>
Not all the nobles from everywhere have left, just as not all the men of faith or business. In Santexx, there are some nobles left, but not too important. However, everyone thought the Reverend would leave, but to everyone's surprise, he's back.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Where are you going with this?
<</speechMe>>
<<speechCivil "blair" "''Blair:''">>
I don't know what you have against him, but you should know that if you try to harm him, people will be angry with you.
<</speechCivil>>
As we walked deeper into the earth, the tunnels became more illuminated. Gradually, the walls widened, and there were more and more people in the tunnels. Stalls, little houses, small places where children played with mud castles... Was everything I saw real? It reminded me of something. Was I projecting my memories from the town of Ejutla?
<<speechCivil "blair" "''Blair:''">>
It's not safe to talk about him up there, but it doesn't matter here. Why don't you ask someone around here what they think of him? After all, you say I talk a lot and say little.
<</speechCivil>>
He said again with his whimsically indulgent tone, just as it reminded me of the first time he had come to Santexx.
<<set $percentHeart = $Heart>><<set $RandomNumber to random(1,100)>> [[Ask the old ladies about the Reverend | File 5.4 roll Heart]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[It's okay. I trust you | File 5.5 no roll]]>><</button>>@@</center>
<</if>>
</div><<nobr>><<set $lastPassage to "File 5.4 roll Heart">>
<</nobr>><div class="passagetext"><<if $RandomNumber >= $percentHeart>> <<set $Morale -= 1>> <<set $HeartExp += 20>> <center><span style="color: red"> Roll Failed </span></center>
<<nobr>> <center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
<center><span style="color:#8E44AD">''+20 Emp XP''</span></center> <</nobr>>
<<speechMe $avatarMe "''$name:''">>
Excuse me, ladies. I'm looking for the Reverend. I've recently returned to the village and feel in need of his spiritual guidance at this time.
<</speechMe>>
The women looked at me attentively and soon realized I was a stranger. They glanced at each other and then responded succinctly.
<<speechCivil "randomFem" "''Old lady #1:''">>
Ah yes. He's at the Santexx assembly. He was to inaugurate the new subway nursery just built by the men of the Santexx.
<</speechCivil>>
<<linkreplace "You have children here?" t8n>> <<set $Mind += 1>> <center><span style="color:#5DADE2">''+1 Psy''</span></center>
<<speechCivil "randomFem" "''Old lady #1:''">>
Yes, there are. Luckily, during the revolt, they were all in schools, making it easier to evacuate them in time.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Were the schools heavily damaged?
<</speechMe>>
<<speechCivil "randomFem" "''Old lady #2:''">>
They weren't targeted, but yes. They suffered "Collateral Damage". With factories closed after the revolt and parentless children roaming the streets with nothing to do, we had to look for a way to survive.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
And the Reverend offered us the old secret tunnels below the church to try to rebuild Santexx.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
But why here? Why not above, where you really belong?
<</speechMe>>
<<speechCivil "randomFem" "''Old lady #2:''">>
The //real// war has already reached the Capital. My cousin there sent a letter and told me it was a matter of time for us to be involved.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
We just didn't expect a conflict to burst so soon right here in Santexx. I fear the feud between Manton and the Reverend just accelerated everything...
<</speechCivil>><</linkreplace>>
<<linkreplace "How's the Reverend doing lately?" t8n>> <<set $Mind += 1>> <center><span style="color:#5DADE2">''+1 Psy''</span></center>
<<speechCivil "randomFem" "''Old lady #1:''">>
You know him. He's always been very devoted to helping the unfortunate. We thought he would take advantage of the revolt to leave, but to everyone's surprise, he stayed.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
He evacuated as many people as he could into the tunnels when Manton brought his steel giants...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Steel giants? Was that what caused the church to be damaged like this?
<</speechMe>>
<<speechCivil "randomFem" "''Old lady #2:''">>
That's right. We had never seen anything like it. We asked our husbands if they had built that, but they said they didn't remember doing anything like that!
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
We thought the Reverend would tell us that the right thing to do would be to die for God rather than let those heretics trample our faith...
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #2:''">>
But instead, he told us it would be best to hide, regain strength, and take care of our own. If the capital was already besieged by war, we wouldn't be spared...
<</speechCivil>><</linkreplace>>
<<linkreplace "Are you planning on abandoning the City in the surface?" t8n>> <<set $Mind += 1>> <center><span style="color:#5DADE2">''+1 Psy''</span></center>
<<speechCivil "randomFem" "''Old lady #1:''">>
We don't know when the war's gonna end, but we need to survive. We'll try to take care of the children and the ill, and rebuild our life little by little from what's left.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #2:''">>
The Reverend is organizing us and helping in any way he can to make sure we're safe in the tunnels. He's our guide through these dark, dark times...
<</speechCivil>><</linkreplace>>
<<else>><center><span style="color: green"> Roll Succeeded </span></center>
<<speechMe $avatarMe "''$name:''">>
Excuse me, ladies. I'm looking for the Reverend. I've recently returned to the village and feel in need of his spiritual guidance at this time.
<</speechMe>>
<<speechCivil "randomFem" "''Old lady #1:''">>
Ah yes. He's at the Santexx assembly. He was to inaugurate the new subway nursery just built by the men of the Santexx.
<</speechCivil>>
<<linkreplace "You have children here?" t8n>> <<set $Mind += 1>> <center><span style="color:#5DADE2">''+1 Psy''</span></center>
<<speechCivil "randomFem" "''Old lady #1:''">>
Yes, there are. Luckily, during the revolt, they were all in schools, making it easier to evacuate them in time.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Were the schools heavily damaged?
<</speechMe>>
<<speechCivil "randomFem" "''Old lady #2:''">>
They weren't targeted, but yes. They suffered "Collateral Damage". With factories closed after the revolt and parentless children roaming the streets with nothing to do, we had to look for a way to survive.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
And the Reverend offered us the old secret tunnels below the church to try to rebuild Santexx.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
But why here? Why not above, where you really belong?
<</speechMe>>
<<speechCivil "randomFem" "''Old lady #2:''">>
The //real// war has already reached the Capital. My cousin there sent a letter and told me it was a matter of time for us to be involved.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
We just didn't expect a conflict to burst so soon right here in Santexx. I fear the feud between Manton and the Reverend just accelerated everything...
<</speechCivil>><</linkreplace>>
<<linkreplace "How's the Reverend doing lately?" t8n>> <<set $Mind += 1>> <center><span style="color:#5DADE2">''+1 Psy''</span></center>
<<speechCivil "randomFem" "''Old lady #1:''">>
You know him. He's always been very devoted to helping the unfortunate. We thought he would take advantage of the revolt to leave, but to everyone's surprise, he stayed.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
He evacuated as many people as he could into the tunnels when Manton brought his steel giants...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Steel giants? Was that what caused the church to be damaged like this?
<</speechMe>>
<<speechCivil "randomFem" "''Old lady #2:''">>
That's right. We had never seen anything like it. We asked our husbands if they had built that, but they said they didn't remember doing anything like that!
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
We thought the Reverend would tell us that the right thing to do would be to die for God rather than let those heretics trample our faith...
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #2:''">>
But instead, he told us it would be best to hide, regain strength, and take care of our own. If the capital was already besieged by war, we wouldn't be spared...
<</speechCivil>><</linkreplace>>
<<linkreplace "What happened with Mr. Manton?" t8n>> <<set $Mind += 1>> <center><span style="color:#5DADE2">''+1 Psy''</span></center>
<<speechCivil "randomFem" "''Old lady #1:''">>
He also evacuated his family like everybody else, but his mansion is still intact.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Do you know if he's planning to come back anytime?
<</speechMe>>
<<speechCivil "randomFem" "''Old lady #2:''">>
We don't know. We frankly don't care as long as he doesn't bring those monstruous machines again.
<</speechCivil>><</linkreplace>>
<<linkreplace "How do you manage living in this place?" t8n>> <<set $Mind += 1>> <center><span style="color:#5DADE2">''+1 Psy''</span></center>
<<speechCivil "randomFem" "''Old lady #1:''">>
Same as upstairs, honey. Effort, creativity and a very good sense of humor.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #2:''">>
And also God.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #1:''">>
Well, I don't see God down here helping to rebuild our homes and our schools...
<</speechCivil>><</linkreplace>>
<<linkreplace "Are you planning on abandoning the City in the surface?" t8n>> <<set $Mind += 1>> <center><span style="color:#5DADE2">''+1 Psy''</span></center>
<<speechCivil "randomFem" "''Old lady #1:''">>
We don't know when the war's gonna end, but we need to survive. We'll try to take care of the children and the ill, and rebuild our life little by little from what's left.
<</speechCivil>>
<<speechCivil "randomFem" "''Old lady #2:''">>
The Reverend is organizing us and helping in any way he can to make sure we're safe in the tunnels. He's our guide through these dark, dark times...
<</speechCivil>><</linkreplace>>
<</if>>
<center>@@.btnUI;<<button [[Thank's. It's been great talking to you | File 5.5 no roll]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "File 5.5 no roll">>
<</nobr>><div class="passagetext">
We turned right down one of the tunnels until we reached a place in the subterranean city which seemed to have a large group of people gathered inside.
Blair and I blended in among the congregation and slipped into the hut where the Reverend himself, resurrected from the dead like a messiah, was preaching as usual to those around him.
<center><img src="images/File 5/DanforthSpeaking.png"></center>
<<speechCivil "rever" "''Reverend:''">>
Santexx is weary of violence. Open confrontation has only served to bury us beneath the ruins of what was once our sacred place.
<</speechCivil>>
He paused dramatically and continued.
<<speechCivil "rever" "''Reverend:''">>
History moves forward and cannot be stopped. The church and royalty are growing decadent, and the ideas of Enlightenment promise men to reach heaven with their own hands: equality, abundance, and peace.
<</speechCivil>>
<<speechCivil "random1" "''Man in the crowd:''">>
To hell with them, Father! They've only brought us ruins and darkness!
<</speechCivil>>
<<speechCivil "rever" "''Reverend:''">>
But Arnold, didn't you work in that metal factory that made parts for weapons and machinery? Didn't you earn your bread by helping to build those monstrous contraptions?
<</speechCivil>>
<<linkreplace "The man remained quiet" t8n>><<speechCivil "rever" "''Reverend:''">>
And we won't blame you for it, will we? Because it's not the idea, nor the tempered metal, but the man behind them. Tell me, if it were up to you, what would you have made there?
<</speechCivil>>
<<speechCivil "random1" "''Man in the crowd:''">>
I would have crafted a cradle in the shape of a rosebush with the steel carved for my son.
<</speechCivil>>
<<speechCivil "rever" "''Reverend:''">>
But woe to you who had no say in what was done in the factory. You were just a cog in someone else's machine.
<</speechCivil>>
He assumed an upright posture and a proud gaze, characteristic of the Danforth I knew.
<<speechCivil "rever" "''Reverend:''">>
We must build our own machines, our own structures, and decide for ourselves what to do with them. Look around you. We have managed to rebuild some of what little remained of Santexx together, but there is still much to be done.
<</speechCivil>>
<<set $percentMind = $Mind -5>><<set $RandomNumber to random(1,100)>>
[[I heard you once saying his factories brought corruption and deceit. Why so interested now in building one of your own? | File 5.5a]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[I must lose Blair and get close to Danforth while I have the chance | File 5.5b]]>><</button>>@@</center>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "File 5.5a">>
<</nobr>><div class="passagetext">
<<if $RandomNumber >= $percentMind>> <<set $Morale -= 1>> <<set $MindExp += 10>> <<nobr>><center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -1 Morale </span></center>
<center><span style="color:#5DADE2">''+10 Psy XP''</span></center> <</nobr>>
<center><img src="images/File 5/DanforthSpeaking.png"></center>
<<speechCivil "blair" "''Blair:''">>
Oh, Christ. What are you doing?!
<</speechCivil>>
Blair said tensely as the people around us turned to look at us due to my interruption.
<<speechCivil "rever" "''Reverend:''">>
I cannot do that. I do not have the strength or the means. It is only you who can do such a thing. Not even Mr. Manton could do it alone.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Wouldn't it have been better to negotiate instead of sending the mayor to the stake and avoiding all of this?!
<</speechMe>>
The crowd began to murmur and boo at me. The Reverend raised his gaze among the audience towards me with precision, as if knowing exactly where my voice came from. His mouth twisted into a bitter expression. Not because of my reproach, but because he had instantly recognized me.
<<speechCivil "rever" "''Reverend:''">>
You are right. I was so blinded by the sin of anger that I took questionable actions... I pray to God to forgive my sins. I have tried to atone for them by helping the good people of Santexx seek refuge in the tunnels of the Worship Place and aiding each other in these harsh times of war.
<</speechCivil>>
<<speechCivil "random1" "''Man in the crowd:''">>
To speak in the assembly, one must request the floor. Anyway, it is time and the session is adjourned. See you here next week.
<</speechCivil>>
Said a man who was taking notes of the meeting from the other side of the meager room. The people began to disperse.
<center>@@.btnUI;<<button [[I must lose Blair and get close to Danforth while I have the chance | File 5.5b]]>><</button>>@@</center>
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
<center><img src="images/File 5/DanforthSpeaking.png"></center>
<<speechCivil "blair" "''Blair:''">>
Oh, Christ. What are you doing?!
<</speechCivil>>
Blair said tensely as the people around us turned to look at us due to my interruption.
<<speechCivil "rever" "''Reverend:''">>
I cannot do that. I do not have the strength or the means. It is only you who can do such a thing. Not even Mr. Manton could do it alone.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Wouldn't it have been better to negotiate instead of sending the mayor to the stake and avoiding all of this?!
<</speechMe>>
The Reverend raised his gaze among the audience towards me with precision, as if knowing exactly where my voice came from. His mouth twisted into a bitter expression. Not because of my reproach, but because he had instantly recognized me.
<<speechCivil "rever" "''Reverend:''">>
You are right. I was so blinded by the sin of anger that I took questionable actions... I pray to God to forgive my sins. I have tried to atone for them by helping the good people of Santexx seek refuge in the tunnels of the Worship Place and aiding each other in these harsh times of war.
<</speechCivil>>
<<speechCivil "random1" "''Man in the crowd:''">>
To speak in the assembly, one must request the floor. Anyway, it is time and the session is adjourned. See you here next week.
<</speechCivil>>
Said a man who was taking notes of the meeting from the other side of the meager room. The people began to disperse.
<center>@@.btnUI;<<button [[I must lose Blair and get close to Danforth while I have the chance | File 5.5b]]>><</button>>@@</center>
<</if>>
</div><<nobr>><<set $lastPassage to "File 5.5b">>
<</nobr>><div class="passagetext">
Once the meeting was adjourned, the Reverend rose with the aid of a cane that I hadn't seen him with last time, and he straightened his robe as the people began to leave. I thought he was about to leave, but instead, he remained standing, waiting for the crowd to disperse.
<<speechCivil "blair" "''Blair:''">>
I believe you two have some things to talk about... I'd better wait outside. Excuse me.
<</speechCivil>>
As he left, he uttered a few words before departing. For a moment, the resemblance of this situation to the first one struck me as somewhat comical. Nonetheless, it was for the best. I preferred not to have him in front of me now that I finally had Danforth facing me.
As everyone left, the Reverend walked toward the door and closed it when the last of his parishioners had left the room. The only sound was the tapping of his cane against the floor with each step. When we were finally alone, he turned to face me, with that same unbearably solemn air as always.
<<speechCivil "rever" "''Reverend:''">>
Agent $name. It's good to see you again. I believe you have come from far, far away looking for me.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You're goddamn right, Danforth. Or should I say Derris? You seem to know pretty well who I am, but I have no idea who you are. Do I?
<</speechMe>>
I said, walking toward him, prepared to pounce like a cat if necessary.
<<speechCivil "rever" "''Reverend:''">>
Is this who The Agency sent after me? An amateur agent who does not hesitate to walk into the lion's den and fall into the same stupid trap over and over again?
<</speechCivil>>
<<linkreplace "I don't like your tone a bit, old man... I'd watch it if I were you" t8n>><<speechCivil "rever" "''Reverend:''">>
You're going to have to up your game if you want to survive in this world, kid. There's too much at stake, are you ready?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Why the fuck did you infect me?
<</speechMe>>
<<speechCivil "rever" "''Reverend:''">>
Because otherwise, you wouldn't have come back for me. And now I've got you right where you should be.
<</speechCivil>>
<<set $percentBody = $Body>><<set $RandomNumber to random(1,100)>>
[[I'm done hearing you talk bulshit. You will come with me now | File 5.5c]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
<</linkreplace>>
</div><<nobr>><<set $lastPassage to "File 5.5c">>
<</nobr>><div class="passagetext">
<<if $RandomNumber >= $percentBody>><<set $Moral -= 3>><<set $BodyExp += 30>> <center><span style="color: red"> Roll Failed </span></center>
<<nobr>> <center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
<center> <span style="color:#D35400">''+30 Vig XP''</span> </center> <</nobr>>
I lunged at the detestable reverend, fists first, and collided with his body. He fell to the ground, shielding his face with his hands and his stomach with his legs.
<<speechCivil "rever" "''Reverend:''">>
Go ahead, kick an old man and feel like a hero! Is that all your strength? You need to hit the gym more, kid!
<</speechCivil>>
Fueled by anger, my skin began to burn, and I felt even further from my physical form. I tensed my muscles and focused all that energy bubbling through my pores, that pressure pressing against my chest and hindering my breath, until something inside me exploded.
For a moment, the world fell silent. From the corner of the room, I observed the candlelit glow on my own being. The room's ceiling was low, barely accommodating my height. It was dimly lit. I watched as I picked up the cane the old man had dropped, raised it above my own head, and delivered a blow with all my might to the back of his head. The old man stiffened for a moment, and the next second, his body lay motionless like jelly.
<center><img src="images/File 1/Jared knocked out.jpg"></center>
I raised the cane again and struck him once more in the head. Seeing that he no longer moved, I tried to stop, but it was impossible. It was like watching a movie and being unable to close my eyes. Unable even to hear my own screams... I watched helplessly as I struck the old man again and again, his blood splattering across the mud walls and wooden furniture.
I heard footsteps approaching from behind me, but before I could turn around to see, everything went black.
<center>@@.btnUI;<<button [[Fucking hell... | File 5.6]]>><</button>>@@</center>
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
I lunged at the detestable reverend, fists first, and collided with his body. He fell to the ground, shielding his face with his hands and his stomach with his legs.
Fueled by anger, my skin began to burn, and I felt even further from my physical form. I tensed my muscles and focused all that energy bubbling through my pores, that pressure pressing against my chest and hindering my breath, until something inside me exploded.
For a moment, the world fell silent. From the corner of the room, I observed the candlelit glow on my own being. The room's ceiling was low, barely accommodating my height. It was dimly lit. I watched as I picked up the cane the old man had dropped, raised it above my own head, and delivered a blow with all my might to the back of his head. The old man stiffened for a moment, and the next second, his body lay motionless like jelly.
<center><img src="images/File 1/Jared knocked out.jpg"></center>
I raised the cane again and struck him once more in the head. Seeing that he no longer moved, I tried to stand, but it was impossible. It was like watching a movie and being unable to close my eyes. Unable even to hear my own screams... I watched helplessly as I struck the old man again and again, his blood splattering across the mud walls and wooden furniture. He lay dead in front of me once again. And I no longer knew if it was true or not.
I heard footsteps approaching from behind me, but before I could turn around to see, everything went black.
<center>@@.btnUI;<<button [[Fucking hell... | File 5.6 Interlude]]>><</button>>@@</center>
<</if>>
</div><<audio "file5" fadeout>> <<audio "torture" volume 0 fadein>> <<nobr>><<set $lastPassage to "File 5.6 Interlude">>
<</nobr>><div class="passagetext">
<center><img src="images/Generic/connecting.gif"></center>
<center><<fadein 25s>>[[Not this shit again... | File 5.6]]<</fadein>></center>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.6">> <<set $ShowAvatarNaked to 1>>
<</nobr>><div class="passagetext">
<center><img src="images/Generic/TortureChamber.jpg" width="800px"></center>
When I opened my eyes, the room was dark. Apparently, I was still in the tunnels. I tried to move my arms and legs, but none of them responded. My hands and feet were tied.
<<speechMe $avatarMe "''$name:''">>
What the fuck...?
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
Rise and shine!
<</speechCivil>>
A distorted voice spoke from somewhere I couldn't quite locate due to my daze.
<<speechMe $avatarMe "''$name:''">>
Who the fuck are you? Where's the Reverend?
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
You gave him quite a thrashing. I'm afraid a long and painful recovery awaits him...
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[He had it coming| File 5.6b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Let me go. Please... | File 5.6b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[*I need to remain calm* | File 5.6b]]>><</button>>@@</center><</nobr>>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.6b">>
<</nobr>><div class="passagetext">
<<speechCivil "torturer" "''Torturer:''">>
The old man knew what he was doing. He volunteered for this mission knowing it could cost him dearly. I'm afraid many in Santexx will miss him. In Amazonia... Perhaps not so much.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Who are you people?
<</speechMe>>
They grabbed me by the hair and slapped me, turning my face. I felt disoriented for a moment. The impact was stronger than I could have anticipated.
<<speechCivil "torturer" "''Torturer:''">>
When you get back to your rat hole, tell that bitch Weiss we send our love all the way from Neo-Moscow. But first, let us start with your torment. This is going to be fun after what you did to the old man...
<</speechCivil>>
<<linkreplace "Where's my clothes?" t8n>> <<if $gender == "mascAvatar1" or $gender == "mascAvatar1Tridian">> <center><img src="images/File 5/Masc1Chamber.jpg"></center> <<elseif $gender == "mascAvatar2" or $gender == "mascAvatar2Tridian">> <center><img src="images/File 5/Masc2Chamber.jpg"></center><<elseif $gender == "femAvatar1" or $gender == "femAvatar1Tidian">> <center><img src="images/File 5/Fem1Chamber.jpg"></center> <<elseif $gender == "femAvatar2" or $gender == "femAvatar2Tridian">> <center><img src="images/File 5/Fem2Chamber.jpg"></center><</if>>
<<nobr>> <center>@@.btnUI;<<button [[Fuck, fuck, fuck... | File 5.6c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[This could be a lot worse | File 5.6c]]>><</button>>@@</center><</nobr>>
<</linkreplace>>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.6c">>
<</nobr>><div class="passagetext">
The cold tips of their fingers shamelessly roamed the inner sides of my thighs until they reached the base of my buttocks, where he pinched maliciously. I startled for a moment, but fought to regain control over my body even though the virus made it difficult.
<<speechCivil "torturer" "''Torturer:''">>
It seems you're sensitive right here. How amusing!
<</speechCivil>>
They laughed as they continued to fondle my groin. I simply breathed deeply and tried to distract myself, as their touch was equally or even more pleasurable than Blair's fingers. Soon they grabbed each of my buttocks with one hand and began to massage firmly, dangerously bringing their fingers closer and closer inward. Some drops of sweat began to fall from my forehead. I had to consciously restrain my body to avoid making any movements indicative of my pleasure and not to surrender completely. Nevertheless, they seemed to be already aware of my physical and psychological weaknesses.
<<speechCivil "torturer" "''Torturer:''">>
We have been watching you. You're a very interesting subject, did you know?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Who's we?
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
By now you should know that's not only The Agency who can access the DÆDALUS technology. And I'm sure you're not as stupid as to believe they're as good as they present themselves...
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[And, let me guess, you're the good guys, huh? | File 5.6d]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[We all have our flaws. We all do the best we can | File 5.6d]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Remain silent | File 5.6d]]>><</button>>@@</center> <</nobr>>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.6d">>
<</nobr>><div class="passagetext">
I felt their breath against my neck. Their wet tongue running up the back of my neck and down my neck until it hit my highly vulnerable earlobe. The closeness of their moist heat was enough to start lubricating my engines. Soon the thick clear liquid of arousal was beginning to drip from me.
<<speechCivil "torturer" "''Torturer:''">>
We can all be good... When there is little to risk.
<</speechCivil>>
They began to gently nibble on my lobe as their hands continued to bruise my thighs and hips. Their nibbling became increasingly desperate, until the pain of their teeth burying themselves in my flesh seemed to help me re-tune my senses and my physicality. The electrical impulses pulsating from the burning in my lobe, climbed up my face and head, and slid down my neck and sternum to my navel.
<<speechCivil "torturer" "''Torturer:''">>
But we only take real risks when the stakes are high enough.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
That doesn't make any sense.
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
That's because you don't know the meaning of loss... Yet.
<</speechCivil>>
Their laughter boomed against my ears. Their brutal caresses ascended in a furious wave from below my waist to my torso and chest. They paused to caress the border of my nipples.
Then, they withdrew their hands and I heard them from behind my head go to grab something. My vision was still incredibly blurry and the room was dark, so I couldn't make out what they were holding. Still, I soon realized what it was when I felt the pressure of the clamps squeeze both my nipples at the same time. <<if $gen == "fem">>They also put a third clamp on my tongue.<</if>>
<<if $gen == "masc">>/*<center><video autoplay muted loop>
<source src="images/File 5/NippleClampsMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/NippleClampsMale.jpg"></center> <<else>> /* <center><video autoplay muted loop>
<source src="images/File 5/NippleClampsFemale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/NippleClampsMale.jpg"></center><</if>>
A yelp escaped my mouth. Lightning flashed from the tips of my nipples to my fingertips and for an instant I felt myself inside me again.
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>><<set $percentBody = $Body - 20>><<set $RandomNumber to random(1,100)>>
[[I need to take control over my body | File 5.6e][$ChoseBody to 1]]
<span style="color:#D35400; font-style: italic"> Vigor roll: you have $percentBody % of probabilty to succeed </span>
[[Fuck me, this is what I need! | File 5.6e][$Corruption += 3]] <span style="color:#ca8bd6; font-style: italic">(Corruption +3)</span>
<<else>><span style="color:#438ad1">==Fight your impulses & search for the Reverend==</span>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[Fuck me, this is what I need! | File 5.6e][$Corruption += 3]] <span style="color:#ca8bd6; font-style: italic">(Corruption +3)</span>
<</if>>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.6e">>
<</nobr>><div class="passagetext">
<<if $ChoseBody == 1>> <<if $RandomNumber >= $percentBody>><<set $Moral -= 2>><<set $BodyExp += 20>> <center><span style="color: red"> Roll Failed </span></center>
<<nobr>> <center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center>
<center> <span style="color:#D35400">''+20 Vig XP''</span> </center> <</nobr>>
They suddenly pulled the clamps on my nipples making me jump and groan.
<<speechCivil "torturer" "''Torturer:''">>
A lonely and bored being, co-opted by a soul-consuming machine that floods the brain with dopamine in return. Many people believe that dopamine is the pleasure hormone, but it is not. It's simply the hormone that gets us hooked on pleasure... Or whatever it is that we get hooked on. Isn't that ironic?
<</speechCivil>>
Their oil-smeared hands were relentlessly working their way through all the folds of my skin. I gasped and grunted, irritated by how much I wanted his touch to release me from this tension.
<<speechCivil "torturer" "''Torturer:''">>
Maybe it's your brain releasing that delicious dimethyltryptamine before you die, convincing you that everything is deliciously fine. The ecstasy before the last breath!
<</speechCivil>>
<<if $gender == "femAvatar1" or $gender == "femAvatar1Tridian">> <<speechMe $avatarMe "''$name:''">>
Is this what you wanted me for?
<</speechMe>>
<center><img src="images/File 5/Fem1BChamber.jpg"></center> <<elseif $gender == "femAvatar2" or $gender == "femAvatar2Tridian">> <center><img src="images/File 5/Fem2BChamber.jpg"></center>
<<elseif $gen == "masc">> <<speechMe $avatarMe "''$name:''">>
Is this what you wanted me for?
<</speechMe>><</if>>
<<speechCivil "torturer" "''Torturer:''">>
No. It is too early. The show must go on. Let's see if you have what it takes.
<</speechCivil>>
<<if $gen == "masc">> They took my cock between their lubricated hands and stroked it briskly, squeezing from the base and accentuating his grip around the head. I felt like it was going to explode... And my other head too. <<else>>They slipped their lubricated finger between my lips and began to stroke my most sensitive spot back and forth, briskly, but without haste. All the sensations in my body were concentrated there, and I felt like I was going to melt between their fingers.<</if>>
<<speechCivil "torturer" "''Torturer:''">>
We know you have access to the Agency's DÆDALUS.
<</speechCivil>>
<center>@@.btnUI;<<button [[... | File 5.6f]]>><</button>>@@</center>
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
They suddenly pulled the clamps on my nipples making me jump.
<<speechCivil "torturer" "''Torturer:''">>
A lonely and bored being, co-opted by a soul-consuming machine that floods the brain with dopamine in return.
<</speechCivil>>
Their oil-smeared hands were relentlessly working their way through all the folds of my skin. I gathered myself and avoid making any sound.
<<speechCivil "torturer" "''Torturer:''">>
Maybe it's your brain releasing that delicious dimethyltryptamine before you die, convincing you that everything is deliciously fine. The ecstasy before the last breath!
<</speechCivil>>
<<if $gender == "femAvatar1" or $gender == "femAvatar1Tridian">> <<speechMe $avatarMe "''$name:''">>
Is this what you wanted me for?
<</speechMe>>
<center><img src="images/File 5/Fem1BChamber.jpg"></center> <<elseif $gender == "femAvatar2" or $gender == "femAvatar2Tridian">> <center><img src="images/File 5/Fem2BChamber.jpg"></center>
<<elseif $gen == "masc">> <<speechMe $avatarMe "''$name:''">>
Is this what you wanted me for?
<</speechMe>><</if>>
<<speechCivil "torturer" "''Torturer:''">>
No. It is too early. The show must go on. Let's see if you have what it takes.
<</speechCivil>>
<<if $gen == "masc">> They took my cock between their lubricated hands and stroked it briskly, squeezing from the base and accentuating their grip around the head. <<else>>They slipped his lubricated finger between my lips and began to stroke my most sensitive spot back and forth, briskly, but without haste. <</if>>
<<speechCivil "torturer" "''Torturer:''">>
We know you have access to the Agency's DÆDALUS.
<</speechCivil>>
<center>@@.btnUI;<<button [[... | File 5.6f]]>><</button>>@@</center>
<</if>>
<<else>> They suddenly pulled the clamps on my nipples making me jump.
<<speechCivil "torturer" "''Torturer:''">>
A lonely and bored being, co-opted by a soul-consuming machine that floods the brain with dopamine in return.
<</speechCivil>>
Their oil-smeared hands were relentlessly working their way through all the folds of my skin. I gasped and grunted, irritated by how much I wanted his touch to release me from this tension.
<<speechCivil "torturer" "''Torturer:''">>
Maybe it's your brain releasing that delicious dimethyltryptamine before you die, convincing you that everything is deliciously fine. The ecstasy before the last breath!
<</speechCivil>>
<<if $gender == "femAvatar1" or $gender == "femAvatar1Tridian">> <<speechMe $avatarMe "''$name:''">>
Is this what you wanted me for?
<</speechMe>>
<<elseif $gender == "femAvatar2" or $gender == "femAvatar2Tridian">> <center><img src="images/File 5/Fem2BChamber.jpg"></center>
<<elseif $gen == "masc">> <<speechMe $avatarMe "''$name:''">>
Is this what you wanted me for?
<</speechMe>><</if>>
<<speechCivil "torturer" "''Torturer:''">>
No. It is too early. The show must go on. Let's see if you have what it takes.
<</speechCivil>>
<<if $gen == "masc">> They took my cock between their lubricated hands and stroked it briskly, squeezing from the base and accentuating their grip around the head. I felt like it was going to explode... And my other head too. <<else>>They slipped his lubricated finger between my lips and began to stroke my most sensitive spot back and forth, briskly, but without haste. All the sensations in my body were concentrated there, and I felt like I was going to melt between their fingers.<</if>>
<<speechCivil "torturer" "''Torturer:''">>
We know you have access to the Agency's DÆDALUS.
<</speechCivil>>
<center>@@.btnUI;<<button [[... | File 5.6f]]>><</button>>@@</center>
<</if>>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.6f">>
<</nobr>><div class="passagetext">
<<speechCivil "torturer" "''Torturer:''">>
As you may suspect, we're unable to access the coordinates by ourselves. But given they should be somewhere in that brain of yours, if you aren't feeling especially cooperative... I believe we can try some other methods.
<</speechCivil>>
<<if $gen == "masc">>The clamps grasping onto my nipples again. They grabbed my cock and inserted it into something I couldn't quite catch what it was. Before I could stop to think about it, it began to suck on me while making mechanic motions and noises.
/*<center><video autoplay muted loop>
<source src="images/File 5/CockMilkingMachine2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/CockMilkingMachine2.jpg"></center>
A milking machine that in its infernal rhythm stimulated my swollen glans over and over again as I squirmed and fought my alienated state.
<<else>> They grabbed my tits and put them inside something I couldn't quite catch what it was. Before I could stop to think about it, it began to suck on me while making mechanic motions and noises.
/*<center><video autoplay muted loop>
<source src="images/File 5/NippleMilkingMachine.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/NippleMilkingMachine.jpg"></center>
A milking machine that in its infernal rhythm stimulated my swollen nipples over and over again.
<</if>>
<<speechMe $avatarMe "''$name:''">>
Hmppf... Ughh..
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
We just need one piece of information to complete the code, agent... We just need to know the name of the Gatekeeper.
<</speechCivil>>
The machine kept sucking, each time increasing the rhythm and suction more and more. I was biting my lips and rolling my eyes, trying to hold back the urge to fall into its trap. If I spoke, I was doomed...
<<speechCivil "torturer" "''Torturer:''">>
Give me the name of the Gatekeeper, agent $name.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Arghhh!!
<</speechMe>>
No. I wasn't going to give up my colleagues...
<<set $RandomNumber2 to random(1,100)>><<if $RandomNumber2 > $Corruption>><<set $percentHeart = $Heart>><<set $RandomNumber to random(1,100)>>
[[I'm not a fucking rat | File 5.6g][$ChoseHeart to 1]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<<set $percentMind = $Mind>><<set $RandomNumber to random(1,100)>>[[You'll need more than that to make me talk | File 5.6g][$ChoseMind to 1]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
[[I need to cum desperately | File 5.6g][$Corruption += 3]] <span style="color:#ca8bd6; font-style: italic">(Corruption +5)</span>
<<else>><span style="color:#438ad1">==I'm not a fucking rat==</span>
<span style="color:#438ad1">==You'll need more than that to make me talk==</span>
<span style="color:#ca8bd6; font-style: italic">Your corruption has been triggered! You can only think about sex!</span>
[[I need to cum desperately | File 5.6g][$Corruption += 5]] <span style="color:#ca8bd6; font-style: italic">(Corruption +5)</span>
<</if>>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.6g">>
<</nobr>><div class="passagetext">
<<if ($ChoseHeart == 1 and $RandomNumber >= $percentHeart) or ($ChoseMind == 1 and $RandomNumber >= $percentMind)>><<set $Moral -= 3>>
<<if $ChoseMind>><<set $MindExp += 20>><<else>><<set $HeartExp += 20>><</if>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -3 Morale </span></center>
<center>'' +20 XP '' </center>
<<speechCivil "torturer" "''Torturer:''">>
It seems like we're going to have to give you a little more motivation.
<</speechCivil>>
I was panting and writhing, moaning, wrapped in tears and sweat, tucked into my body, a prisoner of my flesh, but without any control over it. Traveling through half-woven dreams, fears that hid behind the corners of my eyes, longings that were torn to shreds by mundanity, sometimes watching me transfixed from the other corner of the room.
<<if $gen == "masc">> I had to fight to keep my sanity as every inch of me grew hypersensitive. <<linkappend "It was a real torture." t8n>><center><video autoplay muted loop>
<source src="images/File 5/CockMilkingMachine.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</linkappend>>
<<else>>Without warning, I felt my pussy being penetrated as the machine's rhythms became more thunderous. Suddenly now my damp hole was being drilled at the same rhythm as my poor nipples were being tormented. I had to fight to keep my sanity as every inch of me grew hypersensitive
/*<center><video autoplay muted loop>
<source src="images/File 5/Fuck+MilkingMachine.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/Fuck+MilkingMachine.jpg"></center>
<</if>>
<<speechMe $avatarMe "''$name:''">>
G..
<</speechMe>>
He came closer.
<<speechMe $avatarMe "''$name:''">>
G..Fff..
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
What now?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Ahh.. Arhhlg...
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
I think I'm getting bored of this... If pleasure won't do it, then let it be pain.
<</speechCivil>>
<center>@@.btnUI;<<button [[I think I'm going to faint again... | File 5.7]]>><</button>>@@</center>
<<elseif ($ChoseHeart == 1 and $RandomNumber <= $percentHeart) or ($ChoseMind == 1 and $RandomNumber <= $percentMind)>><center><span style="color: green"> Roll Succeeded </span></center>
<<speechCivil "torturer" "''Torturer:''">>
It seems like we're going to have to give you a little more motivation.
<</speechCivil>>
I was panting and writhing, moaning, wrapped in tears and sweat, tucked into my body, a prisoner of my flesh, but without any control over it. Traveling through half-woven dreams, fears that hid behind the corners of my eyes, longings that were torn to shreds by mundanity, sometimes watching me transfixed from the other corner of the room.
<<if $gen == "masc">> I had to fight to keep my sanity as every inch of me grew hypersensitive. <<linkappend "It was a real torture." t8n>><center><video autoplay muted loop>
<source src="images/File 5/CockMilkingMachine.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</linkappend>>
<<else>>Without warning, I felt my pussy being penetrated as the machine's rhythms became more thunderous. Suddenly now my damp hole was being drilled at the same rhythm as my poor nipples were being tormented. I had to fight to keep my sanity as every inch of me grew hypersensitive
/*<center><video autoplay muted loop>
<source src="images/File 5/Fuck+MilkingMachine.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/File 5/Fuck+MilkingMachine.jpg"></center>
<</if>>
<<speechMe $avatarMe "''$name:''">>
G..
<</speechMe>>
He came closer.
<<speechMe $avatarMe "''$name:''">>
G..Fff..
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
What now?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Go... Fuck yourself...
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
Okay then. If pleasure won't do it, then let it be pain.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Ha... Fuck you, you stupid fuck | File 5.7]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Bring it on | File 5.7]]>><</button>>@@</center> <</nobr>>
<<else>> <<speechCivil "torturer" "''Torturer:''">>
It seems like we're going to have to give you a little more motivation.
<</speechCivil>>
I was panting and writhing, moaning, wrapped in tears and sweat, tucked into my body, a prisoner of my flesh, but without any control over it. Traveling through half-woven dreams, fears that hid behind the corners of my eyes, longings that were torn to shreds by mundanity, sometimes watching me transfixed from the other corner of the room.
<<if $gen == "masc">> I had to fight to keep my sanity as every inch of me grew hypersensitive. <<linkappend "It was a real torture." t8n>><center><video autoplay muted loop>
<source src="images/File 5/CockMilkingMachine.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><</linkappend>>
<<else>>Without warning, I felt my pussy being penetrated as the machine's rhythms became more thunderous. Suddenly now my damp hole was being drilled at the same rhythm as my poor nipples were being tormented. I had to fight to keep my sanity as every inch of me grew hypersensitive
/* <center><video autoplay muted loop>
<source src="images/File 5/Fuck+MilkingMachine.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center><center>*/ <img src="images/File 5/Fuck+MilkingMachine.jpg"></center>
<</if>>
<<speechMe $avatarMe "''$name:''">>
G..
<</speechMe>>
He came closer.
<<speechMe $avatarMe "''$name:''">>
G..Fff..
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
What now?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Ahh.. Arhhlg...
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
I think I'm getting bored of this... If pleasure won't do it, then let it be pain.
<</speechCivil>>
<center>@@.btnUI;<<button [[I think I'm going to faint again... | File 5.7]]>><</button>>@@</center>
<</if>>
</div><<audio "torture" play loop>> <<set $ShowAvatarNaked to 0>> <<nobr>><<set $lastPassage to "File 5.7">>
<</nobr>><div class="passagetext">
<center><img src="images/Generic/connecting.gif"></center>
<center><<fadein 25s>>[[Fuck. I blacked out again... | File 5.7a]]<</fadein>></center>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.7a">>
<</nobr>><div class="passagetext"> <<if $gender == "mascAvatar1">><<set $gender to "mascAvatar1Damage">> <<elseif $gender == "mascAvatar2">> <<set $gender to "mascAvatar2Damage">> <<elseif $gender == "femAvatar1">> <<set $gender to "femAvatar1Damage">> <<elseif $gender == "femAvatar2">> <<set $gender to "femAvatar2Damage">> <</if>>
<center><img src="images/Generic/TortureChamber.jpg" width="800px"></center>
The sound of the arrogant leather squeaking loudly was drilling my eardrums. He walked around me, calmly, waiting for the answer they were all waiting to hear. One second, two seconds, three seconds… Once again, his vigorous fist on my bruised face.
<<speechCivil "torturer" "''Torturer:''">>
It’s not that hard, $name. With just a couple of words, maybe two or three, this could be over. They don't care about you as much as you think. You’re just another scapegoat who will die here, lonely and forgotten while they get to enjoy the fruits of a war waged to fill their pockets.
<</speechCivil>>
I coughed a soupy bubble of black blood. At least it would cover the stain of my pissed pants. I had checked the room time and time again to plan an escape, or even just a little counterattack that helped me feel a little better with myself. A little less humiliated.
<center>@@.btnUI;<<button [[You fucking bastards!|File 5.7b]]>><</button>>@@</center>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.7b">>
<</nobr>><div class="passagetext">
<<speechCivil "torturer" "''Torturer:''">>
Why should we pretend we’re not on the same side here, $name? All your people talk about is freedom. And I love freedom, but I still can't understand what you mean by it!
<</speechCivil>>
He said in a mocking tone.
<<speechCivil "torturer" "''Torturer:''">>
You think you are "free" to remain silent even if you're chained to this chair with my boot on your face. But the truth is you choose to remain silent because you're a slave to your pride.
<</speechCivil>>
I laughed and spit more blood on his big, black boots. Yeah. At least I was free to do that. He shared my laugh.
<<speechCivil "torturer" "''Torturer:''">>
Your training has been effective, I must say. They want you to think of yourself as an irreplaceable hero, a special one among a thousand! But you're just like all of us, another brick in the wall, one more pawn in a much bigger game.
<</speechCivil>>
He threw a kick right at my chest, then began stroking my hair as I struggled to regain my breath.
<center>@@.btnUI;<<button [[Fuck...|File 5.7c]]>><</button>>@@</center>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "File 5.7c">>
<</nobr>><div class="passagetext">
<<speechCivil "torturer" "''Torturer:''">>
Most people would have spoken by now, but you, you’re a hard nut to crack, my friend. That’s why we like you. You may think you're doing the right thing, agent, but you’re just an obedient dog trained to protect its owners.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Speech is silver, silence is golden
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
Your masters are dressed in ornaments of gold and precious stones and pearls, while you and your friends are rotting in a pool of blood with half of your teeth at your feet. I would dare to say they don’t even give you dental insurance.
<</speechCivil>>
He laughed.
<<nobr>> <center>@@.btnUI;<<button [[Yes, laugh now while you can|File 5.7d]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I will give you no satisfaction|File 5.7d]]>><</button>>@@</center> <</nobr>>
</div><<audio "torture" play loop>> <<audio "traveling" stop>> <<nobr>><<set $lastPassage to "File 5.7d">>
<</nobr>><div class="passagetext">
<center><img src="images/Generic/TortureChamber.jpg" width="800px"></center>
<<speechCivil "torturer" "''Torturer:''">>
I respect you, Agent $name. And I wouldn’t like you to rush your response. We’ll leave you here resting for a while, but I’ll be back. And when I do, I expect a clear answer.
<</speechCivil>>
The squeak of his boots started vanishing as he got away. The last man that left the room turned off the lights to leave me covered by a blanket of darkness and loneliness. Maybe it was the strength of his strikes, maybe it was that strange, deep tone he had which made his mad words sound like they had some bit of wisdom.
My mind began fading away, escaping to a time where my young, naïve self had no idea what they were getting into.
I recalled the day I officially joined the Agency. Three men like the ones that were in this room not long ago had picked me up in a black SUV, blindfolded my eyes and driven for what it seemed like an eternity to the unknown location where the heart of the eagle remained. I remembered the window being slightly open as a nice breeze caressed my face as we traveled.
I swear I could almost feel it once again.
<center>@@.btnUI;<<button [[🡆|File 5.7e]]>><</button>>@@</center>
</div><<audio "torture" fadeout>> <<audio "traveling" play>> <<nobr>><<set $lastPassage to "File 5.7">>
<</nobr>><div class="passagetext">
<center><img src="images/Generic/connecting.gif"></center>
<<fadein 20s>><<speechCivil "blair" "''Blair:''">>
Enough... <<if $gen == "masc">>He's<<else>>She's<</if>> been through enough. <<if $gen == "masc">>He's<<else>>She's<</if>> fainted twice already and won't talk.
<</speechCivil>>
<<speechCivil "torturer" "''Torturer:''">>
You saw what <<if $gen == "masc">>he<<else>>she<</if>> did to the old man. <<if $gen == "masc">>He<<else>>She<</if>> deserves much worse...
<</speechCivil>>
<<speechCivil "blair" "''Blair:''">>
Don't make me angry. You know better than to make me angry. You don't need any more trouble than you already have on top of it. I remind you that we are on the brink of a full-scale war and we need him alive. Santexx has fallen ahead of schedule and the Sisterhood is blocking the trade route to Amazonia and the surrounding area. It is time to proceed calmly.
<</speechCivil>>
In the midst of my delirium, I felt my wrists being released from their bonds. My body was tucked in and covered. I still could not fully open my eyes.
<<speechCivil "blair" "''Blair:''">>
Leave us. I will take care of this.
<</speechCivil>>
<center>[[Am I going back home now? | File 5.7f]]</center> <</fadein>>
</div><<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "File 5.7f">>
<</nobr>><div class="passagetext">
<<fadein 15s>> <center><video autoplay muted loop>
<source src="images/File 4/AltLucy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCommie "iulucy" "''Red Lucy:''">>
$name...
<</speechCommie>>
My blood froze for a moment after listening to her ice cold voice. I then remembered that Lucy had warned me I may see her again.
<<speechCommie "iulucy" "''Red Lucy:''">>
I know you can hear me. Answer.
<</speechCommie>>
<<nobr>> <center>@@.btnUI;<<button [[You again. Who are you? | File 5.8][$redlucyEvent1 to 1]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Reject the voice and try to wake up | The End of Mission 5]]>><</button>>@@</center> <</nobr>> <</fadein>>
</div><<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "File 5.8">>
<</nobr>><div class="passagetext">
<center><video autoplay muted loop>
<source src="images/File 4/AltLucy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCommie "iulucy" "''Red Lucy:''">>
I'm sorry if I scared you during our first encounter. The first manifestation is beyond my control.
<</speechCommie>>
I wanted to say something, but I couldn't muster a word.
<<speechCommie "iulucy" "''Red Lucy:''">>
So, you decided not to speak back there, huh? That was brave of you.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
Or perhaps I was too out of it...
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
In any case, here you are. Getting back home almost in one piece, aren't you?
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
Returning to my home... A dream within a dream.
<</speechMe>>
I blinked my eyes to look around at the nothingness surrounding me. For the first time, I thought I saw a tiny hint of a smile on his face.
<<speechCommie "iulucy" "''Red Lucy:''">>
Have you ever wondered what lies beyond us?
<</speechCommie>>
<<nobr>> <center>@@.btnUI;<<button [[What are you talking about? | File 5.8b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Why are you inside my head? | File 5.8b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Please, just leave me alone | File 5.8b]]>><</button>>@@</center> <</nobr>>
</div><<audio "black-hole" play loop>> <<nobr>><<set $lastPassage to "File 5.8b">>
<</nobr>><div class="passagetext">
<center><video autoplay muted loop>
<source src="images/File 4/AltLucy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCommie "iulucy" "''Red Lucy:''">>
I refuse to believe that there could be a God. A single deity who has created each of these infinite frequencies that harbor every possibility of existence.
<</speechCommie>>
She played carelessly with the colorful threads of galaxies and systems that swayed between her porcelain fingers. Unlike Lucy from my frequency whose nails were as white as milk, hers were black. So black they seemed tiny black holes sucking all the light emanating from the fiery stars burning between her hands.
<<speechCommie "iulucy" "''Red Lucy:''">>
If God existed and had to live like me, surrounded by this infinite ocean of dust motes, he would surely get extremely bored.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
Why are you here? Why is there nothing else?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
It's not my fault. Lucy is not a product of the womb. We sprout, like the one you call Athena, from here...
<</speechCommie>>
She said, motioning with her index finger pointing at my forehead. I backed away to avoid being melted by her warmth.
<center>@@.btnUI;<<button [[I don't think she's even listening to me... | File 5.8c]]>><</button>>@@</center>
</div><<audio "black-hole" play loop>> <<audio "lucy" stop>> <<nobr>><<set $lastPassage to "File 5.8c">>
<</nobr>><div class="passagetext">
<<speechCommie "iulucy" "''Red Lucy:''">>
You know? Something tells me that we are neither alone, nor is God //one//...
<</speechCommie>>
She said with a slight emphasis on the last word. Her breath was as fresh as autumn air. I got goosebumps slightly as it reached me.
<span style="float:right">//I'm sure that at any moment I'll wake up and return to The Agency.//</span>
<<speechCommie "iulucy" "''Red Lucy:''">>
I'm going to feel very lonely when you leave... Like the last time. Although time doesn't pass the same for both of us, I'll probably be here if you decide to come back.
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
Is that why you said something about three hundred thousand years passing last time?
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
And by then, when time has passed again, we will have changed. Well, especially you..
<</speechCommie>>
<<linkreplace "What do you mean?" t8n>><center><video autoplay muted loop>
<source src="images/File 4/AltLucy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechCommie "iulucy" "''Red Lucy:''">>
Now that your mind is getting used to the effects of The Link™ and showing its elasticity to adapt to DÆDALUS technology, soon the phases to experiment with changes in your body will begin. The dissociative episodes started already, haven't they?
<</speechCommie>>
<<speechMe $avatarMe "''$name:''">>
Yes...
<</speechMe>>
<<speechCommie "iulucy" "''Red Lucy:''">>
Something inside you is changing. Something outside of you is changing too. You will think, feel, look and act even more differently.
<</speechCommie>>
She made a small pause.
<<speechCommie "iulucy" "''Red Lucy:''">>
If you continue to show resilience, you will be on the right path. Until next time...
<</speechCommie>>
<center>@@.btnUI;<<button [[The End of Mission 5]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "black-hole" fadeout>> <<audio "traveling" stop>> <<audio "office" stop>> <<audio "lucy" volume 0 fadein>> <<nobr>><<set $lastPassage to "The End of Mission 5">>
<</nobr>><div class="passagetext"> <<set $actualMission to 0>> <<if $gender == "mascAvatar1Damage">><<set $gender to "mascAvatar1">> <<elseif $gender == "mascAvatar2Damage">> <<set $gender to "mascAvatar2">> <<elseif $gender == "femAvatar1Damage">> <<set $gender to "femAvatar1">> <<elseif $gender == "femAvatar2Damage">> <<set $gender to "femAvatar2">> <</if>> <<set $Credits +=250>>
<<nobr>> <center><span style="font-size: 25px">Later in Lucy's M.E.C...</span></center>
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center><<else>><center><img src="images/Agency Places/LucyChat.gif" width="800px"></center><</if>> <</nobr>>
<<speechCapit "lucy" "''Lucy:''">>
It was a relief when Alex told me that he had picked up the instant code interruption coming from the Reverend's Link™.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Can we be sure that this time it is completely gone?
<</speechMe>>
You ask Lucy as you rub your thumb and forefinger in a small gesture of anxiety. After all, the virus issue has been messing with you for a while.
<span style="float:right">//What? Who said that?//</span>
<<speechCapit "lucy" "''Lucy:''">>
Such an interruption in the data exchange between two Links™ means that at least one of them has had a catastrophic failure. In the case of the Reverend, it may mean that he is either no longer alive, or he may be in a deep coma.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I see...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Either way, he won't be bothering us again in the foreseeable future. Our friends at Santexx and Amazonia will receive the news with relief, I assure you! Now enjoy some time off and have some fun. You have done very well, agent!
<</speechCapit>>
Lucy leans forward to give you a comforting hug. You feel the pressure of her ample breasts against your chest. For a moment, you realize how cold her body is, and you can't help but compare it to the warmth of the red-haired Lucy of your dreams.
<span style="float:right">//Yes... Red hair. Like purifying flame...//</span>
<center><span style="color: #12a61f">''YOU'VE EARNED 250 CREDITS FOR COMPLETING THIS MISSION!''</span>
'' END OF SEASON 1 ''</center> <<set $endS1 to 1>>
<center>@@.btnUI;<<button [[You're right. I need some rest | Office]]>><<timepass "$timeresetoffice">><</button>>@@</center>
<<set $ChoseBody to 0>><<set $ChoseHeart to 0>><<set $ChoseMind to 0>> <<set $ShowFile5 to 0>><<set $File5Done to 1>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Morgan Transition">>
<</nobr>><div class="passagetext">
<<if $FeminizationGymEvents == 1 or $FutaGymEvents == 1>> <<set $colecMorgan1 to 1>> <<speechCivil "morgan" "''Morgan:''">>
It is going well. Thank you for asking. I'm trying to grow my breasts and cock, but they say the process can take time...
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan1.png"></center>
<<speechCivil "morgan" "''Morgan:''">>
You think I look good?
<</speechCivil>>
<<if $Credits < 10 or $Corruption <=4>><<linkreplace "If I gave you a tip would you let me take a closer look? (-Æ10, +Rel XP)" t8n>> You don't have enough Credits or Corruption to do this! <</linkreplace>> <<else>> <<linkreplace "If I gave you a tip would you let me take a closer look? (-Æ10, +Rel XP)" t8n>> <<set $Credits -= 10>> <<set $ExpRelMorgan += 10>> <<set $Corruption += 1>> <center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechCivil "morgan" "''Morgan:''">>
I can't see why not.
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan1b.png"></center>
<<nobr>> <center><span style="color: #D64E4E">''-10 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+1 Corruption</span></center>
<center><span style="color:#8E44AD">''+10 RELATIONSHIP XP WITH MORGAN''</span></center> <</nobr>>
<</linkreplace>>
<</if>>
<<if $Credits < 20 or $Corruption < 9>> <<linkreplace "How about an even closer look? (-Æ20, +Rel XP)" t8n>> You don't have enough Credits or Corruption to do this! <</linkreplace>> <<else>> <<linkreplace "How about an even closer look? (-Æ20, +Rel XP)" t8n>> <<set $Credits -= 20>> <<set $ExpRelMorgan += 20>> <<set $colecMorgan1b to 1>> <<set $Corruption += 2>> <center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechCivil "morgan" "''Morgan:''">>
Uhmm... In fact, I could really use the money.
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan1c.png"></center>
<<nobr>> <center><span style="color: #D64E4E">''-20 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span></center>
<center><span style="color:#8E44AD">''+20 RELATIONSHIP XP WITH MORGAN''</span></center> <</nobr>>
<</linkreplace>>
<</if>>
<<nobr>> <center>@@.btnUI;<<button [[You look great!| Morgan Good Response]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You still have a long road to go | Morgan Bad Response]]>><</button>>@@</center> <</nobr>>
<<elseif $FeminizationGymEvents == 2 or $FutaGymEvents == 2>> <<set $colecMorgan2 to 1>> <<speechCivil "morgan" "''Morgan:''">>
My boobs are starting to grow a bit. My nipples are getting puffier also, but I can't manage to start groing a dick. Ughhh!
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan2.png"></center>
<<speechMe $avatarMe "''$name:''">>
It's okay. You're getting there.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Should I get them bigger or...?
<</speechCivil>>
<<if $Credits < 10 or $Corruption < 5>><<linkreplace "If I gave you a tip would you let me take a closer look? (-Æ10, +Rel XP)" t8n>> You don't have enough Credits or Corruption to do this! <</linkreplace>> <<else>> <<linkreplace "If I gave you a tip would you let me take a closer look? (-Æ10, +Rel XP)" t8n>> <<set $Credits -= 10>> <<set $ExpRelMorgan += 10>> <<set $Corruption += 1>> <center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechCivil "morgan" "''Morgan:''">>
Sure. I'm kinda starting to like them!
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan2b.png"></center>
<<nobr>> <center><span style="color: #D64E4E">''-10 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+1 Corruption</span></center>
<center><span style="color:#8E44AD">''+10 RELATIONSHIP XP WITH MORGAN''</span></center> <</nobr>>
<</linkreplace>>
<</if>>
<<if $Credits < 20 or $Corruption < 9>> <<linkreplace "How about an even closer look? (-Æ20, +Rel XP)" t8n>> You don't have enough Credits or Corruption to do this! <</linkreplace>> <<else>> <<linkreplace "How about an even closer look? (-Æ20, +Rel XP)" t8n>> <<set $Credits -= 20>> <<set $ExpRelMorgan += 20>> <<set $colecMorgan1b to 1>> <<set $Corruption += 2>> <center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechCivil "morgan" "''Morgan:''">>
There's not much to see. Just your average boring ol' pussy.
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan2c.png"></center>
<<nobr>> <center><span style="color: #D64E4E">''-20 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span></center>
<center><span style="color:#8E44AD">''+20 RELATIONSHIP XP WITH MORGAN''</span></center> <</nobr>>
<</linkreplace>>
<</if>>
<<nobr>> <center>@@.btnUI;<<button [[I think they look very nice | Morgan Good Response]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[The bigger, the better | Morgan Bad Response]]>><</button>>@@</center> <</nobr>>
<<elseif $FeminizationGymEvents == 3 or $FutaGymEvents == 3>> <<set $colecMorgan3 to 1>> <<speechCivil "morgan" "''Morgan:''">>
I think I'm making some progress! My clit is getting bigger!! But just a little bit. (I'm also using a bit of padding lol). My hair is also growing faster. It's difficult to try to keep it at bay.
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan3.png"></center>
<<if $Credits < 10 or $Corruption <=4>><<linkreplace "If I gave you a tip would you let me take a closer look? (-Æ10, +Morgan Rel XP)" t8n>> You don't have enough Credits or Corruption to do this! <</linkreplace>> <<else>> <<linkreplace "If I gave you a tip would you let me take a closer look? (-Æ10, +Morgan Rel XP)" t8n>> <<set $Credits -= 10>> <<set $ExpRelMorgan += 10>> <<set $Corruption += 1>> <center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechCivil "morgan" "''Morgan:''">>
My tits were definitely bigger last time...
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan3b.png"></center>
<<nobr>> <center><span style="color: #D64E4E">''-10 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+1 Corruption</span></center>
<center><span style="color:#8E44AD">''+10 RELATIONSHIP XP WITH MORGAN''</span></center> <</nobr>>
<</linkreplace>>
<</if>>
<<if $Credits < 20 or $Corruption < 9>> <<linkreplace "How about an even closer look? (-Æ20, +Rel XP)" t8n>> You don't have enough Credits or Corruption to do this! <</linkreplace>> <<else>> <<linkreplace "How about an even closer look? (-Æ20, +Rel XP)" t8n>> <<set $Credits -= 20>> <<set $ExpRelMorgan += 20>> <<set $colecMorgan1b to 1>> <<set $Corruption += 2>> <center> <span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechCivil "morgan" "''Morgan:''">>
Okay, but promise you won't laugh.
<</speechCivil>>
<center><img src="images/TF/Morgan/Morgan3c.png"></center>
<<nobr>> <center><span style="color: #D64E4E">''-20 Credits''</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+2 Corruption</span></center>
<center><span style="color:#8E44AD">''+20 RELATIONSHIP XP WITH MORGAN''</span></center> <</nobr>>
<</linkreplace>>
<</if>>
<<nobr>> <center>@@.btnUI;<<button [[Wow, congratulations! Look at that little pecker!| Morgan Good Response]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I don't think this look fits you | Morgan Bad Response]]>><</button>>@@</center> <</nobr>>
<<else>> <center><img src="images/Agency Places/MorganBodyModRoom2.png"></center>
<<speechCivil "morgan" "''Morgan:''">>
Come and find me afterwards every time you do a new session and I promise you can be able to follow my progress closely, okay?
<</speechCivil>>
<center>@@.btnUI;<<button [[Go back| SmartFlesh™ Modifications]]>><</button>>@@</center>
<</if>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Morgan Bad response">>
<</nobr>><div class="passagetext">
<<if $FeminizationGymEvents == 1 or $FutaGymEvents == 1>> <<set $ExpRelMorgan += 20>> <<speechMe $avatarMe "''$name:''">>
Honestly? You will need to put a lot of effort if you want to really look good.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I know! Oh, gosh... Why is it so hard to be beautiful.
<</speechCivil>>
<center><span style="color:#8E44AD">''+20 RELATIONSHIP XP WITH MORGAN''</span></center>
<center>@@.btnUI;<<button [[Go back| SmartFlesh™ Modifications]]>><</button>>@@</center>
<<elseif $FeminizationGymEvents == 2 or $FutaGymEvents == 2>> <<set $ExpRelMorgan += 20>> <<set $MorganBigBoobs to 1>> <<speechMe $avatarMe "''$name:''">>
Big boobs are always better, you know? Like VERY big.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
The only thing I dislike about that idea is the back pain, honestly.
<</speechCivil>>
<center><span style="color:#8E44AD">''+20 RELATIONSHIP XP WITH MORGAN''</span></center>
<center>@@.btnUI;<<button [[Go back| SmartFlesh™ Modifications]]>><</button>>@@</center>
<<elseif $FeminizationGymEvents == 3 or $FutaGymEvents == 3>> <<set $ExpRelMorgan += 20>> <<speechCivil "morgan" "''Morgan:''">>
I know. I also hate it, but it is what it is. I'll just have to keep trying. I think I'm going to double the medication.
<</speechCivil>>
<center><span style="color:#8E44AD">''+20 RELATIONSHIP XP WITH MORGAN''</span></center>
<center>@@.btnUI;<<button [[Go back| SmartFlesh™ Modifications]]>><</button>>@@</center>
<</if>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Morgan Good Response">>
<</nobr>><div class="passagetext">
<<if $FeminizationGymEvents == 1 or $FutaGymEvents == 1>> <<set $ExpRelMorgan -= 10>> <<speechMe $avatarMe "''$name:''">>
Honestly? You look awesome.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I don't know. I think you're just saying what I want to hear...
<</speechCivil>>
<center><span style="color:#D64E4E">''-10 RELATIONSHIP XP WITH MORGAN''</span></center>
<center>@@.btnUI;<<button [[Go back| SmartFlesh™ Modifications]]>><</button>>@@</center>
<<elseif $FeminizationGymEvents == 2 or $FutaGymEvents == 2>> <<set $ExpRelMorgan -= 10>> <<speechMe $avatarMe "''$name:''">>
You've made a lot of progress! I think they look very good on you!
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
What do you know? You've barely been into any transitions.
<</speechCivil>>
<center><span style="color:#D64E4E">''-10 RELATIONSHIP XP WITH MORGAN''</span></center>
<center>@@.btnUI;<<button [[Go back| SmartFlesh™ Modifications]]>><</button>>@@</center>
<<elseif $FeminizationGymEvents == 3 or $FutaGymEvents == 3>> <<set $ExpRelMorgan -= 10>> <<speechCivil "morgan" "''Morgan:''">>
Fuck, I don't want to wait any longer! I think I'm going to double the medication.
<</speechCivil>>
<center><span style="color:#D64E4E">''-10 RELATIONSHIP XP WITH MORGAN''</span></center>
<center>@@.btnUI;<<button [[Go back| SmartFlesh™ Modifications]]>><</button>>@@</center>
<</if>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Ask Morgan about the pills">>
<</nobr>><div class="passagetext"> <<set $AskMorganPills to 1>>
<<speechCivil "morgan" "''Morgan:''">>
Are you really interested in getting some more of those pills?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I won't lie. They're pretty effective, but the comedown is very harsh. Is there a way to make it less awful?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Darling, the only way to make it slightly less awful is to keep taking them. It's called "tolerance". You mind and body need to learn how to cope with the drug. That's why the conditioning therapy is so important.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is it really that bad if I take them and don't do the therapy?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
My training as medical personnel compels me to warn you of the side effects of conditioning therapies and medication. However, as an individual, I understand that you want to see quick results in your body modifications... So perhaps we can come to some agreement.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I was not expecting this kind of proposal...
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Look, I couldn't care any less what you do with your body. Hell, even I don't do the treatments the way I should! But if you want those pills I can get them for you, but you will have to do something in return for me.
<</speechCivil>>
<center>@@.btnUI;<<button [[Are you going to ask me for sex? | Morgan Intro Event 1]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Ask Morgan about the pills B">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
So you regretted it, huh? Come to listen to my story and help me?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You really know how to make a drama.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Come on. This benefits both of us.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
So, what happened with Rhea?
<</speechMe>>
<center>@@.btnUI;<<button [[Morgan lets out a heavy sigh | Morgan Intro Event 1b]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Morgan Intro Event 1">>
<</nobr>><div class="passagetext"> <<set $MorganEvent1 to 0>>
<<speechCivil "morgan" "''Morgan:''">>
Oh, you wish!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Don't blame me. You made it sound like that!
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Well, it seems like you're used to it. But no. It's not sex I want from you. It's sex I don't want from Rhea.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Rhea? Do I... know her?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
She works at the Corp-O-asis. She's in charge of the Massage Parlour and sometimes assists me when I'm performing therapy. She also works half-time at the Palais Eros.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is she bothering you or something?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Not exactly. But before I spill the beans I need to know you are going to help me for sure. Remember that if you do this for me I can get you more of those sweet X-25. Wouldn't you like that? To change your body in just a blink of an eye?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I feel like there's more to this than...
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
OH MY GOD. ARE YOU INTERESTED OR NOT?
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Geez, okay, okay! What do I have to do? | Morgan Intro Event 1b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I don't know if I want to get involved in this, honestly | Morgan Intro Event No]]>><</button>>@@</center> <</nobr>>
</div><<audio "office" stop>> <<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Morgan Intro Event No">>
<</nobr>><div class="passagetext"> <<set $ExpRelMorgan -=20>>
<<speechCivil "morgan" "''Morgan:''">>
Whatever. I don't know why I bothered. If you ever grow a pair of balls, give me a call.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Wow, looks like someone doesn't know how to take no for an answer.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Good luck getting your pills, Special Agent Doofy.
<</speechCivil>>
They mock you as they abandon the counter with a pedantic chuckle.
<center><span style="color:#8E44AD">''-10 RELATIONSHIP XP WITH MORGAN''</span></center>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Morgan Intro Event 1b">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
You see... The other day she and I met for drinks after work. We went to Neon Dreams and were drinking and dancing until we decided to rent a room at the Quantum Mirage.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Okay...
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
She asked me if she could take some pictures of me. And I said yes, so she used her phone to take them.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Okay. So you gave her your consent, right?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
The thing is, Rhea and I had argued earlier that afternoon. She's mad at me because I'm transitioning again...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
She's angry that you've decided to transition?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Again.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
That doesn't matter. It's what you want, isn't it? Then who is she to be mad at you?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
THAT'S NOT THE POINT!
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[THEN WHY ARE YOU TELLING ME THIS? What do I have to do? | Morgan Intro Event 1c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Okay, okay | Morgan Intro Event 1c]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Morgan Intro Event 1c">>
<</nobr>><div class="passagetext"> <<set $MorganEvent1 to 1>> <<set $AskMorganPills to 2>>
<<speechCivil "morgan" "''Morgan:''">>
I didn't think about it at first because I was drunk, but after, when we were making out and I was ready to suck her cock, I started thinking about it and I got paranoid. I thought "maybe she did that to get back at me somehow later?". She was furious just a few hours before... She is one of those people with a short fuse, you know?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You tell me, you seem to know her infinitely better than I do.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Fuck... The truth is I fucked up and started questioning her and screaming and yelling and crying, and it got out of hand again.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Sounds like a very turbulent relationship...
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Then we were fighting again, and... And now she doesn't want to see me or talk to me. You have to convince her to give me a second chance. You can even tell her that I'll stop the treatment.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Are you sure you want me to say that?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Yes, trust me. She'll get over it. Do whatever you have to do. I don't care if you fuck her.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I don't know what to tell you.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I've already told you everything, so you're already in. Go get a massage sometime soon and talk to her about paintings. She'll know that means you want to meet her at the Palais Eros, and she will invite you over. You let me know when the job is done.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What about the pills?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
When you have talked to her, let me know. I'll have your first dose ready.
<</speechCivil>>
<center>@@.btnUI;<<button [[I'll see what I can do | Self-care & Fitness]]>><</button>>@@</center>
</div><<audio "flashback" stop>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Morgan and Rhea Quest">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/MassageParlourRee.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
I don't know how you do it, but you always leave me feeling like brand new. You are an artist!
<</speechMe>>
<<speechCivil "rhea" "''Rhea:''">>
Thank you. I have been doing this for many years. I'm a legend in my hometown.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Oh, yeah? And what town is that?
<</speechMe>>
<<speechCivil "rhea" "''Rhea:''">>
You wouldn't know it. It's called Amazonia.
<</speechCivil>>
<<if $File3Done == 1>> [[In fact, I do know Amazonia | Morgan and Rhea Quest 1]] <<else>> <<speechMe $avatarMe "''$name:''">>
You're right. I'm afraid I have no idea where that is.
<</speechMe>>
<<speechCivil "rhea" "''Rhea:''">>
There. You're all set! It's been a pleasure. Please come again soon!
<</speechCivil>>
If only you knew something more about this "Amazonia"... Perhaps you can find something useful in your archive.
<center>@@.btnUI;<<button [[Perhaps some other time... | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center> <</if>>
</div><<audio ":playing" stop>> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Morgan and Rhea Quest 1">>
<</nobr>><div class="passagetext"> <<set $MorganEvent1 to 2>> <<set $MeetRee to 1>> <<set $ReeEvent1 to 0>> <<set $colecRee1 to 0>> <<set $colecRee2 to 0>> <<set $colecRee3 to 0>> <<set $colecRee4 to 0>> <<set $colecRee5 to 0>> <<set $colecRee6 to 0>> <<set $colecRee7 to 0>>
<center><span style="color: #efef6b">''YOU HAVE INITIATED "MORGAN & RHEA'S QUEST: ACT I"''</span>
Help Morgan & Ree solve their relationship
Rewards:
Unlock Tridian Humanoid Avatar
<span style="color: #ca8bd6">UNIQUE: Suply of X-25 pills for quick transformation
Unlock Rhea at the Palais Eros
Rhea's collectible images</span> </center>
<<speechMe $avatarMe "''$name:''">>
Work related matters. I have to travel a lot.
<</speechMe>>
<<if $gen == "masc">> <<speechCivil "rhea" "''Rhea:''">>
Wow. I'm so sorry to hear that. That must have been a shocking experience. You know, they don't treat people like you very well there. Men have rights and stuff, don't they? I would never give a massage to a man back home. It would be inconceivable.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
But you don't treat me like they do
<</speechMe>>
<<speechCivil "rhea" "''Rhea:''">>
That's true. But because I've been on this frequency for a long time and I've gotten used to the ways around here.
<</speechCivil>>
<<else>> <<speechCivil "rhea" "''Rhea:''">>
Wow. I'm so sorry to hear that. That must have been a shocking experience. You know, our culture is very different from your own, particularly with regards to GEN relations.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You mean because of the men?
<</speechMe>>
<<speechCivil "rhea" "''Rhea:''">>
Yeah. You know. It's a very different situation here. Men have rights and stuff, don't they? I would never give a massage to a man back home. It would be inconceivable.
<</speechCivil>> <</if>>
<<speechMe $avatarMe "''$name:''">>
Well, anyways. A curious place. And how is it that you are here now?
<</speechMe>>
Rhea smiled as she folded the white towel she had draped around my waist.
<<speechCivil "rhea" "''Rhea:''">>
It's a long story. We'd better leave it for another day.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I would love to hear it. I enjoy learning about other cultures, especially about their art. Do you have good artists on Amazonia? I am thinking of collecting small paintings from the places I visit.
<</speechMe>>
Rhea laughed and leaned against the wall as she crossed her arms.
<<speechCivil "rhea" "''Rhea:''">>
Right now I have to keep working, but if you want you can ask for me at Palais Eros under the name "Ree". I charge my own fee there, and if you're willing to pay it, we can chat about whatever you want for as long as you like.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Consider it done.
<</speechMe>>
<center>@@.btnUI;<<button [[See you soon! | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1">>
<</nobr>><div class="passagetext">
Before I could approach the woman at the counter Rhea appeared and welcomed me.
<<speechCivil "rhea" "''Ree:''">>
Well, well. You came! Hey, Sue! agent $lastName can come anytime <<if $gen == "masc">>he<<else>>she<</if>> wants, okay? <<if $gen == "masc">>He's<<elseif $gen == "fem">>She's<</if>> also a special client of mine at the spa.
<</speechCivil>>
<<speechCivil "randomFem" "''Sue (Receptionist):''">>
Whatever.
<</speechCivil>>
<<speechCivil "rhea" "''Ree:''">>
Fine, come with me. The first visit to Ree at the Palais is free. Well, not really. But I'll make an exception. Step into my Humid Arcadia please.
<</speechCivil>>
She said in an almost overly friendly tone as she ushered me into her private area.
<<speechMe $avatarMe "''$name:''">>
Well, thank you.
<</speechMe>>
<center>@@.btnUI;<<button [[Follow Rhea | Ree Event 1b]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1b">>
<</nobr>><div class="passagetext">
<<nobr>><center><span style="font-size:30px; font-weight:bold">Ree's Humid Arcadia</span></center>
<center><img src="images/Agency Places/PalaisEros/RoomRee.gif" width="800px"></center><</nobr>>
/*The receptionist lets you through, and Ree leads you into one of the exclusive areas of the Palais Eros: the Wet Paradise. Here, pools of seven different temperatures await, some with tiny crystallized snowflakes, others steaming with vapor, containing fresh, salty, and chlorinated water, both running and stagnant, clear and murky. Soft vegetation vines, colored pistachio and lemon, hang from the walls or peek out from the corners, gracefully framing the wide beds and floating cushions scattered around the space.*/
<<speechMe $avatarMe "''$name:''">>
Why this change of attitude, am I a star customer now?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Why do you say that?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
The last time we met at Corp-O-asis you said that if I was willing to pay your fee we could chat, and now you tell me that the first visit is free.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Oh well. That was before I learned you were a field agent for The Agency and that you were friends with Morgan.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[Yes, I am | Ree Event 1c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I don't know if I'd call it that | Ree Event 1c]]>><</button>>@@</center> <</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1c">>
<</nobr>><div class="passagetext">
<<nobr>><center><span style="font-size:30px; font-weight:bold">Ree's Humid Arcadia</span></center>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree1.gif" width="800px"></center><</nobr>>
<<speechCivil "rhea" "''Ree:''">>
She asked you to come talk to me, didn't she? Well. There'll be time to talk about that.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
So... What's it like working in such damp places?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
I love it. Humidity soothes me. I get to walk around in skimpy clothes all day, and I get to hang out between the pool and the gym. What more do I want?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
How do you have time left over for a second job here?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
In fact, this is my main job. After a couple of years at the Palais Eros, I presented a proposal to expand and connect the wet areas from the Palais and the Corp-O-asis, and received a promotion to take responsibility for them. It pays well. Especially someone like me. You know. I'm an //exotic// Amazonian asset.
<</speechCivil>>
<<linkreplace "You mean because of the di...?">><<speechCivil "rhea" "''Ree:''">>
Yes! The dictatorship of the Amazonian Sisterhood that exiled me and my family from my precious homeland! Oh, you must tell me where you went and what you did in Amazonia. I miss it so much!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You mean the current Amazonian government? You dislike the Matriarch and the Levy family?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Are you sure you want to talk about that?
<</speechCivil>>
<<set $percentMind = $Mind +30>><<set $RandomNumber to random(1,100)>>
[[Yes, I am | Ree Event 1d roll]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span>
<center>@@.btnUI;<<button [[Yeah, maybe not...| Ree Event 1d no roll]]>><</button>>@@</center> <</linkreplace>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1d roll">>
<</nobr>><div class="passagetext">
<<if $RandomNumber > $percentMind>><<set $MindExp += 20>><center><span style="color: red"> Roll Failed </span></center>
<<speechCivil "rhea" "''Ree:''">>
Let's not talk about those things. It's a bummer. I was a fool to ask you to tell me about Amazonia. It's better to forget the past.
<</speechCivil>>
<center>@@.btnUI;<<button [[If you say so | Ree Event 1d no roll]]>><</button>>@@</center>
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
<<speechCivil "rhea" "''Ree:''">>
I know things about that family. I served for a long time as an elite force the Enforcers. They took the first opportunity to kick me out of the country.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
And that's why you're here now?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Pretty much. When I let my guard down the matriarch's sister who was the defense minister took the opportunity to demote me and give me a choice between staying in Amazonia and being humiliated, or coming to this frequency as a diplomatic "gift".
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You mean Diane Levy? A gift for whom, exactly?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Agents like you. So they could do whatever they wanted with me. They made a copy of my consciousness and body data before executing me with dignity on my original frequency... That was my last wish as a servant of the State. I closed my eyes. And then I woke up here.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
In the Palais Eros?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
In The Agency. They gave me a few days to acclimatize and adapt. Then I started working here until I convinced my superior to let me open a massage station at the Corp-o-asis. It's just something I really enjoy doing since always. My grandmother passed on to me her technique.
<</speechCivil>>
<center>@@.btnUI;<<button [[I'm glad you're better now | Ree Event 1d no roll]]>><</button>>@@</center> <</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1c no roll">>
<</nobr>><div class="passagetext"> <<set $colecRee1 to 1>>
<<nobr>><center><span style="font-size:30px; font-weight:bold">Ree's Humid Arcadia</span></center>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree1.gif" width="800px"></center><</nobr>>
<<speechMe $avatarMe "''$name:''">>
All right, what do you want to talk about then? Let's cross Amazonia off the list along with Morgan.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Oh, sweetie. Don't get me wrong. It's just that it's still early. I'd like to get to know you a little more before we talk about personal stuff. I don't usually take this much interest in clients, but you seem intriguing.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Okay then. What's your plan?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
We should take a relaxing dip in our bathing suits to ease the tension. Tell me, which of my two looks do you like better, my Corp-O-asis uniform, or the Palais Eros one?
<</speechCivil>>
<<linkreplace "Do you mind if I take a closer look?">> <<speechMe $avatarMe "''$name:''">>
Do you mind if I take a closer look?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Sure. As close as you want.
<</speechCivil>>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree2.gif" width="800px"></center> <</linkreplace>>
<<nobr>>/*<<speechMe $avatarMe "''$name:''">>
Wait, it looks kinda different from just a few seconds ago.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
It's possible. You know that the side effects of The Link™ interact and increase with Smart-Flesh™ therapies and medication. Reality changes before your eyes as in a dream and you hardly notice it. All of us who have the Link™ know this well. You better get used to it.
<</speechCivil>>*/<</nobr>>
<<nobr>><center>@@.btnUI;<<button [[The Corp-O-asis uniform | Ree Event 1e]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[The Palais Eros uniform | Ree Event 1e]]>><</button>>@@</center> <</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1e">>
<</nobr>><div class="passagetext">
<<speechCivil "rhea" "''Ree:''">>
Many say the same thing. Morgan loves this suit. They say it lets you see "the goods" better.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Now you want to talk about Morgan?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
I'll be damned. It's going to be hard not to reference her.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Her? I thought they preferred a neutral pronoun.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Stupid girl. If she came from where I come from she'd learn to appreciate being a woman better.
<</speechCivil>>
<<linkreplace "You mean, like... If she came from a place where there is a literal gynocracy? ">>
<<speechCivil "rhea" "''Ree:''">>
A fucking fascist gynocracy. Of that you can be sure. Women like me had an important status reserved for us in Amazonia. We were trained in the art of war and diplomacy, versed in literature and arts, exquisitely educated for state roles and other positions of power.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Honestly, I don't recall seeing anyone like you during my visit.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Of course, because the Levys are hunting us. They want to wipe out all traces of the dynasty that preceded them, and that means embarking on a crusade of historical revisionism to shape Amazonian culture to their interests.
<</speechCivil>>
There was a brief silence between us. Even if you wanted to say something, you didn't knew enough about the history of Amazonia to contribute anything to the conversation.
<<speechCivil "rhea" "''Ree:''">>
Shit, I'm sorry. I'm boring you, aren't I? What a first visit! I said I wouldn't talk about Morgan or Amazonia and that's precisely what I'm doing.
<</speechCivil>>
<center>@@.btnUI;<<button [[I don't care. In fact it seems to matter more to you | Ree Event 1f]]>><</button>>@@</center> <</linkreplace>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1f">>
<</nobr>><div class="passagetext">
Ree laughs softly and sighs. Knowing her more closely, she seemed to be a good-natured person despite her //intense// political leanings. She didn't seem like the same person Morgan was describing. At least that was what I percieved by the way she spat out words in a hurry without hardly a pause to think of the next one.
<<speechCivil "rhea" "''Ree:''">>
Sorry. Sometimes the Testolotion™ speeds me up a bit more than usual. Especially when I have to increase the dose, he, he.
<</speechCivil>>
<<if $gen == "fem">><<speechMe $avatarMe "''$name:''">>
I understand. During my last session with Morgan I had to put it on for the test, and I wouldn't recommend it.
<</speechMe>> <<elseif $gen == "fem">> <<speechMe $avatarMe "''$name:''">>
I understand. During my last session with Morgan I had to put Estrolotion™ on to test, and I wouldn't recommend it.
<</speechMe>> <</if>>
<<speechCivil "rhea" "''Ree:''">>
Thank you for being understanding. Come on, make yourself comfortable. If you don't mind, I'll get in the water. It usually helps.
<</speechCivil>>
Ree unties her hair, waving it from one side to the other, and enters her warm pool as she throws her head back without taking her eyes off you. You can't help but stare at her imposing figure once in a while.
<<speechCivil "rhea" "''Ree:''">>
So you still in the test phase, huh?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Pretty much, yeah. Are you...?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Me? No. Why do you ask? Oh, the TestoLotion™. Nah. It's just that I prefer my body a certain way, and, well, the lotion helps.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I thought it didn't have any physical effects.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
It doesn't. Unless you start doing it regularly.
<</speechCivil>>
[[And you get those results with lotion alone? | Ree Event 1f2]]
<span style="color:#5DADE2; font-style: italic">+20 PSY XP</span>
<center>@@.btnUI;<<button [[Why don't we talk about Morgan? | Ree Event 1g]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1f2">>
<</nobr>><div class="passagetext">
<<speechCivil "rhea" "''Ree:''">>
Yes, but I have to adjust the doses continuously. It would be easier to use injectables or pills, but they are a hard limit for me.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
For any particular reason?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
I don't know. It feels too invasive, the side effects are much worse... Besides, this is the body Mother Nature has given me. Why would I want to cheat?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Cheat? You're kidding, right? You are aware that the body you use to exist on this frequency is not your real Amazonian body, don't you?
<</speechMe>>
Ree looks at you with wide eyes for a few seconds and is speechless. You've obviously shattered her biologicist argument. As well as her discretionary drug use.
<center>@@.btnUI;<<button [[Why don't we talk about Morgan? | Ree Event 1g]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1g">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Morgan mentioned that you disagreed with their transition. Is it because they weren't born like you?
<</speechMe>>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree1.gif" width="800px"></center>
<<speechCivil "rhea" "''Ree:''">>
It has nothing to do with that. I'm sure she must have told you her side of things. What a nerve she has bringing a stranger into this! No offense...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
None taken. But now that I'm here perhaps you can help me understand the situation better.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Look. I really care about Morgan, and I don't want this to turn into some sort of gossip or tabloid drama. Is this really what you want to do with your first visit?
<</speechCivil>>
<<set $percentHeart = $Heart>><<set $RandomNumber to random(1,100)>>
[[Yeah. I really wanna help | Ree Event 1h]]
<span style="color:#8E44AD; font-style: italic"> Empathy roll: you have $percentHeart % of probabilty to succeed </span>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1h">>
<</nobr>><div class="passagetext">
<<if $RandomNumber <= $percentHeart>>
<center><span style="color: green"> Roll Succeeded </span></center>
<<speechCivil "rhea" "''Ree:''">>
This is not the first time Morgan has transitioned. She said it was the sixth time, but knowing her I'm sure that's only half of it. She takes massive amounts of medication, but it no longer has any effect on her. She has emotional swings that scare me sometimes. And now she barely has the energy to hang out with me and she's always moody! I'm sick of arguing because of her ups and downs. I don't know what else to do!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I understand. And I assume you've said all this to her at some point?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Of course I have! But she keeps doing it. She keeps taking those pills to see quick changes in her body, but she's just killing herself.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
And she's been through six...? But how?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
At the very least. As far as I know, she's been a woman with a vulva twice, a guy with a dick, then grew a second dick, grew testicles, changed pronouns, then took her balls off, then changed pronouns again, then took his dick(s) off once more to have a vulva once again. Now she wants a dick again and bigger boobs before she transitions into a Bivex Humanoid.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What...?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
That's what I say! Let them put on whatever pronouns they want and have whatever they want between their legs! But stop taking the easy way out with those damn pills that are going to kill her!
<</speechCivil>>
<<linkreplace "No, no. What the fuck is a Bivex Humanoid?">><<speechMe $avatarMe "''$name:''">>
No, no. What the fuck is a Bivex Humanoid?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
You know. Like you and me, or your friends at The Agency. Derived from "bi" (two) and "vex" (from "vertex"), indicating our dual-dimensional form. Not like her. She's what is known as a "Tridian Humanoid". c
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
This is the first time I'm hearing about all of this. How do you know all that?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Wow. What are they teaching you agents nowadays? I told you I am well educated, agent. I'm sure that your Link™ has already unlocked the code for your Tridian form from somewhere in one of your travels. You simply have to ask Morgan to activate it.
<</speechCivil>>
<center>@@.btnUI;<<button [[Yeah... Very well educated| Ree Event 1i]]>><</button>>@@</center> <</linkreplace>>
<<else>><center><span style="color: red"> Roll Failed </span></center> <<set $HeartExp += 20>>
<<speechCivil "rhea" "''Ree:''">>
I won't go into details, but Morgan has transitioned like six times and changed her pronouns like three, and she has been pumping herself full of pills to achieve quick results. She knows she must be patient and accompany the medication with psychological conditioning, but she refuses to do the right thing. Now she says she wants to have a bigger dick and tits before she transforms her body into a Bivex. She's going to end up killing herself!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
That's what I say! Let them put on whatever pronouns they want and have whatever they want between their legs! But stop taking the easy way out with those damn pills that are going to kill her!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
No, no. What the fuck is a Bivex?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
You know. Like you and me, or your friends at The Agency. Derived from "bi" (two) and "vex" (from "vertex"), indicating our dual-dimensional form Not like her. She's what is known as a "Tridian Humanoid". A supposedly more dimensionally complex being, of a more distant frequency.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
This is the first time I'm hearing about all these names. How do you know all that?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Wow. What are they teaching you agents nowadays? I told you my kind are well educated, agent. I was not kidding. I'm sure that your Link™ has already unlocked the code for it somewhere in one of your travels. You simply have to ask Morgan to activate it.
<</speechCivil>>
<center>@@.btnUI;<<button [[Yeah... Very well educated| Ree Event 1i]]>><</button>>@@</center> <</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 1i">>
<</nobr>><div class="passagetext"> <<set $ReeEvent1 to 1>> <<set $ReeEvent2 to 0>>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree2.gif" width="800px"></center>
<<speechCivil "rhea" "''Ree:''">>
Well, agent. I don't want to be rude, but I have other service to attend to in about fifteen minutes. I would love to talk more, even about Morgan, but I'm sure you will come see me again, right?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Time has indeed passed quickly. But it was good. I'll visit again when I have some free time.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Not many people take advantage of their first free service by talking. A lot of people ask for other things, you know...
<</speechCivil>>
<<if $Corruption < 15>> <<linkreplace "Now that you mention it... Why don't you lift your hips and let me take a quick peek at your juicy balls before I leave?" t8n>> You don't have enough Corruption to do this! <</linkreplace>> <<else>> <<linkreplace "Now that you mention it... Why don't you lift your hips and let me take a quick peek at your juicy balls before I leave?" t8n>> <<set $colecRee2 to 1>> <center><span style="color:#ca8bd6; font-style: italic"> This option is available due to your high levels of corruption.</span> </center>
<<speechCivil "rhea" "''Ree:''">>
Suit yourself. This is the only time you'll see them for free!
<</speechCivil>>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree3.gif"></center> <<set $colecRee2 to 1>>
<<speechMe $avatarMe "''$name:''">>
Nice. I'll be seeing you, Ree.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
So long, agent.
<</speechCivil>><</linkreplace>>
<</if>>
<center>@@.btnUI;<<button [[Go back | Brothel]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Ask Morgan about the pills C">>
<</nobr>><div class="passagetext"> <<set $ReeEvent1 to 2>> <<set $AskMorganPills to 3>> <<set $TransformationPillDoses to 2>>
Morgan appears through the door behind the counter and slaps their hands rhythmically on the table in a small gesture of elation. They greet you with a smile. A rare thing to see.
<<speechCivil "morgan" "''Morgan:''">>
What's up agent? Got anything new for me?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I was able to talk a little with Ree.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Did you go to her wet paradise or whatever is called?
<</speechCivil>>
They asked in a mocking tone, but there was some bitterness in their voice. You can tell.
<<speechMe $avatarMe "''$name:''">>
Yeah. What a fixation the broad has with pools, huh?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
She loves to go around parading that godlike physique of hers. She's very proud of it. And she should... It's enviable.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Why do you say that? Would you like to be like her?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
What do you care? Tell me what you talked to her.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[With that attitude and you wonder why I don't want to talk to you? | Ask Morgan about the pills C2]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Anyway. It's not my problem | Ask Morgan about the pills C2]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Ask Morgan about the pills C2">>
<</nobr>><div class="passagetext"> <<set $HumanoidTridianAvatar to 0>>
<<speechMe $avatarMe "''$name:''">>
You said she didn't agree with your transition. But you forgot to mention some details, didn't you? Like that your medication tolerance was through the roof, or that it wasn't the first time.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I tried to tell you, but you wouldn't listen. Anyway. Did you tell her that if she came back she was going to stop?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes. But she says it's not the first time you've said that. I don't know, Morgan. I don't know her too well, but I'd say she cares about you. And she says maybe you're not taking all the precautions you should.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I have a degree in technobiomedicine and I'm an adult, so I'll be the judge of that.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Well, it sounds like she's not willing to believe you at the moment. She told me she had another service, but she didn't mind continuing to talk about you. That's got to be good, right?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
We'll see. Let's see how you manage to keep talking to her about me so I can meet up with her.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Maybe. But I've kept my end of the bargain. What about my pills?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Well... We're going to give you just two for now. We don't want to be too aggressive with your body, do we? Let's see how you do after you talk to her. Perhaps you could handle some more by then.
<</speechCivil>>
<center> <span style="color:#ca8bd6; font-style: italic"> ''X-25 PILLS ADDED TO THE INVENTORY (x2)'' </span> </center>
<center>@@.btnUI;<<button [[See you next time | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" stop>> <<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Unlock Smart-Flesh Avatars">>
<</nobr>><div class="passagetext">
<<if $ReeEvent2 == 0>> <<speechCivil "morgan" "''Morgan:''">>
Remember when we helped each other last time and I kindly gave you your medication? I'll be delighted to help you once you talk to Ree for me.
<</speechCivil>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><</button>>@@</center>
<<else>> <<set $HumanoidTridianAvatar to 1>> <<speechCivil "morgan" "''Morgan:''">>
Who told you about this?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
It was Ree.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Of course it was her. Okay, I'll explain it to you since you already visited her, but you have to tell me what she said later, okay?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
She said something about unlocking aspects from farther frequencies through the Link™.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
That's right. You can modify your appearance if your Link™ has had access to the code of your... "alternate bodies". I assume that by the nature of your work as a field agent you travel a lot on other frequencies. You may know what I'm talking about.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I might.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
But I must warn you that although it is legal, you must be cautious. Only a Smart-Flesh™ crafter has the power to authorize such a drastic change in the appearance of a Link™ user, and if The Agency requires it, I must give them full access to my files related to you. You know, for security reasons.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, yes, I understand. I don't need a lecture.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I'm only telling you because I'm legally obligated to tell you, fuck-face. Anyway. I bet you don't even know the difference between your Tridian form and your Bivex form.
<</speechCivil>>
<<set $percentMind = $Mind -20 >><<set $RandomNumber to random(1,100)>>
[[Yes I do| Unlock Smart-Flesh Avatars b roll]]
<span style="color:#5DADE2; font-style: italic"> Psyche roll: you have $percentMind % of probabilty to succeed </span> <</if>>
</div><<audio "office" stop>> <<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Unlock Smart-Flesh Avatars b roll">>
<</nobr>><div class="passagetext">
<<if $RandomNumber >= $percentMind>><<set $MindExp += 30>> <<nobr>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: #5DADE2">''+30 PSY XP''</span></center> <</nobr>>
<<speechCivil "morgan" "''Morgan:''">>
And why then can the two coexist and interact in the same space even though they come from different frequencies? Why can we see each other and interact?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What the fuck do I know?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Because the DÆDALUS technology deforms the spacetime around it, and that causes the light inside the complex to reflect on objects and bodies differently and that allows us to see each other. In addition, our Links™ take care of compatibilizing our Mandelbrot codes so that we can interact despite the frequency difference.
<</speechCivil>>
Morgan wrinkles their face in a smug grimace as they expose your ignorance with their little riddles. An angry grimace comes over your face.
<<speechMe $avatarMe "''$name:''">>
Whatever. Next time I come here I want you to unlock it for me.
<</speechMe>>
<center><span style="color: #12a61f"> YOU HAVE UNLOCKED YOUR "TRIDIAN HUMANOID" AVATAR </span> </center>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><</button>>@@</center>
<<else>> <center><span style="color: green"> Roll Succeeded </span></center>
<<speechCivil "morgan" "''Morgan:''">>
And why then can the two coexist and interact in the same space even though they come from different frequencies? Why can we see each other and interact?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Because the DÆDALUS technology deforms the spacetime around it, and that causes the light inside the complex to reflect on objects and bodies differently and that allows us to see each other. In addition, our Links™ take care of compatibilizing our Mandelbrot codes so that we can interact despite the frequency difference.
<</speechMe>>
Morgan scrunches up their face in an angry grimace as they discover that they are unable to make a fool of you with their little riddles. A smirk is drawn across your lips. Finally she shuts up.
<<speechCivil "morgan" "''Morgan:''">>
Whatever. Next time you come here you can change your Avatar. I don't care.
<</speechCivil>>
<center><span style="color: #12a61f"> YOU HAVE UNLOCKED YOUR "TRIDIAN HUMANOID" AVATAR </span> </center>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center> <</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 2">>
<</nobr>><div class="passagetext"> <<set $Credits -= 65>>
<center><span style="color: #D64E4E">''-65 Credits''</span></center>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree4.gif" width="800px"></center>
<<speechCivil "rhea" "''Ree:''">>
Agent $name, it's good to see you here again!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
The pleasure is all mine, Ree. You look fabulous today. Did you do something to your hair?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
You know agent, one has to be interesting, or at least look interesting. Tell me, have you come because you missed me, or did Morgan ask you to?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Practicality one, Diplomacy zero.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Sorry. I have a bad habit of being a big mouth. How rude of me. Come, sit here with me. How’s life treating you?
<</speechCivil>>
She says, taking a sip through the straw of the drink in her right hand, while wringing out her long, thick hair that drips onto her tiny white swimsuit.
<<speechCivil "rhea" "''Ree:''">>
Do you want a drink? Don't worry. The first one is included in the fee.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Sure, thanks | Ree Event 2b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[No, thank you | Ree Event 2b]]>><</button>>@@</center> <</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 2b">>
<</nobr>><div class="passagetext"> <<set $AskReeAboutMorgan to 0>> <<set $AskReeAboutAmazonia to 0>> <<set $UnlockRee to 0>> <<set $colecRee3 to 1>>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree4.gif" width="800px"></center>
<<speechCivil "rhea" "''Ree:''">>
Very well, I'm all yours. At least for the next fifty-five minutes. I can offer you a massage, though I warn you, it won't be like the one I give you at Corp-O-asis. It will be much better...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
That's a very tempting offer, Ree. There's so much that can be done in an hour.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Even talking about heartbreaks and far away lands. The truth is any of those seem interesting enough if it's with you, agent.
<</speechCivil>>
She said, leaning in closer and giving me a generous view of her tits.
<<nobr>> <center>@@.btnUI;<<button [[Let's talk about Morgan | Ree Event 2b Talk about Morgan]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Tell me more about Amazonia | Ree Event 2b Talk about Amazonia]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Let's get to the point. There will be time to talk later | Ree Event 2b Unlock]]>><</button>>@@</center> <</nobr>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 2b Talk about Morgan">>
<</nobr>><div class="passagetext"> <<set $AskReeAboutMorgan to 1>>
<<speechMe $avatarMe "''$name:''">>
To be honest, Morgan asked me to come see you. I don't want to beat around the bush or deceive you. I understand you have every right to be upset. And to be honest, I don't even know why you two are, because I wasn't there.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Uh-huh...
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
But, I don't know. I guess, partly, I'm here because she still cares about you, and it's clear you care about her. I truly understand how complicated she can be.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
No, I don't think you 'truly' understand.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Well, I have an idea, okay? The point is, she wants to see you. Maybe somewhere quiet, you two could talk calmly, and...
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
No, Agent. You're wasting your breath. I don't want to hear anything about Morgan right now. I have things to think about, and the best right now is to take some distance for a while.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yeah... Alright. I don't want to push it. You've made yourself clear. Have you told her that?
<</speechMe>>
Ree hesitates momentarily, then her gaze falls towards some of the lotus flowers floating in the ponds to the right.
<<speechCivil "rhea" "''Ree:''">>
Well, no... Not directly. But that's what you're here for, right? Now you can tell her, and everyone will be happy. I promise I'll think about it maybe in the future, but let's talk about something else, please.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Maybe that's for the best.
<</speechMe>>
<<nobr>> <<if $AskReeAboutAmazonia == 0>> <center>@@.btnUI;<<button [[Tell me more about Amazonia | Ree Event 2b Talk about Amazonia]]>><</button>>@@</center> <</if>>
<<if $UnlockRee == 0>> <center>@@.btnUI;<<button [[Let's get to the point. There will be time to talk later | Ree Event 2b Unlock]]>><</button>>@@</center> <</if>> <</nobr>>
<center>@@.btnUI;<<button [[I better leave now. Thanks for the visit | Ree Event 2b Talk about Amazonia]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 2b Talk about Amazonia">>
<</nobr>><div class="passagetext"> <<set $AskReeAboutAmazonia to 1>>
<<speechMe $avatarMe "''$name:''">>
Alright. Why don't you tell me more about Amazonia?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Gladly. What do you want to know?
<</speechCivil>>
<<linkreplace "Do you know a man by the name of Robert Derris?">> <<speechCivil "rhea" "''Ree:''">>
No, I don't think so. But his last name sounds familiar. The Derris family was a prestigious scientific name in Amazonia. It was a dynasty known for its pharmaceutical industries. They were also part of the old Matriarchy of Amazonia, in the Ministry of Mother Science and Progress.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I thought it was called the Sisterhood of Amazonia.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Another one of their rebranding strategies. Now they call it Sisterhood to give some vague notion of egalitarianism, but the political and administrative structures of the Motherland remain fundamentally Matriarchal.
<</speechCivil>>
<</linkreplace>>
<<linkreplace "Who were you in Amazonia?">> <<speechCivil "rhea" "''Ree:''">>
I served in the government of Amazonia before the woman Levy took over. When the previous Matriarch was ousted through a citizen referendum due to the crisis that hit Amazonia in the thirties, there was a turnover of officials, or so the new Matriarch called it. She purged all the heads and high bureaucracy to replace them with her supporters. Those of us she didn’t particularly like, she would either execute for alleged crimes of corruption, or gift away as if we were war trophies to the new Matriarchy’s allies under the excuse of sending us to "diplomatic missions".
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
And that's how you ended up in the hands of the Agency.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
I was indicted of corruption at first but I made a devil's pact with Levy's government and their new bitch Head of the Order Enforcers. They would fake an honorable execution for me in front of the people of Amazonia and I would cooperate and voluntarily go away in order to keep my life in a distant frequency. The agents I was given to abducted me into one of their military bases at the west of the capital and did as they pleased with me for weeks. I was kept on a room, tied up like a dog, eating from a dog bowl, and getting fucked in the ass and the mouth daily by a dozen agents just like you. Sometimes even all at once, amusing them as their little pet and "wagging my tail" for them as they made me bounce over two or three of their cocks at the same time. And after weeks of torment when they where called from the base back to this frequence, they decided it was better to bring me here, perhaps because of my diplomatic background. I don't know. Sometimes I think it would have been better to die in my own home, with my own people... Fuck, sorry about that. That was a real bummer.
<</speechCivil>>
<</linkreplace>>
<<linkreplace "How long have you been in this complex?">> <<speechCivil "rhea" "''Ree:''">>
Good question. I don’t know. Time passes strangely here, you know. There's no day or night. This complex never sleeps. There are screens and lights everywhere simulating all aspects of daylight whenever and wherever we want... So, what’s the significance of time in a place like this? Do you remember how long you’ve been here, Agent?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Actually, no. Since I entered the complex, I haven't seen a single clock. At first, I tried to estimate the time, but after a few missions, it was impossible to keep track. Everything became too mixed up and confusing.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Yes, it is similar for everyone. Though the nature of your work must take an even greater toll in that sense.
<</speechCivil>>
<</linkreplace>>
<<linkreplace "Would you like to return to Amazonia someday?">>
<<speechCivil "rhea" "''Ree:''">>
No. I can't stand what it has become. I think I'd rather spend my days in this wet paradise where time seems to stand still. There's always something to do and always a place to relax or go wild.
<</speechCivil>>
<</linkreplace>>
<<linkreplace "How did you end up working for Techno-Haven™?">> <<speechCivil "rhea" "''Ree:''">>
Well, my technical knowledge about water ended up not being very useful to the Agency, so Techno-Haven™ bought me.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What do you mean they "bought" you?
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
The Agency didn't know what to do with me after I complied and answered all their questions, so I asked them to give me some sort of job. The only thing I had known in life was work. I devoted my life to my country, so I thought the right thing to do was to work for the place in which I was going to live from now on. I was willing to do anything. They said they’d help me get a job in The Complex inside the company that was in charge of its operation, and that my custody would be transferred to the branch that finally decided to hire me. And that branch ended up being the Techno-Haven's™ Palais Eros.
<</speechCivil>>
<</linkreplace>>
<<nobr>> <<if $AskReeAboutMorgan == 0>><center>@@.btnUI;<<button [[Let's talk about Morgan | Ree Event 2b Talk about Morgan]]>><</button>>@@</center> <</if>>
<<if $UnlockRee == 0>> <center>@@.btnUI;<<button [[Let's get to the point. There will be time to talk later | Ree Event 2b Unlock]]>><</button>>@@</center> <</if>> <</nobr>>
<center>@@.btnUI;<<button [[I better leave now. Thanks for the visit | Ree Event 2b Talk about Amazonia]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 2b Unlock">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/PalaisEros/Futa/Ree4B.gif" width="800px"></center>
<<speechCivil "rhea" "''Ree:''">>
Oh, so the agent comes in today in the mood to party. I'm totally down for it! Finally, it's time to have some fun!
<</speechCivil>>
Says the escort as she crawls towards you in her tiny swimsuit, water dripping from her thick, long hair down the surface of her cinnamon complexion. Your crotch awakens as your gaze focuses on her wet cleavage and hard nipples, which barely manage to hide behind the stingy fabric. You get goose bumps as the coolness dries the droplets on her skin.
<<speechCivil "rhea" "''Ree:''">>
You poor thing, you must be tired from working so hard. Today this mama is going to take care of you and take you to paradise. Come here, I can handle it just the way you like it, baby!
<</speechCivil>>
She starts to slowly remove your clothes playfully, kissing every part of your body. Her huge tits bump again and again against your limbs and chest, but you are delighted. Your fingers fiddle with the thin white straps of her bathing dress. Her lips kiss your neck and her hand starts to move up your thigh, gently massaging it.
<<if $TransformationPillDoses == 0>> <<linkreplace "Take a dose of X-25">>You don't have enough pills to do this!<<else>> <<linkreplace "Take a dose of X-25">> <<set $TransformationPill to 1>> <<set $TransformationPillDoses -=1>> You have taken a dose of X-25. Withing a couple minutes you begin to start feeling the effects of the pill. <</linkreplace>><</if>>
<<if $gen == "masc">> <center>@@.btnUI;<<button [[Yeah, I really need to relax | Ree Event 2b masc]]>><</button>>@@</center>
<<elseif $gen == "fem">> <center>@@.btnUI;<<button [[Yeah, I really need to relax | Ree Event 2b fem]]>><</button>>@@</center> <</if>>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 2b masc">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/PalaisEros/Futa/Ree5.gif" width="800px"></center>
Ree smiles, grabs her wild hair and ties it in a bad ponytail to get ready to maneuver. She settles onto the white watery mattress and pats it a couple of times.
<<speechCivil "rhea" "''Ree:''">>
Come here, sweetheart. I'm going to give you the time of your life.
<</speechCivil>>
<<if $TransformationPill == 1>> You come over and obey her. Your body already feels different. Your cock has already drastically reduced in size and you feel that nice tingling sensation all over your body again. You can't help but stare at Ree's hard cock and crave it with all your might. You want it, you need it inside. You need it to fill you. You are mesmerized by its splendor; its thickness, its veins, its imposing testicles. Something inside you begs to have them in your face.
<<linkreplace "Give Ree a Blowjob (+Cor)">> <center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span></center> <<set $Corruption +=3>>
You approach Ree's throbbing cock and take it between your fingers. It's so big it fills your hands. You retract her foreskin and bring your face close to her You give it a little lick, and slowly you play with it, licking more. You go lower and lower, and soon you're running all over her shaft with the tip of your nose and your tongue, filling it all with your thick saliva.
<<speechCivil "rhea" "''Ree:''">>
Oh, yes. Let me put something on that mouth to suck on, darling.
<</speechCivil>>
Ree grabs you by the head and starts to penetrate your mouth. You feel her huge cock break through. You hold on to her strong, hard muscular legs as she claims your head as a masturbation toy.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FemboySuckingCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/Agency Places/PalaisEros/Futa/FemboySuckingCock.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Rimjob (+Cor)">> <<if $Corruption <= 10>> You don't have enough Corruption to do this!
<<else>> <center><span style="color:#ca8bd6; font-style: italic">This option is available due to your high levels of corruption</span></center>
<center><span style="color:#ca8bd6; font-style: italic">+5 Corruption</span></center> <<set $Corruption +=5>>
Ree turns around and gives you a generous view of her ass. You watch in wonder at her taut buttocks and the way her cock falls to the side as she offers you her hole.
<center><img src="images/Agency Places/PalaisEros/Futa/ReeAss.gif"></center> <<set $colecRee5 to 1>>
You walk over and kneel in front of her. You spread her buttocks apart with your hands and there is her ass waiting for you, rhythmically contracting and expanding for you, ready to be devoured by your mouth. You can't hold on any longer and you cling to it like a limpet, licking every nook and cranny of its folds and penetrating it playfully with your tongue. She moans and sticks your head further into her ass, asking you to please don't stop.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.jpg"></center>
<<speechCivil "rhea" "''Ree:''">>
That's it, fuck my slutty asshole with your tongue!
<</speechCivil>>
<</if>> <</linkreplace>>
<<linkreplace "Make Ree fuck your ass (+Cor)">> <center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span></center> <<set $Corruption +=3>>
You want to surrender yourself already to his strong arms, to be put at her mercy like a dog and fucked without any mercy by her thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dying for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your ass with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckingFemboy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckingFemboy.jpg"></center>
<</linkreplace>>
<<else>> You come over and obey her. Your cock has already drastically increased in size and you feel that nice tingle in your crotch again. Ree is hard for you too. Her veiny cock is throbbing and just like you, she looks at yours with desire. It's clear that you're both on fire for each other. She awaits your instructions.
<<linkreplace "Give Ree a Blowjob (+Cor)">> <center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span></center> <<set $Corruption +=3>>
You approach Ree's throbbing cock and take it between your fingers. It's so big it fills your hands. You retract her foreskin and bring your face close to her You give it a little lick, and slowly you play with it, licking more. You go lower and lower, and soon you're running all over her shaft with the tip of your nose and your tongue, filling it all with your thick saliva.
<<speechCivil "rhea" "''Ree:''">>
Oh, yes. Let me put something on that mouth to suck on, darling.
<</speechCivil>>
Ree grabs you by the head and starts to penetrate your mouth. You feel her huge cock break through. You hold on to her strong, hard muscular legs as she claims your head as a masturbation toy.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Ask Ree for a Blowjob">> You approach Ree with a firm step and a puffy chest. You take your cock in your hands and stroke yourself a little to prepare it for her. She already knows what to do.
<<speechCivil "rhea" "''Ree:''">>
Here, let me take good care of your cock.
<</speechCivil>>
She reaches down to your crotch and grabs your thighs to start playing with her tongue on your cock. She licks it up and down and then takes it into her mouth little by little. You feel her lips wrap around your glans and suck it gently. Slowly she goes on and on down until more than half of your cock is inside her mouth. She with her mouth full and a smile sucks enthusiastically.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaSuckingMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaSuckingMale.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Rimjob (+Cor)">> <<if $Corruption <= 10>> You don't have enough Corruption to do this!
<<else>> <center><span style="color:#ca8bd6; font-style: italic">This option is available due to your high levels of corruption</span></center>
Ree turns around and gives you a generous view of her ass. You watch in wonder at her taut buttocks and the way her cock falls to the side as she offers you her hole.
<center><img src="images/Agency Places/PalaisEros/Futa/ReeAss.gif"></center> <<set $colecRee5 to 1>>
You walk over and kneel in front of her. You spread her buttocks apart with your hands and there is her ass waiting for you, rhythmically contracting and expanding for you, ready to be devoured by your mouth. You can't hold on any longer and you cling to it like a limpet, licking every nook and cranny of its folds and penetrating it playfully with your tongue. She moans and sticks your head further into her ass, asking you to please don't stop.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.jpg"></center>
<<speechCivil "rhea" "''Ree:''">>
That's it, fuck my slutty asshole with your tongue!
<</speechCivil>>
<center><span style="color:#ca8bd6; font-style: italic">+5 Corruption</span></center> <<set $Corruption +=5>>
<</if>> <</linkreplace>>
<<linkreplace "Fuck Ree in the ass">> She moves her hips against your cock to indicate that she is ready for you to ride her. She rubs a little against you and you see her cock dripping. She looks like a cat in heat.
<<speechCivil "rhea" "''Ree:''">>
Put it in! My hole is begging you!
<</speechCivil>>
You grab her hips, spit on her ass and fiddle around her rim with your fingers. She's more than ready for you. You grab your cock and guide it to her entrance. You feel her asshole wrap around you with pressure at first and then welcome you in. You begin to thrust as she moans "oh, agent" over and over again.
/* <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaAssFuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaAssFuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Make Ree fuck your ass">> <<if $Corruption <= 20>> You don't have enough Corruption to do this!
<<else>> <center><span style="color:#ca8bd6; font-style: italic">This option is available due to your high levels of corruption</span></center>
You want to surrender yourself already to his strong arms, to be put at his mercy like a dog and fucked without any mercy by his thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dying for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your ass with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/* <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckMale.jpg"></center>
<</if>><</linkreplace>>
<</if>>
<center>@@.btnUI;<<button[[End your visit now | Ree Event 2b End]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 2b fem">>
<</nobr>><div class="passagetext"> <<set $ShowAvatarNaked to 1>>
<center><img src="images/Agency Places/PalaisEros/Futa/Ree5.gif" width="800px"></center>
Ree smiles, grabs her wild hair and ties it in a bad ponytail to get ready to maneuver. She settles onto the white watery mattress and pats it a couple of times.
<<speechCivil "rhea" "''Ree:''">>
Come here, sweetheart. I'm going to give you the time of your life.
<</speechCivil>>
<<if $TransformationPill == 1>> You come over and obey her. Your clit has already drastically increased in size and you feel that nice tingle in your whole body again. Ree is hard for you too. Her veiny cock is throbbing and just like you, she looks at yours with desire. It's clear that you're both on fire for each other. She awaits your instructions.
<<linkreplace "Ask Ree for a Blowjob">> You approach Ree with a firm step and a puffy chest. You take your cock in your hands and stroke yourself a little to prepare it for her. She already knows what to do.
<<speechCivil "rhea" "''Ree:''">>
Here, let me take good care of your cock.
<</speechCivil>>
She reaches down to your crotch and grabs your thighs to start playing with her tongue on your cock. She licks it up and down and then takes it into her mouth little by little. You feel her lips wrap around your glans and suck it gently. Slowly she goes on and on down until more than half of your cock is inside her mouth. She with her mouth full and a smile sucks enthusiastically.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaSuckingMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaSuckingMale.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Blowjob (+Cor)">> <center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span></center> <<set $Corruption +=3>>
You approach Ree's throbbing cock and take it between your fingers. It's so big it fills your hands. You retract her foreskin and bring your face close to her You give it a little lick, and slowly you play with it, licking more. You go lower and lower, and soon you're running all over her shaft with the tip of your nose and your tongue, filling it all with your thick saliva.
<<speechCivil "rhea" "''Ree:''">>
Oh, yes. Let me put something on that mouth to suck on, darling.
<</speechCivil>>
Ree grabs you by the head and starts to penetrate your mouth. You feel her huge cock break through. You hold on to her strong, hard muscular legs as she claims your head as a masturbation toy.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Rimjob (+Cor)">> <<if $Corruption <= 10>> You don't have enough Corruption to do this!
<<else>> <center><span style="color:#ca8bd6; font-style: italic">This option is available due to your high levels of corruption</span></center>
Ree turns around and gives you a generous view of her ass. You watch in wonder at her taut buttocks and the way her cock falls to the side as she offers you her hole.
<center><img src="images/Agency Places/PalaisEros/Futa/ReeAss.gif"></center> <<set $colecRee5 to 1>>
You walk over and kneel in front of her. You spread her buttocks apart with your hands and there is her ass waiting for you, rhythmically contracting and expanding for you, ready to be devoured by your mouth. You can't hold on any longer and you cling to it like a limpet, licking every nook and cranny of its folds and penetrating it playfully with your tongue. She moans and sticks your head further into her ass, asking you to please don't stop.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.jpg"></center>
<<speechCivil "rhea" "''Ree:''">>
That's it, fuck my slutty asshole with your tongue!
<</speechCivil>>
<center><span style="color:#ca8bd6; font-style: italic">+5 Corruption</span></center> <<set $Corruption +=5>>
<</if>> <</linkreplace>>
<<linkreplace "Fuck Ree in the ass">> She moves her hips against your cock to indicate that she is ready to ride you. She rubs a little against you and you see her cock dripping. She looks like a cat in heat.
<<speechCivil "rhea" "''Ree:''">>
Put it in, my hole is begging you!
<</speechCivil>>
You grab her hips, spit on her ass and fiddle around her rim with your fingers. She's more than ready for you. You grab your cock and guide it to her entrance. You feel her asshole wrap around you with pressure at first and then welcome you in. You begin to thrust as she moans "oh, agent" over and over again.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaAssFuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaAssFuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Make Ree fuck your ass (+Cor)">> <center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span></center> <<set $Corruption +=3>>
You want to surrender yourself already to his strong arms, to be put at her mercy like a dog and fucked without any mercy by her thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dying for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your ass with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckMale.jpg"></center>
<</linkreplace>>
<<else>> You come over and obey her. Your pussy is on fire and you feel that nice pulsating sensation in your crotch. You can't help but stare at Ree's hard cock and crave it with all your might. You want it, you need it inside. You need it to fill you. You are mesmerized by its splendor; its thickness, its veins, its imposing testicles. Something inside you begs to have them in your face or in your.
<<linkreplace "Give Ree a Blowjob (+Cor)">> <center><span style="color:#ca8bd6; font-style: italic">+3 Corruption</span></center> <<set $Corruption +=3>>
You approach Ree's throbbing cock and take it between your fingers. It's so big it fills your hands. You retract her foreskin and bring your face close to her You give it a little lick, and slowly you play with it, licking more. You go lower and lower, and soon you're running all over her shaft with the tip of your nose and your tongue, filling it all with your thick saliva.
<<speechCivil "rhea" "''Ree:''">>
Oh, yes. Let me put something on that mouth to suck on, darling.
<</speechCivil>>
Ree grabs you by the head and starts to penetrate your mouth. You feel his huge cock break through. You hold on to her strong, hard muscular legs as she claims your head as a masturbation toy.
/* <center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFacefuck.jpg"></center>
<</linkreplace>>
<<linkreplace "Ask Ree to lick your pussy">> Ree moves closer to you and spreads your thighs apart to stick her nose to your pussy. She inhales your scent slowly to fill herself with it before proceeding to bury her head and lick every nook and cranny of your skin. Of course you're already dripping. Her tongue glides masterfully over your skin, sucking all over your slit as if it were the freshest fruit.
<<speechCivil "rhea" "''Ree:''">>
Here, let me take good care of your pussy.
<</speechCivil>>
You pull back a strand of hair from her face and she smiles at you with her tongue half out, playing circles over your clit. You love watching her as she eats your pussy. She does it with uncommon devotion.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/LickingPussy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/LickingPussy.jpg"></center>
<</linkreplace>>
<<linkreplace "Give Ree a Rimjob (+Cor)">> <<if $Corruption <= 10>> You don't have enough Corruption to do this!
<<else>> <center><span style="color:#ca8bd6; font-style: italic">This option is available due to your high levels of corruption</span></center>
Ree turns around and gives you a generous view of her ass. You watch in wonder at her taut buttocks and the way her cock falls to the side as she offers you her hole.
<center><img src="images/Agency Places/PalaisEros/Futa/ReeAss.gif"></center> <<set $colecRee5 to 1>>
You walk over and kneel in front of her. You spread her buttocks apart with your hands and there is her ass waiting for you, rhythmically contracting and expanding for you, ready to be devoured by your mouth. You can't hold on any longer and you cling to it like a limpet, licking every nook and cranny of its folds and penetrating it playfully with your tongue. She moans and sticks your head further into her ass, asking you to please don't stop.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/PalaisEros/Futa/RimjobCloseUp.jpg"></center>
<<speechCivil "rhea" "''Ree:''">>
That's it, fuck my slutty asshole with your tongue!
<</speechCivil>>
<center><span style="color:#ca8bd6; font-style: italic">+5 Corruption</span></center> <<set $Corruption +=5>>
<</if>> <</linkreplace>>
<<linkreplace "Make Ree fuck your pussy">> You want to surrender yourself already to her strong arms, to be put at his mercy like a dog and fucked without any mercy by her thick cock.
<<speechCivil "rhea" "''Ree:''">>
You're dying for my cock, aren't you, baby?
<</speechCivil>>
You are sweating, trembling. Anxious and eager. You put on your best little lamb eyes as you sprawl out and start playing with your hole by sticking a couple of wet fingers in. You bite your lips and make obscene gestures with your tongue as she smiles and watches you. Soon you accomplish your task and she grabs you firmly and drags you by one foot as if you weigh nothing, and gets ready to fuck your pussy with the alacrity you expected. You feel like a helpless doll before her corpulence and the force with which she grabs you.
/*<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/TF/FutaFuckFem.jpg"></center>
<<linkreplace "Ask her to also fuck you in the ass">> <<if $Corruption <= 20>> You don't have enough Corruption to do this!
<<else>> <<speechCivil "rhea" "''Ree:''">>
Oh, you naughty, naughty girl!
<</speechCivil>>
/*<center><span style="color:#ca8bd6; font-style: italic">This option is available due to your high levels of corruption</span></center>
<center><video autoplay muted loop>
<source src="images/Agency Places/PalaisEros/Futa/FutaFuckFemAss.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/Agency Places/PalaisEros/Futa/FutaFuckFemAss.jpg"></center> <</if>><</linkreplace>>
<</linkreplace>>
<</if>>
<center>@@.btnUI;<<button[[End your visit now | Ree Event 2b End]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree Event 2b End">>
<</nobr>><div class="passagetext"> <<set $UnlockRee to 1>> <<set $ReeEvent2 to 1>> <<set $TransformationPill to 0>> <<set $ShowAvatarNaked to 0>> <<set $colecRee4 to 1>>
<<speechCivil "rhea" "''Ree:''">>
It seems like our time is up. I'm sorry neither of us got to cum, but I hope this invites you to pay me another visit sometime, agent.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Of course, Ree. It was really good seeing you, as always.
<</speechMe>>
<<speechCivil "rhea" "''Ree:''">>
Good luck dealing with Morgan, by the way. Sorry you got caught up in the middle.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yeah, don't worry. You two will end up finding a good solution.
<</speechMe>>
<center>@@.btnUI;<<button[[Go back | Brothel]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" stop>> <<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Morgan and Rhee Quest End Act I">>
<</nobr>><div class="passagetext"> <<set $AskMorganPills to 4>> <<set $endAct1FutaQuest to 1>>
<center><img src="images/Agency Places/MorganBodyModRoom2.png"></center>
<<speechCivil "morgan" "''Morgan:''">>
So, are you going to tell me what Ree said about us meeting anytime soon?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, Morgan. And the answer is still no. I don't think it's a good idea for you to keep on pressuring her. She will come back when she feels like it.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Are you serious? Oh my God, why on earth did I trust you? I bet its all your fault!
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
You can believe whatever you want to, I'm tired of making an effort for you to empathize with anyone.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Whatever. I don't need any of you two. I'm going ahead with my transition and you can't do shit about it.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, do as you please. And now that your little problem is solved, I'm happy to inform you I would rather pay full price for the pills from now on.
<</speechMe>>
<center><span style="color: #efef6b">''YOU HAVE ENDED THE ACT I FOR "MORGAN & RHEA'S QUEST"''</span></center>
<center>@@.btnUI;<<button[[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "office" stop>> <<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Buy Pills">>
<</nobr>><div class="passagetext"> <<set $TransformationPillDoses += 2>> <<set $Credits -= 40>>
Without speaking to Morgan you look directly at his pupils and transfer the credits. They take the pills out of the drawer and leaves them on top of the counter for you to take.
<center><span style="color: #D64E4E">''-40 Credits''</span></center>
<center> <span style="color:#ca8bd6; font-style: italic"> ''X-25 PILLS ADDED TO THE INVENTORY (x2)'' </span> </center>
<center>@@.btnUI;<<button[[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div>/* Variables generales */
<<set $name>>
<<set $lastName>>
<<set $gen to "fem">>
<<set $colorSkin to "pale">>
<<set $gender to "femPale">>
<<set $avatarMe to "">>
<<set $lastPassage>>
<<set $ShowStats to 0>>
<<set $ShowAvatarPlayer to 0>>
<<set $ShowEquipment to 0>>
<<set $ShowRelationships to 0>>
<<set $ShowAvatarNaked to 0>>
<<set $ShowFile1 to 0>>
<<set $ShowFile2 to 0>>
<<set $ShowFile3 to 0>>
<<set $ShowFile4 to 0>>
<<set $ShowFile5 to 0>>
<<set $ShowFile6 to 0>>
<<set $ShowFile7 to 0>>
<<set $talkLucyFirst to 1>>
<<set $gameOver to 0>>
<<set $File1Done to 0>>
<<set $File2Done to 0>>
<<set $File3Done to 0>>
<<set $File4Done to 0>>
<<set $File5Done to 0>>
<<set $File6Done to 0>>
<<set $File7Done to 0>>
<<set $File8Done to 0>>
<<set $File9Done to 0>>
<<set $File10Done to 0>>
<<set $endS1 to 0>>
<<set $endS2 to 0>>
<<set $endS3 to 0>>
<<set $endS4 to 0>>
<<set $endS5 to 0>>
<<set $FirstBlackjack to 1>>
<<set $Cheat to 0>>
<<set $dreamSequencesS1 to 1>>
/* Variables de stats */
<<set $HeartExp to 0>>
<<set $BodyExp to 0>>
<<set $MindExp to 0>>
<<set $Heart to 10>>
<<set $Body to 10>>
<<set $Mind to 10>>
<<set $Corruption to 0>>
<<set $ShoreLeave to 10>>
<<set $Credits to 0>>
<<set $Moral to 10>>
<<set $ShowTime to 0>>
<<set $Time to 3>>
<<set $HasReset to 0>>
<<set $ChoseMale to 0>>
<<set $ChoseFemale to 0>>
<<set $ChoseFuta to 0>>
<<set $ChoseFemboy to 0>>
<<set $Drugs to 1>>
<<set $Alcohol to 1>>
<<set $CageOn to 0>>
<<set $GrowDick to 0>>
<<set $ShrinkDick to 0>>
<<set $GrowTits to 0>>
<<set $ShrinkTits to 0>>
/* Variables de relationships */
<<set $FindLucy to 0>>
<<set $ExpRelLucy to 0>>
<<set $NvlRelLucy to 0>>
<<set $FindAlex to 0>>
<<set $ExpRelAlex to 0>>
<<set $NvlRelAlex to 0>>
<<set $FindNate to 0>>
<<set $ExpRelNate to 0>>
<<set $NvlRelNate to 0>>
<<set $FindWhite to 0>>
<<set $ExpRelWhite to 0>>
<<set $NvlRelWhite to 0>>
<<set $FindMorgan to 0>>
<<set $ExpRelMorgan to 0>>
<<set $NvlRelMorgan to 0>>
/* Variables de Equipment */
<<set $SlotMind>>
<<set $SlotBody>>
<<set $SlotHeart>>
<<set $InventarioMind to [" "]>>
<<set $InventarioBody to [" "]>>
<<set $InventarioHeart to [" "]>>
/* Variables conversaciones con Lucy */
<<set $talkAboutMissions to 1>>
<<set $talkAboutDifferentReal to 1>>
<<set $talkAboutTech to 1>>
<<set $talkAboutAgency to 1>>
<<set $talkAboutDaedalus to 1>>
<<set $lucyEvent1 to 0>>
<<set $lucyEvent2 to 0>>
<<set $lucyEvent3 to 0>>
<<set $lucyEvent4 to 0>>
<<set $lucyEvent5 to 0>>
<<set $redlucyEvent1 to 0>>
<<set $redlucyEvent2 to 0>>
<<set $redlucyEvent3 to 0>>
<<set $redlucyEvent4 to 0>>
<<set $redlucyEvent5 to 0>>
/* Variables eventos personajes secundarios */
<<set $meetNate1 to 0>>
<<set $NateEvent1 to 0>>
<<set $NateEvent2 to 0>>
<<set $NateEvent3 to 0>>
<<set $NateEvent4 to 0>>
<<set $NateEvent5 to 0>>
<<set $AlexEvent1 to 0>>
<<set $AlexEvent2 to 0>>
<<set $AlexEvent3 to 0>>
<<set $AlexEvent4 to 0>>
<<set $AlexEvent5 to 0>>
<<set $DrEvent1 to 0>>
<<set $DrEvent2 to 0>>
<<set $DrEvent3 to 0>>
<<set $DrEvent4 to 0>>
<<set $DrEvent5 to 0>>
/* Variables blackjack */
<<set $timesWon to 0>>
<<set $timesLose to 0>>
<<set $nipHeartBlackjack to 0>>
<<set $toplessBlackjack to 0>>
/*Coleccionables*/
<<set $colecAleena1 to 0>>
<<set $colecAleena2 to 0>>
<<set $colecAleena3 to 0>>
<<set $colecBlair1 to 0>>
<<set $colecBlair2 to 0>>
<<set $colecBlair3 to 0>>
<<set $colecBlair4 to 0>>
<<set $colecAlex1 to 0>>
<<set $colecAlex2 to 0>>
<<set $colecAlex3 to 0>>
<<set $colecAlex4 to 0>>
<<set $colecMorgan1 to 0>>
<<set $colecMorgan2 to 0>>
<<set $colecMorgan3 to 0>>
<<set $colecMorgan4 to 0>>
<<set $colecMorgan5 to 0>>
<<set $colecMorgan6 to 0>>
<<set $colecMorgan7 to 0>>
<<set $colecMorgan8 to 0>>
<<set $colecMorgan9 to 0>>
<<set $colecRee1 to 1>>
<<set $colecRee2 to 1>>
<<set $colecRee3 to 1>>
<<set $colecRee4 to 1>>
<<set $colecRee5 to 1>>
<<set $colecRee6 to 1>>
<<set $colecLucy1 to 0>>
<<set $colecLucy2 to 0>>
<<set $colecLucy3 to 0>>
<<set $colecLucy4 to 0>>
<<set $colecLucy5 to 0>>
<<set $colecLucy6 to 0>>
<<set $colecLucy7 to 0>>
<<set $colecLucy8 to 0>>
<<set $colecLucy9 to 0>>
<<set $colecLucy10 to 0>>
<<set $colecLucy11 to 0>>
<<set $colecLucy12 to 0>>
<<set $colecLucy13 to 0>>
<<set $colecLucy14 to 0>>
<<set $colecLucy15 to 0>>
<<set $colecZarina1 to 0>>
<<set $colecZarina2 to 0>>
/*Variables de Files*/
<<set $File4Maids to 0>>
<<set $File4YoungMan to 0>>
<<set $File4Energized to 0>>
<<set $File4Bottom to 0>>
/*variables de sounds --> MUSIC*/
<<set $mute to false>>
<<cacheaudio "intro" "sounds/intro_sxultra.mp3" >>
<<cacheaudio "torture" "sounds/torture_sxultra.mp3" >>
<<cacheaudio "flashback" "sounds/flashback_sxultra.mp3" >>
<<cacheaudio "evil" "sounds/evil_sxultra.mp3" >>
<<cacheaudio "office" "sounds/office_sxultra.mp3" >>
<<cacheaudio "technohaven" "sounds/technohaven_sxultra.mp3" >>
<<cacheaudio "lucy" "sounds/lucy_sxultra.mp3" >>
<<cacheaudio "blackjack" "sounds/blackjack_sxultra.mp3" >>
<<cacheaudio "alex" "sounds/alex_sxultra.mp3" >>
<<cacheaudio "file1" "sounds/officev2_sxultra.mp3" >>
<<cacheaudio "file2" "sounds/office_sxultra.mp3" >>
<<cacheaudio "file3A" "sounds/file3A_sxultra.mp3" >>
<<cacheaudio "file3B" "sounds/file3B_sxultra.mp3" >>
<<cacheaudio "file3C" "sounds/file3C_sxultra.mp3" >>
<<cacheaudio "file4" "sounds/office_sxultra.mp3" >>
<<cacheaudio "file5" "sounds/office_sxultra.mp3" >>
<<createaudiogroup ":music">>
<<track "intro">>
<<track "torture">>
<<track "flashback">>
<<track "evil">>
<<track "office">>
<<track "technohaven">>
<<track "lucy">>
<<track "blackjack">>
<<track "alex">>
<<track "file1">>
<<track "file2">>
<<track "file3A">>
<<track "file3B">>
<<track "file3C">>
<<track "file4">>
<<track "file5">>
<</createaudiogroup>>
/*variables de sounds --> SFX*/
/*SFW:*/
<<cacheaudio "traveling" "sounds/sfx_traveling.mp3">>
<<cacheaudio "black-hole" "sounds/sfx_black-hole.mp3">>
<<cacheaudio "glitch-404" "sounds/sfx_glitch-404.mp3">>
<<cacheaudio "hydraulic-machine" "sounds/sfx_hydraulic-machine.mp3">>
<<cacheaudio "gunshot" "sounds/sfx_gunshot.mp3">>
<<cacheaudio "gunshots" "sounds/sfx_gunshots.mp3">>
<<cacheaudio "screaming-horror-void" "sounds/sfx_screaming-horror-void.mp3">>
/*NSFW:*/
<<cacheaudio "slap" "sounds/sfx_slap.mp3">>
<<cacheaudio "wet-rub" "sounds/sfx_wet-rub.mp3">>
<<cacheaudio "female-masturbation" "sounds/sfx_female-masturbation.mp3">>
<<createaudiogroup ":sfx">>
<<track "glitch-404">>
<<track "hydraulic-machine">>
<<track "traveling">>
<<track "black-hole">>
<<track "gunshot">>
<<track "gunshots">>
<<track "screaming-horror-void">>
<<track "slap">>
<<track "wet-rub">>
<<track "female-masturbation">>
<</createaudiogroup>>
/*variables de sounds --> VOICE*/
/*SFW:*/
<<cacheaudio "fem-laugh-1" "sounds/sfx_fem-laugh-1.mp3">>
<<cacheaudio "fem-evil-laugh-1" "sounds/sfx_fem-evil-laugh-1.mp3">>
<<cacheaudio "fem-evil-laugh-2" "sounds/sfx_fem-evil-laugh-2.mp3">>
<<cacheaudio "male-chuckle-1" "sounds/sfx_male-chuckle-1.mp3">>
<<cacheaudio "breathing-fast-female" "sounds/sfx_breathing-fast-female.mp3">>
<<cacheaudio "breathing-fast-male" "sounds/sfx_breathing-fast-male.mp3">>
<<cacheaudio "crying-female" "sounds/sfx_crying-female.mp3">>
<<cacheaudio "fem-sigh-1" "sounds/sfx_fem-sigh-1.mp3">>
/*NSFW:*/
<<cacheaudio "muffled-mouth-covered-moan-female" "sounds/sfx_muffled-mouth-covered-moan-female.mp3">>
<<cacheaudio "female-moaning-in-pleasure" "sounds/sfx_female-moaning-in-pleasure.mp3">>
<<cacheaudio "milf-moaning-in-pleasure" "sounds/sfx_milf-moaning-in-pleasure.mp3">>
<<cacheaudio "male-groaning-in-pleasure" "sounds/sfx_male-groaning-in-pleasure.mp3">>
<<cacheaudio "male-masturbation" "sounds/sfx_male-masturbation.mp3">>
<<cacheaudio "fast-fuck-mf" "sounds/sfx_fast-fuck-mf.mp3">>
<<cacheaudio "plaps" "sounds/sfx_plaps.mp3">>
<<cacheaudio "wet-slurp-shlick" "sounds/sfx_wet-slurp-shlick.mp3">>
<<cacheaudio "blowjob" "sounds/sfx_blowjob.mp3">>
<<createaudiogroup ":voice">>
<<track "muffled-mouth-covered-moan-female">>
<<track "female-moaning-in-pleasure">>
<<track "male-groaning-in-pleasure">>
<<track "milf-moaning-in-pleasure">>
<<track "male-masturbation">>
<<track "wet-slurp-shlick">>
<<track "blowjob">>
<<track "fast-fuck-mf">>
<<track "plaps">>
<<track "fem-sigh-1">>
<<track "fem-laugh-1">>
<<track "fem-evil-laugh-1">>
<<track "fem-evil-laugh-2">>
<<track "male-chuckle-1">>
<<track "breathing-fast-female">>
<<track "breathing-fast-male">>
<<track "crying-female">>
<</createaudiogroup>><<nobr>> <<set $lastPassage to "Start">> <center><img src="images/Banner Small.png" width="864px"></center> <</nobr>>
<div class="passagetext">I declare that I understand that the present piece of literature is a work of fiction created purely for entertainment.
I declare that I am of legal age and that I understand that the content I may see here is of a sensitive nature.
[[Download Save files for new content in File 3 (MASC & FEM)|https://mega.nz/folder/GSx1QASD#nXeFLZee59EoZooE5TTXZA]]
<center>@@.btnUI;<<button [[Yes, continue|About SX-ULTRA]]>><</button>>@@</center>
</div><<audio "intro" play loop>> <<nobr>> <<set $lastPassage to "About SX-ULTRA">> <</nobr>><<fadein 5s>><center><img src="images/Banner Small.png" width="864px"></center>
<div style="margin-left:20px; margin-right:20px; font-family: Lucida Console">
<center><span style="color:#ED7129">''ABOUT SX-ULTRA''</span></center>
Also known as “THE DÆDALUS PROJECT”, first published in March 2021.
PROJECT SX-ULTRA is a Pulp Fiction themed Interactive Erotica; an acid novel that portrays the developing of the feeble mind of a young volunteer for a secret government project. Free from the memories of their previous self, in their new life as an undercover agent for The Agency, they must cheat, fight and fuck to survive and win at any cost.
Explore mind-bending worlds where your every wild desire can be indulged, but keep an eye out for brain parasites, nefarious terrorists, rival agencies, and even your own colleagues, for not everything is as it seems in PROJECT SX-ULTRA.
<center><span style="color:green">''TIPS FOR PLAYING''</span></center>
PROJECT SX-ULTRA is an Interactive Story-driven RPG in which your character may resolve certain situations by rolling against a stat. Your 3 stats are Psyche, Vigor and Empathy. To increase your stats and thus your chance of success, use those stats during the story.
[[For more details click here | Tutorial]]
We recommend adjusting your browser zoom and using the 'full-screen' mode for a better experience in the interface.
</div> <</fadein>>
<center>@@.btnUI;<<button [[Continue| Warnings]]>><</button>>@@</center><<audio "intro" play loop>> <center><img src="images/Banner Small.png" width="864px"></center>
<div style="margin-left:20px; margin-right:20px; font-family: Lucida Console">
<center><span style="color:#F32C2C">''CONTENT WARNINGS''</span></center>
- This game contains explicit sex, violence and drug use. Viewer discretion is advised
- All characters depicted are of legal age & consenting adults
- Any resemblance to real persons and/or organizations is purely coincidental
<center><span style="color:#ED7129">''DISCLAIMER''</span></center>
- ''We are working hard to offer you original, hand-made, high-quality art. We apologize if there are occasional discrepancies between the narrative and the image you see in-game.''
- All media in this game belongs to their respective owners. This game is not for profit and, as such, is free :)
- Special thanks to L.K. for the illustrations and to Yugxn for the music. Also to OolayTiger, magicalmysticva and OpenNSFW Sound Pack for the SFX. Shout-out to Syd Mead for inspiring much of the artwork for this interactive novel.
- The vast majority of our artwork is handmade by real artists and illustrators, and others (such as scenarios, or "real-looking" people) have been specifically designed for Project SX-Ultra with the help of graphic editing and/or AI, in accordance with the narrative's need and purposes. All these images and other galleries are available to you on our SubscribeStar and Patreon.
- Thanks to all the members of The Colony for making this project possible!
</div>
<center>@@.btnUI;<<button [[Character Creation | Character Creation 0]]>><</button>>@@</center><<audio "intro" play loop>>
<div class="passagetext">
This game features an RPG system, which is mechanically reminiscient of d100 Tabletop RPGs such ''Call of Cthulhu'', ''Warhammer 40,000 Roleplay'', or ''Aquelarre''.
You have three Stats: Psyche, Vigor and Empathy. Each of these Stats ranges from 1-100. A typical range for an average human might be 30-50. When you encounter an obstacle that implies the possibility of failure, you might be asked to roll one of these stats, with the Difficulty of the challenge adding or substracting to your base stat. So, for example, a "Very Easy" Challenge will add 20 to your base Stat. This then determines your probability of success, which is your base Stat plus or minus the modifier. Other factors may influence the chance of success, such as items. Furthermore, previous choices or outcomes may affect the current difficulty of Challenges.
To increase your Stats, you have to use them. Each time you roll a Challenge using one of your Stats, you gain experience in that Stat (whether you succeed or fail). The experience is dependent on the difficulty of the Challenge, so more difficult Challenges will give you more experience.
Often, you will be presented with two options: one which requires a Challenge and one that requires no Challenge. The option which requires no Challenge will generally deduct from your Morale, which is akin to your "Health Bar" in other similar games. If your Morale drops to 0 during a mission, it's a game over and you must restart the mission. You can recover Morale by visiting your therapist Lucy in between missions or doing other activities. The option which requires a Challenge will either make it so you can advance without losing Morale (if you succeed) or suffer some negative consequence, either in terms of Morale or narratively (if you fail). Furthermore, consequences might carry on from several missions, so make sure to replay the game several times to see everything.
Corruption increases when you take certain actions in the office or while on missions. It reflects the increasing control The Link™ and the Agency have over your neural processes, preventing you from choosing certain actions or forcing you to behave in a certain way.
<center>@@.btnUI;<<button [[Go back | Start]]>><</button>>@@</center>
</div><<audio "intro" play loop>>
<div style="margin-left:20px; margin-right:20px; font-family: Lucida Console">
<center><span style="font-size:30px"> ''WELCOME TO THE AGENCY!'' </span></center>
To complete the application process as a Field Agent at the National Liberty Management Agency, you will need to provide a few more details before proceeding.
Please indicate your GEN below:
<<radiobutton "$gen" "masc" autocheck>> MASC
<<radiobutton "$gen" "fem" autocheck>> FEM
</div>
<center>@@.btnUI;<<button [[Continue | Character Creation 1]]>><</button>>@@</center><<audio "intro" play loop>> <<set $HasBodyHair to "true">>
<div style="margin-left:20px; margin-right:20px; font-family: Lucida Console">
<center><span style="font-size:30px"> ''UPDATING YOUR PROFILE'' </span></center>
Please submit your file below:
<<nobr>>
<<if $gen == "masc">><span style="float:left"><<radiobutton "$AvatarSelec" "Avatar1" autocheck>> Candidate 1</span> <span style="float:right"><<radiobutton "$AvatarSelec" "Avatar2" autocheck>> Candidate 2</span> /*<<radiobutton "$AvatarSelec" "Avatar3" autocheck>> Pale*/
<<if $AvatarSelec == "Avatar1">> <<set $gender to "mascAvatar1">> <<set $avatarMe to "mascAvatar1">> <<set $Heart to 30>> <<set $Body to 20>> <<set $Mind to 40>>
<center><img src="avatars/Agents/FileMascAvatar1.png" width="700px"></center>
<<elseif $AvatarSelec == "Avatar2">> <<set $gender to "mascAvatar2">> <<set $avatarMe to "mascAvatar2">> <<set $Heart to 30>> <<set $Body to 40>> <<set $Mind to 20>>
<center><img src="avatars/Agents/FileMascAvatar2.png" width="700px"></center>
<<else>><<set $gender to "mascAvatar1">> <<set $avatarMe to "mascAvatar1">> <<set $Heart to 30>> <<set $Body to 20>> <<set $Mind to 40>><center><img src="avatars/Agents/UnknownFileMasc.png" width="700px"></center>
<</if>>
<<elseif $gen =="fem">><span style="float:left"><<radiobutton "$AvatarSelec" "Avatar1" autocheck>> Candidate 1</span> <span style="float:right"><<radiobutton "$AvatarSelec" "Avatar2" autocheck>> Candidate 2</span> /*<<radiobutton "$AvatarSelec" "Avatar3" autocheck>> Pale*/
<<if $AvatarSelec == "Avatar1">> <<set $gender to "femAvatar1">> <<set $avatarMe to "femAvatar1">> <<set $Heart to 20>> <<set $Body to 40>> <<set $Mind to 30>>
<center><img src="avatars/Agents/FileFemAvatar1.png" width="700px"></center>
<<elseif $AvatarSelec == "Avatar2">> <<set $gender to "femAvatar2">> <<set $avatarMe to "femAvatar2">> <<set $Heart to 40>> <<set $Body to 20>> <<set $Mind to 30>>
<center><img src="avatars/Agents/FileFemAvatar2.png" width="700px"></center>
<<else>><<set $gender to "femAvatar1">> <<set $avatarMe to "femAvatar1">> <<set $Heart to 20>><<set $Body to 40>><<set $Mind to 30>><center><img src="avatars/Agents/UnknownFileFem.png" width="700px"></center>
<</if>>
<</if>>
<</nobr>>
<<if $gender == "femAvatar2" or $gender == "mascAvatar2">> <center> This avatar is under construction. You will be able to play the game, but please note that some of the in-game images you will see may not entirely correspond to your appearance. Sorry for the inconvenience! </center> <</if>>
<center><<button [[Update character file | Character Creation 1]]>><</button>></center>
<center>@@.btnUI;<<button [[Continue | Character Creation 2]]>><</button>>@@</center>
</div><<audio "intro" play loop>>
<div style="margin-left:20px; margin-right:20px; font-family: Lucida Console">
<center><span style="font-size:30px"> ''CANDIDATE INFO'' </span></center>
''PLEASE NOTE: Your civilian identity no longer exists. Your real identity from now on is AGENT SX-20210402 and is accountable only to DR. WEISS or its authorized representatives.''
However, you are free to choose your alias by which you will be known amongst peers:
First Name: <<textbox "$name" "Taylor">>
Last Name: <<textbox "$lastName" "Steele">>
<center>@@.btnUI;<<button [[Submit application]]>><</button>>@@</center>
</div><<audio "intro" play loop>>
<div style="margin-left:20px; margin-right:20px; font-family: Lucida Console">
<center><span style="font-size:30px"> ''ONE FINAL STEP'' </span></center>
Please read carefully before submitting your application:
<center>When applying for the Field Agent position and submitting my File to the National Liberty Management Agency (hereinafter referred to as The Agency) as well as Techno-Haven™ Industries, I, SX-20210402, or also known as $name $lastName, declare that I have been correctly informed about the atypical implications of the nature of this job, and I accept them voluntarily and in full use of my physical and mental faculties:
I DECLARE THAT, FROM NOW ON, I COMPLETELY RENOUNCE MY FORMER CIVILIAN IDENTITY, MY PREVIOUS RESIDENCE, EMPLOYMENT, AND/OR EDUCATIONAL CENTERS, AND REFRAIN FROM MAINTAINING CONTACT WITH ANYONE OUTSIDE, BE IT FAMILY, PARTNER, FRIEND, OR ACQUAINTANCE.
I DECLARE THAT I WILL NEVER LEAVE THE AGENCY'S PREMISES ONCE I HAVE ENTERED THEM. I WILL LIVE AND WORK WITHIN THEM. I WILL USE THE FACILITIES RESPONSIBLY AND ADHERE TO THE RELEVANT REGULATIONS AND ORDERS FROM MY SUPERIORS.
I DECLARE THAT I HAVE BEEN INFORMED ABOUT THE PHYSICAL, PSYCHOLOGICAL, AND TEMPORAL ANOMALIES THAT OCCUR WITHIN THESE FACILITIES DUE TO THE TECHNOLOGY KNOWN AS "DÆDALUS".
I DECLARE THAT, DUE TO THE ABOVE, I HAVE BEEN INFORMED OF THE NECESSARY IMPLANTATION OF THE NEURO-CHIP THE LINK™ TO TRY TO LEAD A NORMAL LIFE AND PERFORM MY JOB CORRECTLY WITHIN THE AGENCY'S PREMISES.
I DECLARE THAT I HAVE BEEN INFORMED ABOUT THE POSSIBLE RISKS AND SIDE EFFECTS: VARIATIONS IN LIBIDO, DISTORTED VISION, MENTAL CONFUSION, IMPULSIVITY, INSATIABLE LUST, ERECTIONS, HALLUCINATIONS, LOSS OF APPETITE, MILD DISCOMFORT, MILD RASH, DIMENSIONAL TUNNELING, TEMPORAL INSTABILITY, GENERAL ITCHINESS, AND DEATH.
I DECLARE THAT I RELINQUISH PART OF MY PHYSICAL, PSYCHOLOGICAL, AND MENTAL AUTONOMY TO THE AGENCY SO THAT THEY MAY MAKE THE NECESSARY MODIFICATIONS DEEMED NECESSARY TO SUCCESSFULLY CARRY OUT MY DUTIES AS A FIELD AGENT.
I DECLARE THAT MY ACTIONS IN THE FIELD OF WORK WILL BE GUIDED SOLELY BY A SENSE OF DUTY, AND THAT AT TIMES I MAY HAVE TO MAKE DIFFICULT DECISIONS. I DECLARE THAT I AM PREPARED TO MAKE THEM AND WILL DO WHATEVER IS NECESSARY TO FULFILL THE OBJECTIVES ASSIGNED TO ME BY THE AGENCY.</center>
<center>@@.btnUI;<<button [[I ACCEPT THE TERMS AND CONDITIONS | Start playing]]>><</button>>@@</center>
</div><<audio "torture" stop>> <<audio "office" stop>> <<audio "intro" play loop>><div class="passagetext">
<<nobr>> <<fadein 5s>><center><img src="images/Daedalus Project Cover.png" width="800px"></center>
<center>@@.btnUI;<<button [[START | Flashforward 00]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Skip Intro (ONLY if you have played before)| Your desk]]>><</button>>@@</center> <</fadein>><</nobr>></div><<audio "intro" stop>><<audio "torture" volume 0 fadeoverto 2 0.5 loop>><<nobr>><<set $lastPassage to "Flashforward 00">>
<</nobr>><div class="passagetext">
<<fadein 3s>><center> <span style="font-size:28px; font-weight:bold"> '' Frequency 20240303
Year ??? '' </span> </center>
<center><img src="images/Generic/TortureChamber.jpg" width="800px"></center>
That accent. Heavy and guttural. I know it will be the last sound to fade.
The arrogant squeak of his leather jacket was the only clock in the room, counting down the seconds of my life. He circled me, a patient predator, waiting for the answer they all wanted. One. Two. Three... The world exploded in a flash of white heat as his fist connected with my face again.
<<speechCivil "torturer" "''Torturer:''">>
This is not complicated, $name. A few words. That is all it would take to make this stop. They have already forgotten you. Written you off. You are just another asset to be expended in a war that only serves to line their pockets.
<</speechCivil>>
A thick bubble of dark blood broke from my lips, spattering on the concrete floor. At least it might hide the stain on my trousers where I'd pissed myself hours ago. The warm shame of it had long since gone cold. My eyes, swollen to slits, scanned the room for the hundredth time. A constant, desperate inventory, searching for a weapon, an angle, a single moment of leverage. Anything to prove I was still a participant in this, and not just a side of meat hanging in a locker.
<center>@@.btnUI;<<button [[You fucking bastards!|Flashforward 01]]>><</button>>@@</center> <</fadein>>
</div><<audio "torture" play loop>><<nobr>><<set $lastPassage to "Flashforward 01">>
<</nobr>><div class="passagetext"> <<if $gender == "mascAvatar1">><<set $avatarMe to "mascAvatar1Damage">> <<elseif $gender == "mascAvatar2">> <<set $avatarMe to "mascAvatar2Damage">> <<elseif $gender == "femAvatar1">> <<set $avatarMe to "femAvatar1Damage">> <<elseif $gender == "femAvatar2">> <<set $avatarMe to "femAvatar2Damage">> <</if>>
<<speechCivil "torturer" "''Torturer:''">>
Let us not pretend, $name. We are both on the same side. We both want this to end. Tell me about this 'freedom' your people are always dying for. It is a concept I have never quite grasped.
<</speechCivil>>
His tone was a mockery, a clinical dissection of my ideology.
<<speechCivil "torturer" "''Torturer:''">>
You believe you are exercising your freedom by remaining silent, even as my boot rests on your throat. The truth? You are a slave to your own programming. Your pride is your master.
<</speechCivil>>
A raw, ragged laugh tore from my throat, followed by a spray of red that spattered across his polished black boot. I was free enough for that, at least. He laughed with me, a sound devoid of all humor.
<<speechCivil "torturer" "''Torturer:''">>
Oh, your conditioning is superb. A masterpiece. They fill your head with notions of heroism, of being the one indispensable piece on the board. But you are just like me. A cog in a machine. A pawn in a game you will never understand.
<</speechCivil>>
His boot slammed into my sternum, the impact stealing the air from my lungs. As I gasped, his hand came up, not to strike, but to gently stroke my hair, a gesture more violating than any blow.
<center>@@.btnUI;<<button [[Fuck...|Flashforward 02]]>><</button>>@@</center>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "Flashforward 02">>
<</nobr>><div class="passagetext">
<<speechCivil "torturer" "''Torturer:''">>
Most break long before this point. But you... you are a stubborn creature. I almost admire it. You see yourself as a righteous agent, but all I see is a guard dog, loyal to masters who see you as disposable.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Speech is silver. Silence is golden.
<</speechMe>>
<<speechCivil "torturer" "''Torturer:''">>
Your masters adorn themselves with gold and jewels while you lie here in a pool of your own blood and broken teeth. Tell me, Agent... does your agency even provide dental coverage?
<</speechCivil>>
He laughed, the sound echoing off the cold, bare walls.
<<nobr>> <center>@@.btnUI;<<button [[Yes, laugh now while you can|Flashforward 03]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I will give you no satisfaction|Flashforward 03]]>><</button>>@@</center> <</nobr>>
</div><<audio "torture" play loop>> <<nobr>><<set $lastPassage to "Flashforward 03">>
<</nobr>><div class="passagetext"><<if $gender == "mascAvatar1Damage">><<set $gender to "mascAvatar1">> <<elseif $gender == "mascAvatar2Damage">> <<set $gender to "mascAvatar2">> <<elseif $gender == "femAvatar1Damage">> <<set $gender to "femAvatar1">> <<elseif $gender == "femAvatar2Damage">> <<set $gender to "femAvatar2">> <</if>>
<center><img src="images/Generic/TortureChamber.jpg" width="800px"></center>
<<speechCivil "torturer" "''Torturer:''">>
I respect your endurance, Agent $name. So I will not rush you. Rest. Contemplate your choices. I will be back. And when I return, I expect a clear and definitive answer.
<</speechCivil>>
The arrogant squeak of his boots faded down the hall. A heavy door slammed shut. A switch was flipped, plunging me into absolute darkness. Loneliness became a physical presence. Maybe it was the relentless punishment, or maybe it was the insidious logic buried in his words, but my consciousness began to fray at the edges.
My mind, seeking refuge, unspooled itself. It fled backward in time, to a place before the pain, before the mission, before I had any idea what I was truly signing up for.
I remembered the day I joined the Agency. The black SUV. The blindfold, rough against my skin. The long, silent drive to an undisclosed location, what they called the Eagle's Nest. I remembered the feeling of a cool breeze on my face, a final moment of simple, uncomplicated peace before they took me inside.
<center>@@.btnUI;<<button [[I swear I could almost feel it once again...|Flashforward 04]]>><</button>>@@</center>
</div><<audio "flashback" stop>> <<audio "torture" fadeout>> <<nobr>><<set $lastPassage to "Flashforward 04">><</nobr>>
<div class="passagetext" style="text-align:center; font-size:25px">
<<fadein 5s>>//Who knows how long ago...//
<center>@@.btnUI;<<button [[🡄🡄🡄|IntroWorld 00]]>><</button>>@@</center> <</fadein>>
</div><<audio "flashback" volume 0.7 fadein loop>> <<nobr>><<set $lastPassage to "IntroWorld 00">>
<</nobr>><div class="passagetext"> <<set $ShowAvatarPlayer to 1>>
<center> <span style="font-size:28px; font-weight:bold"> '' Frequency 20210402
Year 2021 '' </span> </center>
/*<center> <img src="images/Agency Places/EmptyApartment.jpg" width="500px"></center>*/
I paused on the threshold, one foot already in the hall. A final look back. I said a silent farewell to the cramped living room, the kitchenette that was more of an alcove, and the single bed that had held my solitary sleep for the past four years.
A heavy sigh escaped me. I had pictured growing old in this place, but the game had changed. The stakes were higher now. An offer had been made, from an institution whose influence stretched across the globe. A job.
It wasn't a choice. It was a debt being called in. I owed Dr. Weiss. We had met at the Roxfort Academy, and she was the only reason I wasn't rotting in a cell right now, my life ruined by a "misunderstanding." The details are a story for another time. But I was innocent. Mostly.
I pulled the door shut without a second glance and turned the key. The elevator ride down, usually an eternity, felt like a single, falling breath. They say it's never easy to leave home. They're right.
<center>@@.btnUI;<<button [[🡆|IntroWorld 01]]>><</button>>@@</center>
/*</div>*/<<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 01">> <<set $ShowStats to 1>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Entrance.png" width="500px"></center>
The car came to a stop. A synthesized voice from an unseen speaker granted us entry. The gates of the monolithic building slid open, and we drove inside, only to immediately begin our descent. We went down, level after level, plunging deep into the earth like a drill bit. When the motion finally ceased and the stale, recycled air told me we were far from the surface, they removed my blindfold.
The sterile, white corridor led to a reception desk sealed behind a slab of polarized, bulletproof glass. The eye of a camera blinked at me from every corner. My escorts gave me a slight nudge forward.
<<speechCapit "manCapit" "''Security guard:''">>
Good morning. Welcome to the National Liberty Management Agency. Your identification card, and the watch from your left wrist. All personal effects—phones, wallets, keys—will be placed in the receptacle.
<</speechCapit>>
I complied, surrendering the last vestiges of my civilian life. The guard behind the glass moved with a slow, deliberate precision, checking my face against my photo, entering my data into the system. The seconds ticked by. This was supposed to be the first day of the rest of my life, and I was already tired of waiting.
''Sometimes you will encounter options that will allow you to +increase, -decrease, or Roll a specific Stat:''
[[Is there anything wrong? I can call my boss and she’ll let you know who I am.|IntroWorld 02][$Mind += 10]]
<span style="color:#5DADE2; font-style: italic"> This will increase your starting Psyche +10</span>
[[Jesus Christ, c’mon, I’m going to be late for my first day!|IntroWorld 02][$Body += 10]]
<span style="color:#D35400; font-style: italic"> This will increase your starting Vigor +10</span>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 02">>
<</nobr>><div class="passagetext">
He raised an eyebrow, his gaze flat and cold.
<<speechCapit "manCapit" "''Security guard:''">>
First day. Welcome. You will find our protocols are... specific. I trust you will adapt.
<</speechCapit>>
He scanned my ID. When the light blinked green, I reached for it, but he ignored my outstretched hand. His own hand produced a pair of heavy shears. With a single, deliberate snip, he cut my old life in half.
<<speechCapit "manCapit" "''Security guard:''">>
That identity is now void. Your supervisor will issue you a new one. Proceed to the Capsule. Place your eye on the scanner and wait for the auditory signal. Do not remove it until the process is complete.
<</speechCapit>>
His voice was a monotone, the perfect instrument of a bureaucracy designed to grind you into dust. His eyes never left the bank of monitors, where he could watch my every move from a dozen different angles at once.
''Other times, you will encounter options that will allow you to play with your character's personality.:''
<<nobr>> <center>@@.btnUI;<<button [[Thanks for the warm welcome | IntroWorld 02b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[He's just doing his job | IntroWorld 02b]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 02b">>
<</nobr>><div class="passagetext">
I managed a tight, forced smile and walked toward the capsule he had indicated. The heavy doors hissed shut behind me, sealing me inside a featureless glass tube. There were no buttons, no controls, nothing but smooth, seamless surfaces. My new position was of a <span style="font-style: italic">very special nature,</span> but the oppressive secrecy of this place was a stark reminder of the stakes. One mistake here, and my entire life would be rendered null and void.
<center><img src="images/Agency Places/Elevator.gif" width="500px"></center>
A small aperture slid open in the wall before me. I leaned in, pressing my eye to the scanner as instructed. A red laser traced the patterns of my iris, then locked onto the center of my pupil with an invasive, unnerving focus. Just as the discomfort became unbearable, the aperture snapped shut. A moment of absolute stillness, and then the capsule launched itself forward with a gut-wrenching velocity that seemed to violate the laws of physics.
<center>@@.btnUI;<<button [[FUUUUUUUUUUUUCK!| IntroWorld 03]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "IntroWorld 03">> <<set $FindLucy to 1>>
<</nobr>><div class="passagetext">
I have no idea how long the journey took. The combination of absolute darkness and impossible speed left me feeling untethered from time and space, like a piece of cargo on a transatlantic rocket flight.
The capsule came to an abrupt halt. Silence. Then, a low murmur from outside began to bleed through the glass, growing steadily into a cacophony, a sea of voices crashing against each other in volatile, overlapping waves.
The doors hissed open, and the sound hit me like a physical blow. A hundred pairs of eyes fell upon me at once, a heavy, unified stare that felt like an anvil on my chest. I managed a weak, nervous smile and a nod. The faces were all older, etched with a weariness I had yet to earn. I was the new specimen, the fresh meat. Just as quickly as their attention had converged on me, it dissipated, each of them turning back to their own private chaos.
A thick, grey pall of tobacco smoke hung in the air, a ghostly fog that filled my lungs and blurred the edges of the seemingly infinite, labyrinthine office space.
<<linkreplace "What the hell is this godforsaken place?!" t8n>><center><img src="images/Lucy BJ/LucyHello.png"></center>
<<speechCapit "lucy" "''Stranger:''">>
Welcome to The Agency! You must be $name. Dr. Weiss assigned me to be your supervisor.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yeah. That's me.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Nice to finally meet you! I'm Lucille, but everyone just calls me Lucy. I'll be giving you the grand tour, getting you up to speed on how things work around here.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Right. Thank you.
<</speechMe>>
<center>@@.btnUI;<<button [[Follow Lucy | IntroWorld 04]]>><</button>>@@</center> <</linkreplace>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 04">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/80th Floor.gif" width="800px"></center>
Lucy led me on a whirlwind tour through a series of identical offices and conference rooms. On paper, it was a tour of terminal boredom, but she narrated it with an infectious energy that almost made me believe it was interesting. She couldn't have been much older than me, yet her knowledge of this place seemed preternaturally deep.
<<speechCapit "lucy" "''Lucy:''">>
Yeah, this is the boring part, I know. Just wait until you see the Techo Haven Plaza. The Agency has everything. You won't miss the 'real world' one bit.
<</speechCapit>>
My eyes scanned the vast, open-plan floor. No cubicles, no partitions. The lack of privacy was absolute, yet the sheer volume of overlapping conversations created its own kind of soundproof wall, a constant drone of secrets. The place <span style="font-style: italic">breathed</span> stress.
<<linkreplace "Please tell me at least I have my own shitty office..." t8n>> <<speechMe $avatarMe "''$name:''">>
So this is it? This is where I'll be working?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, heavens no. You're a field agent. You get your own Personal Portal. I'll take you there next. But first, a little detour to the most spectacular place in the entire Complex. You're going to love it!
<</speechCapit>>
Her excitement was a strange and vibrant contrast to the jaded faces all around us as she led me back to a capsule.
<<speechCapit "lucy" "''Lucy:''">>
Don't worry. The second ride is always smoother. You get used to it.
<</speechCapit>>
Before I could brace myself, that same hellish force slammed me back against the wall. The journey was shorter this time, but as the doors hissed open, a fresh wave of disorientation washed over me.
<center>@@.btnUI;<<button [[This is fucking horrible...|IntroWorld 05]]>><</button>>@@</center> <</linkreplace>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 05">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/81Floor.gif" width="800px"></center>
The capsule doors parted, revealing a vast, cathedral-like vault. This place was the antithesis of the chaotic office floor below. The ceilings soared into an unseen height, the space open and clinically silent. Everything was a sterile composition of white, slate grey, and a soft, electric blue. There were no people, only the hum of massive, silent machines, banks of computers, and sleek robotic arms resting in quiet repose. A single man sat at a lone desk near the entrance, a solitary human amidst the automated perfection.
<<speechCapit "lucy" "''Lucy:''">>
Alex, this is our newest addition, $name. We have an appointment. A DÆDALUS prep.
<</speechCapit>>
<<speechCapit "alex" "''Alex:''">>
Lucy. A pleasure, as always. Yes, Dr. Weiss called this morning. All preparations have been made.
<</speechCapit>>
I blinked against the brilliant, uniform light, my mind still reeling from the capsule ride. I forced myself to focus as my new colleague stood to greet me. His dark, intelligent eyes appraised me with a quiet serenity that was the polar opposite of Lucy's manic energy, though they shared the same warm, genuine smile.
<<speechCapit "alex" "''Alex:''">>
Welcome. It's good to have another mind on the team.
<</speechCapit>>
[[Grasp his hand firmly | IntroWorld 06][$Body += 5,$FindAlex = 1]]
<span style="color:#D35400; font-style: italic"> This will increase your starting Vigor +5</span>
[[Grasp his hand a little bit longer than usual | IntroWorld 06][$Heart += 10,$FindAlex = 1]]
<span style="color:#8E44AD; font-style: italic"> This will increase your starting Empathy +10</span>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 06">>
<</nobr>><div class="passagetext">
<center><img src="images/Alex/AlexHello.gif" width="800px"></center>
Two people. It wasn't a large sample size, but their warmth felt strangely out of place, a deliberate kindness in a place built on secrets and power. It put me on edge.
<<speechMe $avatarMe "''$name:''">>
It's a pleasure, Alex. So what's this about being 'prepared' for the DÆDALUS?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
Dr. Weiss is very protective of her creation. One does not simply walk in. Stare into the sun, you get burned. We're just giving you sunglasses.
<</speechCapit>>
He offered a disarmingly charming smile before leading me down a sterile corridor and into a room that screamed 'medical bay.' A gurney. A steel tray of instruments. A syringe I made a conscious effort not to look at too closely. And a single, blindingly bright lamp that assaulted my already reeling vision.
<<speechCapit "alex" "''Alex:''">>
This will be over in a moment. Just a small pinch.
<</speechCapit>>
I forced a tight smile and eased myself onto the gurney, staring up at the ceiling. I focused on controlling the slight tremor in my hands. The lights overhead buzzed like a swarm of trapped insects. I took a slow breath, trying to will my vision to stabilize, but the after-effects of the capsule ride were still scrambling my senses. The world dissolved into a confusing, shimmering blur.
<<nobr>> <center>@@.btnUI;<<button [[I'm all yours | IntroWorld 06B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[As long as you know what you're doing... | IntroWorld 06B]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 06B">>
<</nobr>><div class="passagetext">
They donned sterile white coats and caps, the casual friendliness replaced by the detached air of surgeons. Alex gently cradled my head, ensuring my neck was perfectly aligned. As he laid out his instruments, Lucy moved to my side, her hand finding mine in a gesture that was meant to be comforting, but only heightened my sense of unease.
<center><img src="images/File 4/Infirmary.jpg"></center>
<<speechCapit "lucy" "''Lucy:''">>
Try to relax. This is standard procedure for all personnel assigned to DÆDALUS. A necessary precaution.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
The prototype?
<</speechMe>>
A look passed between them, a shared, enigmatic smile that offered no answers.
<<speechCapit "lucy" "''Lucy:''">>
Spacetime manipulation carries certain... cognitive risks. We are administering a neuro-stabilizer called 'The Link.' It will allow you to interface with the DÆDALUS system without suffering psychological degradation.
<</speechCapit>>
Alex approached with a cold, wet swab, wiping it across the side of my neck. My breath caught in my throat as I saw the needle he held. It was not a mosquito bite. As he prepared the injection, Lucy discreetly slipped a folded pamphlet into my trouser pocket.
<<speechCapit "lucy" "''Lucy:''">>
There may be some... acclimatization. That leaflet has the standard information. We can discuss any further questions in my office later.
<</speechCapit>>
[[Inquire about the injection | IntroWorld 06C][$Mind += 5]]
<span style="color:#5DADE2; font-style: italic"> This will increase your starting Psyche +5</span>
<center>@@.btnUI;<<button [[Try to relax and not think about it | IntroWorld 07]]>><</button>>@@</center>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 06C">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
And what, exactly, does this 'treatment' do?
<</speechMe>>
<<speechCapit "alex" "''Alex:''">>
The DÆDALUS manipulates spacetime. Its very presence creates localized instabilities in the continuum.
<</speechCapit>>
He explained this with the same unnerving, placid smile.
<<speechCapit "lucy" "''Lucy:''">>
The human mind is hardwired for three dimensions. The DÆDALUS operates in more. Prolonged exposure without a filter is... problematic.
<</speechCapit>>
<<speechCapit "alex" "''Alex:''">>
The Link allows your brain to process these higher-dimensional phenomena. It translates the raw data into something you can perceive without going insane. It is essential for functioning in 'External Frequencies,' as well as in the immediate physical space surrounding the DÆDALUS itself.
<</speechCapit>>
<<linkreplace "Something like a vaccine?" t8n>> <<speechCapit "lucy" "''Lucy:''">>
We are implanting a micro-processing unit. It acts as a cognitive filter, compressing the data into manageable interpretations.
<</speechCapit>>
Lucy's pinkish eyes held a knowing, almost mischievous glint.
<<speechCapit "alex" "''Alex:''">>
It also shields you from the more... direct psychotic effects.
<</speechCapit>>
I felt a sharp sting in my neck. Lucy's hand squeezed mine, cold and firm. I stared into Alex's dark, focused eyes as he depressed the plunger and then withdrew the needle in one clean, efficient motion.
<center>@@.btnUI;<<button [[It's for the good of mankind, IT'S FOR THE GOOD OF MANKIND! | IntroWorld 07]]>><</button>>@@</center> <</linkreplace>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 07">>
<</nobr>><div class="passagetext">
Alex placed a small bandage over the injection site and informed me the procedure was complete. He advised against any sudden movements for the next few hours but assured me there was nothing else to worry about. We approached a massive steel blast door, which slid open after he entered a code. As we passed through, a sleek, silent automaton detached itself from the wall and took his place at the now-empty guard station.
Lucy led the way toward the main chamber, my heart hammering against my ribs. I was about to see it. Dr. Weiss's magnum opus. The machine that could rewrite human history, the key to ending scarcity and suffering. This was where I would prove myself. I would absorb everything, master every protocol, and become the greatest asset this Agency had ever produced. I would honor Dr. Weiss's genius by becoming her sharpest weapon.
Alex stepped up to a retinal scanner beside the final door, and it chimed in recognition.
<<speechMe $avatarMe "''$name:''">>
Will I be able to do that?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Negative. The scanner for AREA DÆDALUS is keyed only to Alex's biometric signature. He is the sole gatekeeper. All access is logged. Every time you need to use the DÆDALUS, you go through him. No exceptions.
<</speechCapit>>
<<nobr>> <center>@@.btnUI;<<button [[It looks like Dr. Weiss holds you in high esteem, Alex | IntroWorld 07.5]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Interesting. I think we’ll be seeing each other a lot, Alex | IntroWorld 07.5]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 07.5">>
<</nobr>><div class="passagetext">
He gave me a conspiratorial wink. The heavy blast doors slid open with a low hum, revealing the sanctum sanctorum. It wasn't a machine; it was a monument. An enormous, futuristic vessel that seemed more suited to navigating the stars than sitting in a subterranean chamber. To its right sat a massive supercomputer, a chaotic constellation of lights, screens, and controls. To its left, a colossal energy core, easily twice the size of the other components, thrummed with a silent, contained power. A tremor ran down my spine. It was real. And it was more spectacular than I had ever dared to imagine.
<center><img src="images/Agency Places/Daedalus.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
You might want to close your mouth before you catch flies.
<</speechCapit>>
Her laugh echoed in the vast chamber, joined by Alex's quieter chuckle. I managed a laugh of my own, a sound of pure, unadulterated awe. Whether it was the injection kicking in or just the sheer thrill of the moment, the last of my disorientation was burning away.
<<speechMe $avatarMe "''$name:''">>
I'm sorry. It's just... I've spent years studying the theory. Arguing with professors who said this was impossible, a utopian fantasy. And here it is. It's real.
<</speechMe>>
My fingers reached out, tracing the cool, iridescent metal of the machine. It felt like touching something out of myth.
<<set $ShowRelationships to 1>>
[[Ask Lucy how DÆDALUS works|IntroWorld 08][$Heart += 5,$ExpRelLucy +=30]] /* +1 a relación con Lucy*/
<span style="color:#8E44AD; font-style: italic"> This will increase your starting Empathy +5</span>
<span style="color:#8E44AD; font-style: italic"> This will increase your relationship with Lucy</span>
[[Ask Alex how DÆDALUS works|IntroWorld 08][$Heart += 5,$ExpRelAlex +=30]] /* +1 a relación con Alex*/
<span style="color:#8E44AD; font-style: italic"> This will increase your starting Empathy +5</span>
<span style="color:#8E44AD; font-style: italic"> This will increase your relationship with Alex</span>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 08">>
<</nobr>><div class="passagetext">
<center><img src="images/Alex/AlexandLucy81Floor.png" width="800px"></center>
They exchanged a knowing smirk, amused by my wide-eyed reverence. My question went unanswered.
<<speechCapit "alex" "''Alex:''">>
It is good to have another true believer on board. Lucy will appreciate the company. You will have plenty of time to acquaint yourself with the DÆDALUS, I assure you.
<</speechCapit>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, look at the time! We need to get you to your Personal Portal.
<</speechCapit>>
<<linkreplace "Okay then... I’ll see you around." t8n>> A strange sense of calm was settling over me; my body was finally starting to acclimatize to this bizarre new ecosystem. We shook hands, and Lucy led me from the sterile quiet of the DÆDALUS chamber back into the chaotic sea of the main offices. She navigated the crowd with practiced ease, stopping at one of the thousand identical doors. She keyed it open and gestured me inside.
It was my own office. A private space. A desk, a few comfortable chairs, a sofa that I could tell converted into a bed. A mini-fridge, a coffee machine. It had all the creature comforts of my old apartment, minus the memories.
This was my life now. Everything I had been was gone, traded for a chance to work for Dr. Weiss. In this place, Lucy and Alex were the only friendly faces I had. For now, they would have to be enough.
<center>@@.btnUI;<<button [[Here we go, then|IntroWorld 09]]>><</button>>@@</center> <</linkreplace>>
</div><<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 09">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Your office.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
This will be your living quarters during your initial evaluation period. Once you're cleared, you'll have access to the Techno-Haven™ Plaza. Mission dossiers will appear here. Expect light duties at first. We need to establish a baseline for your performance and commitment.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Understood.
<</speechMe>>
She turned to leave, but I stopped her. I wasn't sure why. Maybe it was the crushing silence of the room, or the simple fact that she was the only friendly face in this entire subterranean world.
<<speechMe $avatarMe "''$name:''">>
Lucy. Thank you. For the tour.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You look like you've seen a ghost. It's a lot to take in, I know. But you need to understand, you are here because you are one of the very few people capable of doing this work. We need you. And you need to trust us.
<</speechCapit>>
<<linkreplace "I'll be okay..." t8n>> She leaned in and gave me a brief, friendly hug. Her empathy was a stark, jarring contrast to the cold efficiency of this place.
<<speechMe $avatarMe "''$name:''">>
I just need to acclimatize. This building... it's my whole world now. I don't know when I'll see a real sky again.
<</speechMe>>
I pulled away from the hug quickly, not wanting to seem weak or hesitant. I turned and rested my forehead against the cool surface of the office's "window," a high-resolution screen displaying a perfect, artificial sky.
<<speechCapit "lucy" "''Lucy:''">>
I'm just a few doors down if you need anything. Welcome to the Agency, $name.
<</speechCapit>>
<center>@@.btnUI;<<button [[Wait! You were serious about me sleeping in here?! | IntroWorld 09b]]>><</button>>@@</center> <</linkreplace>>
</div><<audio "office" stop>> <<audio "flashback" volume 0.7 play loop>> <<nobr>><<set $lastPassage to "IntroWorld 09b">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
While your mind is on assignment via the DÆDALUS, your physical body enters a regenerative stasis. You can return from a mentally grueling mission and still be perfectly rested.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So, I don't need to sleep anymore?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
The mind still needs downtime. Once you're cleared for the Techno-Haven™ Plaza, you can rent a sleep pod at the Quantum Mirage. Just remember that time is a different commodity here. The day is endless, and the fun... never has to stop.
<</speechCapit>>
Her smile was bright, but it didn't quite reach her eyes. She gave a little laugh and backed out of the room, pulling the door slowly shut. Was she just being playful, or was that a warning?
I was left alone in my new box, a sterile space that was now my entire world. And I wondered when I would finally see the woman responsible for putting me in it. Dr. Weiss. The architect of my new life.
[[So this is my home now...| So this is my home now]]
</div><<audio "flashback" volume 0.7 fadeoverto 5 0>> <<audio "office" volume 0 fadeoverto 12 0.5>> <<nobr>><<set $lastPassage to "So this is my home now">><</nobr>>
<div class="passagetext" style="text-align:center; font-size:25px">
<<fadein 7s>>//So this is my home now...//
<center>@@.btnUI;<<button [[🡆🡆🡆|Your desk]]>><</button>>@@</center> <</fadein>>
</div><<audio "lucy" stop>> <<audio "alex" stop>> <<audio "flashback" stop>> <<audio "technohaven" stop>> <<audio "intro" stop>> <<audio "blackjack" stop>> <<audio "office" volume 0.25 fadeoverto 1 0.5>> <<nobr>> <<set $lastPassage to "Office">>
<<if $gen == "masc">> <<set $optionsGenitals to ["Penis", "Vulva"]>>
<<else>> <<set $optionsGenitals to ["Vulva", "Penis"]>>
<</if>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Central Offices</span></center>
/*<center><video autoplay muted loop>
<source src="images/Agency Places/80th Floor.mp4" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/Agency Places/80th Floor.gif" width="800px"></center> <</nobr>>
<<button [[My P.P | Your desk]]>><</button>> <span style="float:right"><<button [[Capsule]]>><</button>></span>
<<button [[Lucy's M.E.C | Lucy's desk]]>><</button>>
</div><<audio "intro" stop>> <<audio "office" play loop>> <<set $ShowRelationships to 1>> <<set $FindLucy to 1>> <<set $FindAlex to 1>> <<nobr>><<set $lastPassage to "Your desk">>
<</nobr>><div class="passagetext"> <<set $ShowAvatarPlayer to 1>> <<set $ShowStats to 1>>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Personal Portal</span></center>
<center><img src="images/Agency Places/Your office.gif" width="800px"></center> <</nobr>>
<<button [[Available tasks | Your dossier]]>><</button>> <span style="float:right"> <<if $File4Done == 1 and $SequenceM5 == 0>>[[I need to know what is happening to me! | Sequence Mission 5 A1]] <</if>></span>
<<if $FindWhite == 1>><<button [[Archive | File cabinet]]>><</button>><</if>> <span style="float:right"> <<button [[Cheats]]>><</button>></span>
<center>@@.btnUI;<<button [[Go back|Office]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Your dossier">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Available Tasks</span></center>
<center> <<if $ShowFile1 == 1>> [[File 1]]
<<elseif $talkLucyFirst == 1>> I should maybe ask Lucy a couple of questions before I start with my first mission.
<<elseif $ShowFile2 == 1>>[[File 2]]
<<elseif $lucyEvent1 == 1>> I should talk to Lucy before I carry on with the missions.
<<elseif $meetNate1 == 1>>I could take a stroll through The Agency's facilities and explore the Techno-Haven™ Plaza. I'm sure Nate will be around.
<<elseif $ShowFile3 == 1>> <<if $gen == "masc">> [[File 3 | File3Masc]] <<else>> [[File 3 | File3Fem]] <</if>>
<<elseif $ShowFile4 == 1>>[[File 4]]
<<elseif $SequenceM5 == 1>> I really need Lucy to talk to me and tell me what the hell is going on...
<<elseif $SequenceM5 == 2>>I must meet Lucy at the Capsule when I'm ready to go and solve this matter.
<<elseif $ShowFile5 == 1>>[[File 5]]
<<else>>Looks like I have done all the missions available for now. Maybe I can catch up with Lucy or Alex, or chill at the Techno-Plaza™...
<<button [[Restart Downtime Counter | Office]]>><<timepass "$timeresetoffice">><</button>>
<</if>>
<center>@@.btnUI;<<button [[Go back|Your desk]]>><</button>>@@</center>
</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "File cabinet">>
<</nobr>><div class="passagetext">
<<nobr>> <center> <<button [[Visit Private Photo Archive | Photo cabinet]]>><</button>> </center> <</nobr>>
<span style="float:left"> [[Alex | Alex cabinet]]
[[Dr. Weiss | Dr. Weiss cabinet]]
[[Lucy | Lucy cabinet]]
[[Nate | Nate cabinet]]
[[Morgan | Morgan cabinet]]
<<if $MeetRee == 1>>[[Rhea |Ree cabinet]]<</if>></span> <span style="float:right"> [[File 1 | File 1 cabinet]]
<<if $File1Done == 1>> [[File 2 | File 2 cabinet]]<</if>>
<<if $File2Done == 1>> [[File 3 | File 3 cabinet]]<</if>>
<<if $File3Done == 1>> [[File 4 | File 4 cabinet]]<</if>>
<<if $File5Done == 1>> [[File 5 | File 5 cabinet]]<</if>> </span>
<center>@@.btnUI;<<button [[Go back|Your desk]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Photo cabinet">>
<</nobr>><div class="passagetext">
<span style="float:left"> <<button [[Lucille C. | Lucy photo]]>><</button>>
<<button [[Alex | Alex photo]]>><</button>>
<<button [[Morgan Astor | Morgan photo]]>><</button>>
<<if $MeetRee == 1>> <<button [[Rhea'Lesa | Ree photo]]>><</button>> <<else>> ??? <</if>> </span> <span style="float:right"> <<button [[Aleena Young | Aleena photo]]>><</button>>
<<button [[Blair Faulkner | Blair photo]]>><</button>>
<<button [[Diane Levy | Miss Levy photo]]>><</button>>
<<button [[Deborah Page | Deb photo]]>><</button>>
<<button [["The Sentinel's" | Zarina photo]]>><</button>> </span>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Lucy cabinet">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Lucy</span></center>
<center><img src="images/File cabinet/LUCY character file.png" width="800px"></center> <</nobr>>
<center> <<button [[Photo archive | Lucy photo]]>><</button>> </center>
<center>''Source Code:'' Unknown
''Status Link™:'' <span style="color: #12a61f">Active</span>
''Affiliation:'' <span style="color: #5DADE2"> National Liberty Management Agency </span> </center>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Lucy photo">>
<</nobr>><div class="passagetext">
<<if $colecLucy1 == 1>> <center><img src="images/Posters/LucyTicklesPOSTER.png" width="700px"></center>
<<else>> Lucy's Image 1: LOCKED<</if>>
<<if $colecLucy2 == 1>> <center><img src="images/Posters/LucyBackMassagePOSTER.png" width="700px"></center>
<<else>> Lucy's Image 2: LOCKED<</if>>
<<if $colecLucy3 == 1>> <center><img src="images/Posters/LucyGuessPOSTER.png" width="700px"></center>
<<else>> Lucy's Image 3: LOCKED<</if>>
<<if $colecLucy4 == 1>> <center><img src="images/Posters/LucyPushUpsPOSTER.png" width="700px"></center>
<<else>> Lucy's Image 4: LOCKED<</if>>
<<if $colecLucy5 == 1>> <center><img src="images/Posters/LucySpankingPOSTER.png" width="700px"></center>
<<else>> Lucy's Image 5: LOCKED<</if>>
<<if $colecLucy6 == 1>> <center><img src="images/Posters/LucySelfiePoster.png" width="700px"></center>
<<else>> Lucy's Image 6: LOCKED<</if>>
<<if $colecLucy7 == 1>> <center><img src="images/Posters/LucyPushUpsNakedPOSTER.png" width="700px"></center>
<<else>> Lucy's Image 7: LOCKED<</if>>
<<if $colecLucy8 == 1>><<if $gen == "masc">><center><img src="images/Posters/LucyBoobjobPoster.png" width="700px"></center> <<elseif $gen == "fem">> <center><img src="images/Posters/LucyPussyLickPoster.png" width="700px"></center> <</if>>
<<else>> Lucy's Image 7: LOCKED<</if>>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex cabinet">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Alex</span></center>
<center><img src="images/File cabinet/Alex character file.png" width="800px"></center> <</nobr>> <center>''Source Code:'' Internal Frequency (20210402)
''Status Link™:'' <span style="color: #12a61f">Active</span>
''Affiliation:'' <span style="color: #5DADE2"> National Liberty Management Agency </span> </center>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Alex photo">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Alex</span></center>
<center><img src="images/File cabinet/Alex character file.png" width="800px"></center> <</nobr>> <center>''Source Code:'' Internal Frequency (20210402)
''Status Link™:'' <span style="color: #12a61f">Active</span>
''Affiliation:'' <span style="color: #5DADE2"> National Liberty Management Agency </span> </center>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Dr. Weiss cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Dr. Weiss</span></center>
<center><img src="images/File cabinet/DR. WEISS character file.png" width="800px"></center> <center>''Source Code:'' Internal Frequency (20210402)
''Status Link™:'' <span style="color: #12a61f">Active</span>
''Affiliation:'' <span style="color: #5DADE2"> National Liberty Management Agency </span> </center>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Nate cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Nate</span></center>
<center><img src="images/File cabinet/NATE character file.png" width="800px"></center> <center>''Source Code:'' External Frequency (20222806)
''Status Link™:'' <span style="color: #12a61f">Active</span>
''Affiliation:'' <span style="color: #5DADE2"> National Liberty Management Agency </span> </center>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Morgan cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Morgan</span></center>
<center><img src="images/File cabinet/MORGAN character file.png" width="800px"></center>
<center> <<button [[Photo archive | Morgan photo]]>><</button>> </center>
<center>''Source Code:'' External Frequency (20241303)
''Status Link™:'' <span style="color: #12a61f">Active</span>
''Affiliation:'' <span style="color: #e0cf3d"> Techno-Haven™ Industries </span> </center>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Morgan cabinet">>
<</nobr>><div class="passagetext">
<<if $colecMorgan1 == 1>> <center><img src="images/Posters/MorganPoster1.png" width="700px"></center>
<<else>> Morgan's Image 1: LOCKED<</if>>
<<if $colecMorgan1b == 1>> <center><img src="images/Posters/MorganNakedPoster1.png" width="700px"></center>
<<else>> Morgan's Image 2: LOCKED<</if>>
<<if $colecMorgan2 == 1>> <center><img src="images/Posters/MorganPoster2.png" width="700px"></center>
<<else>> Morgan's Image 3: LOCKED<</if>>
<<if $colecMorgan2b == 1>> <center><img src="images/Posters/MorganNakedPoster2.png" width="700px"></center>
<<else>> Morgan's Image 4: LOCKED<</if>>
<<if $colecMorgan3 == 1>> <center><img src="images/Posters/MorganPoster3.png" width="700px"></center>
<<else>> Morgan's Image 5: LOCKED<</if>>
<<if $colecMorgan3b == 1>> <center><img src="images/Posters/MorganNakedPoster3.png" width="700px"></center>
<<else>> Morgan's Image 6: LOCKED<</if>>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Rhea</span></center>
<center><img src="images/File cabinet/RHEA character file.png" width="800px"></center>
<center> <<button [[Photo archive | Ree photo]]>><</button>> </center>
<center>''Source Code:'' External Frequency (20211008)
''Status Link™:'' <span style="color: #12a61f">Active</span>
''Affiliation:'' <span style="color: #e0cf3d"> Techno-Haven™ Industries </span> </center>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Ree cabinet">>
<</nobr>><div class="passagetext">
<<if $colecRee1 == 1>> <center><img src="images/Posters/ReePoster1.png" width="700px"></center>
<<else>> Ree's Image 1: LOCKED<</if>>
<<if $colecRee2 == 1>> <center><img src="images/Posters/ReePoster2.png" width="700px"></center>
<<else>> Ree's Image 2: LOCKED<</if>>
<<if $colecRee3 == 1>> <center><img src="images/Posters/ReePoster3.png" width="700px"></center>
<<else>> Ree's Image 3: LOCKED<</if>>
<<if $colecRee4 == 1>> <center><img src="images/Posters/ReePoster4.png" width="700px"></center>
<<else>> Ree's Image 4: LOCKED<</if>>
<<if $colecRee5 == 1>> <center><img src="images/Posters/ReePoster5.png" width="700px"></center>
<<else>> Ree's Image 5: LOCKED<</if>>
<<if $colecRee6 == 1>> <center><img src="images/Posters/ReePoster6.png" width="700px"></center>
<<else>> Ree's Image 6: LOCKED<</if>>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "File 1 cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">File 1</span>
<img src="images/File 1/File1.png" width="800px">
<<if $File1Done == 1>> //The mission was successful and the criminal gang was dismantled. The district police were able to recover most of the stolen money and return it to the Bank.
Aleena was killed, as well as Jared, and most of their companions. I must admit that it was very shocking to see her die in front of me. After all, we had several memories together, and apparently we were very close, at least during her last days. However, I have received psychological wellness sessions that have helped me not to think about it too much.<</if>>
<<linkreplace "ALEENA YOUNG CHARACTER FILE" t8n>><span style="font-size:30px; font-weight:bold">Aleena Young</span>
<img src="images/File cabinet/Aleena character file 2.png" width="800px"><
<<button [[Photo archive | Aleena photo]]>><</button>> <</linkreplace>>
@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Aleena photo">>
<</nobr>><div class="passagetext">
<<if $colecAleena1 == 1>> <center><img src="images/Posters/DressingUpPOSTER.png" width="700px"></center>
<<else>> Aleena's Image 1: LOCKED<</if>>
<<if $colecAleena3 == 1>> <center><img src="images/Posters/ParkBenchPOSTER.png" width="700px"></center>
<<else>> Aleena's Image 2: LOCKED<</if>>
<<if $colecAleena2 == 1>> <center><img src="images/Posters/SexyPosePOSTER.png" width="400px"></center>
<<else>> Aleena's Image 3: LOCKED<</if>>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "File 2 cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">File 2</span>
<img src="images/File 2/File2.png" width="800px">
<<if $File2Done == 1>>//Taking advantage of the fact that superstition and paranoia were becoming more and more common among the citizens, two rival powers, the church and the incipient bourgeoisie, fought for political and ideological control of Santexx. So much so that the Reverend ended up inciting a rebellion against the richest businessman in town, which ended in tragedy, death and destruction.
In the end I carried out the mission and neutralized the target: Thomas Danforth. However, I was taken by surprise when an exact clone of him appeared before me as another envoy of The Agency.
I also met an interesting young man named Blair, who seemed to be following this rivalry very closely as well. Perhaps too much for a simple tavern waiter.
<<if $Spheres == 1>>I also found a box with three spheres that looked very important. When I gave them to Lucy, she was very pleased.<<else>>I saw Blair sneak away a box that looked important.... I wonder what it could be.<</if>><</if>>
<<linkreplace "THOMAS DANFORTH CHARACTER FILE" t8n>><span style="font-size:30px; font-weight:bold">Reverend Thomas Danforth</span>
<img src="images/File cabinet/REVEREND character file.png" width="800px"> <</linkreplace>>
<<linkreplace "BLAIR FAULKNER CHARACTER FILE" t8n>><span style="font-size:30px; font-weight:bold">Blair Faulkner</span>
<img src="images/File cabinet/BLAIR character file.png" width="800px">
<<button [[Photo archive | Blair photo]]>><</button>> <</linkreplace>>
@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Blair photo">>
<</nobr>><div class="passagetext">
<<if $colecBlair1 == 1>> <center><img src="images/Posters/BlairPinup1Poster.png" width="700px"></center>
<<else>> Blair's Image 1: LOCKED<</if>>
<center>@@.btnUI;<<button [[Go back| File 2 cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "File 3 cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">File 3</span>
<img src="images/File 3/File3.png" width="800px">
<<if $File3Done == 1>>//After <<if $gen == "masc">>suffering<<else>>going<</if>> through an ordeal trying to track down this Robert Derris, the matriarch's sister, Diane Levy, ended up handing me over to the Order Enforcers, where luckily, the agency had something of a mole or ally; Deb. None other than the head of Amazonia's security forces.
However, after catching Derris, he escaped from the Chief's custody, which is sure to cause a stir in the country and tarnish the Matriarch's image. Everything seems to point to Diane Levy wanting to capitalize on this scandal, surely calling for Deb's resignation, and seeking to strengthen her position in the sisterhood against that of her sister.//<</if>>
<<linkreplace "DEB CHARACTER FILE" t8n>><span style="font-size:30px; font-weight:bold">Deborah Page "Deb"</span>
<img src="images/File cabinet/DEB character file.png" width="800px">
<<button [[Photo archive | Deb photo]]>><</button>> <</linkreplace>>
<<linkreplace "DIANE LEVY CHARACTER FILE" t8n>><span style="font-size:30px; font-weight:bold">Miss Diane Levy</span>
<img src="images/File cabinet/LEVY character file.png" width="800px">
<<button [[Photo archive | Miss Levy photo]]>><</button>> <</linkreplace>>
@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Deb photo">>
<</nobr>><div class="passagetext">
<<if $colecDeb1 == 1>> <center><img src="images/Posters/DebLeashPOSTER.png" width="700px"></center>
<<else>> Deb's Image 1: LOCKED<</if>>
<<if $colecDeb2 == 1>> <center><img src="images/Posters/DebTiedUpPOSTER.png" width="500px"></center>
<<else>> Deb's Image 2: LOCKED<</if>>
<center>@@.btnUI;<<button [[Go back| File 3 cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Miss Levy photo">>
<</nobr>><div class="passagetext">
<<if $colecLevy2 == 1>> <center><img src="images/Posters/MissLevyStraponPOSTER.png" width="400px"></center>
<<else>> Miss Levy's Image 1: LOCKED<</if>>
<<if $colecLevy1 == 1>> <center><img src="images/Posters/MissLevyExposingPOSTER.png" width="700px"></center>
<<else>> Miss Levy's Image 2: LOCKED<</if>>
<center>@@.btnUI;<<button [[Go back| File 3 cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "File 4 cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">File 4</span>
<img src="images/File 4/File4.png" width="800px">
<<if $File4Done == 1>>//Zarina seemed quite pleased to receive an emissary from The Agency. After all, we have good relations with the rulers of her country. However, she did not suspect the real reason for my coming.
Just as I was approaching the San Cristobal, I was attacked by a virus in my Link™ and lost consciousness after what I believe was a panic attack.
I woke up in The Agency and was ordered to rest while I reminisced so I could track down who attacked me: Reverend Danforth. I can't believe he's still alive! I can't wait to get even with that son of a bitch.//<</if>>
<<linkreplace "THE SENTINEL CHARACTER FILE" t8n>><span style="font-size:30px; font-weight:bold">The Sentinel</span>
<img src="images/File cabinet/THE SENTINEL character file.png" width="800px">
<<button [[Photo archive | Zarina photo]]>><</button>> <</linkreplace>>
@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "Zarina photo">>
<</nobr>><div class="passagetext">
<<if $colecZarina1 == 1>> <center><img src="images/Posters/Zarina Poster 1.jpg" width="700px"></center>
<<else>> Zarina's Image 1: LOCKED<</if>>
<<if $colecZarina2 == 1>> <center><img src="images/Posters/Zarina2 Poster.jpg" width="700px"></center>
<<else>> Zarina's Image 1: LOCKED<</if>>
<center>@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" play loop>> <<nobr>><<set $lastPassage to "File 4 cabinet">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">File 4</span>
<img src="images/File 5/File5.png" width="800px">
<<if $File5Done == 1>>//When I returned to Santexx, half in ruins, I found Blair. As I suspected, he knew where Danforth was. However, just as I was about to get my hands on him, I was ambushed.
I was being tortured for hours. Before I came back, I overheard a very strange conversation between Blair and someone else. Something about being at the verge of a full-scale war. Despite, I think he helped me escape somehow. Since then, I have some after-effects that I am trying to alleviate with time off and therapy.
I asked Blair about the mystery of the spheres. He said that it was a very, very valuable object, and was one of the reasons, if not the first, why Mr. Manton and Reverend Danforth were willing to go to war.
<<if $Spheres == 1>>Of course, I left out the detail that these spheres were now in the possession of The Agency.<<elseif $Spheres == 0>>He added that, as a church volunteer, he intended to keep it to protect it from impending disaster. After all, the box had been there in the church even before either of the two rivals had set their eyes on it.<</if>>
And the mystery intensifies.//<</if>>
@@.btnUI;<<button [[Go back| File cabinet]]>><</button>>@@</center>
</div><<audio "office" stop>> <<audio "flashback" stop>> <<audio "lucy" volume 0.25 fadeoverto 1 0.5 loop>> <<nobr>><<set $lastPassage to "Lucy's desk">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Lucy's Mental Expansion Cubicle</span></center>
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center><<else>><center><img src="images/Agency Places/LucyChat.gif" width="800px"></center><</if>> <</nobr>>
<div style="float: left"> <<button [[Chat with Lucy]]>><</button>>
<<if $File1Done == 1>><<button [[Ask Lucy for Therapy]]>><</button>><</if>> </div> <div style="float: right"><<if $lucyEvent1 == 1>>[[Agent! You were precisely the one I wanted to see! | LucyEvent1]]<</if>><<if $SequenceM5 == 1>>[[Lucy, I need to talk to you! | Sequence M5Lucy]]<</if>></div>
<center>@@.btnUI;<<button [[Go back|Office]]>><</button>>@@</center>
</div><<audio "flashback" stop>> <<audio "alex" stop >> <<audio "technohaven" stop >> <<audio "office" play loop>> <<nobr>><<set $lastPassage to "Capsule">>
<</nobr>><div class="passagetext">
<<nobr>> <center><span style="font-size:30px; font-weight:bold">Travel Capsule</span></center>
<center><img src="images/Agency Places/Elevator.gif" width="500px"></center> <</nobr>>
<<nobr>> <center>@@.btnUI;<<button [[Central Offices | Office]]>><</button>>@@</center>
<<if $FindWhite == 1>><center>@@.btnUI;<<button [[Techno-Haven™ Plaza | 85th Floor]]>><</button>>@@</center><</if>>
<<if $DrWhiteWayM5 == 1>> <center>[[Wait for Lucy| SequenceM5 White]]</center><<elseif $LucyWayM5 == 1>> <center>[[Wait for Lucy| Sequence M5 Alex]]</center><<elseif $SequenceM5 == 3>><center>@@.btnUI;<<button [[Area DÆDALUS | Area Daedalus]]>><</button>>@@</center><</if>> <</nobr>>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "Chat with Lucy">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center><<else>><center><img src="images/Agency Places/LucyChat.gif" width="800px"></center><</if>>
<<if $Time <= 0>> Make sure you've already checked your pending tasks before carrying out Downtime Actions.<<else>> /*<<if $talkAboutMissions == 0>> ==About the missions== <<else>>*/[[About the missions]]/*<</if>>*/
/*<<if $talkAboutDifferentReal == 0>> ==About blending in different realities==<<else>>*/[[About blending in different realities]]/*<</if>>*/
<<if $File1Done == 1>> [[About The Agency's Complex | About the Complex ]] <</if>>
<<if $File1Done == 1>> [[About the technology]] <</if>>
<<if $File2Done == 1>> [[About your place in The Agency | About our Agency]] <</if>>
<<if $File2Done == 1>> [[About DÆDALUS | About Daedalus ]] <</if>>
<<if $File4Done == 1>> [[About getting a second job | About Second job]] <</if>>
<<if $talkAboutMissions == 0 and $talkAboutDifferentReal == 0 and $talkLucyFirst == 1>> <<set $ShowFile1 to 1>> <<set $talkLucyFirst to 0>> <</if>>
<</if>>
<center>@@.btnUI;<<button [[Go back|Lucy's desk]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About the Complex">> <<set $ExpRelLucy += 5>>
<</nobr>><div class="passagetext"> <<set $talkAboutTheComplex to 0>>
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
Can you explain me more about life in here, Lucy?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Of course, agent. Tell me what you want to know.
<</speechCapit>>
<<linkreplace "Tell me about my P.P" t8n>><<speechCapit "lucy" "''Lucy:''">>
Your Personal Portal is your individual desk within The Agency's Central Offices. There you will keep your paperwork, such as your available tasks and your file and photo archive.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sounds good.
<</speechMe>><</linkreplace>>
<<linkreplace "Tell me about your Mental Expansion Cubicle" t8n>><<speechCapit "lucy" "''Lucy:''">>
As a supervisor of several field agents, I must be available 24/7 here in my cubicle in case anyone needs my assistance. Even you. You can always come to me when you want to relax, you know, boost your morale.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sounds good.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'm also trained to provide psychological and emotional support, among other kinds... I also offer various therapies to help you explore your own consciousness and corporeality, especially now that you'll undergo many changes living here... So close to DÆDALUS.
<</speechCapit>><</linkreplace>>
<<linkreplace "Tell me about the Techno-Haven™ Plaza" t8n>><<speechCapit "lucy" "''Lucy:''">>
The Techno-Haven™ Plaza is the hub of cultural, sports, and leisure life within The Agency Complex. It's where all the workers go to relax, unwind, and have fun. You'll love it, you'll see. There's a gym, restaurant, nightclub... There are even places to get a little intimate, you know.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sounds great. Is it free?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
In an ideal world, perhaps. But given the size of the complex, we need to stimulate a healthy internal economy to continue developing. Think of the Complex as a self-sustaining small city. You'll see! You'll get to meet a lot of people when you can go to the Techno-Haven™ Plaza! Maybe even make friends.
<</speechCapit>> <</linkreplace>>
<<linkreplace "Tell me about the people who work and live inside this Complex" t8n>><<speechCapit "lucy" "''Lucy:''">>
Within The Agency, there are countless individuals. In this Complex, people and beings of hundreds and hundreds of external frequencies different from ours cohabit and work. It's impossible to know them all. As if having to adjust to the side effects of the Link™ weren't enough! You'll have to get used to seeing people than may seem weird or //off// in some way, and even beings from other "realities" very different from me and you.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
What the fuck...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Yes. Some are agents like you, some others are executives, some from The Agency, but also employees of Techno-Haven™ Industries. Don't be surprised if you see some odd faces around, but be aware that it may take some time for you to be able to percieve and interact with them. Your Link™ needs time to read the codes from their Links™. Everyone within the complex has one, you know? And that means a huge amount of data must be processed in order to synchronize your frequencies. Think of it as a network socket!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And I guess it reads those codes that are most similar to its own first. How interesting. Living with multidimensional beings...
<</speechMe>><</linkreplace>>
<center>@@.btnUI;<<button [[Go back|Lucy's desk]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About the missions">>
<</nobr>><div class="passagetext"> <<if $talkAboutMissions == 1>> <<set $talkAboutMissions to 0>> <</if>>
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
Can we go over the basics?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You will find your missions available within your Personal Portal (or P.P), inside the "Available tasks" folder. I will be updating it as you complete the missions we assign you.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And once I return...?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
At the end of each mission, you will be rewarded with Credits (Æ) that you can spend on various goods and services offered within the Agency complex. Once we finish your security background check after your second mission, you'll be authorized within the Techno-Haven Plaza, where field agents and other workers can spend their free time.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sounds good
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
If at any point you're low on Morale, come see me for therapy. That will help you recover more quickly. It is very important you keep your Morale at optimal levels!
<</speechCapit>>
[[I don't know what to expect... | About the missions b]]
<center>@@.btnUI;<<button [[Go back|Lucy's desk]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About the missions b">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
The combination of Mandelbrot Codes is practically infinite. One has to guide oneself through the sea of data noise that surrounds us by searching for patterns and similarities. The more the code begins to differ, logically the more differences there are between the realities they represent. There are frequencies much more complex, strange and frightening than ours, but there are also those very similar.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
What do you mean by Mandelbrot Code?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It is a long story. In short, it is the form in which a frequency manifests itself. I can save you the details for another time. Back to our original topic, your firsts mission will be a classic infiltration into a reality whose Mandelbrot code is more than a 99% similar to ours. Dr. Weiss and I are convinced that you will perform splendidly!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I will do my best to live up to the expectations.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
We will be observing how your Link™ and your brain interact and get used to one another. Also, you must learn how to navigate similar External Frequencies first. It'll be somewhat like getting used to a very exhausting lucid dream. But remember: they are not dreams, they are mirages. And sometimes it will be difficult to discern between the conceptualizations provided by the Link™, and your own inner world... Sometimes I wonder where one ends and the other begins.
<</speechCapit>>
[[That means the possibilities are endless? Can I travel anywhere in the sea of data?|About the missions 2]]
<span style="color:#8E44AD; font-style: italic"> This will increase your relationship with Lucy</span>
<center>@@.btnUI;<<button [[That's all I need to know. Thanks|Lucy's desk]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About the missions 2">> <<set $ExpRelLucy += 5>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
As realities diverge, going further and further away means DÆDALUS must use more energy and transfer more data to edit the frequency codes.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Do you mean that the more the code differs, the more difficult it is to “reach” that reality?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Exactly. And the more the code changes, the more the Link™ must work, and you run the risk of overloading the signal. This has an impact that greatly increases the risk of a catastrophe!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That sounds terrifying.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Don't worry, agent. Alex and I are here to make sure you don't stray where you shouldn't!
<</speechCapit>>
<center><span style="color:#8E44AD">''+5 RELATIONSHIP XP WITH LUCY''</span></center>
<center>@@.btnUI;<<button [[Go back|Lucy's desk]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About transformations">>
<<if $talkAboutTransformations == 1>>
<<set $ExpRelLucy += 5>>
<<set $talkAboutTransformations to 0>>
<</if>>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
So, depending on what type of mission you’re going you have two ways to be sent: for most of them you’ll be sent in your own idea of your body, but for others we will prepare a particular type of body that better suits the reality where you’re traveling. As you may suspect, there are frequencies with other types of creatures where your human form will not be accepted. For this we have a special unit in charge to design a body that fits your needs for those missions.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I don’t understand. Does that mean I’ll be transformed?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That is not possible. If you want to, you can change your basic appearance anytime you want in //The Dressing Room//, perhaps add or remove a few traits, but a full body transformation is not possible with our current technology. The human body is not a machine but a biological system with its very own components and dynamics and messing with them is very risky. If you need to change your human form, the easiest way to do it, is to load a copy of your conscience in an external storage device and then load it in a new prefabricated body.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That’s the easiest way? How ironic.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You’re funny, $name. I like you. But be patient, we haven’t reached the most difficult part.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I’m dying to hear it.
<</speechMe>>
<center><span style="color:#8E44AD">''+5 RELATIONSHIP XP WITH LUCY''</span></center>
<center>@@.btnUI;<<button [[Go back|Chat with Lucy]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About blending in different realities">> <<if $talkAboutDifferentReal == 1>> <<set $talkAboutDifferentReal to 0>> <</if>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
So how will I be able to blend in? If every frequency is different I still need some time to get used to its specific context, right?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
DÆDALUS will allow us to add modifications to the External Frequency code to recreate the most similar version of your body and mind available on that frequency. Perhaps when you arrive at those places, you'll look sightly different, or you'll know things you didn't think you knew before. That's because the Mandelbrot codes can be modified when both frequencies exchange data in real time, helping you adapt to the frequency you travel to.
<</speechCapit>>
<<linkreplace "The Mandelbrot Codes can change? I thought each reality had its own code" t8n>> <<speechCapit "lucy" "''Lucy:''">>
Progress happens in all frequencies. If reality changes in one frequency, the code changes, and if the code changes, the reality in the frequency changes. It is a relationship that feeds back eternally. Despite, the changes are vey slow. When an element of one frequency collides with another, meaning when you travel between frequencies, the change is so abrupt for both frequencies that it accelerates the pace of code change.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And I assume that's where DÆDALUS can transmit information between frequencies... It leverages the acceleration of change to inject new codes and modify the content of a frequency in "real time".
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Correct. Although, the code cannot be modified at any time. The window of opportunity is relatively small, and there's a limit for how much data you can transfer.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I see.
<</speechMe>>
<</linkreplace>>
<<speechCapit "lucy" "''Lucy:''">>
In any case, the info in the dossier is just an introduction to your objectives. You will need so much more than a simple change in the code to slip past detection. I’m talking about personal relationships and memories that somehow connect you to that frequency. Without something as simple as that, your real identity can be easily revealed.
<</speechCapit>>
[[Sounds like I'll have to do a lot of reading. Good! |About blending in different realities b][$Mind += 5]]
<span style="color:#5DADE2; font-style: italic"> This will increase your Psyche +5</span>
[[I'll have to test my ability to understand others better |About blending in different realities b][$Heart += 5]]
<span style="color:#8E44AD; font-style: italic"> This will increase your Empathy +5</span>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About blending in different realities b">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
It is a good thing you work for an agency with resources! Intel will gather all the relevant information and //implant// everything you need to know directly on your Link™.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Implant?
<</speechMe>>
She smiled and looked deeply into my soul with those strange eyes of her. So alive, but yet, so mechanic.
<<speechCapit "lucy" "''Lucy:''">>
If you travel to a frequency known to our database, it means that most likely that frequency has some kind of ally of The Agency that also has a Link. Thanks to The Link™ being able to read and conceptualize the changes in the frequency codes almost instantly, the receptor will be able to create memories involving the transmitter, and vice versa.
<</speechCapit>>
<center>@@.btnUI;<<button [[Right. "The treatment"|About blending in different realities 2]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About blending in different realities2">>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
Creating and sharing fake memories? That sounds risky...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You shouldn't worry about that. As long as you are aware of your own identity, you will be okay. For example, recognizing ''me'' is a good indication that your mind is navigating the right routes.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So that means I will be able to know which memories are false and which are true?
<</speechMe>>
She looked at me for a moment. She seemed to struggle to find the right words, but after a while, she let out a sigh from her small mouth.
<<speechCapit "lucy" "''Lucy:''">>
Are you really sure you want to get into this now? I wouldn't like to bore you with the details... Although it is my duty to satisfy your curiosity. In that case I'd love to!
<</speechCapit>>
[[Yes. I'd really like to know |About blending in different realities 3]]
<span style="color:#8E44AD; font-style: italic"> This will increase your relationship with Lucy</span>
<center>@@.btnUI;<<button [[You're right. Let's skip the philosophical dissertations. That's all I need to know|Chat with Lucy]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About blending in different realities 3">> <<set $ExpRelLucy += 5>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
Think about it for a moment. When you recall a memory in your brain, can you know for sure that it happened? People confuse reality and consciousness all the time.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm not sure if I'm following you yet.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
When we dream, we live those dreams with intensity and we remember them as a part of ourselves. Hallucinations make us completely bend our perception of reality, and even later, we can recall them in our brains as vividly as when we experienced them. Both examples can have a profound impact on our brains and personalities, and yet, you can say they weren't real.
<</speechCapit>>
<<linkreplace "But the implications of what you're saying..." t8n>> <<speechMe $avatarMe "''$name:''">>
How will I prevent all those memories from affecting me? Is there a chance that someday I’ll just go nuts with all this "fake" information inside my head and forget who I am?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
The brain has a way to adapt by deciding what it keeps inside and what it throws away. You'd be surprised at the neuroplasticity we are capable of! Also... Look, you have a big role to play. We offered you this job because we know your capacities, agent. And we will take care of you, you can count on that!
<</speechCapit>>
<center><span style="color:#8E44AD">''+5 RELATIONSHIP XP WITH LUCY''</span></center>
<center>@@.btnUI;<<button [[Go back|Chat with Lucy]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About the technology">>
<<if $talkAboutTech == 1>>
<<set $ExpRelLucy += 5>>
<<set $talkAboutTech to 0>>
<</if>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
Since when have you been using the DÆDALUS technology?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
During the era of the Cold War times in our frequency, Dr. Weiss’ grandmother led a research program for the Government regarding time traveling. I'll spare you the details but it didn’t work exactly as they expected, so they ended up re-founding the program.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So those were the beginnings of The Agency...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Thanks to Dr. Weiss’ grandmother and her findings on neural networks, memories and attitudes, we realized that infinite action possibilities opened windows to infinite worlds, and that it’s just a matter of knocking on the right door to be able to access them. And so, the doctor began to codify the supposedly infinite possibilities as a way to reduce the entropy of the universe and make it comprehensible to the human psyche. Also, her most well-known work: ingeneering a machine so powerful that it would help us interact directly with those possibilities: frequencies manifested through the Mandelbrot Code.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So technically we could travel //anywhere//? Like, we could reach all those infinite possibilities?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
No, we can’t. We can only access the frequencies where DÆDALUS technology has been discovered. It is from the knowledge of this technology that one can begin to intuit other possible code combinations that are near our own frequency. Finding them without a DÆDALUS would be like grabbing a handful of water in the ocean hoping to catch a fish: virtually impossible. It is like a node in the frequency network! Also, it is necessary for The Link™ to work with the DÆDALUS signal in order to conceptualize the external frequency. Like ome sort of translator for your brain. Otherwise one would be useless one without the other.
<</speechCapit>>
<center><span style="color:#8E44AD">''+5 RELATIONSHIP XP WITH LUCY''</span></center>
<center>@@.btnUI;<<button [[Go back|Chat with Lucy]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About our Agency">>
<<if $talkAboutAgency == 1>>
<<set $ExpRelLucy += 5>>
<<set $talkAboutAgency to 0>>
<</if>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
You seem to know this place and DÆDALUS very well.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You could say I was born here, ha ha!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So you really like working here, huh?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I must admit I am very devoted to our Agency’s mission. I think we have a very big responsibility in our hands and it's up to us to use that power to make a fairer world. People should never know this kind of technology exists, otherwise, if there’s no control over it, a lot of damage can be done to us, to other infinite worlds.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Is that so?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
The interference between frequencies is dangerous, we need to keep interdimensional order. Every time you wander between frequencies, time and space deteriorates a little, which is a very good reason to control the access to this technology.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Can’t argue with that.
<</speechMe>>
<center><span style="color:#8E44AD">''+5 RELATIONSHIP XP WITH LUCY''</span></center>
<center>@@.btnUI;<<button [[Go back|Chat with Lucy]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About Daedalus">>
<<if $talkAboutDaedalus == 1>>
<<set $talkAboutDaedalus to 0>>
<</if>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
How does DÆDALUS work?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
DÆDALUS is a machine that uses enormous quantities of energy to attune our frequency with other external frequencies. The Link™ helps you read the data of these external frequencies or "parallel realities" through the Mandelbrot Code to make them accessible to your brain. DAEALUS then reads this data coming from your Link™ and allows us to interact in real time with that frequency. You could say DAEALUS works like a radio that helps you travel through a sort of Schwarzschild wormhole, and The Link™ is a translator that makes it accessible to you.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Do you think it is possible that I can "break" reality in one of my trips?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It is very unlikely. At The Agency we have developed techniques that allow the consciousness to travel without the body. When you travel to another frequency, your consciousness synchronizes with the body that most closely resembles yours in the external frequency, something like a parallel "you" that DÆDALUS finds through the patterns between codes. If reality were to break, it would be most likely //your// reality.
<</speechCapit>>
<<linkreplace "What?! I thought Mandelbrot Codes referred to external frequencies and not people..." t8n>> <<speechMe $avatarMe "''$name:''">>
A parallel self? I thought the codes referred to specific realities, not people.
<</speechMe>>
Lucy smiled between amused and condescending.
<<speechCapit "lucy" "''Lucy:''">>
Here's the thing, agent: Realities do not exist in isolation from consciousness, nor are they a product of it. It is simply a symbiotic relationship that never stops feeding back and transforming. If it were not possible to conceptualize what we know as "reality" from a subjective perspective, time and space would be concepts which couldn't be accessed, much less codified and modified. This theory also help us solve the paradox of the slow but permanent change in the digits of the code and its relationship to the passage of time in all frequencies. Consciousness requires memory, and memory requires time.
<</speechCapit>>
[[In that case, can matter travel between frequencies?|About Daedalus 2][$Mind += 5]]
<span style="color:#8E44AD; font-style: italic"> This will increase your relationship with Lucy</span>
<span style="color:#5DADE2; font-style: italic"> This will increase your Psyche +5</span>
<</linkreplace>>
<center>@@.btnUI;<<button [[Go back|Chat with Lucy]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About Daedalus 2">> <<set $ExpRelLucy += 5>>
<</nobr>><div class="passagetext">
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechMe $avatarMe "''$name:''">>
You said that it affected the physical space around it because it breaks the continuum. I guess that's why this complex is buried underground, isn't it?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Indeed.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
But then how can you explain that consciousness or memories can be transported from one frequency to another? Is it also possible to transport matter?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
The more information you transport between frequencies, the more energy DAEALUS requires to modify the Mandelbrot Codes in order to manipulate the flow of the space-time continuum in between. Matter is not physically transported //per-se//. The memories codified in your Link™ help transport a huge amount data from frequency A to frequency B, and then we must run trillions of equations with the help of DAEALUS to fill the gaps in the knowledge. Once you have the missing data, you complement the code of frequency B with the new information from frequency A in order to increase the similarities between them. Thus, with the new data you can replicate in frequency B an equivalent of the new information you import from frequency A. In short, if you reduce the entropy of the data and replicate patterns between codes, you can “import” similarities from one frequency to another.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So what you're telling me is that you transport information, which is knowledge stored within a human consciousness?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Yes. It is the less risky thing to do in order to preserve stability in the space-time continuum.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Is there a limit for how much data you can transfer from a frequency to the other?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
The thing is that the more complex the information that is imported from one frequency to another, and the more operations the DÆDALUS has to solve to complete the code, the more the receiving code is overloaded with new data. In fact, it is strictly forbidden to “traffic” more than a certain amount of data between frequencies. That is why your consciousness and its memories are replicated in the body most similar to yours in frequency B, and the body that holds you now lies dormant within DÆDALUS right here in frequency A. Even ransporting your own body would be too much of a risk. The more you modify the Mandelbrot Code, the risk of collapse increases exponentially as it becomes unable to support the modifications. From what we know, overloading a code has serious consequences in every single frequency. For example, decades ago our agency tried transporting //humanitarian equipment// to a different frequency. The frequency's code had to be modified so much that it was more than it could handle... as a result, gravity was permanently affected. If you visit the exact same coordinates where the cargo was transported you’ll be able to walk over the walls and roofs.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sounds dangerous. How did you handle that?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
The spot was quickly quarantined by the government. They said there was a toxic gas leaking and used that excuse to isolate and seal the place. Sadly, there were no survivors of the incident, and the place is never to be visited again. In the same way, no attempt was ever made to transport physical matter back and forth between frequencies. The level of computation necessary to do so has not been developed. Anything that cannot be transported through memory, knowledge and conceptualization is out of the question. It cannot be replicated between frequencies, at least for now.
<</speechCapit>>
<center><span style="color:#8E44AD">''YOU HAVE GAINED +5 RELATIONSHIP WITH LUCY''</span></center>
<center>@@.btnUI;<<button [[Go back|Chat with Lucy]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "About Second job">>
<</nobr>><div class="passagetext"> <<set $BrothelPermission to 0>>
<center><img src="images/Agency Places/LucyChat.gif" width="800px"></center>
<<speechCapit "lucy" "''Lucy:''">>
A second job, Agent? Wow, you really like to keep an active lifestyle.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Or maybe I just want some extra income. My latest failure cost me greatly.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Let me think... I don’t think there are any vacancies at the Agency right now, or I would have heard, but if you’re really desperate to find something else, I know Palais Eros is always looking for new faces.
<</speechCapit>>
She said with a smile, as if she hadn't just insinuated that I could prostitute myself.
<<speechMe $avatarMe "''$name:''">>
Well... I don’t know. I’ll have to think about it. Thanks, Lucy.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
At your service, agent!
<</speechCapit>>
<center>@@.btnUI;<<button [[Go back|Chat with Lucy]]>><</button>>@@</center>
</div>/*<<audio "office" stop>>*/ <<audio "office" play loop>> <<nobr>><<set $lastPassage to "85th Floor">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<nobr>><center><span style="font-size:30px; font-weight:bold">Techno-Haven™ Plaza</span></center>
<center><img src="images/Agency Places/85th floor.gif" width="800px"></center><</nobr>>
<<if $meetNate1 == 1>>Floor 85 was something else. It seemed like each one was totally different from the others. This one had a festive ambience. Before me stretched a vast plaza that seemed to open up to the outdoors, well-lit and adorned with beautiful fountains and green spaces. It was interwoven with numerous establishments boasting exotic names and flashy advertisements, each inviting you to explore their abundant offerings of entertainment, health, culture, and more. Boy was I glad to have a place to chill beside my bubble desk, and something else to drink than the improvised cold brew of my old coffee maker.
I noticed Nate waving his hand. He gestured for us to enter a musical bar a few meters away. We didn't have time to greet each other before they offered us to come in and sit at any of the available tables.
He pat my shoulder and cleared his throat.
<<speechCapit "nate" "''Nate:''">>
I could get used to work here. There's no way in hell I could do stuff like this in the army. Want me to order you a drink? They're on the house apparently. Come here, take a sit!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sounds good. I appreciate it. Have you been here long?
<</speechMe>>
<<speechCapit "nate" "''Nate:''">>
That's my intention.
<</speechCapit>>
He laughed and called the waitress.
<<speechCapit "nate" "''Nate:''">>
Sweetheart, my friend here wants some...
<</speechCapit>>
<<set $optionA to 0>>
[[Just some water, please|MeetNate1][$optionA = 1]]
[[I'll take a Whisky on the rocks, thank you|MeetNate1]]
[[Make it a Sex on the Beach, dear|MeetNate1]]
<<elseif $Time <= 0>>Make sure you've already checked your pending tasks before carrying out Downtime Actions.
<center>@@.btnUI;<<button [[Capsule]]>><</button>>@@</center> <<else>> <<button [[Self-care & Fitness]]>><</button>> <span style="float:right"><<button [[Nightlife & entertainment]]>><</button>> </span>
<<button [[Arts & Culture]]>><</button>>
<center>@@.btnUI;<<button [[Capsule]]>><</button>>@@</center> <<set $ChoseHeart to 0>> <<set $ChoseMind to 0>> <<set $ChoseBody to 0>>
<</if>>
</div><<nobr>><<set $lastPassage to "Area Daedalus">>
<</nobr>><div class="passagetext">
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <<audio "office" play loop>> <<nobr>><center><span style="font-size:30px; font-weight:bold">AREA DÆDALUS</span></center>
<center><img src="images/Alex/AlexHello.gif" width="800px"></center><</nobr>>
<<speechCapit "alex" "''Alex:''">>
Hello there, agent $lastName
<</speechCapit>>
<<if $AlexEvent1 == 1 and $AlexEvent2 == 0>> <center>@@.btnUI;<<button [[Visit Alex | Alex Intro M5]]>><</button>>@@</center> <<elseif $AlexEvent2 == 1 and $File5Done == 1>> <center>@@.btnUI;<<button [[Visit Alex | Alex Event 2]]>><</button>>@@</center> <<elseif $AlexEvent2 == 3 and $AlexEvent3 == 0>> <<if $QuestionAlex == 0>> <center>@@.btnUI;<<button [[Let's talk about you | Alex Event 2 ask Alex][$QuestionAlex to 1]]>><</button>>@@</center> <</if>> <<if $QuestionLucy == 0>> <center>@@.btnUI;<<button [[Why don't you tell me more about Lucy? | Alex Event 2 ask Lucy][$QuestionLucy to 1]]>><</button>>@@</center> <</if>> <<if $QuestionWeiss == 0>> <center>@@.btnUI;<<button [[How well do you know Dr. Weiss? | Alex Event 2 ask Weiss][$QuestionWeiss to 1]]>><</button>>@@</center> <</if>> <<if $FindMorgan == 1 and $QuestionMorgan == 0>> <center>@@.btnUI;<<button [[What do you know about Morgan the SmartFlesh™-crafter? | Alex Event 2 ask Morgan][$QuestionMorgan to 1]]>><</button>>@@</center> <</if>> <<if $MeetRee == 1 and $QuestionRee == 0>> <center>@@.btnUI;<<button [[What do you know about Rhea the massage parlour? | Alex Event 2 ask Ree][$QuestionRee to 1]]>><</button>>@@</center> <</if>>
<<else>><<speechMe $avatarMe "''$name:''">>
It's good to see you, but I have to get back to work. Talk to you later!
<</speechMe>> <</if>>
<<else>> <<audio "office" play loop>> <center><span style="font-size:30px; font-weight:bold">AREA DÆDALUS</span></center>
<center><img src="images/Agency Places/81Floor.gif" width="800px"></center>
Alex is not here at the moment. Please try again later.
<</if>>
<center>@@.btnUI;<<button [[Capsule]]>><</button>>@@</center>
</div><<nobr>>
<<set $InventarioMind.delete("a", "b", "c")>>
<<set $InventarioBody.delete("d", "e", "f")>>
<<set $InventarioHeart.delete("h", "i", "g")>>
/*<<if $SlotBody == "SOFTWARE UPDATE: VIGOR I (+10)">> <<set $plusBody to 10>>
<<else>> <<set $plusBody to 0>>
<</if>>*/
<</nobr>>
<div class="passagetext"><center><span style="font-size:30px">About</span></center>
<<nobr>> <<if $gender == "mascAvatar1">>
<center><img src="avatars/Agents/FileMascAvatar1App.png" width="700px"></center>
<<elseif $gender == "mascAvatar1Tridian">>
<center><img src="avatars/Agents/FileMascAvatar1TridianApp.png" width="700px"></center>
<<elseif $gender == "mascAvatar2">>
<center><img src="avatars/Agents/FileMascAvatar2App.png" width="700px"></center>
<<elseif $gender == "mascAvatar2Tridian">>
<center><img src="avatars/Agents/FileMascAvatar2TridianApp.png" width="700px"></center>
<</if>>
<<if $gender == "femAvatar1">>
<center><img src="avatars/Agents/FileFemAvatar1App.png" width="700px"></center>
<<elseif $gender == "femAvatar1Tridian">>
<center><img src="avatars/Agents/FileFemAvatar1TridianApp.png" width="700px"></center>
<<elseif $gender == "femAvatar2">>
<center><img src="avatars/Agents/FileFemAvatar2App.png" width="700px"></center>
<<elseif $gender == "femAvatar2Tridian">>
<center><img src="avatars/Agents/FileFemAvatar2TridianApp.png" width="700px"></center>
<</if>>
/* consecuencias narrativas*/ <center><<if $File5Done>>After a mission resulting in capture and mental torture, agent $name $lastName is undergoing a recovery process. With expected mild to moderate repercussions, intensive therapy is advised. Moreover, a temporary medical leave is prescribed to allow adequate time for recuperation, preparing <<if $gen == "masc">>him<<elseif $gen == "fem">>her<</if>> to resume duties.
<<elseif $File4Done>>Agent $name $lastName, having experienced a cyber-attack in their Link™ resulting in loss of consciousness during a recent mission, now exhibits symptoms of post-traumatic stress disorder alongside residual physical effects. A close follow-up of its evolution is foreseen, as well as an upcoming tracing task to verify from whom and why this infection is coming from.
<<elseif $File3Done>>Following a mission in Amazonia and due to cultural shock, agent $name $lastName exhibits some mild psychological repercussions alongside their otherwise normal physical condition. Despite the emotional toll, their resilience suggests potential for continued effectiveness in covert assignments.
<<else>>Agent $name $lastName exhibits a balanced state of physical and mental well-being characteristic of their age group. With no discernible abnormalities, <<if $gen == "masc">>he<<elseif $gen == "fem">>she<</if>> seems well-suited for the rigorous demands of <<if $gen == "masc">>his<<elseif $gen == "fem">>her<</if>> job.
<</if>> </center> <</nobr>>
/* transformaciones */ <<nobr>> <center> <<if $FutaGymEvents == 1 or $FeminizationGymEvents == 1>>The agent has initiated Smart-Flesh™ body modification therapy. After the first session, it is determined that the corporal form and time of response conforms to those expected of its GEN and species.
<<elseif $FutaGymEvents == 2 or $FeminizationGymEvents == 2>>After the second session of Smart-Flesh™ therapy, body sexual adaptability to the next phase of transition was found to be satisfactory. The response to the medication was moderate, although "amplified" (as expected) due to the side effects that Link™ alone has on the human body.
<<elseif $FutaGymEvents == 3 or $FeminizationGymEvents == 3>>After the third session of Smart-Flesh™ therapy, it is determined that the results of the hormone projection treatment have yielded interesting data about the agent's psychology. The subject is resilient to the effects of isolated emotional control, especially if not subjected to any bodily stimuli. Further information on the extent of this is needed to study the case more closely.
<<else>>No other relevant features.
<</if>> </center> <</nobr>>
<center> ''Change Avatar:''
<<if $gen == "masc">> <<radiobutton "$gender" "mascAvatar1" autocheck>> Avatar 1
<<radiobutton "$gender" "mascAvatar2" autocheck>> Avatar 2 <<elseif $gen == "fem">> <<radiobutton "$gender" "femAvatar1" autocheck>> Avatar 1
<<radiobutton "$gender" "femAvatar2" autocheck>> Avatar 2 <</if>>
</center>
<center> <<linkreplace "''SHOW EQUIPMENT''" t8n>> <<if $AskMorganPills >= 3>> Dose of X-25 (x$TransformationPillDoses) <<else>> You have no available items at the moment.<</if>>
/*<span style="font-size:30px">Equipment</span>
<span style="font-weight:bold"> Psyche Slot: </span> <<listbox "$slotMind" autoselect>>
<<optionsfrom $InventarioMind>>
<</listbox>>
<span style="font-weight:bold"> Vigor Slot: </span> <<listbox "$slotBody" autoselect>>
<<optionsfrom $InventarioBody>>
<</listbox>>
<span style="font-weight:bold"> Empathy Slot: </span> <<listbox "$slotHeart" autoselect>>
<<optionsfrom $InventarioHeart>>
<</listbox>>
<span style="font-weight:bold"> Inventory Psyche: </span>
<<for _i to 1; _i lt $InventarioMind.length ; _i++>>
<<print $InventarioMind[_i]>><</for>>
<span style="font-weight:bold"> Inventory Vigor: </span>
<<for _i to 1; _i lt $InventarioBody.length ; _i++>>
<<print $InventarioBody[_i]>><</for>>
<span style="font-weight:bold"> Inventory Empathy: </span>
<<for _i to 1; _i lt $InventarioHeart.length ; _i++>>
<<print $InventarioHeart[_i]>><</for>>
/*Genitals: <<listbox "$genitals" autoselect>>
<<optionsfrom $optionsGenitals>>
<</listbox>>*/ <</linkreplace>>
<center> [[There's a note in my pocket|Prospectus The Link]] </center>
<<nobr>>
<center>@@.btnUI;<<button [[Go back|$lastPassage]]>>
<<if $slotBody == "SOFTWARE UPDATE: VIGOR I (+10)">> <<set $plusBody to 10>>
<<else>> <<set $plusBody to 0>>
<</if>><</button>>@@</center>
<h6>If having trouble with audio, go to sidebar, click "SETTINGS" --> "Reset to Defaults"</h6>
<</nobr>>
/*</div>*/<div class="passagetext">
<center><span style="font-size:30px">About me</span></center>
<<if $gen == "masc">>''How do I perceive my body:'' <<textbox "$descriptionBody" "Fit. Athletic. Tall">>
''How do I perceive my face:'' <<textbox "$descriptionFace" "Round. Pale. Big eyes">>
''How do I perceive my genitalia:'' <<textbox "$descriptionGenitals" "No pubic hair. Thick shaft. Large glans">>
''Weight:'' <<textbox "$weight" "63 Kg / 138 lb">>
''Height:'' <<textbox "$height" "163 cm/5,3 ft">>
<<elseif $gen =="fem">>''How do I perceive my body:'' <<textbox "$descriptionBody" "ex: Feminine. Athletic. Short...">>
''How do I perceive my face:'' <<textbox "$descriptionFace" "ex: Round. Cute. Big eyes...">>
''How do I perceive my genitalia:'' <<textbox "$descriptionGenitals" " ex: Large labia. Prominent clitoris. Flat mons...">>
''Weight:'' <<textbox "$weight" "ex: 63 Kg / 138 lb">>
''Height:'' <<textbox "$height" "ex: 163 cm/5,3 ft">> <</if>>
<center>@@.btnUI;<<button [[Update | Equipment]]>><</button>>@@</center>
</div><div class="passagetext">
<span style="font-size:30px; font-weight:bold">The Link™</span>
You find what looks like a medical leaflet for your Brain Chip, known as The Link™.
"//Ask your local Dimensional Spy Agency if The Link™ is right for you. Side effects of The Link™ include but are not limited to distorted vision, headaches, nausea, [[uncontrollable lust or "Corruption" | Corruption explanation]], dizziness, hallucinations, loss of appetite, vomiting, time dilation, mild discomfort, mild rash, dimensional tunneling, temporal instability, erections, general itchiness, and, sometimes, death. Please contact your local The Link™ authorized neural programmer for assistance if you feel your connection to reality slipping, or if you feel you are no longer in control of your actions.//"
<h6>Ye Olde Technobarbarian's Emporium of Wondrous Inventions is not liable for any damages caused due to the misuse of The Link™. The Link™ is not designed to be used for infiltration, overthrowing of democratically elected governments, shady assassinations, malicious scheming, or sketchy seductions. The Link™ is purely for recreational purposes.</h6>
<<if $AskMorganPills == 4>> <span style="font-size:30px; font-weight:bold">X-25™</span>
"//The X-25 are an experimental drug designed at Derris Laboratories S.A. that accelerates human hormonal splitting by up to 3000%, triggering various physical and psychological changes depending on the individual's GEN, sexual characteristics, and the stimuli to which they are subjected."//
<h6>Despite successfully passing several phases of development, the X-25 must be used with extreme caution, as the acceleration of hormonal change has strong consequences on individual health, particularly on one's <center><span style="color:#5DADE2">Psyche</span> and <span style="color:#ca8bd6; font-style: italic">Corruption</span> levels. Prolonged use is not recommended, nor is use without proper Conditioning Therapy accompaniment.</h6>
<</if>>
<center>@@.btnUI;<<button [[Go back|Equipment]]>><</button>>@@</center>
</div><div class="passagetext">
<span style="color:#ca8bd6; font-style: italic">Corruption</span> is a stat that measures the increasing control The Link™ has over your neural processes. Corruption avoids the possibility of roll and miss if triggered by a challenge, but at the cost of the user's free will, and by making use of certain side effects of The Link.
It can increase when you take certain actions in the office or while on missions. You may reduce it by clicking certain choices or doing certain activities.
<center>@@.btnUI;<<button [[Go back|Prospectus The Link]]>><</button>>@@</center>
</div>/*<<nobr>>
<<if $ExpRelLucy >= 100>>
<<if $NvlRelLucy < 4>>
<<set $dif = $ExpRelLucy - 100>>
<<set $NvlRelLucy += 1>>
<<set $ExpRelLucy = $dif>>
<<else>>
<<set $ExpRelLucy = 100>>
<</if>>
<</if>>
<<if $ExpRelLucy < 0>>
<<if $NvlRelLucy > 0>>
<<set $NvlRelLucy -= 1>>
<<set $tmp = $ExpRelLucy>>
<<set $ExpRelLucy = 100 + $tmp>>
<<else>>
<<set $ExpRelLucy = 0>>
<</if>>
<</if>>
<<if $ExpRelAlex >= 100>>
<<if $NvlRelAlex < 4>>
<<set $dif = $ExpRelAlex - 100>>
<<set $NvlRelAlex += 1>>
<<set $ExpRelAlex = $dif>>
<<else>>
<<set $ExpRelAlex = 100>>
<</if>>
<</if>>
<<if $ExpRelAlex < 0>>
<<if $NvlRelAlex > 0>>
<<set $NvlRelAlex -= 1>>
<<set $tmp = $ExpRelAlex>>
<<set $ExpRelAlex = 100 + $tmp>>
<<else>>
<<set $ExpRelAlex = 0>>
<</if>>
<</if>>
<<if $ExpRelNate >= 100>>
<<if $NvlRelNate < 4>>
<<set $dif = $ExpRelNate - 100>>
<<set $NvlRelNate += 1>>
<<set $ExpRelNate = $dif>>
<<else>>
<<set $ExpRelNate = 100>>
<</if>>
<</if>>
<<if $ExpRelNate < 0>>
<<if $NvlRelNate > 0>>
<<set $NvlRelNate -= 1>>
<<set $tmp = $ExpRelNate>>
<<set $ExpRelNate = 100 + $tmp>>
<<else>>
<<set $ExpRelNate = 0>>
<</if>>
<</if>>
<<if $ExpRelWhite >= 100>>
<<if $NvlRelWhite < 4>>
<<set $dif = $ExpRelWhite - 100>>
<<set $NvlRelWhite += 1>>
<<set $ExpRelWhite = $dif>>
<<else>>
<<set $ExpRelWhite = 100>>
<</if>>
<</if>>
<<if $ExpRelWhite < 0>>
<<if $NvlRelWhite > 0>>
<<set $NvlRelWhite -= 1>>
<<set $tmp = $ExpRelWhite>>
<<set $ExpRelWhite = 100 + $tmp>>
<<else>>
<<set $ExpRelWhite = 0>>
<</if>>
<</if>>
<<if $ExpRelMorgan >= 100>>
<<if $NvlRelMorgan < 4>>
<<set $dif = $ExpRelMorgan - 100>>
<<set $NvlRelMorgan += 1>>
<<set $ExpRelMorgan = $dif>>
<<else>>
<<set $ExpRelMorgan = 100>>
<</if>>
<</if>>
<<if $ExpRelMorgan< 0>>
<<if $NvlRelMorgan > 0>>
<<set $NvlRelMorgan -= 1>>
<<set $tmp = $ExpRelMorgan>>
<<set $ExpRelMorgan = 100 + $tmp>>
<<else>>
<<set $ExpRelMorgan = 0>>
<</if>>
<</if>>
<</nobr>>*/
<div class="passagetext">
<center><span style="font-size:30px"> Relationships </span></center>
<center><span style="font-size:20px"> Central Offices </span></center>
<<if $FindLucy == 1>><div class="characterRel"> <img src="avatars/The Agency/Lucy.png" class="avatarRel"/>
<span style="font-weight:bold">Lucy</span>
<meter class="high" @value="$ExpRelLucy" min="0" max="100" ></meter>
<<nobr>><<if $NvlRelLucy == 0>>
<span style="color:black">Neutral</span>
<<elseif $NvlRelLucy == 1>>
<span style="color:#2ECC71">Colleague</span>
<<elseif $NvlRelLucy == 2>>
<span style="color:#7CC3DE">Friend</span>
<<elseif $NvlRelLucy == 3>>
<span style="color:yellow">Best Friends</span>
<<elseif $NvlRelLucy == 4>>
<span style="color:#F28383">Best Friends with Benefits</span>
<</if>><</nobr>>
</div><</if>>
<<if $FindAlex == 1>><div class="characterRel"> <img src="avatars/The Agency/Alex.png" class="avatarRel"/>
<span style="font-weight:bold">Alex</span>
<meter class="high" @value="$ExpRelAlex" min="0" max="100" ></meter>
<<nobr>><<if $NvlRelAlex == 0>>
<span style="color:black">Neutral</span>
<<elseif $NvlRelAlex == 1>>
<span style="color:#2ECC71">Colleague</span>
<<elseif $NvlRelAlex == 2>>
<span style="color:#7CC3DE">Friend</span>
<<elseif $NvlRelAlex == 3>>
<span style="color:yellow">Best Friends</span>
<<elseif $NvlRelAlex == 4>>
<span style="color:#F28383">Soulmates</span>
<</if>><</nobr>>
</div><</if>>
<<if $FindNate == 1>><div class="characterRel"> <img src="avatars/The Agency/NATE.png" class="avatarRel"/>
<span style="font-weight:bold">Nate</span>
<meter class="high" @value="$ExpRelNate" min="0" max="100" ></meter>
<<nobr>><<if $NvlRelNate == 0>>
<span style="color:black">Neutral</span>
<<elseif $NvlRelNate == 1>>
<span style="color:#2ECC71">Colleague</span>
<<elseif $NvlRelNate == 2>>
<span style="color:#7CC3DE">Friend</span>
<<elseif $NvlRelNate == 3>>
<span style="color:yellow">Best Friends</span>
<<elseif $NvlRelNate == 4>>
<span style="color:#F28383">Soulmates</span>
<</if>><</nobr>>
</div><</if>>
<<if $FindWhite == 1>><div class="characterRel"> <img src="avatars/The Agency/Dr. Weiss.png" class="avatarRel"/>
<span style="font-weight:bold">Dr. Weiss</span>
<meter class="high" @value="$ExpRelWhite" min="0" max="100" ></meter>
<<nobr>><<if $NvlRelWhite == 0>>
<span style="color:black">Neutral</span>
<<elseif $NvlRelWhite == 1>>
<span style="color:#2ECC71">Satisfied</span>
<<elseif $NvlRelWhite == 2>>
<span style="color:#7CC3DE">Happy</span>
<<elseif $NvlRelWhite == 3>>
<span style="color:yellow">Protégé</span>
<<elseif $NvlRelWhite == 4>>
<span style="color:#F28383">Soulmates</span>
<</if>><</nobr>>
</div><</if>>
<center><span style="font-size:20px"> Others </span></center>
<<if $FindMorgan == 1>><div class="characterRel"> <img src="avatars/Others/Morgan.png" class="avatarRel"/>
<span style="font-weight:bold">Morgan</span>
<meter class="high" @value="$ExpRelMorgan" min="0" max="100" ></meter>
<<nobr>><<if $NvlRelMorgan == 0>>
<span style="color:black">Neutral</span>
<<elseif $NvlRelMorgan == 1>>
<span style="color:#2ECC71">Colleague</span>
<<elseif $NvlRelMorgan== 2>>
<span style="color:#7CC3DE">Friend</span>
<<elseif $NvlRelMorgan == 3>>
<span style="color:yellow">Best Friends</span>
<<elseif $NvlRelMorgan == 4>>
<span style="color:#F28383">Soulmates</span>
<</if>><</nobr>>
</div><</if>>
<center>@@.btnUI;<<button [[Go back|$lastPassage]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Change Avatar Fem 1">>
<</nobr>><div class="passagetext"> <<set $avatarGroup1 to 1>>
<<nobr>> <<radiobutton "$gender" "femAvatar1" autocheck>> Bivex Humanoid Avatar <br>
<<radiobutton "$gender" "femAvatar1Tridian" >> Tridian Humanoid Avatar
<<if $gender == "femAvatar1">>
<center><img src="avatars/Agents/FileFemAvatar1App.png" width="700px"></center>
<<elseif $gender == "femAvatar1Tridian">>
<center><img src="avatars/Agents/FileFemAvatar1TridianApp.png" width="700px"></center>
<</if>>
<</nobr>>
<center><<button [[Update character file | Change Avatar Fem 1]]>><</button>></center>
<center>@@.btnUI;<<button [[Continue | SmartFlesh™ Modifications]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Change Avatar Fem 2">>
<</nobr>><div class="passagetext"> <<set $avatarGroup2 to 1>>
<<nobr>> <<radiobutton "$gender" "femAvatar2" autocheck>> Bivex Humanoid Avatar <br>
<<radiobutton "$gender" "femAvatar2Tridian" >> Tridian Humanoid Avatar
<<if $gender == "femAvatar2">>
<center><img src="avatars/Agents/FileFemAvatar2App.png" width="700px"></center>
<<elseif $gender == "femAvatar2Tridian">>
<center><img src="avatars/Agents/FileFemAvatar2TridianApp.png" width="700px"></center>
<</if>>
<</nobr>>
<center><<button [[Update character file | Change Avatar Fem 2]]>><</button>></center>
<center>@@.btnUI;<<button [[Continue | SmartFlesh™ Modifications]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Change Avatar Masc 1">>
<</nobr>><div class="passagetext"> <<set $avatarGroup1 to 1>>
<<nobr>> <<radiobutton "$gender" "mascAvatar1" autocheck>> Bivex Humanoid Avatar <br>
<<radiobutton "$gender" "mascAvatar1Tridian" >> Tridian Humanoid Avatar
<<if $gender == "mascAvatar1">>
<center><img src="avatars/Agents/FileMascAvatar1App.png" width="700px"></center>
<<elseif $gender == "mascAvatar1Tridian">>
<center><img src="avatars/Agents/FileMascAvatar1TridianApp.png" width="700px"></center>
<</if>>
<</nobr>>
<center><<button [[Update character file | Change Avatar Masc 1]]>><</button>></center>
<center>@@.btnUI;<<button [[Continue | SmartFlesh™ Modifications]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Change Avatar Fem 2">>
<</nobr>><div class="passagetext"> <<set $avatarGroup2 to 1>>
<<nobr>> <<radiobutton "$gender" "mascAvatar2" autocheck>> Bivex Humanoid Avatar <br>
<<radiobutton "$gender" "mascAvatar2Tridian" >> Tridian Humanoid Avatar
<<if $gender == "mascAvatar2">>
<center><img src="avatars/Agents/FileMascAvatar2App.png" width="700px"></center>
<<elseif $gender == "mascAvatar2Tridian">>
<center><img src="avatars/Agents/FileMascAvatar2TridianApp.png" width="700px"></center>
<</if>>
<</nobr>>
<center><<button [[Update character file | Change Avatar Masc 2]]>><</button>></center>
<center>@@.btnUI;<<button [[Continue | SmartFlesh™ Modifications]]>><</button>>@@</center>
</div><<widget body>> /*mascAvatar1*/
/*En misiones*/ <<if $actualMission =="File 1" and $gender == "mascAvatar1" and $ShowAvatarNaked == 1>> <<set $avatarMe to "mascAvatar1BW">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc1NakedBW.png">
<<elseif $actualMission =="File 1" and $gender == "mascAvatar1" and $ShowAvatarNaked == 0>> <<set $avatarMe to "mascAvatar1BW">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc1BW.png">
/*Versión Futa sin ropa*/ <<elseif $gender == "mascAvatar1" and $TransformationPill == 1 and $ShowAvatarNaked == 1>> <<set $avatarMe to "mascAvatar1NoBodyHair">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem1FutaNaked.png">
/*Densudo y con pelo*/ <<elseif $gender == "mascAvatar1" and $ShowAvatarNaked == 1 and $HasBodyHair == "true">> <<set $avatarMe to "mascAvatar1">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc1Naked.png">
/*Desnudo y sin pelo*/ <<elseif $gender == "mascAvatar1" and $ShowAvatarNaked == 1>> <<set $avatarMe to "mascAvatar1NoBodyHair">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc1NakedNoBodyHair.png">
/*Vestido y con pelo*/ <<elseif $gender == "mascAvatar1" and $ShowAvatarNaked == 0 and $HasBodyHair == "true">> <<set $avatarMe to "mascAvatar1">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc1.png">
/*Vestido y sin pelo*/ <<elseif $gender == "mascAvatar1" and $ShowAvatarNaked == 0 and $HasBodyHair == "false">> <<set $avatarMe to "mascAvatar1NoBodyHair">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc1NoBodyHair.png">
/*Versión 3D*/ <<elseif $gender == "mascAvatar1Tridian">> <<set $avatarMe to "mascAvatar1Tridian">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc1Tridian.png">
/*Damage*/ <<elseif $gender == "mascAvatar1Damage">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc1Damage.png">
/*mascAvatar2*/
/*En misiones*/ <<elseif $actualMission =="File 1" and $gender == "mascAvatar2" and $ShowAvatarNaked == 1>> <<set $avatarMe to "mascAvatar2BW">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc2NakedBW.png">
<<elseif $actualMission =="File 1" and $gender == "mascAvatar2" and $ShowAvatarNaked == 0>> <<set $avatarMe to "mascAvatar2BW">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc2BW.png">
/*Versión Futa sin ropa*/ <<elseif $gender == "mascAvatar2" and $TransformationPill == 1 and $ShowAvatarNaked == 1>> <<set $avatarMe to "mascAvatar2NoBodyHair">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2FutaNaked.png">
/*Densudo y con pelo*/ <<elseif $gender == "mascAvatar2" and $ShowAvatarNaked == 1 and $HasBodyHair == "true">> <<set $avatarMe to "mascAvatar2">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc2Naked.png">
/*Desnudo y sin pelo*/ <<elseif $gender == "mascAvatar2" and $ShowAvatarNaked == 1>> <<set $avatarMe to "mascAvatar2NoBodyHair">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc2NakedNoBodyHair.png">
/*Vestido y con pelo*/ <<elseif $gender == "mascAvatar2" and $ShowAvatarNaked == 0 and $HasBodyHair == "true">> <<set $avatarMe to "mascAvatar2">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc2.png">
/*Vestido y sin pelo*/ <<elseif $gender == "mascAvatar2" and $ShowAvatarNaked == 0 and $HasBodyHair == "false">> <<set $avatarMe to "mascAvatar2NoBodyHair">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc2NoBodyHair.png">
/*Versión 3D*/ <<elseif $gender == "mascAvatar2Tridian">> <<set $avatarMe to "mascAvatar2Tridian">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc2Tridian.png">
/*Damage*/ <<elseif $gender == "mascAvatar2Damage">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc2Damage.png">
/*Avatar 3*/ <<elseif $gender == "mascAvatar3">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Masc3.png">
/*femAvatar1*/
/*En misiones*/ <<elseif $actualMission =="File 1" and $gender == "femAvatar1" and $ShowAvatarNaked == 1>> <<set $avatarMe to "femAvatar1BW">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/fem1NakedBW.png">
<<elseif $actualMission =="File 1" and $gender == "femAvatar1" and $ShowAvatarNaked == 0>> <<set $avatarMe to "femAvatar1BW">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/fem1BW.png">
/*Versión Futa sin ropa*/ <<elseif $gender == "femAvatar1" and $TransformationPill == 1 and $ShowAvatarNaked == 1>> <<set $avatarMe to "femAvatar1">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem1FutaNaked.png">
/*Densuda y con pelo*/ <<elseif $gender == "femAvatar1" and $ShowAvatarNaked == 1 and $HasBodyHair == "true">> <<set $avatarMe to "femAvatar1">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem1Naked.png">
/*Desnuda y sin pelo*/ <<elseif $gender == "femAvatar1" and $ShowAvatarNaked == 1>> <<set $avatarMe to "femAvatar1">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem1NakedNoBodyHair.png">
/*Vestida y con vello*/ <<elseif $gender == "femAvatar1" and $ShowAvatarNaked == 0 and $HasBodyHair == "true">> <<set $avatarMe to "femAvatar1">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem1.png">
/*Vestida y sin vello*/ <<elseif $gender == "femAvatar1" and $ShowAvatarNaked == 0 and $HasBodyHair == "false">> <<set $avatarMe to "femAvatar1">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem1.png">
/*Versión 3D*/ <<elseif $gender == "femAvatar1Tridian">> <<set $avatarMe to "femAvatar1Tridian">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem1Tridian.png">
/*Damage*/ <<elseif $gender == "femAvatar1Damage">> <<set $avatarMe to "femAvatar1Damage">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem1Damage.png">
/*femAvatar2*/
/*En Misiones*/ <<elseif $actualMission =="File 1" and $gender == "femAvatar2" and $ShowAvatarNaked == 1>> <<set $avatarMe to "femAvatar2BW">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2NakedBW.png">
<<elseif $actualMission =="File 1" and $gender == "femAvatar2" and $ShowAvatarNaked == 0>> <<set $avatarMe to "femAvatar2BW">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2BW.png">
/*Versión Futa sin ropa*/ <<elseif $gender == "femAvatar2" and $TransformationPill == 1 and $ShowAvatarNaked == 1>> <<set $avatarMe to "femAvatar2">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2FutaNaked.png">
/*Densuda y con pelo*/ <<elseif $gender == "femAvatar2" and $ShowAvatarNaked == 1 and $HasBodyHair == "true">> <<set $avatarMe to "femAvatar2">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2Naked.png">
/*Desnuda y sin pelo*/ <<elseif $gender == "femAvatar2" and $ShowAvatarNaked == 1>> <<set $avatarMe to "femAvatar2">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2NakedNoBodyHair.png">
/*Vestida y con pelo*/ <<elseif $gender == "femAvatar2" and $ShowAvatarNaked == 0 and $HasBodyHair == "true">> <<set $avatarMe to "femAvatar2">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2.png">
/*Vestida y sin pelo*/ <<elseif $gender == "femAvatar2" and $ShowAvatarNaked == 0 and $HasBodyHair == "false">> <<set $avatarMe to "femAvatar2">> <<set $avatarMe to "femAvatar2">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2.png">
/*Versión 3D*/ <<elseif $gender == "femAvatar2Tridian">> <<set $avatarMe to "femAvatar2Tridian">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2Tridian.png">
/*Damage*/ <<elseif $gender == "femAvatar2Damage">> <<set $avatarMe to "femAvatar2Damage">> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem2Damage.png">
/*Avatar auxiliar*/ <<else>> <img class="layer0" style="right: 0px; top: 0px;" src="avatars/Agents/Fem3.png">
<</if>>
<</widget>>
<<widget timepass>><<nobr>>
<<if $args[0] is "$timedown">>
<<set $Time -= 1>>
Some time passes.
<<if $Time <= 0>> Time's up. Next mission.
<<goto [[Time is up]]>>
<<else>>You have $time Downtime Actions left until the next mission.<</if>>
<<elseif $args[0] is "$timeresetoffice">> /*Se ha acabado la misión y vuelves a la ofi*/
<<set $Time to 4>>
<<set $ShowTime to 1>>
You have 4 Downtime actions left until next mission.
<<elseif $args[0] is "$timeresetmission">> /*Si entras en una misión, para que no se muestre. Se resetea*/
<<set $Time to 4>>
<<set $ShowTime to 0>>
<</if>>
<</nobr>><</widget>><<audio ":all" stop>> <<nobr>><<set $lastPassage to "Time is up">>
<</nobr>><div class="passagetext">
Your rest time is over. You will be able to enjoy Downtime Actions again once you have completed your next mission.
<center>@@.btnUI;<<button [[Check your pending tasks | Your dossier]]>><</button>>@@</center>
</div><div class="passagetext">
<center><h2>''MUSIC OPTIONS''</h2>
<<button "🔇/🔊">>
<<set $mute to !$mute>>
<<run SimpleAudio.select(':all').mute($mute);>>
<</button>>
''MUTE/UNMUTE''
@@.btnUI;<<button [[Go back|$lastPassage]]>><</button>>@@</center>
</div><<audio "lucy" play loop>> <<nobr>><<set $lastPassage to "Ask Lucy for Therapy">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center><span style="font-size:30px; font-weight:bold">Available therapies</span></center>
<<if $Time <= 0>>Make sure you've already checked your pending tasks before carrying out Downtime Actions.<<else>> <<button [[Blackjack]]>><</button>>
<<if $NvlRelLucy >= 3>> <<button [[Erohypno]]>><</button>> <</if>> <</if>>
<center>@@.btnUI;<<button [[Go back|Lucy's desk]]>><</button>>@@</center>
</div><<nobr>><<set $lastPassage to "Erohypno">>
<</nobr>><div class="passagetext">
<<if $erohypnoPlayed is 1>>
<<speechCapit "lucy" "''Lucy:''">>
Ready for today's session, agent?
<</speechCapit>>
She greeted me with her bright smile as she handed me the usual pill.
<<speechMe $avatarMe "''$name:''">>
Let's do it!
<</speechMe>>
<<else>> <<set $erohypnoPlayed to 1>>
<<speechCapit "lucy" "''Lucy:''">>
You must know this is a therapy of a very special nature. Before we begin with the session, I want you to take this
<</speechCapit>>
She took a little green pill and put it in the palm of my hand. I examined it. It didn't have any numbers or letters, there was nothing especially characteristic about it.
<<speechMe $avatarMe "''$name:''">>
Should I be worried...?
<</speechMe>>
She laughed and her eyes wrinkled in that adorable way she had about her.
<<speechCapit "lucy" "''Lucy:''">>
It depends on whether you trust me or not. But judging by your presence here, it seems like you're already on board!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
What is this going to do to me?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Not much. It'll help you achieve a more relaxed state as we navigate through your mind. It should be a pleasant sensation, very close to what you feel while traveling in DÆDALUS
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So, is it like a tranquilizer or something
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You'll be perfectly conscious the whole time. At most, you may experience intense visual feedback or enhanced hearing. Besides that, there's nothing to worry about
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Okay...
<</speechMe>>
I threw the pill all the way at the back of my tongue. She handed me a glass of water.
<<speechCapit "lucy" "''Lucy:''">>
Now, you can either sit or lay down. Please make yourself comfortable. You may choose to close your eyes if you wish, I'll be right here in case you need anything, okay? Just relax, focus on my instructions and be prepared to let go
<</speechCapit>>
She paused briefly.
<<speechCapit "lucy" "''Lucy:''">>
I should warn you that with each session, both mind and body stimulus will begin to increase. Your perception will become sharper, it's even possible to experience mild hallucinations, or feel like you're completely bereft of bodily autonomy. Please, do not be scared, okay? This is totally normal. Are you ready?
<</speechCapit>>
<</if>>
Remember you need an active internet connection to view the Erohypno!
[[Play Session 1 | AudioSession1]]
[[Play Session 2 | AudioSession2]]
[[Play Session 3 | AudioSession3]]
<center>@@.btnUI;<<button [[Go back|Ask Lucy for Therapy]]>><</button>>@@</center>
</div><<audio ":playing" fadeout>> <<nobr>><<set $lastPassage to "AudioSession1">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center><span style="font-size:30px; font-weight:bold">EroHypno Session 1</span></center>
<center> <iframe src="https://www.youtube-nocookie.com/embed/Tdqbe8UIJGw?modestbranding=1&rel=0&iv_load_policy=3" width="640" height="360" title="Lucy's EroHypno S1" frameborder="0" allowfullscreen></iframe> </center>
<center>@@.btnUI;<<button [[Go back|Ask Lucy for Therapy]]>><<timepass "$timedown">><</button>>@@</center>
* THE USE OF HEADPHONES + SETTING TO THE HIGHEST VIDEO QUALITY IS STRONGLY RECOMMENDED TO ENJOY THIS SECTION TO THE FULLEST
</div><<audio ":playing" fadeout>> <<nobr>><<set $lastPassage to "AudioSession2">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center><span style="font-size:30px; font-weight:bold">EroHypno Session 2</span></center>
<center> <iframe src="https://www.youtube-nocookie.com/embed/a6k6mKLx75o?modestbranding=1&rel=0&iv_load_policy=3" width="640" height="360" title="A YouTube video" frameborder="0" allowfullscreen></iframe> </center>
<center>@@.btnUI;<<button [[Go back|Ask Lucy for Therapy]]>><<timepass "$timedown">><</button>>@@</center>
* THE USE OF HEADPHONES + SETTING TO THE HIGHEST VIDEO QUALITY IS STRONGLY RECOMMENDED TO ENJOY THIS SECTION TO THE FULLEST
</div><<audio ":playing" fadeout>> <<nobr>><<set $lastPassage to "AudioSession3">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center><span style="font-size:30px; font-weight:bold">EroHypno Session 3</span></center>
<center> <iframe src="https://www.youtube-nocookie.com/embed/IDZyXjozRHY?modestbranding=1&rel=0&iv_load_policy=3" width="640" height="360" title="A YouTube video" frameborder="0" allowfullscreen></iframe> </center>
<center>@@.btnUI;<<button [[Go back|Ask Lucy for Therapy]]>><<timepass "$timedown">><</button>>@@</center>
* THE USE OF HEADPHONES + SETTING TO THE HIGHEST VIDEO QUALITY IS STRONGLY RECOMMENDED TO ENJOY THIS SECTION TO THE FULLEST
</div><<audio "lucy" stop >> <<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "Blackjack">><<set $unfinishedBlackjack to 0>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<if $FirstBlackjack == 1>><<set $FirstBlackjack to 0>><<set $ExpRelLucy += 10>><<set $truthWin to 1>><<set $dareWin to 1>><<set $truthLose to 1>><<set $dareLose to 1>>
<center><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappy.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
Hi, agent! How would you like to play some Blackjack with me today?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Blackjack? What is this? A Casino? I thought we were doing therapy
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Wouldn't that be boring? I'm sure you'll like //my special// kind of therapy more. Our subconscious works better when our conscious mind is occupied. Plus, we get to have fun and get to know each other!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sounds intriguing, Lucy. But truth be told, I'm not sure I remember how to play
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It is very simple, agent. If you need any help I'll be glad to go over the basics anytime you need
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
But, where's the therapeutical element in all of this? Sounds like normal gaming to me
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Well, here's the thing: the winner will have the right to ask the loser to answer one question truthfully. And I warn you, you shouldn't try to lie to me!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Ha, ha. Don't worry, you can trust me. I will tell you nothing but the truth
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'm sure you will. Because if you don't, we won't be moving to the next stage of the therapy
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, there's more?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Of course, silly! What's truth without a dare? We can move on to some other games once you prove you can beat me
<</speechCapit>>
She winked an eye at me. I gave her a smile in return
<<speechMe $avatarMe "''$name:''">>
Okay, let' play Blackjack then
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Cool! I'm sure our little games will help you increase your MORALE. You'll see how you'll leave this place feeling so much better!
<</speechCapit>>
<<else>> <center><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappy.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
Hello, agent. Would you like to play a round of cards with me?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'd be delighted
<</speechMe>>
<</if>>
<span style="float:right"><<button [[Tutorial|TutorialBlackjack]]>><</button>></span>
<center>@@.btnUI;<<button [[Play|PlayBlackjack]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back|Ask Lucy for Therapy]]>><</button>>@@</center>
</div><<audio "lucy" stop >> <<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TutorialBlackjack">>
<</nobr>><div class="passagetext">
How to play Blackjack or "21"
The objective of the game is to have a set of cards whose total value beats the dealer's set of cards' total value (MAX 21). The cards are scored by their intended value with the exception of the face cards and the ace. The face cards are all ten each, and the ace is either one or eleven depending on what the player wants.
Here are some terms you will need to know to play the game.
- Hit - When the player wants another card from the dealer.
- Stand - When the player doesn’t want another card from the dealer.
- Bust - When the player or dealer goes over 21.
Have the dealer deal two cards to each person.
The players should have the first card laid face down and the second card face up.
The dealer now gives the other player starting the option of taking another card or ‘hit’. They can keep taking more cards until they are satisfied and decide to stand or until they go over 21, in which case they bust.
<center>@@.btnUI;<<button [[Go back|Blackjack]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "WonBlackjack">><<set $unfinishedBlackjack to 0>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
I'm ready! Do what you must
<</speechCapit>>
<div style="float: Left">@@.btnUI;<<button [[Truth | Truth BJ]]>><</button>>@@</div> <div style="float: Right">@@.btnUI;<<button [[Dare | Dare BJ]]>><</button>>@@</div>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "Truth BJ">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center> <<if $nipHeartBlackjack == 1>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappyV2.png"><<elseif $toplessBlackjack == 1>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappyV3.png"><<else>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappy.png"><</if>> </center>
Remember you can only ask once.
<center>
<<if $truthWin4 == 1>>==Where did you receive your education?== <<else>> @@.btnUI;<<button [[Where did you receive your education? | TruthWin 4]]>><</button>>@@ <</if>>
<<if $truthWin5 == 1>>==Who in the agency are you closest to?== <<else>> @@.btnUI;<<button [[Who in the agency are you closest to? | TruthWin 5]]>><</button>>@@ <</if>>
<<if $truthWin1 == 1>>==Are you seeing someone right now?== <<else>> @@.btnUI;<<button [[Are you seeing someone right now? | TruthWin 1]]>><</button>>@@ <</if>>
<<if $truthWin6 == 1>>==What kind of hobbies do you have besides researching human behaviour?== <<elseif $NvlRelLucy <= 1>> <<linkreplace "What kind of hobbies do you have besides researching human behaviour?" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[What kind of hobbies do you have besides researching human behaviour? | TruthWin 6]]>><</button>>@@ <</if>>
<<if $truthWin2 == 1>>==What do you look for in a partner?== <<elseif $NvlRelLucy <= 1>> <<linkreplace "What do you look for in a partner?" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[What do you look for in a partner? | TruthWin 2]]>><</button>>@@ <</if>>
<<if $truthWin3 == 1>>==Tell me about your first time== <<elseif $NvlRelLucy <= 2>> <<linkreplace "Tell me about your first time" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[Tell me about your first time | TruthWin 3]]>><</button>>@@ <</if>>
@@.btnUI;<<button [[Pass | Pass BJ]]>><</button>>@@
</center></div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "Dare BJ">>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center> <<if $nipHeartBlackjack == 1>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappyV2.png"><<elseif $toplessBlackjack == 1>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappyV3.png"><<else>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappy.png"><</if>> </center> <<nobr>>
<</nobr>> <center> <<if $toplessBlackjack == 1 or $nipHeartBlackjack == 1>> [[Allow Lucy to dress up for Blackjack | Dare BJ][$toplessBlackjack to 0; $nipHeartBlackjack to 0]] <</if>> </center>
<center> <<if $toplessBlackjack == 1>> @@.btnUI;<<button [[Do ten push-ups (naked)| DareWin 6]] >><</button>>@@ <<else>> @@.btnUI;<<button [[Do ten push-ups. | DareWin 6]] >><</button>>@@ <</if>>
<<if $dareWin5 == 1 >>==Peel a banana with your toes in less than 20 sec.== <<else>> @@.btnUI;<<button [[Peel a banana with your toes in less than 20 sec.| DareWin 5]]>><</button>>@@ <</if>>
<<if $dareWin2 == 1>>==Give me a massage== <<else>> @@.btnUI;<<button [[Give me a massage | DareWin 2]]>><</button>>@@ <</if>>
<<if $dareWin1 == 1>>==Hands tied + Tickles for a full minute== <<else>> @@.btnUI;<<button [[Hands tied + Tickles for a full minute for one full minute| DareWin 1]]>><</button>>@@ <</if>>
<<if $dareWin3 == 1>>==Guess the Fruit Test== <<elseif $NvlRelLucy < 1>> <<linkreplace "Guess the Fruit Test" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[Guess the Fruit Test | DareWin 3]]>><</button>>@@ <</if>>
<<if $dareWin4 == 1 >>==Show me what you keep in your first drawer== <<elseif $NvlRelLucy < 1>> <<linkreplace "Show me what you keep in your first drawer" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[Show me what you keep in your first drawer | DareWin 4]] >><</button>>@@ <</if>>
<<if $dareWin8 == 1 >>==Recieve ten spanks without complaining== <<elseif $NvlRelLucy < 2>> <<linkreplace "Recieve ten spanks without complaining" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[Recieve ten spanks without complaining | DareWin 8]] >><</button>>@@ <</if>>
<<if $dareWin7 == 1 >>==Show me your last selfie== <<elseif $NvlRelLucy < 2>> <<linkreplace "Show me your last selfie" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[Show me the last selfie you took on your phone | DareWin 7]] >><</button>>@@ <</if>>
<<if $gen == "masc">><<if $dareWin11 == 1 >>==Will you stroke my cock with your beautiful tits?== <<elseif $NvlRelLucy < 4>> <<linkreplace "Will you stroke my cock with your beautiful tits?" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[Will you stroke my cock with your beautiful tits? | DareWin 11 masc]] >><</button>>@@ <</if>> <<elseif $gen == "fem">> <<if $dareWin11 == 1 >>==Would you lick my pussy?== <<elseif $NvlRelLucy < 4>> <<linkreplace "Would you lick my pussy?" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <<else>> @@.btnUI;<<button [[Would you lick my pussy? | DareWin 11 fem]] >><</button>>@@ <</if>><</if>>
<<if $dareWin7 is 1 && $dareWin9 != 0>> @@.btnUI;<<button [[Use Heart-Shaped nipple covers while playing Blackjack| DareWin 9]]>><</button>>@@ <<elseif $NvlRelLucy >= 3>> <<linkreplace "Use Heart-Shaped nipple covers while playing Blackjack" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <</if>>
<<if $dareWin9 == 1 and $NvlRelLucy >= 3 >>@@.btnUI;<<button [[Topless Blackjack | DareWin 10]]>><</button>>@@ <<elseif $NvlRelLucy <= 2>> <<linkreplace "Topless Blackjack" t8n>>It seems like you don't have enough Relationship with Lucy! <</linkreplace>> <</if>>
@@.btnUI;<<button [[Pass | Pass BJ]]>><</button>>@@
</center></div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "Pass BJ">> <<set $ExpRelLucy += 10>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center> <<if $nipHeartBlackjack == 1>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappyV2.png"><<elseif $toplessBlackjack == 1>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappyV3.png"><<else>><img id="lucyImage" src="images/Lucy BJ/LucyPokerHappy.png"><</if>> </center>
<<speechMe $avatarMe "''$name:''">>
I'm out of ideas. Let's leave it for some other time
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Sure thing!
<</speechCapit>>
<center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "LoseBlackjack">><<set $unfinishedBlackjack to 0>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
Fire. I'm ready
<</speechMe>>
<<set $RandomNumber to random(1,2)>>
<<if $RandomNumber == 1>>
<<if $truthLose == 1>>
<center>@@.btnUI;<<button [[Truth 1: Relationships|TruthLose 1]]>><</button>>@@ </center>
<<elseif $truthLose == 2>>
<center>@@.btnUI;<<button [[Truth 2: Partners|TruthLose 2]]>><</button>>@@ </center>
<<elseif $truthLose == 3>>
<center>@@.btnUI;<<button [[Truth 3: First time|TruthLose 3]]>><</button>>@@ </center>
<<elseif $truthLose == 4>>
<center>@@.btnUI;<<button [[Truth 4: About working here|TruthLose 4]]>><</button>>@@ </center>
<<elseif $truthLose == 5>>
<center>@@.btnUI;<<button [[Truth 5: DÆDALUS|TruthLose 5]]>><</button>>@@ </center>
<<elseif $truthLose == 6>>
<center>@@.btnUI;<<button [[Truth 6: Animals |TruthLose 6]]>><</button>>@@ </center>
<<elseif $truthLose == 7>>
<center>@@.btnUI;<<button [[Truth 7: Weird experiences at work|TruthLose 7]]>><</button>>@@ </center>
<<elseif $truthLose == 8>>
<center>@@.btnUI;<<button [[Truth 8: A new kind of Therapy|TruthLose 8]]>><</button>>@@ </center>
<<else>><<set $RandomNumber2 to random(1,8)>>
<<if $RandomNumber2 == 1>>
<center>@@.btnUI;<<button [[Truth 1: Relationships|TruthLose 1]]>><</button>>@@ </center>
<<elseif $RandomNumber2 == 2>>
<center>@@.btnUI;<<button [[Truth 2: Partners|TruthLose 2]]>><</button>>@@ </center>
<<elseif $RandomNumber2 == 3>>
<center>@@.btnUI;<<button [[Truth 3: First time|TruthLose 3]]>><</button>>@@ </center>
<<elseif $RandomNumber2 == 4>>
<center>@@.btnUI;<<button [[Truth 4: About working here|TruthLose 4]]>><</button>>@@ </center>
<<elseif $RandomNumber2 == 5>>
<center>@@.btnUI;<<button [[Truth 5: DÆDALUS|TruthLose 5]]>><</button>>@@ </center>
<<elseif $RandomNumber2 == 6>>
<center>@@.btnUI;<<button [[Truth 6: Animals |TruthLose 6]]>><</button>>@@ </center>
<<elseif $RandomNumber2 == 7>>
<center>@@.btnUI;<<button [[Truth 7: Weird experiences at work|TruthLose 7]]>><</button>>@@ </center>
<<elseif $RandomNumber2 == 8>>
<center>@@.btnUI;<<button [[Truth 8: A different kind of Therapy|TruthLose 8]]>><</button>>@@ </center>
<</if>>
<</if>>
<<else>>
<<if $dareLose == 1>>
<center>@@.btnUI;<<button [[Dare 1: Tickles for a full minute|DareLose 1]]>><</button>>@@ </center>
<<elseif $dareLose == 2>>
<center>@@.btnUI;<<button [[Dare 2: Give a back massage|DareLose 2]]>><</button>>@@ </center>
<<elseif $dareLose == 3>>
<center>@@.btnUI;<<button [[Dare 3: Guess the fruit|DareLose 3]]>><</button>>@@ </center>
<<elseif $dareLose == 4>>
<center>@@.btnUI;<<button [[Dare 4: Give a foot massage|DareLose 4]]>><</button>>@@ </center>
<<elseif $dareLose == 5>>
<center>@@.btnUI;<<button [[Dare 5: Walking in my heels|DareLose 5]]>><</button>>@@ </center>
<<elseif $dareLose == 6>>
<center>@@.btnUI;<<button [[Dare 6: 10 Push-ups|DareLose 6]]>><</button>>@@ </center>
<<elseif $dareLose == 7>>
<center>@@.btnUI;<<button [[Dare 7: Pretend to be a pet|DareLose 7]]>><</button>>@@ </center>
<<elseif $dareLose == 8>>
<center>@@.btnUI;<<button [[Dare 8: Spanking|DareLose 8]]>><</button>>@@ </center>
<<else>><<set $RandomNumber3 to random(1,8)>>
<<if $RandomNumber3 == 1>>
<center>@@.btnUI;<<button [[Dare 1: Tickles for a full minute|DareLose 1]]>><</button>>@@ </center>
<<elseif $RandomNumber3 == 2>>
<center>@@.btnUI;<<button [[Dare 2: Give a massage|DareLose 2]]>><</button>>@@ </center>
<<elseif $RandomNumber3 == 3>>
<center>@@.btnUI;<<button [[Dare 3: Guess the fruit|DareLose 3]]>><</button>>@@ </center>
<<elseif $RandomNumber3 == 4>>
<center>@@.btnUI;<<button [[Dare 4: Give a foot massage|DareLose 4]]>><</button>>@@ </center>
<<elseif $RandomNumber3 == 5>>
<center>@@.btnUI;<<button [[Dare 5: Walking in my heels|DareLose 5]]>><</button>>@@ </center>
<<elseif $RandomNumber3 == 6>>
<center>@@.btnUI;<<button [[Dare 6: 10 Push-ups|DareLose 6]]>><</button>>@@ </center>
<<elseif $RandomNumber3 == 7>>
<center>@@.btnUI;<<button [[Dare 7: Pretend to be a pet|DareLose 7]]>><</button>>@@ </center>
<<elseif $RandomNumber3 == 8>>
<center>@@.btnUI;<<button [[Dare 8: Spanking|DareLose 8]]>><</button>>@@ </center>
<</if>>
<</if>>
<</if>>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "PlayBlackjack">>
<<if $Moral < 15>>
<<set $Moral += 2>>
<<if $Moral > 15>> <<set $Moral to 15>> <</if>>
<</if>>
<</nobr>><div class="passagetext"> <span style="float:right"><<if $ShowTime == 1>>''Remaining Downtime Actions: <<print $Time>> ''<</if>> </span>
<<nobr>><<if $unfinishedBlackjack == 1>> Be sure to win or lose at least three rounds to proceed with the Truth or Dare. <</if>><</nobr>>
<center><body>
<html> LUCY'S VICTORIES: <span id="lucywins"></span></br>
YOUR VICTORIES: <span id="playerwins"></span></br></br>
</html>
<<if $nipHeartBlackjack == 1>><img id="lucyImage" src="images/Lucy BJ/LucyPokerNeutralV2.png"><<elseif $toplessBlackjack == 1>><img id="lucyImage" src="images/Lucy BJ/LucyPokerNeutralV3.png"><<else>><img id="lucyImage" src="images/Lucy BJ/LucyPokerNeutral.png"><</if>>
<html>
<button class="debutton" onClick="deal(1)">Bet</button></br></br>
<div style="display: flex; flex-direction: row; justify-content: space-evenly">
<div> YOUR CARDS:<div id="playercards">.---..---.</br>|///||///|</br>|///||///|</br>|///||///|</br>'---''---'</div>
YOUR SCORE:<span id="playerscore"></span></br></br> </div>
<div>LUCY'S CARDS:<div id="dealercards">.---..---.</br>|///||///|</br>|///||///|</br>|///||///|</br>'---''---'</div>
LUCY'S SCORE:<span id="dealerscore"></span></br> </div>
</div>
<button id="htbutton" onClick="hit()">HIT</button>
<button id="stbutton" onClick="stand()">Stand</button>
<button id="ddbutton" onClick="doubledown()">Double Down</button>
<div id="message"></div>
</html>
</body></center>
<center>@@.btnUI;<<button [[Truth or Dare|PlayBlackjack]]>><<set $unfinishedBlackjack to 1>><</button>>@@</center>
<span style="float:right"><h6>Remember: You will receive Morale and relationship XP regardless of the outcome.</h6></span>
</div><<audio "office" play loop>> <<audio "office" stop>> <<nobr>><<set $lastPassage to "Start FeminizationGymEvents">>
<</nobr>><div class="passagetext"> <<set $FeminizationGymEvents to 1>> <<set $CageOn to 0>> <<set $GrowDick to 0>> <<set $ShrinkDick to 0>> <<set $GrowTits to 0>> <<set $ShrinkTits to 0>> <<set $colecMorgan1 to 0>> <<set $colecMorgan2 to 0>> <<set $colecMorgan3 to 0>> <<set $colecMorgan4 to 0>>
''How do I perceive my body:'' <<textbox "$descriptionBody" "Fit. Athletic. Tall">>
''How do I perceive my face:'' <<textbox "$descriptionFace" "Round. Pale. Big eyes">>
''How do I perceive my genitalia:'' <<textbox "$descriptionGenitals" "No pubic hair. Thick shaft. Large glans">>
''Weight:'' <<textbox "$weight" "63 Kg / 138 lb">>
''Height:'' <<textbox "$height" "163 cm/5,3 ft">>
''Measurement Chest:'' <<textbox "$measurementsChest" "105cm">>
''Measurement Waist:'' <<textbox "$measurementsWaist" "79cm">>
''Measurement Hips:'' <<textbox "$measurementsHips" "96cm">>
<<speechCivil "morgan" "''Morgan:''">>
Thank you for coming. I will begin to prepare your client file and tailor the sessions to your individual needs and wishes. The next time you come in we can start the sessions. Thank you for trusting Techno-Haven™, have a nice day!
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Thank you very much! | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Cool, bye | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center> <</nobr>>
</div><<audio "office" stop>> <<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvents">>
<</nobr>><div class="passagetext">
<<if $FeminizationGymEvents == 1>><<set $FeminizationGymEvents += 1>> As you step into the The "Minor Intervention" room of the Body Modification wing, Morgan greets you politely and invites you to take a seat.
<<speechCivil "morgan" "''Morgan:''">>
Welcome to your first session of your Conditioning therapy, agent $lastName. During this first sessions it will be necessary to draw up a complete picture of your "elasticity". To train the body or the mind in something it is necessary to test our limits.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Morgan. I'm eager to see what this is about.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
At Techno-Haven™ our practice is unconventional, but simply because we deal with unconventional circumstances.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Of course.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Today's session focuses on body sensitivity tests: nipples, buttocks, and genitals. I will stimulate you and measure the brain activity associated. This will serve to adjust our methods, and if necessary later, medication. Please take off your clothes.
<</speechCivil>>
You obey and undress in front of Morgan. They comes closer and take measurements of all parts of your body, even the most hidden ones. You feel the cold fingers touch you and run over your skin, giving you goose bumps. After all it's a little cold. Finally they finish and give you some space.
<<speechCivil "morgan" "''Morgan:''">>
We'll start with your nipples.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Ah, yes... They are very sensitive | FeminizationGymEvent 1 Sensitivity Test]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I guess I never really thought about it | FeminizationGymEvent 1 Sensitivity Test]]>><</button>>@@</center> <</nobr>>
<<elseif $FeminizationGymEvents == 2>> <<set $FeminizationGymEvents += 1>> <<set $ChoseMale to 0>> <<set $ChoseFemale to 0>> <<set $ChoseFuta to 0>> <<set $ChoseFemboy to 0>> As you step into the The "Minor Intervention" room of the Body Modification wing, Morgan greets you politely and invites you to take a seat.
<<speechCivil "morgan" "''Morgan:''">>
Good day, agent. Ready for a new session?
<</speechCivil>>
They say as they finish cleaning and disinfecting the utensils they used for the therapies. They carefully store them in their boxes and drawers, all with millimetric precision.
<<speechMe $avatarMe "''$name:''">>
I hope so. But something tells me you will surprise me anyways. What is today's session about?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Today we will do a pharmacological pilot test with your body. We have already seen how it reacts to stimuli when it is practically intact, so now we will give you a dose of X-25 that will hastily accelerate the transition changes for a few hours. This will allow us to make a primary assessment and certain assumptions of how you will cope with the changes.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Very good. It sounds like fun.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
It is. Here. Take the pill.
<</speechCivil>>
They smile.
<center><img src="images/TF/Pills.jpg"></center>
<<nobr>> <center>@@.btnUI;<<button [[To be honest, I really like this idea| FeminizationGymEvent 2 Pharma Test]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm sure it'll end up taking a toll on me like last time | FeminizationGymEvent 2 Pharma Test]]>><</button>>@@</center> <</nobr>>
<<elseif $FeminizationGymEvents == 3>> <<set $FeminizationGymEvents += 1>> As you step into the The "Minor Intervention" room of the Body Modification wing, Morgan greets you politely and invites you to take a seat.
<<speechCivil "morgan" "''Morgan:''">>
So today's your third visit. You keep coming back! I'm impressed. You sure are determined to explore you own body to the max, huh?
<</speechCivil>>
Morgan asked from the other side of the counter with half a smile as their chin rested between the white hand, held by the pillar of her slim but toned arm and elbow. You can't help but notice that their hands look soft, and their nails we well kept and shiny.
<<speechMe $avatarMe "''$name:''">>
I guess. Am I crazy?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Why would you? Bodies are fascinating, aren't they? They are alive and powerful. The first gate by which one experiences the universe... And also the one by which the universe experiences us.
<</speechCivil>>
It was clear that at some point they started talking for themselves and forgot you were there. Morgan shook their head and their eyes came right back at you, but without a hint hurry, of course. They dropped their hand heavily from under their face down to the counter. Their eyes then turned into a very light blue and disappeared again from this world to navigate and search across oceans of data.
<<speechCivil "morgan" "''Morgan:''">>
Agent $name, session number 3. You've undergone the first Body Sensitivity test as well as the Pharmacological pilot test. Today we will focus on psychological conditioning.
<</speechCivil>>
<<linkreplace "And what is that all about?" t8n>><<speechMe $avatarMe "''$name:''">>
And that means...?
<</speechMe>>
They sighed and rolled their eyes.
<<speechCivil "morgan" "''Morgan:''">>
Well, up until now you've been treated your whole life as the GEN you currently are, so we're going to try to recreate some of the opposite situations that allow you to experience this world through, let's say, a GEN which is more commonly associated with your transformation goal.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
But will I also have to endure the physical changes that I went through last time?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
No, you won't. We will give you a pharmaceutical compound which will only emulate the desired psychological effects without the need of the physical ones.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Oh, I see.
<</speechMe>>
<center> ''PLEASE NOTE THIS IS THE LAST TRANSFORMATION EVENT AVAILABLE FOR NOW. IN ANY CASE, YOU CAN REPLAY IT AS MANY TIMES AS YOU LIKE''</center>
<<linkreplace "By any chance do you know if I will be having those pills again anytime soon?" t8n>>
<<speechCivil "morgan" "''Morgan:''">>
Don't tell me you're already hooked! Let's get on with the therapy, come on. Time is credits!
<</speechCivil>><</linkreplace>>
<center>@@.btnUI;<<button [[Okay, so let's begin! |FeminizationGymEvent 3 Psychological Test]]>><</button>>@@</center>
<</linkreplace>>
<<elseif $FeminizationGymEvents == 4>> <center><img src="images/Agency Places/MorganBodyModRoom2.png"></center>
[[Replay Session 1: Sensory Data Collection | FeminizationGymEvent 1 Sensitivity Test ]]
[[Replay Session 2: Pharma Test | FeminizationGymEvent 2 Pharma Test ]]
[[Replay Session 3: Convex Projection Test | FeminizationGymEvent 3 Psychological Test ]]
<center>@@.btnUI;<<button [[Perhaps some other time | Self-care & Fitness]]>><</button>>@@</center>
/*<<set $FeminizationGymEvents += 1>>*/
<<elseif $FeminizationGymEvents == 5>> evento de subir categoria <<set $FeminizationLvl1 to 1>>
<<elseif $FeminizationLvl1 == 1>> EVENTO CATEGORIA 2
<<else>>You approach the brightly lit counter behind which the Crafter stands, offering the transformation services. Behind the head of the employee hangs a sign that you recognize as a diploma.
<center> "Morgan Astor.
Official SmartFlesh™-crafter certified by Techno-Haven™ University.
Degree validated by the National Liberty Management Agency.
Year of issue: 2077." </center>
<<speechCivil "morgan" "''Morgan:''">>
Welcome to Smart-Flesh™ Modifications. My name is Morgan, my pronouns are they/them and I will be your Crafter today. Can I help you with anything?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, you see... I was passing by and I was curious about the...
<</speechMe>>
Without waiting for you to finish the sentence, as if they were an automaton, they respond.
<<speechCivil "morgan" "''Morgan:''">>
The first session is Æ80, then the rest will be Æ40. I will be happy to guide you through the process. The first few sessions will be purely physical and psychological conditioning to ensure that your body adapts to the gradual changes. If after the first phase you wish to continue in the process, you will need to start hormones and medication.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Wow... I...
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
The success rate of our transitions is over 97%. I assure you we have hundreds and hundreds of satisfied customers here at SmartFlesh™. (Me included!)
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Ok. Count me in! (Æ100)| Start TransformationGymEvents]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Perhaps some other time | Self-care & Fitness]]>><</button>>@@</center> <</nobr>> <<set $FindMorgan to 0>>
<</if>>
</div><<audio "flashback" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 1 Sensitivity Test">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Session 1: Sensory Data Collection</span></center>
<center><span style="font-size:12px">''ATTENTION!
SmartFlesh™ Modification Treatments are a type of therapy that can have a strong impact on <span style="color: hsl(250, 30%, 48%)">MORALE</span> and <span style="color:#ca8bd6">CORRUPTION</span>, mainly. Try to maintain a good attitude and a healthy lifestyle for best results. '' </span></center>
<<speechCivil "morgan" "''Morgan:''">>
For the Sensitivity Test I will stimulate you. Sometimes I will have to do it with my bare hands so my Smart-Flesh™ skin can gather information from the electrical impulses your brain sends through your body. I will gradually increase the intensity. If you want to stop, just say so, okay? You can withdraw your consent at any time.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Okay
<</speechMe>>
<<linkreplace "Phase 1: Nipples" t8n>>Morgan approaches and, with a straight face and the professionalism of a physician, brushes their fingers over your nipples and begins to gently fondle them. A small smile escapes your lips at the tingle that travels down your pecs.
/*<center><video autoplay muted loop>
<source src="images/TF/CarressMascNip.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/CarressMascNip.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Great. Let's move on to the next stimulus.
<</speechCivil>>
<<linkreplace "Intensity Level 2: Licking" t8n>> They say and then proceed to bring their face close to your body. They stick out their wet tongue and run along the edge of your nipple with it. You get goose bumps. You feel a small spark momentarily ignite your crotch, but you manage to control it. Morgan moves closer and licks your nipple, nudging it gently with the tip of their tongue. They stroke it up and down and then wrap their mouth around to suck on it. They start biting, each time a tiny bit harder than before, but it wasn't that bad. They notice the reaction this causes in the rest of your body.
/*<center><video autoplay muted loop>
<source src="images/TF/LickingMascNip.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/LickingMascNip.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Let's move on.
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 3: Clamps" t8n>>This time Morgan uses clamps to increase the violence of the stimulation. They come closer, and coldly, without looking you in the eyes, they put those gadgets on your nipples. You can't help but jump as you feel your tender skin being pinched. You try to focus so as not to let yourself get carried away by your instincts.
/*<center><video autoplay muted loop>
<source src="images/File 5/NippleClampsMale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/NippleClampsMale.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Very good. Let's continue
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 4: Suction" t8n>>Morgan pulls out of one of their cabinets, a machine with strange suction cups hanging from transparent hoses. You stare at it for a moment until you realize that it is one of those milking machines. Morgan brings it closer and asks you to put it on your nipples. You obey. You let out a little grunt as they turn on the suction. It's on full blast. And your nipples are already very sensitive from the earlier stimulation.
/*<center><video autoplay muted loop>
<source src="images/TF/NippleMilkingMachineMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/NippleMilkingMachineMasc.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Good. Now we move on to the last level of the primary phase. It is possible that this next level could be described like somewhat more painful.
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 5: Wax Play" t8n>>For the last phase, you watch as Morgan pulls out a candle out of the drawer and lights it. Only when they are close enough, you actually realize what they are about to do. You take a deep breath and try to remain calm. Soon, they turn the candle to the side and start pouring the hot wax over your swollen nipples.
<center><img src="images/TF/NipWaxMasc.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Very good. Now get ready. We will begin studying anal sensation.
<</speechCivil>><</linkreplace>>
<center>@@.btnUI;<<button [[Advance to Phase 2|FeminizationGymEvent 1 Sensitivity Test B]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 1 Sensitivity Test B">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
It has been proven that an exploration free of prejudices and taboos about anal pleasure results in numerous benefits for the individual. I'm going to do something similar to what I did earlier to measure the sensitivity of your nipples. You can decide to move forward at any time you want.
<</speechCivil>>
<<linkreplace "Phase 2: Ass" t8n>>Morgan invites you to stand up and spread your legs so they can explore you. They stand behind you and begin to observe and study your ass, to spread your buttocks and touch your hole shamelessly. It certainly takes you by surprise.
/*<center><video autoplay muted loop>
<source src="images/TF/AnalInspectionMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/AnalInspectionMasc.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Great. Let's see how you handle a phalanx of my finger.
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 2: Fingering" t8n>> After a few minutes of flirting with your back hole, they finally stuck the tip of their well-lubricated finger into your sphincter. You bite your lips and roll your eyes back trying to suppress any sound that may come out of your mouth.
/*<center><video autoplay muted loop>
<source src="images/TF/AnalTouchMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/AnalTouchMasc.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Great. Now I will go on to penetrate you with the help of a dildo if you don't mind.
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 3: Penetration" t8n>>Morgan takes a dildo from a small glass counter. Then they clean it up and then bathe it with lubricant. You swallow saliva and summon all your body training to relax and make way for it. They are a great help in stimulating you properly to help you receive the fake cock in the best way possible. You begin to feel the dildo go in easier and easier, stretching your insides.
<<speechCivil "morgan" "''Morgan:''">>
Now I will need you to ride the dildo on your own. Do that for me.
<</speechCivil>>
You nod, spread your buttocks apart and bury that plastic cock deeper into your ass that swallows it voraciously. You have done well to soak it in lubricant. Soon you start riding it without a problem as Morgan takes mental notes.
/*<center><video autoplay muted loop>
<source src="images/TF/AnalDildoMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/AnalDildoMasc.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Excellent. We can proceed to the final phase of today's session.
<</speechCivil>><</linkreplace>>
<center>@@.btnUI;<<button [[Advance to Phase 3|FeminizationGymEvent 1 Sensitivity Test C]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 1 Sensitivity Test C">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
To conclude, let's measure your genital sensitivity. To do this I'm going to need you to get hard.
<</speechCivil>>
They wait for a few seconds as they stare at you. After a quite uncomfortable silence, they ask with a, somewhat impatient, air.
<<speechCivil "morgan" "''Morgan:''">>
Is something wrong?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What's wrong? Should I...?
<</speechMe>>
They nod without taking their eyes off you. You feel a little tense. Their attentive but indifferent gaze, plus the unexpected and sudden request, catches you off guard.
<<speechCivil "morgan" "''Morgan:''">>
Are you going to do it? Or do you expect me to do it for you?
<</speechCivil>>
<<set $percentHeart = $Heart - 30>><<set $RandomNumber to random(1,100)>> [[Would you be a sweetheart and do it for me? | FeminizationGymEvent 1 Sensitivity Test C2][$Corruption += 2; $ChoseHeart to 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<span style="color:#8E44AD; font-style: italic">Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<<set $percentBody = $Body + 10 + $plusBody>><<set $RandomNumber to random(1,100)>>
[[Don't worry. I can do that myself | FeminizationGymEvent 1 Sensitivity Test C2][$ChoseBody to 1]]
<span style="color:#D35400; font-style: italic">Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 1 Sensitivity Test C2">>
<</nobr>><div class="passagetext"> <<if $ChoseBody == 1 and $RandomNumber >= $percentBody>><<set $Moral -= 2>> <<set $BodyExp += 20>>
<<nobr>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center> <</nobr>>
You take your flaccid member between your hand and begin to touch yourself as you look away, trying to think about something else. You squeeze firmly between your spit on palm and stroke. However, you are certainly having a hard time getting into the proper mood where you can actually maintain an erection.
Morgan notices it, and although they were was also averting their gaze to try not to push you, the truth was that it wasn't working, because their presence was only making you more tense.
After trying and failing for a couple more minutes, Morgan sighs. They walk towards you with heavyness and half-open eyes, and stretch out their fingers to help you with a little external stimulus by gently caressing your nipple. They don't look you in the eye, and you don't look them back. It's kind of akward, but they definitely know how to touch you in a pleasurable way. Maybe it's because they already have your data in their memory? You close your eyes and let yourself go. It seems to start working at some point.
<center>@@.btnUI;<<button [[...| FeminizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center>
<<elseif $ChoseHeart == 1 and $RandomNumber >= $percentHeart>> <<set $Moral -= 2>> <<set $HeartExp += 20>>
<<nobr>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center> <</nobr>>
<<speechCivil "morgan" "''Morgan:''">>
I don't think so, honey. That sounds like your problem. Come on, hurry up, I have other clients to attend to!
<</speechCivil>>
Not feeling like arguing, you lower your hand and start touching yourself. You focus your physical and imaginative efforts to perform as expected of you by the cold physician.
<center>@@.btnUI;<<button [[Continue the Test | FeminizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center>
<<elseif $ChoseBody == 1 and $RandomNumber <= $percentBody>>
<center><span style="color: green"> Roll Succeeded </span></center>
You grab your member with your hand, previously moistened with your own saliva, and begin to touch yourself. You focus your physical and imaginative efforts to perform as expected of you by the cold physician. You were not going to make a fool of yourself now. Soon, your body begins to react and your blood begins to flow. Your erection grows, and the thickness and size of your member grows proudly. You can see Morgan watching interested out of the corner of your eye.
/*<center><video autoplay muted loop>
<source src="images/TF/MascJerkingOff.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/MascJerkingOff.jpg"></center>
<center>@@.btnUI;<<button [[Continue the Test | FeminizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center>
<<elseif $ChoseHeart == 1 and $RandomNumber <= $percentHeart>>
<center><span style="color: green"> Roll Succeeded </span></center>
They stare at you for a moment and then sigh. They walk over to you and whisper in your ear.
<<speechCivil "morgan" "''Morgan:''">>
I shouldn't... But you're really cute, so I'll turn a blind eye this time.
<</speechCivil>>
They say, running their hand gently over your naked member. They spit on their palm and grab your erection to begin stroking it briskly. Soon you feel the blood flow and your crotch heat up.
/*<center><video autoplay muted loop>
<source src="images/TF/MorganJerkingOffMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/MorganJerkingOffMasc.jpg"></center>
<<nobr>> <center>@@.btnUI;<<button [[Look Morgan. I think he likes you! | FeminizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Say nothing | FeminizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center> <</nobr>>
<</if>></div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 1 Sensitivity Test C3">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
Vey good. Now that we've seen you react towards a low-intensity stimulation let's try something else. Here, try this.
<</speechCivil>>
<<linkreplace "Cock. Intensity Level 1: Penetration" t8n>> They say grabbing a box with a pocket pussy inside. You take it and open it. It's brand new. Morgan also gives you a little bottle with lubricant.
<<speechCivil "morgan" "''Morgan:''">>
You must start slowly and then increase your speed until you reach your natural rythm. I will use my Smart-Flesh Eyes™ to analyze your movements and make the proper calculations. I will need to see every last detail, so don't be shy, okay?
<</speechCivil>>
You obey Morgan and proceed to bathe your hard cock in lube to penetrate the fake pussy they have given you. You take your dick and guide it to the entrance of the toy. They open their eyes wide to detail how you penetrate it, bit by bit. And then faster...
/*<center><video autoplay muted loop>
<source src="images/TF/FuckingFleshlight.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FuckingFleshlight.jpg"></center> <</linkreplace>>
<<linkreplace "Cock. Intensity Level 2: Vibrators" t8n>> <<speechCivil "morgan" "''Morgan:''">>
Phase two involves vibration, so let's see how your swollen glans manages my magic wand's vibes.
<</speechCivil>>
They reach over and take your cock with one hand and with the other they bring closer a hitachi massager toy. They rub the tip of your cock and lubricate it with its own juices, and then puts the vibrator on its head. They stare at you while they subject the most sensitive spot of your body to high intensity vibrations. Sometimes it's too much. Sometimes you are tempted to pull your hips back. But you manage to hold on until the end of the test.
/*<center><video autoplay muted loop>
<source src="images/TF/CockVibrator.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/CockVibrator.jpg"></center> <</linkreplace>>
<<linkreplace "Cock. Intensity Level 3: Slapping" t8n>> <<speechCivil "morgan" "''Morgan:''">>
Great. Now, from level 3 onwards there is a qualitative leap. The stimulation can be somewhat uncomfortable or even painful. Remember that you can advance to the next stage if you don't feel like completing any of the levels.
<</speechCivil>>
Morgan reaches over and positions their index finger under your frenulum. They give a couple of gentle taps to see how you react. Being so close to you, you can notice how their cybernetic eyes glow faintly as they stare and run their calculations. You say nothing so as not to interrupt.
After a while they tap a few times softly. You don't feel any discomfort yet. Gradually, they increase in intensity. Now their impacts are sharper. You take in air through your nose and exhale through your mouth. Now Morgan hits your member harder. You continue to resist.
Soon, their slaps echo against your skin. You notice their smile curve slightly as they watch amused the way you try to restrain yourself from gasping and jumping.
/*<center><video autoplay muted loop>
<source src="images/TF/SlappingCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/SlappingCock.jpg"></center> <</linkreplace>>
<<linkreplace "Cock. Intensity Level 4: Sharp Nails" t8n>> <<speechCivil "morgan" "''Morgan:''">>
You're doing great. Just a couple more tests on your cock, okay? Then we can proceed to test your balls and we'll be done for the day.
<</speechCivil>>
Morgan places some sharp gadgets on their fingers and runs up and down your phallus a few times. You feel shivers on the back of your neck as you feel the cold edge just below your delicate frenulum.
/*<center><video autoplay muted loop>
<source src="images/TF/SharpNailsCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/SharpNailsCock.jpg"></center> <</linkreplace>>
<<linkreplace "Cock. Intensity Level 5: Soft Overstimulation" t8n>> <<speechCivil "morgan" "''Morgan:''">>
This is great. I'm gathering a lot of data! Let's continue.
<</speechCivil>>
Morgan pulls out a small rope and pulls it taut in front of your eyes with a half smile.
<<speechCivil "morgan" "''Morgan:''">>
It will only last a moment.
<</speechCivil>>
They say as they make you spread your legs, touching your testicles gently. After gently caressing them for a little while, they take the rope and start to tie up your testicles. Once they are done, they go back to fondling them, only to move up gently to your glans to rub it slowly, but intensely, with their //magic// fingertips. You feel your cock and balls swollen and ready to burst, twitching in their lubricated hand. It's becoming very, very difficult to keep your composure. You feel your eyes mist over with tears as you've already been overstimulated for a while now.
/*<center><video autoplay muted loop>
<source src="images/TF/MorganJerkingOffMasc.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/MorganJerkingOffMasc.jpg"></center> <</linkreplace>>
<center>@@.btnUI;<<button [[Continue the Test | FeminizationGymEvent 1 Sensitivity Test C3b]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 1 Sensitivity Test C3b">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
Good. Now and for the final phase I will test your balls. Are you ready? This may be the hardest part of the day if you're not used to it...
<</speechCivil>>
<<linkreplace "Balls. Intensity Level 2: Ties" t8n>> <<speechCivil "morgan" "''Morgan:''">>
It looks like your balls can handle the rope. Let's see how much more we can tighten.
<</speechCivil>>
They say reaching down to your crotch and fondling your poor, fragile testicles. The pressure becomes more intense. You can hardly concentrate. You no longer feel able to make any meaningful sound.
/*<center><video autoplay muted loop>
<source src="images/TF/TiedUpBalls.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/TiedUpBalls.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Looks good. Very good. Feel like cumming? Don't even think about it. I have to do something else, so don't do it without my permission.
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/TF/GropingBalls.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/GropingBalls.jpg"></center> <</linkreplace>>
<<linkreplace "Balls. Intensity Level 3: Slapping" t8n>> <<speechCivil "morgan" "''Morgan:''">>
You're doing great. Most people would've quit by now, but I see you are begining to understand how painful can a physical and psychological transformation be. It's not for the faint of the heart!
<</speechCivil>>
You nod at the verge of tears without saying anything. Suddenly Morgan climbs on top of you, covers your genitals with their hands and starts slapping you in the balls. You feel like your soul is about to leave your body.
/*<center><video autoplay muted loop>
<source src="images/TF/SlappingBalls.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/SlappingBalls.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
You've got some nice balls. I wonder if you'll want to keep them in the future or if you'd rather they were gone. Only time will tell...
<</speechCivil>> <</linkreplace>>
<<linkreplace "Balls. Intensity Level 4: Heel Stomping" t8n>> <<speechCivil "morgan" "''Morgan:''">>
I know I've been saying this for a while, but just a couple more tests.
<</speechCivil>>
They laugh soflty while covering their mouth.
<<speechCivil "morgan" "''Morgan:''">>
I'm sorry. It's just that I really like that look on your face right now. Let's continue!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/TF/StompingBallsHeels.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/StompingBallsHeels.jpg"></center> <</linkreplace>>
<<linkreplace "Balls. Intensity Level 5: Wax Play" t8n>> <<speechCivil "morgan" "''Morgan:''">>
Okay, this is the last one, I promise.
<</speechCivil>>
They say as they take the candle again and light it. They wait for the wax to melt a little before proceeding with the last test. You can hardly communicate anymore. You drool and tear up as your whole body throbs. You are already tired. Today's physical tests are leaving you severely exhausted.
Soon you begin to shower the hot wax on your battered balls. You howl and writhe, unable to contain your despair much longer. You hear giggles escape from their mouth.
/*<center><video autoplay muted loop>
<source src="images/TF/BallsWax.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/BallsWax.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Okay, that's enough. We're done for the day. Ah, that's right... Are you going to want to finish, or...?
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[No. I need to rest | End FeminizationGymEvent 1 Sensitivity Test]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Yes. I really need you to step on my cock! | FeminizationGymEvent 1 Sensitivity Test C3b Cum]]>><</button>>@@</center> <</nobr>>
<</linkreplace>>
<center>@@.btnUI;<<button [[Just end the Test| End FeminizationGymEvent 1 Sensitivity Test]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "End Test 1">>
<</nobr>><div class="passagetext">
Morgan rolls their eyes back and looks at their watch.
<<speechCivil "morgan" "''Morgan:''">>
I guess we still have some time left.
<</speechCivil>>
Without saying another word, they begins to crush your cock and balls hard, waiting for you to cum quickly. Luckily your poor body can't take it anymore and as soon as it is stimulated again, streams of creamy cum bathe their heeled feet.
/*<center><video autoplay muted loop>
<source src="images/TF/StompingCum.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/TF/StompingCum.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
I'll go wash up. I have things to do. Remember to eat healthy and rest. See you next session, agent.
<</speechCivil>>
<center>@@.btnUI;<<button [[Go back | End FeminizationGymEvent 1 Sensitivity Test]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "flashback" play loop>> <<audio "office" stop>> <<set $ShowAvatarNaked to 0>> <<nobr>><<set $lastPassage to "End FeminizationGymEvent 1 Sensitivity Test">>
<</nobr>><div class="passagetext"> <<set $Moral -= 2>> <<set $Corruption +=4 >> <<set $Credits -=80>>
<center><img src="images/Agency Places/PalaisEros/Room2.gif"></center>
Morgan leaves the room to give you some space. After panting for a while to try to catch your breath and wipe away the sweat, saliva and fluids from your body and face, you take a seat for a moment to pull yourself together and get dressed.
You were not expecting such thorough tests from them. Perhaps you had thought this process would be simpler. After all, here they seemed to have a pill or a microchip to do anything like magic.
Just to be clear, you could travel to parallel realities, which seemed like something out of a fiction book. However, to shape your flesh in the most mundane way possible apparently required efforts (or suffering) for which you didn't seem to be quite prepared.
But hey... No one said it would be easy. You can always give up, can't you?
<<nobr>> <center><span style="color:#ca8bd6; font-style: italic"> +4 Corruption </span> </center>
<center> <span style="color: #D64E4E">''-2 Morale''</span> </center>
<center><span style="color: #D64E4E">''-80 Credits''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 2 Pharma Test">>
<</nobr>><div class="passagetext"> <<set $Corruption +=100>>
<center><span style="font-size:30px; font-weight:bold">Session 2: Pharma Test</span></center>
<center><span style="font-size:12px">''ATTENTION!
SmartFlesh™ Modification Treatments are a type of therapy that can have a strong impact on <span style="color: hsl(250, 30%, 48%)">MORALE</span> and <span style="color:#ca8bd6">CORRUPTION</span>, mainly. Try to maintain a good attitude and a healthy lifestyle for best results. '' </span></center>
Morgan makes you wait a few minutes for the pill to take effect while they casually browse their phone. You're sitting across from them, trying to distract yourself as much as you can so you don't get bored. After a few moments, however, you start to feel your heart pounding harder and harder. Your head feels like it's on cloud nine. It's a pleasant feeling. The lights get brighter and brighter, you feel your body suddenly tense up. A warmth begins to devour your insides.
<<speechCivil "morgan" "''Morgan:''">>
Well, it should be kicking in by now. How are you doing?
<</speechCivil>>
<<linkappend "I feel... Funny" t8n>><center><video autoplay muted loop>
<source src="images/TF/ShrinkingCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
Is this normal?
<</speechMe>> <</linkappend>>
<<speechCivil "morgan" "''Morgan:''">>
Don't worry. We're on the right track. A couple of minutes from now you will be transforming faster and faster, but it won't take more than about two or three hours to get back to your original state.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is... My chest... Is it... Expanding?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
All within normal. Now, like last time, I'm going to ask you to touch yourself for me.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Very well | FeminizationGymEvent 2 Pharma Test B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Okay. But only because I want to! | FeminizationGymEvent 2 Pharma Test B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm high as fuck... | FeminizationGymEvent 2 Pharma Test B]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<set $TransformationPill to 1>><<if $gen == "masc">><<if $gender == "mascAvatar1">><<set $gender to "femAvatar1">> <<elseif $gender == "mascAvatar2">> <<set $gender to "femAvatar2">> <<set $MascFemboyAvatars to 1>> <</if>><</if>> <<set $ShowAvatarNaked to 1>> <<set $TransformationPillDoses -=1 >> <<set $Corruption +=5>> <<set $Mind -=1>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 2 Pharma Test B">>
<</nobr>><div class="passagetext">
You sit on the gurney and spread your legs in front of Morgan's inquisitive gaze. Your cock has suddenly become very small, and although it is difficult for you to get a firm grip, it was so sensitive that just rubbing it with your fingers already sent shivers down your spine.
/*<center><video autoplay muted loop>
<source src="images/TF/SmallCockJerk2.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/SmallCockJerk2.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
C'mon, let's go! I need your pathetic little thing to get hard, okay? Faster!
<</speechCivil>>
You obey Morgan's demands and jerk it faster. You start panting and sweating. Your head is spinning and your vision is blurry. Your body is no longer yours, but you suddenly seem trapped in another shell. Your hair has thinned and severely shortened, and your testicles had already shrunk to the point where it looked like your body had swallowed them. You swore that you could even feel them pushing inward and filling you. For a moment you think you were actually losing your mind.
<<speechCivil "morgan" "''Morgan:''">>
How about some nice fitting clothes to pump up the gender euphoria?
<</speechCivil>>
<center>@@.btnUI;<<button [[Of course. You're the professional. You know better | FeminizationGymEvent 2 Pharma Test B2]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 2 Pharma Test B2">>
<</nobr>><div class="passagetext"> <<set $TransformationPill to 1>>
<<speechCivil "morgan" "''Morgan:''">>
Let me show you something. You're going to love it!
<</speechCivil>>
They fix their artificially blue glowing gaze on yours, which just seemed to be lost among the stars.
You use your last force of will to try to rationalize what that intense light that glows from their iris means... And then you realize what they're doing. Not only they are taking data from your neuro-impulses, but also implanting information in your Link™ in real time. You look at your transforming body once again. Morgan is dressing you as they please. They change the attire at their whim, sometimes even leaving you naked, or with just a tiny thong. And you can watch the results in real time.
<<speechCivil "morgan" "''Morgan:''">>
Wow, look at you! You're turning into quite the little lady!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/TF/SissyJerkingOffSmallCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/SissyJerkingOffSmallCock.jpg"></center>
<<linkreplace "It looks like my tits are growing..." t8n>>Without stopping your masturbatory session, you notice your chest is already developing. Soon your nipples and areolas had widened and darkened. You are able to see some veins from underneath the skin of your new plump breasts. And it seems that everything as a whole is becoming more and more sensitive on your incomplete anatomy.
<center><img src="images/TF/SmallCockSissy.jpg"></center>
<<linkreplace "My hole is beging for attention too!" t8n>> <<speechCivil "morgan" "''Morgan:''">>
That pill makes you a good ass. Now why don't you stick one of your precious fingers up your throbbing asshole? I'm sure that'll make you feel real good.
<</speechCivil>>
Yes, it sounds like a good plan. The best, in fact. You suck on your fingers greedily and with furtive rapture you begin fingering your ass.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaFingering.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaFingering.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Very good. I see you're acclimating perfectly! Finger penetration, checked. Now let's see how you react to being penetrated with something else. We will start with a toy first so it's not too overwhelming for you.
<</speechCivil>>
<center>@@.btnUI;<<button [[Yes, please!| FeminizationGymEvent 2 Pharma Test C]]>><</button>>@@</center>
<span style="color:#ca8bd6; font-style: italic">Your corruption levels are out of control!</span> <</linkreplace>>
<</linkreplace>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 2 Pharma Test C">>
<</nobr>><div class="passagetext">
Morgan draggs a little machine they have in the corner of the little room and brings it over to you. They lube a plastic dildo to the hilt and attach it to the machine, put it at the entrance of your ass, and turns it on so that it begins to slowly fuck you.
You feel it opening and filling your insides. Your legs tremble and your voice trails off. Your eyes roll to the back of your head. A rush hits your whole body and you feel dazed.
/*<center><video autoplay muted loop>
<source src="images/TF/SissyMachineCum.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/SissyMachineCum.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Have you already cum? Oh yes, I almost forgot! With this pill, you're likely to become multi-orgasmic for as long as the effects last.
<</speechCivil>>
You can't tell if they're messing with you or not. Their eyes keep on collecting and collecting data about your psyche and body, and you are already at your limits... Pretty much as soon as the session started. You can't help but think that it is very likely that Morgan gets very bored during their shift, so probably the best moment of their day is watching their client have a harder time than they do.
After watching you drool and squirm for a couple of minutes, they decide it is time to turn off the machine. They slide the sticky dildo out of your ass. You sigh in relief.
<<speechCivil "morgan" "''Morgan:''">>
Now you are going to let someone mount you, okay? For this part of the session you will be able to choose whoever you want, either a MASC or FEM assistant. Despite whichever you choose, it WILL have a cock between their legs for you to be penetrated. That is a must, okay?
<</speechCivil>>
[[I will pick the MASC assistant | FeminizationGymEvent 2 Pharma Test C b][$ChoseMale to 1]]
[[I will pick the FEM assistant | FeminizationGymEvent 2 Pharma Test C b][$ChoseFuta to 1]]
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 2 Pharma Test C b">>
<</nobr>><div class="passagetext"> <<if $ChoseMale == 1>>
Morgan nods and walks out of the room leaving you to recompose yourself for a few minutes before continuing the session. You lie down watching the roof. The feeling of being over a cloud is still present with you, but it certainly has decreased a little by now. Your heart pounds hard, but not fast. It's been a while since you last heard your own thoughts... Isn't it?
Finally the squeaky metal sound of the door opening at 10 o'clock from your position drags you down to earth again. It's Morgan. And they are with a man. A very well endowed man. You sit on the bed and take a goood look at him. He has a nice, uncut cock which hands proudly between his firm thighs.
<center><img src="images/TF/MaleAssistant.jpg"></center>
You try to see his face, but you can't seem to parse out his facial features. They shift like in a slow motion oil picture. Perhaps the drugs are to blame.
<<speechCivil "morgan" "''Morgan:''">>
Sebastian, you can start performing now. He's already signed the consent to submit to the therapy before being under the effects of the medication. I took the time to prepare his... //bussy// for you, so don't hold back. Listen, Seb. I know you're an intern and you're nervous, but there's nothing to worry about. You will do great, okay?
<</speechCivil>>
You don't hear a word from the man. Also, you're so fucking high you don't even feel the need to speak a word to them. You look at yourself and see the mess you've made in the sheets. Your cock starts pulsating again. The feeling of it is the only thing you can actually notice. You want Sebastian to make you //bite the pillow// as soon as possible.
/*<center><video autoplay muted loop>
<source src="images/TF/Presenting.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/Presenting.jpg"></center>
<<else>>Morgan nods and walks out of the room leaving you to recompose yourself for a few minutes before continuing the session. You lay down watching the roof. The feeling of being over a cloud is still present with you, but it certainly has decreased a litle by now. Your hearts pounds hard but not fast. It's been a while since you last heard your own thoughts... Isn't it?
Finally the squeaky metal sound of the door opening at 10 o'clock from your positions drags you down to earth again. It's Morgan. And they are with a woman. A stunning, well endowed woman. You sit on the bed and take a goood look at her. She has a nice, uncut cock which hands proudly between her firm thighs.
<center><img src="images/TF/FutaAssitant.jpg"></center>
You try to see her face, but you can't seem to parse out his facial features. They shift like in a slow motion oil picture. Perhaps the drugs are to blame.
<<speechCivil "morgan" "''Morgan:''">>
Rhea, you can start performing now. He's already signed the consent to submit to the therapy before being under the effects of the medication. I took the time to prepare his... //bussy// for you, so don't hold back. Listen, Seb. I know you're an intern and you're nervous, but there's nothing to worry about. You' will do great, okay?
<</speechCivil>>
You don't hear a word from the woman. Also, you're so fucking high you don't even feel the need to speak a word to them. You look at yourself and see the mess you've made in the sheets. Your cock starts pulsating again. The feeling of it is the only thing you can actually notice. You want Ree to put you to //bite the pillow// as soon as possible.
/*<center><video autoplay muted loop>
<source src="images/TF/Presenting.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/Presenting.jpg"></center>
<</if>>
<center>@@.btnUI;<<button [[ ... | FeminizationGymEvent 2 Pharma Test C c]]>><</button>>@@</center>
<span style="color:#ca8bd6; font-style: italic">Your corruption levels are out of control!</span>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 2 Pharma Test C c">>
<</nobr>><div class="passagetext"> <<if $ChoseMale == 1>> Thank god you don't need to wait much longer before you hear Seb's steps getting closer. You lift your butt for the assistant and he grabs you by the buttocks and starts playing with your panties. He gropes and fingers your butt. You're burning with desire. He turns you around and quickly removes your underwear. He spreads your legs, and you allow him to do whatever he wants with you. After all, you were still on a bed of roses.
<<speechCivil "morgan" "''Morgan:''">>
Is it just me or is your dick even bigger? In any way, the physical changes are the first to come and go. To maintain the changes you need to take the drug every day. Well... You still have a good blood concentration amount and it will take time for the effects to fully reverse.
<</speechCivil>>
Seb gropes your cock and rubs it next to his. You can't help yourself and look at the comparison. His is clearly superior to yours in every way.
/*<center><video autoplay muted loop>
<source src="images/TF/Comparison.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/Presenting.jpg"></center>
<<linkreplace "Masturbate him with your feet in stockings" t8n>> /*<center><video autoplay muted loop>
<source src="images/TF/FeetCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FeetCock.jpg"></center><</linkreplace>>
He spits on a finger and sticks it in. Your ass receives it without any resistance. What's more, it welcomes it gladly. The intern seems to be very horny, just as horny or maybe even hornier than you. You move your hips inviting him to fuck you and not to make you wait any longer. He without much further ado, grabs his huge cock and guides it into your ass. And he starts thrusting.
It's glory. It's pure glory. It's everything you've ever wanted. It's everything you've longed for. You're //full// at last.
<<linkreplace "Make him fuck you on all fours" t8n>> You turn around and open your ass to tell him not to stop fucking you. You are still unable to modulate words. He grabs your ass and shoves his cock as deep as he can. You see out of the corner of your eye how Morgan is sitting on the couch diagonal to the bed looking at her phone and scrolling.
/*<center><video autoplay muted loop>
<source src="images/TF/FuckDoggyGay.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FuckDoggyGay.jpg"></center>
Sebastian kept fucking you for a while. He seemed to want to finish, but something prevented him, maybe he was nervous? Who knows. But there he was. Giving it all. Struggling to finish. Suddenly Morgan got up and walked over to the bed.
<<speechCivil "morgan" "''Morgan:''">>
Let's see, guys. I'm going to be needing you to finish soon. And we can't progress if Seb doesn't cum. It is imperative that $name's skin comes in contact with Seb's semen. Otherwise, how am I supposed to collect my empirical evidence?
<</speechCivil>>
<<speechCapit "manCapit" "''Sebastian:''">>
I'm sorry... It's just that I can only finish if... If...
<</speechCapit>>
//If...?//
<<speechCapit "manCapit" "''Sebastian:''">>
If you let me cum on your cock
<</speechCapit>>
You smile goofily and nod. He smiles too and helps you turn around. He starts jerking off to the sight of your smooth cock and balls and finally releases all over you. You really like the warmth of his spurt. The gooey feeling all over your member makes you hornier. Your dick grows a little bit more.
/*<center><video autoplay muted loop>
<source src="images/TF/CumOverCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/CumOverCock.jpg"></center>
<center>@@.btnUI;<<button [[Final Phase of Pharma Test | FeminizationGymEvent 2 Pharma Test C End ]]>><</button>>@@</center>
<</linkreplace>>
<<else>> Thank god you don't need to wait much long before you hear Ree's steps getting closer. You lift your butt for the assistant and she grabs you by the buttocks and starts removing your panties. She jerks off to prepare her cock as you finger your butt for her. You're burning with desire. You turn around and offer your ass to her. She spreads your legs, and you allow her to do whatever he wants with you. After all, you were still on a bed of roses.
<<speechCivil "morgan" "''Morgan:''">>
Is it just me or is your dick bigger? In any way, the physical changes are the first to come and go. To maintain the changes you need to take the drug every day. Well... You still have a good blood concentration amount and it will take time for the effects to fully reverse.
<</speechCivil>>
<<speechCivil "rhea" "''Ree:''">>
I think he's more than ready.
<</speechCivil>>
Ree spits on a finger and sticks it in. Your ass receives it without any resistance. What's more, it welcomes it gladly. The intern seems to be very horny, just as horny or maybe even hornier than you. You move your hips inviting her to fuck you and not to make you wait any longer. Without much further ado, she grabs her cock and guides it into your ass. And he starts thrusting.
It's glory. It's pure glory. It's everything you've ever wanted. It's everything you've longed for. You're //full// at last.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaFuckFuta.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaFuckFuta.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Let's see, guys. I'm going to be needing you to finish soon. And we can't progress if Ree doesn't cum. It is imperative that $name's skin comes in contact with their semen. Otherwise, how am I supposed to collect my empirical evidence?
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/TF/FutaCreampie.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaCreampie.jpg"></center>
<center>@@.btnUI;<<button [[Final Phase of Pharma Test | FeminizationGymEvent 2 Pharma Test C End ]]>><</button>>@@</center>
<</if>>
</div><<audio "flashback" play loop>> <<if $TransformationPill == 1>> <<if $MascFemboyAvatars == 1>> <<if $gender == "femAvatar1">> <<set $gender to "mascAvatar1">> <<elseif $gender == "femAvatar2">> <<set $gender to "mascAvatar2">> <<set $MascFemboyAvatars to 0>> <<set $TransformationPill == 0>> <</if>><</if>><</if>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 2 Pharma Test Int">>
<</nobr>><div class="passagetext"> <<set $Credits -= 76>> <<set $Corruption -=94 >> <<set $Moral -=3>> <<set $ChoseMale to 0>> <<set $ChoseFemale to 0>> <<set $ChoseFuta to 0>> <<set $ChoseFemboy to 0>>
<<speechCivil "morgan" "''Morgan:''">>
Excellent! I would say the session was a success. And we managed to the session on time before you completely reverted!
<</speechCivil>>
<<linkreplace "Hmm.. Mbfmm.." t8n>> <<set $TransformationPill to 0>>You are lying on the bed, exhausted from the physical and mental overexertion of this whole transformation adventure. Now your body is heavy, and your brain seems to be covered by a thick winter blanket. It is not an unpleasant feeling. In fact it's a tranquility you haven't experienced in a long time. You wish you could just lie there. And Morgan would tuck you in and give you a little kiss on the forehead.
<<speechCivil "morgan" "''Morgan:''">>
The euphoria of the drug will take a little longer to leave you. You'll have to sleep to recover. But you'd better take care of yourself for the next few days, okay? This medication is very strong and your body is not used to it.
<</speechCivil>>
You mumble something between your teeth. You want to thank them for their concern, but you barely stammer.
<<speechCivil "morgan" "''Morgan:''">>
I'll give you a few minutes to get yourself together. Then you should go straight to rest in a Quantum Mirage room. One third of the cost of the room will be covered, courtesy of Techno-Haven™. See you next time!
<</speechCivil>>
<<nobr>> <center><span style="color:#ca8bd6; font-style: italic"> +6 Corruption </span> </center>
<center> <span style="color: #D64E4E">''-3 Morale''</span> </center>
<center><span style="color: #D64E4E">''-76 Credits''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go to the Quantum Mirage Rooms| Quantum Mirage Rooms]]>><<timepass "$timedown">><</button>>@@</center>
<</linkreplace>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 3 Psychological Test">>
<</nobr>><div class="passagetext"> <center><img src="images/Agency Places/MorganBodyModRoom2.png"></center>
<center><span style="font-size:30px; font-weight:bold">Session 3: Convex Projection Test</span></center>
<center><span style="font-size:12px">''ATTENTION!
SmartFlesh™ Modification Treatments are a type of therapy that can have a strong impact on <span style="color: hsl(250, 30%, 48%)">MORALE</span> and <span style="color:#ca8bd6">CORRUPTION</span>, mainly. Try to maintain a good attitude and a healthy lifestyle for best results. '' </span></center>
<<speechCivil "morgan" "''Morgan:''">>
I'm going to put a small dose of EstroLotion™ on your chest. It will take a few minutes to absorb it and start to feel it. The most common symptoms are euphoria, oversensitivity, nervousness, changes in sexual desire, etc. I'm telling you all this because I'm legally obligated to, but I guess you know what it's all about. So everything's okay?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Sure, no problem.
<</speechMe>>
Morgan pulls a cover-up out of their drawer and a couple of medical blue latex gloves along with the lotion in question, and stretches them over their long fingers before touching the gel. You uncover your chest and they squirt the medication and spreads it over your lower sternum, massaging it gently in circles.
They continue to do so until your skin sucks up every last drop of the lotion. You feel the warmth from the friction of their fingers, and soon that warmth spreads further, as if penetrating your chest. When you stop to think about it, the heat rises fleetingly to your head like a bomb lifting a plume of fire as it falls.
<<speechCivil "morgan" "''Morgan:''">>
Okay, now let's chat a bit and make some time. I'll pour you a glass of fresh water because, believe me, it will dry out your throat.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[I think I'm starting to feel something | FeminizationGymEvent 3 Psychological Test b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[God, this shit is getting to me... | FeminizationGymEvent 3 Psychological Test b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Say nothing | FeminizationGymEvent 3 Psychological Test b]]>><</button>>@@</center><</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 3 Psychological Test b">>
<</nobr>><div class="passagetext">
You thank Morgan while clearing your throat. It was evident that they knew the process perfectly. That calms you down a little more. However, you soon notice your pulse slowning down. You inhale and breathe in more deeply, trying to keep that wave of lethargy that takes over your body at bay. You can't help but move your legs in a little nervous twitch to release it a little. Your palms feel sweaty. You find it hard to focus your gaze.
<<speechCivil "morgan" "''Morgan:''">>
Now I am going to give you some small stimuli and you will explain me your interpretation of them. The first stimulus will be visual: I want you to look at this image and tell me what you see.
<</speechCivil>>
You observe for a moment the image that Morgan projects before you. The image is so confusing and you are so out of it that you find it hard to put into words what you see.
<center><img src="images/TF/PsyTestImage.jpg"></center>
<<nobr>> <center>@@.btnUI;<<button [[It looks like two people fucking wildly | FeminizationGymEvent 3 Psychological Test c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[They look like two deities facing each other in a fierce battle.| FeminizationGymEvent 3 Psychological Test c]]>><</button>>@@</center><</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 3 Psychological Test c">>
<</nobr>><div class="passagetext">
Morgan takes note of your answer without giving you any clue as to how appropriate it might or might not be. You suddenly feel tense and notice how your neck tightens. You move it in circles to try to unclench it and feel a couple of "cracks". You're sweating.
<<speechCivil "morgan" "''Morgan:''">>
Now I will blindfold you and you will have to feel the object I will give you. You don't have to tell me what it is. More like tell me the first thing that comes into your head. The first thing that comes to your mind, understand?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I understand.
<</speechMe>>
In the blink of an eye, your sight is gone. You see everything absolutely black. Before you become alarmed, you manage to remember that, during the sessions, you have to give Morgan special permissions to operate over your Link™. That's the blindfold they're talking about.
You stretch out your hands and get ready for the test. Morgan takes your hand and guides it a little forward so you can play freely. The touch is very smooth. It's not cold but it's not warm either. It's soft, but not too soft. It's nice when you squeeze it lightly. Its shape is somewhat round, maybe slightly oval. Pear shaped.
<<nobr>> <center>@@.btnUI;<<button [[A water balloon | FeminizationGymEvent 3 Psychological Test d]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[One of Lucy's tits | FeminizationGymEvent 3 Psychological Test d]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 3 Psychological Test d">>
<</nobr>><div class="passagetext">
Morgan still doesn't remove the "blindfold" from your eyes. You clear your throat again and adjust yourself in the chair, as if trying to remind him that you still have it on.
<<speechCivil "morgan" "''Morgan:''">>
I can't give you your sight back yet. There's still a couple of blind tests, yeah...
<</speechCivil>>
You nod and try to smile. But there's something about not being able to see that frustrates you. It's like you lose (even more) control over the situation. And it's not like you haven't been at Morgan's mercy before, and in situations much more... vulnerable than this one. But this time it especially irritated you. You take a deep breath.
<<speechCivil "morgan" "''Morgan:''">>
Now I'm going to give you something to smell. I want you to take a deep breath in, pause for a few seconds, and then slowly let the air out. I want you to tell me later what you think you are smelling.
<</speechCivil>>
You swallow and nod again. You hear some noises but nothing you can make out. You feel their footsteps approaching.
<<speechCivil "morgan" "''Morgan:''">>
Good. I'm going to take your head to guide you, don't panic.
<</speechCivil>>
Morgan puts his hand on the back of your neck and invites you to come forward. You don't have to get very close to start inhaling that bittersweet scent. Even salty. For a moment you are stunned. You don't know if it's your imagination, the EstroLotion™, the Link™, or what, but you think you immediately recognize that intense smell. Could it be...
<<nobr>> <center>@@.btnUI;<<button [[Something here smells fishy... | FeminizationGymEvent 3 Psychological Test e]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Is it your pussy? | FeminizationGymEvent 3 Psychological Test e]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 3 Psychological Test e">>
<</nobr>><div class="passagetext"> <<cacheaudio "audiomoantest" "sounds/audiomoantest.mp3">>
You hear Morgan chuckle as they take their mental notes about your confused state. You're sure they enjoy scanning you with those cyborg eyes, digging deep inside you, enjoying putting you in this predicament under the guise of "gathering data". Did they think you were stupid?
<<speechMe $avatarMe "''$name:''">>
What's so funny, Morgan?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Nothing, nothing. You're doing great. Looks like the lotion has had the desired effect. How are you feeling?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I don't know. Weird.
<</speechMe>>
The truth is that you feel very aroused. You have so much energy inside, all you really want to do is break down and cry.
<<speechCivil "morgan" "''Morgan:''">>
Don't worry about it. It won't last long. I know these tests are often taxing on the body and mind. I promise that after this test I will restore your sight.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What does it consist of?
<</speechMe>>
You ask as to try asnd distract yourself from that feeling of tedious and inexhaustible frustration. That EstroLotion™ was proving to be tougher than you expected. There was no pleasant feeling. There is no desire to guide you, no expectation of any kind of enjoyment. It only seems that inside there is a hole of sadness and yearning that you don't quite understand where they come from.
<<speechCivil "morgan" "''Morgan:''">>
It is very simple. You are going to listen to an audio file and you are going to tell me what you hear. This is the last test.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Okay.
<</speechMe>>
You exhale softly and try to keep your feet on the ground.
<center>@@.btnUI;<<button [[Let's hear it then | FeminizationGymEvent 3 Psychological Test f]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 3 Psychological Test f">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
Okay, here we go now. You may listen to it as many times as you want.
<</speechCivil>>
<center>''USE OF HEADPHONES IS *STRONGLY* RECOMMENDED''</center>
<center><<button "Play">><<audio "audiomoantest" play>><</button>> <<button "Pause">><<audio "audiomoantest" pause>><</button>> <<button "Stop">><<audio "audiomoantest" stop>><</button>></center>
<<speechMe $avatarMe "''$name:''">>
So... What am I supposed to hear?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
This is not important. What is important is what you heard. Tell me, what did you hear?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
A... Woman... Whimpering?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Did she sound pleased or did she sound displeased?
<</speechCivil>>
Morgan asks with their characteristic condescending tone.
<<nobr>><center>@@.btnUI;<<button [[Definitely pleased | FeminizationGymEvent 3 Psychological Test End]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Definitely displeased | FeminizationGymEvent 3 Psychological Test End]]>><</button>>@@</center><</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FeminizationGymEvent 3 Psychological Test End">>
<</nobr>><div class="passagetext"> <<set $Credits += 15>> <<set $AskMorganPills to 0>>
<center><img src="images/Agency Places/MorganBodyModRoom2.png"></center>
<<speechCivil "morgan" "''Morgan:''">>
I've heard all I need to hear. Here. Have your sight back. Now I gotta do some desk work so I won't be needing you anymore.
<</speechCivil>>
You open your eyes and the flashing neon lights dazzle your vision. They hurt and tear slightly as you reacclimate to the artificial lighting of the place.
<<speechMe $avatarMe "''$name:''">>
When will this feeling start to go away?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I don't know. It varies from person to person. A post moisture treatment to sweat out the lotion and low intensity physical therapy is recommended, so in today's session we'll cover your fee for a massage here at Corp-o-asis.
<</speechCivil>>
<center> <span style="color: #12a61f">''+15 CREDITS''</span> </center>
<<speechMe $avatarMe "''$name:''">>
That's nice, I guess.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
See you next time... If you come back.
<</speechCivil>>
<center>@@.btnUI;<<button [[Inquire about the pills| Ask Morgan about the pills]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Just go to the massage parlour | Massage Corp-O-asis]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "Start FutaGymEvents">>
<</nobr>><div class="passagetext"> <<set $FutaGymEvents to 1>> <<set $CageOn to 0>> <<set $GrowDick to 0>> <<set $ShrinkDick to 0>> <<set $GrowTits to 0>> <<set $ShrinkTits to 0>> <<set $colecMorgan1 to 0>> <<set $colecMorgan2 to 0>> <<set $colecMorgan3 to 0>> <<set $colecMorgan4 to 0>>
''How do I perceive my body:'' <<textbox "$descriptionBody" "Feminine. Athletic. Short.">>
''How do I perceive my face:'' <<textbox "$descriptionFace" "Round. Cute. Big eyes.">>
''How do I perceive my genitalia:'' <<textbox "$descriptionGenitals" "Large labia. Prominent clitoris. Flat mons.">>
''Weight:'' <<textbox "$weight" "63 Kg / 138 lb">>
''Height:'' <<textbox "$height" "163 cm/5,3 ft">>
''Measurement Chest:'' <<textbox "$measurementsChest" "105cm">>
''Measurement Waist:'' <<textbox "$measurementsWaist" "79cm">>
''Measurement Hips:'' <<textbox "$measurementsHips" "96cm">>
<<speechCivil "morgan" "''Morgan:''">>
Thank you for coming. I will begin to prepare your client file and tailor the sessions to your individual needs and wishes. The next time you come in we can start the sessions. Thank you for trusting Techno-Haven™, have a nice day!
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Thank you very much! | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Cool, bye | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center> <</nobr>>
</div><<audio "office" stop>> <<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutaGymEvents">>
<</nobr>><div class="passagetext">
<<if $FutaGymEvents == 1>><<set $FutaGymEvents += 1>> As you step into the The "Minor Intervention" room of the Body Modification wing, Morgan greets you politely and invites you to take a seat.
<<speechCivil "morgan" "''Morgan:''">>
Welcome to your first session of your Conversion therapy, agent $lastName. During this first sessions it will be necessary to draw up a complete picture of your "elasticity". To train the body or the mind in something it is necessary to test our limits.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Thank you, Morgan. I'm eager to see what this is about.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
At Techno-Haven™ our practice is unconventional, but simply because we deal with unconventional circumstances.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Of course.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Today's session focuses on body sensitivity tests: nipples, buttocks & genitals. I will stimulate you and measure the brain activity associated. This will serve to adjust our methods, and if necessary later, medication. Please take off your clothes.
<</speechCivil>>
You obey and undress in front of Morgan. They come closer and take measurements of all parts of your body, even the most hidden ones. You feel the cold fingers touch you and run over your skin, giving you goose bumps. After all it's a little cold. Finally they finish and give you some space.
<<speechCivil "morgan" "''Morgan:''">>
We'll start with your nipples.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Ah, yes... They are very sensitive | FutanarizationGymEvent 1 Sensitivity Test]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I guess I never really thought about it | FutanarizationGymEvent 1 Sensitivity Test]]>><</button>>@@</center> <</nobr>>
<<elseif $FutaGymEvents == 2>><<set $FutaGymEvents += 1>> <<set $ChoseMale to 0>> <<set $ChoseFemale to 0>> <<set $ChoseFuta to 0>> <<set $ChoseFemboy to 0>> As you step into the The "Minor Intervention" room of the Body Modification wing, Morgan greets you politely and invites you to take a seat.
<<speechCivil "morgan" "''Morgan:''">>
Good day, agent. Ready for a new session?
<</speechCivil>>
They say as they finish cleaning and disinfecting the utensils they used for the therapies. They carefully store them in their boxes and drawers, all with millimetric precision.
<<speechMe $avatarMe "''$name:''">>
I hope so. But something tells me you will surprise me anyways. What is today's session about?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Today we will do a pharmacological pilot test with your body. We have already seen how it reacts to stimuli when it is practically intact, so now we will give you a pill that will hastily accelerate the transition changes for a few hours. This will allow us to make a primary assessment and certain assumptions of how you will cope with the changes.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Very good. It sounds like fun.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
It is. Here. Take the pill.
<</speechCivil>>
They smile.
<center><img src="images/TF/Pills.jpg"></center>
<<nobr>> <center>@@.btnUI;<<button [[To be honest, I'm really like this idea| FutanarizationGymEvent 2 Pharma Test]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm sure it'll end up having a toll on me like last time | FutanarizationGymEvent 2 Pharma Test]]>><</button>>@@</center> <</nobr>>
<<elseif $FutaGymEvents == 3>> <<set $FutaGymEvents += 1>> As you step into the The "Minor Intervention" room of the Body Modification wing, Morgan greets you politely and invites you to take a seat.
<<speechCivil "morgan" "''Morgan:''">>
So today's your third visit. You keep coming back! I'm impressed. You sure are determined to explore you own body to the max, huh?
<</speechCivil>>
Morgan asked from the other side of the counter with half a smile as their chin rested between the white hand, held by the pillar of her slim but toned arm and elbow. You can't help but notice that their hands look soft, and their nails we well kept and shiny.
<<speechMe $avatarMe "''$name:''">>
I guess. Am I crazy for that?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Why would you? Bodies are fascinating, aren't they? They are alive and powerful. The first gate by which one experiences the universe... And also the one by which the universe experiences us.
<</speechCivil>>
It was clear that at some point they started talking for themselves and almost forgot you were there. Morgan shook their head and their stare came right back at you, but without a hurry, of course. They dropped their hand heavily from under their face down to the counter. Their eyes then turned into a very light blue and disappeared again from this world to navigate and search across oceans of data.
<<speechCivil "morgan" "''Morgan:''">>
Agent $name, session number 3. You've undergone the first Body Sensitivity test as well as the Pharmacological pilot test. Today we will focus on psychological conditioning.
<</speechCivil>>
<<linkreplace "And what is that all about?" t8n>><<speechMe $avatarMe "''$name:''">>
And that means...?
<</speechMe>>
They sighed and rolled their eyes.
<<speechCivil "morgan" "''Morgan:''">>
Well, up until now you've been treated your whole life as the GEN you currently are, so we're going to try to recreate some of the opposite situations that allow you to experience this world through, let's say, a GEN which is more commonly associated with your transformation goal.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
But will I also have to endure the physical changes that I went through last time?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
No, you won't. We will give you a pharmaceutical compound which will only emulate the desired psychological effects without the need of the physical ones.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Oh, I see.
<</speechMe>>
<center> ''PLEASE NOTE THIS IS THE LAST TRANSFORMATION EVENT AVAILABLE FOR NOW. IN ANY CASE, YOU CAN REPLAY IT AS MANY TIMES AS YOU LIKE''</center>
<<linkreplace "By any chance do you know if I will be having those pills again anytime soon?" t8n>>
<<speechCivil "morgan" "''Morgan:''">>
Don't tell me you're already hooked! Let's get on with the therapy, come on. Time is credits!
<</speechCivil>>
<</linkreplace>>
<center>@@.btnUI;<<button [[Okay, so let's begin! | FutanarizationGymEvent 3 Psychological Test]]>><</button>>@@</center>
<</linkreplace>>
<<elseif $FutaGymEvents == 4>> <center><img src="images/Agency Places/MorganBodyModRoom2.png"></center>
[[Replay Session 1: Sensory Data Collection | FutanarizationGymEvent 1 Sensitivity Test ]]
[[Replay Session 2: Pharma Test | FutanarizationGymEvent 2 Pharma Test ]]
[[Replay Session 3: Convex Projection Test | FutanarizationGymEvent 3 Psychological Test ]]
<center>@@.btnUI;<<button [[Perhaps some other time | Self-care & Fitness]]>><</button>>@@</center>
<<elseif $FutaGymEvents == 5>> evento de subir categoria <<set $FutaLvl1 to 1>>
<<elseif $FutaLvl1 == 1>> EVENTO CATEGORIA 2
<<else>>You approach the brightly lit counter behind which the Crafter stands, offering the transformation services. Behind the head of the employee hangs a sign that you recognize as a diploma.
<center> "Morgan Astor.
Official SmartFlesh™-crafter certified by Techno-Haven™ University.
Degree validated by the National Liberty Management Agency.
Year of issue: 2077." </center>
<<speechCivil "morgan" "''Morgan:''">>
Welcome to Smart-Flesh™ Modifications. My name is Morgan, my pronouns are they/them and I will be your Crafter today. Can I help you with anything?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Yes, you see... I was passing by and I was curious about the...
<</speechMe>>
Without waiting for you to finish the sentence, as if they were an automaton, they respond.
<<speechCivil "morgan" "''Morgan:''">>
The first session is Æ80, then the rest will be Æ40. I will be happy to guide you through the process. The first few sessions will be purely physical and psychological conditioning to ensure that your body adapts to the gradual changes. If after the first phase you wish to continue in the process, you will need to start hormones and medication.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Wow... I...
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
The success rate of our transitions is over 97%. I assure you we have hundreds and hundreds of satisfied customers here at SmartFlesh™. (Me included!)
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Ok. Count me in! (Æ80)| Start TransformationGymEvents]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Perhaps some other time | Self-care & Fitness]]>><</button>>@@</center> <</nobr>>
<</if>>
</div><<audio "flashback" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 1 Sensitivity Test">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Session 1: Sensory Data Collection</span></center>
<center><span style="font-size:12px">''ATTENTION!
SmartFlesh™ Modification Treatments are a type of therapy that can have a strong impact on <span style="color: hsl(250, 30%, 48%)">MORALE</span> and <span style="color:#ca8bd6">CORRUPTION</span>, mainly. Try to maintain a good attitude and a healthy lifestyle for best results. '' </span></center>
<<speechCivil "morgan" "''Morgan:''">>
Now I will stimulate you. Sometimes I will have to do it with my bare hands so my Smart-Flesh™ skin can gather information from the electrical impulses your brain sends through your body. I will gradually increase the intensity. If you want to stop, just say so, okay? You can withdraw your consent at any time.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Okay
<</speechMe>>
<<linkreplace "Phase 1: Nipples" t8n>> Morgan approaches and, with a straight face and the professionalism of a physician, brushes their fingers over your nipples and begins to gently fondle them. A small smile escapes your lips at the tingle that travels down your breasts.
/*<center><video autoplay muted loop>
<source src="images/TF/CarressFemNip.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/CarressFemNip.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Great. Let's move on to the next stimulus.
<</speechCivil>>
<<linkreplace "Intensity Level 2: Licking" t8n>> They say and then proceed to bring their face close to your body. They stick out their wet tongue and run along the edge of your nipple with it. You get goose bumps. You feel a small spark momentarily ignite your crotch, but you manage to control it. Morgan moves closer and licks your nipple, nudging it gently with the tip of their tongue. They stroke it up and down and then wrap their mouth around to suck on it. They start biting, each time a tiny bit harder than before, but it wasn't that bad. They notice the reaction this causes in the rest of your body.
/*<center><video autoplay muted loop>
<source src="images/TF/LickFemNip.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/LickFemNip.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Let's move on.
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 3: Clamps" t8n>>This time Morgan uses clamps to increase the violence of the stimulation. They come closer, and coldly, without looking you in the eyes, they put those gadgets on your nipples. You can't help but jump as you feel your tender skin being pinched. You try to focus so as not to let yourself get carried away by your instincts.
/*<center><video autoplay muted loop>
<source src="images/File 5/NippleClampsFemale.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/NippleClampsFemale.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Very good. Let's continue
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 4: Suction" t8n>>Morgan pulls out of one of the cabinets a machine with strange suction cups hanging from transparent hoses. You stare at it for a moment until you realize that it is one of those milking machines. Morgan brings it closer and asks you to put it on your nipples. You obey. You let out a little grunt as they turn on the suction. It's on full blast. And your nipples are already very sensitive from the earlier stimulation.
/*<center><video autoplay muted loop>
<source src="images/File 5/NippleMilkingMachine.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/NippleMilkingMachine.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Good. Now we move on to the last level of the primary phase. It is possible that this next level could be described like somewhat more painful.
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 5: Wax Play" t8n>>For the last phase, you watch as Morgan pulls out a candle out of the drawer and lights it. Only when they are close enough, you actually realize what they are about to do. You take a deep breath and try to remain calm. Soon, they turn the candle to the side and start pouring the hot wax over your swollen nipples.
<center><img src="images/TF/NipWaxFem.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Very good. Now get ready. We will begin studying anal sensation.
<</speechCivil>><</linkreplace>>
<center>@@.btnUI;<<button [[Advance to Phase 2|FutanarizationGymEvent 1 Sensitivity Test B]]>><</button>>@@</center>
<</linkreplace>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 1 Sensitivity Test B">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
It has been proven that an exploration free of prejudices and taboos about anal pleasure results in numerous benefits for the individual. I'm going to do something similar to what I did earlier to measure the sensitivity of your nipples. You can decide to move forward at any time you want.
<</speechCivil>>
<<linkreplace "Phase 2: Ass" t8n>>Morgan invites you to stand up and spread your legs so they can explore you. They stand behind you and begin to observe and study your ass, to spread your buttocks and touch your hole shamelessly. It certainly takes you by surprise.
/*<center><video autoplay muted loop>
<source src="images/TF/AnalInspectionFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/AnalInspectionFem.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Great. Let's see how you handle a phalanx of my finger.
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 2: Fingering" t8n>> After a few minutes of them flirting with your back hole, they finally stuck the tip of their well-lubricated finger into your sphincter. You bite your lips and roll your eyes back trying to suppress any sound that may come out of your mouth.
/*<center><video autoplay muted loop>
<source src="images/TF/AnalTouchFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/AnalTouchFem.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Very good. Now I will go on to penetrate you with the help of a dildo if you don't mind.
<</speechCivil>><</linkreplace>>
<<linkreplace "Intensity Level 3: Penetration" t8n>>Morgan takes a dildo from a small glass counter. Then they clean it up and then bathe it with lubricant. You swallow saliva and summon all your body training to relax and make way for it. They are a great help in stimulating you properly to help you receive the fake cock in the best way possible. You begin to feel the dildo go in easier and easier, stretching your insides.
<<speechCivil "morgan" "''Morgan:''">>
Now I will need you to ride the dildo on your own. Do that for me.
<</speechCivil>>
You nod, spread your buttocks apart and bury that plastic cock deeper into your ass that swallows it voraciously. You have done well to soak it in lubricant. Soon you start riding it without a problem.
/*<center><video autoplay muted loop>
<source src="images/TF/AnalDildoFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/AnalDildoFem.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Excellent. We can proceed to the final phase of today's session.
<</speechCivil>><</linkreplace>>
<center>@@.btnUI;<<button [[Advance to Phase 3|FutanarizationGymEvent 1 Sensitivity Test C]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 1 Sensitivity Test C">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
To conclude, let's measure your genital sensitivity. To do this I'm going to need you to get aroused.
<</speechCivil>>
They wait for a few seconds as they stare at you. After a quite uncomfortable silence, they ask with a, somewhat impatient, air.
<<speechCivil "morgan" "''Morgan:''">>
Is something wrong?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What's wrong? Should I...?
<</speechMe>>
They nod without taking their eyes off you. You feel a little tense. Their attentive but indifferent gaze, plus the unexpected and sudden request, catches you off guard.
<<speechCivil "morgan" "''Morgan:''">>
Are you going to do it? Or do you expect me to do it for you?
<</speechCivil>>
<<set $percentHeart = $Heart - 30>><<set $RandomNumber to random(1,100)>> [[Would you be a sweetheart and do it for me? | FutanarizationGymEvent 1 Sensitivity Test C2][$Corruption += 2; $ChoseHeart to 1]] <span style="color:#ca8bd6; font-style: italic">(Corruption +2)</span>
<span style="color:#8E44AD; font-style: italic">Empathy roll: you have $percentHeart % of probabilty to succeed </span>
<<set $percentBody = $Body + 10 + $plusBody>><<set $RandomNumber to random(1,100)>>
[[Don't worry. I can do that myself | FutanarizationGymEvent 1 Sensitivity Test C2][$ChoseBody to 1]]
<span style="color:#D35400; font-style: italic">Vigor roll: you have $percentBody % of probabilty to succeed </span>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 1 Sensitivity Test C2">>
<</nobr>><div class="passagetext"> <<if $ChoseBody == 1 and $RandomNumber >= $percentBody>><<set $Moral -= 2>> <<set $BodyExp += 20>>
<<nobr>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center> <</nobr>>
You lick your fingers and pull your dominant hand downwards to your crotch to begin stroking yourself slowly as you look away, trying to think about something else. However, you are certainly having a hard time getting into the appropriate mood.
/*<center><video autoplay muted loop>
<source src="images/TF/FemMasturbation.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FemMasturbation.jpg"></center>
Morgan notices it, and although they were was also averting their gaze to try not to push you, the truth was that it wasn't working, because their presence was only making you more tense.
After trying and failing for a couple more minutes, Morgan sighs. They walk towards you with heavyness and half-open eyes, and stretch out their fingers to help you with a little external stimulus by gently caressing your nipple. They don't look you in the eye, and you don't look them back. It's kind of akward, but they definitely know how to touch you in a pleasurable way. Maybe it's because they already have your data in their memory? You close your eyes and let yourself go. It seems to start working at some point.
<center>@@.btnUI;<<button [[Continue the Test | FutanarizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center>
<<elseif $ChoseHeart == 1 and $RandomNumber >= $percentHeart>> <<set $Moral -= 2>> <<set $HeartExp += 20>>
<<nobr>> <center><span style="color: red"> Roll Failed </span></center>
<center><span style="color: hsl(250, 30%, 48%)"> -2 Morale </span></center> <</nobr>>
<<speechCivil "morgan" "''Morgan:''">>
I don't think so, honey. That sounds like your problem. Come on, hurry up, I have other clients to attend to!
<</speechCivil>>
Not feeling like arguing, you lower your hand and start touching yourself. You focus your physical and imaginative efforts to perform as expected of you by the cold physician.
/*<center><video autoplay muted loop>
<source src="images/TF/FemMasturbation.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FemMasturbation.jpg"></center>
<center>@@.btnUI;<<button [[Continue the Test | FutanarizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center>
<<elseif $ChoseBody == 1 and $RandomNumber <= $percentBody>>
<center><span style="color: green"> Roll Succeeded </span></center>
You lick your fingers and pull your dominant hand downwards to your crotch to begin stroking yourself. You focus your physical and imaginative efforts to perform as expected of you by the cold physician. You were not going to make a fool of yourself now. Soon, your body begins to react and your blood begins to flow. You feel yourself getting wet and swollen. You can see Morgan watching interested out of the corner of your eye.
/*<center><video autoplay muted loop>
<source src="images/TF/FemMasturbation.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FemMasturbation.jpg"></center>
<center>@@.btnUI;<<button [[Continue the Test | FutanarizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center>
<<elseif $ChoseHeart == 1 and $RandomNumber <= $percentHeart>>
<center><span style="color: green"> Roll Succeeded </span></center>
They stare at you for a moment and then sigh. They walk over to you and whisper to your ear.
<<speechCivil "morgan" "''Morgan:''">>
I shouldn't... But you're really cute, so I'll turn a blind eye this time.
<</speechCivil>>
They say, running their hand gently over your naked skin. Morgan spits on their hand and slides their fingers between your slit to begin stroking you. Soon you feel the blood flow and your crotch heating up.
/*<center><video autoplay muted loop>
<source src="images/TF/MorganFemMasturbation.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/MorganFemMasturbation.jpg"></center>
<<nobr>> <center>@@.btnUI;<<button [[Look, Morgan. I think she likes you | FutanarizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Say nothing | FutanarizationGymEvent 1 Sensitivity Test C3]]>><</button>>@@</center> <</nobr>>
<</if>></div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 1 Sensitivity Test C3">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
Vey good. Now that we've seen you react towards a low-intensity stimulation we'll try something else. Here, try this.
<</speechCivil>>
<<linkreplace "Clit. Intensity Level 1: Vibrators" t8n>> <<speechCivil "morgan" "''Morgan:''">>
Phase two involves vibration, so let's see how your swollen clit manages my magic wand's vibes
<</speechCivil>>
They reach over and grab you by the pussy with one hand and with the other they bring closer a hitachi massager toy. They rub the hood of your clit, lubricate it with your own juices, and then push the vibrator against your pussy. They stare at you while they subject the most sensitive spot of your body to high intensity vibrations. Sometimes it's too much. Sometimes you are tempted to pull your hips backwards. But you manage to hold on until the end of the test.
/*<center><video autoplay muted loop>
<source src="images/TF/WandMasturbationFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/WandMasturbationFem.jpg"></center> <</linkreplace>>
<<linkreplace "Clit. Intensity Level 2: Suction" t8n>> Morgan reaches for something and hands it to you. It is a box with a brand new sex toy which is supposed to suck your clit. You open it up and turn it on. You find the noise it makes somewhat comical.
<<speechCivil "morgan" "''Morgan:''">>
You must start with the lowest setting and then increase the sucking intensity until you reach your natural rythm. I will use my Smart-Flesh Eyes™ to analyze your movement and make the proper calculations. I will need to see every last detail, so don't be shy, okay?
<</speechCivil>>
You obey Morgan and spread your legs to make way for the toy. As soon as you press it against your body you feel your womanhood melting. Morgan opens their robotic eyes wide to detail your masturbation habits, as well as the intensity of the suction power you prefer.
/*<center><video autoplay muted loop>
<source src="images/TF/ClitSuctionToyFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/ClitSuctionToyFem.jpg"></center> <</linkreplace>>
<<linkreplace "Clit. Intensity Level 3: Slapping" t8n>> <<speechCivil "morgan" "''Morgan:''">>
Great. Now, from level 3 onwards there is a qualitative leap. The stimulation can be somewhat uncomfortable or even painful. Remember that you can advance to the next stage if you feel like you can't complete any of the levels.
<</speechCivil>>
Morgan reaches over and positions their hand below your pussy as you spread your legs. They give a couple of gentle taps to see how you react. Being so close to you, you can notice how their cybernetic eyes glow faintly as they stare and run their calculations. You say nothing so as not to interrupt.
After a while they tap a few times softly. You don't feel any discomfort yet. Gradually, Morgan increases in intensity. Now their impacts are sharper. You breath deeply through your nose and exhale through your mouth. Now Morgan hits your vulva even harder. You continue to resist.
Soon, their slaps echo against your skin. You notice their smile curve slightly as they watch amused the way you try to restrain yourself from gasping and jumping.
/*<center><video autoplay muted loop>
<source src="images/TF/PussySlapFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/PussySlapFem.jpg"></center> <</linkreplace>>
<<linkreplace "Clit. Intensity Level 4: Brush" t8n>> <<speechCivil "morgan" "''Morgan:''">>
You're doing great. Just a couple more tests on your clit, okay? Then we can proceed to test your vagina and we'll be done for the day.
<</speechCivil>>
Morgan takes a small paint brush between her fingers and spreads your labia with her other hand, teasing up and down your hood and clit a few times. You feel shivers on the back of your neck as you feel the soft tip carress your delicate clitoral glans.
/*<center><video autoplay muted loop>
<source src="images/TF/ClitBrushFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/TF/ClitBrushFem.jpg"></center> <</linkreplace>>
<<linkreplace "Clit. Intensity Level 5: Soft Pumping" t8n>> <<speechCivil "morgan" "''Morgan:''">>
This is great, I'm gathering lots of interesting data! Let's continue.
<</speechCivil>>
Morgan pulls out a suction device and dangles it taut in front of your eyes with a half smile.
<<speechCivil "morgan" "''Morgan:''">>
It will only last a moment.
<</speechCivil>>
They say as they make you spread your legs, placing the suction cup over your most sensitive spot. They begin pumping slowly, and your clit starts pulling out of its hood little by little. They also expriment by twisting and pulling the suction cup around to see how you react to the extra stimulus. You feel your clit swollen and sensitive, twitching beyond your control inside the suction cup.
Soon they get tired of experimenting with you, so they make you keep pumping yourself as they take notes. It's becoming very, very difficult to keep your composure. You feel your eyes mist over with tears as you've already been overstimulated for quite a while now.
/*<center><video autoplay muted loop>
<source src="images/TF/ClitPumpFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/ClitPumpFem.jpg"></center><</linkreplace>>
<center>@@.btnUI;<<button [[Continue the Test | FutanarizationGymEvent 1 Sensitivity Test C3b]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 1 Sensitivity Test C3b">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
Good. Now for the final phase I will increase the intensity. I will also be testing your entrance. Are you ready?
<</speechCivil>>
<<linkreplace "Clit. Intensity Level 6: Clamps" t8n>> <<speechCivil "morgan" "''Morgan:''">>
It looks like your clit can handle my tests okay at the time. Let's see how far we can go for now.
<</speechCivil>>
They say reaching down to your crotch and fondling your poor, fragile, and wet valley of wonders. Morgan places a clamp right over your clitoral hood. The pressure becomes intense. You can hardly concentrate. You no longer feel able to make any meaningful sound.
/*<center><video autoplay muted loop>
<source src="images/TF/ClitClamps.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/ClitClamps.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Looks good. Very good! Feel like cumming? Don't even think about it. I still have to do something else, so don't do it without my permission.
<</speechCivil>><</linkreplace>>
<<linkreplace "Clit. Intensity Level 7: Wax Play" t8n>> <<speechCivil "morgan" "''Morgan:''">>
You're doing great. Most would've quit by now, but I see you are begining to understand how painful can a physical and psychological transformation be. It's not for the faint of the heart!
<</speechCivil>>
You nod at the verge of tears without saying anything. They make you spread your legs and you do it without resistance. They begin pouring hot wax all over your bare skin. You feel like your soul is about to leave your body.
/*<center><video autoplay muted loop>
<source src="images/TF/WaxPlayFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/WaxPlayPussyFem.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
You are a strong girl! You're going to grow one hell of a cock!
<</speechCivil>><</linkreplace>>
<<linkreplace "Pussy. Intensity Level 2: Penetration" t8n>> <<speechCivil "morgan" "''Morgan:''">>
I know I've been saying this for a while, but just a couple more tests. This one is not so bad, I promise.
<</speechCivil>>
They laugh soflty while covering their mouth. You feel some kind of contraption opening up your insides.
<<speechCivil "morgan" "''Morgan:''">>
I'm sorry. It's just that I really like that look on your face right now. Let's continue!
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/TF/FuckMachinePussy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FuckMachinePussy.jpg"></center><</linkreplace>>
<<linkreplace "Pussy. Intensity Level 3: Double Stimulus" t8n>> <<speechCivil "morgan" "''Morgan:''">>
Okay, this is the last one, I promise. You can either cum or leave after this.
<</speechCivil>>
They say as they take the Hitachi massager again and turns it on. They press it firmly against your clit as the machines is still fucking your hole. You can hardly communicate anymore. You howl and writhe, unable to contain your despair much longer. You hear giggles escape from their mouth. You drool and tear up as your whole body throbs. You are completely overwhelmed. Today's physical tests will be leaving you severely exhausted.
/*<center><video autoplay muted loop>
<source src="images/TF/FuckMachineVibratorPussy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FuckMachineVibratorPussy.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Okay, that's enough. We're done for the day. Ah, that's right... Are you going to want to finish, or...?
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[No. I need to rest | End FutanarizationGymEvent 1 Sensitivity Test]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Yes. I really need to cum! | FutanarizationGymEvent 2 Sensitivity Test C3b Cum]]>><</button>>@@</center> <</nobr>>
<</linkreplace>>
<center>@@.btnUI;<<button [[Just end the Test| End FutanarizationGymEvent 1 Sensitivity Test]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "End Test 1">>
<</nobr>><div class="passagetext">
Morgan rolls their eyes back and looks at their watch.
<<speechCivil "morgan" "''Morgan:''">>
I guess we still have some time left.
<</speechCivil>>
Without saying another word, they increase the speed of the vibrator, waiting for you to cum quickly. Luckily your poor body can't take it anymore and as soon as it is stimulated again, streams of creamy juices bathe your tighs and her toys.
/*<center><video autoplay muted loop>
<source src="images/TF/MachineSquirt.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/MachineSquirt.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
I'll go wash up. I have lots of things to do today. See you next session, agent $name.
<</speechCivil>>
<center>@@.btnUI;<<button [[Go back | End FutanarizationGymEvent 1 Sensitivity Test]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "flashback" play loop>> <<set $ShowAvatarNaked to 0>> <<audio "office"stop>> <<nobr>><<set $lastPassage to "End FutanarizationGymEvent 1 Sensitivity Test">>
<</nobr>><div class="passagetext"> <<set $Moral -= 2>> <<set $Corruption +=4 >> <<set $Credits -=80>>
<center><img src="images/Agency Places/PalaisEros/Room2.gif"></center>
Morgan leaves the room to give you some space. After panting for a while to try to catch your breath and wipe away the sweat, saliva and fluids from your body and face, you take a seat for a moment to pull yourself together and get dressed.
You were not expecting such thorough tests from them. Perhaps you had thought this process would be simpler. After all, here they seemed to have a pill or a microchip to do anything like magic.
Just to be clear, you could travel to parallel realities, which seemed like something out of a fiction book. However, to shape your flesh in the most mundane way possible apparently required efforts (or suffering) for which you didn't seem to be quite prepared.
But hey... No one said it would be easy. You can always give up, can't you?
<<nobr>> <center><span style="color:#ca8bd6; font-style: italic"> +4 Corruption </span> </center>
<center> <span style="color: #D64E4E">''-2 Morale''</span> </center>
<center><span style="color: #D64E4E">''-80 Credits''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go back | Self-care & Fitness]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "flashback" play loop>> <<set $ShowAvatarNaked to 1>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 2 Pharma Test">>
<</nobr>><div class="passagetext"> <<set $Corruption +=100>>
<center><span style="font-size:30px; font-weight:bold">Session 2: Pharma Test</span></center>
<center><span style="font-size:12px">''ATTENTION!
SmartFlesh™ Modification Treatments are a type of therapy that can have a strong impact on <span style="color: hsl(250, 30%, 48%)">MORALE</span> and <span style="color:#ca8bd6">CORRUPTION</span>, mainly. Try to maintain a good attitude and a healthy lifestyle for best results. '' </span></center>
Morgan makes you wait a few minutes for the pill to take effect while they casually browse their phone. You're sitting across from them, trying to distract yourself as much as you can so you don't get bored. After a few moments, however, you start to feel your heart pounding harder and harder. Your head feels like it's on cloud nine. It's a pleasant feeling. The lights get brighter and brighter, you feel your body suddenly tense up. A warmth begins to devour your insides.
<<speechCivil "morgan" "''Morgan:''">>
Well, it should be kicking in by now. How are you doing?
<</speechCivil>>
<<linkappend "I feel... Funny" t8n>><center><video autoplay muted loop>
<source src="images/TF/ClitThrobbing.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>
<<speechMe $avatarMe "''$name:''">>
Is this normal?
<</speechMe>> <</linkappend>>
<<speechCivil "morgan" "''Morgan:''">>
Don't worry. We're on the right track. A couple of minutes from now you will be transforming faster and faster, but it won't take more than about two or three hours to get back to your original state.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Is... My voice... Getting deeper?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
All within normal. Now, like last time, I'm going to ask you to touch yourself for me.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Very well| FutanarizationGymEvent 2 Pharma Test B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Okay. But only because I want to! | FutanarizationGymEvent 2 Pharma Test B]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm high as fuck... | FutanarizationGymEvent 2 Pharma Test B]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 2 Pharma Test B">>
<</nobr>><div class="passagetext">
You sit on the gurney and spread your legs in front of Morgan's inquisitive gaze. You watch as your clit grew thicker and longer, and although it is difficult for you to get a firm grip in order to touch yourself, it was so sensitive that just rubbing it with your fingers already sent shivers down your spine.
/*<center><video autoplay muted loop>
<source src="images/TF/ClitJerk.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center> */ <center><img src="images/TF//ClitJerk.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Quickly, let's go! I need your pathetic little thing to get hard, okay? Faster!
<</speechCivil>>
You obey Morgan's demands and jerk it faster. You start panting and sweating. Your head is spinning and your vision is blurry. Your body is no longer yours, but you suddenly seem trapped in another shell. Your hair has thinned and severely shortened, and your testicles had already shrunk to the point where it looked like your body had swallowed them. You swore that you could even feel them pushing inward and filling you. For a moment you think you were actually losing your mind.
<<speechCivil "morgan" "''Morgan:''">>
How about some nice fitting clothes to pump up the "gender euphoria"?
<</speechCivil>>
<center>@@.btnUI;<<button [[Of course. You're the professional. You know better | FutanarizationGymEvent 2 Pharma Test B2]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 2 Pharma Test B2">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
Let me show you something. You're going to love it!
<</speechCivil>>
They fix their artificially blue glowing gaze on yours, which just seemed to be lost among the stars.
You use your last force of will to try to rationalize what that intense light that glows from their iris means... And then you realize what they're doing. Not only they are taking data from your neuro-impulses, but also implanting information in your Link™ in real time. You look at your transforming body once again. Morgan is dressing you as they please. They change the attire at their whim, sometimes even leaving you naked, or with just a tiny thong. And you can watch the results in real time.
<<speechCivil "morgan" "''Morgan:''">>
Wow, look at you! You're turning into quite the woman!
<</speechCivil>>
<<linkreplace "It looks like my balls are growing..." t8n>>In the midst of your masturbatory session, you realize you are actually dropping a couple of testicles below your enlarged clitoris. Soon, they are hanging right before your perineum as if they had always been there. You can sense them bouncing as you keep on pleasuring your incomplete self.
/*<center><video autoplay muted loop>
<source src="images/TF/SissyJerkingOffSmallCock.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/SissyJerkingOffSmallCock.jpg"></center>
<<linkreplace "My hole is begging for attention too!" t8n>> <<speechCivil "morgan" "''Morgan:''">>
That pill makes you a good ass. Now why don't you stick one of your precious fingers up your throbbing asshole? I'm sure that'll make you feel real good.
<</speechCivil>>
Yes, it sounds like a good plan. The best, in fact. You suck on your fingers greedily and with furtive rapture you start fingering your ass.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaFingering.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaFingering.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Very good. I see you're acclimating perfectly! Finger penetration, checked. Now let's see how you react to being penetrated with something else. We will start with a toy first so it's not too overwhelming for you.
<</speechCivil>>
<center>@@.btnUI;<<button [[Yes, please!| FutanarizationGymEvent 2 Pharma Test C]]>><</button>>@@</center>
<span style="color:#ca8bd6; font-style: italic">Your corruption levels are out of control!</span> <</linkreplace>>
<</linkreplace>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 2 Pharma Test C">>
<</nobr>><div class="passagetext"> <<set $TransformationPill to 1>>
Morgan pulls out one of their usual toys from inside the drawer and removes it from the box to prepare it for you. They put a good amount of lube on their fingers and insert them into the silicone vagina to dampen the lifeless, jelly-like toy. Shamelessly, they approach you, grab your new phallus (which already enjoys a somewhat more decent size for a cock) with one hand while holding the flehslight with the other, and inserts the former inside the latter.
You feel that slimy contraption hug the outline of your glans and a few more inches of its new shaft. It's cold, though. In any case, your legs tremble, your voice trails off, your eyes roll to the back of your head. A rush hits your whole body and you feel dazed.
<<speechCivil "morgan" "''Morgan:''">>
I wanna see you fuck the shit out of that canned cunt, okay?
<</speechCivil>>
/*<center><video autoplay muted loop>
<source src="images/TF/FutaFleshlight.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaFleshlight.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Have you already cum? Oh yes, I almost forgot! With this pill, you're likely to become multi-orgasmic for as long as the effects last.
<</speechCivil>>
You can't tell if they're messing with you or not. Their eyes keep on collecting and collecting data about your psyche and body, and you are already at your limits... Pretty much as soon as the session started. You can't help but think that it is very likely that Morgan gets very bored during their shift, so probably the best moment of their day is watching their client have a harder time than they do.
After watching you drool and squirm for a couple of minutes, they decide it is time for you to take a break. They slide the sticky fleshlight out of your cock and you take one look at it. It's become... huge.
<<speechCivil "morgan" "''Morgan:''">>
Now we are going to bring an assistant and I will watch how you fuck them. For this part of the session you will choose a FEM assistant that will be mounted by you. You can choose either a FEM with a vulva and a vagina, or you can pick one with a similar anatomy as yours. Are we clear?
<</speechCivil>>
[[I want to fuck a girl with a cock | FutanarizationGymEvent 2 Pharma Test C b][$ChoseFuta to 1]]
[[I want to fuck a girl with a pussy | FutanarizationGymEvent 2 Pharma Test C b][$ChoseFemale to 1]]
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 2 Pharma Test C b">>
<</nobr>><div class="passagetext"> <<if $ChoseFuta == 1>> Morgan nods and walks out of the room leaving you to recompose yourself for a few minutes before continuing the session. You lay down watching the roof. The feeling of being over a cloud is still present with you, but it certainly has decreased a litle by now. Your heart pounds hard but not fast. It's been a while since you last heard your own thoughts... Isn't it?
Finally the squeaky metal sound of the door opening at 10 o'clock from your positions drags you down to earth again. It's Morgan. And they are with a woman. A stunning, well endowed woman. You sit on the bed and take a good look at her. She has a nice, uncut cock which hands proudly between her firm thighs.
<center><img src="images/TF/FutaAssitant.jpg"></center>
You try to see her face, but you can't seem to parse out her facial features. They shift like in a slow motion oil picture. Perhaps the drugs are to blame.
<<speechCivil "morgan" "''Morgan:''">>
Rhea, you can start performing now. She's already signed the consent to submit to the therapy before being under the effects of the medication. I took the time to prepare her for you so she won't cum right away. Listen, Ree. I know you're an intern and you're nervous, but there's nothing to worry about. You'll do great, okay?
<</speechCivil>>
You don't hear a word from the woman. Also, you're so fucking high you don't even feel the need to speak a word to them. You look at yourself and see the mess you've made in the sheets. Your cock starts pulsating again. The feeling of it is the only thing you can actually notice. You want to get Ree to //bite the pillow// as soon as possible.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaErection.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaErection.jpg"></center>
<<else>>Morgan nods and walks out of the room leaving you to recompose yourself for a few minutes before continuing the session. You lay down watching the roof. The feeling of being over a cloud is still present with you, but it certainly has decreased a litle by now. Your hearts pounds hard but not fast. It's been a while since you last heard your own thoughts... Isn't it?
Finally the squeaky metal sound of the door opening at 10 o'clock from your positions drags you down to earth again. It's Morgan. And they are with a woman. A stunning, beautiful woman. You sit on the bed and take a good look at her. She has a nice, perfect pussy between her firm thighs.
<center><img src="images/TF/FemaleAssistant.jpg"></center>
You try to see her face, but you can't seem to parse out her facial features. They shift like in a slow motion oil picture. Perhaps the drugs are to blame.
<<speechCivil "morgan" "''Morgan:''">>
Rhea, you can start performing now. She's already signed the consent to submit to the therapy before being under the effects of the medication. I took the time to prepare her cock for you, so she doesn't cum right away. Listen, Ree. I know you're an intern and you're nervous, but there's nothing to worry about. You' will do great, okay?
<</speechCivil>>
You don't hear a word from the woman. Also, you're so fucking high you don't even feel the need to speak a word to them. You look at yourself and see the mess you've made in the sheets. Your cock starts pulsating again. The feeling of it is the only thing you can //really// notice. You want Ree to put you to bite the pillow as soon as possible.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaErection.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaErection.jpg"></center>
<</if>>
<center>@@.btnUI;<<button [[ ... | FutanarizationGymEvent 2 Pharma Test C c]]>><</button>>@@</center>
<span style="color:#ca8bd6; font-style: italic">Your corruption levels are out of control!</span>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 2 Pharma Test C c">>
<</nobr>><div class="passagetext">
<<if $ChoseFemale == 1>> Thank god you don't need to wait much longer before you hear Ree's steps getting closer. She gets in bed with you, lies down and lifts her butt for you, and you grab her by the buttocks and start playing with her panties. You grope and finger her pussy. You're burning in desire. She turns you around and quickly removes your underwear. She spreads her legs and allows you to do whatever you wants with her. After all, you were still on a bed of roses.
<<speechCivil "morgan" "''Morgan:''">>
You've grown a nice cock there. But don't worry. The physical changes are the first to come and go. To maintain the changes you need to take the drug every day. Well... You still have a good blood concentration amount and it will take time for the effects to fully reverse. That means you need to start using it right away, dear.
<</speechCivil>>
Ree gropes your cock and rubs it against her puffy labia. You can't help yourself and massage her breasts as she plays with you. You are in love with every inch of her feminine body. Shea leans over your body to suck your enormous cock.
/*<center><video autoplay muted loop>
<source src="images/TF/FemSuckingFuta.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FemSuckingFuta.jpg"></center>
You spit on a finger and stick it inside. Her pussy receives it without any resistance. What's more, it welcomes it gladly. The intern seems to be very horny, just as horny or maybe even hornier than you. You move your hips to tease her vulva with your cock. You don't want to wait any longer. She without much further ado, grabs your cock and guides it into her hole. And she starts sliding it in and pushing her hips down.
It's glory. It's pure glory. It's everything you've ever wanted. It's everything you've longed for. You're //in// at last.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaFuckFem.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaFuckFem.jpg"></center>
<<linkreplace "Fuck her on all fours" t8n>>You turn her around and spread her ass. You are still unable to modulate words. You grab her asscheeks and shove your cock as deep as you can. You see out of the corner of your eye how Morgan is sitting on the couch diagonal to the bed looking at her phone and scrolling.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaFemAll4.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaFemAll4.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Let's see, guys. I'm going to be needing you to finish soon. And we can't progress if you don't cum. It is imperative that you cum. Otherwise, how am I supposed to collect my empirical evidence?
<</speechCivil>>
You smile goofily and nod. She smiles too and pounds her ass harder into your hips. You hear the sound of your balls hitting against hers. Only by listening to that sound you already feel like wanting to burst inside her.
/*<center><video autoplay muted loop>
<source src="images/TF/CreampiePussy.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/CreampiePussy.jpg"></center>
<center>@@.btnUI;<<button [[Final Phase of Pharma Test | FutanarizationGymEvent 2 Pharma Test C End]]>><</button>>@@</center>
<</linkreplace>>
<<else>> Thank god you don't need to wait much long before you hear Ree's steps getting closer. You lift your butt for the assistant and she grabs you by the buttocks and starts playing with your panties. She jerks off to prepare her cock as you finger your butt. You're burning in desire. You turn around and offer your ass to her. She spreads your legs, and you allow her to do whatever he wants with you. After all, you were still on a bed of roses.
<<speechCivil "morgan" "''Morgan:''">>
Is it just me or has your dick grown even more? You've grown a nice one there. But don't worry. The physical changes are the first to come and go. To maintain the changes you need to take the drug every day. Well... You still have a good blood concentration amount and it will take time for the effects to fully reverse. That means you need to start using it right away, dear.
<</speechCivil>>
You spit on a finger and stick it inside. Her ass receives it without any resistance. What's more, it welcomes it gladly. The intern seems to be very horny, just as horny or maybe even hornier than you. She moves her hips inviting her to fuck you and not to make her wait any longer. Without much further ado, you grab your cock and guide it into her ass. And you start thrusting.
It's glory. It's pure glory. It's everything you've ever wanted. It's everything you've longed for. You're //inside// at last.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaFuckFuta.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaFuckFuta.jpg"></center>
<<speechCivil "morgan" "''Morgan:''">>
Let's see, guys. I'm going to be needing you to finish soon. And we can't progress if you don't cum. It is imperative that you cum. Otherwise, how am I supposed to collect my empirical evidence?
<</speechCivil>>
You smile goofily and nod. She smiles too and pounds her ass harder into your hips. You hear the sound of your balls hitting against her soaked pussy. Only by listening to that sound you already feel like wanting to burst inside her.
/*<center><video autoplay muted loop>
<source src="images/TF/FutaCreampie.webm" type="video/webm">
<p>Your browser doesn't support HTML5 video.</p>
</video></center>*/ <center><img src="images/TF/FutaCreampie.jpg"></center>
<center>@@.btnUI;<<button [[Final Phase of Pharma Test | FutanarizationGymEvent 2 Pharma Test C End ]]>><</button>>@@</center>
<</if>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 2 Pharma Test Int">>
<</nobr>><div class="passagetext"> <<set $Credits -= 76>> <<set $Corruption -=94 >> <<set $Moral -=3>> <<set $ChoseMale to 0>> <<set $ChoseFemale to 0>> <<set $ChoseFuta to 0>> <<set $ChoseFemboy to 0>>
<<speechCivil "morgan" "''Morgan:''">>
Excellent! I would say the session was a success. And we finished the session on time before you completely reverted!
<</speechCivil>>
<<linkreplace "Hmm.. Mbfmm.." t8n>><<set $TransformationPill to 0>> You are lying on the bed, exhausted from the physical and mental overexertion of this whole transformation adventure. Now your body is heavy, and your brain seems to be covered by a thick winter blanket. It is not an unpleasant feeling. In fact it's a tranquility you haven't experienced in a long time. You wish you could just lie there. And Morgan would tuck you in and give you a little kiss on the forehead.
<<speechCivil "morgan" "''Morgan:''">>
The euphoria of the drug will take a little longer to leave you. You'll have to sleep to recover. But you'd better take care of yourself for the next few days, okay? This medication is very strong and your body is not used to it.
<</speechCivil>>
You mumble something between your teeth. You want to thank them for their concern, but you barely stammer.
<<speechCivil "morgan" "''Morgan:''">>
I'll give you a few minutes to get yourself together. Then you should go straight to rest in one of the rooms of the Quantum Mirage. One third of the cost of the room will be covered, courtesy of Techno-Haven™. See you next time!
<</speechCivil>>
<<nobr>> <center><span style="color:#ca8bd6; font-style: italic"> +6 Corruption </span> </center>
<center> <span style="color: #D64E4E">''-3 Morale''</span> </center>
<center><span style="color: #D64E4E">''-76 Credits''</span></center><</nobr>>
<center>@@.btnUI;<<button [[Go to the Quantum Mirage Rooms| Quantum Mirage Rooms]]>><<timepass "$timedown">><</button>>@@</center>
<</linkreplace>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 3 Psychological Test">>
<</nobr>><div class="passagetext">
<center><span style="font-size:30px; font-weight:bold">Session 3: Convex Projection Test</span></center>
<center><span style="font-size:12px">''ATTENTION!
SmartFlesh™ Modification Treatments are a type of therapy that can have a strong impact on <span style="color: hsl(250, 30%, 48%)">MORALE</span> and <span style="color:#ca8bd6">CORRUPTION</span>, mainly. Try to maintain a good attitude and a healthy lifestyle for best results. '' </span></center>
<<speechCivil "morgan" "''Morgan:''">>
I'm going to put a small dose of TestoLotion™ on your chest. It will take a few minutes to absorb it and start to feel it. The most common symptoms are euphoria, aggressiveness, nervousness, changes in sexual desire, etc. I'm telling you all this because I'm legally obligated to, but I guess you know what it's all about. So everything's okay?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Sure, no problem.
<</speechMe>>
Morgan pulls a cover-up out of their drawer and a couple of medical blue latex gloves along with the lotion in question, and stretches them over their long fingers before touching the gel. You uncover your chest and they squirt the medication and spreads it over your lower sternum, massaging it gently in circles.
They continue to do so until your skin sucks up every last drop of the lotion. You feel the warmth from the friction of their fingers, and soon that warmth spreads further, as if penetrating your chest. When you stop to think about it, the heat rises fleetingly to your head like a bomb lifting a plume of fire as it falls.
<<speechCivil "morgan" "''Morgan:''">>
Okay, now let's chat a bit and make some time. I'll pour you a glass of fresh water because, believe me, it will dry out your throat.
<</speechCivil>>
<<nobr>><center>@@.btnUI;<<button [[I think I'm starting to feel something | FutanarizationGymEvent 3 Psychological Test b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[God, this shit is getting to me... | FutanarizationGymEvent 3 Psychological Test b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Say nothing | FutanarizationGymEvent 3 Psychological Test b]]>><</button>>@@</center><</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 3 Psychological Test b">>
<</nobr>><div class="passagetext">
You thank Morgan while clearing your throat. It was evident that they knew the process perfectly. That calms you down a little more. However, you soon notice your pulse quickening. You inhale and breathe in more deeply, trying to keep that wave of energy that takes over your body at bay. You can't help but move your legs in a little nervous twitch to release it a little. Your palms feel sweaty. You find it hard to focus your gaze.
<<speechCivil "morgan" "''Morgan:''">>
Now I am going to give you some small stimuli and you will explain me your interpretation of them. The first stimulus will be visual: I want you to look at this image and tell me what you see.
<</speechCivil>>
You observe for a moment the image that Morgan projects before you. The image is so confusing and you are so out of it that you find it hard to put into words what you see.
<center><img src="images/TF/PsyTestImage.jpg"></center>
<<nobr>> <center>@@.btnUI;<<button [[It looks like two people fucking wildly | FutanarizationGymEvent 3 Psychological Test c]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[They look like two deities facing each other in a fierce battle.| FutanarizationGymEvent 3 Psychological Test c]]>><</button>>@@</center><</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 3 Psychological Test c">>
<</nobr>><div class="passagetext">
Morgan takes note of your answer without giving you any clue as to how appropriate it might or might not be. You suddenly feel tense and notice how your neck tightens. You move it in circles to try to unclench it and feel a couple of "cracks". You're sweating.
<<speechCivil "morgan" "''Morgan:''">>
Now I will blindfold you and you will have to feel the object I will give you. You don't have to tell me what it is. More like tell me the first thing that comes into your head. The first thing that comes to your mind, understand?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I understand.
<</speechMe>>
In the blink of an eye, your sight is gone. You see everything absolutely black. Before you become alarmed, you manage to remember that, during the sessions, you have to give Morgan special permissions to operate over your Link™. That's the blindfold they're talking about.
You stretch out your hands and get ready for the test. Morgan takes your hand and guides it a little forward so you can play freely. The touch is very smooth. It's not cold but it's not warm either. It's soft, but not too soft. It's nice when you squeeze it lightly. Its shape is somewhat round, maybe slightly oval. It is filled with something. Some liquid.
<<nobr>> <center>@@.btnUI;<<button [[A water balloon | FutanarizationGymEvent 3 Psychological Test d]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[One of Lucy's tits | FutanarizationGymEvent 3 Psychological Test d]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 3 Psychological Test d">>
<</nobr>><div class="passagetext">
Morgan still doesn't remove the "blindfold" from your eyes. You clear your throat again and adjust yourself in the chair, as if trying to remind him that you still have it on.
<<speechCivil "morgan" "''Morgan:''">>
I can't give you your sight back yet. There's still a couple of blind tests, yeah...
<</speechCivil>>
You nod and try to smile. But there's something about not being able to see that frustrates you. It's like you lose (even more) control over the situation. And it's not like you haven't been at Morgan's mercy before, and in situations much more... vulnerable than this one. But this time it especially irritated you. You take a deep breath.
<<speechCivil "morgan" "''Morgan:''">>
Now I'm going to give you something to smell. I want you to take a deep breath in, pause for a few seconds, and then slowly let the air out. I want you to tell me later what you think you are smelling.
<</speechCivil>>
You swallow and nod again. You hear some noises but nothing you can make out. You feel their footsteps approaching.
<<speechCivil "morgan" "''Morgan:''">>
Good. I'm going to take your head to guide you, don't panic.
<</speechCivil>>
Morgan puts his hand on the back of your neck and invites you to come forward. You don't have to get very close to start inhaling that bittersweet scent. Even salty. For a moment you are stunned. You don't know if it's your imagination, the TestoLotion™, the Link™, or what, but you think you immediately recognize that intense smell. Could it be....
<<nobr>> <center>@@.btnUI;<<button [[Something here smells fishy... | FutanarizationGymEvent 3 Psychological Test e]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Is it your pussy? | FutanarizationGymEvent 3 Psychological Test e]]>><</button>>@@</center> <</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 3 Psychological Test e">>
<</nobr>><div class="passagetext"> <<cacheaudio "audiomoantest" "sounds/audiomoantest.mp3">>
You hear Morgan chuckle as they take their mental notes about your confused state. You're sure they enjoy scanning you with those cyborg eyes, digging deep inside you, enjoying putting you in this predicament under the guise of "gathering data". Did they think you were stupid?
<<speechMe $avatarMe "''$name:''">>
What's so funny, Morgan?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Nothing, nothing. You're doing great. Looks like the lotion has had the desired effect. How are you feeling?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
I don't know. Weird.
<</speechMe>>
The truth is that you feel very aroused. You have so much energy you could punch through a wall.
<<speechCivil "morgan" "''Morgan:''">>
Don't worry about it. It won't last long. I know these tests are often taxing on the body and mind. I promise that after this test I will restore your sight.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
What does it consist of?
<</speechMe>>
You ask as to try and distract yourself from that feeling of tedious and inexhaustible irritation. That TestoLotion™ was proving to be tougher than you expected. There was no pleasant feeling. There is no desire to guide you, no expectation of any kind of enjoyment. It only seems that inside there is a hole of anger and remorse that you don't quite understand where they come from.
<<speechCivil "morgan" "''Morgan:''">>
It is very simple. You are going to listen to an audio file and you are going to tell me what you hear. This is the last test.
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
Okay.
<</speechMe>>
You exhale loudly and try to keep your feet on the ground.
<center>@@.btnUI;<<button [[Let's hear it then | FutanarizationGymEvent 3 Psychological Test f]]>><</button>>@@</center>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 3 Psychological Test f">>
<</nobr>><div class="passagetext">
<<speechCivil "morgan" "''Morgan:''">>
Okay, here we go now. You may listen to it as many times as you want.
<</speechCivil>>
<center>''USE OF HEADPHONES IS *STRONGLY* RECOMMENDED''</center>
<center><<button "Play">><<audio "audiomoantest" play>><</button>> <<button "Pause">><<audio "audiomoantest" pause>><</button>> <<button "Stop">><<audio "audiomoantest" stop>><</button>></center>
<<speechMe $avatarMe "''$name:''">>
So... What am I supposed to hear?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
This is not important. What is important is what you heard. Tell me, what did you hear?
<</speechCivil>>
<<speechMe $avatarMe "''$name:''">>
A... Woman... Whimpering?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
Did she sound pleased or did she sound displeased?
<</speechCivil>>
Morgan asks with their characteristic condescending tone.
<<nobr>><center>@@.btnUI;<<button [[Definitely pleased | FutanarizationGymEvent 3 Psychological Test End]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Definitely displeased | FutanarizationGymEvent 3 Psychological Test End]]>><</button>>@@</center><</nobr>>
</div><<audio "flashback" play loop>> <<nobr>><<set $lastPassage to "FutanarizationGymEvent 3 Psychological Test End">>
<</nobr>><div class="passagetext"> <<set $Credits += 15>> <<set $AskMorganPills to 0>>
<center><img src="images/Agency Places/MorganBodyModRoom2.png"></center>
<<speechCivil "morgan" "''Morgan:''">>
I've heard all I need to hear. Here. Have your sight back. Now I gotta do some desk work so I won't be needing you anymore.
<</speechCivil>>
You open your eyes and the flashing neon lights dazzle your vision. They hurt and tear slightly as you reacclimate to the artificial lighting of the place.
<<speechMe $avatarMe "''$name:''">>
When will this feeling start to go away?
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
I don't know. It varies from person to person. A post moisture treatment to sweat out the lotion and low intensity physical therapy is recommended, so in today's session we'll cover your fee for a massage here at Corp-o-asis.
<</speechCivil>>
<center> <span style="color: #12a61f">''+15 CREDITS''</span> </center>
<<speechMe $avatarMe "''$name:''">>
That's nice, I guess.
<</speechMe>>
<<speechCivil "morgan" "''Morgan:''">>
See you next time... If you come back.
<</speechCivil>>
<<nobr>> <center>@@.btnUI;<<button [[Inquire about the pills| Ask Morgan about the pills]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Just go to the massage parlour | Massage Corp-O-asis]]>><</button>>@@</center><</nobr>>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 1">><<if $truthLose < 4>> <<set $truthLose += 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Are you in a relationship right now? If not, can you tell me about one that you remember fondly?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, my. That's one hell of a question. Frankly, I'm not seeing anybody right now... Even if I really wanted to, this job takes a lot of my time, so I wouldn't be able to dedicate the time I should to maintain a stable and fulfilling relationship.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I see. Our job can be very demanding, so your answer doesn't surprise me. Love also seems pretty demanding from what little I know.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I spend so much time here at The Agency that I don't think anybody would have the patience to wait for me at home all alone for three or four days straight.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Good thing The Agency is my home.
<</speechCapit>>
She laughed. I did the same although her comment seemed strange. I was curious to ask her what she meant by that, but quickly remembered that it wasn't my turn to ask.
<<speechCapit "lucy" "''Lucy:''">>
So tell me, agent. Is there any relationship you had before which you remember dearly?
<</speechCapit>>
<center>@@.btnUI;<<button[[Yes, I once loved someone...|TruthLose 1.1]]>><</button>>@@</center>
<center>@@.btnUI;<<button[[No, I haven't had the chance...|TruthLose 1.2]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 1.1">> <<set $hadLover to 1>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
Yes, I once loved someone, or at least I think I did. It was during college. We met in our freshman year biology class. We had to share the microscope and such, so we hung out a lot after class, you know, to do homework and stuff.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, that's so cute!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yeah... One day we went out for some drinks since our afternoon study ended pretty late. We walked into a bar and sat there for hours, just talking about our lives, what we wanted to do after college, our silly dreams and how we imagined the future. At one point we were so drunk we didn't even want to walk back to the student residence, so we decided to get a hotel room near and grab another bottle of wine on the go.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Sounds promising
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You can imagine what happened next. We didn't even finish the bottle and ended up very close to each other, cuddling in bed with some soft music playing in the background. I remember I was pretty nervous because I've never been in that situation. I had never... You know, gotten intimate with someone. I don't know exactly when, but we started kissing and taking each other's clothes off until... Well, you already know...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
So you started going out after that?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
More or less... We spent a lot of time together. We never established we were a couple, but we behaved like we were one. Perhaps we never made it official since we both knew our paths were going to diverge. They wanted to travel to Europe and develop their career in political communication. I always knew I wanted to work with Dr. Weiss and her reasearch on the human psyche. Of course, that was all I knew about Dr. Weiss's research at the time. As you see, I'm no doctor like her, I'm a field agent.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That's somehow sad...
<</speechCapit>>
<center>@@.btnUI;<<button [[I still think about it a lot |TruthLose 1.1b]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[It is what it is |TruthLose 1.1b]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 1.1b">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
We focused on enjoying what was left of our time in college together, and when the time came, we said goodbye and promised to call each other often.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That is a beautiful story
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Well, now you know every last detail, ha, ha. Are you satisfied with the answer?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I am! Thank you very much
<</speechCapit>>
I got up and was about to leave her office when she called my name.
<<speechCapit "lucy" "''Lucy:''">>
May I ask their name, if that's okay?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sure
<</speechMe>>
Their name was: <<listbox "$pastLover" autoselect>> <<option "Gloria">> <<option "Christian">> <</listbox>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 1.2">> <<set $hadLover to 0>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
No, I haven't had the chance. I guess I was too busy focusing on getting good grades and trying to get Dr. Weiss to notice me. I always knew I wanted to work with her in her reasearch on human psique. Of course, that was all I knew about Dr. Weiss's research at the time. As you see, I'm no doctorate like her, I ended up here being a field agent.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I see. Are you okay with that? I believe it may be easy feeling alone in these circumstances.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yeah, I guess sometimes I would really like to just lay down with somebody in bed and fall asleep while they play with my hair, ha, ha... But well, I guess I always had my priorities clear, so its not like I'll give up my carreer now. I'll guess if somebody really wants to be with me will have to accept my crazy schedules, right?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I see you are a person of convictions, agent $lastName. We really value such trait here at The Agency, and as you see, we try to make it up to you agents all the time you dedicate to your job. We know its not easy, which is why we try to ease this offering you a wide range of variety on how to spend your free time. If you haven't had the opportunity to visit floor 85, you will soon and see what I'm talking about.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Of course. I mean, it would be really ungrateful of me to blame you of my solitude. After all, you guys have been very welcoming since the first day.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Glad to hear that, agent. I really hope you find what your looking for. Please don't forget you can count on me... For everything.
<</speechCapit>>
I must admit her remark took me by surprise. Nevertheless, I returned the smile and thank her for the round of cards and the little chat.
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 2">><<if $truthLose < 4>> <<set $truthLose += 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Is there some kind of special trait you look for in a partner?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Wow, that's a big one. I guess I could say that what I'm looking for is nothing out of this world. You know, like for that person to be affectionate and caring, maybe sharing some of our tastes and hobbies but not all of them so we still have something to learn from each other. Oh, and accept my job, otherwise things would get pretty difficult!
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, c'mon agent! That's such a generic answer I bet almost everyone in this building shares the same thoughts as you. Dip your feet in the water and tell me what you //really// would like in a partner. Your confessions are safe with me. I know how to keep a secret!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Are you sure?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Of course, it's called "professional secrecy" and it totally forbids me to share the information you provide me with anybody else. Besides, remember you're not doing this just to satisfy my curiosity or answer my questions. We're doing a much more insightful job here, and the more sincere you are, the more it will affect your own well-being.
<</speechCapit>>
I looked at her for a moment, meditating on her words. Her expression was so reassuring that, in the end, I took her advice.
<<speechMe $avatarMe "''$name:''">>
Okay, well I guess I would really like this person to be...
<</speechMe>>
[[Confident, firm, strict... Perhaps dominant would be the appropriate term|TruthLose 2.1]]
[[Sweet, delicate, obedient, trusting... Perhaps submissive would be the appropriate word|TruthLose 2.2]]
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 2.1">> <<set $sexualTrait to "sum">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
That is a very interesing answer, agent. Would you enjoy being with someone who completely takes charge of the situation?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes, I think that appropriately summarizes what I meant. I think it must be very satisfying being with someone who can make you forget about everything and just let you melt in their hands with no other worries or anxieties... Just feeling safe and relaxed, with your mind completely blank and ready to obey whatever request or command they have for you, but still knowing that those commands are as satisfying for them as they are for you.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
So you're saying you would like to completely give up your autonomy for some other to dispose of you in a safe and consensual way?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I guess you can say that. Does it sound crazy, Lucy?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I don't think so. I find it very reasonable and understandable. Plus, at a personal level, I could say I agree with your answer, and to be fair, I really like it.
<</speechCapit>>
Again, her smile reassured me. I mean, I was sure I was not a weirdo, definitely, but you never know how other people would react to these kinds of statements. Lucy was an excellent person to talk to and be completely open to. I don't think I'd ever said this to anyone because I hadn't had the chance, but frankly, that never bothered me. Nevertheless, I felt relieved to be this sincere with someone.
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 2.2">> <<set $sexualTrait to "dom">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
That is a very interesing answer, agent. Would you enjoy being with someone who completely gives up their autonomy for you to dispose of them in a safe and consensual way?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I guess you can say that. Does it sound crazy, Lucy?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I don't think so. I find it very reasonable and understandable. Plus, at a personal level, I could say I agree with your answer, and to be fair, I really like it.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I mean, I would never do anything to hurt them. Instead, I'd love to reward their good behaviour by letting them know I can take care of them and that they can completely relax and feel safe around me. I would like for them to trust me enough to let me guide them on how to be a good partner for me. I mean, I know what's good for me, right? So who else would be better to show them how to please me and make me happy? Of course that doesn't mean I wouldn't ensure their happiness, I'm not that selfish, but in large part, my happiness would be also theirs.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I believe you, agent. I know for certain you're not an insensitive or bad person. I can completely understand that you have a dominant character and that's completely normal and compatible with goodness and integrity.
<</speechCapit>>
Again, her smile reassured me. I mean, I was sure I was not a weirdo, definitely, but you never know how other people will react to these kinds of statements. Lucy was an excellent person to talk to and be completely open to. I don't think I've ever said this to anyone because I haven't had the chance, but frankly, that never bothered me. Nevertheless, I felt relieved to be this sincere with someone.
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 3">><<if $truthLose < 4>> <<set $truthLose += 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Tell me about your "first time".
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Interesting question. Let's see...
<</speechMe>>
<<if $hadLover == 1>>[[I believe I already told you that story, Lucy. Remember?|TruthLose 3.1]]
[[It was nothing special... I used to have a high school girlfriend...|TruthLose 3.2]]
[[It was nothing special... I used to have a high school boyfriend...|TruthLose 3.3]]
<<else>>[[It was nothing special... I used to have a high school girlfriend...|TruthLose 3.2]]
[[It was nothing special... I used to have a high school boyfriend...|TruthLose 3.3]]
<</if>>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 3.1">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
Remember when you asked me about my relationships? Well, there you have your answer.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, bad luck for me, then... I guess we'll have to play another round so I can ask you something else!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 3.2">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
It was nothing special... I used to have a high school girlfriend, you know, we were just experimenting and stuff, both of us were virgins at the time, we didn't know anything so we started from the bottom. We didn't have that much time to improve our skills but I think we managed to learn a thing or two from our time together.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'd love to hear more.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, so you expect me to give you the details?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Yes, of course! I'm dying to know!
<</speechCapit>>
I laughed a little nervously. She poured me a little glass of champagne, her favorite drink.
<<speechCapit "lucy" "''Lucy:''">>
I believe this can help you feel a little bit more relaxed to begin your story.
<</speechCapit>>
I took it and drank almost the entire thing before starting.
<<speechMe $avatarMe "''$name:''">>
Thanks. I'm sure it will. So I remember we were at her house with the excuse that we had homework, which was a total lie but an excellent excuse to spend more time together since her parents wouldn't let her hang out on weekdays. Her parents were really strict. I mean, reaaaaally conservative and religious to the point that they didn't even let her close the door of her room, not when I was there, and neither when she was alone. Well, her dad was the typical "if you don't bring my daughter home on time I'm going to introduce you to my fists". <<if $gen == "fem">>Maybe it was the fact we were both girls, on the surface he was okay with it but it always seemed he was extra suspicious of me. <</if>>He was always home since he was unemployed at the time and her mom worked double shifts so she was never there. That day we were listening to some music and watching stupid videos on the internet, I sometimes rested my hand over her leg, maybe rubbed her knee a little bit, but that was all. That day was not different. I was caressing her leg while we where laughing at something we were watching, and suddenly we heard her father snoring. He had fallen asleep on the sofa, that day he had a couple more beers since his favorite football team had won the championship, so he was totally KO. At first I didn't care, but that seemed to give her an idea. <<linkreplace "She grabbed my hand and started pulling it further down to her thigh." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/HandDragging.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
I remember I started sweating since I had no clue what to do. She wasn't even looking at me, she was just guiding my hand like nothing was happening until it reached her crotch. At that time my heart was beating like hell, and she knew it, she was enjoying it. I could feel her wetness over her panties and that aroused me crazily. I was turning my head everytime to make sure her dad was still asleep since we had a view of him from upstairs. Not much, but enough to notice if he stopped snoring or woke up.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Wow, that sounds very exciting! What did you do next?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I did nothing. She was the one controlling the whole situation. She stopped and I remember thinking if I had done something wrong, but it appeared that was not the case. She was just... Preparing herself to take it a step further. She got under the desk and starting teasing me slowly, maybe because she was exploring and making sure I would be completely open to her future suggestions. At one point I clearly remember her saying "I'm dying to taste you" and those words made me lose what little I had left of decency. She unzipped my pants and pulled them down a little. She started <<if $gen == "fem">><<linkreplace "eating me out." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/EatingOutDeskFEMALE.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>><<else>><<linkreplace "sucking my cock like crazy." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/SuckingCockFEMALE.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>><</if>>
I mean, looking back it was obvious she was very horny and it was her first time, but the fact that she was doing it so enthusiastically made me totally overlook her lack of experience. Also, it was also my first time so it wasn't like I knew what was "the right way to do it", if that's even a thing. The open door and her dad being so close was like a fire that fueled our desire even more. We knew it was wrong, but maybe that was what made it so special.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I can tell it's one of your most precious memories.
<</speechCapit>>
<center>@@.btnUI;<<button [[Can I get a refill? I sure need it |TruthLose 3.2b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 3.2b">>
<</nobr>><div class="passagetext">
<<if $gen == "masc">>
<<speechMe $avatarMe "''$name:''">>
I was about to unload on her mouth, but she stopped right before I could. I thought her dad had woken up and almost had a mini heart-attack, but that was not the case. She simply wanted to try something else, something //more//. She said "I want to do it, $name. I want to know how it feels having you inside of me". I asked her if she was sure about that, and of course she was. It was like she had been waiting for this opportunity for a long time and was not going to simply let it pass. She knew I was still very anxious because of the possibility of her father waking up, and... Well, she knew exactly how to tempt me and make me forget that little detail. She pulled her underwear down from under her uniform skirt, the same she used while going to church, and while still squatting down the desk, she leaned back and spread her legs. "Please" she said, "I really want this. I want this so bad. Look!" she exclaimed as she used her fingers to separate her labia and give me a good look of how her pussy was dripping. "Okay", I surrendered like the horny teenager I was. "Get behind the door so if he wakes up at least he doesn't see us inmediately". She smiled and crawled from under the desk to go where I told her. She leaned over and supported her body against the wall. I rolled up her skirt and grabbed her by the hips, squeezing her buttcheeks and enjoying the view. "Hurry up" she said, so I started rubbing the tip of my cock with her moist entrance. At first I thought I had put it inside her succesfully, but it turns out I was just hotdogging her pussy. <<linkreplace "She helped me to put it inside, and that's when I really knew, in fact, I was inside." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/AgainstTheWallHetero.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
It was so soft and warm I thought I was going to cum right away. She started moving her hips slowly, at first it was just the tip, then it was a little bit more. When we got to half of my length I was trying to take it easy since I didn't want to hurt her, but once she felt completely comfortable, she just pushed her hips back and made me penetrate her fully. I stopped caring about her stupid father, I could only think about fucking her like she wanted. She moaned softly but still I covered her mouth with my hand as I fucked her harder and harder. He juices were splashing all over the floor. Thankfully there was no blood or anything.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That's totally normal. Some girls have a very flexible hymen and can stay intact even for years after having sexual encounters.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes. In fact, after a couple more tries it finally broke, but I was glad it didn't happen the first time. I believe I would have gotten pretty worried being the inexperienced young boy I was. Anyways, I lasted probably five minutes or less, but in those circumstances it felt like an eternity for both of us. <<linkreplace "I wanted to take it out, but she begged me to do it inside her because she wanted to try that out." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/CreampieHETERO.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
Dumb me obeyed her, and at first we were delighted but after the ecstasy was over we stopped to think what we had done and we freaked out on the possibility she could be pregnant. We convinced her older cousin to buy us a pregnancy test and it turned out we were so damn lucky she wasn't, but after that we were more conscious and always used protection. Oh, and her father woke up like a couple hours after we ended. He was not happy about not watching us for that long, but he couldn't do anything about, so... There you go. Does that satisfy your curiosity, Lucy?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That was an incredible story, and you tell it so well. I'm more than satisfied with it, agent. I must say I really enjoy listening and talking to you!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Having second thoughts, I wish I had been a better lover and offered to finish her off like a true gentleman, instead of the silly inattentive teenager I was, but well... I learnt that a little bit later in life.
<</speechMe>>
<<else>>
<<speechMe $avatarMe "''$name:''">>
I was about to cum in her mouth, but she stopped right before I could. I thought her dad had woken up and almost had a mini heart-attack, but that was not the case. She simply wanted to try something else, something //more//. She said "I want to do it, $name. Come with me". I asked her if she was sure about that, and of course she was. It was like she had been waiting for this opportunity for a long time and was not going to simply let it pass. She knew I was still very anxious because of the possibility of her father waking up, and... Well, she knew exactly how to tempt me and make me forget that little detail. She pulled her underwear down from under her uniform skirt, and while still squatting down the desk, she leaned back and spread her legs. "Please" she said, "I really want this. I want this so bad. Look!" she exclaimed as she used her fingers to separate her labia and give me a good look of how her pussy was dripping. "Okay", I responded. "Let's do this quickly". She smiled and crawled from under the desk and grabed my hand to drag me over the bed. She opened her nighstand drawer and from a secret compartment she had built herself, took out a sex toy which later I figured it was called a Magic Wand. I looked at her suprised since I never thought she had something like that, I mean, I couldn't imagine what would have happened if her parents found out she had that. Anyways, she told me to spread my legs and I obeyed her. I liked her so much I always did everything she wanted. She climbed over the bed with me, turned on the artifact and placed it between us. <<linkreplace "We started scissoring with the vibrator between us." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/MutualVibratorLesbian.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
We were so damn wet our juices splashed all over the sheets and bed. To be honest, I completely forgot about her dad and could only think of her perfect body and the beautiful view she was gifting me with. We kissed passionately as we pressed the vibrator more and more between our clits. I remember playing with her tits, pinching her nipples and sucking them , I was crazy in love with them since the first day and I really wanted to do that. She loved it. You wouldn't believe this but we ended up cumming at the same time. We had to cover our mouths to avoid waking up her dad but we came so hard we could barely breath or speak for the next three minutes. We stayed there laying down for a while, giggling like the two dumb teenagers we were as her dad snored even louder. Eventually we decied to dress up and change the sheets before we tempted our luck further. Her dad woke up a couple hours later and was not happy about not watching over us for that long, but he couldn't do anything about it, so... There you go.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That was an incredible story, and you tell it so well!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Eventually we perfected our techniques in order to avoid getting caught. We couldn't fuck in our house since our parents knew each other, so we started doing it in other places like the school bathrooms or empty clasrooms. <<linkreplace "Having second thoughts that was actually extremely risky having in mind we were at a catholic school." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/LesbianSchoolgirls.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
There are some other good stories, but I believe they don't count for this question, so I'm afraid we'll be leaving it for later. Did you like my answer, Lucy?
<</speechMe>>
<</if>>
<<speechCapit "lucy" "''Lucy:''">>
I'm more than satisfied with it, agent. I must say I really enjoy listening and talking to you! Thank you.
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 3.3">>
<</nobr>><div class="passagetext">
<<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><center><img src="images/Agency Places/Lucy's Office.gif" width="800px"></center><<else>><center><img src="images/Agency Places/LucyChat.gif" width="800px"></center><</if>>
<<speechMe $avatarMe "''$name:''">>
It was nothing special... I used to have a high school boyfriend, you know, we were just experimenting and stuff, both of us were virgins at the time, we didn't know anything so we started from the bottom. We didn't have that much time to improve our skills but I think we managed to learn a thing or two from our time together.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'd love to hear more.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, so you expect me to give you the details?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Yes, of course! I'm dying to know!
<</speechCapit>>
I laughed a little nervously. She poured me a little glass of champagne, her favorite drink.
<<speechCapit "lucy" "''Lucy:''">>
I believe this can help you feel a little bit more relaxed to begin your story.
<</speechCapit>>
I took it and drank almost the entire thing before starting.
<<speechMe $avatarMe "''$name:''">>
Thanks. I'm sure it will. So I remember we were at his house with the excuse that we had homework, which was a total lie but an excellent excuse to spend more time together since her parents wouldn't let him hang out on weekdays. His parents were really strict. I mean, reaaaaally conservative and religious to the point that they didn't even let him close the door of his room, not when I was there, and neither when he was alone. <<if $gen == "masc">>Maybe it was the fact we were both boys, on the surface he was okay with it but it always seemed he was extra suspicious of me. <</if>>He was always home since he was unemployed at the time and my boyfriend's mom worked double shifts so she was never there. That day we were listening to some music and watching stupid videos on the internet, I sometimes rested my hand over his leg, maybe rubbed his knee a little bit, but that was all. That day was not different. I was caressing his leg while we where laughing at something we were watching, and suddenly we heard his father snoring. He had fallen asleep on the sofa, that day he had a couple more beers since his favorite football team had won the championship, so he was totally KO. At first I didn't care, but that seemed to give him an idea. He grabbed my hand and started pulling it further down to his thigh. I remember I started sweating since I had no clue what to do. He wasn't even looking at me, he was just guiding my hand like nothing was happening until it reached his crotch. At that time my heart was beating like hell and he knew it, he was enjoying it. I could feel his hardness under his pants and that aroused me crazily. I was turning my head everytime to make sure his dad was still asleep since we had a view of him from upstairs. Not much, but enough to notice if he stopped snoring or woke up.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Wow, that sounds very exciting! What did you do next?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I did nothing. He was the one controlling the whole situation. He stopped and I remember thinking I had done something wrong, but it appeared that was not the case. He was just... Preparing himself to take it a step further. He got under the desk and starting teasing me slowly, maybe because he was exploring and making sure I would be completely open to his future suggestions. At one point I clearly remember him saying "I'm dying to taste you" and those words made me lose what little I had left of decency. He unzipped my pants and pulled them down a little. He started <<if $gen == "fem">><<linkreplace "eating me out like crazy..." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/EatingOutDeskMALE.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>> <<else>><<linkreplace "sucking my cock like crazy." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/SuckingCockMALE.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>><</if>>
I mean, looking back it was obvious he was very horny and it was his first time, but the fact that he was doing it so enthusiastically made me totally overlook his lack of experience. In addition, it was also my first time so it wasn't like I knew what "the right way to do it" was, if that's even a thing. The open door and his dad being so close was like a fire that fueled our desire even more. We knew it was wrong, but maybe that was what made it so special.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I can tell it's one of your most precious memories.
<</speechCapit>>
<center>@@.btnUI;<<button [[Can I get a refill? I sure need it |TruthLose 3.3b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 3.3b">>
<</nobr>><div class="passagetext">
<<if $gen == "masc">>
<<speechMe $avatarMe "''$name:''">>
I was about to unload on his mouth, but he stopped right before I could. I thought his dad had woken up and almost had a mini heart-attack, but that was not the case. He simply wanted to try something else, something //more//. He said "I want to do it, $name. I want to know how it feels having you inside of me". I asked him if he was sure about that, and of course he was. It was like he had been waiting for this opportunity for a long time and was not going to simply let it pass. He knew I was still very anxious because of the possibility of his father waking up, and... Well, he knew exactly how to tempt me and make me forget that little detail. He unzipped his pants and took out his rock-hard cock to show me how much he wanted me. "Please" he said, "I really want this. I want this so bad. Look!". "Okay", I responded. "Get behind the door so if he wakes up at least he doesn't see us inmediately". He smiled and crawled from under the desk to go where I told him. He leaned over and supported his body against the wall. I pulled his pants off and grabbed him by the hips, squeezing his buttcheeks and enjoying the view. "Hurry up" he said, so I spit on his ass and started rubbing the tip of my cock with his entrance. He helped me to put it inside. It was so soft and warm I thought I was going to cum right away. He started moving his hips slowly, at first it was just the tip, then it was a little bit more. <<linkreplace "When we got to half of my length I was trying to take it easy since I didn't want to hurt him, but once he felt completely comfortable, he just pushed his hips back and made me penetrate him fully." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/AgainstTheWallGAY.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
I stopped caring about his stupid father, I could only think about fucking him like he wanted. He moaned softly but still I covered his mouth with my hand as I fucked him harder and harder. His precum was dripping all over the floor.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Wow, this story is pretty wild. I surely am enjoying it!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Anyways, I lasted probably five minutes or less, but in those circumstances it felt like an eternity for both of us. I wanted to take it out, but he begged me to do it inside because he wanted to try it out "till the end". <<linkreplace "Apparently, he craved the idea so much that when I told him I was going to cum, he did the same right away without even touching himself." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/OrgasmGAY.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
His father finally woke up like a couple hours after we ended. He was not happy about not watching us for that long, but he couldn't do anything about it, so... There you go. Does that satisfy your curiosity, Lucy?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That was an incredible story, and you tell it so well. I'm more than satisfied with it, agent. I must say I really enjoy listening and talking to you!
<</speechCapit>>
<<else>>
<<speechMe $avatarMe "''$name:''">>
I was about to cum in his mouth, but he stopped right before I could. I thought his dad had woken up, but he simply wanted to try something else, something //more//. He said "I want to do it, $name. Please, come with me". I asked him if he was sure about that, and of course he was. It was like he had been waiting for this opportunity for a long time and was not going to simply let it pass. He knew I was still very anxious because of the possibility of his father waking up, and... Well, he knew exactly how to tempt me and make me forget that little detail. He unzipped his pants and took out his rock-hard cock to show me how much he wanted me. "Please" he said, "I really want this. I want this so bad. Look!". "Okay", I surrendered like the horny teenager I was. "Let's get behind the door so if he wakes up at least he doesn't see us inmediately". He smiled and crawled from under the desk to go where I told him. I leaned over and supported my body against the wall. He rolled up my skirt and grabbed me by the hips, squeezing my buttcheeks and enjoying the view. "Hurry up" I said, so he started rubbing the tip of his cock with my moist entrance. At first I thought he had put it inside me succesfully, but it turns out he was just hotdogging my pussy. I helped him to put it inside, and that's when I really knew, in fact, I was inside. He was so hard I got lost in the delicious feeling of him filling my pussy. He asked me if I was okay. My mind was completely blank, I just nodded my head and started moving my hips slowly. At first it was just the tip, then it was a little bit more. <<linkreplace "When we got to half of his length he was trying to take it easy since I could tell he didn't want to hurt me, but once I felt completely comfortable, I pushed my hips further and made him penetrate me fully." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/AgainstTheWallHetero.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
I stopped caring about his stupid father, I could only think about him fucking me like an animal. I couldn't help but moan softly so he covered my mouth with his hand as he fucked me harder and harder. My juices were splashing all over the floor. Thankfully there was no blood or anything.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That's totally normal. Some girls have a very flexible hymen and can stay intact even for years after having sexual encounters.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes. In fact, after a couple more tries it finally broke, but I was glad it didn't happen the first time. I believe I would have gotten nervous being the inexperienced young girl I was. Anyways, he lasted probably five minutes or less, but in those circumstances it felt like an eternity for both of us. <<linkreplace "He wanted to take it out, but I begged him to do it inside me because I wanted to try it out 'till the end'." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/CreampieHETERO.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
Looking back that was dumb as hell, and at first we were delighted, but after the ecstasy was over we stopped to think what we had done and we freaked out on the possibility I could be pregnant. We convinced my older cousin to buy us a pregnancy test and it turned out we were so damn lucky I wasn't, but after that we were more conscious and always used protection. Oh, and his father woke up like a couple hours after we ended. He was not happy about not watching us for that long, but he couldn't do anything about, so... There you go. Does that satisfy your curiosity, Lucy?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That was an incredible story, and you tell it so well. I'm more than satisfied with it, agent. I must say I really enjoy listening and talking to you!
<</speechCapit>>
<</if>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 4">><<if $truthLose < 5>><<set $topLucy to 0>> <<set $bottomLucy to 0>> <<set $truthLose += 1>> <<set $ExpRelLucy += 5>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
What do you like the most about working here?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Well, I'm not gonna lie. I can't complain about my salary. Oh, and also the non-economic benefits from Floor 85 work for me. This building is like a full city inside, I feel like I don't even need to go outside anymore because I can get almost anything I want here.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
So what you value the most about this job is the comfort?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Well, now that you put it that way, It's not always that comfortable. I mean, traveling among different realities sometimes can be quite... troublesome. Getting used to their manners and traditions requires a lot of mental, and sometimes physical effort.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
So you feel comfortable inside The Agency but not when you have to leave for a Mission?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Sorry, maybe I'm overthinking it. Let me see...
<</speechMe>>
<center>@@.btnUI;<<button[[Yes, definitely I like it more being inside | TruthLose 4.1]]>><</button>>@@</center>
<center>@@.btnUI;<<button[[No, actually I really like traveling and getting to know different people | TruthLose 4.2]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 4.1">><<if $truthLose < 5>> <<set $ExpRelLucy += 10>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
I think there's nothing I can get outside that I can't get in here, to be honest. I enjoy finishing a Mission and being able to go and have a drink right after, or take a nap, or go dancing or whatever.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Even doing therapy with me?
<</speechCapit>>
She asked with a blissful tone as her peculiar pinkish eyes compressed in a curve of true sympathy.
<<speechMe $avatarMe "''$name:''">>
That's actually one of my favorite parts of working here. I feel like I can talk to you with full honesty and you won't judge me or think less of me. I can be myself. And I can't do that when I'm out of here.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Does it bother you that you can't share your true identity with those you cross your path with?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Actually, no. I think it's better that way. After all, I can assure you that not only me, but most agents use these false identities to reach ends and use means that they wouldn't be capable of using with their own true self.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
So you're telling me that these false identities allow you to experience your strengths and weaknesses in a much deeper way than you would on your own?
<</speechCapit>>
<center>@@.btnUI;<<button[[Yes, I really like being someone else | TruthLose 4.1b]]>><</button>>@@</center>
<center>@@.btnUI;<<button[[No, it's just something that complements me | TruthLose 4.1b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 4.1b">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Do you enjoy exploring yourself in that way? Do you enjoy breaking out from the limits that you've imposed or have been imposed to you?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes. I would be lying if I'd say otherwise.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That's very interesting. Thank you for sharing that with me! Please remember you can come anytime you like and I'll be sure to do my best to make you feel good.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I really appreciate that, Lucy.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Please, do not hesitate in proposing any activity that you think you would enjoy... At the end of the day, that's what I'm here for!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 4.2">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
Before I went to the Academy I hadn't traveled that much. It's funny to think I've never left the contry, but instead, I have known different realities from ours. That's something I'd never imagined.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You're very lucky, $name. You are being a participant of one of the greatest events for humanity on planet earth, even though the vast majority of the population has no idea of our existence.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I know I am. It's a shame I can't share that with more people. Not even the people I've met outside this reality.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Does it bother you that you can't share your true identity with those you cross your path with?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Actually, no. I think it's better that way. After all, I can assure you that not only me, but most agents use these false identities to reach ends and use means that they wouldn't be capable of using on their own.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
So you're telling me that these false identities allow you to experience your strengths and weaknesses in a much deeper way that you would do with your own?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes. Sometimes I've caught myself doing actions or speaking words that I would never do or use here in this reality.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Do you enjoy exploring yourself in that way? Do you enjoy breaking out from the limits that you've imposed or have been imposed on you?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes. I would be lying if I'd say otherwise...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That's very interesting. Thank you for sharing that with me!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 5">><<if $truthLose < 6>> <<set $truthLose += 1>> <<set $ExpRelLucy += 5>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
How does it feel to travel in The Daedalus?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
At first it was kind of wierd. Now I think I'm finally getting used to it, if one can ever do that. It's like... You know when you're in bed and you start to think nonsense right before going to sleep? Like right when you're becoming aware that you're in some kind of strange consciousness limbo?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I think I know what you mean.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That's more or less how it feels. Only that you're actually conscious all the time and perfectly aware that there's a lot of that nonsense going on. As I fall into this deep spiral of sounds, faces and places, I feel like I can see everything. I start hearing colors and tasting emotions. I can feel patterns of concepts being tattooed on my skin from forehead to toes, writting an infinite book that is completely pointless unless I use my own voice to recite it. Sometimes I even do this silly trick of looking at the palms of my hands to reassure myself that I'm not dreaming, that I can act over reality, that I have some sort of control, but when I do, I lose myself between the multiple cracked roads the lines of my skin can offer.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Fascinating...
<</speechCapit>>
<center>@@.btnUI;<<button [[And that's not all! |TruthLose 5b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 5b">>
<</nobr>><div class="passagetext">
<center><img src="images/Lucy BJ/TRUTH/DaedalusTravel.gif"></center>
<<speechMe $avatarMe "''$name:''">>
As I slide between these fantastic dreamlike realms, I look at my feet and beneath them there's only darkness. I look up and there's nothing but a white, blinding light above my head that forbids me to look at my destination. The thought of being reborn again crosses my mind, and when I'm finally getting ready to disolve inside the marvelous fractals that devour the light from over my head, I wake up, and I find myself in a new place, with a new life, with a new name, being something or someone else, but not entirely me.
<</speechMe>>
We went silent for a few moments. I revisited my words and couldn't help but laugh at them.
<<speechMe $avatarMe "''$name:''">>
I'm sorry. This is just so silly... I can't believe I just said all that.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Oh, no, not at all, $name. I can assure you you've given me the best description I could've asked for. It's so detailed and sincere! You've really given me a lot to think about. It sounds like a whole experience!
<</speechCapit>>
She exclaimed. For a moment, I forgot that, as much as Lucy liked The Daedalus, she never had the opportunity to travel on it. I was glad I could satisfy her curiosity.
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 6">><<if $truthLose < 7>> <<set $truthLose += 1>> <<set $ExpRelLucy += 5>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
What domestic animal would you like to switch places with for a week? What would you do during that week?
<</speechCapit>>
<center><img src="images/Lucy BJ/TRUTH/Pets.png"></center>
<<speechMe $avatarMe "''$name:''">>
That's an interesting question. Let me see...
<</speechMe>>
[[Perhaps a dog? Loyal, affectionate, caring... | TruthLose 6.1]]
[[Maybe a cat? Independent, carefree, self-centered... | TruthLose 6.2]]
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 6.1">><<set $bottomLucy += 1>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I really like the idea of switching places with a dog. I believe they're smart animals and very capable on their own, but I value greatly the way they bond with humans.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I see.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
They have evolved specifically for coexisting with humans, and even if they can survive on their own, I believe they actually make more sense in the company of a human being.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
How would you react if someone put a leash on your neck, taking you here and there? Commanding what you should and shouldn't do?
<</speechCapit>>
A nervous laugh escaped from my mouth.
<<speechMe $avatarMe "''$name:''">>
I believe a dog wouldn't allow such a behaviour if he didn't trust the human first. You see... If I were a dog and I trusted my human I would always obey them. After all, they love me, and they know what's right for me. I would grab my leash with my snout and offer it to my superior so they can guide me. I would listen to what they say and I would follow their instructions. I think I'd do my best to see them smile and pat my head saying "good boy".
<</speechMe>>
Lucy approved of my answer with a smile.
<<speechCapit "lucy" "''Lucy:''">>
Thank you for your honesty, $name. And truth be told... I think a leash would suit you beautifully.
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 6.2">><<set $topLucy += 1>>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I really like the idea of switching places with a cat. I believe they're smart animals and I value greatly the kind of bond they can develop towards a human.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I see.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
They can live with or without human company, and if they do, they can love them passionately without renouncing their autonomy.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
What do you think about the myths that say cats are treacherous and selfish?
<</speechCapit>>
A bitter laugh escaped from my mouth.
<<speechCapit "lucy" "''Lucy:''">>
I don't think people who say that actually understand how cats work. A cat that develops a bond with a human is as in love as a dog with its owner. The thing is that we refuse to call them "ours" because cats don't always comply with our romantic standards of love, unlike dogs. This doesnt mean they don't love us, it just means that they are accepting our love from their own individuality, instead of needing it like a subdued subordinate.
<</speechCapit>>
Lucy approved of my answer with a smile.
<<speechCapit "lucy" "''Lucy:''">>
Thank you for your honesty, $name. For some reason now I feel like I'd love to rub myself around your legs!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+5 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7">><<if $truthLose < 8>> <<set $truthLose += 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
What's the weirdest thing that has happened recently to you in a mission?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Wow, this is a tough question. I've seen so much weird stuff... Let me think.
<</speechMe>>
<<if $File1Done == 1>> [[These bank robbers I had to chase on my first mission...|TruthLose 7.1]] <</if>>
<<if $File2Done == 1>> [[When visiting the Santexx County...|TruthLose 7.2]] <</if>>
<<if $File3Done == 1>>[[There was something strange between the Matriarch's sister and Sir Robert from Amazonia...|TruthLose 7.3]] <</if>>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.1">>
<</nobr>><div class="passagetext"> <<set $LucyRevealsSimulationAleena to 1>>
<center><img src="images/File cabinet/Aleena character file 2.png" width="500px"></center>
<<speechCapit "lucy" "''Lucy:''">>
I knew sooner or later you would ask me something like this.
<</speechCapit>>
She stared at the floor with a kind of bitter smile.
<<speechCapit "lucy" "''Lucy:''">>
The first mission you went through was especially designed to test your abilities and loyalty to The Agency. Truth be told, there was absolutely nothing special about those robbers. They were wanted and we sent you there to stop them and see how you managed in the field work.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
What do you mean by "designed"?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
The first world you thought you had traveled was a simulation built in our laboratories in order to test you for your pilot mission. It helped us determine how much stress and pressure you could take.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
But it felt so real... Even now when I think about it, it seems like I knew that girl from long time ago.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That means we're doing our work right. Do you feel dissapointed or angry?
<</speechCapit>>
<center>@@.btnUI;<<button [[Well, I kinda am |TruthLose 7.1b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[No, I understand |TruthLose 7.1b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.1b">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
It's just... Shocking to know that something you thought you lived was an illusion. I mean, I get why you had to do it, it's the most reasonable thing to do. I'm just suprised, that's all.
<</speechCapit>>
I began questioning myself if they could actually see exactly what I was doing in my missions, what I had done in every one of them. Did they know that the thought of letting Aleena go had crossed my mind? Did they have permanent control of what I saw, felt and did at any time?
<<speechCapit "lucy" "''Lucy:''">>
I know what you're thinking right now. And yes, we monitored your activity during the first mission. The good news is you passed the test, otherwise you wouldn't be here, right? The Comittee evaluated your performance, and although you made some small mistakes, like everyone else, they finally determined that you were suitable for being a field agent. So... Congratulations!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Wow...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'm sorry if you feel your privacy violated. I hope you understand we had to do this for security reasons and that some matters are too important to leave in the hands of luck. After all, all realities, including our own, have their own dangers. Organized crime, terrorist groups, rival organizations... Some will not hesitate in trying to hurt us.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I understand, Lucy. Don't worry about it.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Glad to hear that, agent. I see we made no mistake recruiting you!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.2">>
<</nobr>><div class="passagetext">
<center><img src="images/File 2/File2.png" width="500px"></center>
<<speechMe $avatarMe "''$name:''">>
Do you remember that place you sent me where there was strange stuff going on? You know, the local priest went nuts accusing people of witchcraft and all that?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Yes, I do remember You are talking about Reverend Danforth. An unyielding man, filled with religious paranoia.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I have to admit that it was perhaps the strangest place I have visited so far.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Why makes you say that? It was my understanding that it was a very similar frequency to ours.
<</speechCapit>>
[[There was this boy... | TruthLose 7.2.1]]
<<if $IntellectSuccsess == 0>>[[All that paranormal activity that was reported... | TruthLose 7.2.2]]<</if>>
<<if $Spheres == 1>>[[You know that wooden box I brought...? | TruthLose 7.2.3]]<</if>>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.2.1">>
<</nobr>><div class="passagetext">
<center><img src="images/File cabinet/BLAIR character file.png" width="500px"></center>
<<speechCapit "lucy" "''Lucy:''">>
A boy?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yeah, he looked young, but he seemed to know Santexx and everyone there so well. I ran into him a couple of times during my stay there.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Did he give you any trouble?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
No, he didn't. He was actually very welcoming, even helpful in explaining what had been going on there.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
So what seems to be the problem?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I don't know... There was something odd about him. I had this feeling like he was following me. Like he was very interested in me somehow. I can't explain it, I mean... He didn't obstruct my way, but it seemed like he wanted to be aware of any of my moves.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
That is indeed strange. I've learned that human intuition is worth following most of the times. Do you know anything about him?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Mr. Manton and Snatexx's elite seemed very fond of him... But he also was a regular at church.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Could it be that this boy is one of Mr. Manton's spies? Mr. Manton is well known for keeping a good inteligence on his rivals.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I wouldn't be surprised if he was. That would actually explain a lot.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Mr. Manton is in decent terms with The Agency. If what we suspect is true, then you don't have to worry about a thing because he won't be a problem.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That is good to know.
<</speechMe>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.2.2">>
<</nobr>><div class="passagetext">
<<speechMe $avatarMe "''$name:''">>
I still can't wrap my head around what was causing so much commotion in the Santexx County, you know? The strange visions, the possessions... I mean, I know it's rubbish, but I'd still like to know the rational explanation for what was happening.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It sure seemed like a lot of mysteries, but don't worry. I've analyzed your reports and everything was under control. Would you like me to explain it to you?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Please.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
In regards to the visions reported by the children... Well, they're children. There's always a possibility that they have no idea what they're talking about. Perhaps they saw a cluster of some kind of weird animal who happened to pass nearby. It wouldn't be surprising that this fact influenced the seamstresses to believe that what they saw was also something out of this world. I can think of dozens of animals with dark fur and green eyes. Also, Santexx is known for being especially religious and having very strict mandates about morality, good and evil, which is a good reason to believe both women who reported the visions were //psychologically vulnerable// and thus, lead to believe that it was a demon that they saw. The aftermath of this encounter can be simply the effects of a post traumatic stress disorder, nothing more.
<</speechCapit>>
<center>@@.btnUI;<<button [[I see... But what about the possession? |TruthLose 7.2.2b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.2.2b">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
The alleged case of the possesion at Mr. Manton's is something one step further... Blaming this on another case of hysteria would be asking for too much luck, so I decided to research further, and the answer is... Rye bread. I arrived to the conclusion that the matter revolved around a case of intoxication with the fungus //Claviceps purpurea// that infected the grain they use for baking. From what I've learned from Dr. Weiss, this is the fungus where LSD comes from. That would explain the hallucinations, the fever, and later on the supposed necrosis. As for the baker's son, well, there's a good chance it could've been an accident. I mean, they're bakers and they work with big ovens every single day, so inevitably, chances are high he simply had bad luck. And because it was an oven and fire was involved, this little fact could encourage the belief that it was the work of a Demon.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
It seems like you really have everything under control here.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It is very frustrating for me to have my curiosity unsatisfied. I couldn't let that happen! I had to know what was going on.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
So we can agree that there was no paranormal or unnatural component there?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
There's nothing to worry about. Let's just go for another round!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.2.3">>
<</nobr>><div class="passagetext">
<center><img src="images/File 2/Box.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
Yes, I remember. We sent it to the labs to be analyzed. It seems to be some kind of ancient treasure that was being kept at the worship place in the Santexx County. For what I've learned, it appears that those compact spheres belong to "The Prophet" that arrived to Santexx around a century ago, according to their perceptions of time.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
They appeared to be very valuable... At the time I didn't give much importance to it, but knowing that it actually belonged to the church and the people makes me feel kind of bad now.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You did well, agent. By now that church and the whole town should be in ruins. You actually saved a very precious treasure that, if it weren't for you, it would've been stolen!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Really? I mean, I'm not surprised... After all, it looked like there was going to be a real civil war anytime soon.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I believe you saw it with your own eyes. After Mr. Manton and Reverend Danthfort quarreled for legitimacy, the whole town went crazy! I'm glad you could get out of there alive.
<</speechCapit>>
<center>@@.btnUI;<<button [[But those spheres, what are they useful for? |TruthLose 7.2.3b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>><<nobr>><<set $lastPassage to "TruthLose 7.2.3b">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
There were three spheres: one made of gold, one made of ruby, and the last one made of amethyst. Besides the materials being used for religious paraphernalia, gold is very resistant and conducts electricity well. Ruby is also very resistant and can stand lots of friction. The fact that both have an industrial use and can be implemented in a wide variety of electronic devices, along with the fact that there's a great quantity of each material invites us to think that maybe its use was intended to create some sort of mechanism that we can't figure out yet. Mostly because there's a lot of stuff you can craft using both materials.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That's crazy. From what I remember they were very behind in terms of technological advancements. Most of their homes where lit by candles. I can't think of anything, not even fairly simple, for them to build with those materials.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I know. It's kind of frustrating. But that's not all.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
There's more?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
We still can't figure out what the amethyst is for, so our puzzle's still incomplete. We have a few thoughts, but still...
<</speechCapit>>
<center>@@.btnUI;<<button [[Like what? |TruthLose 7.2.3c]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.2.3c">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Amethyst is used as a symbol of chastity and poverty for western religions, and the County of Santexx had the fame of being puritans. Idealists and "hippies" use amethyst as a repellant of bad energies, stress and pain. These uses reinforce the theory that it is merely a religious matter. Nevertheless, amethyst can also change its color according to the temperature to which is exposed. This means it can used like some sort of "thermometer", but it reacts in scales of almost a hundred degrees. This single detail turns my head around...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Why?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
If my suspicions are right, the materials were actually ment to be used in the construction of a very powerful and sophisticated mechanism. But there's information missing... Who was this "prophet"? How did they find this materials or who gave them to him? How did they get them to be perfect spheres without the help of any sophisticated technology? Is there really any kind of scientific knowledge behind the mystery of the spheres? Or perhaps we're just overthinking it and it is just religious nonesense? So many questions...
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.3">>
<</nobr>><div class="passagetext">
<center><img src="images/File 3/File3.png" width="500px"></center>
<<speechCapit "lucy" "''Lucy:''">>
Oh, you mean Miss Levy?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes. I thought it was strange that Miss Levy had offered asylum in her own house to a "public enemy" such as Robert. I mean, wouldn't that be like treason or something?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Yes, you are right. If the wrong person had caught Miss Levy wih Sir Robert in her house, she would've gotten in deep trouble.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Why do yo think she did that? She appeared to despise Robert...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
And she does despise him.
<</speechCapit>>
She clarified.
<<speechCapit "lucy" "''Lucy:''">>
But she also despises her sister. She thinks she should've been the first suitor for the Matriarch position since she was the oldest. I believe she would rather see Amazonia burn to the ground if that made her queen of the ashes.
<</speechCapit>>
<center>@@.btnUI;<<button [[So why does she need him? |TruthLose 7.3b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[The poor asshole is just a pawn |TruthLose 7.3b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 7.3b">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Robert is a very famous scientist of the Matriarch's court. You may know this by now, but he was so talented they gifted him with the status of "Exceptional Male" and allowed him to work in something other than being a laborer or a breeder.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Uh-huh...
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Robert accepted this position, but deep inside he was determied to avenge his fellow men and rebel against the Matriarch's order. I am convinced that Miss Levy wanted him as an ally and promised him something in exchange for working together and bring the Matriarch down. She must be very disappointed because of him disappearing. We're sure that Robert will go back from wherever he is and try to take Amazonia from the Matriarch. That will be our chance, but it'll also be Miss Levy and The Matriarch's...
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthLose 8">><<if $truthLose < 9>> <<set $truthLose += 1>> <<set $ExpRelLucy += 10>> <<set $audioTerapia to 1>> <</if>> <<if $Moral < 15>> <<set $Moral += 2>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Would you trust me enough to let me try a new kind of therapy with you?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
A new kind of therapy? Your unconventionality makes it sound very interesting. May I know what this is about?
<</speechMe>>
Her expression brightened up and her eyes started to glow as soon as I showed a bit of interest.
<<speechCapit "lucy" "''Lucy:''">>
I'm taking that as a full compliment! You know me, and you know how interested I am in exploring the different paths and boundaries the human body and mind can offer.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm perfectly aware, yes.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Well, I've taken a lot of interest recently in the human perception through the stimulation of the different senses: sight, touch, taste, smell, hearing... Remember that time when I dared you to taste the fruit while blindfolded?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Yes, I do remember. I had a good time!
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I am currently focusing on developing my new therapy around the stimulation of human hearing. I would like to implement a new form of... meditation in which the subject must lay with their eyes closed or a blindfold on and concentrate only on my voice, my words.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That sounds interesting. I like your innovations, Lucy.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Glad to hear that! I'm very excited to implement all kinds of stimulations, starting with this one. Would you like to try it out some time?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Maybe I can give it a try.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Okay. Next time you come to my desk you can ask for the Audio Therapy. I'll be sure to have something prepared for you!
<</speechCapit>>
She exclaimed as she reviewed her folders and papers very excited. I must say her enthusiasm was contagious.
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+2 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 1">><<if $truthWin1 != 1 >> <<set $truthWin1 to 1>> <<set $truthWin += 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Sadly I don't have enough time to invest in a relationship. Being a supervisor here at The Agency takes up almost all of my time. Also, I know that my work here is very important so I couldn't forgive myself if I neglected my job and let Dr. Weiss down.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, I see. That's tough to hear. Don't you feel lonely sometimes?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I must say I would like to experiment in first person those experiences I see reflected in books and movies. Love seems like a very complex feeling, something so powerful that can change the way you see the world and live your life... I've seen and read about how people can and are willing to do the unthinkable in the name of love; killing or dying, escaping and leaving everything behind or staying and starting from the bottom, radically readjusting their emotions and feelings, thoughts and beliefs to the point tht they can be unrecognizable... Is it really possible that this feeling can disrupt a person so much, agent $lastName? Have you experienced love?
<</speechCapit>>
She asked this last question with a certain glow of excitement and curiosity in her eyes. I could see this topic really interested her and couldn't recall any other situation in which she looked so innocent and enthusiastic to recieve an answer. For a moment I didn't know what to answer.
<<speechMe $avatarMe "''$name:''">>
I don't think this is playing by the rules, Lucy. Wouldn't I have to lose a round for you to ask me something?
<</speechMe>>
For a moment she looked surprised, like she had completely forgotten we were doing therapy and instead this was an informal chat.
<<speechCapit "lucy" "''Lucy:''">>
Oh, you're right! I don't know what I was thinking. It's just that this particular subject is very interesting for me. I'm really sorry, agent! I'll be sure to ask you this when it's my turn!
<</speechCapit>>
<center>@@.btnUI;<<button [[It's an honest mistake. Don't worry about it |TruthWin 1b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 1b">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
In regards to the second part of your question, I don't know exactly what I should respond since I haven't had any kind of "relationship", properly speaking. I mean, I've had casual encounters or so-called hookups, I guess I could recall one or two...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Well, there you go!
<</speechMe>>
She looked at me with a smutty smile on her cute, rosy lips.
<<speechCapit "lucy" "''Lucy:''">>
I don't think this is playing by the rules, agent. Your question was about relationships, not casual encounters. Therefore, I believe you'll be able to ask this once you've won another round.
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 2">> <<if $truthWin2 != 1 >> <<set $truthWin2 to 1>> <<set $truthWin += 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
I guess I've never thought about that.
<</speechCapit>>
She said resting her cute little chin between her index finger and thumb while looking somewhere beyond here.
<<speechMe $avatarMe "''$name:''">>
Really? I mean, there must be at least one attribute you find appealing in a potential partner if you think about it.
<</speechMe>>
She sat quiet for a couple of minutes trying to think about something, which kind of suprised me. I would've believed that once in a while every person fantazises with having a partner and it would be more than reasonable to imagine how you would like that person to be. But thinking about it carefully, Lucy seemed like the type of person who's thoughts always revolved around her job. Maybe that was the reason why she appeared to be somewhat innocent or naive despite her deep knowledge of the dark secrets The Agency may have.
<<speechCapit "lucy" "''Lucy:''">>
I guess what every human being really wants is to be loved and desired, don't you think? Is it possible that the trait I may be thinking about is for that person to find me attractive? Or perhaps even irresistible... To look at me like I'm all they want, to touch me like it's the last time, to kiss my lips and body like there's no tomorrow... Although I'm not sure if that has to do more with me than a specific trait of a desired individual. Do you think my answer is okay?
<</speechCapit>>
She looked at me with her big and peculiar-colored eyes like she was genuinely worried that I wouldn't accept her response.
<<speechMe $avatarMe "''$name:''">>
Well, to be honest I have the same doubt as you. I'm not sure that counts as a specific characteristic you can attribute to a person... But since I agree with your reasoning and I could agree that I would also like that in a partner, I'll go ahead an accept it as a valid answer.
<</speechMe>>
She looked pleased with my words and thanked me for my feedback.
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 3">> <<if $truthWin3 != 1 >> <<set $truthWin3 to 1>> <<set $truthWin += 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Oh, we're getting spicy, aren't we? Well, that was a long time ago. It was right here in this office. No judging!
<</speechCapit>>
She said laughing as she saw my mischievous smile.
<<speechMe $avatarMe "''$name:''">>
I'm not! I promise. I won't say anything. I also know how to keep a secret.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Okay, then. Here it goes. I was getting started at this job as a supervisor. I was young and inexperienced, but I still tried my best. He was a field agent, just like you. His name was James and he was much older than me... Perhaps around 15 or 20 years older. Regardless, he was very handsome in a classical way; tall, athletic, wide chest, nice buttocks, big brown eyes and grayish hair. I could tell he was very interested in me since we met. I could see it in his eyes... They way he stared at me and followed me around with his gaze. Sometimes he would even come to visit and bring me some kind of silly present like chocolates or wine.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
It sounds like he was very into you.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I remember he really liked music so one day he made a mix tape for me. We sat down and had a drink while listening to it. We didn't get drunk, we were perfectly conscious. I spilled a little bit of the wine over my lips and chin. I was... a little clumsy back then. He took my face between his hand and wiped some of the wine from my chin. I remember being a little bit nervious. We stared at eachother for a couple of seconds and then he came closer until we were face to face, feeling our breath collide against our skin. Suddenly he stuck the tip of his tongue and delicately licked the leftover wine from my lips. I knew what was coming next, so being the inexperienced girl I was I followed his lead. I crawled up on his lap and kissed him passionately while he dragged his hand all over me. He took my blouse off and rolled up my skirt while we ground our bodies in the heat of the moment. <<linkreplace "I could feel how hard he was for me and I really liked that..." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/LucyGrinding.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
<</speechCapit>>
As I saw her speaking I could see how she remembered that moment fondly. Sometimes she even blushed a little and bit her lip in a sexy way. It sure sounded like one of her favorite memories.
<<speechCapit "lucy" "''Lucy:''">>
He lifted me up and sat me over the desk, then he kneeled to go down on me. I clearly remember the feeling of his tongue carressing my most sensitive part. <<linkreplace "I thought I was going to lose my mind just drowning in a spiral of pure pleasure " t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/PussyEatingDesk.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
Once he was completely sure I was tuned up, he stood and unbuckled his belt. That sound will always be in my mind forever. I had never seen a man's member before and I was suprised by how much it could grow and how appetizing it looked. I asked him to put it inside and he didn't wait any longer. <<linkreplace "He did as I asked and we began fucking on my desk." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/DeskFucking.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
<</speechCapit>>
<center>@@.btnUI;<<button [[Please, continue |TruthWin 3b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Wow Lucy, I think your story is really turning me on |TruthWin 3b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 3b">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
I grabbed onto his shirt and whispered into his ear asking for more. That drove him crazy, I could tell by his heavy breathing. We kept on going for and hour or more, first in one position and then another. <<linkreplace "Sitting, laying on my back, leaning over, and so on." t8n>><center><video autoplay muted loop><source src="images/Lucy BJ/TRUTH/DeskFucking2.webm" type="video/webm"><p>Your browser doesn't support HTML5 video.</p></video></center><</linkreplace>>
Once he was finished he returned the favor with his tongue again. I will never forget my first orgasm. I honestly thought I was about to go... I don't know, "reset" myself could be a good term? Like my mind was so over the moon I thought I was going to forget everything I had learned and go completely stupid. As you see that was not the case, it was just that I had never experienced something like that. We recomposed ourselves and then went back to work. We met some other times, but I guess those encounters don't fit into this question.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Wow, that was a very detailed story
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You think so? Have I spoken too much?
<</speechCapit>>
She said blushing with embarrassment
<<speechMe $avatarMe "''$name:''">>
Not at all! You're a great story teller. It seemed like you were having a good time. That's nice. From what I know, the first time is not always as good for everyone.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I believe I'm lucky to have met someone more experienced than I was. Otherwise perhaps it wouldn't have gone so smoothly.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I'm happy for you. It sure sounded like a nice experience.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It definetly was!
<</speechCapit>>
Her lively smile errased every trace of shame. I thanked her for the round of cards and the story again and quickly excused myself saying I was going to the bathroom to get out of her office. I must admit her detailed story had a little //effect// over me and I didn't want her to notice and think that I was a creep. She waved goodbye with one of her classic bright smiles. Something inside me made me think she knew exactly what kind of effect her story would cause. It wasn't that crazy to think that maybe that was what she wanted from the beginning.
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 4">> <<if $truthWin4 != 1 >> <<set $truthWin4 to 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
I was educated right here in this building. Dr. Weiss has been my mentor, she taught me everything I know and educated me to perform this specific job.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
You've been very lucky, Lucy. I firmly believe she's one of the greatest contemporary minds. Learning directly from someone like her must be a wonderful experience.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It is. She's so bright and talented, and has taught me so much! She's like a mother to me. Thanks to her I have developed very useful skills in regards to human relations and psychology, and she always seems pretty satisfied with my work, so I like to think I'm doing it right.
<</speechCapit>>
She said with one of her cute smiles.
<<speechMe $avatarMe "''$name:''">>
She's a pretty hard lady to satisfy. I bet you're an excellent student, Lucy. Believe me, I've been her student too.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I really hope so, $name. After all, this job is the only thing I know how to do. This is my purpose!
<</speechCapit>>
<center>@@.btnUI;<<button [[You're truly devoted to this Agency, huh? |TruthWin 4b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 4b">>
<</nobr>><div class="passagetext">
<center><img src="images/Lucy BJ/TRUTH/Learning.gif"></center>
<<speechCapit "lucy" "''Lucy:''">>
My education is never done. I have to keep learning every day to upgrade my knowledge and prevent it from getting obsolete. After all, everything is constantly changing, not just our insides but also this reality and every reality we've reached.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
How can you keep up? It seems like a lot of time and effort.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
As I told you, this is the only thing I know how to do and I'm very passionate about it. I enjoy researching and discovering the secrets of the human hearts and minds. I find reason and rationality very interesting, but I must confess that I find other concepts regarding the spirit such as feelings, emotions, desire even more attractive and fascinating...
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And why is that?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
It's hard to explain. I find the autonomy of these in regards to rational thinking very powerful.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Can you elaborate?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Are you aware that this is the thrid question your asking this round? I believe you're going to have to save it for another time.
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 5">> <<if $truthWin5 != 1 >> <<set $truthWin5 to 1>> <<set $ExpRelLucy += 10>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
I could say Dr. Weiss, but that would be so obvious that I don't know if it counts like an answer.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Someone else besides Dr. Weiss?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I think my closest friend in The Agency would be <<linkreplace "Alex" t8n>><center><img src="images/File cabinet/ALEX character file.png" width="700px"></center><</linkreplace>>
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Not surprised. You two seem to get along.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
We do. We have been working for many years together. I'd say he's like a brother to me.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
That's cool. He seems like a chill guy.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I remember when he first got here. Dr. Weiss had recruited him as a trainee as soon as he graduated college. He was this shy, quiet guy who was barely interested in computers and technology.
<</speechCapit>>
<center>@@.btnUI;<<button [[That doesn't make any sense to me |TruthWin 5b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[I'm sure she had her reasons |TruthWin 5b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 5b">>
<</nobr>><div class="passagetext">
<center><img src="images/Lucy BJ/TRUTH/DaedalusGuardian.png"></center>
<<speechCapit "lucy" "''Lucy:''">>
I'm fairly convinced that Dr. Weiss saw other qualities in him that made him a better candidate than most of the students that applied to her internship. For example, Alex understands the vision and the mission of The Agency very well. He understands the role we play, not only in this world, but in all others we can reach. You may think it's easy, but it's not. He's seen a lot of really messed up stuff on the job I'm not sure everybody could handle.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I see.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Also, a couple of years from now we've been working closely on, uhmm... Some sort of side project we're developing.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Am I allowed to ask what is it about?
<</speechMe>>
She hesitated for a moment.
<<if $NvlRelLucy >= 2>> <center>@@.btnUI;<<button [[Insist | TruthWin 5.1]]>><</button>>@@</center><<else>>
Insist
//*You don't have enough relationship with Lucy//<</if>>
<center>@@.btnUI;<<button [[Let it pass | TruthWin 5.2]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 5.1">> <<set $MindExp += 10>>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Okay, but promise you won't tell.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
I do.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
As you know we have the capacity to pre-fabricate memories that are stored inside a receptor of The Link. These memories are... How should I put it? Static, in the sense that they have been designed and implanted as they are, and most of the time they are heavily conditioned, or even determined by scenario factors we can't control as you became aware during your mission in Amazonia. But what if the receptor of The Link could have the capacity to over-write the memory consciously with the help of The Daedalus? Something like a lucid dream.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Wow. Maybe this is very advanced for me, but how on earth would you manage to do that? I mean, how would you be able to travel and affect a pre-fabricated memory if it //really// hasn't happened?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
A memory is information stored on your brain. Technically, this information occupies a specific amount of space that travels between the conections in your braincells, and since time and space are inseparable concepts, in this time-space continuum, all physical events of the universe are represented. Even that pre-fabricated memory because its creation also obeys the law of causality.
<</speechCapit>>
<center><img src="images/Lucy BJ/TRUTH/Braincells.gif"></center>
<<speechMe $avatarMe "''$name:''">>
I think I know where you're going.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Now, here comes the interesting part! Since this memory is not completely apart from our reality, or any reality in the time-space continuum, this means that we could develop the capacity to tune in the exact frequency of the desired memory if we locate the specific coordinates, travel there and change its content. But this can only be done by the Transmitter of The Link since the changes he or she produces inside the time and space of his own brain will also affect the Receptor with whom they share a memory.
<</speechCapit>>
<center>@@.btnUI;<<button [[Okaaay... |TruthWin 5.1b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[You're both nuts |TruthWin 5.1b]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 5.1b">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Listen. If the Transmitter uses the fast travel that The Daedalus offers to their advantage, re-writing the memory will have an impact on the receptor's brain and the changes will go unnoticed since their time will always move slower than the Transmitter's; to put it simply, if you're traveling at the Daedalus speed which is n, time for the recpetor will always be n-1, and that's an advantage which can't be ignored. If we manage to test this hypothesis right, we can prove that, not only inter-dimensional travel exists, but also we can prove that time travel is actually possible. Isn't that amazing?
<</speechCapit>>
<center><img src="images/Lucy BJ/TRUTH/TimeTravel.gif"></center>
She said with her eyes illuminated. I had to stop for a moment a think about what she explained. I felt like what I was about to say was going to bring her down.
<<speechMe $avatarMe "''$name:''">>
It sounds amazing, Lucy, but... There's a lot of paradoxes that make time travel unthinkable. It's very risky to actually experiment with that possiblity.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I'm fully aware of that. I mean, I know it sounds terribly ambitious, but the thought of that possibility being real gives me goosebumps. I wonder what Dr. Weiss would think about it. It suprises me that being the smart woman she is she hasn't thought about this possibility. As far as I know, she completely overlooked it.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And how would you try to test your hypothesis without endangering the whole space-time continuum?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Of course you can't start building a house by the roof. Alex and I have been researching a lot about this matter and we concluded that the first step would be to test it in a closed timelike curve. This means, if we momentarily deactivate the connection between the Transmitter and the Receptor, the Transmitter would be able to freely experiment with its own memory without worrying about affecting the Receptor. If we get a Transmitter to do this, we could first observe the efffects of re-writing a memory in an isolated subject without compromising a dangerously big extension of space-time.
<</speechCapit>>
<center><img src="images/Lucy BJ/TRUTH/Brain.gif"></center>
<<speechMe $avatarMe "''$name:''">>
It seems you two have really though this through.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Yes, we have. It's a pity we don't have a volunteer yet...
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center><span style="color:#5DADE2">''+10 Psyche XP''</span></center>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 5.2">>
<</nobr>><div class="passagetext">
I didn't think it was polite to keep inquiring if she wasn't sure about spilling the beans. Maybe she didn't think she could trust me enough. I decided to leave it for now and maybe ask her again some other time.
<<nobr>><center><span style="color:#8E44AD">''+15 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 6">> <<if $truthWin6 != 1 >> <<set $truthWin6 to 1>> <<set $ExpRelLucy += 15>> <</if>> <<if $Moral < 15>> <<set $Moral += 3>> <<elseif $Moral > 15>> <<set $Moral to 15>> <</if>>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
Promise me you won't laugh or look weirdly at me first!
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Oh, c'mon Lucy, I'd never do that! You know me!
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Okay then...
<</speechCapit>>
She cleared her throat and repositioned herself on the chair like getting ready.
<<speechCapit "lucy" "''Lucy:''">>
I'd say my main hobby is to explore my own body.
<</speechCapit>>
She blushed and looked away
<<speechCapit "lucy" "''Lucy:''">>
I receive a lot of mental stimulation by talking to others, reading books, researching papers and studying with Dr. Weiss, but sometimes I feel I lack some physical stimulation, or at least at the same level.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
And how do you do compensate for that?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Well... When I have some time of my own, I lock my door and lay on the sofa with my eyes closed. I relax my body and use the tip of my fingers to gently caress my skin. I start by feeling my own face, focusing on my traits, wandering over my cheeks and passing through my neck until I reach my collarbone.
<</speechCapit>>
She smiled, probably a bit embarrassed.
<center>@@.btnUI;<<button [[Go on, don't be shy |TruthWin 6b]]>><</button>>@@</center>
<center>@@.btnUI;<<button [[Don't worry. You really don't have to get into detail |TruthWin 6.2]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 6b">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechMe $avatarMe "''$name:''">>
And I bet you like that.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I do... And if I do it for very long, my panties end up a wet mess.
<</speechCapit>>
She bit her lip and her eyes connected with mine for a moment.
<<speechCapit "lucy" "''Lucy:''">>
Once I feel my body temperature has reached a certain point, I start moving on drawing one of my hands towards my belly and my mons pubis, slightly stroking or sratching with my nails, preparing myself for the ultimate explosion of pleasure... But first, I must admit I like teasing myself a little bit more.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
How?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
I start to spread my legs as my skirt pulls up and leaves my thighs uncovered and my soaking underwear exposed. I lay my hand, or hands on my thighs and grope them slowly as I approach one of my most sensitive spots. Sometimes I also even pull up my blouse to leave my breasts out of their confinement. The thought of someone entering my office and finding me like this fuels a flame inside in a way I can't explain.
<</speechCapit>>
I began feeling my body reacting to her narrative. I could perfectly picture her in that situation and had to admit I wasn't inmune to her charms. Something inside of me wanted to be the one who entered her office at the right time.
<center>@@.btnUI;<<button [[Yes, yes... Keep going |TruthWin 6c]]>><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 6c">>
<</nobr>><div class="passagetext">
<center> <<if $nipHeartBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV2.png" width="800px"> <<else>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV2.png" width="800px"><</if>> <<elseif $toplessBlackjack == 1>> <<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>> <img id="lucyImage" src="images/Lucy BJ/LucyChatV3.png" width="800px"><<else>><img id="lucyImage" src="images/Lucy BJ/Lucy's OfficeV3.png" width="800px"><</if>> <<else>><<set $RandomNumber to random(1,2)>><<if $RandomNumber == 1>><img src="images/Agency Places/Lucy's Office.gif" width="800px"><<else>><img src="images/Agency Places/LucyChat.gif" width="800px"> <</if>> <</if>> </center>
<<speechCapit "lucy" "''Lucy:''">>
I must say that I feel very tempted sometimes to simply take my panties off, but I usually never do. I begin by calmly rubbing my ring and middle finger over the cloth, up and down around the hood of my clit while avoiding touching it directly as I like <<linkreplace "the feel of my cotton panties over my popping womanhood..." t8n>><center><img src="images/Lucy BJ/TRUTH/Hobbies2.gif"></center><</linkreplace>>
<</speechCapit>>
//Holy...//
<<speechCapit "lucy" "''Lucy:''">>
And when I think I can't take it anymore because I'm about to explode, I pull my panties aside and dip the same two fingers inside my lubricated entrance, playing with my hole until they are completely wet and coated. Sometimes I have the debate between using both of my hands to stimulate myself down there, or using just one so I can keep pinching my nipples... Most of the time I start by doing the latter, but at some point I end up pulling down my other hand, and as I use the right one to finger myself, I use the left one to spread my labia with my ring and index finger so my middle one is free to rub my bare naked clit, sofly in circles.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Is that how you reach ecstasy?
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Mostly. Depending on the time I have and the mood I go faster or slower, but I enjoy doing it very slow and gently far more because even if I get impatient, I know deep inside the reward will be exponentially sweeter if I take my time. <<linkreplace "I've had to cover my own mouth sometimes so nobody hears me from the outside." t8n>><center><img src="images/Lucy BJ/TRUTH/Hobbies3.gif"></center><</linkreplace>> And when I'm done, I go back to work with a more focused mind and a more relaxed body. You could say its //my// therapy.
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Wow... That was a very detailed answer. I really appreciate it, Lucy.
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
You don't think any less of me because of this, right?
<</speechCapit>>
<<speechMe $avatarMe "''$name:''">>
Of course not, Lucy. I don't think it's weird at all. I mean, we all do that sometimes
<</speechMe>>
<<speechCapit "lucy" "''Lucy:''">>
Thanks for reassuring me, $name. I feel like I can talk to you about anything!
<</speechCapit>>
<<nobr>><center><span style="color:#8E44AD">''+10 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div><<audio "blackjack" play loop>> <<nobr>><<set $lastPassage to "TruthWin 6.2">>
<</nobr>><div class="passagetext">
<<speechCapit "lucy" "''Lucy:''">>
Yeah, you're probably right. Wanna go for another round?
<</speechCapit>>
She asked with a hint of disappointment
<<nobr>><center><span style="color:#8E44AD">''+0 Relationship XP''</span></center>
<center> <span style="color: hsl(250, 30%, 48%)">''+3 Morale''</span> </center> <</nobr>>
<center>@@.btnUI;<<button [[Play another round|PlayBlackjack]]>><<timepass "$timedown">><</button>>@@</center>
<center>@@.btnUI;<<button [[Go back to the office |Office]]>><<timepass "$timedown">><</button>>@@</center>
</div>